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NamPaehc
02-05-2007, 04:02 PM
Check out the Dev Diary from this up coming game. (http://www.ninjatheory.com/index.php?option=com_content&task=view&id=24&Itemid=52)

Got up to page 7 or so, but there seems to be plenty more. There are kinds of insider info and cool renders and other pictures so check it out!

Videos (http://media.ps3.ign.com/media/700/700186/vids_1.html)

Motion Cature Video (http://eu.playstation.com/playstation3/index.html?locale=en_GB&section=44&WT.mc_id=100055)

Behind the scenes. (http://www.playsyde.com/news_4070_en.html)

Desktop image. (http://www.ninjatheory.com/images/HS/nariko_desktop_01.jpg)

H.Cornerstone
02-05-2007, 09:14 PM
This game (Goddess of War) and Assassin's Creed are the two games I am most looking forward to.

EDIT: http://media.ps3.ign.com/media/700/700186/vids_1.html

Watch any of these videos. They are awesome.

whoknows
02-05-2007, 09:16 PM
I can't wait for this game...I'm trying not to make my expectations too high, but I'm really excited for it.

foo33333
02-06-2007, 02:42 AM
Aww man... wat happen to the release date on the March? Did they move it??

NamPaehc
03-05-2007, 10:06 AM
This game is going to be quickly shown on today's "Heroes" here in the US. It was shown in Canada already if I undstand everything clearly. Also I was told these do the game no justice compaired to seeing it on the TV, but it is all we have for now.

Here is YouTube link (http://www.youtube.com/watch?v=T-CKDV9fSkE&eurl=http%3A%2F%2Fwww%2Ekotaku%2Ecom%2F) to the 17 seconds.

But if you want more views, check out-

High Quality version. Let me know if link goes down. (http://rapidshare.com/files/19470314/hs.avi.html)

This link, larger but a little shaky. (http://putstuff.putfile.com/54716/2409510/3)

Smaller, but a little clearer.
(http://putstuff.putfile.com/54712/2544708/3)

Apossum
03-05-2007, 11:30 AM
I haven't seen an average looking moment yet in this game. I really hope it plays well...even if they just rip off the GoW formula completely, it would be worth a purchase.

zman73
03-05-2007, 02:16 PM
This and Lair are my top 2 most wanted

Zoglog
03-05-2007, 02:42 PM
I'm still worried about this title, their past record has been shoddy. But the Demo at E3 was very slick. Gonna have to wait for reviews on this one before buying.

Apossum
03-05-2007, 03:25 PM
I'm still worried about this title, their past record has been shoddy. But the Demo at E3 was very slick. Gonna have to wait for reviews on this one before buying.

yeah...I still find it hard to believe that the company that made Kung Fu Chaos is making this.

apokalipze2
03-05-2007, 05:06 PM
Only game I'm lookig forward to on the ps3 this year. I hope it's good

Rayz
03-05-2007, 06:37 PM
I'm pretty hyped up about this game but, it's not going to be at the top of my list. I mean, I love ninjas and stuff, but...it just doesn't grab me by the ears and scream, "I'M AWESOME!"

dallow
03-05-2007, 07:39 PM
That is pretty freakin' cool product placement.
Never seen that before, reminds me of what Nintendo did for Mario 3 in that movie.

Is this tonight's episode? It'll look great in HD, and yeah, that video almost confirms it's a Goddess of War (with bazookas).

kmartbum001
03-05-2007, 07:45 PM
looks like but the swords are such a God of War ripoff...

Thomas96
03-05-2007, 09:22 PM
yeah...I still find it hard to believe that the company that made Kung Fu Chaos is making this.



I loved Kung Fu Chaos... especially when you could add your own music.. that game was tight work..

whoknows
03-05-2007, 09:27 PM
even if they just rip off the GoW formula completely, it would be worth a purchase.
Then what's your explanation for the Ghost Rider game :lol:
That game basically copied everything from GoW except it was somehow...boring.


Heavenly Sword does look really really really awesome though.

Apossum
03-05-2007, 10:43 PM
Then what's your explanation for the Ghost Rider game :lol:
That game basically copied everything from GoW except it was somehow...boring.


Heavenly Sword does look really really really awesome though.


well, I found GoW to be pretty boring after the first stage, so I'm not surprised :lol:

what I meant is actually pretty critical of gow:

I'm hoping this game has a lot more context sensitive situations than GoW (which got repetitive early on in the game.) It looks like it's delivering on that.

I also want the combat to be like GoW by having a ton of different upgradeable moves but it should require skill, like Ninja Gaiden. It needs smart A.I.
GoW is more of a test of patience (hold block forever, roll, kill) and has *slightly* more depth than a dynasty warriors game. I hope this game is a good, difficult, but not boring action game.

meh, even if it is, Ninja Gaiden Sigma is right after it...and that game is guaranteed to be perfectly tailored to my taste.

NamPaehc
03-06-2007, 12:26 AM
That is pretty freakin' cool product placement.
Never seen that before, reminds me of what Nintendo did for Mario 3 in that movie.

Is this tonight's episode? It'll look great in HD, and yeah, that video almost confirms it's a Goddess of War (with bazookas).

Yes I think it aired tonight but I missed it. Don't worry if you did too, they will post it online for you to watch. Not up yet. Just visit the Heroes site on NBC's site later. (http://www.nbc.com/Video/rewind/full_episodes/heroes.shtml)

imascrub
03-06-2007, 09:47 AM
talkin about heroes? lol i saw that
I was thinkin the same thing "wow that's some advertisement. It's not even out for another few months"

hiro must have picked it up for them and played it on the ps3 bought with stolen cash.


Oh yea...7 minute preview of spiderman 3 on nbc.com too :D Can check that out while you're checkin out Heroes.

mwynn
03-06-2007, 12:14 PM
http://eu.playstation.com/playstation3/index.html?locale=en_GB&section=44&WT.mc_id=100055

Motion Capture video

http://img2.freeimagehosting.net/uploads/78c44204bb.jpg

NamPaehc
03-06-2007, 05:52 PM
Very... CRAZY. I can't wait to see those details in the game!

H.Cornerstone
03-06-2007, 06:01 PM
Yeah IGN has the motion capture video too. This game looks wicked.

Miranda
03-06-2007, 06:17 PM
I don't think I would've ever heard of this game if I didn't see it on Heroes last night.

I thought it looked like a pretty cool game. When I was watching that scene, I was thinking, whoa, what is that game? And then I find out that it's Heavenly Sword and that it's not out for another few months. Darn. Oh well, I don't have a PS3 anyway, but I would like to play this game sometime.

dallow
03-06-2007, 07:36 PM
I don't think I would've ever heard of this game if I didn't see it on Heroes last night.

I thought it looked like a pretty cool game. When I was watching that scene, I was thinking, whoa, what is that game? And then I find out that it's Heavenly Sword and that it's not out for another few months. Darn. Oh well, I don't have a PS3 anyway, but I would like to play this game sometime.

Sony's plan worked!

whoknows
03-06-2007, 07:57 PM
http://eu.playstation.com/playstation3/index.html?locale=en_GB&section=44&WT.mc_id=100055

Motion Capture video

http://img2.freeimagehosting.net/uploads/78c44204bb.jpg
I do not like that screenshot at all. Down where it says "262 kills remaining" has me scared that the gameplay may work in the way that you go to an area, kill the amount of people that it says to, go to the next area and then repeat.

Apossum
03-06-2007, 08:24 PM
I do not like that screenshot at all. Down where it says "262 kills remaining" has me scared that the gameplay may work in the way that you go to an area, kill the amount of people that it says to, go to the next area and then repeat.


yeah, that's also very Dynasty Warriors/99 Nights. *shudder*

the frame rate was also kinda weak.

NamPaehc
03-07-2007, 12:11 AM
Episode 18: "Parasite" is now online. (http://www.nbc.com/Video/rewind/full_episodes/heroes.shtml?show=heroes18) Try that link or the one I posted before if you want to see it.

Zoglog
03-07-2007, 11:55 PM
http://www.playsyde.com/news_4070_en.html

A Behind the Scenes Video of Heavenly sword and the techniques behind the fluid animation (WETA Studios)

dpatel
03-08-2007, 12:08 AM
yeah, that's also very Dynasty Warriors/99 Nights. *shudder*

the frame rate was also kinda weak.

oh god, please don't let it turn out like that.

NamPaehc
03-11-2007, 04:41 AM
oh god, please don't let it turn out like that.

What if it is only in a section of the game? Seems they borrwed from different games.

dpatel
03-11-2007, 04:44 AM
What if it is only in a section of the game? Seems they borrwed from different games.

then it would be perfectly fine.

I really don't want to get my hopes up too much for this game, but I really do hope it is great.

Rei no Otaku
03-11-2007, 01:14 PM
yeah, that's also very Dynasty Warriors/99 Nights. *shudder*
Don't be hatin'. Both those games were good.

GizmoGC
03-11-2007, 03:33 PM
Whats the current release date for this? I heard it was suppose to be out this month?

Rei no Otaku
03-11-2007, 03:35 PM
Whats the current release date for this? I heard it was suppose to be out this month?
The last date I heard was June 2nd. But I'm pretty sure it's just a placeholder date.

NamPaehc
03-11-2007, 03:53 PM
Here is a repost of the Euro Box art, just 'cause:

http://i82.photobucket.com/albums/j263/gbovo/screenshot22.jpg

InuFaye
03-12-2007, 01:06 PM
Here is a repost of the Euro Box art, just 'cause:

http://i82.photobucket.com/albums/j263/gbovo/screenshot22.jpg

That is some kickass box art. Im def buying a ps3 when i graduate.

Apossum
03-12-2007, 02:23 PM
Don't be hatin'. Both those games were good.


but they appeal to like 3 people. I'd much rather have a GoW clone than a DW clone and I probably speak for everyone when I say that :lol:

In any case, if it's just one spot in the game that could be awesome. Huge button mash battles are great fun in very short bursts.

DarkNessBear
03-12-2007, 03:37 PM
This game (Goddess of War) and Assassin's Creed are the two games I am most looking forward to.

EDIT: http://media.ps3.ign.com/media/700/700186/vids_1.html

Watch any of these videos. They are awesome.

Yea thats like me.

I love fluid animations.

NamPaehc
03-12-2007, 03:41 PM
New Desktop image! (http://www.ninjatheory.com/images/HS/nariko_desktop_01.jpg)

If only it looked this good on the TV Screen!

icruise
04-05-2007, 01:07 PM
Most of the links here seem to be dead so I can't be sure if this has already been posted or not, but I was impressed by this motion capture footage of Andy Serkis.

Here is the raw footage. (http://kotaku.com/gaming/clips/clip-fill-our-mouths-with-hot--spicy-muck-249758.php)

And here is part of it in the game. (http://www.serkis.com/video/heavenly04.html)

I'll have to say, there is a particular line in here (I won't spoil it for you if you haven't seen it) that has totally got me interested in this game. I hope they leave it in...

DarkNessBear
04-05-2007, 02:00 PM
I'll have to say, there is a particular line in here (I won't spoil it for you if you haven't seen it) that has totally got me interested in this game. I hope they leave it in...

Sacred Genitals?

icruise
04-05-2007, 04:32 PM
We have a winner!

NamPaehc
04-09-2007, 11:39 PM
GamePro is having a "Heavenly Sword week". (http://www.gamepro.com/news.cfm?article_id=108391)

Basically they will have updates each day of the week, all leading up to exclusive details and art about the title.

Monday - 10 new Screenshots (http://www.gamepro.com/screen_gallery.cfm?globalid=110429)
[/URL]
[URL="http://www.gamepro.com/screen_viewer.cfm?globalId=110429&p=2&s=1&id=108390"]http://www.gamepro.com/screens/110429/108390-2-1.jpg (http://www.gamepro.com/screen_viewer.cfm?globalId=110429&p=2&s=1&id=108390) (http://www.gamepro.com/screen_viewer.cfm?globalId=110429&p=2&s=1&id=108390)
(http://www.gamepro.com/screen_viewer.cfm?globalId=110429&p=3&s=1&id=108390)

mik
04-10-2007, 12:15 AM
God, I hope that plays as good as it looks. I don't even care if it's a complete ripoff of God of War.

H.Cornerstone
04-10-2007, 01:03 AM
God, I hope that plays as good as it looks. I don't even care if it's a complete ripoff of God of War.

/agree

NamPaehc
04-11-2007, 12:56 AM
Tuesday - Tech behind the game. (http://www.gamepro.com/sony/ps3/games/features/108456.shtml)

It is 2 pages, but here is small highlight:

"The Secrets of Cell

Heavenly Sword is one of the first PS3 games to tap into Cell's true potential. Here are the highlights.
Artificial Intelligence To keep up with the hundreds of on-screen enemies, Cell treats distant armies as a singlular "hive mind." As they approach Nariko, Cell splits their intelligence across squads, and finally, individual troops.
Graphics Wind gusts swirl Nariko's hair and clothes, and bazooka blasts send out showers of dust and rubble. 1080p support is still a question mark, though.
Physics When firing a cannon, Nariko can influence the trajectory of the projectile using the Sixaxis. Ninja Theory claims it needs the Cell to handle these complex calculations."Tomorrow there will be a hands-on preview.

WEDNESDAY: "Hands on with Heavenly Sword! Get the full rundown on controls, gameplay, and the game's use of the Sixaxis motion sensing."

whoknows
04-11-2007, 01:02 AM
but they appeal to like 3 people. I'd much rather have a GoW clone than a DW clone and I probably speak for everyone when I say that :lol:

In any case, if it's just one spot in the game that could be awesome. Huge button mash battles are great fun in very short bursts.
I hope it's not a GoW clone and it doesn't look to be.

There looks to be more depth in Heavenly Swords' combat...then again, the combat in GoW had no depth...it was all button mashing.

dallow
04-11-2007, 01:04 AM
Wow, PS3 graphics are really starting to come into their own. I want to see more high resolutions shots of this game.

The new R&C game looks better than anything I've seen.

This is what I had been waiting for.
I too hope it plays well.

NamPaehc
04-12-2007, 12:15 AM
Wednesday - Hands on Preview. (http://www.gamepro.com/sony/ps3/games/features/108609.shtml)

http://www.gamepro.com/sony/ps3/games/features/images/108609-5-1.jpg (http://www.gamepro.com/sony/ps3/games/features/108609.shtml)

"Mistress of the Blade

Nariko's Heavenly Sword can change its physical form in mid-attack, allowing you to string together massive custom combos. Here are the three key battle styles you'll use to crush your foes.

* Speed Style: Nariko's default battle stance lets her slash nearby foes with rapid short-sword strikes. It's your best defense for close encounters.

* Ranged Style: Much like Kratos's Blades of Athena from God of War, these chain swords let you pick off distant foes, or hook one and slam him into the ground.

* Power Style: In this broad-sword form, the Heavenly Sword dishes out mammoth damage to nearby enemies. It's slow, but deadly.

Since the sword feeds on your life, your challenge is to stay alive long enough to finish your quest. As attacking enemies temporarily replenishes your health, continuous action is your lifeblood. There are no platforming or extended combat-free zones, as Heavenly Sword intends to deliver relentless battles and unceasing action. Even the cinematics take place during gameplay, with villains exchanging threats with Nariko via a slick picture-in-picture window."

TOMORROW: The Art of Heavenly Sword!

NamPaehc
04-13-2007, 12:28 AM
Thursday - The Art of Heavenly Sword (http://www.gamepro.com/screen_gallery.cfm?globalId=110429).

Just a bunch of artwork from the game, but some are really nice.

DarkNessBear
04-13-2007, 12:34 AM
Cant wait!

NamPaehc
04-13-2007, 04:23 PM
How do you like the "slowly dieing" game mechanic? I thought it was dumb, but seeing how you'll be able to regain your "life force" by killing others seems like a good balance. I thought they were going to have you rush through the game before the death clock caught up to you.

whoknows
04-13-2007, 04:44 PM
How do you like the "slowly dieing" game mechanic? I thought it was dumb, but seeing how you'll be able to regain your "life force" by killing others seems like a good balance. I thought they were going to have you rush through the game before the death clock caught up to you.
Sounds like the sword in Shinobi...if you didn't kill enough it would start taking your life away.

Apossum
04-13-2007, 05:32 PM
How do you like the "slowly dieing" game mechanic? I thought it was dumb, but seeing how you'll be able to regain your "life force" by killing others seems like a good balance. I thought they were going to have you rush through the game before the death clock caught up to you.


it could be really good or it could be really bad.

NamPaehc
04-13-2007, 11:37 PM
Friday- 10 Things You Didn't Know about Heavenly Sword. (http://www.gamepro.com/sony/ps3/games/features/108829.shtml)

"Think you know everything about PlayStation 3 heavyweight Heavenly Sword? Think again. This article is the perfect primer for those interested in wielding the all-mighty Heavenly Sword this fall.

1. Nariko is dying.

The Heavenly Sword is a godly weapon that recently fell into the mortal realm. Because only gods can wield the Heavenly Sword without ill effects, Nariko is succumbing to its poisonous effects and has only hours to live when the game opens. In gameplay, your life meter is constantly depleting and can only be sustained through constant combat. This helps keep the focus on swordplay and not frustrating puzzles or platform-jumping exercises.

2. The head baddy is named King Botham.

Unfortunately, we don't know much about him aside from the fact that Lord of the Rings actor Andy Serkis (Gollum) is supplying motion-captured acting and facial expressions. His character is described as an invading, genocidal tyrant, but little else is known about his role or personality.

3. Nariko has three fighting stances.

With a press of a button, Nariko can swap between three core fighting styles. Ranged style allows Nariko to assault foes from a distance, though it lacks stopping power; Speed gives Nariko two short-swords for close-quarters combat but won't defeat the toughest enemies; and Power style creates one massive sword than inflicts monumental damage, though it suffers from a slow swing time. Knowing when to swap between Nariko's styles will be a key element in the final game.

4. The Cell processor pulls of some fancy tricks.

Heavenly Sword may just be the game to show what Sony's high-end Cell CPU is made of. According to our talks with the developers at Ninja Theory, the Cell's supposedly prodigious processing power enables some high-end effects, such as swirling cloth and hair, dazzling particle effects, and gorgeous waterfalls.

5. You'll fight many, many, many enemies at once.

To keep up with the hundreds of on-screen enemies, the Cell CPU has to pull off some sophisticated artificial intelligence. The trick is that Cell treats entire regiments as a single unit of artificial intelligence at a distance; as they draw closer, Cell gradually divides the army into smaller and smaller groups, and finally individual troops with unique fighting styles.

6. The Sixaxis motion sensor guide projectiles in mid-flight.

Nariko can pick up and throw nearly anything, or use a cannon to blast away at enemies. After firing a projectile, the camera changes to first-person to follow the projectile, at which point you can influence its trajectory by tilting the Sixaxis - this feature is called "aftertouch." Analog sticks also work.

7. You don't fight monstrous creatures...at least, not yet.

Judging by our hands-on experience with Heavenly Sword, the core enemies will be human swordsmen. This doesn't mean that the final game won't have supernatural foes, but so far, the focus is on Kill Bill-style swordplay.

8. Multiplayer is still a question mark.

Ninja Theory won't confirm or deny a multiplayer mode for Heavenly Sword. Is it under consideration? We have no clue.

9. Heavenly Sword has certain similarities to God of War.

Beyond the core hack-and-slash action, Heavenly Sword bears some key similarities to Sony's other action series, God of War. Nariko can switch to a chain-based weapon style that bears more than a passing resemblance to Kratos's infamous Blades of Athena. And there are "hero sequences" in which the player must react to onscreen prompts to survive -- much like Krato's bloody finishing moves.

10. Ninja Theory was previously called Just Add Monsters.

The developers of Heavenly Sword, Ninja Theory, were previously known as Just Add Monsters. This was the same team who released the so-so Kung Fu Chaos for the original Xbox. We know that the newly named Ninja Theory has been working on Heavenly Sword for several years - hopefully the final game will be a steep improvement over their past work."



That is it for Heavenly Sword Week! I'll be adding all the links to the first thread for people won't have to dig later on.

Michaellvortega
04-13-2007, 11:45 PM
I know this is kind of off topic but how come when they describe the graphics they talk about how powerful Cell is? What about the Nvidia RSX? Isn't the RSX the graphic component of the PS3, so why do they fail to mention it every time the describe "high-end effects, such as swirling cloth and hair, dazzling particle effects, and gorgeous waterfalls." not just in Heavenly sword but pretty much any PS3 centric game.

reiji
04-14-2007, 02:11 AM
I know this is kind of off topic but how come when they describe the graphics they talk about how powerful Cell is? What about the Nvidia RSX? Isn't the RSX the graphic component of the PS3, so why do they fail to mention it every time the describe "high-end effects, such as swirling cloth and hair, dazzling particle effects, and gorgeous waterfalls." not just in Heavenly sword but pretty much any PS3 centric game.

As I understand it, they credit the cell for some of those effects because they're physics-based. Developers are able to assign all physics calculations to run on one of the SPE's without sacrificing other resources. By doing this, just one of the SPE's calculates how the cloth and hair is supposed to move or how the water splashes at the base of a waterfall without taking away from the framerate, AI, shadows, or whatever other processes are being calculated at the time.

H.Cornerstone
04-14-2007, 03:49 AM
I know this is kind of off topic but how come when they describe the graphics they talk about how powerful Cell is? What about the Nvidia RSX? Isn't the RSX the graphic component of the PS3, so why do they fail to mention it every time the describe "high-end effects, such as swirling cloth and hair, dazzling particle effects, and gorgeous waterfalls." not just in Heavenly sword but pretty much any PS3 centric game.


The cell can do both. There are videos on-line of the cell doing everything of the AI, physics and graphics. Someone on this board has mentioned before that the PS3 was originally designed not to have a graphics card and just the Cell. However, Sony realized that this was EXTREMELY hard to code for, hence the RSX and the Xenon being a little bit better.

reiji
04-14-2007, 04:38 PM
The cell can do both. There are videos on-line of the cell doing everything of the AI, physics and graphics. Someone on this board has mentioned before that the PS3 was originally designed not to have a graphics card and just the Cell. However, Sony realized that this was EXTREMELY hard to code for, hence the RSX and the Xenon being a little bit better.

IIRC, some of the videos and even some gameplay that was shown when the PS3 was first unveiled was running entirely on the Cell - no GPU.

NamPaehc
04-15-2007, 10:59 PM
I really can't wait until the PS3's graphics take off. This looks like it could be one of the titles that helps push things forward. I remember seeing the video way back when of the light showing through a guys ear as if it was real (partly transparent and you could see the color change red to show the blood in it and whatever) so the whole package can be powerful if the devs get a hold of things.

reiji
04-16-2007, 01:59 AM
Yeah, I think we'll be seeing a lot more high-quality games before the end of the year. Between the FFXIII demo and Heavenly Sword, there's going to be a lot of eye-candy. And that's not to mention the dozen or so big titles that are planned for late-Q3 and Q4 this year.

NamPaehc
04-16-2007, 02:57 AM
Yeh I we aren't there but games like this seem to make it seem like we'll get there sooner then later.

Here is a page where you can download the tech demo I was talking about. (http://media.ps3.ign.com/articles/615/615000/vids_1.html) It is "Tech Demo - Doc Oc Face & The Getaway (May 17, 2005)" where they used the computer data from Spider-Man 2 I was talking about. The second part after it, shows a landscape using Cell and software only.

Serpentor
04-17-2007, 02:36 PM
/agree

make that three!

Serpentor
04-17-2007, 02:47 PM
I hope it's not a GoW clone and it doesn't look to be.

There looks to be more depth in Heavenly Swords' combat...then again, the combat in GoW had no depth...it was all button mashing.

Now you mentioned, good point! But i don't really care, GoW is a good game, without much button smashingand angle problems, it would be a great game! I believe ultimately comes down to the game's charisma (the characters, stories, gameplay, graphics etc...)

I have to admit that Kratos is not a good looking guy at all, i really hate the white and red tatooed look. But after beating the game and comparing to the original Kratos in the Character Graveyard, i think the white and red kratos is better, weird huh?

It's really rare for me to be absorbed into a game like GoW, b/c i got tons of other things to do and often i have to save and continue later...

So, if Heavenly Sword got what GoW got, SOLD (even if i don't have a PS3 already). At this point, the lady got my love already ;)

Any words on blood and nudity??? Probably not nudity... i don't wanna see the lady interact with two guys, that's a no no. Any chance the chick is a lesbian?

Apossum
04-17-2007, 03:25 PM
Any words on blood and nudity??? Probably not nudity... i don't wanna see the lady interact with two guys, that's a no no. Any chance the chick is a lesbian?


She's a tranny, and there's no blood-- just sweat that flies off the characters ala MK 1 for the snes.

Serpentor
04-17-2007, 04:46 PM
She's a tranny, and there's no blood-- just sweat that flies off the characters ala MK 1 for the snes.

They probably did this for the rating? I don't care much about blood, as long as there are sexy babes in the game :lol:

DarkNessBear
04-18-2007, 02:41 PM
How do you like the "slowly dieing" game mechanic? I thought it was dumb, but seeing how you'll be able to regain your "life force" by killing others seems like a good balance. I thought they were going to have you rush through the game before the death clock caught up to you.

I dunno, I wouldnt dismiss it as being bad yet. We dont know much about it, and I am sure the developers wouldnt make a great game then screw it up with one feature.

ITs like making a really good pasta meal with amazing ingerdients and then covering it with Mayo and PeanutButter.

tiredfornow
04-18-2007, 02:45 PM
ITs like making a really good pasta meal with amazing ingerdients and then covering it with Mayo and PeanutButter.

you dont do that? I thought everyone did.

anyways, when's the actual release on this one?

Zoglog
04-19-2007, 03:47 AM
new Heavenly sword screens

http://www.playsyde.com/news_4224_en.html

People say they look worse than before, but they look about the same to me, at least from the demo

DarkNessBear
04-19-2007, 04:05 AM
new Heavenly sword screens

http://www.playsyde.com/news_4224_en.html

People say they look worse than before, but they look about the same to me, at least from the demo

Yea, I played the demo.

It looked really good, the screens look about the same.

Serpentor
04-19-2007, 10:42 AM
you dont do that? I thought everyone did.

anyways, when's the actual release on this one?

Man, it suppose to be out already... i believe it got pushed back to July? Darn...

mwynn
04-19-2007, 10:47 AM
Yea, I played the demo.

It looked really good, the screens look about the same.
There is a Demo out?

Zoglog
04-19-2007, 01:44 PM
There is a Demo out?

they had a short one at E3 last year, it's the same level as they showed at the sony press conference that year

tiredfornow
04-19-2007, 07:39 PM
Man, it suppose to be out already... i believe it got pushed back to July? Darn...

yeah I just saw Lair and Heavenly Sword are now slated for a back to back release, july 30 and july 31st? that's just from the gamestop print out so I dont know. If that's true though, my birthday is july 30th and I'll have two awesome presents :P

H.Cornerstone
04-19-2007, 11:38 PM
yeah I just saw Lair and Heavenly Sword are now slated for a back to back release, july 30 and july 31st? that's just from the gamestop print out so I dont know. If that's true though, my birthday is july 30th and I'll have two awesome presents :P

HS is slated for August/September as of right now.

Serpentor
04-25-2007, 02:14 PM
looks like b'day present for me then :)

ayi, doesn't matter though, i just want to play it soon... actually, it's all good, i got plans in the summer, so it works out for me.

Sorry for the meaningless post :P

NamPaehc
04-30-2007, 11:52 PM
New intervew with dev, confirms demo is in works. (http://www.psu.com/node/10332)

Serpentor
05-01-2007, 05:24 PM
^____^

sweet, thanks NamPaehc.

Apossum
05-01-2007, 05:53 PM
PSU: What is the planned max resolution and framerate for Heavenly Sword?

Shubel: Right now were working at 720P, 30fps....


boo 30fps. oh well, the rest sounds great/

NamPaehc
05-09-2007, 01:02 PM
boo 30fps. oh well, the rest sounds great/

I think they'll get that up before the game launches. I read low frame rates all the time for titles then they improve it somehow near the end.

Haven't seen much news on this game lately.

trq
05-09-2007, 05:31 PM
there's no blood-- just sweat that flies off the characters ala MK 1 for the snes.

Am I the only one who kinda likes that sometimes? It gives the game a bit of that "How in the hell did he survive that?" vibe I do so enjoy in the more unrealistic kung fu movies...

imascrub
05-09-2007, 09:45 PM
I can definitely see a guy sweating right before getting his nuts pounded on by a giant sword, but not after lol


I probably wouldn't mind 30fps in this game. You can't deny that even at 30fps, the current previews and videos out for the game right now look amazing. I think I actually prefer 30fps for most things over 60fps. 60fps kind of puts it over the edge for me; the characters and action move at a fast pace (of course I guess that's the point of it), things look glossy for some reason (could be just coincidence). I'm not really sure how to explain it. It's like watching a movie or tv shows like Heroes, vs watching the news, or soap operas, or those reality/game shows. In PS3 terms, it's like Resistance or Motorstorm vs. Ninja Gaiden Sigma or Ridge racer 7. Gritty explosive action vs fast paced slick action.


I also hope there are extras and unlockables as the interview says. Maybe some extra costumes or hairstyles or something like that. I like playing with looks of a character like in GoW2 or rpg games with visual differences between armors and weapons. I'm one of those people that spend long periods of time creating characters in mmo's lol

BREVITY
05-09-2007, 10:34 PM
I was blowing this game off till like yesterday I was listening to a podcast and they called the game Goddess of War. That made me check into it more. I hope they get the camera and controls right. I had thought it was more 99 Knights before, which would suck.

DarkNessBear
05-10-2007, 01:14 AM
I was blowing this game off till like yesterday I was listening to a podcast and they called the game Goddess of War. That made me check into it more. I hope they get the camera and controls right. I had thought it was more 99 Knights before, which would suck.

That'd be pretty sweet if they just called it Goddess of War.

That'd kick ass. And the two games eventually collide and the characters cross over.

NamPaehc
05-14-2007, 02:02 PM
Seen some of these, but here is a concept art gallery for those who missed. (http://www.ps3fanboy.com/photos/heavenly-sword-concept-art/)

NamPaehc
05-17-2007, 01:30 AM
Game is 90% done and MIGHT get multiplayer DLC... (http://www.eurogamer.net/article.php?article_id=76451/)

Ninja Theory co-founder Tameem Antoniades has told Eurogamer that a multiplayer mode for Heavenly Sword could pop up sooner than we thought.

It won't feature at launch, he clarified, but his team has its sights firmly set on it.

"There's no multiplayer mode in Heavenly Sword as our focus was always to create an intense personal experience; it would have been too damn complex to deal with that as well," Antoniades told Eurogamer. "We did, however, develop the combat system using multiplayer test levels, as it's a great way of soak testing and balancing it."

"So who knows? Maybe we will decide to go down that route sometime soon. And when we do, it won't just be slapped-on to please marketing tick-boxes. You can be assured that we have our sights on multiplayer."

Heavenly Sword is around 90 per cent complete at the moment, reckons Antoniades, with mainly testing and bug finding to do before its September launch. And he's confident that Ninja Theory has used the extended development time to really wrestle an impressive performance from Sony's new console.

"We are pushing it bloody hard - that's for sure!" he promised. "But this is our first-generation engine for PS3, so there's certainly a lot more in the machine to give. And, more importantly, there's more in us to give it."

We'll be bringing you our full interview with Tameem Antoniades tomorrow morning.

dpatel
05-17-2007, 01:38 AM
fucking DLC. Something like multiplayer should be included on day one. DLC is for extra content that isn't as significant. I don't like the way this gen is heading with DLC. Other than that, good news about the game almost being done.

NamPaehc
05-17-2007, 09:25 AM
Large Image gallery. (http://images.playsyde.com/gallery/public/5442/)
http://images.playsyde.com/gallery/public/5442/644_0002.jpg

Roufuss
05-17-2007, 11:16 AM
Maybe it's just me, but the hair on the heroine really looks like shit, it's a pretty stark contrast to the rest of the detail they put into the model.

seanr1221
05-17-2007, 11:32 AM
Hmmm maybe the hair looks better in motion?

Thomas96
05-17-2007, 01:21 PM
I like that red hair... reminds me of Kabuki Quatum Fighter.
The only thing, that needs to be perfect w/ this game is the gameplay and the game itself, good levels, bosses, etc. The game moves pretty fast too, I didn't expect that. I just like beat em ups... so I'll be getting this game day one.

NamPaehc
05-17-2007, 01:21 PM
Maybe it's just me, but the hair on the heroine really looks like shit, it's a pretty stark contrast to the rest of the detail they put into the model.

Game is 90% done, so maybe the hair is in the last 10%? :)

Apossum
05-17-2007, 01:49 PM
Maybe it's just me, but the hair on the heroine really looks like shit, it's a pretty stark contrast to the rest of the detail they put into the model.


yeah, she has a bad case of Dead or Alive hair.

Roufuss
05-17-2007, 01:51 PM
yeah, she has a bad case of Dead or Alive hair.

Ha!

That's the exact game I was thinking of too.

The next trend all these deveopers should pick up on is realistic hair ;)

NamPaehc
05-17-2007, 02:10 PM
From what I've read, realistic hair is one of the hardest things to create. The longer, the worse it is.

DJSteel
05-17-2007, 02:32 PM
looks great!

NamPaehc
05-17-2007, 02:57 PM
IGN Impresisons. (http://ps3.ign.com/articles/788/788739p1.html)
Gamespot Impressions. (http://www.gamespot.com/ps3/action/heavenlysword/news.html?page=1&sid=6170952)
Joystiq Impressions. (http://www.joystiq.com/2007/05/17/sgd-07-joystiq-hands-on-with-heavenly-sword/)
1Up Impressions. (http://www.1up.com/do/previewPage?cId=3159595)

torifile
05-17-2007, 03:01 PM
Are a bunch of gamers going on and on about hair? :lol: That's just comical. :D

NamPaehc
06-26-2007, 03:48 PM
Another "making of" video (http://kotaku.com/gaming/clips/the-making-of-heavenly-sword-271495.php) .

dallow
06-29-2007, 06:35 PM
NEW VIDEO

http://www.youtube.com/watch?v=Skjw37keeZ8

Check out these screens!!!!!!!!!

Uncharted who?

http://www.neogaf.com/forum/showpost.php?p=6878314&postcount=79

coolz481
06-29-2007, 07:01 PM
jeezus, that looks absolutely amazing!

Mechafenris
06-29-2007, 07:27 PM
Oh yeah... This is gonna be a great year. ;)

dallow
06-29-2007, 07:34 PM
NEW VIDEO

http://www.youtube.com/watch?v=Skjw37keeZ8

Check out these screens!!!!!!!!!

Uncharted who?

http://www.neogaf.com/forum/showpost.php?p=6878314&postcount=79

Repost for new page. ;)

dallow
06-29-2007, 07:41 PM
http://img249.imageshack.us/img249/6128/357fotosdejuegosjy8.th.jpg (http://img249.imageshack.us/my.php?image=357fotosdejuegosjy8.jpg)

dallow
06-29-2007, 07:49 PM
http://img408.imageshack.us/img408/8581/4orcc50ki6.th.jpg (http://img408.imageshack.us/my.php?image=4orcc50ki6.jpg)

Tee hee.

http://img512.imageshack.us/img512/3194/untitled1sr2.jpg

E3 '05 CG on the left, 2007 realtime on the right

posted by Blacksin on psinext.

Dezuria
06-29-2007, 11:28 PM
If anyone needs a good reason to buy a PS3, this is it. (and Super Stardust!)

Vinny
06-29-2007, 11:33 PM
1. Heavenly Sword looks fantastic.
2. Heavenly Sword looks like a rip off of God of War.

The more I see this game the more I think 'God of War' clone. Of course I want this though, since there is not GoW for the PS3 (...yet).

Dezuria
06-29-2007, 11:39 PM
1. Heavenly Sword looks fantastic.
2. Heavenly Sword looks like a rip off of God of War.

The more I see this game the more I think 'God of War' clone. Of course I want this though, since there is not GoW for the PS3 (...yet).

Hey, I have NO problems with a God of War clone. :)

dallow
06-30-2007, 12:28 AM
1. Heavenly Sword looks fantastic.
2. Heavenly Sword looks like a rip off of God of War.

The more I see this game the more I think 'God of War' clone. Of course I want this though, since there is not GoW for the PS3 (...yet).Goddess of War

H.Cornerstone
06-30-2007, 03:43 AM
My favorite game of all time on PS2? God of War
So as you see, I have no problem with a God of War clone on the PS3, as long as it plays well and doesn't suck.

Plus it's got a good looking girl, and as a heterosexual male, how can I not like that? :)

Vanigan
06-30-2007, 06:26 AM
Damnit damnit damnit. Hate to say it but the only thing holding me back is the $600 pricetag. Otherwise I'm already all over a PS3.

God of War clone? Fine by me, we'll need something to hold us over until GoW3 comes out. Hm... actually I haven't played GoW1 and 2 all the way through yet since I don't own a PS2. Well, there's a reason to buy a ps3.

Anyone else like the character design, not too typical. For example, the lead female is not horrendously overproportioned. Instead, she looks like a mature athletic woman.

The sidekick, while a little cute, is more creepy insane.

Inf^Shini
07-01-2007, 03:27 AM
Is there an official street date for it or just an ETA like fall 2007?

DarkNessBear
07-01-2007, 02:58 PM
http://img512.imageshack.us/img512/3194/untitled1sr2.jpg

E3 '05 CG on the left, 2007 realtime on the right

posted by Blacksin on psinext.

Haha, fucking owned. Looks so much better than its E305 CG trailer.

Killzone next? :bouncy:

whoknows
07-01-2007, 03:41 PM
Hey, I have NO problems with a God of War clone. :)
I do.

*Disclaimer: do not read the following if you love GoW and get mad about video games easily

*GoW plays like a Dynasty Warriors game except you occasionally get a different enemy to fight and it has button pressing minigames. Its a extremely repetitive button masher

DJSteel
07-01-2007, 04:16 PM
I do.

*Disclaimer: do not read the following if you love GoW and get mad about video games easily

*GoW plays like a Dynasty Warriors game except you occasionally get a different enemy to fight and it has button pressing minigames. Its a extremely repetitive button masher

every game has something taken away from other games...

asianxcore
07-01-2007, 04:51 PM
*Disclaimer: do not read the following if you love GoW and get mad about video games easily

*GoW plays like a Dynasty Warriors game except you occasionally get a different enemy to fight and it has button pressing minigames. Its a extremely repetitive button masher

I agree GoW can get really mashy. The weird thing is GoW's gameplay didn't extremely annoy me like Dynasty Warriors or 99 Nights did. You could mention that the platforming and small puzzles mixed up the gameplay a little bit.

Nice video dallow. I'm definitely going to keep my eye on this game. God of War clone is fine by me as well.

Rei no Otaku
07-01-2007, 04:53 PM
I do.

*Disclaimer: do not read the following if you love GoW and get mad about video games easily

*GoW plays like a Dynasty Warriors game except you occasionally get a different enemy to fight and it has button pressing minigames. Its a extremely repetitive button masher
Even if that were true, GoW has an amazing sense of atmosphere. That alone makes the game great.

Inf^Shini
07-01-2007, 05:11 PM
I'd rather have the game be as unique as possible with as little button mashing gameplay as possible (except when executing some combos, that's ok).

For example: one button blocks, as they attack while you block hit another button to grab, then throw or execute a move with another button, or spin the the right analog stick to start spinning the enemy and click it to throw them.

I like games to have complicated maneuvers and as much variety in actions as possible. It makes everything all the more exciting and experimenting becomes fun.

Games that I liked similar to this are the DMC series and MGS3 w/ CQC (especially the fight against The Boss).

Another view on it would be with fighting games like KOF and Virtua Fighter. Button mashing won't get you too far in those games and you have to time and counter moves. Combat gameplay like this in certain parts of Heavenly Sword would be pretty awesome, especially against bosses, if implemented well.

NamPaehc
07-01-2007, 05:21 PM
I like games to have complicated maneuvers and as much variety in actions as possible. It makes everything all the more exciting and experimenting becomes fun.

You'll have that. There are three weapons/stances/modes/whatever and you will be able to change between them on the fly.

So you might come in with the quick attack, pop over to mid somewhere and pop the enemy in the air, then hit them with some more quick slashes then suddenly smash them down with heavy.

Inf^Shini
07-01-2007, 05:27 PM
You'll have that. There are three weapons/stances/modes/whatever and you will be able to change between them on the fly.

So you might come in with the quick attack, pop over to mid somewhere and pop the enemy in the air, then hit them with some more quick slashes then suddenly smash them down with heavy.

Woo Hoo! That's what I'm talking about :D

Apossum
07-01-2007, 07:47 PM
I'm hoping it's a little more polished than GoW. the action in that game just plain sucks to me.

that said, this will probably be pretty mashy, unless they've put the effort into judging frames of enemy attacks vs. player attacks, developing good AI, and making sure it's not artificially difficult and "artificially deep" like GoW (by artificially deep, I mean they have a huge move list that looks cool and many of the moves are very flashy, but most of it's impractical and you're relegated to X,X,X or X,X,Triangle for most of the game.) my hopes aren't up, but it'll still be good for a play through.

NamPaehc
07-02-2007, 01:51 AM
I'm hoping it's a little more polished than GoW. the action in that game just plain sucks to me.

that said, this will probably be pretty mashy, unless they've put the effort into judging frames of enemy attacks vs. player attacks, developing good AI, and making sure it's not artificially difficult and "artificially deep" like GoW (by artificially deep, I mean they have a huge move list that looks cool and many of the moves are very flashy, but most of it's impractical and you're relegated to X,X,X or X,X,Triangle for most of the game.) my hopes aren't up, but it'll still be good for a play through.

I mean, all games of this type you play are going to have combonations like that. GoW... Ninja Gaiden... Spider-Man... DMC... At least this time they are attempting to throw in a few extras options in the case of the different stances. Throw in interactive objects (something GoW serveraly lacks)/enviroments.

I think there are so many levels being built into this game that it is a bit sad that the combat seems to be the main thing everyone is focusing on and compairing but if that doesn't work well nothing else will either.

Inf^Shini
07-02-2007, 02:00 AM
I mean, all games of this type you play are going to have combonations like that. GoW... Ninja Gaiden... Spider-Man... DMC... At least this time they are attempting to throw in a few extras options in the case of the different stances. Throw in interactive objects (something GoW serveraly lacks)/enviroments.

I think there are so many levels being built into this game that it is a bit sad that the combat seems to be the main thing everyone is focusing on and compairing but if that doesn't work well nothing else will either.

Interactive enviroment ftw. Throw an enemy against the wall and watch a boulder fall on top :D

I'm focusing on combat because I have faith that they will do an awesome job on the enviroment, landscape, layout, etc..
Usually games like that tend to oversee some other main aspects of gameplay, e.g. Combat

Only thing I'm curious about is the story/plot.

NamPaehc
07-02-2007, 01:20 PM
Only thing I'm curious about is the story/plot.
Story:

Heavenly Sword is a tale of revenge, courage and self-discovery. For as long as the clan can remember, the prophecies have told of a son, born of their leader, who will lead them to their rightful place in heaven. So when the leader of the clan is born a daughter, Nariko, it seems as though the prophecy shall pass, unfulfilled.

Or so they all believe...

After her father is murdered by a bloodthirsty rival, Nariko sees one last chance to change her fate and avenge her father's death. To accomplish this mission she must wield the Heavenly Sword, a weapon so powerful that every blow she strikes brings her closer to death. As she fights, Nariko will not only come to understand that revenge is a hollow endeavor, but also discover her own worth and sense of place in the world. Only then will she be able to take command of the sword, becoming its master rather than its slave, transforming her lonely, cursed life, and fulfilling her destiny.

There has been a lot of media updates lately, I think I'll sprinkle a little here and there through my posts from here. Check out this presentation video. (http://www.youtube.com/watch?v=Skjw37keeZ8) Nice rocket action in it. :)

Inf^Shini
07-02-2007, 01:26 PM
Sounds pretty cool :D

It'd be interesting to see the effects of the sword in realtime. What comes to mind is Lost Planet where your "life" is continually decreasing.

I wonder if something similar will play a role in this game :o

mwynn
07-02-2007, 01:34 PM
Sounds pretty cool :D

It'd be interesting to see the effects of the sword in realtime. What comes to mind is Lost Planet where your "life" is continually decreasing.

I wonder if something similar will play a role in this game :o
To accomplish this mission she must wield the Heavenly Sword, a weapon so powerful that every blow she strikes brings her closer to death

NamPaehc
07-02-2007, 01:40 PM
Sounds pretty cool :D

It'd be interesting to see the effects of the sword in realtime. What comes to mind is Lost Planet where your "life" is continually decreasing.

I wonder if something similar will play a role in this game :o

I don't know how it will work now, but they did have a bit like that planned. They were pondering making the game last 24 hours real time (the time she has before the sword over takes and kills here) and the deaths of enemies helping to add on some time, but I think that got scrapped.

The end of the video I posted above (Which might be a leak so watch it as soon as you can) it shows her using quick attacks (white) and then in the middle the guy starts using another form (orange) which I think is medium.

French Preview, filled with brand new images. (http://www.jeuxvideo.com/news/2007/00021254-presentation-heavenly-sword-une-epee-et-de-l-ame.htm)

Apossum
07-02-2007, 01:42 PM
I mean, all games of this type you play are going to have combonations like that. GoW... Ninja Gaiden... Spider-Man... DMC... At least this time they are attempting to throw in a few extras options in the case of the different stances. Throw in interactive objects (something GoW serveraly lacks)/enviroments.

I think there are so many levels being built into this game that it is a bit sad that the combat seems to be the main thing everyone is focusing on and compairing but if that doesn't work well nothing else will either.


I don't mind that there are long combos but in Ninja Gaiden and to a lesser extent DMC, they serve various purposes and I use most of them. GoW has a ton of combos and most of them are useless because the enemies just absorb hits and hit you in the middle of them. It's just fluff to make people think they're getting a deep game with a good combat system.

The opposite is also bad and Dynasty Warriors is a good example-- there are lots of combos but it doesn't matter what you use because the enemies die easily regardless.

imascrub
07-02-2007, 01:49 PM
after reading a few posts up about the story and about her having to kill people to slow down her death, it reminds me a bit of Shinobi on ps2, where Hotsuma needed to slice and dice to keep his sword the Akujiki from taking his soul or something like that

so right now this sounds kind of like GoW meets Shinobi to me lol

whoknows
07-02-2007, 01:56 PM
after reading a few posts up about the story and about her having to kill people to slow down her death, it reminds me a bit of Shinobi on ps2, where Hotsuma needed to slice and dice to keep his sword the Akujiki from taking his soul or something like that

so right now this sounds kind of like GoW meets Shinobi to me lol
I hope the game plays more like Shinobi than GoW honestly.

Shinobi was an awesome, awesome action game. Button mash in that game and you're fucked.

Heavenly Sword does seem to be on the right track with combat though, I'm really excited to play it!

NamPaehc
07-02-2007, 02:02 PM
The "Death Clock" mechanic or whatever was removed.


*bonus :P *Interveiw with Andy Serkis and Tameen Antoniades. (http://www.jeuxvideo.com/news/2007/00021255-heavenly-sword-interview-croisee-andy-serkis-et-tameen-antoniades.htm) It is in french, so you'll need to translate (http://world.altavista.com/).

Inf^Shini
07-02-2007, 02:03 PM
I hope the game plays more like Shinobi than GoW honestly.

Shinobi was an awesome, awesome action game. Button mash in that game and you're fucked.

Heavenly Sword does seem to be on the right track with combat though, I'm really excited to play it!

Hellz yea, especially since a lot is riding on that game to begin with :P

NamPaehc
07-04-2007, 12:52 AM
As must know there is a demo coming out of this game, but seems it is coming out "Soon"! (http://kotaku.com/gaming/incoming/heavenly-sword-demo-due-soon-274964.php)

*Post bonus* Bunch of new artwork/pictures. (http://generationdreamteam.free.fr/afrika/heavenlysword/?M=D)

Apossum
07-04-2007, 01:28 AM
As must know there is a demo coming out of this game, but seems it is coming out "Soon"! (http://kotaku.com/gaming/incoming/heavenly-sword-demo-due-soon-274964.php)

*Post bonus* Bunch of new artwork/pictures. (http://generationdreamteam.free.fr/afrika/heavenlysword/?M=D)


sweeeeeeet. c'mon Sony, give us a bunch of demos of the good stuff that's supposed to come out this year :)

imascrub
07-04-2007, 04:52 AM
The "Death Clock" mechanic or whatever was removed.


*bonus :P *Interveiw with Andy Serkis and Tameen Antoniades. (http://www.jeuxvideo.com/news/2007/00021255-heavenly-sword-interview-croisee-andy-serkis-et-tameen-antoniades.htm) It is in french, so you'll need to translate (http://world.altavista.com/).

hm so this is now a straight up slice and dice game now with GoW-ish combat mechanics? This is back to a GoW meets Dynasty Warriors to me again lol. They say there's no platforming involved, so it sounds pretty much like that. I'll reserve my judgement about this game till the demo comes out lol

NamPaehc
07-04-2007, 09:17 AM
hm so this is now a straight up slice and dice game now with GoW-ish combat mechanics? This is back to a GoW meets Dynasty Warriors to me again lol. They say there's no platforming involved, so it sounds pretty much like that. I'll reserve my judgement about this game till the demo comes out lol

That is a bit simplistic. But the idea for a "24 hour REALTIME death clock" was scraped at least. Guess I should clear that up.

Anyway, here is a Dev blog post. (http://blogs.ign.com/Heavenly_Sword/2007/06/29/58758/#comments)

They are not going to publish a special edition (not starting off at least...) which I think is a good idea. They are going to pump the disc with as much content as possible right off the bat. Also mentions some other stuff like how long the game might be 12-15 hours.

nonggame
07-07-2007, 07:04 PM
New footage , love the cannon part.

http://forums.gametrailers.com/showthread.php?t=121745

imascrub
07-07-2007, 07:27 PM
hmm it's kinda weird about the after touch stuff with the arrow and the cannon...it's almost like you don't really have to aim at all lol. Looked like that arrows can change in any direction. Not sure about the cannonball but it looked like it arched upwards a little bit near the end shooting at the catapult

DJmizuhara
07-08-2007, 02:38 AM
Hey guys, check out this new footage from Heavenly Sword...this 21 minute documentary was taken from Gamer.tv in the UK. This game looks awesome...you will say "wow".

http://stage6.divx.com/user/y2kev/video/1394282/Heavenly-Sword---Gamer-tv

nonggame
07-08-2007, 02:49 AM
This game looking better and better. Can't wait to play this. ^___^

Ugamer_X
07-08-2007, 05:21 AM
Hey guys, check out this new footage from Heavenly Sword...this 21 minute documentary was taken from Gamer.tv in the UK. This game looks awesome...you will say "wow".

http://stage6.divx.com/user/y2kev/video/1394282/Heavenly-Sword---Gamer-tv
Wow, this went from a game of interest to an almost guaranteed purchase for me. Everyone should check this video out.

Although, the parts with Nariko's sister looked like ass, I really hope they limit her appearances and tone down the aftertouch.

Vanigan
07-08-2007, 08:23 AM
I kinda like the sister, she's cute and batshit insane.

Not sure about the whole shooter aspect, I mean the main character using a giant cannon is one thing, but suddenly turning a beat em up into a shooter.

I do like the aftertouch thing though.

Zoglog
07-09-2007, 12:25 AM
new 30 min video up

http://stage6.divx.com/user/y2kev/video/1394282/Heavenly-Sword---Gamer-tv

postaboy
07-09-2007, 12:37 AM
new 30 min video up

http://stage6.divx.com/user/y2kev/video/1394282/Heavenly-Sword---Gamer-tv

thanks homy

NamPaehc
07-09-2007, 12:39 AM
2 new videos. (http://attblueroom.com/gaming/search/index.php?q=heavenly+sword&Submit=SUBMIT)

Goes over the overview of the game, and then all of the systems they use to capture the game.

mwynn
07-09-2007, 01:09 AM
http://i13.tinypic.com/4ougzgn.gif

NamPaehc
07-09-2007, 01:12 AM
new 30 min video up

http://stage6.divx.com/user/y2kev/video/1394282/Heavenly-Sword---Gamer-tv

This should please the combat fans:

"My tip, to really conquer this game is really learn the combo system"... Need to change to the right stance to block effectively... Dozens of timed counters... Enemies with different fighting styles themselves (some like to block a lot or use heavy attacks)... "This game is more then just a button masher... You can't just wade in." "Right stance, in the right situation."

The automatic crouch when you approach cover is cool. Also the fact that the arrow catches on fire as you shoot through a flame and then you can use it to spark the explosives is nice.

dallow
07-09-2007, 01:13 AM
Sounds like Ninja Gaiden style.

Glad to hear that.

Apossum
07-09-2007, 02:17 AM
Sounds like Ninja Gaiden style.

Glad to hear that.


whoa whoa whoa...lets wait and see until we start mentioning Heavenly Sword and Ninja Gaiden in the same sentence :D

Zoglog
07-09-2007, 02:24 AM
alot of balls, good to see some open environments. Alot of tootin in that video and it all looks fantastic and seems to run at a smooth framerate. But yeah we'll see when it's out.

NamPaehc
07-09-2007, 02:23 PM
alot of balls, good to see some open environments. Alot of tootin in that video and it all looks fantastic and seems to run at a smooth framerate. But yeah we'll see when it's out.

Demo will be out before the game so we won't have to wait THAT long. :)

Zoglog
07-09-2007, 02:26 PM
Demo will be out before the game so we won't have to wait THAT long. :)

as long as it isn't last year's e3 demo, it was running pretty damn smooth then.

whoknows
07-09-2007, 02:47 PM
I can't wait for a demo to come out. I hope they put one out during E3 with a LAIR demo.

This is looking to be the next great action game if it plays as good as it looks in the trailers.

Cyb3-rr
07-09-2007, 05:41 PM
So, based on the 20 minute video I watched, this game is completely devoid of blood/gore?

mwynn
07-09-2007, 07:09 PM
So, based on the 20 minute video I watched, this game is completely devoid of blood/gore?
http://image.com.com/gamespot/images/2007/135/928391_20070516_screen012.jpg

imascrub
07-09-2007, 07:31 PM
would be quite a bloody good time if it had the blood volume of ninja gaiden or god of war. Even if not it still looks like a pretty good time from the video

Cyb3-rr
07-09-2007, 07:49 PM
It's kinda upsetting that there's no blood in the game, but I guess they're going for a different demographic than GoW/NG. Want to get that T rating. IMO blood and gore actually make the game more enjoyable in a visceral sense. Gameplay is priority of course, and hopefully this game will be a blast despite that.

dallow
07-09-2007, 07:58 PM
The blood is subtle, but it's there.

whoknows
07-09-2007, 08:37 PM
The blood is subtle, but it's there.
Fine with me. I dont need blood splattering everywhere to enjoy a game. :-P

Apossum
07-09-2007, 08:39 PM
^^^sweet, you get to kill david jaffe

Inf^Shini
07-09-2007, 11:53 PM
Hey guys, check out this new footage from Heavenly Sword...this 21 minute documentary was taken from Gamer.tv in the UK. This game looks awesome...you will say "wow".

http://stage6.divx.com/user/y2kev/video/1394282/Heavenly-Sword---Gamer-tv

I gotta say LOL at the narrator, "OMG, it is my ex!"

seanr1221
07-09-2007, 11:59 PM
That video was great. Really pumped for this game, I hope it doesn't disappoint.

dallow
07-12-2007, 05:50 PM
http://i10.tinypic.com/4kyjhgj.gif

Some sweet new videos:

#1 http://www.gametrailers.com/player/21715.html

#2 http://www.gametrailers.com/player/21717.html

dallow
07-12-2007, 08:27 PM
http://www.gametrailers.com/player/21743.html

Pure beauty.

imascrub
07-12-2007, 08:58 PM
that looks.....mighty good
pushin me closer to gettin it

NamPaehc
07-14-2007, 06:04 PM
Demo is slated for July in Euro region so... if It doesn't come out here we can at least create accounts and grab it there.

Also the "Animated History of Heavenly Sword" will be hitting the PSN in different parts. I thought they were only going to be on the game disc but looks like we get to see them early!

seanr1221
07-14-2007, 06:05 PM
I was watching an interview on G4 today about this game. I didn't know they got some pretty big special effect guys for this game.

NamPaehc
07-14-2007, 06:12 PM
I was watching an interview on G4 today about this game. I didn't know they got some pretty big special effect guys for this game.

You mean the Weta guys? (they did king kong, lord of the ring movies, ect)

Or the guy who played Gollum from LotR as one of their motion capture actors?

seanr1221
07-14-2007, 06:14 PM
You mean the Weta guys? (they did king kong, lord of the ring movies, ect)

Or the guy who played Gollum from LotR as one of their motion capture actors?

Both :lol:

I couldn't remember specifics until you posted, so I didn't want to take a stab at it and be completely off. I just remember they were some big names.

Inf^Shini
07-15-2007, 12:37 AM
You mean the Weta guys? (they did king kong, lord of the ring movies, ect)

Or the guy who played Gollum from LotR as one of their motion capture actors?

Damn, talk about bringing out the big guns :shock:

Apossum
07-15-2007, 12:50 AM
http://www.ps3fanboy.com/2007/07/13/julys-european-psn-store-offerings-heavenly-sword-demo-and-mo/

Inf^Shini
07-15-2007, 12:54 AM
http://www.ps3fanboy.com/2007/07/13/julys-european-psn-store-offerings-heavenly-sword-demo-and-mo/

Come on US July release demo! It'll be amazing if Euro actually gets something before us :lol:

Usually they're last in line for everything

NamPaehc
07-15-2007, 05:57 PM
Joystiq E3 preview. (http://www.joystiq.com/2007/07/15/joystiq-impressions-heavenly-sword-ps3/)

Part of it:

One of our favorite things about Heavenly Sword has to be its blocking and counter system. There's no button for blocking. Rather, by simply standing still, Nariko will be able to block most enemy attacks. With the right timing, the player can press an attack button to counter an enemy in a rather beautiful display of power. Players will want to learn enemy movements and watch them closely, as they can enter stances of their own. Although the game will throw massive amount of enemies in Nariko's way, each battle feels a bit more decisive than those in God of War.

Inf^Shini
07-15-2007, 06:27 PM
Gotta love the anti-fanboy and negative comments that started dropping on that review :roll:

Why do people always feel the need to resort to that :dunce:

I'm tempted to register just to renounce what they say, but meh, they'll still be asses and this game just looks better and sounds "awesomer" everytime :D

Apossum
07-15-2007, 07:43 PM
Gotta love the anti-fanboy and negative comments that started dropping on that review :roll:

Why do people always feel the need to resort to that :dunce:

I'm tempted to register just to renounce what they say, but meh, they'll still be asses and this game just looks better and sounds "awesomer" everytime :D


huh, I didn't notice any.


Agreed, this game does sound better and better every time I hear about it.

Vanigan
07-16-2007, 12:27 AM
I'm glad they're making it more than the GoW clone.

NamPaehc
07-16-2007, 12:46 AM
Does this game count as "1st gen"? It'll be out before the year is over so I would thing so. If this is where the PS3 is starting, then I can't wait to see what is being developed down the line.

mwynn
07-16-2007, 01:25 AM
http://www.ninjatheory.com/forums/showthread.php?t=1324
People at home really want to get hands on too. Well, let me just tell you all that the dev team has finished work on the demo.. that's it... it's in the bag... so now it's a case of Sony deciding when they feel is the best time to release it to PlayStation Network.

RelentlessRolento
07-16-2007, 01:37 AM
http://www.ninjatheory.com/forums/showthread.php?t=1324
People at home really want to get hands on too. Well, let me just tell you all that the dev team has finished work on the demo.. that's it... it's in the bag... so now it's a case of Sony deciding when they feel is the best time to release it to PlayStation Network.


I know euro PSN players will get it next month for sure, but that's all I know.

Inf^Shini
07-16-2007, 01:43 AM
huh, I didn't notice any.


Agreed, this game does sound better and better every time I hear about it.

Oh, if you scroll down the page you'll hit the "Reader's Comments" section. Most of them started getting into arguments and the usual blaa blaa, but some of them seem to be faded/barely visible, so I guess that's their way of weeding out the nonsense comments...?


I've never played God Of War, it really never really got my interest, but then again, I've been caught up in a lot of PS2 RPG backlog lately :P

I too wonder what kind of games will be produced a couple years from now :D
*thinks of Heavenly Sword sequel*:bouncy:

Apossum
07-16-2007, 02:02 AM
Oh, if you scroll down the page you'll hit the "Reader's Comments" section. Most of them started getting into arguments and the usual blaa blaa, but some of them seem to be faded/barely visible, so I guess that's their way of weeding out the nonsense comments...?


I've never played God Of War, it really never really got my interest, but then again, I've been caught up in a lot of PS2 RPG backlog lately :P

I too wonder what kind of games will be produced a couple years from now :D
*thinks of Heavenly Sword sequel*:bouncy:


oh, yeah, I just don't read comments on joystiq anymore. it's a mess. sadly, it's the same way around here these days-- hardly a thread without some form of hating going on (not saying I'm not often a part of this...but I only try to hate haters :lol: )

Mechafenris
07-16-2007, 02:11 AM
oh, yeah, I just don't read comments on joystiq anymore. it's a mess. sadly, it's the same way around here these days-- hardly a thread without some form of hating going on (not saying I'm not often a part of this...but I only try to hate haters :lol: )

I'd much prefer a less-than-hater forum... but there's always someone who feels the need (desire, uncontrollable urge, whatever) to spend 90% of their online time bashing this or that.

*shrug* I'd much rather turn it into a joke than make it such a serious subject, but sometimes the absurdity of it all clouds the fun we're all supposed to be having discussing our hobby. :)

..it's always fun until someone loses an eye.

That said... Heavenly Sword is my top o' the list anticipated title. It looks great... the premise is right up my alley... and I'm stoked for it. :)

Inf^Shini
07-16-2007, 02:14 AM
oh, yeah, I just don't read comments on joystiq anymore. it's a mess. sadly, it's the same way around here these days-- hardly a thread without some form of hating going on (not saying I'm not often a part of this...but I only try to hate haters :lol: )
Haha, same here. I like to avoid flame baiters, but sometimes there are some comments that cannot go unnoticed/uncontested :-#

So...still no news on a US demo? I am crushed...:(

The story seems intriguing enough. So basically she dies and that's where the game starts eh?

Apossum
07-16-2007, 02:17 AM
Haha, same here. I like to avoid flame baiters, but sometimes there are some comments that cannot go unnoticed/uncontested :-#

So...still no news on a US demo? I am crushed...:(


there has to be a U.S. demo this week-- region free, same language. or maybe this is how they'll test their new fake account security system >_<


I'd much prefer a less-than-hater forum... but there's always someone who feels the need (desire, uncontrollable urge, whatever) to spend 90% of their online time bashing this or that.

*shrug* I'd much rather turn it into a joke than make it such a serious subject, but sometimes the absurdity of it all clouds the fun we're all supposed to be having discussing our hobby.

..it's always fun until someone loses an eye.

That said... Heavenly Sword is my top o' the list anticipated title. It looks great... the premise is right up my alley... and I'm stoked for it.


agreed on all points :)

Thomas96
07-16-2007, 02:22 AM
I'm going to buy the game, would love a demo, at least it could tide me over for a while.

NamPaehc
07-16-2007, 02:24 AM
I know euro PSN players will get it next month for sure, but that's all I know.

From what I read it is do before the end of July and not next month unless something changed.

Inf^Shini
07-16-2007, 02:25 AM
there has to be a U.S. demo this week-- region free, same language. or maybe this is how they'll test their new fake account security system >_<

By torturing us with a Euro first release?!? :*(

Apossum
07-16-2007, 02:29 AM
By torturing us with a Euro first release?!? :*(


well, they do get the shaft on almost all things gaming, all the time, so it's not like they don't deserve it. but it would be hard to make that concession to them :lol:

Inf^Shini
07-16-2007, 02:40 AM
well, they do get the shaft on almost all things gaming, all the time, so it's not like they don't deserve it. but it would be hard to make that concession to them :lol:

Yea, give em' something else, this is the first time in a while I've actually been looking forward to something to play, albeit it's b/c of all the gameplay vids :P

dallow
07-18-2007, 02:02 PM
Ninja Mikey (NT Chief of Technology) 4 days ago: Quote:
* People at home really want to get hands on too. Well, let me just tell you all that the dev team has finished work on the demo.. that's it... it's in the bag... so now it's a case of Sony deciding when they feel is the best time to release it to PlayStation Network.


http://www.ninjatheory.com/forums/showpost.php?p=14619&postcount=1

seanr1221
07-18-2007, 02:03 PM
They better release it tomorrow!

DarkNessBear
07-18-2007, 02:25 PM
They better release it tomorrow!

Agreed

Inf^Shini
07-18-2007, 02:40 PM
Damn skippy

NamPaehc
07-18-2007, 02:50 PM
From what I'm reading, the demo is slated for the 26th in Europe... Can't find any information on anything anywhere else.

dallow
07-18-2007, 03:13 PM
Surprise US release tomorrow, and get it late to the EU gamers next week.
They're used to waiting.

Inf^Shini
07-18-2007, 03:16 PM
Surprise US release tomorrow, and get it late to the EU gamers next week.
They're used to waiting.

Seriously, demo's coming out tomorrow?

RelentlessRolento
07-18-2007, 03:18 PM
I wonder from where ;)

dallow
07-18-2007, 03:23 PM
Seriously, demo's coming out tomorrow?Oh whoops!
I meant, that's what I hope will happen.

Sorry to make your heart skip a beat!

Inf^Shini
07-18-2007, 05:01 PM
Oh whoops!
I meant, that's what I hope will happen.

Sorry to make your heart skip a beat!
:cold::cold::cold:

I wonder from where ;)

Me too.....:O

mwynn
07-18-2007, 10:56 PM
Heavenly Sword will be getting online multiplayer in November 2007. It will be a downloadable add-on via the PlayStation Store. It will be free of charge. There will be several modes available in online play. You will create your own custom warrior to fight online, with a varitey of customization options. You can also download accessories and many other items for your warrior on the PlayStation Store. Currently the modes available are:

* Deathmatch (Maximum of 8 players per game)
* PVP (1 vs. 1)
* Capture the Flag (16 players)
* Control (Capture all the Zones on the map to win, 16 players)
* 2 modes that have yet to be revealed

The download will also bring splitscreen offline and splitscreen online (similar to Warhawk) to the game. Online seems to be a must this generation and Ninja Theory will be bringing it to Heavenly Sword. Hopefully it isn’t just tacked on, I wouldn’t mind them even delaying the game to make sure that online is available on the day of release.

http://gaminginsider.wordpress.com/2007/07/18/heavenly-sword-to-get-online-multiplayer/

No source.

Rei no Otaku
07-18-2007, 10:57 PM
Hopefully it isn’t just tacked on, I wouldn’t mind them even delaying the game to make sure that online is available on the day of release.
I would mind >.<

That does sound like a lot of fun though.

torifile
07-18-2007, 11:14 PM
I'm not sure how these online options contribute to the game. It sounds like they took the Resistance multi-player modes and just tacked them on. I don't expect a game like God of War to have multi-player and I didn't expect this one too either. Sounds pretty lame.

imascrub
07-18-2007, 11:22 PM
Now why would extra content be lame in this generation of $60 games?

torifile
07-18-2007, 11:26 PM
Now why would extra content be lame in this generation of $60 games?
Just because they can doesn't mean they should. Not that I'm complaining. Extra value is always good as long as it doesn't take away from the core gameplay. And as long as it doesn't delay the game.

whoknows
07-18-2007, 11:31 PM
Just because they can doesn't mean they should. Not that I'm complaining. Extra value is always good as long as it doesn't take away from the core gameplay. And as long as it doesn't delay the game.
And it's not delaying the game or affecting the core gameplay so why are you complaining?

Inf^Shini
07-18-2007, 11:51 PM
So is there any indication yet that the July 26 demo release will be for US as well?:o

NamPaehc
07-18-2007, 11:57 PM
So is there any indication yet that the July 26 demo release will be for US as well?:o

No, but it is EASY to create accounts in different regions. :)

torifile
07-19-2007, 12:04 AM
Jesus dude. Chill out. I wasn't really complaining I was just commenting.

Inf^Shini
07-19-2007, 12:08 AM
Where is Ninja Theory based in? Country? Space?


Jesus dude. Chill out. I wasn't really complaining I was just commenting.

I'm curious, what games have had the multi-player mode take away from the core gameplay?:/

dallow
07-19-2007, 12:22 AM
Free multiplayer add on?

Umm, sounds pretty awesome to me. Even if it isn't done very well, it's free extra content and should be good for a laugh.

I'm in.

NamPaehc
07-19-2007, 12:39 AM
Where is Ninja Theory based in? Country? Space?


I'm curious, what games have had the multi-player mode take away from the core gameplay?:/

NT is based in England I believe. :)

And as far as Multiplayer, I'm SURE I saw/read at E3 that one of the devs said this was a single player only game.

Also... Word on the street is that US might be getting Lair instead of Heavenly Sword next week...

Apossum
07-19-2007, 12:40 AM
Heavenly Sword will be getting online multiplayer in November 2007. It will be a downloadable add-on via the PlayStation Store. It will be free of charge. There will be several modes available in online play. You will create your own custom warrior to fight online, with a varitey of customization options. You can also download accessories and many other items for your warrior on the PlayStation Store. Currently the modes available are:

* Deathmatch (Maximum of 8 players per game)
* PVP (1 vs. 1)
* Capture the Flag (16 players)
* Control (Capture all the Zones on the map to win, 16 players)
* 2 modes that have yet to be revealed

The download will also bring splitscreen offline and splitscreen online (similar to Warhawk) to the game. Online seems to be a must this generation and Ninja Theory will be bringing it to Heavenly Sword. Hopefully it isn’t just tacked on, I wouldn’t mind them even delaying the game to make sure that online is available on the day of release.

http://gaminginsider.wordpress.com/2007/07/18/heavenly-sword-to-get-online-multiplayer/

No source.


all this from the guys who brought you Kung Fu Chaos

Vendetta
07-19-2007, 12:41 AM
all this from the guys who brought you Kung Fu Chaos

Ninja Theory did Kung Fu Chaos? All of a sudden I worry for this game. =/

Inf^Shini
07-19-2007, 12:43 AM
NT is based in England I believe. :)

And as far as Multiplayer, I'm SURE I saw/read at E3 that one of the devs said this was a single player only game.

Also... Word on the street is that US might be getting Lair instead of Heavenly Sword next week...
Ah ha, that's probably why Europe is getting the demo first :-k

A Lair demo is cool, I can deal with that ;) It reminds me a lot of Panzer Dragoon

all this from the guys who brought you Kung Fu Chaos
Kung Fu Chaos is a BAD ASS game >=D

That was one hella fun game, especially as a party game.

"You pick candy, you dirty" ;)

Apossum
07-19-2007, 12:50 AM
Ninja Theory did Kung Fu Chaos? All of a sudden I worry for this game. =/


yeah, it's like a nagging thought at the back of my head every time I see anything. I'm sure it's the Kung Fu Chaos team with an extra couple hundred people though...

Vanigan
07-19-2007, 02:25 AM
Don't believe that release, the site it's on is just a blog made to look like a gaming site. There's nothing out there on reputable sites that say Heavenly Sword will have multiplayer.

Also, let's have common sense, Heavenly Sword is in no way a game that could support multiplayer. The gameplay is meant to be a slice-em-up like God of War, Devil May Cry, or older games like Double Dragon (which were beat-em-ups). The only kind of multiplayer that the gameplay of those games could support is co-op. Otherwise, there's really no way to balance a player vs. player game with the moves given to players in the game.

So in other words, it's a hoax.

torifile
07-19-2007, 08:35 AM
Don't believe that release, the site it's on is just a blog made to look like a gaming site. There's nothing out there on reputable sites that say Heavenly Sword will have multiplayer.

Also, let's have common sense, Heavenly Sword is in no way a game that could support multiplayer. The gameplay is meant to be a slice-em-up like God of War, Devil May Cry, or older games like Double Dragon (which were beat-em-ups). The only kind of multiplayer that the gameplay of those games could support is co-op. Otherwise, there's really no way to balance a player vs. player game with the moves given to players in the game.

So in other words, it's a hoax. My thoughts exactly.

I'm curious, what games have had the multi-player mode take away from the core gameplay?:/

Developing a multi-player would take away resources from other things. It could force devs to scarifice on textures or maps to fit into the constraints of online play, etc. That's how a MP mode could affect SP gameplay.

It could also negatively affect reviews if it's shitty, which could then affect sales, which could then affect future development like new maps or whatnot. I'll reiterate what I said above - added *value* is a good thing, especially if it's free. Added shit is not a good thing, even free.

dallow
07-19-2007, 09:52 AM
My thoughts exactly.

Developing a multi-player would take away resources from other things. It could force devs to scarifice on textures or maps to fit into the constraints of online play, etc. That's how a MP mode could affect SP gameplay.

It could also negatively affect reviews if it's shitty, which could then affect sales, which could then affect future development like new maps or whatnot. I'll reiterate what I said above - added *value* is a good thing, especially if it's free. Added shit is not a good thing, even free.torifile = Dr. Mario Kart?

dallow
07-19-2007, 11:15 AM
FAKE.
Confirmed by producer on GAF.

Serpentor
07-19-2007, 11:21 AM
agree on the added shit is not a good thing, even it's for free statement.

torifile
07-19-2007, 11:37 AM
:lol: Nah. I'm just one who doesn't think watering down a game is good idea. :)

NamPaehc
07-20-2007, 10:42 AM
Tam Antoniades (Chief Design Ninja) E3 Audio Interview.
(http://downloads.advancedmn.com/%7Emedia/podcast/news/heavenlyswordinterview-tam-antoniades_01.mp3)
"Big @ss crossbow, which kinda helps..."

"About 40 Stages...Most of them involve combat."

"All of the bosses are really tough. They require ALL your skill in combat. So it is very different from fighting groups of enemies."

Inspiration came from films like Hero, Crouching Tiger for stunning visuals, stylied characters.

Game was started 2 years before God of War was ever announced.

"When you play the game, it is nothing like it (God of War) really."

Over 500 people in on the development.

September in Europe and US "for sure".

They have a lot of ideas for downloadable content, but they want to hear people's ideas so they can support their desires.

Really trying to support HOME.

Heavenly Sword = Trilogy.

dallow
07-20-2007, 10:51 AM
Hey guys! I'm gonna be playing this game next Thursday!!!!

Serpentor
07-20-2007, 11:08 AM
the demo is out next Thursday or something?

yo, nampaehc, thanks for the updated info, sounds really good!

Inf^Shini
07-20-2007, 12:05 PM
So, we'll be getting two more games to follow the story of Heavenly Sword? Sounds interesting :o

Vanigan
07-20-2007, 05:28 PM
Assuming it's successful, which it should be.

Sony's seriously shelling out a lot of money to make sure this is a good game.

500 staff is no small number, although I suspect a chunk of that is in support of the actors and mocap, either way that's insane. I suspect another reason for the large number is to help get things done more quickly so they can release this year.

Inf^Shini
07-20-2007, 05:40 PM
The craziest part is that it started in development two years before God Of War was announced :o

That's a LONG time

Apossum
07-20-2007, 10:01 PM
The craziest part is that it started in development two years before God Of War was announced :o

That's a LONG time


Little known fact: It started as an Xbox game:

http://youtube.com/watch?v=JFopu5RLIM0

lurknomore
07-20-2007, 10:13 PM
Little known fact: It started as an Xbox game:

http://youtube.com/watch?v=JFopu5RLIM0

Great find. It looked damn good back then.

Inf^Shini
07-20-2007, 11:29 PM
Little known fact: It started as an Xbox game:

http://youtube.com/watch?v=JFopu5RLIM0

Wow, this game has been in development for a heck of a long time :O

NamPaehc
07-23-2007, 02:22 AM
4 days till euro demo if... you know, the words printed on the internet should be true.. :)

Inf^Shini
07-23-2007, 02:30 AM
4 days till euro demo if... you know, the words printed on the internet should be true.. :)

Yea, and I just turned the legal drinking age today :mrgreen:

Scorch
07-23-2007, 04:43 AM
need.. demo..

DarkNessBear
07-23-2007, 01:34 PM
Demo confirmed for this thursday. (For europe) But I bet US to.

NamPaehc
07-23-2007, 02:46 PM
Ninja Theory goes public with its PSN downloadable demo this Thursday, July 26. (http://uk.ps3.ign.com/articles/807/807245p1.html)


Get ready to make a date with blade-wielding, red-headed warrior Nariko this week as Ninja Theory's long-awaited Heavenly Sword demo is set to arrive for download via PlayStation Network on Thursday, July 26.

According to Sony, the demo is the same as that shown during Sony's Gamer Day earlier this year. So, expect to guide Nariko across some dangerously high ropes in a QTE-style manner before diving into a series of vicious scraps atop a crumbling precipice and elsewhere. The demo should give you a taste of Heavenly Sword's genuinely stunning visuals, as well as some hands-on time with the game's impressive combat system.

This bite-sized chunk of Heavenly Sword should hit other territories around the same time as Europe, according to Sony.

Furashu
07-23-2007, 02:53 PM
this game better come packaged with free diamonds, what a long wait. lol

imascrub
07-23-2007, 04:17 PM
this game better come packaged with free diamonds, what a long wait. lol

maybe no diamonds, but at least what we'll get is a polished game instead of a rushed one

Zoglog
07-23-2007, 04:24 PM
Ninja Theory goes public with its PSN downloadable demo this Thursday, July 26. (http://uk.ps3.ign.com/articles/807/807245p1.html)

well fuck me, i'm gonna be on vacation for a week starting then. Oh well.

Cyb3-rr
07-23-2007, 05:45 PM
Fuck yeah! Ok, I'll let everyone know when I get the demo so that you can start downloading. It's only fair that I get first dibs.

NamPaehc
07-24-2007, 12:17 AM
Word is that the US is also getting this with the PSN update thrusday.

Cyb3-rr
07-24-2007, 06:08 PM
Why is it only Tuesday?

whoknows
07-24-2007, 06:11 PM
Damn...the day after tomorrow will not come soon enough

Vendetta
07-24-2007, 06:18 PM
What a horrible day for the demo to come out. I have off from work this whole week... until Thursday, of course.

dallow
07-24-2007, 06:27 PM
Damn...the day after tomorrow will not come soon enoughUgh, I KNOW.

I've never anticipated a demo so much, except for FFVII (with Tobal No.1) and MGS2 (with ZOE).

Apossum
07-24-2007, 06:39 PM
What a horrible day for the demo to come out. I have off from work this whole week... until Thursday, of course.


same here, my week is pretty simple but on thursdays I'm always booked solid from 9am to 9pm, aside from some tiny breaks. argh.

psunami
07-24-2007, 06:50 PM
Well, I've finally got an excuse to really focus on getting Remote Play working. I want that demo to be sitting on my PS3 the minute that I get home.

seanr1221
07-24-2007, 07:17 PM
Bwahahaah I have the entire day off Thursday.

dallow
07-24-2007, 07:37 PM
Bwahahaah I have the entire day off Thursday.:bomb:

Cyb3-rr
07-25-2007, 11:28 AM
Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck.

dallow
07-25-2007, 11:35 AM
Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck. Don't suck.:grouphug: Going through my head as well.

NamPaehc
07-25-2007, 02:04 PM
Demo CONFIRMED for US. (http://blog.us.playstation.com/2007/07/24/yes-the-heavenly-sword-demo-is-coming/)


Hi, this is Kyle, I’m a producer here at SCEA’s Santa Monica Studios. One of the titles I am working on, and quite frankly playing most often, is Heavenly Sword. I’ve read a lot of your comments on this blog about this title and I’m happy to confirm the reports that we’ll have a downloadable demo coming this week to the PLAYSTATION Store.

The complete game is still set for September, but I think you’ll find this demo is a great sample of what’s in store and it’ll certainly give you a good idea of the look and feel of the game. To set the stage here, at the beginning of this demo, our heroine, Nariko, gains consciousness after a violent encounter with the evil King Bohan and his army. Nariko learns that Bohan is holding her father, Shen, prisoner inside a massive temple complex so she sets out to fulfill her destiny and embarks on a quest for vengeance against the invading King and his army.

Keep a lookout for the demo on the PLAYSTATION Store this week, I’m anxious to read what you guys think of it.

Box art! (http://www.flickr.com/photos/playstationblog/888284148/)