Roufuss
03-23-2007, 08:47 PM
Not sure if this is old news or not (well, it is), but I just found out about it and I don't ever remember seeing this on CAG.
You all remember SiN Episodes? The first of three games to be delivered in episodic content? The first episode was really good and showed potential, I definitely loved the personal challenge system.
Well bad news, we'll most likely never see another SiN episode again -
With the sale of Ritual to MumboJumbo and departure of several employees all future development of Sin Episodes looks to be canceled or delayed indefinitely. The reasoning behind the change is that MumboJumbo has already tasked Ritual with making "high-quality casual content."[1]
"The idea of acquiring Ritual was to have them strengthen our development in the casual genre and not to have them involved at all in the action style games," Cottam explained. "If there's an opportunity to have them do something on the SiN episodes, we would look at that, but that will not be the focus of the company. The combined companies will focus exclusively on casual, unless opportunities present themselves that we think are strategic from a business standpoint... Again, I wouldn't close the door on traditional games but that's not the primary focus."
Worst news I've heard in awhile.
Episodic gaming is such a huge mistake, for this reason. This really showed promise. They bought an action based company to force them to do casual style games - no wonder some key members quit.
You all remember SiN Episodes? The first of three games to be delivered in episodic content? The first episode was really good and showed potential, I definitely loved the personal challenge system.
Well bad news, we'll most likely never see another SiN episode again -
With the sale of Ritual to MumboJumbo and departure of several employees all future development of Sin Episodes looks to be canceled or delayed indefinitely. The reasoning behind the change is that MumboJumbo has already tasked Ritual with making "high-quality casual content."[1]
"The idea of acquiring Ritual was to have them strengthen our development in the casual genre and not to have them involved at all in the action style games," Cottam explained. "If there's an opportunity to have them do something on the SiN episodes, we would look at that, but that will not be the focus of the company. The combined companies will focus exclusively on casual, unless opportunities present themselves that we think are strategic from a business standpoint... Again, I wouldn't close the door on traditional games but that's not the primary focus."
Worst news I've heard in awhile.
Episodic gaming is such a huge mistake, for this reason. This really showed promise. They bought an action based company to force them to do casual style games - no wonder some key members quit.