View Full Version : SC: DA Multiplayer Preview
slickkill77
07-26-2006, 05:25 PM
http://www.kotaku.com/gaming/youtube/splinter-cell-double-agent-multiplayer-vids-189321.php
Looks a lot better although the voice acting isnt very good
seanr1221
07-26-2006, 05:56 PM
That looks so sweet :drool:
graf1k
07-26-2006, 06:35 PM
I thought I read somewhere that it wouldn't have multiplayer on 360 or something like that. It sounded bizarre at the time but apparently it was confirmed. Maybe it's only death match or something?
zewone
07-26-2006, 06:51 PM
Graphics look clean. They really upped the Mercs moves. And whats with the spy ghosts? Is that for n00bs?
pimpinc333
07-26-2006, 06:57 PM
Graphics look clean. They really upped the Mercs moves. And whats with the spy ghosts? Is that for n00bs?
It's kind of neat. It's really hard to tell in the game where you can and cannot go. I think the idea is really cool but gay since the Spy's will know where to go to take cover and shit. I for one will pick this up on day one.
anomynous
07-26-2006, 09:06 PM
I thought I read somewhere that it wouldn't have multiplayer on 360 or something like that. It sounded bizarre at the time but apparently it was confirmed. Maybe it's only death match or something?
No, it's the full spy vs. merc. PS2 & Xbox get spy vs. spy
-Never4ever-
07-26-2006, 11:41 PM
I thought I read somewhere that it wouldn't have multiplayer on 360 or something like that. It sounded bizarre at the time but apparently it was confirmed. Maybe it's only death match or something?
Other way around; the 360 version will have full multiplayer, while the other console versions will have a bare bones deathmatch mp exclusive to those systems.
graf1k
07-27-2006, 01:19 AM
Yeah okay, I knew it was something like that. Oh well, who the fuck plays Splinter Cell for DM?
anomynous
07-27-2006, 09:31 AM
Yeah okay, I knew it was something like that. Oh well, who the fuck plays Splinter Cell for DM?
me.......I like story, but I play deathmatch in Chaos Theory a lot more, and so do a lot of people
Tha Xecutioner
07-27-2006, 01:00 PM
I think I've played Deathmatch a total of 3 times..Co-Op and Story mode are a lot more fun.
pimpinc333
07-27-2006, 01:38 PM
I think I've played Deathmatch a total of 3 times..Co-Op and Story mode are a lot more fun.
This dude right here will be my Deathmatch Partner. :) I also heard 3 vs 3? Anyone else here this?
anomynous
07-27-2006, 02:05 PM
This dude right here will be my Deathmatch Partner. :) I also heard 3 vs 3? Anyone else here this?
yeah, it's 3 vs. 3
Daddy
07-27-2006, 03:40 PM
Graphics look clean. They really upped the Mercs moves. And whats with the spy ghosts? Is that for n00bs?
Ha, welcome to Video game sequels...they noob out any game when babies whine about it being too hard....EI: GRAW,HALO2, and now splinter cell...sequels usually get noobed out nowadays b/c of it...sucks
help1
07-27-2006, 03:43 PM
me.......I like story, but I play deathmatch in Chaos Theory a lot more, and so do a lot of people
Same.
Santurio
07-27-2006, 04:02 PM
I'll be on this like a mother. Co-op, Sp story, DM.....................maybe DM not so much but I will be on this all the time.
Daddy
07-27-2006, 04:30 PM
FOOK!!!
Ubisoft revenues up, Double Agent delayed
GRAW, Heroes of Might and Magic V boost publisher's take more than 60 percent over last year's first quarter; new Splinter Cell now coming in late October.
By Brendan Sinclair, GameSpot
Posted Jul 27, 2006 12:10 pm PT
Ubisoft reported its financial results for the first quarter (ended June 30) today, and the publisher saw a sizable spike in revenue it attributed primarily to sales of Ghost Recon Advanced Warfighter for the Xbox 360 and PC, and Heroes of Might and Magic V for the PC.
The Xbox 360 and PC were particularly kind to Ubisoft. Between the two of them, the platforms accounted for 73 percent of the publisher's revenue in the first quarter. For the same stretch of time last year, the PC only made up 30 percent of the publisher's business, while the Xbox 360 had not yet been released.
The company's take of 70 million euros (almost $89 million) for its fiscal first quarter is nearly 63 percent more than it brought for the same period last year. That quarter's biggest release for the company was Star Wars: Episode III: Revenge of the Sith for the Nintendo DS and Game Boy Advance.
For the company's second fiscal quarter (July-September), Ubisoft expects to rack up sales of 78 million euros (about $99 million), a significant shortfall from the 110 million euros it took in for the second quarter last year. Ubisoft's expectations would no doubt be higher, but the publisher also confirmed that it has delayed the release of Splinter Cell Double Agent to "the end of October," pushing it out of the company's second quarter entirely. Instead, Ubisoft will have to bank on the performance of new releases Open Season and Enchanted Arms, as well as Pirates of the Carribean: The Legend of Jack Sparrow for the PlayStation 2 and PC, which it is publishing in Europe.
Looking a little bit further out, the holiday-encompassing third quarter could be a good one for Ubisoft. It now plays host to a handful of big releases from the publisher. In addition to Double Agent, the company is expecting to launch Rayman Raving Rabbids, Red Steel, and Rainbow Six Vegas by the end of 2006.
$hady
07-27-2006, 04:35 PM
Good if the games had released as scheduled it would suck since Gears of War is supposed to be out the next week and 2 NBA games on the same day as SC for us sports fans.
Tha Xecutioner
07-27-2006, 04:41 PM
why are there 3 Splinter Cell threads? post in the same one for CAG's sake.
anyways, glad to hear they didn't push back Rainbow Six 3 (for once)
seanr1221
07-27-2006, 04:48 PM
Hopefully you can turn off some of the n00biness in multiplayer...like how the drone could be turned off in GRAW.
Transformah
07-27-2006, 04:48 PM
why are there 3 Splinter Cell threads? post in the same one for CAG's sake.
anyways, glad to hear they didn't push back Rainbow Six 3 (for once)
Not yet, at least
anomynous
07-27-2006, 05:34 PM
FOOK!!!
Ubisoft revenues up, Double Agent delayed
last year. Ubisoft's expectations would no doubt be higher, but the publisher also confirmed that it has delayed the release of Splinter Cell Double Agent to "the end of October," pushing it out of the company's second quarter entirely.
. fuck god damn it
pimpinc333
07-28-2006, 12:48 AM
fuck god damn it
I really did see this coming. They did the Same to SC:CT and R6:Lockdown. Pretty Much Sucks.
Tha Xecutioner
07-28-2006, 12:54 AM
I don't know of too many companies who delay games simply because they are making too much money in a quarter, and they want to spread out their earnings.
pimpinc333
07-28-2006, 01:03 AM
I don't know of too many companies who delay games simply because they are making too much money in a quarter, and they want to spread out their earnings.
It gets me thinking. I think they say that just because the game isn't done yet.
Rainbow Six Lockdown was delayed numerous times. Yet it came out and it sucked ass. Most review sites said thy felt the game was rushed out of the door. How could this be though since they delayed it due to them making too much money.
Also, they like to hide things from us. Perfect example are the hellish loading screens you can't skip in SC:CT and Farcry. Sure you get to watch a little cinema instead of a loading screen but it gets annoying. :)
seanr1221
07-28-2006, 01:20 AM
I'm not shocked it was pushed back. In a way I'm glad. this way I can put a ton of time into each.
Daddy
07-28-2006, 09:52 AM
http://www.gamespot.com/xbox360/action/splintercell4/news.html?sid=6154772&autoplay=6154669
The visual que shite is just a little to noob like.....this better be an option to turn off
Bet youll see a gears of war release date come out next week or the demo hitting XBL date......my money is on sept or oct (probably the 31st)
Tha Xecutioner
07-30-2006, 07:38 PM
ton of info on this game: http://news.teamxbox.com/xbox/11457/New-Splinter-Cell-Double-Agent-Screens-MP-Info/ (http://news.teamxbox.com/xbox/11457/New-Splinter-Cell-Double-Agent-Screens-MP-Info/)
Multiplayer Details:
Play various game modes that make use of your spy skills – Close Combat (new system) and acrobatic moves.
Team Hack: Hack the other team’s computer and protect yours
Deathmatch (individual or team): With a lethal weapon, your favorite Splinter Cell gadgets, and the brand-new close combat system, these spies are killing machines
Blitz: A spy must be able to react to any situation. Alternate attack and defence and lead your team to victory.
Key Run: You’ll need a key to hack high-security computers. There’s only one on the map. Let the games begin!
Sam Vs. All: Can one Sam Fisher defeat three Upsilon spies?
Countdown: The more you kill, the more you play. Outwit, outmaneuver, and outlast your challengers.Splinter Cell Xbox 360 and PC Multiplayer: Build Your Career as a Secret Agent
Adversarial Mode : Spy or Protect to have your team on top (3 spies vs. 3 mercenaries): Work your way up as an Echelon Spy or Upsilon Mercenary, improving your skills, inventory, and team ranking.
Infiltrate is the easy part only the bests can extract!: A top notch spy must also learn to leave a place without being caught, using Spectacular Escape Moves
Protect and Destroy: The Upsilon Forces strength completed with dangerous drones are lethal enemies for the Spies.
Learn, Improve, Master, Teach: The Challenge Mode allows you to improve as a team against bots, and the best players can teach successful tactics as mentors
Team Ranking, Team Building and Team Progression: a lone agent is never safe. Build your team, Improve with it : your team results make your ranking.
On X360, the recruitment and progression system has deep consequences on a match : with a persistent agent, the game can’t end when the objectives are taken : the spy has to escape the map to fulfil its objective, which adds a lot of tension. The team focused on the Escape Moves to make it spectacular and dangerous, like in famous robbers movies. On the other hand, the Upsilon Forces need new weapons to track and kill the spies. The Drones, very lethal gadgets, make the game more violent and more powerful for the Upsilon Forces.