Jump to content







- - - - -

I don't think I like Resident Evil 6

Posted by tylerh1701, 27 November 2012 · 118 views

http://t1.gstatic.co...b87JFpomyCIMAdg

*may contain some minor spoilers, so read with caution*

I'm definitely not a lifelong Resident Evil fan. The first one I ever played was RE4, and I actually just played that for the first time about a year ago. It's definitely an amazing game, my only complaint is that it felt a tad bit padded to increase the length. Soon after beating RE4 I played RE5 and enjoyed that one a fair amount. It had some excellent moments, but I felt the pacing was off in that one too, and it times I felt like it was missing a "survival" aspect.

So now I'm on to Resident Evil 6, and I've played almost half of the game. I've beaten Leon's campaign and just wrapped up the 3rd chapter of Chris'. Leon's campaign had it's bright moments, but was plagued with unnecessary QTE's. Chris' campaign doesn't have the QTE's, but it also doesn't even feel like a Resident Evil game. It's filled with action sequences, gunfights with the J'avo, and clunky cover-based shooting. In all honestly it reminds me of Gears of War with less precise cover controls.

I can't quite put my finger on it, but I think RE6 is missing the "survival" aspect even more, and that is what's making me dislike the game. I remember in action sequences in RE4 you could always evaluate your surroundings, check your ammunition, determine how long until you were attacked, and figure out your attack plan. In RE6 (mostly in Chris' campaign) you're instead thrown into a generic gun fight where you either have to take cover or strafe to avoid being shot. There doesn't seem to be any strategy left, at this point it just feels like another third-person shooter.

So, any recommendations on if I should even see the game through? Like I said, I beat Leon's and am 3 chapters through Chris' campaign. I enjoyed Leon's campaign significantly more, and Chris' campaign is really starting to feel like a grind. How are Jake and Ada's campaigns? More comparable to Leon's or Chris'? And what are your guy's opinions on the game?




http://t1.gstatic.co...b87JFpomyCIMAdg

*may contain some minor spoilers, so read with caution*

I'm definitely not a lifelong Resident Evil fan. The first one I ever played was RE4, and I actually just played that for the first time about a year ago. It's definitely an amazing game, my only complaint is that it felt a tad bit padded to increase the length. Soon after beating RE4 I played RE5 and enjoyed that one a fair amount. It had some excellent moments, but I felt the pacing was off in that one too, and it times I felt like it was missing a "survival" aspect.

So now I'm on to Resident Evil 6, and I've played almost half of the game. I've beaten Leon's campaign and just wrapped up the 3rd chapter of Chris'. Leon's campaign had it's bright moments, but was plagued with unnecessary QTE's. Chris' campaign doesn't have the QTE's, but it also doesn't even feel like a Resident Evil game. It's filled with action sequences, gunfights with the J'avo, and clunky cover-based shooting. In all honestly it reminds me of Gears of War with less precise cover controls.

I can't quite put my finger on it, but I think RE6 is missing the "survival" aspect even more, and that is what's making me dislike the game. I remember in action sequences in RE4 you could always evaluate your surroundings, check your ammunition, determine how long until you were attacked, and figure out your attack plan. In RE6 (mostly in Chris' campaign) you're instead thrown into a generic gun fight where you either have to take cover or strafe to avoid being shot. There doesn't seem to be any strategy left, at this point it just feels like another third-person shooter.

So, any recommendations on if I should even see the game through? Like I said, I beat Leon's and am 3 chapters through Chris' campaign. I enjoyed Leon's campaign significantly more, and Chris' campaign is really starting to feel like a grind. How are Jake and Ada's campaigns? More comparable to Leon's or Chris'? And what are your guy's opinions on the game?
I enjoyed them all, but as you may know, the different Campaigns were meant to feel different.

Leon's is something like RE4, half survivor-half gunshow
Chris's is like RE5, more like a shooter
Jake's is more like a game where they're being chased
Ada's is...well if you've ever played Separate Ways, that's probably the best way to think o fit.

I wish I could say which ones you would like more, but I think it really just comes down to personal preferences.
I'm just a little ahead of you in the game. It's not a great 3rd person action game, or "survival horror" (whatever that means anymore) but it's a really good game. It has a long single player experience that can be played co-op (a plus imo) plus a few extra online modes that are pretty cool.

Take it for what it is and you will like it more.
I just finished all the campaigns, and I'll say this - the two campaigns you've played were my favorites. There's a section of Jake's campaign that I hated unlike anything I've hated in a game for a long time. I'll just say blinding snow and ice.

That said, I think the game is totally serviceable. The qtes are stupid (especially climbing, ugh) but the story is doofy fun, the RE folks are still excellent at making set pieces - Leon's campaign has awesome sets that are all memorable. I'll never play through the campaign again (unlike RE4 where I think I've played through the campaign a bajillion times), but it's a fine game.
All three of you have been pretty positive on it, maybe I'll give it another chance throughout the week. @handsomepete you actually have me kind of intrigued on this awful section in the Jake campaign haha.
I've also heard the snow level part in Jake's mission is terrible. The climbing in Leon's mission was the worst part for me so far
My cousin HATED the climbing part. The controls for it were absolutely stupid as hell, but it only took me a couple minutes on that part.
I was stupid and couldn't figure it out at first. I kept hitting both triggers at the same time and died like 10 times before I figured it out.
If you dealt with the climbing sections in NG3 (if you haven't, more power to you), the ones in RE6 were extremely forgiving in comparison. I played RE6 online with a friend and he had minor trouble with it too, but I was perfectly ok.

The snow part in Jake's mission, assuming it's the same one I'm thinking of with the huge map that you are constantly lost in, sucks badly, but not too bad if you keep track of the markers. Ada's campaign also had one section that I absolutely hated - constantly lost, enemies you can't really kill, etc. Otherwise, I think any campaign with a magnum was perfectly fine (poor Piers doesn't have one, but his Anti-Materiel Rifle kind of made up for it. Chris, on the other hand, got boned in gun choices).

Overall, the game was fun enough (I stuck with it for the platinum at least), but it's only fun the first time through, and having a partner alleviates a lot of the pain from the QTEs and misc exploring. After that, the charm is kind of gone. I think I'd still recommend RE5 instead of 6.