Zoglog
11-21-2006, 01:20 AM
http://www.slate.com/id/2154157/
I'll admit it—I was in love with the Nintendo Wii long before we'd ever met. And then, a few seconds after I touched those strange, new motion-sensing controllers, months of giddy anticipation vanished. I've played and won 14-hour-long Halo tournaments. I was a bird-slaughtering Duck Hunt master back when Times Square still had arcades. But the Wii, which is being marketed as the ideal system for newbies, made me feel like an incompetent novice. I don't blame myself. The ugly truth is that the Wii's already-legendary motion-detection system doesn't work very well.
http://www.slate.com/id/2154158
In a great video game, the narrative is secondary to the game's central appeal: satisfying my desire to be an NFL quarterback, a Jedi Knight, and a martial-arts wizard (though not—yet—all at once). A good book or movie provides a vicarious experience. A good game comes much closer to being experiential—to actually approximating the real thing. The Wii, Nintendo's new console, takes gaming a giant leap forward in this journey. Like nothing else I've ever played, the Wii comes closest to achieving the grail of gaming: a home virtual-reality machine.
The Media is having fun this week with both the PS3 and the wii it seems.
I'll admit it—I was in love with the Nintendo Wii long before we'd ever met. And then, a few seconds after I touched those strange, new motion-sensing controllers, months of giddy anticipation vanished. I've played and won 14-hour-long Halo tournaments. I was a bird-slaughtering Duck Hunt master back when Times Square still had arcades. But the Wii, which is being marketed as the ideal system for newbies, made me feel like an incompetent novice. I don't blame myself. The ugly truth is that the Wii's already-legendary motion-detection system doesn't work very well.
http://www.slate.com/id/2154158
In a great video game, the narrative is secondary to the game's central appeal: satisfying my desire to be an NFL quarterback, a Jedi Knight, and a martial-arts wizard (though not—yet—all at once). A good book or movie provides a vicarious experience. A good game comes much closer to being experiential—to actually approximating the real thing. The Wii, Nintendo's new console, takes gaming a giant leap forward in this journey. Like nothing else I've ever played, the Wii comes closest to achieving the grail of gaming: a home virtual-reality machine.
The Media is having fun this week with both the PS3 and the wii it seems.