View Full Version : Elder Scrolls on the PS3
H.Cornerstone
02-07-2007, 01:05 AM
http://ps3.ign.com/articles/762/762108p1.html
Think I should get this game if I already don't have it?
Pootie Thang
02-07-2007, 01:14 AM
Yeah since the load times are like cut and half and all, and especially since it's supposed to look as good as a high end PC compared to the 360 version.
whoknows
02-07-2007, 01:17 AM
Wow, IGN makes it sound awesome. Most glitches being taken care of and loading times drastically reduced...I may just have to pick this up :D
Yoohoo1231
02-07-2007, 01:20 AM
Yeah since the load times are like cut and half and all, and especially since it's supposed to look as good as a high end PC compared to the 360 version.
Are you being sarcastic? I've yet to hear anything good about the PS3 version's graphics.
On topic: Yes, if you don't have it, get it. It'll steal your soul, literally.
H.Cornerstone
02-07-2007, 01:28 AM
Yoohoo, Read the article. IGN played a latest build of the game and they said it looks better than the 360.
dastly75
02-07-2007, 01:32 AM
Looks good, I need to start playing mine again.
johnmirra
02-07-2007, 01:48 AM
Anyone know if we will be able to get the shimmering isles expansion on the ps3 version?
dallow
02-07-2007, 02:06 AM
For one thing, the PS3 version has been optimized to take advantage of the Cell processor and hardware that the system offers. As a result, the game runs a lot faster than the 360 build. Entering dungeons or buildings results in a load of 3-5 seconds, compared to the 7-10 seconds or longer for the 360 version of the game. Similarly, the amount of framerate drops or hitches that cropped up in the wilderness as you accessed a new area on the 360 have been substantially reduced on the PS3 version. There is a plan to completely eradicate these issues as the game nears release, as well as fixing a number of bugs that were present in the other builds. Kiss the item duplication glitch goodbye.
Visual textures are much sharper in the PS3 version of the game.
The visual presentation of Oblivion has also been significantly enhanced. While it was a beautiful title on the 360, far off environmental details often displayed low resolution textures. This has been fixed with new shaders dedicated to rendering the foreground cleanly with sharper details, so rocky landscapes now have craggy appearances instead of smooth, non-distinct surfaces. While there is still a fair amount of pop-in that occurs (which can't be helped due to the size of the world), the draw distance is farther than the 360 version.
This puts my graphics worries at ease.
I'll pick up the PS3 version.
Yoohoo1231
02-07-2007, 03:28 AM
Yoohoo, Read the article. IGN played a latest build of the game and they said it looks better than the 360.
Yeah, I was dumb and didn't read the article until after the fact. I take back what I said earlier.
...Except for the part about getting it, you should still definitely get it.
It's good to hear that the PS3 isn't an expensive door stop like so many other people have been saying though.
Damn, I had pretty much decided to get a 360, but this makes me want the PS3 instead now (as my #1 game on the 360 would be Oblivion). A question though - is Oblivion on the PS3 720p only, or does it output in 1080i? I have one of those HDTV's that doesn't support 720p so most PS3 games will only display 480p for me. If that's the case, I'd definitely go with the 360 ;).
FriskyTanuki
02-07-2007, 04:03 AM
Damn, I had pretty much decided to get a 360, but this makes me want the PS3 instead now (as my #1 game on the 360 would be Oblivion). A question though - is Oblivion on the PS3 720p only, or does it output in 1080i? I have one of those HDTV's that doesn't support 720p so most PS3 games will only display 480p for me. If that's the case, I'd definitely go with the 360 ;).
http://www.gamespot.com/ps3/rpg/theelderscrollsivoblivion/tech_info.html?om_act=convert&om_clk=gssummary
This says that it supports 1080i, 720p, and 480p.
http://www.gamespot.com/ps3/rpg/theelderscrollsivoblivion/tech_info.html?om_act=convert&om_clk=gssummary
This says that it supports 1080i, 720p, and 480p.
Damn them, damn them to hell for tempting me like that... Now I don't know what to do ;). If my GR miraculously gets a PS3 in the next few weeks then I guess I'll get a PS3. Since the odds of that are very unlikely, if they do get one I'll take it as a sign.
johnmirra
02-07-2007, 04:22 PM
How can everyone here ignore the fact we on ps3 will not get any of the expansions except for the knights of the nine. No shivering isles really hurts this release if you ask me.
anomynous
02-07-2007, 05:48 PM
Come on you guys, of course the PS3 version is going to have better graphics, they have had nearly 1 whole year more to work on it
Reality's Fringe
02-07-2007, 05:53 PM
Come on you guys, of course the PS3 version is going to have better graphics, they have had nearly 1 whole year more to work on it
They're improving the textures/draw distance/loading time for the 360 too via a patch. The guy mentions it in the interview: http://www.gamespot.com/search.html?qs=oblivion&sub=m&stype=11&type=11
Thomas96
02-07-2007, 06:58 PM
Do you have to play this game first person at all times... or can you switch to the 3rd person at anytime.
shipwreck
02-07-2007, 07:02 PM
Do you have to play this game first person at all times... or can you switch to the 3rd person at anytime.
You can switch at anytime.
panasonic
02-07-2007, 07:03 PM
all i can say is fuck every fanboy who said the ps3 would have slow load times because of the drive speed. With more space they could dupilicate the data and make the load times even better
Thomas96
02-07-2007, 07:07 PM
You can switch at anytime.
I was a little biased against the game cause I just don't like playing RPGs (i.e. in Kings Field) in first person.. even though I was going to give this game a shot regardless of the view, it's good to know that you can switch...
"and knowing is half the battle"
zewone
02-07-2007, 07:08 PM
all i can say is fuck every fanboy who said the ps3 would have slow load times because of the drive speed. With more space they could dupilicate the data and make the load times even better
Yeah, that's a great way to use the higher capacity discs. Put the game on there four times.
Thomas96
02-07-2007, 07:10 PM
all i can say is fuck every fanboy who said the ps3 would have slow load times because of the drive speed. With more space they could dupilicate the data and make the load times even better
There was an article on kotaku that explained that they fixed that problem (slow load times) by buring information multiple times around the disc so that it's easier for the eye to get to the information.
dallow
02-07-2007, 08:08 PM
There was an article on kotaku that explained that they fixed that problem (slow load times) by buring information multiple times around the disc so that it's easier for the eye to get to the information.
This is bad?
Sounds good to me if it loads much faster. Pretty smart.
jer7583
02-08-2007, 12:51 PM
So they're saying that you'll only get fast load times on PS3 if you negate the size advantage by putting the game data on the disc several times?
Wouldn't that mean that you're getting the access speed of DVD (or a bit more) while reducing the size advantage.. For $200 more in hardware?
rendil
02-08-2007, 01:54 PM
From http://uk.gamespot.com/ps3/rpg/theelderscrollsivoblivion/news.html?sid=6165505
Oblivion will make extensive use of the PS3's hard drive by caching multiple gigabytes of data, which seemed to help with load times from what we saw. Bethesda's Pete Hines also commented that recent reports of data duplication on the PS3 Oblivion disc have been exaggerated, and this technique isn't different from the similar strategy that was employed in the creation of the Xbox 360 game last year.
While it looks like the data duplication thing may not be as bad as people are imagining (does anyone really think that they would replicate every bit of data 4 times?), caching 'multiple gigabytes' of data doesn't seem ideal either. I haven't played the 360 version, but I'm guessing they couldn't have done that because the core version lacks a hard drive. If lots of games use this trick, I could see the hard drive shrinking really quick.
icruise
02-08-2007, 02:38 PM
I was a little biased against the game cause I just don't like playing RPGs (i.e. in Kings Field) in first person.. even though I was going to give this game a shot regardless of the view, it's good to know that you can switch...
"and knowing is half the battle"
You can switch the third person, but the game wasn't really designed for that and it shows in some places where it's a little clumsy to use third person. Still, it's not a big deal.
As for the "data replication" issue, you can tell that some people are just looking for things to bitch about. First people said that PS3 would have super-slow loading times, but for some reason I haven't noticed a single game having unusually long loading times. And when a developer comes out with a way to make things even faster than the 360 by using the extra storage space, people bitch some more. Hello? They did the same thing on the 360 version! it seems that the PS3's extra storage space just allowed them to do it even better. And that's somehow a bad thing?
jer7583
02-09-2007, 12:18 PM
I guess it just didn't make sense to me, seems like buying an elephant to scare away a tiger to scare away a dog to scare away a.. Oblivion is a great game and it's good more people will get to experience it.
It doesn't make sense either how the 720p HD movies on the Marketplace are around 4GB.. but suddenly you need a 20GB disc for HD movies..
icruise
02-09-2007, 03:38 PM
I guess it just didn't make sense to me, seems like buying an elephant to scare away a tiger to scare away a dog to scare away a.. Oblivion is a great game and it's good more people will get to experience it.
Lots of people said that the Blu-ray drive would be useless for games, but now we are seeing that it actually does have an advantage, even for a game that wasn't originally designed with that much storage in mind (Oblivion was clearly designed for the Xbox 360 first -- a look at the standard interface for the PC version will tell you that.) Games made specifically for the PS3 should be able to take even better advantage. Would it hurt you that much to admit that Blu-ray might actually be an advantage for the PS3?
It doesn't make sense either how the 720p HD movies on the Marketplace are around 4GB.. but suddenly you need a 20GB disc for HD movies..
HD refers to the resolution of the picture, not the picture quality. It's entirely possible to have HD video that looks bad, and if the samples that I've downloaded from the XBL Marketplace are any indication, the video quality isn't as good as Blu-ray (or HD-DVD).
H.Cornerstone
02-09-2007, 04:26 PM
Main advantage so far is uncompressed audio, which is awesome if you have the ps3 hooked up to 5.1 or 7.1 system.
Brian9824
02-10-2007, 12:23 AM
From http://uk.gamespot.com/ps3/rpg/theelderscrollsivoblivion/news.html?sid=6165505
Caching 'multiple gigabytes' of data doesn't seem ideal either. I haven't played the 360 version, but I'm guessing they couldn't have done that because the core version lacks a hard drive. If lots of games use this trick, I could see the hard drive shrinking really quick.
Won't be an issue. Every hard drive keeps several gigabytes of space free for reading and writing so the game will use that space while you are playing it. When your done playing that space is free. It's basically a section of the HD devoted to temporary storage of data. I believe the PS3 has extra storage in its hard drive formating for this too.
Can anyone with a PS3 tell us how many gigs they had available with a fresh HD formatted for the system?
Mechafenris
02-10-2007, 12:32 AM
Can anyone with a PS3 tell us how many gigs they had available with a fresh HD formatted for the system?
My original 20GB drive had 18GB free when I first finished the registration and setup... It's got about 10 now... :)
icruise
02-10-2007, 12:42 AM
Won't be an issue. Every hard drive keeps several gigabytes of space free for reading and writing so the game will use that space while you are playing it. When your done playing that space is free. It's basically a section of the HD devoted to temporary storage of data. I believe the PS3 has extra storage in its hard drive formating for this too.
I'm not so sure about that. While it could work in the way you describe, all the games up until now that allow you to install portions to the hard disk actually take up a space semi-permenantly -- at least until you delete them. Of course, I've never really bothered to do that and I still haven't noticed any problems with long loading times.
Kaijufan
02-10-2007, 12:47 AM
From http://uk.gamespot.com/ps3/rpg/theelderscrollsivoblivion/news.html?sid=6165505
While it looks like the data duplication thing may not be as bad as people are imagining (does anyone really think that they would replicate every bit of data 4 times?), caching 'multiple gigabytes' of data doesn't seem ideal either. I haven't played the 360 version, but I'm guessing they couldn't have done that because the core version lacks a hard drive. If lots of games use this trick, I could see the hard drive shrinking really quick.
The 360 version does cache some data on the hard drive, I know I had to erase the cache several times over the 80 hours I spent playing the game because the data became too fragmented and was slowing down the load times instead of speeding them up.
Pootie Thang
02-10-2007, 12:51 AM
I guess it just didn't make sense to me, seems like buying an elephant to scare away a tiger to scare away a dog to scare away a.. Oblivion is a great game and it's good more people will get to experience it.
It doesn't make sense either how the 720p HD movies on the Marketplace are around 4GB.. but suddenly you need a 20GB disc for HD movies..
I'm not sure what you are trying to get at, but the HD-DVD and Blu-ray are in 1080i/1080p. So they need more than 4GB. As for the 4GB HD Movies in the Marketplace, those are only in 720p as you just said, but also, they don't have the uncompressed/lossless sound.
zerolens
02-10-2007, 10:01 AM
They're improving the textures/draw distance/loading time for the 360 too via a patch. The guy mentions it in the interview: http://www.gamespot.com/search.html?qs=oblivion&sub=m&stype=11&type=11
No where in that interview does he say that. He says the patches/enhancements from 360 and PC are on the PS3 version. Then he goes on about special things just in the PS3 version. Recent articles and I believe in an actual interview that they are offering the draw distance fix to 360, but the articles also say that not everything on the PS3 will be offered via patch to 360.
There has been no mention of loading time or texture fixes for 360 that I know of. Just the draw distance fix for 360.
jer7583
02-10-2007, 10:27 AM
Lots of people said that the Blu-ray drive would be useless for games, but now we are seeing that it actually does have an advantage, even for a game that wasn't originally designed with that much storage in mind (Oblivion was clearly designed for the Xbox 360 first -- a look at the standard interface for the PC version will tell you that.) Games made specifically for the PS3 should be able to take even better advantage. Would it hurt you that much to admit that Blu-ray might actually be an advantage for the PS3?
I'll admit there are advantages.. just not advantages that are enough to justify the price difference. It makes more sense.. sort of. As long as this isn't an indication that a game which uses Blu-Ray capacity for original content and not dupe data is going to load twice as slowly.
dallow
02-10-2007, 10:13 PM
http://www.gamespot.com/ps3/rpg/theelderscrollsivoblivion/news.html?sid=6165505&om_act=convert&om_clk=multimodule&tag=multimodule;picks;story;6
Bethesda's Pete Hines also commented that recent reports of data duplication on the PS3 Oblivion disc have been exaggerated, and this technique isn't different from the similar strategy that was employed in the creation of the Xbox 360 game last year.
Here's a question. How will 360 owners with no HDD be able to use the update?
TimPV3
02-15-2007, 12:26 PM
How can everyone here ignore the fact we on ps3 will not get any of the expansions except for the knights of the nine. No shivering isles really hurts this release if you ask me.Wrong. It'll be released.
And they've said the patches for PC and 360 will come "eventually" but all features used that take advantage of the Cell, AND short loadtimes, are PS3 exclusive.
ArthurDigbySellers
02-15-2007, 01:18 PM
Wrong. It'll be released.
And they've said the patches for PC and 360 will come "eventually" but all features used that take advantage of the Cell, AND short loadtimes, are PS3 exclusive.
No, he isn't wrong about the expansions. Bethesda has already stated that the PS3's memory architecture does not allow them to load all of the downloadable content that the 360 version has. Knights of the Nine is included in the PS3 version, therefore it was built into the game.
I'm not sure about Shivering Isles, but I do know that the extra content that was available for download on the 360 is not possible on the PS3 without severe performance problems.
Kaijufan
02-15-2007, 01:33 PM
http://www.gamespot.com/ps3/rpg/theelderscrollsivoblivion/news.html?sid=6165505&om_act=convert&om_clk=multimodule&tag=multimodule;picks;story;6
Bethesda's Pete Hines also commented that recent reports of data duplication on the PS3 Oblivion disc have been exaggerated, and this technique isn't different from the similar strategy that was employed in the creation of the Xbox 360 game last year.
Here's a question. How will 360 owners with no HDD be able to use the update?
What update are you talking about? The upcoming patch that will improve the distant visuals? I'm sure they'll be able to save it on the memory card.
No where in that interview does he say that. He says the patches/enhancements from 360 and PC are on the PS3 version. Then he goes on about special things just in the PS3 version. Recent articles and I believe in an actual interview that they are offering the draw distance fix to 360, but the articles also say that not everything on the PS3 will be offered via patch to 360.
There has been no mention of loading time or texture fixes for 360 that I know of. Just the draw distance fix for 360.
http://ps3.ign.com/articles/762/762882p1.html
"So what about the shaders or optimizations? Rumors were released stating that everything in the PS3 version of the game would migrate over to the 360 or the PC, which kicked off a screaming match on boards about which version was ultimately better. According to Hines, the shader functionality that would re-render the low-res textures would inevitably make its way to the 360 build and PC in future updates. However, certain optimizations that take advantage of the system's hardware will remain exclusive to the PS3 version of the game."
So the textures are being patched on the 360 and the draw distance is going to be relatively uniform. Unnamed "certain optimizations" suggests frame rates are what will probably be the lone superior graphical element on the PS3.
Bottom line? Don't make your console purchase based on Oblivion.
Pootie Thang
02-15-2007, 03:35 PM
No, he isn't wrong about the expansions. Bethesda has already stated that the PS3's memory architecture does not allow them to load all of the downloadable content that the 360 version has. Knights of the Nine is included in the PS3 version, therefore it was built into the game.
I'm not sure about Shivering Isles, but I do know that the extra content that was available for download on the 360 is not possible on the PS3 without severe performance problems.
If you watched the IGN Interview, they didn't say that the PS3 would have severe performance problems if they were to have the downloadable content from the start. The guy who made the game said that they didn't want for player to start with all this extra content and that the content was made for later on. It's just like when the 360 version came out, there wasn't downloadable content till later on.
Indiana
02-21-2007, 05:40 PM
all i can say is fuck every fanboy who said the ps3 would have slow load times because of the drive speed. With more space they could dupilicate the data and make the load times even better
Great idea...Now you can waste processor cycles to figure out which data is closer to the laser and should be loaded next. If the drive is slow it's going to take time to load.
icruise
02-21-2007, 06:01 PM
Yeah, because the PS3 just isn't powerful enough to figure that kind of thing out without bogging down. :roll:
panasonic
02-21-2007, 07:30 PM
Great idea...Now you can waste processor cycles to figure out which data is closer to the laser and should be loaded next. If the drive is slow it's going to take time to load.
:applause:idiot
dpatel
02-21-2007, 07:38 PM
No, he isn't wrong about the expansions. Bethesda has already stated that the PS3's memory architecture does not allow them to load all of the downloadable content that the 360 version has. Knights of the Nine is included in the PS3 version, therefore it was built into the game.
I'm not sure about Shivering Isles, but I do know that the extra content that was available for download on the 360 is not possible on the PS3 without severe performance problems.
I don't really get that statement. Why would they improve the PS3 only to short us on downloadable content. They did not HAVE to make a superior port.
It sounds to me like they are using that as an excuse to charge us later for it.
dpatel
02-21-2007, 08:11 PM
And the sheer size of this game kinda makes me not want to get it. I already have a huge backlog of games as it is, and adding a game that would take as long as oblivion does, doesn't sound like a good idea. But the game does seem really cool.