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creeeaature
11-20-2007, 03:10 AM
I've done every viewpoint but nothing came up. I just found a pickpocket mission by accident, there was no mark on the map at all.

Make sure you're in the new district. Each city has 3 districts (one for each assassination) which will be unlocked as you progress. You may have done all the viewpoints in one district but not have moved on to the others.

whoknows
11-20-2007, 03:14 AM
Make sure you're in the new district. Each city has 3 districts (one for each assassination) which will be unlocked as you progress. You may have done all the viewpoints in one district but not have moved on to the others.
I see now, I figured I couldn't go to the other parts because they were all blurred out. :-P

Calamityuponthee
11-20-2007, 03:52 AM
The flag and templar achievements will never be done by me. I'd have to look at a strategy guide to even think about doing it.

Trakan
11-20-2007, 07:09 AM
I screwed up on a mission ... not going to mention which one for spoiler reasons. Anyways I went to assasinate the main target in one mission and it wouldn't let me jump down on him like I could have :( All in all I took a hit and before I realized it I lunged at him and killed my target.

What I'm trying to get at is I'm going for the full DNA bar achievement. Can I go back and kill the target and still get this achievenment?

Your DNA bar is not your health bar. The Synchronization bar is your health bar. The DNA bar achievement pertains to completing every mission before going to assassinating the target.

lordwow
11-20-2007, 07:12 AM
Your DNA bar is not your health bar. The Synchronization bar is your health bar. The DNA bar achievement pertains to completing every mission before going to assassinating the target.

Oh awesome, I was worried I was going to have to go through the game again to get that. So far so good on that one.

zewone
11-20-2007, 07:14 AM
That 50 combo kills one is glitched or I'm unsure of what constitutes a combo.

archibishopthedoge
11-20-2007, 01:03 PM
Hopefully some DLC comes along, with more assassinations and content.
Slim to none chance for DLC like that. How would another assassination tie into the game?

Im wondering when you unlock the other memories (for getting flags and that crap) if the memories are other assassinations though.

I told myself originally that I wouldnt jump back into it after finishing the game, but Im back into it. I kinda like not having to deal with story stuff now and just mauling people and finding crap :lol:

I just wish they'd have done other skill levels, the one is fairly easy I found.

Calamityuponthee
11-20-2007, 01:17 PM
That 50 combo kills one is glitched or I'm unsure of what constitutes a combo.

Yeah, it's a bit glitched but try this.

Hit X, then when you hit or he blocks hit X again. You have to time it almost perfectly. It will do a kill animation like he does in a counter situation.

Ryukahn
11-20-2007, 01:46 PM
Yeah, it's a bit glitched but try this.

Hit X, then when you hit or he blocks hit X again. You have to time it almost perfectly. It will do a kill animation like he does in a counter situation.
Yeah, this gave me some trouble at first. I thought I had more than enough combo kills to get the achievement, but I didn't have it yet. So I went to the training guy and fooled around until I got an animation kill sequence and was like "Oh, so that's a combo kill, no wonder why I don't have it yet."

The flag and templar achievements will never be done by me. I'd have to look at a strategy guide to even think about doing it.

After I complete the game I'm gonna try to find these. It will be a great way to add some more playtime to the game and also just have some fun in the cities while I hunt.

eswat
11-20-2007, 02:26 PM
I'm probably not going to bother with the Templar or Kingdom flag achievements. I really hate the Kingdom section of the game.

Mojimbo
11-20-2007, 02:43 PM
Anyone know what's up with the Eagle's Prey(Assassinate 100 Guards) achievement? Is it only for knifing them up close and personal? If so, is every enemy considered a guard and can you do it in plain sight without necessarily getting caught like you can with the Informer side missions? Looks like that's the last legit achievement I need, would've gotten it if covert throwing knife assassinations counted.

Thanks.

Trakan
11-20-2007, 04:40 PM
Anyone know what's up with the Eagle's Prey(Assassinate 100 Guards) achievement? Is it only for knifing them up close and personal? If so, is every enemy considered a guard and can you do it in plain sight without necessarily getting caught like you can with the Informer side missions? Looks like that's the last legit achievement I need, would've gotten it if covert throwing knife assassinations counted.

Thanks.

Gotta be assassinations. Hidden blade.

RudyPants
11-20-2007, 07:20 PM
Just picked up the game after much debate with myself. For those who have given it some play time, will I be frustrated with the controls immediately or is the learning curve less steep than I've been led to believe?

looploop
11-20-2007, 08:38 PM
Just picked up the game after much debate with myself. For those who have given it some play time, will I be frustrated with the controls immediately or is the learning curve less steep than I've been led to believe?
I picked it up today and was very pleasantly surprised with them. I don't find the controls frustrating at all.

LinkinPrime
11-20-2007, 08:44 PM
Just picked up the game after much debate with myself. For those who have given it some play time, will I be frustrated with the controls immediately or is the learning curve less steep than I've been led to believe?

The controls rule, this game is sick!

sendme
11-21-2007, 01:48 AM
I liked this game at first but now I just dont know. The twist even though I saw it coming when I started the game up just made it suck. Now thinks to bestbuy.com saying it was on backorder after i ordered my copy and me geting it in store I will have two seeing how they shipped mine out a few days ago. So does anyone know if you can return games ordered online to a best buy store?

archibishopthedoge
11-21-2007, 02:22 AM
Just picked up the game after much debate with myself. For those who have given it some play time, will I be frustrated with the controls immediately or is the learning curve less steep than I've been led to believe?

The controls are probably the best part of the architechture of the game itself, they're very intuitive. It's a bit weird for the first hour but I find it to be a very natural control scheme.

cheekymonkey582
11-21-2007, 03:13 AM
This game is dope shit, for the time i got to play it lol the day after i buy the fuken game i get red lights... /wrists

lordwow
11-21-2007, 07:08 AM
I liked this game at first but now I just dont know. The twist even though I saw it coming when I started the game up just made it suck. Now thinks to bestbuy.com saying it was on backorder after i ordered my copy and me geting it in store I will have two seeing how they shipped mine out a few days ago. So does anyone know if you can return games ordered online to a best buy store?

Yes you can.

I got the Blade in the Crowd achievement last night on my 4th assassination:


The big fat guy in Damascus. I snuck around the top level stealth killing all of his archers, then quickly jumped over to his platform, and snuck up behind him and stabbed him without ever being noticed. It was well worth the 30 points, very satisfying.

yummytyson
11-21-2007, 11:35 AM
so roughly how long is this game?

GenghisJohn
11-21-2007, 11:39 AM
I agree that this game is the shit. Altair is such a good assassin that he even killed my 360!

Now to try and avoid Mass Effect spoilers for a month, this should be fun...

Surferflames
11-21-2007, 12:04 PM
I agree that this game is the shit. Altair is such a good assassin that he even killed my 360!

Now to try and avoid Mass Effect spoilers for a month, this should be fun...

I feel your pain. I'm in the exact same boat, except CoD4 did the damage and AC just unplugged the life support.


@tyson, it really is one of those "as long as you make it" type games. If you rush through it's probably 6-8 hours, but if you enjoy the gameplay and just like screwing around and doing all the missions there's easily 20 hours in it.

Sofa King Kool
11-21-2007, 01:28 PM
so roughly how long is this game?
It depends on how you play it. I've had it for a week now and I'm only on the third assassination. I spend a lot of time looking for Templars and flags, and sometimes I just like to turn on the console and run across the buildings exploring places.

I even spent an hour throwing civilians off of cliffs...

Mojimbo
11-21-2007, 02:46 PM
so roughly how long is this game?Took me 18/19 hours to go through the game and get nearly everything(all side-missions) and every legit achievement except for the collectibles(flags/templars).

zewone
11-21-2007, 06:12 PM
Just beat the game. LOVED IT!

To those that are skeptical about it. DONT listen to the shaqfuing shaq shaqfuing fuingshaqs of Reviewers. Just get this game, go in it with an open mind and follow the story and DONT rush it. I could tell how HORRIBLE the game is if you rush it, I was trying to rush at the end and it was so unfun and frusturating... So just relax and play it, and if you get anxious just take a break.

GOTY.

Although I hated the last 3 kills of the "REAL" 9 investigation parts. I WAS SO FUCKING PISSED. Because there was like 50 times more guards and they all caught you if you pumped into ANYONE... it was so frusturating doing the investigation missions. So I just plowed through it and only did the minimal stuff. Im gonna go back for the achievements.

I didn't get the Lucy Talking achievement... what gives?! And can pleaseeee someone tell me how to do the Jump From a Roof Top Assassination kill? I've seen it in videos, and I know you can do it... but I think I only did it once accidently to a peasant lol. Is it hard to pull off?


ALSO, OMG THE FINAL BOSS WAS SO EASY! HAHAHA! Anyone know the cheap tactic? Hidden Blade FTW.. LOL! I killed the final boss in ONE hit. They need to fix that... Hidden Blade is way way to powerful.

Buildings found submerged around Yonaguni predate any other known buildings in the world, so expect any Japanese ancestor tales to take place before Assassin's Creed 1.

Omg omg omg! Ninja Creed!? Oh please!!! =D =D

The story...was...fantastic.... I was a little confused but that interview helped me get some stuff. Omg, best story ever.... I love it... love it... 1up can suck a monkey dick for giving it a 7. A game with THIS amazing visuals, animation and STORY deserves no less than a 8.5-9.

I give the entire game a:
9.5

Get off it's nuts.

The story was predictable and the ending was as bad as Half Life 2's.

creeeaature
11-22-2007, 12:54 AM
Get off it's nuts.

The story was predictable and the ending was as bad as Half Life 2's.

Negative

zewone
11-22-2007, 12:56 AM
Positive.

creeeaature
11-22-2007, 01:22 AM
Positive.

Get off your high horse

zewone
11-22-2007, 01:25 AM
Okay.

sendme
11-22-2007, 04:07 PM
Any guides up or videos that show the flag locations yet? I tried looking about a week ago and could not find any.

King
11-22-2007, 05:05 PM
Any guides up or videos that show the flag locations yet? I tried looking about a week ago and could not find any.
Someone posted maps of all flags/templars here (http://www.msxbox-world.com/forums/index.php?showtopic=9114&pid=70209&st=0&#entry70209)

GenghisJohn
11-22-2007, 06:11 PM
Any guides up or videos that show the flag locations yet? I tried looking about a week ago and could not find any.


hehe, you have Yaris achievements.

sendme
11-22-2007, 10:24 PM
And your point? The game was free and I was sick of Halo. Hate to say it but I'm getin sick of Assassin's Creed and I'm not even half way through the game.

hehe, you have Yaris achievements.

yummytyson
11-22-2007, 11:43 PM
how do i get more throwing knives ?

lordopus99
11-23-2007, 12:05 AM
how do i get more throwing knives ?

pickpocket civilians that are flashing.

yummytyson
11-23-2007, 12:11 AM
pickpocket civilians that are flashing.

Thank you kind sir, i just got through with my 3rd assassination, got the throwing knives, decided to throw them at guards, and ran out in less than 5 minutes. :lol:

cindersphere
11-23-2007, 06:29 AM
The story ending sucked and the story was predictable................... I wonder if part 2 will be better.

Chroma914
11-23-2007, 01:13 PM
Am I the only one who is getting unreadable disc errors with this game? I've gotten 3 total, and I haven't even had the game for a week. The first 2 I got were when I was entering the 2nd city. Restarted the game both times and got the error each time. Played the game a day later, and entered the city without any problems. And then last night, I'm hopping over some buildings and I get it again. I've touched the disc once, and that was to move it from the case to the 360. Totally annoying problem that I've had with no other game on my 360.

GenghisJohn
11-23-2007, 01:29 PM
Am I the only one who is getting unreadable disc errors with this game? I've gotten 3 total, and I haven't even had the game for a week. The first 2 I got were when I was entering the 2nd city. Restarted the game both times and got the error each time. Played the game a day later, and entered the city without any problems. And then last night, I'm hopping over some buildings and I get it again. I've touched the disc once, and that was to move it from the case to the 360. Totally annoying problem that I've had with no other game on my 360.

I never had any problems with my system, but after playing AC for about 5 hours I got the RRoD :(

Chroma914
11-23-2007, 02:22 PM
I never had any problems with my system, but after playing AC for about 5 hours I got the RRoD :(

Greaaaat. I'm on my second 360, and this happened once before with Dead Rising. However, it still took about 7 months after I played Dead Rising to get the red rings.

pimpinc333
11-23-2007, 02:39 PM
Am I the only one who thought this game was 5/10 average at best? The gameplay for me is just not fun. Every place you go you have 6 missions to do before you face the "boss". The 6 Missions are the same thing for each and every city. It feels like a choir to play each part of the city.

eswat
11-23-2007, 02:41 PM
Am I the only one who thought this game was 5/10 average at best? The gameplay for me is just not fun. Every place you go you have 6 missions to do before you face the "boss". The 6 Missions are the same thing for each and every city. It feels like a choir to play each part of the city.
Actually you just need to do 2 (3 later on) of those to unlock the assassination target. The rest are filler.

thrustbucket
11-23-2007, 02:52 PM
The story ending sucked and the story was predictable................... I wonder if part 2 will be better.

I'm guessing you didn't wait till after the credits.

pimpinc333
11-23-2007, 02:53 PM
Actually you just need to do 2 (3 later on) of those to unlock the assassination target. The rest are filler.

Sure but does anything change? Do the Bosses change up at all? Basically the game in a nut shell is this:

Take to Leader dude

Ride Horse to a City

Do 2 Objectives

Kill Main Boss Game in that part of city

Return to Leader Dude

Repeat 9 times.

thrustbucket
11-23-2007, 02:55 PM
Am I the only one who thought this game was 5/10 average at best? The gameplay for me is just not fun. Every place you go you have 6 missions to do before you face the "boss". The 6 Missions are the same thing for each and every city. It feels like a choir to play each part of the city.

The design of how the game flowed (most of what you are complaining about) did kind of suck. It felt pretty rushed.

However enough other aspects of the game (combat, gameplay, world size, art, voice acting, overall production) were so good that it prevents the game from dipping too low on the reviews for that one glaring fault.

Of course, if you typically overlook most things and focus just on how the game flows as being the most important, then yeah it is a 5.

Dead Rising is another game that comes to mind that fits this category.

sendme
11-23-2007, 02:57 PM
no your not the only one. This game was a big letdown for me. I have wanted to play this game since I saw the first videos of it and no one said anything about the game. I'm only into the third maybe fourth memory block of the game and now that mass effect came in today I will start on it. AC was almost like a grand theft auto for me. After so long I just got sick of playing and wanted to run around an kill people. I wouldnt give this game a 5/10. I say it is more around a 6 or 7 out of 10. 7 at best.

Also am I the only one that thinks the combat system sucks?

Am I the only one who thought this game was 5/10 average at best? The gameplay for me is just not fun. Every place you go you have 6 missions to do before you face the "boss". The 6 Missions are the same thing for each and every city. It feels like a choir to play each part of the city.

CrimsonPaw
11-23-2007, 02:57 PM
I'm kind of in the same boat of not really likeing the game. I mean the mechanics are phenominal, but the missions are just "meh" and a bit uninspired. This game feels alot like Spiderman 2 but a little better.

It's just hard that when gaming time comes I don't really want to put in Assassin's Creed (and am more apt to put in COD4 MP). Then again I feel the same way about Half-Life 2 Ep. 1 -- I just want the damn thing to be OVER.

pimpinc333
11-23-2007, 03:00 PM
no your not the only one. This game was a big letdown for me. I have wanted to play this game since I saw the first videos of it and no one said anything about the game. I'm only into the third maybe fourth memory block of the game and now that mass effect came in today I will start on it. AC was almost like a grand theft auto for me. After so long I just got sick of playing and wanted to run around an kill people. I wouldnt give this game a 5/10. I say it is more around a 6 or 7 out of 10. 7 at best.

Also am I the only one that thinks the combat system sucks?

I actually thought the combat was it's only saving grace.

The voice work was ok but not the greatest. Graphics were very awesome also but none of that means anything if the game is boring.

I dunno. This was my most anticipated game of 07 and I was let down. I really wanted to like the game but it was too repetitive.

pimpinc333
11-23-2007, 03:02 PM
I'm kind of in the same boat of not really likeing the game. I mean the mechanics are phenominal, but the missions are just "meh" and a bit uninspired. This game feels alot like Spiderman 2 but a little better.

It's just hard that when gaming time comes I don't really want to put in Assassin's Creed (and am more apt to put in COD4 MP). Then again I feel the same way about Half-Life 2 Ep. 1 -- I just want the damn thing to be OVER.

Wow you sound exactly like me. I just want to finish HL2 E1 and 2 but it got boring. I also usually pop in COD4 and play MP over any game besides Mario Galaxy ATM :D

sendme
11-23-2007, 03:20 PM
For me combat is just button mash X or try and time it unless I'm just not geting something. The voice work for me is crap. At times well most the time I see it is not even in sync with the movement of the mouth. Like you I really wanted this game to be good. The game just gets old. I spend most my time looking for people to save or the towers and flags. After about a half hour that gets old. I just expected more from this game then they did the twist. That twist killed this game for me. Bad thing is when I put the game in I saw it coming. When I heard the woman talking I said you have got to be shitting me. I really hope they didnt do what I think they did. Sure enough they did. I shut it off at that point watched some tv then when nothing was on went back to the game. Like Silent Hill I made myself play this game. Bad thing is I don't like it. This and Silent Hill are the only two games I have that I forced myself to play. Unlike this after an hour of Silent Hill I loved it and wondered why I forced myself to play it.

gsr
11-23-2007, 03:22 PM
i was looking over the achievements for this game and they are just ridiculous..find 100 king richard flags in the kingdom? That's insane.

Chroma914
11-23-2007, 04:46 PM
Am I the only one who is getting unreadable disc errors with this game? I've gotten 3 total, and I haven't even had the game for a week. The first 2 I got were when I was entering the 2nd city. Restarted the game both times and got the error each time. Played the game a day later, and entered the city without any problems. And then last night, I'm hopping over some buildings and I get it again. I've touched the disc once, and that was to move it from the case to the 360. Totally annoying problem that I've had with no other game on my 360.

An update - I pulled the disc out of my 360 and noticed 3 small (maybe half an inch, if that) scratches on the disc, that I have no idea how they got there. Now when I try to load my last save point, I get an unreadable disc error every time. I bought this game on Tuesday at Toys R Us, and still have the recepit. Will I have a problem with just getting an exchange?

lordwow
11-23-2007, 05:44 PM
i was looking over the achievements for this game and they are just ridiculous..find 100 king richard flags in the kingdom? That's insane.

That's not that ridiculous. Crackdown had 500 agility orbs and 300 hidden orbs. They're about on par. You'd need a strategy guide to find most of them (though Crackdown at least makes a noise when you're nearby).

gsr
11-23-2007, 08:26 PM
That's not that ridiculous. Crackdown had 500 agility orbs and 300 hidden orbs. They're about on par. You'd need a strategy guide to find most of them (though Crackdown at least makes a noise when you're nearby).

it'd be nice if they had some kind of flag detector after you beat the game once, so you can go back through and get everything..

GuilewasNK
11-23-2007, 09:31 PM
Is there a LE version for the 360? Or just for the PS3?

cdeener
11-23-2007, 09:52 PM
Is there a LE version for the 360? Or just for the PS3?

It's for both my good man.

sendme
11-24-2007, 02:56 AM
I am also geting them along with the game locking up on me.


Am I the only one who is getting unreadable disc errors with this game? I've gotten 3 total, and I haven't even had the game for a week. The first 2 I got were when I was entering the 2nd city. Restarted the game both times and got the error each time. Played the game a day later, and entered the city without any problems. And then last night, I'm hopping over some buildings and I get it again. I've touched the disc once, and that was to move it from the case to the 360. Totally annoying problem that I've had with no other game on my 360.

GuilewasNK
11-24-2007, 06:32 AM
It's for both my good man.

That's weird, because on the Gamestop site they only have it for PS3 only. Maybe it just sold out already. I was deabating whether I should return my regular version before I open it.

VidgamesgivemeA_D_D
11-24-2007, 10:31 AM
There's no doubt this game is repetitive. However it's also very addicting IMO. I was playing Super Mario Galaxy and Resident Evil Umbrella Chronicles before I got this and now I stopped playing both for this. So it's repetitive but in a good way. But I think to enjoy this game you have to do it right by collecting flags, fighting templars etc... just the exploration of looking for those are pretty fun in itself. And the main assassinations themselves are well done too. Despite all this in the sequel I do hope they have alot more variety. If this game had that it could of been GOTY.

lordwow
11-24-2007, 11:14 AM
Ya I agree. The repititon doesn't kill it for me. Most games are repetitive. I compared it to Spider-Man 2 earlier in the thread. It's not GOTY quality because they are too few missions, but I'd say it's about a 8.5/10.

SNAKE EYES EX
11-24-2007, 06:39 PM
I'm going to go get this game....because for some stupid reason having 9 new games to play just isn't enough for me.

Kendal
11-24-2007, 06:58 PM
That's weird, because on the Gamestop site they only have it for PS3 only. Maybe it just sold out already. I was deabating whether I should return my regular version before I open it.

I enjoy a good LE edition of games, but this one is not too great. The tin is cool and the figure is sweet, but tiny. The booklet is just an ad for the $35 LE guide for the game. I haven't watched the bonus disc yet, but I will. I guess if you want to shell out an extra $10, go for it. But it isn't anything to write home about.

I got to play the game today and it is fun. I hope to finish it before I get Mass Effect in the mail from yourfree360games.com. I played a couple of missions and am going to be playing late tonight.

dinovelvet
11-24-2007, 07:12 PM
This game is GREAT, I hope its the start of a long running franchise. Having said that, I do see where the "repetitive" complaints are coming from. When you're in the city, the "save a citizen" is the only kind of side mission that ever comes up, it'd be nice if there were other kinds of random side missions, like say, you see a thief stealing something and you have to chase him across rooftops to catch him, and maybe a horse racing mini game outside the cities, etc. So I'd like to see more variety in a sequel, otherwise, good stuff.

GuilewasNK
11-24-2007, 07:15 PM
I enjoy a good LE edition of games, but this one is not too great. The tin is cool and the figure is sweet, but tiny. The booklet is just an ad for the $35 LE guide for the game. I haven't watched the bonus disc yet, but I will. I guess if you want to shell out an extra $10, go for it. But it isn't anything to write home about.

I got to play the game today and it is fun. I hope to finish it before I get Mass Effect in the mail from yourfree360games.com. I played a couple of missions and am going to be playing late tonight.

Yeah. I always prefer getting LE's whenever they are available. I might just look for it somewhere down the road. I always like behind the scene bonus discs.

Bazz
11-24-2007, 09:37 PM
This has the worst ending in a game I've ever seen. The game is good other then that, but it does get repetitive after a while. Overall it is a good game I would probably think more so of a 8.5/10 or 8.

Kendal
11-24-2007, 11:23 PM
Yeah. I always prefer getting LE's whenever they are available. I might just look for it somewhere down the road. I always like behind the scene bonus discs.

Get the LE if you like decent short films from amatures and aspiring film people. I am watching the bonus disc and it just made the extra $10 worth it. These shorts are pretty good.

thrustbucket
11-24-2007, 11:46 PM
This has the worst ending in a game I've ever seen. The game is good other then that, but it does get repetitive after a while. Overall it is a good game I would probably think more so of a 8.5/10 or 8.

Did you wait till after the credits?

I didn't mind the ending at all, knowing that it was pretty much a gurantee for a sequel, gives me something to look forward to.

zewone
11-24-2007, 11:54 PM
Terrible ending.

Bazz
11-25-2007, 12:57 AM
Did you wait till after the credits?

I didn't mind the ending at all, knowing that it was pretty much a gurantee for a sequel, gives me something to look forward to.Yes, but all that did was let you go back and replay portions of the game. Unless you know something I am missing please tell me.

Kendal
11-25-2007, 01:49 AM
I just got out of the first city and got my sword and hand knife dealie back. Great game so far. I like the combat and the viewpoint climbing. Neat stuff. I don't totally understand the saving aspect of the game yet, but I am sure I will. I hate auto-saving games where I can't manually save the game, unless I am totally missing something.

thrustbucket
11-25-2007, 03:47 AM
Yes, but all that did was let you go back and replay portions of the game. Unless you know something I am missing please tell me.

If you talked with Lucy throughout the game, and accessed the laptops, you actually get to access a third laptop after the credits in the conference room that reveals quite a bit.

Bazz
11-25-2007, 04:00 AM
If you talked with Lucy throughout the game, and accessed the laptops, you actually get to access a third laptop after the credits in the conference room that reveals quite a bit.I did that wasn't anything to special to me. I missed a few lines of dialog i think through out the game so I didn't get the achievement though.

zewone
11-25-2007, 05:14 AM
If you talked with Lucy throughout the game, and accessed the laptops, you actually get to access a third laptop after the credits in the conference room that reveals quite a bit.
You can do that without beating the game.

SNAKE EYES EX
11-25-2007, 05:44 AM
I'll hold my judgment on the story until I complete the game; but so far I really love Assassin's Creed.

The game mechanics and graphics are fantastic. The story enables them to do a lot of things while explaining the "game" clichés. Personally I think that's a good way to limit certain aspects of the game while keeping a cohesive story.

The core mechanics though, are just stunning. It really takes the context sensitive nature of Prince of Persia and expounds upon it ten fold. Both casual and hardcore gamers can gracefully traverse the cities of Assassin's Creed with aplomb.

This game does a lot of things perfectly. If they change up the game play and scenario design in the sequel, they'll have an absolute classic in AC2.

VidgamesgivemeA_D_D
11-25-2007, 10:14 AM
Beat the game

Weird ending, but good final boss fights. And I mean fights as in plural. I got very addicted to this game and couldn't put it down. I still haven't gotten all the flags, templars etc... maybe one day.

pittpizza
11-25-2007, 02:13 PM
Hey I just got this and just finished my scond assassination in Acre. THis game is so sweet looking and climbing is a dream. I really enjoy the "rules" of the social interactin and think they pulled that aspect of the game off fairly well. I am a huge fan of PoP so seeing some of the same animations makes me happy.

fretster
11-25-2007, 02:19 PM
I can see the complaints about repetition and agree with them, but that is a minor quibble. I can't play this game for hours on end but as a break from COD4 and others it's a real nice one to pick up and run around in for a bit. The assassinations are fun, the fighting mechanic is great (imo) and trying to escape from a mob of the King's men is pretty fun and challenging.

GenghisJohn
11-25-2007, 02:48 PM
I hate you all. I was 2 assassinations in and my 360 got the RRoD. So now I'm playing nothing until probably sometime around x-mas.

VidgamesgivemeA_D_D
11-25-2007, 04:23 PM
I played it like 6 hours straight yesterday and paused it to take a shower. When I came back my the game had froze. I freaked out because I've had the RROD before. So I turned it off for 2 seconds and turned the system back on and played for another 6 hours and beat the game, without any additional problems btw.

DarkNessBear
11-25-2007, 04:55 PM
Uhm, hows the ending bad? I thought it was pretty good.

I Consider Altair's portion to be the ending. And the Desmond portion to be the "next time on AC!". Altairs portion definitely ended.

pittpizza
11-25-2007, 08:43 PM
I'd just like to thank you guys for being so good with your spoilers. I just got into the second city so dont really know much of anything about the game. Props.

Kendal
11-26-2007, 12:20 AM
I keep playing this game for an hour or more at a time. It is hard to just put the game down. I like finding all the towers and the leaf of faith dealies. The flags are going to be a bitch to get 100% of. I might just break down and buy the guide for this game. I hope to get some more time into this game, but Mass Effect is due in my mailbox tomorrow. I have a couple of hits left and can't wait to finish the game.

poolshark181
11-26-2007, 02:59 AM
Uhm, hows the ending bad? I thought it was pretty good.

I Consider Altair's portion to be the ending. And the Desmond portion to be the "next time on AC!". Altairs portion definitely ended.


i would have liked altair's portion to be more final with what they did with the templar treasure other than they stared at it.

cindersphere
11-26-2007, 07:47 AM
This did not feel like a game to me, it was more of a tech demo to me with a semblance of a story. There is no closure on either(I know it is a trilogy but mass effect pulled it off), and also the fighting was a total miss on me. I eventually got to the point I would just stand there and counter attack or use knives. Repititiveness is in my opinion allowable in this game since a lot of people will probably play this more than 4 sittings.

poolshark181
11-26-2007, 11:56 AM
This did not feel like a game to me, it was more of a tech demo to me with a semblance of a story. There is no closure on either(I know it is a trilogy but mass effect pulled it off), and also the fighting was a total miss on me. I eventually got to the point I would just stand there and counter attack or use knives. Repititiveness is in my opinion allowable in this game since a lot of people will probably play this more than 4 sittings.

then you fight with a boring style. i never held down the counterattack button. it looks much better if you attack and only counterattack when someone swings at you. theres nothing more satisfying than brutally attacking and killing a guard in front of you and then wheeling around and destroying another guard that was taking a swing behind you with counterattack.

of course, this is moot, if we were really good assassins we shouldnt need to go into this form of combat that much, if any.

Jesus_S_Preston
11-26-2007, 02:03 PM
It feels like a choir .

Really? I thought it felt more like a Bluegrass Band.

pittpizza
11-26-2007, 03:51 PM
Okay a few comments about Ass Creed, don't worry no spoilers.

First of all, it takes too long to type Assassin so I like to call it Ass Creed, or AC. Ass Creed sounds kind of gay but its funny so I like it.

It seems there are two schools of thought here (1) Ass Creed rocks and kicks major ass, and (2) Ass Creed rocks and kicks major ass, but it can get repettive.

I belong to both, but belonging to the school of thought (2) does not take away enjoyment of the game.

You may be aksing yourself: "How can that be? How can you like a game that you think is repetitive?" Well let me tell you that after being with the same girl for 5 years (engaged to be married) all good things can get repetitve, like SEX. Be mature, don't giggle, yes even SEX can get repetitive, but it's still sex right? No red blooded, meat eating man would turn down sex, even if it is repetitive so what I'm trying to say is this: Ass Creed is like sex: It can get repetitive but still gets your rocks off.

Surprisingly, the combat is sort of tricky at first. After getting used to it, it seems like the most effective way of getting through heavily outnumbered battles is to just wait for your attacker to begin his attack and then counter. DOes anybody have different experiences or tips for me? I've heard complaints about the enemies only attacking you one at a time which is only half true. While it does appear that 9 times out of 10 only one enemy will strike at any given time, when surrounded the striking enemy alternates so there is motivation to get all foes on the same side of you. With grabbing and balancing offensive combos w/ defensive counters, it is the perfect level of variety with simplicity.

By far my favorite thing to do is just roam around the city, climbing all over anything and running around looking for those eagle view points. The game is graphically perfect IMO and just clamoring up walls has never looked so good. The social awareness aspects was incorporated as perfectly as I've seen it done in any videogame ever. Horseback riding is a dream.

I'd give it a 8.7/10.

Another quality title by Ubisoft on a very, very quality system!

IOnceWasLegend
11-26-2007, 05:53 PM
I enjoyed the game up until around the 7th/8th kill; was a lot of fun, but they missed on a few things that were REALLY noticeable to me, and hope they fix in a sequel.

-First and foremost, AI. The thing that really goaded me towards trading it in was after I discovered just how stupid it was: at first it was funny to see a guard walked over to a guy I'd obviously just killed, look around, and yell, "WHO'S RESPONSIBLE FOR THIS!?". Then it was ridiculous when I was able to kill a guard in front of another guard on multiple occasions (staring at each other, standing across from each other underneath an archway). Eventually it stopped feeling like a stealth game when I realized I wasn't going to get in trouble by climbing up walls in front of guards, but I WAS going to set the city on alert by being shoved by a psychotic babbling homeless man. Go figure.

-Continuing with the AI, the combat. At times it was greatly enjoyable, but only when more than one person at a time attacked. I'm not advocating getting gang raped by a gaggle of guards, but it would've been nice if two or three had attacked in a believable way. While combat was enjoyable at times, it rarely felt like I was in any sort of danger after getting the combo kills.

-Finally, the clipping. This is what really did it for me. I first noticed it when your cloak dropped through the ledge you crouched on when doing a viewpoint, and it finally ended up costing me an hour and a half of gameplay--I finished the three missions for the seventh kill, killed the seventh guy, did the next three missions, alerted the guards, ran...and got stuck in a wall while trying to hide. Upon restarting the game, I'd lost an hour and a half of playtime.

It was an enjoyable game, I didn't mind the repetitiveness, but the things it hyped the most were the ones that, ultimately, fell far short for me. Hopefully they'll fix it for the sequel.

pittpizza
11-28-2007, 11:16 AM
Ouch, that was a pretty scathing review but I see some of your points. I guess those things don't bother me as much. No videogame is going to be perfect and even attempting to integerate social interaction into a game is a bonus IMO.

It is impossible to make NPC's in videogames act like real people, so they sort of have to give you a set of rules to follow which will make the society react in certain ways. It is with this understanding that I give them some leeway in some of the nonsensical things you mentioned (e.g. when your horse trots they're alarmed and walks they're not, scholars not noticing you when you join thier group, etc..) As to the guards being able to chase you on rooftops and while climbing, if they weren't able to do so it wouldnt be a very challenging game would it? You could just go up a roof and nobdoy could follow you up there. IMO they're not too agile or fast as you are much faster so no BD there.

Load screen does suck, I'll give you that. But hey, at least you can move around and stuff, it beats just sitting there lookin at a load screen. As to there being alot of story, thats a plus to me not a negative, i dont mind standing still while some story fleshes out.

VidgamesgivemeA_D_D
11-28-2007, 12:01 PM
I think the story was pretty good many boss battles at the end were well done and the main 9 assassinations were also well done. The missions to get to the assassin was no doubt too repetitive and the ending was bad. But I think overall the good outweighs the bad although hopefully in the sequel they have more variety.

regisphilbi0
11-28-2007, 12:08 PM
My roommate is getting this game on Friday, I am looking forward to playing it. I've heard so many varying things about it that I am curious as to what I'll think of it. It sounds like it could be a cool experience, but if it is repetetive I might get bored. I'll post impressions once I've actually played it.

kaptinmorgan
11-29-2007, 01:02 AM
wow this guy is pretty overly critical, i've played about 15 minutes of the game and watched about 30, and i think this game is absolutely freakin awesome, don't listen to this guy at least not all of it or at least don't take it seriously, cuz damn, he's pretty harsh

robin2099
11-29-2007, 02:49 AM
Wow...a whopping 15 min huh...I guess you know everything about the game....given the main problem everyone has with is repetition...something that wont appear in the first 30 min. :roll:

So why dont you shut the fuck up until you played more of the game.

Dude, I', over half way through the game and even I think some of your points are way overly nit picky.

Yes, Assasins Creed isn't a perfect game, but what is their is still a decent game with a good base to lay a foundation on.

I save the person...I try to walk away but nooooo the game forces me to listen to the same 4 lines by having my camera lock on to said person for 30 seconds. I know I know..your kids never saw a guy like me fine....let me fucking leave please.

Ok, this comment really is nitpicky. I mean seriously, it only takes 30 seconds to listen to the comments, and it typically always leads to something, so it's not pointless even if it does lead to the same thing.

Off the top of my head maybe a system where every group of guards has a captain and only the captain can scale walls and such. I dont know. All I know is that it doesnt make any sense when I am sprinting across 5 building half way across the city, jumping over carts, hanging off the sides of building, just to find out that every single guard in the city can do the spiderman dance like I can.

So, one person scales a wall, you kill them, and then you have no problems escaping because no one else can do anything is more fun how exactly? They do that because it adds more suspense to the game. If the game followed your method, then it would make escaping from an assasination way to easy.


But no....its the almighty hay stack that conquers all.

Ok, complaining about that is just as stupid as complaining about the box in Metal Gear Solid.

Why do I have to press a button to get a better view of the people who are talking? Why am I even giving the option of controlling Altair in a cut scene if I cant even move him into a better position.

Your not supposed to be controlling Altir in the cutscenes, your controlling the camera to make it more "cinematic". And I don't see why your complaining about not being able to kill people in a cutscene.

Overall if you don't like the game that's fine, but a lot of your qualms with it are incredibly nit pickish. It's still a game, not a true to life assasin simulator, and they did their best with balancing issues for gameplay.

kaptinmorgan
11-29-2007, 03:16 AM
you could always just stop playing, that's always an option, but instead you torture yourself with this "horrible game" and cotinue to bitch about stupid crap that really isn't that big of a deal. good luck buddy, can't wait to hear the next rant about how when the birds fly away they all follow the same pattern and they don't fly in a "v" formation, or how when you throw someone they don't fall down right.

pittpizza
11-29-2007, 01:16 PM
Sorry to be combative but I am just afraid that people are going to come in her and read Soodmeg's postS and it will turn them off of the game.

Nice triple post there Soodmeg. Hint: Use the Edit button. But wait, you can say and post however you want to right? And you dont need anybody to tell you that do you? Well guess what, we don't need anybody to tell us what we can and can't do.

Anyway I too agree that Sood is WAY overly critical. Don't get me wrong, you are certainly entitled to your opinion so I am not saying your opinion is wrong, opinions can't be wrong, facts can be. (I know I know, you don't need me to tell you that.) What I am saying is that I don't share your opinion.

You complain about the guards being able to follow you rooftop and then go on to say the game is too easy. What gives? Do you know how easy the damn game would be if they were unable to climb? I get the thrust of your point, which is that there should be a bigger gap between the skills of an assassin and the skills of the guards, but what I dont get is how you can feel like the guards are too good (or conversely, that Altair is too sucky) and still feel like the game is too easy. They seem like inconsistent propositions to me.

I really liked the way robin put it when he said "Overall if you don't like the game that's fine, but a lot of your qualms with it are incredibly nit pickish. It's still a game, not a true to life assasin simulator, and they did their best with balancing issues for gameplay."

As to hiding in hay, it is one of four differnt ways to lose guards and hide, so pick another if it bothers you that much. Your complaints are just so nitpicky that it seems like you're fishing for things to find wrong with the game. If you want to do a little experiment, name me your favorite game ever and I will blow it out of the water with Soodmegish type complaints.

Your favorite dinosaur must be the Whineasaurus Rex. Maybe if you're in an accidnet you could catcha ride on the WHHHAAAAAAAAAAAAmbulance?

PhoenixT
11-29-2007, 01:56 PM
honestly if you look at it the right way every game is repetitive. UT3 you run around like a manic and shoot people...thats it! Keep in mind I friggin love the above mentioned game but thats all its about really you can dress it up as CTF,Warfare whatever at its core you run around like a maniac and shoot people. Fighting games you move the player and beat the other person till their life bar is 0 or less than yours at the end of the round..thats it , thats all it ever is...EVER. The point is what you find entertaining. Do you find new maps and new weapon balance fun if so new FPS's are fun new gamemodes are fun. Do you like fighters if so new fighters and new fighting systems are fun. Same thing with this game you either enjoy the atomsphere and flow of the game or you don't. I like the exploring and investigations in the game it makes for a more interesting story. I like helping the citizens since I like the fighting system fun(if a bit simple) therefore I enjoy the game. If you don't like it trade it or sell it, its that simple not every game is for every person.

edit: put a wrong word in a sentence man am I out of it today O_o

lordwow
11-29-2007, 02:01 PM
W
My finally opinion on the game since I just beat it. Its was worth a 2 day rental at the most, you save one person you just saved a thousand, you kill on guy you just killed them all. The game gives you the exact same dialogue each time also. You basically just play the first 30 min or so over and over for the next 12 hours.

The game is extremely flat, boring and repetitive. Its worth a looking into because it does have some next gen content but you should not even come close to buying it...or if you are going to at least get it 80% off.

If you are looking for an actually assassin take game you should stay clear because here you will find none. The game is less about stealth killing and sneaking around like an assassin and more about just barging in swinging your sword around like a mindless warrior. Side quest ranging from...kill these 10 guards in the middle of broad daylight on a busy packed street because they are harnessing the exact same citizen for the 30th time, or my favorite. "OMG....my bag has a hole in it....can you go collect 30 flags and bring them back for me?" And with zero replay value (honestly how can a sand box title have zero replay value?) because the game forces you to assassinate each person the exact same way each time its not even worth it finishing the game.
6/10

LOL. I love how you lambast the game as absolutely awful, then give it a 6/10. Do you work for IGN?

I really enjoy this game. Is it repetitive in places? Yep, but guess what... so are Sports Games, Racing Games, Shooters and Platformers (to name a few). Jeez, you keep collecting stars over and over again. Jeez, you keep shooting people. Jeez, you keep playing the same game of baseball 162 times.

Anyone who says the assissinations are exactly the same ISN'T doing all the investigation work. They're all different, some have easy to follow paths with the archers and guards, while others are nearly impossible to get to the guy without being seen ie the guy on the boat in Acre.

The dialogue in the game is repetitive in the investigations, but the game has the sidquests as means to an end, the dialouge with the targets, Lucy, the other assassins, etc. The game's storyline is GREAT in my opinion, and confronts one of the biggest issues in our society religion head-on with two realistic, opposing viewpoints.

The game is not perfect, but I've found that the more I try to play as an assassin, and less like a mindless warrior, the more I enjoy it. Of course, "it may be too much for a blunt instrument to understand."

pittpizza
11-29-2007, 02:42 PM
I wont back up any more of my post. Though lordwow dont think this is because of you...the 2 people before you ruined my abilitly to discuss things for today.

Noice!:applause:

pittpizza
11-29-2007, 03:35 PM
Yeah, yeah I did. Not that it's any of your business but I'm 26 btw.

jer7583
11-29-2007, 03:39 PM
I think the game is fairly meh. Nothing great, but nothing terrible.

Mojimbo
11-29-2007, 04:02 PM
What was the deal with stealing the guy's pen when they let you outside of the animus? I did that but I never followed up on it.

pittpizza
11-29-2007, 04:04 PM
I am not now, nor ever have been personally offended by anything I've ever read on internet message boards.

I do think it was unfortunate that you have what was IMO and others' opinions such a scathing review of the game; and did not want it to scare others off but it's your opinion so it is what it is. No hard feelings. You are not the only person who said the game was repetitive. Hell I'll even admit that it does suck that the saved citizens say the same shit and do find some of your other complaints credible, they just seem to have bothered you more than they bothered myself and several others.

thrustbucket
11-29-2007, 10:25 PM
As someone in the media industry, you should know that the very first rule is you can't apply many of the same rules to a game as you should a movie or tv show.

A game is about giving the player thrills with things they could never do in real life, and make them feel like they accomplished something cool. Games can get away with a lot of unrealistic things because of this.

TV and Movies on the other hand, must remain believable through and through, because we are mostly watching other characters, trying to connect with them and trying to understand why they are doing what they are doing.

Adhering to realism to the degree tv and movies must, does not make a good game. And I would even go as far as to say that realism comes AFTER many other things, like gameplay and 'is it fun' -when designing a game.

If the AI in Assasins Creed behaved just like real people would in that situation, the game would have sucked hard.

The convergence of media you seem to feel has happened already, isn't even close to happening, nor will it likely ever happen.

strdr4
11-29-2007, 11:19 PM
You can't really make hiding in hay a negative. This is where the developers say, "This is a game element, not a realistic element. The person needs somewhere to hide, this is it." It's just like going to a paint shop in the GTA games. Countless times I've had 5-6 cop cars tailing me as I crash into the garage. I get the paint job, come out and even though the cops are still there, they don't give chase because as a gameplay element, once you get a paintjob, all your stars disappear.

robin2099
11-30-2007, 02:57 AM
But I have a problem with the cut scenes. Over 30% of the game is spent in a cut scene. How is that nit picking? I have a problem with the guards climbing with Altair...40% of the game is spent in "chase mode." How is that nit picking? I have a problem with the hiding system...which comes up as often as the chase system. Thats 3 problems with 3 MAIN PARTS OF THE GAME so...you and old 'Kaptin might want to go look up the definition of "nit picking" one more time.
Probabbly because of the fact that lots of games have at least 20-30% cutscenes. Hell Mass Effect has way more then AC but people don't seem to complaing about that. And you are nit picking because all of the things your complaining about aren't major complaints in the game. In fact out of all the reviews I've read, your the only person complaining about gaurds following you around. I also know the definition of it just fine thanks.

Also...what dont know what the hell you speak of when you say, "it often leads to something." It doesnt? I stopped doing the save the people after the first 2 cities and I am sitting pretty at the very last mission without ever needing those people. Yeah, the mob of people that spawn are useless as you most likely will never be on the ground while running away from guards. So how many times are you going to use those people?
It does in that you can unlock the Vigilantes and Scholars that help you escape the gaurds. And yes, I've used them plenty of times before.

I never said my way was better. Remember I didnt spend 4 years developing that method, I spent 3 seconds thinking of something.
And the method you thought of wasn't any better. Give me a reason why it would be more fun if once you climb a building you escape automatically? You basically need that to balance out gameplay.

I was complaining about not being able to kill people during cutscenes 1) its suppose to be a sandbox title and they advertised being able to I Quote from the box "Open World Gameplay Lets you decide how and when to achieve objectives"...thats from the back of the box. So i figured I could kill the guy whenever I wanted.

Which the game lets you do minus the invisible walls. And going back to the nitpicking thing, your complaining about not being able to move during a cutscene for petes sake. You were also complaining about not being able to kill someone during a cutscene. Of course not, CAUSE THEIR CUT SCENES!

Now going back to what I was saying with the guards. Its wasnt about making the game harder or easier. Its simply about explain to the viewer..why in the fuck these guards can scale buildings and leap 20 ft gaps like Altair.

Probably for the same reason why Will Smith and Martin Lawrence can destroy a bridge and not be sent to jail for it, factoring in massive civilian casualties. Or for the same reason John Rambo can be tortured for hours and still kill half the Vietnamese army. Or how Jason Bourne can lead police on a high speed chase and then visit that girls apartment simply walking away from the scene. Other media can be just as illogical as you make AC out to be.

Its way I instantly started hating this game. Holding my hands in a prayer motion as opposed to having them by my side shouldt make me a less likely killer..that doesnt make sense. Pick pocketing someone and having them turn around and not even suspect the guy who is right behind him....(wearing a hood with 2 swords strapped to him) bother me. Having a thousand horses in the game but only Altair can ride them for some reason....garbage.

Yet, entire highly gaurded military bases have no problems forgetting that Sam Fisher or Solid Snake are their after spotting them. Or how police are fooled by the fact that you paint your car a new color in GTA.

Ultimately what it comes down to is your nitpicking the game. A game is an entirely different medium then TV and Film. Ultimately it's all about making the player feel like the character they are playing as opposed to just watching it. But you need to make the game fun, whether it's illogical or not. Metal Gear Solid wouldn't be more fun if when a gaurd sees me the game is automatically over. Gameplay and entertainment is the main factor not true to life realism.

Mindzeye82
11-30-2007, 08:17 AM
I'm playing through and I'm enjoying it. The graphics are very nice which make the free running interesting. Also, the story is intriguing and I really enjoy the big assassinations and then running away.

That being said, I'm at memory block 5 and the game is ridiculously repetitive. the combat has gotten tired and the side quests are identical (with the exception of the discussions, which I enjoy). Unless you are an anchievement person (like me), just run through the game once, enjoy the story and free running, and move on.

pittpizza
11-30-2007, 10:19 AM
As someone in the media industry, you should know that the very first rule is you can't apply many of the same rules to a game as you should a movie or tv show.

A game is about giving the player thrills with things they could never do in real life, and make them feel like they accomplished something cool. Games can get away with a lot of unrealistic things because of this.

TV and Movies on the other hand, must remain believable through and through, because we are mostly watching other characters, trying to connect with them and trying to understand why they are doing what they are doing.

Adhering to realism to the degree tv and movies must, does not make a good game. And I would even go as far as to say that realism comes AFTER many other things, like gameplay and 'is it fun' -when designing a game.

If the AI in Assasins Creed behaved just like real people would in that situation, the game would have sucked hard.

The convergence of media you seem to feel has happened already, isn't even close to happening, nor will it likely ever happen.

Ah ha, I was wondering when someone was going to give Soodmeg a "Dude! It's a fucking VIDEO GAME!" You said it much better though Thrustbucket. :applause:

thrustbucket
11-30-2007, 01:09 PM
The, "its a video game" statement doesnt really make me shake in my boots. Saying, "its a video game" to excuse uninspired gameplay, and shaky camera work seems more like a cop out than a fact that proves anything.

Because, as I actually do know its a video game......its a shitty one.

My statements were not meant to make you shake in your boots. You wrote a rather long post about how certain story devices and continuity were missing in the game, and that's why you hated it. I just responded to that, that's all.

If you hated the actual gameplay - meaning running around, combat, assasinations etc, then that's fine, and your opinion, but I and many others loved the gameplay.

I wouldn't call the repetitive nature of the missions part of the gameplay, I'd call that content. Yes, that is/was a clear problem with the game. It's quite obvious to me UBIsoft spent 80% of their time on the technical aspects of the game, then rushed to put content. So I would not mind at all if in the sequel they didn't add any cities or locations, and just fleshed out more interesting missions.

Ryukahn
11-30-2007, 01:41 PM
If you hated the actual gameplay - meaning running around, combat, assasinations etc, then that's fine, and your opinion, but I and many others loved the gameplay.

I wouldn't call the repetitive nature of the missions part of the gameplay, I'd call that content. Yes, that is/was a clear problem with the game. It's quite obvious to me UBIsoft spent 80% of their time on the technical aspects of the game, then rushed to put content. So I would not mind at all if in the sequel they didn't add any cities or locations, and just fleshed out more interesting missions.
I could be wrong, but from reading these last few pages, the second paragraph is exactly what Soodmeg has been trying to say, he is just bad at conveying it lol. :) Granted he was going on about some other things as well, like the cutscenes, but for the most part I think he was just really disappointed with how little unique content there is, as you call it.

The core gameplay is great, but after playing this game a lot I can see where some of the bad reviews are coming from. The constant recycling of dialogue/missions really hold the game back from being a masterpiece of a game, and does make the game feel very repetitive. Once I get all of the achievements I can't see myself playing the game much, so those saying it's only a rental aren't entirely wrong, assuming you have the time to finish it all in a rental.

That being said, Ubisoft has a great foundation for the next installment, and I'm looking forward to seeing how it turns out. If they do nothing to improve upon it, however, some of Hil-IGN's comments could then be applied as there is really no reason the next game can't have a lot more content to it since the core gameplay is already there and very good.

PhoenixT
11-30-2007, 01:45 PM
I'm a fan of this game to and even I'd agree that the games repetitive. Doesn't make it a fully lousy game it just means it could use some more variation to keep it more interesting. Honestly I like the story thus far and how alive the world seems that keeps me interested in following people around and saving citizens and such. I could see how someone wouldn't like the game but me personally I stay pretty amused and interested with just what I have now which seems almost bare minimum for this type of game so assuming it sells well they should be able to improve it quite a bit in sequels :).

pittpizza
11-30-2007, 02:14 PM
Okay yeah we get that what you saw as flaws were aggravated by the fact that you had to experience them over and over again. I see what you're sayign there.

If I had as big of a problem with the things you've mentioned and it was coupled with the repetetiveness of AC, it would drive me nuts to. I just don't because I'm not as (hmmm....what is a better word than "nitpicky") overly-critical of the game. Just my opinion though, & it may be biased because I think the game is pretty sweet.

Lost_In_Shadows
11-30-2007, 07:22 PM
Has anyone beat the game? If so around how many hours is it?

Callandor
11-30-2007, 07:30 PM
Has anyone beat the game? If so around how many hours is it?

I'd say I spent around 16 hours or so, but I took my time to finish all investigations, view points, and citizen saving in each city.

Just make sure to hit lots of memory glitches and start talking to Lucy multiple times whenever possible.

If you really want to go flag hunting (ugh, NO THANKS, Ubisoft...) or templar killing, that will add some extra time to the game, too.

DomLando
12-01-2007, 03:51 AM
I'd say I spent around 16 hours or so, but I took my time to finish all investigations, view points, and citizen saving in each city.

Just make sure to hit lots of memory glitches and start talking to Lucy multiple times whenever possible.

If you really want to go flag hunting (ugh, NO THANKS, Ubisoft...) or templar killing, that will add some extra time to the game, too.
After you beat the game can you go back for the flags and templars that you missed?

FlipSide
12-01-2007, 04:23 AM
After you beat the game can you go back for the flags and templars that you missed?

yes..after the credits(happens after you find something in your room)..it gives you complete control of your present day character..so you can go back to the animus if you like.

VidgamesgivemeA_D_D
12-01-2007, 10:27 AM
Just make sure to hit lots of memory glitches and start talking to Lucy multiple times whenever possible.


I beat the game but ignored the glitches what do the glitches do?

pittpizza
12-01-2007, 12:00 PM
Regarding re-acessing the animus to go for 100% completion, do you have to re-accomplish every siinlge objective within one trip to the animus, or can you go and just get the ones you missed (not flags so much as evesdroppings, saving citizens, pickpocketing etc...) When you go to the animus does it still keep all of the ones you did as accomplished?

I've gone back to Damascus to get 3 I messed, but upon return it has me redoing all of em, with none of the memory bars filled it.

Callandor
12-01-2007, 02:33 PM
Regarding re-acessing the animus to go for 100% completion, do you have to re-accomplish every siinlge objective within one trip to the animus, or can you go and just get the ones you missed (not flags so much as evesdroppings, saving citizens, pickpocketing etc...) When you go to the animus does it still keep all of the ones you did as accomplished?

I've gone back to Damascus to get 3 I messed, but upon return it has me redoing all of em, with none of the memory bars filled it.

You will reload a story area via a memory and start that story arc (investigations) over, but all optional objectives (flags, templars, citizens saved, and view points) are saved independent of your missions. So you could go back to any valid memory (with access to an area) and do side-quest hunting.

I beat the game but ignored the glitches what do the glitches do?

Achievement points if you hit 85% of them during the game, and they give you a more cinematic view of a section of a cutscene.

mjkusy13
12-01-2007, 08:19 PM
Beat the game recently, thought it was pretty good...but, quick question about the ending

Why was there writing on the walls/floor? What was the significance of that? Did I miss something?

Oh and also...somebody said something about being able to access the computer in the conference room at the end?...I forgot to do that, can someone please give me a quick rundown on what it said, if it was anything significant

sasukekun
12-01-2007, 08:22 PM
Beat the game recently, thought it was pretty good...but, quick question about the ending

Why was there writing on the walls/floor? What was the significance of that? Did I miss something?

Oh and also...somebody said something about being able to access the computer in the conference room at the end?...I forgot to do that, can someone please give me a quick rundown on what it said, if it was anything significant
Check your bedroom with Eagle Vision (Y Button) and it will show ending credits for the game and unlock a 50G achievement when it is done

mjkusy13
12-01-2007, 08:37 PM
Check your bedroom with Eagle Vision (Y Button) and it will show ending credits for the game and unlock a 50G achievement when it is done

Yea I know that..i did that...i'm saying why is there writing and stuff all over the place...or is that not answered in this game and just another unkown to be answered in the next game

Callandor
12-01-2007, 09:06 PM
Yea I know that..i did that...i'm saying why is there writing and stuff all over the place...or is that not answered in this game and just another unkown to be answered in the next game

No, they don't explain the writing. I speculate it might be from others they used the Animus on; maybe that one person that was mentioned in some of the emails when crazy and did that with her blood, maybe multiple people, maybe it's some magic stuff from the company itself. Who knows.

And the computer in the conference room details other plans the company is following in addition to the Animus being used on you.

Trakan
12-01-2007, 09:22 PM
The writing on the wall is from the blood from the previous animus experiment. It's a bunch of Japanese writing. Some website translated it all and I think it's a link in this thread somewhere. Basically it mentions an ancient Japanese land mass that the next game could theoretically take place on. It could be a 'Ninja's Creed' or something.

The thing that pisses me off is that I really liked the medieval setting along with the Altair character and it looks like he won't be in the sequel.

pittpizza
12-02-2007, 12:15 AM
WOw, I havent beat the game and have no clue what you guys are talkin about. Are you still discussing the ending? Ill prob join in tomorrow night.

Anyway whats your favorite missions? Evesdropping is quick which is nice but my fav is prob stealth kills for informers.

HighlightShow
12-02-2007, 12:16 AM
WOw, I havent beat the game and have no clue what you guys are talkin about. Are you still discussing the ending? Ill prob join in tomorrow night.

Anyway whats your favorite missions? Evesdropping is quick which is nice but my fav is prob stealth kills for informers.
Stealth kills are probably my favorite as well.

Dark Slayer120
12-02-2007, 03:39 AM
Beat AC tonight, was pissed at the cliff hanger though. If what you say is true Trakan I'll be pissed. Since I enoyed the same things as you, it'd be a shame to kill them off.

The 7th Number
12-02-2007, 05:35 AM
I have a couple question regarding 100% completion. This contains spoilers.

I have 2 questions.

1. You know the level where you kill the master assassin? Image 1 (http://img47.imageshack.us/img47/1057/pic1oq9.jpg)
Is there some how you can get this object? Image 2 (http://img47.imageshack.us/img47/8084/pic2ys1.jpg)
It looks like the shape is empty, and can be filled in by getting it somehow. Its the holder for the piece of eden ball. I dunno, maybe they just thought they would throw that shape in there for fun? Maybe im digging too deep into this image.

2. You know each DNA stran you see in the machine you sit in is an objective you have to complete. Once you do them all, and have a full DNA line, does that do anything?

RollingSkull
12-02-2007, 04:37 PM
Is anyone else having problems with the game freezing within a minute of playing? I can't do anything in this game without it freezing.

GenghisJohn
12-02-2007, 04:43 PM
Is anyone else having problems with the game freezing within a minute of playing? I can't do anything in this game without it freezing.

I had this same problem. Then I got the RRoD, waiting for my 360 to come back to me :(

Dark Slayer120
12-02-2007, 05:00 PM
I'll post this here too:


I beat AC tonight. I hated how they http://www.cheapassgamer.com/forums/images/smilies/shaqfu.gifing left you with that cliff hanger. I was like "oh you http://www.cheapassgamer.com/forums/images/smilies/shaqfu.gifing bastards!" Seemed to really get a lot better towards the end for me. All -n- all 8.0 from me and it never froze once for me (I have the 360 version.) I hope in AC2 they make it not so damn repetitive and make the combat better. Everything else was pretty top notch such as the: Graphics, Story, Game play,- (Not the combat though the rest of the game play) Sound, Replay value, and the Controls. I did have 2-3 frame rate issues during the 9th Assassination but the rest of the game ran so smooth can't really knock it any points for that.

thrustbucket
12-03-2007, 12:15 PM
Why does everyone hate the combat? I thought it was really fun.

pittpizza
12-03-2007, 10:34 PM
The game got a little jumpy at some points, the animation just seemed jerky on someparts, fast then slow then fast again. I'm havin a hard time expalining it but did anyone else experience this on the 360?

I just beat it tonight and really really liked the ending. What was up with the Templar's treasure, why couldnt you pick it up and what happened to it? It seemed like the agents/scientists at the end thought there were a shitload more and all they need was one? What was its power and what where they gonna do with it, or was it not answereed in the story?

I had absolutely no problem whatsoever with the combat and really enjoyed fighting so much I would often just duke it out instead of (more easily/quicker) running and hiding.

DomLando
12-04-2007, 01:12 AM
Just beat the game earlier today and a few minutes ago finished killing all the Templars and finding the flags (Yeah sometimes achievements make me do stupid things). The only reason I did all the side quests and what not were for the achievements. They did get REALLY repetitive about halfway through the game. I don't understand why they did not switch things up a bit. I did enjoy the game though but I thought it could have been so much more. If I did not go for achievements I would have finished the game much quicker. To me the game just did not have a lot of depth to it. The story kept me playing though.

Dark Slayer120
12-04-2007, 02:11 AM
Why does everyone hate the combat? I thought it was really fun.

I didn't say I hated it, I said they needed to make it better. They do need to make it better, it got old very quickly for me if the story wasn't so good I probably would of never finished it.

Callandor
12-05-2007, 06:54 PM
Zero Punctuation's take on Assassin's Creed (http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2694-Zero-Punctuation-Assassin-s-Creed)

:rofl:

FlipSide
12-06-2007, 01:21 AM
Zero Punctuation's take on Assassin's Creed (http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2694-Zero-Punctuation-Assassin-s-Creed)

:rofl:


God I can't stop laughing at his review, he covers every bad aspects in the game specially the most annoying ones lol..goddamn leppers and beggars..

pittpizza
12-06-2007, 01:41 AM
yeah serious WTF was up with the leppers and beggars!? They were so G-D DAMN ANNOYING!!

I know they were put into the game to be annoying, tempt you to go outside the societal bounds, and irritate the shit out of you to cause you to blow your cover and all I have to say is MISSION ACCOMPLISHED. No don't do it again fucking Ubisoft! Dicks. Who puts shit in games just to purposefully irritate the hell out of the player? I get why they did it but still wanna go ahead and give em a fuck off dick!

Agrippan
12-06-2007, 01:50 AM
Hey, at least the beggars and lepers didn't break the game quite as badly as the walkie did in Dead Rising.

robin2099
12-06-2007, 02:40 AM
Well after several delays I finally beat the game tonight. Overall I thought it was a pretty fun time and enjoyed myself. I am getting annoyed though with the cliffhanger endings that are becoming more prevalent in video games though.

jd302426
12-08-2007, 08:53 AM
FAQ about game ending:
http://www.computerandvideogames.com/article.php?id=175552&site=xbw

Ryukahn
12-08-2007, 12:03 PM
Is anyone else having problems with the game freezing within a minute of playing? I can't do anything in this game without it freezing.
All day yesterday I was having this problem. It better not be some kind of RRoD issue since I just bought the damn elite 3 months ago...

Zurezo
12-08-2007, 03:59 PM
I played for about 6 hrs. yesterday and had no problem with the game.

The 7th Number
12-08-2007, 10:41 PM
Mine froze once.

It happened after i saw the scene where that dr has the kids legs broken....ouch! Then after that i was trying to figure out how to get through that gate, which you cant, and i forgot what i was doing exactly but it froze.

After that never froze, and never had that glitch where you fall through the ground near the end of the game.

Cursor
12-09-2007, 02:16 AM
I just finished the game. Had a couple of bugs, but it never froze.

crazyfoot491
12-09-2007, 06:12 AM
I applaud this game for it's originality in story even if the ending was a little disappointing, but the real reason it kept me playing was the beautiful enviroments, lighting and physics engine. I can tell you I wasn't playing it for the missions in the cities, wow what a craptacular waste of time.

lordwow
12-09-2007, 12:55 PM
My game froze I think once, and I got a dirty disk error twice. Annoying yes, but about on par for other games I've played through for logn periods of time.

Ryukahn
12-09-2007, 08:36 PM
I didn't have any further problems with the game freezing when I beat it yesterday. Still debating if I should trade it in or go for the rest of the achievements I need. Most likely going to trade it in since the last few missions started to annoy me (wasn't actually the missions, but trying to control guard escapes that got me annoyed).

GenghisJohn
12-09-2007, 09:42 PM
All day yesterday I was having this problem. It better not be some kind of RRoD issue since I just bought the damn elite 3 months ago...

I had the same problem. game would freeze up on me, then I got the RRoD

pittpizza
12-10-2007, 12:56 PM
This game pwns.

rajchakrabarti
12-10-2007, 02:19 PM
yeah... i mean the reviews are mixed.. but i feel this is a game you gotta try it to see if you'll like it... its pretty but can be repeatative... but I still enjoyed it.


i mean if you really take reviews inhand.. gun and king kong for 360 got better ratings at IGN. (i did like both of them.. but to say they are better then assasins creed ..?.... all a matter of opinion.)

jkanownik
12-11-2007, 02:42 PM
I came into this game as a sceptic, but I've got to say that anyone giving this game less than a 9.0 is on crack. I immediately tuned this game out when I saw the "glitches" that were prevelant in the trailers because I never imagined they could possibly explain it as well as they did. This is easily one of the best games of the year and imo this has become a must buy franchise for me. I've played 73 games for the Xbox 360 and this is easily in the top 5.

In looking at the IGN review specifically, there are tons of things I could take issue with.

However, when you get closer and you see the constant amount of pop-in of items and NPCs, repeated render passes, textures that tear and other visual issues, you can't help but feel like some bugs weren't fully eliminated

Mass Effect was WAY worse in every regard here and it got a 9.0 for graphics. There were a ton of WOW moments in AC. It may not be a 10, but 8.5 is ridiculous. AC is easily one of the most beautiful games on the 360. Playing the game I never noticed any slowdown, texture tears or render passes. There was a little pop in, but it was much further away and significantly less distracting that a game like Oblivion.

Wasting the big twist on the first five minutes of gameplay is a tremendous mistake

Are they retarded? Did they even pay attention to the story? Kudos to Ubisoft for awesome execution of the blended stories.

disappointing ending will probably have fans throwing controllers at screens

I was 100% satisfied with the ending of this game.

Though you play as an assassin, the final hour of gameplay devolves into a series of combat exercises.

Hello again retards! You just killed the most important people in the region. Everyone knows who you are and you can't hide as well anymore. Did you not notice the ring in the middle of the assassin's hideout where they are all exercising combat? You know, the one where you exercise combat after every mission is complete?

ill-conceived assassination investigation quests, which get old fast

Not once in the entire game did I think it was repititious. They mix up the quests and the different environments provided plenty of variety. They also complain about the assassinations getting repetitive, but I am flabbergasted by that comment. There are variables (how do I escape? which guards should I clear out ahead of time? do I want a stealth assassination or a full on battle?, etc...) that allow for literally dozens of ways to handle each individual assassination. I could do the same exact assassination nine times without it getting repetitive.

is too slow

Wait, didn't they complain about there being too much combat? How can travelling around as an assassin be slow? Are they not listening to the NPC's? Do they not understand that patience is a virtue for assassins? This game is 100 times better in this regard than the friggin Splinter Cell games. And you have a choice in this game. You can adjust the pacing to fit your preference.

I also think they're wrong about the sound (who needs ambient music when you feel like you're in a town in 1100 AD?) and lasting appeal (I'm looking forward to going back and completing all the quests and searching for flags).

pittpizza
12-11-2007, 03:15 PM
I came into this game as a sceptic, but I've got to say that anyone giving this game less than a 9.0 is on crack. I immediately tuned this game out when I saw the "glitches" that were prevelant in the trailers because I never imagined they could possibly explain it as well as they did. This is easily one of the best games of the year and imo this has become a must buy franchise for me. I've played 73 games for the Xbox 360 and this is easily in the top 5.

In looking at the IGN review specifically, there are tons of things I could take issue with.



Mass Effect was WAY worse in every regard here and it got a 9.0 for graphics. There were a ton of WOW moments in AC. It may not be a 10, but 8.5 is ridiculous. AC is easily one of the most beautiful games on the 360. Playing the game I never noticed any slowdown, texture tears or render passes. There was a little pop in, but it was much further away and significantly less distracting that a game like Oblivion.



Are they retarded? Did they even pay attention to the story? Kudos to Ubisoft for awesome execution of the blended stories.



I was 100% satisfied with the ending of this game.



Hello again retards! You just killed the most important people in the region. Everyone knows who you are and you can't hide as well anymore. Did you not notice the ring in the middle of the assassin's hideout where they are all exercising combat? You know, the one where you exercise combat after every mission is complete?



Not once in the entire game did I think it was repititious. They mix up the quests and the different environments provided plenty of variety. They also complain about the assassinations getting repetitive, but I am flabbergasted by that comment. There are variables (how do I escape? which guards should I clear out ahead of time? do I want a stealth assassination or a full on battle?, etc...) that allow for literally dozens of ways to handle each individual assassination. I could do the same exact assassination nine times without it getting repetitive.



Wait, didn't they complain about there being too much combat? How can travelling around as an assassin be slow? Are they not listening to the NPC's? Do they not understand that patience is a virtue for assassins? This game is 100 times better in this regard than the friggin Splinter Cell games. And you have a choice in this game. You can adjust the pacing to fit your preference.

I also think they're wrong about the sound (who needs ambient music when you feel like you're in a town in 1100 AD?) and lasting appeal (I'm looking forward to going back and completing all the quests and searching for flags).


HUGE QFMFT!!!

For some reason (even that punctuation review mentioned this) people find it necessary to nit pick and focus on every minute flaw to rip this game apart. I dont get it and thought it was definitely one of the best games ever! I also have yet to see a game that looks better than AC on the 360 (except for bioshock of course).

Ryukahn
12-11-2007, 03:19 PM
I think most can agree that the IGN review was horrible.

scuba t
12-17-2007, 03:54 PM
I'm really thinking about not finishing this game if you've played one level you've played them all.

kaptinmorgan
12-18-2007, 03:36 AM
my buddy has like 2 achievements left, then he's gonna let me borrow it, pretty excited, played for a few minutes and it was great, excited to play it all the way through

pittpizza
12-18-2007, 11:24 AM
You're in for a treat!

eswat
12-18-2007, 11:26 AM
Damn people. When you see a crazy assassin run towards you, GET THE fuck OUT OF THE WAY!

I swear, the further you progress in the game, the guards become smarter and more ruthless, while the public becomes stupider and oblivious.

neudog
12-18-2007, 11:26 AM
I'm really thinking about not finishing this game if you've played one level you've played them all.

This can be said for alot of games, especially sandbox ones. Sure there is repetitive game play, but the open environment helps with this. At least it isn't linear where you have to follow one path to assassinate.

Malik112099
12-18-2007, 12:12 PM
finished the game this past weekend and they wrap it up VERY nicely for the next game....your current task is complete and something else is going to happen...im glad they didnt answer every question because it would have been harder to attach the rest of the trilogy and make it seamless.....they did it right and it really wasnt as bad as Halo 2's ending..people just get pissy and don't want to wait for anything.....

one of the big complaints have been new IPs in the game industry and one comes along that is amazing (and NEW) and people bitch about the ending which paves the way for this series to grow..makes no fucking sense

pittpizza
12-18-2007, 12:20 PM
I know Malik and completeley agree. Okay, it can get repetitive, we know. My problem is with why everybody rips this game apart for it and nobody has ever bitched about it in GTA or other sandbox titles.

RollingSkull
12-18-2007, 08:26 PM
I know Malik and completeley agree. Okay, it can get repetitive, we know. My problem is with why everybody rips this game apart for it and nobody has ever bitched about it in GTA or other sandbox titles.

This game is easily comparable to Crackdown in that regard; the problem with Creed here is that it simply doesn't deliver the visceral thrills of other sandbox games. The GTA-a-likes deliver usually something different each mission. It is hard for any sane analysis of the likes of GTA:SA to fault its story mode for lack of variety. Mercenaries and Crackdown offer visceral explosions, the former beautiful exploration with some decent semi-stealth/approach from any angle, the latter offers graceful, enjoyable jumping and climbing; even better than Creed's.

But the biggest thing all of these games have and Creed lacks is explosions. Lots of explosions. Without heavy explosives to up the fun count, Creed wears thin. Especially when they could've easily paced it to have more assassinations, fewer "HOLD UP TO CLIMB ENDLESSLY" portions.

Puffa469
12-18-2007, 08:44 PM
I borrowed this game from a friend, and Im only a few hours in, but I doubt Im gonna play any further because this game is just boring. Its really a chore to play.

I also find the controls to be a paradox. Simple yet complicated. If all I have to do to do the parkour jumping/climbing bits is to hold down the buttons, why do I have to hold down three of them? Why I cant I just hold down one button to jump and climb? I'd almost rather have to hit each jump, or press a button to grab each handhold, ala Tomb Raider. The parkour bits are a little too simplified for my tastes.

The world of AC looks great. Amazing draw distance, smooth animations, etc. But the game that takes place in that world is boring crap. Its essentially a proof of concept tech demo imo. I'd rate this a 7/10 at best, and thats being generous.

paz9x
12-18-2007, 08:54 PM
how much game play is there after the 9 assassinations?
i mean main story gameplay not side quest/ flag hunting stuff.

eswat
12-18-2007, 09:40 PM
Jesus Christ, I'm starting to get tired of those missions where you have to kill x number of guards in x number of minutes.

Tried the same one in Acre about 5 times, and every time I failed the mission on the last guard or just getting back to the informant for some bullshit reason:
Person bumping into me
Apparently guards always look up, and as soon as I throw a knife at a guard from a rooftop they automatically get alerted
If I look at a guard funny
If I picture Jade Raymond in the nude in my head

neudog
12-19-2007, 12:56 AM
Just came across my first glitch. I'm on Memory Log 3 heading towards Acre. I'm at the part where you use a horse to jump the big gaps between the wooden planks/bridges. Well I landed on the rock spire separating the two wooden planks and got off my horse. When I went to get back on Altair ran through the horse and jumped off the spire. Of course I thought I was dead, but no all of a sudden a guard climbs a latter to where my horse is still at and now the computer has placed me in control of he horse and not Altair. Funny thing is I can't move the horse, but when I move the camera I can see Altair running in place in the distance. My horse also randomly regenerated three times at locations that I had already passed; I'd say the horse moved about 50 yards each time. Still a great game, but I thought I'd share to see if anyone else experienced this.

seanr1221
12-19-2007, 10:09 AM
What I find odd is that one EGM reviewer totally panned this game, but X-Play couldn't stop gushing about it on it's award show. I guess it's a love/hate thing?

orntar
12-19-2007, 10:42 AM
how much game play is there after the 9 assassinations?
i mean main story gameplay not side quest/ flag hunting stuff.

still quite a bit. not hours, but alot of story.

pittpizza
12-19-2007, 10:56 AM
The key to kill X number of guards (usually 3 or 5) in X number of minutes (usually 2-3) is understanding the rules of social interaction. What I do before I start these, is clear the local rooftops of patrolling guards. Just take them out stealithy or fight them. Usually a one on one encounter with a guard on a roof will not draw attention from the streets.

Anyway, take out the guards in the vicinity so you dont have to worry about them and during the actual killing of the guards you can use the roofs to travel. You want to kill the guards in areas and along routes you will not have to return to. If it is an a chokepoint of a city, let hte guard travel somewhere else. This is because guards find the dead body and start search the immediate (and only the immediate) vicinity for the culprit. No matter how stealth you are, if you're even spotted within about 10 feet of a dead body your cover is blown. Also use the roofs to travel in these missions. Climb slowly, and climb ladders down (don't jump). After you kill a templar, feel free to jog (just hold R) for a few paces to get some distance and then walk again. If you MUST return through a route you previously killeda guard in (shouldn thave to since you can just go to the roofs) avoid the dead body. Also Hold B when walking around ppl carrying jars.

As to hte miscreants who just like to run into you and shove you, simply try to keep your distance adn when you can't jog around them to avoid the shove. Hope this helps.

Interesting glitch nuedog, never happened to me.

Puffa, you actually don't need to hold any buttons to climb. Just hold R to start and once climbing, you can simply just use the L stick to climb in the direction you want to climb. You dont have to hold anything. If you want to run across rooftops and leap from platform to platform, you're right, you do have to hold R and A.

PhoenixT
12-19-2007, 11:15 AM
I have to say I'm still really enjoying the game but this part really tried my patience.

The second kill I did to kill Talal the archer guy who's the slave trader drove me nuts. The fact the whole thing was one big trap for Altair annoyed me. It was clever but you'd think with it being an assassination game that there would be a way to quietly get to your target not chase him down the street in broad daylight! >_<

pittpizza
12-19-2007, 11:47 AM
Yeah that one did make me feel like "Hey WTF! I thought it said there were multiple ways of doing each assassination, liars!"

It does not seem that there was any way to assassinate Talal secretly.

orntar
12-19-2007, 04:55 PM
Yeah that one did make me feel like "Hey WTF! I thought it said there were multiple ways of doing each assassination, liars!"

It does not seem that there was any way to assassinate Talal secretly.

i did, i just ran up behind him and killed him fairly quickly, i didnt even know there was a trap.

Malik112099
12-19-2007, 08:31 PM
i did, i just ran up behind him and


how? you walk in the room and all the guys surround you

orntar
12-19-2007, 10:07 PM
how? you walk in the room and all the guys surround you

well, i hope i'm not thinking of the wrong guy - but on the archer guy, you start out on the roofs, and you have to chase him, right?

i killed a few guys as i pursued him and i just ran up behind him (as he was running) and did the jump assassination. i never was caught in a trap the entire game.

pittpizza
12-20-2007, 11:56 AM
Huh, I guess if you enter that room from the roof's you get a different cinematic sequence. The one I got seemed unavoidably scripted. Perhaps there was another entrance?

PhoenixT
12-20-2007, 12:05 PM
I don't remember seeing an entrance on the roof and I thought I looked around almost the entire building before going in the one avenue that it looked like I had. If there was another way in thats great means I should look around "alot" more before heading to my target. So far its felt like I had one real way in or out to any main target in the game thus far.

pittpizza
12-20-2007, 12:09 PM
yeah same here phoenix T. Well for the most part at least subject to a few exceptions.

deadite76
12-21-2007, 06:54 PM
Got an update today while playing this. Any ideas what it's for?

paz9x
12-21-2007, 07:48 PM
I had to look up a walkthrough to make sure i didnt miss anything in the ending. fun game though portions did drag.

tilcfast
12-22-2007, 03:01 PM
Just started playing this recently, and I have to say I LOVE this game.

I could run around the rooftops all day long...

Nothing beats that rush when you get your blade out and run in for the kill.

pittpizza
12-22-2007, 03:25 PM
yeah i loved the feel of this game, so badass.

whoknows
12-22-2007, 03:37 PM
So is there a way to kill from a higher place?

Like at One of the last assassinations with the guy killing the people on stage. I wanted to jump off the ledge I was on and kill him from that way, but instead I had to jump down and everyone could see me and then sword fight him. Was sort of lame

eswat
12-22-2007, 03:50 PM
So is there a way to kill from a higher place?
Not really. Assassination targets have too much health to be taken with a throwing knife, and you need insane luck to pull pull off a jump, land exactly near the target, and assassinate that way.

greyzieoriental
12-23-2007, 06:11 AM
bought the game and beat the game in 3 days like3-4 hours a day, the game was fun at 1st, like the 1st 4 hours then the game became so repetitive, i was just trying my best to finish the game as quick as possible so that i could sell it again, maybe AC2 will be good but as for this one its definitely just a rental, and i didnt die the whole game except once where you have to get to the target on the ship, one of his men knocked me into the water, hopefully he learn how to swim one day

LinkinPrime
12-23-2007, 04:22 PM
So is there a way to kill from a higher place?

Like at One of the last assassinations with the guy killing the people on stage. I wanted to jump off the ledge I was on and kill him from that way, but instead I had to jump down and everyone could see me and then sword fight him. Was sort of lame
I just got my ass whooped in that section. I threw a knife at him and I thought he was dead, I ran and then realized that all the outter doors were locked and that my target was still alive.

BTW: Found some tips on acquiring achievements: http://www.xbox.com/en-US/games/a/assassinscreed/20071212-achievements.htm

pittpizza
12-23-2007, 04:45 PM
Nice link LinkinPrime, some good info in there.

I loved this game.

RollingSkull
12-24-2007, 06:43 AM
This can hardly be called a stealth game; especially given Altair's ridiculous proclivity for getting in massive, unavoidable swordfights, be it just getting from one end of town to another or in the late game assassinations.

Which are inherently ridiculous from a story standpoint anyway. Real secretive stealthy assassin types just soldier in where their targets are expecting them and battle a dozen guards and archers. *Eye rolls*

But I wouldn't have a problem with that usually. Yes, it weakens one of gaming's stronger narratives (A relativist-style narrative with a whole LOAD of cliches I find annoying in other stories, but far better told than certain RPGs *CoughKOTOR2Cough*), but again, it is a video game. I can deal with that. What DOES annoy me is that Altair controls like a drunken shopping cart in navigating tight spaces while being pursued. Sam Fisher, Garrett... hell, even Solid Snake and the Tenchu Ninjas could sneak circles around this clown. And not a one of them handled so poorly in combat situations.

Okay, I'll give you the Tenchu buffoons and MAYBE Sam Fisher on a really bad day.

...

Alright, Snake too. But he could at least perform somewhat reliably... you just needed eight fingers to hold down all the buttons necessary to get him to do the job.

PhoenixT
12-24-2007, 09:47 AM
yeah I'll give you that it starts getting a little silly at times with being spotted. I mean someone pushes you and the guards go "assasin kill him!". What you gut everyone who gets bumped on a busy street? O_o

Azumangaman
12-24-2007, 10:12 AM
Is there a guide anywhere for scaling viewpoints or does somebody here understand it? Because I really have no idea about scaling view points.

PhoenixT
12-24-2007, 11:48 AM
whats the question? Usually the viewpoints are pretty well marked save one in the kingdom that I can't seem to find my way to O_o.

Azumangaman
12-24-2007, 11:51 AM
Basically, what is the viewpoint and how can you tell what a viewpoint is?
Seriously, I have no fucking idea what to do in this game :P

PhoenixT
12-24-2007, 12:10 PM
viewpoin is normally marked with an eagle marker on your map. You can set a marker for it to help you navigate your way there. You generally have to climb decently high up and stand on a wooden beam structure(usualy) then hit Y to sync then you can do a leap of faith to get down. Does that help at all?

ZerotypeX
12-24-2007, 12:19 PM
yeah I'll give you that it starts getting a little silly at times with being spotted. I mean someone pushes you and the guards go "assasin kill him!". What you gut everyone who gets bumped on a busy street? O_o

Yea, I hate that when it happens or when I'm assassinating people in a certain amount of time and I just walk away after a kill and the guards are like "Hey you....ASSASSIN!"

Anyone get Disciple of the Creed: assassinate every one of your targets with a full dna bar) Achievement? I went to the link that Linkin Prime posted (good info there, thanks), but got confused for that achievement.

Do need a full dna bar when assassinating or do you just need to score a one hit kill with the hidden blade with all the people you need to assassinate to get this. If it is not the latter....playing through this game again is goign to be tedious

PhoenixT
12-24-2007, 12:24 PM
I think your getting DNA bar mixed up with your Synch bar. The DNA bar is completing all investigations finding all viewpoints and saving all citizens before killing the main guy. Thats my understanding of it anyway.

Mojimbo
12-24-2007, 01:21 PM
Yeah, for the DNA bar you have to complete every side mission in that city section before assassinating your target, including saving citizens and capturing view points.

ZerotypeX
12-24-2007, 01:26 PM
I think your getting DNA bar mixed up with your Synch bar. The DNA bar is completing all investigations finding all viewpoints and saving all citizens before killing the main guy. Thats my understanding of it anyway.
Yeah, for the DNA bar you have to complete every side mission in that city section before assassinating your target, including saving citizens and capturing view points.

ohh, ok, thanks for clearing that up. I just have one more question about that achievement. I am on memory block 5, but I didn't finish all the side quests in memory block 2 and 3. Can I just replay those levels, finish up all the side missions, and assassinate the guy to get the achievement or do I have to start the game all over again?

seanr1221
12-24-2007, 01:40 PM
Starting the game up now, I'm excited to try it out.

PhoenixT
12-24-2007, 01:45 PM
I don't think you can, once you've completed an investgation and taken out the guy thats pretty much it. If you think about it, it wouldn't make sense the targets dead why would you get anymore info?

ZerotypeX
12-24-2007, 01:59 PM
I don't think you can, once you've completed an investgation and taken out the guy thats pretty much it. If you think about it, it wouldn't make sense the targets dead why would you get anymore info?

if you replay memory blocks, they start you from the begining where the head guy tells you who to assassinate

Trakan
12-24-2007, 02:02 PM
You don't have to restart the game. You can just replay the memory block and get the achievement.

-Never4ever-
12-24-2007, 03:51 PM
What I guess it's a love/hate thing?

BINGO, DING DING DING!!!! WE HAVE A WINNER!

Finally someone gets it.

seanr1221
12-24-2007, 03:59 PM
BINGO, DING DING DING!!!! WE HAVE A WINNER!

Finally someone gets it.

Hah...well I played for about 30 minutes and I think it's pretty solid so far.

I can't complain too much for only spending 28.00 on it though.

Azumangaman
12-26-2007, 05:23 PM
viewpoin is normally marked with an eagle marker on your map. You can set a marker for it to help you navigate your way there. You generally have to climb decently high up and stand on a wooden beam structure(usualy) then hit Y to sync then you can do a leap of faith to get down. Does that help at all?
Yes, thank you very much.

Jesus_S_Preston
12-26-2007, 06:29 PM
Got this yesterday, and my only problem so far is the way the blinky suspsicion/alertness light goes crazy just for things like RUNNING. Yesterday I was playing and riding the horse, and I was galloping. All of a sudden the light turns red and like three guys start attacking me, when I did nothing.

SteveMcQ
12-26-2007, 10:56 PM
Got this yesterday, and my only problem so far is the way the blinky suspsicion/alertness light goes crazy just for things like RUNNING. Yesterday I was playing and riding the horse, and I was galloping. All of a sudden the light turns red and like three guys start attacking me, when I did nothing.Yeah, I only just got to Damascus and the ride over was a pain in the ass with all the damn guards stationed.

I wish they had the option to toggle Gallop and Walk instead of having to hold it down. It's a bit cumbersome holding it down along with looking around at the scenery.

anomynous
12-26-2007, 11:07 PM
Looks like I'm gonna get the game at BB next week for $40.......

gsr
12-27-2007, 03:15 AM
i haven't understood the complaints about horse riding..

i just kept riding, ignoring the guards even if they tried to attack me...your horse gallops way faster than the guards can run. Usually if you keep going, you'll be so far away that the guards can't do anythign.

SteveMcQ
12-27-2007, 11:47 AM
i haven't understood the complaints about horse riding..

i just kept riding, ignoring the guards even if they tried to attack me...your horse gallops way faster than the guards can run. Usually if you keep going, you'll be so far away that the guards can't do anythign.I quickly read the IGN Guide and I had the wrong mindset going in. I was trying to be really stealthy about everything. I was aware you could ride away from the guards, but I didn't know the social status meter would reset so quickly. I thought it had a lasting effect.

nharmon91
12-28-2007, 12:07 AM
any of you guys catch the

hidden messege in the fake spam email on lucys computer that says "WE WILL BE THERE SOON"? that that was kind of fun

also gotta love some of the other emails, really funny, such as the shutting down of movie tproduction companies due to video games taking over and continued piracy (which i guess does effect video games)

SL4IN
12-28-2007, 01:10 AM
started the game on the 23rd and finished it on the 26th, great, amazing game, definitely my favorite game of 2007.

On a side note, the final battle with al mualim pissed me off to no end because of how unbalanced it was compared to the other major fights in the game. Other than that and the freezing of my 360 the game caused in the last hour, it was a great game.

tokitoki50
12-28-2007, 03:12 AM
Just started this today and I'm really enjoying it. My only real complaint is how annoying it is to get a combo kill opposed to a counter kill. I can't ever seem to get a combo kill but I get a ridiculous number of counter kills.

nharmon91
12-28-2007, 11:21 AM
Just started this today and I'm really enjoying it. My only real complaint is how annoying it is to get a combo kill opposed to a counter kill. I can't ever seem to get a combo kill but I get a ridiculous number of counter kills. I countered or assassinated everyone the whole game, combos never worked for me

pittpizza
12-28-2007, 11:27 AM
i haven't understood the complaints about horse riding..

i just kept riding, ignoring the guards even if they tried to attack me...your horse gallops way faster than the guards can run. Usually if you keep going, you'll be so far away that the guards can't do anythign.

Me neither, that is the perfect way to travel across the kingdom, basically only follow the social rules in cities and ignore em when you're travelling (unless you want to get a kingdom viewpoint or something, then its easier to be stealthy as opposed to just killing all the guards).

People will complain about how its stilly to hide in hay, or get bumped by lepers, or hounded by beggars but they're gameplay devices. Nothing more nothing less, I understood that the game needed things like this as tools to add difficulty and blow your cover so I like them. Don't get me wrong, beggars and lepers annoy the shit out of me, but I understand why they're there.

nharmon91
12-28-2007, 03:42 PM
well i just finished the game and after reading some peoples reflections (without spoiling it) i was expecting the ending to be horendous

horendous is an understatment, probably the worst ending to a game ive played ever, even worse then halo 2

jkanownik
12-28-2007, 05:11 PM
Just started this today and I'm really enjoying it. My only real complaint is how annoying it is to get a combo kill opposed to a counter kill. I can't ever seem to get a combo kill but I get a ridiculous number of counter kills.

The combo kills take a lot of practice, but you turn into a total badass when you master them. Its an awesome feeling when you have mastered the combo kill and throw in counters as needed. You can take out large groups of soldiers in less than a quarter of the time it takes with counters alone. When I was going for my last view point out in the kingdom I stopped trying to avoid detection all together. I just beat the hell out of anyone that got close to me. I love how they start getting scared of you and run off.

Zeuqzav
12-29-2007, 01:18 AM
I just joined this site because i finished the game some hours ago and I can't seem to do anything after you see the markings on the floor....

Zeuqzav
12-29-2007, 01:19 AM
Help?

Zeuqzav
12-29-2007, 01:25 AM
Send me a message if you can help

gsr
12-29-2007, 03:39 PM
please stop spamming the thread with multiple posts

use the "edit" button, or go to gamefaqs.com and find whatever information you're looking for.

jazzman
12-29-2007, 03:54 PM
Any difference between 360 and PS3 version?

vrs1650
12-29-2007, 03:55 PM
God damn puerto ricans ruining the thread. Just like everything else.

nharmon91
12-29-2007, 07:08 PM
I just joined this site because i finished the game some hours ago and I can't seem to do anything after you see the markings on the floor.... that is the end of the game, if you want to go back and replay the missions just hop back in the animus. there is nothing left for you to do to progress anything.

-Never4ever-
12-30-2007, 02:50 AM
Hah...well I played for about 30 minutes and I think it's pretty solid so far.

I can't complain too much for only spending 28.00 on it though.

Damn, I would have certainly given it a try at that price.

Not bad at all.

tokitoki50
12-30-2007, 03:07 AM
The combo kills take a lot of practice, but you turn into a total badass when you master them. Its an awesome feeling when you have mastered the combo kill and throw in counters as needed. You can take out large groups of soldiers in less than a quarter of the time it takes with counters alone. When I was going for my last view point out in the kingdom I stopped trying to avoid detection all together. I just beat the hell out of anyone that got close to me. I love how they start getting scared of you and run off.

Yeah, actually I got the combo kills down now, and now I use that with dodge just as much as I use counter kills. I'm a little more than half way through now and besides the actual assassination missions I've just about abandoned running away, it was actually pretty easy getting the "get 25 guard kills in a single fight" achievement. The hardest part was finding 25 guards.

I don't think I'm ever going to finish all of the fetch the flag quests, even though I've found 92 of the King Richard ones just from running around. Those last few are always a bitch.

RollingSkull
12-30-2007, 07:54 PM
Two big failures of this game: Unskippable cutscenes and unable to replay the assassinations by themselves. Else, I wouldn't have traded it in.

nintendokid
12-31-2007, 02:33 PM
Wow...just wow. This game holds a record for fastest time to quit a game. I mean, considering that I bought Quest 64 and Hybrid Heaven on the first day of release and painstakingly played through both (and this is not something I'm proud of), Assassin's Creed takes the crown. I powered down as soon as I saw the futuristic machine and realized "Hey! This is not during the Crusades! This is the future, they are probing this dude's genetic memory, WTF?!!!!" From now on, I'm a full-fledged IGN nuthugger because they were real about this. Fucking waste of money.

This shit's hitting eBay today

Jesus_S_Preston
12-31-2007, 06:29 PM
....so you immediantly quit the game because of a plot element that barely influences the actual gameplay at all, outside of brief segements between assassinations (as far as I know, I'm only on the second)?

I politely suggest that you a fucking moron.

help1
12-31-2007, 09:19 PM
I am going to keep on playing this one, but the cutscenes are REALLY annoying me.

mrmafia33
12-31-2007, 09:35 PM
i traded it to my friend for mass effect the day after i got it.

SteveMcQ
12-31-2007, 10:53 PM
Now I get the game. And it's fucking awesome. I enjoyed running on the rooftops, but travelling in the kingdom and the combat system didn't really click with me until today.

I can't play this thing like Splinter Cell or else it's too damn monotonous and plodding. It's pretty damn fun picking my spots on where to sneak up on groups of soldiers and when to gallop away on the horse.

Combat-wise, it doesn't pick up until you get the Counter move back. After that, I'm looking into getting in big sword fights. Then it's just a matter of positioning and timing.

I can see how it can be a bit tedious later on, though, but the way I play my games, this is right up my alley.

tokitoki50
01-01-2008, 02:50 AM
Wow...just wow. This game holds a record for fastest time to quit a game. I mean, considering that I bought Quest 64 and Hybrid Heaven on the first day of release and painstakingly played through both (and this is not something I'm proud of), Assassin's Creed takes the crown. I powered down as soon as I saw the futuristic machine and realized "Hey! This is not during the Crusades! This is the future, they are probing this dude's genetic memory, WTF?!!!!" From now on, I'm a full-fledged IGN nuthugger because they were real about this. Fucking waste of money.

This shit's hitting eBay today

Besides driving some interesting story development, the future stuff really doesn't have anything to do with the action in the game, which is very enjoyable, although somewhat repetitive.

IOWABERG
01-01-2008, 02:53 PM
So is this game worth a blind buy without renting it first? Everything I've read would say yes, especially at $39.99 at Best Buy.

Zurezo
01-01-2008, 06:31 PM
I would say yes...especially at $39.99 like you said

SteveMcQ
01-01-2008, 09:53 PM
This game's so much fun. Bounding about the rooftops and assassinating the guards is hella fun.

Is there a way to counter being thrown? It's only a mild annoyance. Also, how do you quickly kill a guard you've countered and knocked down, but not killed? I switched over one time to the short blade, but every other time my switch is too slow or I don't press the right buttons and I end up getting hit a few times.

Trakan
01-01-2008, 11:41 PM
This game's so much fun. Bounding about the rooftops and assassinating the guards is hella fun.

Is there a way to counter being thrown? It's only a mild annoyance. Also, how do you quickly kill a guard you've countered and knocked down, but not killed? I switched over one time to the short blade, but every other time my switch is too slow or I don't press the right buttons and I end up getting hit a few times.

Yeah, you get the ability to counter throws back eventually. I never ended up using it though.

For knocked down guards, i just wildly stabbed at them when they were on the ground. Usually didn't have a problem with getting hit.

ratzombie
01-02-2008, 01:25 AM
Sorry, haven't been keeping up with this thread. AC has a lot of mixed reviews, but I'm sure I'd really love it as someone told me it's a lot like Rise of a Ninja... but better.

But my question is, is Assassin's Creed worth buying? Or is it another game I should be putting on my queue?

strdr4
01-02-2008, 02:14 AM
This game needs a lock-on homing feature for the assassinations. There have been numerous times where I wanted to do the jumping kill only to miss my target by over jumping or landing to his sides. When a game is all about the Assassination (imo), they should really have a better way of doing it than just 3: jump kill, stab kill or combat. This is mostly because of the controls. They're great for scaling walls and quick maneuvers, but not very precise when it comes to pinpoint jumps.

bigdsinferno
01-02-2008, 01:49 PM
i don't see how people can quit this game before the first assassination. seeing as that's the point of the game, it's impossible to get the feel of it at all. at any rate, my friend did that very same thing. I agree the whole present day plot is lame, but the actual quests are fun.
I think a lot of people went in expecting something that this game just wasn't. It seems as though people want this to be an RPG, but it's an action/adventure. It's great if you like games like Prince of Persia.

Zurezo
01-02-2008, 06:37 PM
Sorry, haven't been keeping up with this thread. AC has a lot of mixed reviews, but I'm sure I'd really love it as someone told me it's a lot like Rise of a Ninja... but better.

But my question is, is Assassin's Creed worth buying? Or is it another game I should be putting on my queue?

I enjoyed this game a lot. You should grab it at $40 or less (BB has a deal on it right now), but stay away from getting it at $60.

nintendokid
01-02-2008, 07:22 PM
I enjoyed this game a lot.

What happens in Vegas stays in Vegas. But I'll always be reminded of the $40 I wasted.

ratzombie
01-02-2008, 11:23 PM
I enjoyed this game a lot. You should grab it at $40 or less (BB has a deal on it right now), but stay away from getting it at $60.
Yeah, that I shall do. I would of been all over it for $37.99 but my Best Buy were out of stock.

pittpizza
01-03-2008, 11:28 AM
I got COD4 for 37 and was pretty psyched about.

About the same price for Ass Creed is definitely fair.

Someone asked if its worth a buy or should you put it on your queue, (I assume you have gamefly): Well my answer is to queue it up. Not because the game sucks but because there is no replay value. Really none. Once you've beat the main story the only thing to go back for is flags, and unless you kept a journal of which flags you picked up and where, this necessitates starting from scratch (unless you have a photographic memory).

Hopefully that answers some questions. Now I have a question of my own:

Does anybody (or know anybody) who goes around without a guide, without a FAQ or walkthrough, but basically jsut by pure exploration, and finds every single flag? think its possible?

I agree that someone who would scrap this game and write it off as trash without ever even getting into the animus is a complete idiot, well closed minded at the least. I LMAO when I heard someone did that b/c it is about 2% of the total time spent in the game.

Agree that the unskippable dialogue scenes are annoying (to others, I enjoyed them) and the game does get repettitive.

tokitoki50
01-05-2008, 01:28 AM
Just finished the game, and that was probably the biggest cliffhanger ending I've ever experienced. All in all I really enjoyed it too, I might go back and do all those fetch quests eventually, but I got all the other achievements besides "conversationalist."

Jesus_S_Preston
01-05-2008, 01:10 PM
My only real problem right now is that, if quit during an assination mission and reload my save, I have to watch the 4 hour scenes where Altair talks to the Bureau guy every time.

emdub
01-06-2008, 03:18 AM
I'm somewhere in the middle of this game, and I'm loving it. It looks so good, and I love scrambling all over the rooftops. Sure, I wish there were more than the few side quests and ways to get info, but I'm still hooked. The only thing that really bugs me is that you can't even take your horse on a light trot without the soldiers coming after you. I know I can outrun them easily, but if I'm going for lookouts, flags or templars, it's effing annoying.

I think this will ruin me for other games though. When I go back to Mass Effect, I'm going to wonder why I can't jump and climb all over the Citadel.

seen
01-06-2008, 10:37 PM
Wow they weren't kidding about glitches and I mean real ones. So I'm running around and blew the pickpocket mission. Running around I get knocked down into a pillar. Now the guy is standing on top of my not attacking nor letting me move or get up. This is messed up! At least I will get the 10 min of open combat?

WTF ubisoft!

tokitoki50
01-06-2008, 11:54 PM
Wow they weren't kidding about glitches and I mean real ones. So I'm running around and blew the pickpocket mission. Running around I get knocked down into a pillar. Now the guy is standing on top of my not attacking nor letting me move or get up. This is messed up! At least I will get the 10 min of open combat?

WTF ubisoft!

I experienced a few weird glitches too during my playthrough. At one point I was running through Msyaf and I ran up to a building (trying to climb it) and I ran through it, and proceeded to fall into nothingness for infinity (until I turned off my xbox). The good thing is that AC autosaves a ridiculous amount, so you never really have to do any stupid content over besides listening to those cutscenes.

joe2187
01-07-2008, 01:26 AM
I was having fun...up until the 4th mission....I just couldnt do it anymore, the massive repetativeness of it all was just overwhelming. all the joy i had was gone and i was left an Unhappy mess of my former self.

I traded it in for Mass Effect, (RENT Ass creed, BUY Mass Effect - Wise Decision)

Flyersfan
01-07-2008, 12:42 PM
Just beat the game, got it from gamefly.


This is I believe only the second game I've ever beaten on my 360, and I've had it for a year+. I just never find the time to beat games, but I had a lot of time on my hands and beat this. Took me about 20-25 hours though, I don't like to rush through things :)



Anyway, I was on youtube and saw this speed drawing of Altair I thought some of you might want to see if you haven't already. God damn, I wish I could draw like that.


http://www.youtube.com/watch?v=ceq_Xz9IKBQ

Javery
01-07-2008, 12:45 PM
I just got this on Saturday and I played through the training session in the beginning - I just wanted to check it out. It seems like I'll have to spend some time with it to get used to the controls but I have WAY too many other games to play before I even try...

pittpizza
01-07-2008, 01:31 PM
Very cool sketch flyers fan, nice find.

Jav I would say there is about a 30 minute to 1 hr learning curve. Well that and as you progress there are new abilities but you get training sessions for those.

Huge tip I wish someone would have told me: Ignore the "social rules" while traveling through the kingdom. I emphasis "traveling" because you may not want to if you're taking it slow and getting the lookout pts and searching for flags and templars. But if you're (like I was) just going from one city to another through the kingdom just sprint the whole time with your horse. They'll be alerted but can't catch you and it is very easy to hide.