View Full Version : Wind Waker Question.
Under_Score
05-20-2007, 04:00 PM
I haven't played this game yet. I'm going to pretty soon, and I've heard a lot of good things about it. The only thing that troubled me was this supposedly irritating "quest" that takes forever. What is it? (Don't tell me exactly if it's a spoiler) Do you just have to run around and find a bunch of crap without help from a map?
Thanks.
Moxio
05-20-2007, 04:03 PM
I think the biggest irritant for people was the sailing.
jbuck138
05-20-2007, 04:13 PM
There is just a bunch of fetch quests towards the end of the game. It wasn't that bad to me. An excellent game that you should definately play. Sailing gets better over time.
snipegod
05-20-2007, 04:34 PM
If you let the sailing or the "fetching" (which is pretty easy to streamline, if I remember) hinder you playing this game, then you don't deserve to play it.
maigoyume
05-20-2007, 05:08 PM
i don't get why everyone bashes the sailing, it would be CONVENIENT to have the islands within 20 seconds of each other, but its not like you can't watch the scenery while you sail, wonderful cel shaded graphics and the clouds move and change as you sail, one of the most beautiful games i've ever played, its like playing a cartoon :applause: and once you get the ballad of gales sailing is even less of a hassle (assuming it was even a problem to start with)
Spades22
05-20-2007, 05:13 PM
sailing is awesome, and right when you start to think it's getting tedious, you get something great that lets you warp all over to cut the time down drastically. The annoying quest though is where you sail around the whole map, find charts and stuff, then find these other things using those charts. Pretty long, but I actually had fun with it as well my first, second, and third time through.
The Crotch
05-20-2007, 08:34 PM
People just love to bitch. Wind Waker is my Best. Game. Ever.
Pancake Rabbit
05-20-2007, 08:40 PM
Wind Waker is an amazing game. Play it ASAP.
ChaoticClimax
05-20-2007, 08:54 PM
Wind Waker was great, although the boat sucks ass compared to the horse. It doesn't really take that long to get used to though.
Aleryn
05-20-2007, 09:16 PM
Haha, people that whine about the sailing prolly never tried running around in an MMORPG across zones when you're still LOW level. Damn, the sailing is WONDERFUL compared to that kinda sloooooooow, borrrrrrring, travel.
Sit back, grab a beer, and enjoy the scenery. And know that sooner than later you'll have a shortcut system to more than halve the time of sailing.
suko_32
05-20-2007, 10:52 PM
I love this game.
defiance_17
05-20-2007, 10:59 PM
I've yet to get more than a few hours into Wind Waker, but the sailing cannot possibly be as bad as what was featured prominently in Suikoden IV. In fact, if you're worried about not liking it in WW, play that game first. I'd be willing to bet steering that little cel-shaded boat will feel like getting a BJ in comparison.
Allnatural
05-21-2007, 01:28 AM
The only thing that troubled me was this supposedly irritating "quest" that takes forever. What is it? (Don't tell me exactly if it's a spoiler) Do you just have to run around and find a bunch of crap without help from a map?
It's the Triforce quest (no spoilers there; it is Zelda after all). It's not especially difficult, but it does take some time. The complaints directed at it were valid in my opinion. It felt like a shameless attempt to pad the length of the game (incidentally, the game seemed to be missing a dungeon or two). Don't let it deter you though; it's still a wonderful game.
lurknomore
05-21-2007, 11:25 AM
It's the Triforce quest (no spoilers there; it is Zelda after all). It's not especially difficult, but it does take some time. The complaints directed at it were valid in my opinion. It felt like a shameless attempt to pad the length of the game (incidentally, the game seemed to be missing a dungeon or two). Don't let it deter you though; it's still a wonderful game.
Yes, that's exactly what it was for me. That was just tedious.
And yes again, I believe that a few dungeons were lopped off from the game. IIRC.
I'll probably go back to WW now that my 360 has bored me.
munch
05-25-2007, 12:55 PM
Wind Waker is great. I haven't finished Twilight Princess yet, but the fact that I haven't and have owned it since launch should tell you something.
javeryh
05-25-2007, 01:09 PM
I think there was supposed to be 2 more dungeon at the Fire Island and the Ice Island but they were cut due to the game taking longer than anticipated to develop. If this game included those 2 dungeons, spread the Triforce quest over the entire game rather than all at once and upped the difficulty to where you actually needed hearts, potions and fairies it would be the greatest game in the history of games. As it stands now it's still a 95/100 for me but I'd LOVE to see a Director's Cut that addresses those three things.
maigoyume
05-25-2007, 06:05 PM
I think there was supposed to be 2 more dungeon at the Fire Island and the Ice Island but they were cut due to the game taking longer than anticipated to develop. If this game included those 2 dungeons, spread the Triforce quest over the entire game rather than all at once and upped the difficulty to where you actually needed hearts, potions and fairies it would be the greatest game in the history of games. As it stands now it's still a 95/100 for me but I'd LOVE to see a Director's Cut that addresses those three things.QFT :applause:
willardhaven
05-29-2007, 12:45 AM
Yeah the game is less tedious than TP overall, the fetching is a pain but most of the time sailing is a blast.
Second best Zelda in my mind, after LttP.
Ruahrc
06-01-2007, 01:40 AM
I loved WW, it was the first Zelda game I played. The problem is- now I have a cel-centric view of Zelda since that was my first exposure to the series. Looking at the TP graphics it looks strange to me because I think that Link should be a little kid :)
The sailing did not even bother me ever, and in fact I loved it. I loved the freedom of sailing by controlling the wind using the magic wand and watching the islands pass by as I cruised around in the boat. In fact I thought the red boat was one of the most innovative characters I have ever seen in a game. I liked the sailing so much that when I re-connected my GC after about a year of having it in a box, I popped in WW just to go for a sail hehe.
But take my words re: the sailing with a grain of salt. I also enjoy MS Flight Simulator, so my views may be biased ;)
Anyways, WW is a great game and I am sure you'll enjoy it immensely. IMO it goes beyond just being a game to being interactive art.
Ruahrc
maigoyume
06-01-2007, 09:44 AM
its like playing a cartoon, all sorts of awesome :applause:
daroga
06-01-2007, 09:12 PM
I think there was supposed to be 2 more dungeon at the Fire Island and the Ice Island but they were cut due to the game taking longer than anticipated to develop. If this game included those 2 dungeons, spread the Triforce quest over the entire game rather than all at once and upped the difficulty to where you actually needed hearts, potions and fairies it would be the greatest game in the history of games. As it stands now it's still a 95/100 for me but I'd LOVE to see a Director's Cut that addresses those three things.I would adore a Wiimake with all those suggestions implemented.
Scobie
06-03-2007, 10:58 PM
Wind Waker was so much fun! It was one of the many big reasons why I think the 'Cube was the best console last gen.
willardhaven
06-04-2007, 11:12 AM
I would say the GC was the system with the most unused potential last gen... it was the ideal machine for gamers and developers but it never caught on like the ps2.
maigoyume
06-04-2007, 06:58 PM
storage medium helped prevent a fair amount of backups, but it also limited the amount of data that could be stored, although i did enjoy the non-existant load times and smooth framerate on the majority of games
Mr. Beef
06-07-2007, 04:27 PM
WW is easily my favorite Zelda game. TP can't compare, imo. I basically judge Zelda games based on replayability, and WW had (and still has) me begging for more. After I was done with TP, I traded it in to help me buy Pokemon Pearl, and I haven't regretted it since
Are these things I hear about the Fire/Ice islands true, what with cut dungeons?
lokizz
06-10-2007, 05:39 PM
sailing kills that game that and the lame ending boss battle freakin pathetic. and i hated fishing for stuff damn annoying. sailing is fun in the beginning of course and youre all like ooooooohhhhh and aaaaaahhh but after an few hours its tedious and annoying and drags the game down at times. and even when you get to where you can get to places fasters its limited to spots you should have just been able to get to any place on the map instantly right near the shores. i did like that weird fish though and that noise he makes.
lokizz
06-10-2007, 05:40 PM
WW is easily my favorite Zelda game. TP can't compare, imo. I basically judge Zelda games based on replayability, and WW had (and still has) me begging for more. After I was done with TP, I traded it in to help me buy Pokemon Pearl, and I haven't regretted it since
Are these things I hear about the Fire/Ice islands true, what with cut dungeons?
yeah tp is a one time games especially after the last 2 or 3 dungeons just drag on with no real purpose. damn shame too and that ending wtf.
Chris in Cali
06-10-2007, 05:56 PM
It's a million times better than TP that's for sure.
GizmoGC
06-10-2007, 06:09 PM
I'll echo the statement that WW is better then TP.
Spades22
06-11-2007, 03:21 AM
ya TP lacks in the replay area for some reason. I think the story is just so annoying, dragged on, and simply awful and twisted that you really don't want to have to play it again. A lot of the gameplay relies on the story...where Wind Waker didnt have as much of that at all, and if it did the time required to get through it was way shorter...
Nephilim
06-11-2007, 01:48 PM
20 years from now people will still be playing this game and saying that it was awesome.
maigoyume
06-11-2007, 06:18 PM
i would say that 40 years from now :)
coltyhuxx
06-11-2007, 06:42 PM
I stopped playing the game when I hit that quest. It's total bullshit. And it happens just when things are starting to get exciting. I can't believe people are defending it but whatever, zelda-fanatics.
Aside from that, it's a really good game (the three quarters of which I played) and it has the best 'zelda moment' I've ever seen.
pygmy carnotaur
06-13-2007, 12:29 AM
I liked the 'fetch quest' myself, but I can see how others would not. The game definitely has issues, but it was amazing none the less. I particularly liked how there are always tons of random things to explore. There are lots of little random caves & islands to check out that are completely optional, and that's the kind of thing I really like in a Zelda game. As far as I'm concerned, WW is the one 3D Zelda title so far which has come closest to replicating the experience of a 2D Zelda, because it's the only one with a proper overworld(complete with a grid based map because it's so huge). I do wish the game was a little more difficult, but the battle system was just so much fun that I have trouble faulting them there.
If it had the missing dungeons, the game would've been perfection and probably the best Zelda game ever. As it is, it's still near the top, and yes it's better than Twilight Princess(though I liked TP, as I do all Zelda titles). The only Zeldas I rank higher than WW are Majora's Mask & LttP.
The Crotch
06-13-2007, 02:29 AM
I stopped playing the game when I hit that quest. It's total bullshit. And it happens just when things are starting to get exciting. I can't believe people are defending it but whatever, zelda-fanatics.
Defending? Not really. Just downplaying. It's really quite short and easy if you know what you're doing.
lokizz
06-13-2007, 11:55 AM
the towns in ww were alot better than th eone in tp too. i freakin hated how dull and empty the town was in tp very little to do and explore and very little reason to go back to explore.
coltyhuxx
06-13-2007, 01:39 PM
Defending? Not really. Just downplaying. It's really quite short and easy if you know what you're doing.
Well that's great and all for a second or third play through. I probably should have sussed it out-- I was really getting into the groove at that point.
I probably have less patience than a lot of people for bullshit in video games. Hence, the reason I no longer play WoW.
The Crotch
06-13-2007, 09:17 PM
Second or third? I dunno, I got it first time around quite easily. Really not a big deal to me.
bmachine
06-15-2007, 02:50 AM
I am by no means a Zelda-fanatic. In fact, before Wind Waker, I had never even played a Zelda game before. Never even wanted to.
But I played Wind Waker like it was my job.
maigoyume
06-15-2007, 09:47 AM
windwaker was THE zelda game that got me started on the franchise, and i've never regretted that :D
Foo228
07-08-2007, 12:15 PM
This is definetley (sp?) one of my top 5 games I've ever played.
Reason being I played it when I was still in elementary school and it provided with so many quests and got me into Zelda (the series, not the lady). The story I thought it was superb along with the combat and puzzles. Sure the sailing was lackluster to start off but then sooner it gets more interesting (enemies starting coming, you'd start finding hidden "secrets" in the water, and more).
By the way, the part your talking about wasn't that bad...it was just a triforce quest
silverarrow
07-09-2007, 02:18 AM
I remember reading an interview with Aonuma i think, and he basically apologized for how boring the triforce quest was.
Ruahrc
07-16-2007, 04:28 PM
I don't think the triforce quest bothered me that much- if it did I would have remembered it being a pain.
Maybe you all are just lazy :). When you're saving the world sometimes you gotta do what you gotta do- even if it is a little boring hehe.
Ruahrc
suko_32
07-16-2007, 05:12 PM
The only part that really bothered me was the stealth part.
whoknows
07-16-2007, 05:22 PM
I was really really really enjoying this game until the Tri-Force part. You go, find a map, collect rupees, have tingle translate it so you know where to go. Go there, get the piece, then repeat. Yay.
Still, even though I never finished it I'd say it's my favorite Zelda game. I really liked the graphics style. 20 years from now (if games are still being made) a game like TP will look like crap while WW will still have it's looks.
Mr. Beef
07-18-2007, 02:59 AM
Still, even though I never finished it I'd say it's my favorite Zelda game. I really liked the graphics style. 20 years from now (if games are still being made) a game like TP will look like crap while WW will still have it's looks.You really should finish it. Final boss fight was epic my first time through. Although I wasn't a fan of the Mega Man-style final dungeon, though.
Under_Score
07-24-2007, 09:46 PM
Wow. Awesome, thanks.
maigoyume
07-25-2007, 03:06 AM
You really should finish it. Final boss fight was epic my first time through. Although I wasn't a fan of the Mega Man-style final dungeon, though.megaman style?
The Crotch
07-25-2007, 03:14 AM
Pick your poison: The fire boss, the water boss, or the flying boss!
At least, I think that's what he meant.
Mr. Beef
07-25-2007, 03:32 AM
Pick your poison: The fire boss, the water boss, or the flying boss!
At least, I think that's what he meant.Oh yes, exactly. Everything after that was pretty cool.
maigoyume
07-25-2007, 03:42 AM
oh i didn't really mind that, the other aspects of the game definitely made up for that shortcoming
Mr. Beef
07-25-2007, 05:36 PM
Of course. That area was the only part of the game I didn't like, and that was partly because of my loss of goodies.
whoknows
07-25-2007, 06:11 PM
You really should finish it. Final boss fight was epic my first time through. Although I wasn't a fan of the Mega Man-style final dungeon, though.
Maybe someday, assuming I still have my save file and I'm not to lazy to find the GC and hook it up :-P
Mr. Beef
07-25-2007, 06:18 PM
I wonder if I even still have my own save file? I always wanted to go through it with the alternate clothing and find out what the feej the hyrulian text says. I hope the dragon says something silly.
pygmy carnotaur
07-26-2007, 02:35 AM
Honestly, the parts that annoyed me in this game were some of the side quests. I recall one of the heart pieces required sailing around the entire map to 8(I think) random tiny islands within a time limit(and if I'm remembering correctly you couldn't use warps). That was annoying. Also I finished the entire Nintendo Gallery, which was also way too annoying. Especially the fact that it is impossible to finish on the first play through, and even on the second time through it's easy to miss some of the pictures needed to finish it off.
Still the good stuff more than makes up for the bad. I loved going through the cave full of enemies back at the first island, especially the very last room where you fight 4 Darknuts at once. The Wind Waker version was way more fun than the Cave of Ordeals in Twilight Princess.
Mr. Beef
07-26-2007, 04:23 PM
The TP one wasn't as hard as everyone made it out to be. But then again, I played the GC version, so I didn't have sword spin delays, or difficulties doing any of the special moves. :P
lvl99ultrathug
07-26-2007, 10:07 PM
Am I the only person in the world that started collecting the Triforce pieces before the end of the game? ;) I honestly enjoyed exploring the overworld and doing sidequests more than I enjoyed some of the dungeons, so the eleventh-hour fetch quest wasn't too painful for me. And no, I didn't start early because I'd read about the infamous quest on the internets. I remember just stumbling on the maps on some of the islands. I did, however, read a spoiler that ruined the biggest surprise in the game :bomb:
I remember the same happening in Metroid Prime. I had already collected most of the (what were they called?) Chozo artifacts before you were forced to find them.
maigoyume
07-26-2007, 10:20 PM
actually i did the same thing as well, just went around searching for the pieces before i actually HAD TO, didn't seem like much of a chore
Mr. Beef
07-26-2007, 11:02 PM
I didn't do it, but not because of wanting to keep things unspoiled. I just wasn't able to find any maps or was lucky enough to stumble upon them.
boarder542
07-29-2007, 07:56 PM
This is a bit weird. Normally there's a lot of hate for WW and a lot of love toward TP.
The Crotch
07-29-2007, 08:18 PM
The TP one wasn't as hard as everyone made it out to be. But then again, I played the GC version, so I didn't have sword spin delays, or difficulties doing any of the special moves. :P1: There was a delay in it?
2: The only real problem in the Cave for me were the ice enemies. Cheap motherfuckers. Probably would have been easy had I stocked up on bombs first. As it was, I just slapped on the magic armour and charged the spearmen, then took my time with the big guys.
AshesofWake
07-29-2007, 09:08 PM
the puzzles were made for retards. fuck i was annoyed at the crappy puzzles in WW. amazing graphics though.
zewone
07-29-2007, 09:16 PM
WW is sooooooooooo much better than Twilight Princess.
Vegan
07-31-2007, 02:07 AM
Anyone who actually complains about having to go all over, collecting pieces of the Tri-force in a ZELDA GAME is simply looking for things to complain about.
whoknows
07-31-2007, 02:17 AM
Anyone who actually complains about having to go all over, collecting pieces of the Tri-force in a ZELDA GAME is simply looking for things to complain about.
You keep telling yourself that.
Mr. Beef
07-31-2007, 03:56 AM
1: There was a delay in it?
2: The only real problem in the Cave for me were the ice enemies. Cheap motherfuckers. Probably would have been easy had I stocked up on bombs first. As it was, I just slapped on the magic armour and charged the spearmen, then took my time with the big guys.Oh yes, there was a delay in the Wii version. DIdn't you notice Link's sword shining a few seconds after he did a spin attack? That was the "cue" that meant that you were allowed to do it again. In the GC version, you could to them nonstop.
And yeah, fuck those ice enemies. My only greivance in the cave, pretty much. The three darknuts in the last room gave me less trouble.
javeryh
07-31-2007, 10:28 AM
WW is sooooooooooo much better than Twilight Princess.
I think I can agreee with this - definitely in the graphics department. WW will look great 20 years from now whereas TP already looks like shit.
Vegan
07-31-2007, 03:37 PM
You keep telling yourself that.
Are you mental? Zelda games are ABOUT collecting pieces of the Tri-force. It's their very reason for existence. Complaining about that is like complaining about having to collect little monsters in Pokemon games.
whoknows
07-31-2007, 03:39 PM
Are you mental? Zelda games are ABOUT collecting pieces of the Tri-force. It's their very reason for existence. Complaining about that is like complaining about having to collect little monsters in Pokemon games.
Don't remember having to do it in Ocarina Of Time.
In Windwaker it was a LAME attempt to artificially lengthen the game.
Vegan
07-31-2007, 03:44 PM
Don't remember having to do it in Ocarina Of Time.
In Windwaker it was a LAME attempt to artificially lengthen the game.
....
In Wind Waker, collecting the Tri-force was an attempt to pull the wool over our eyes and lengthen the game... Oookayyy... I don't know what you were expecting when you bought the game but I was expecting to collect the Tri-force. I don't know what to say, other than "Sorry for the disappointment"?
lokizz
07-31-2007, 03:52 PM
....
In Wind Waker, collecting the Tri-force was an attempt to pull the wool over our eyes and lengthen the game... Oookayyy... I don't know what you were expecting when you bought the game but I was expecting to collect the Tri-force. I don't know what to say, other than "Sorry for the disappointment"?
well most times you get triforce pieces you do so after a decent boss battle and dungeon crawl you dont go fishing for it. but all in all windwaker was better than twilight princess overall but both games got crammed with unnecessary extra crap to try and stretch out a story like thanksgiving turkey and they both had lame final boss battles. oot and mm hell even the original zelda to me are better than these games. but they all had their merits especially the gba zelda and gb zeldas.
Mr. Beef
07-31-2007, 04:09 PM
....
In Wind Waker, collecting the Tri-force was an attempt to pull the wool over our eyes and lengthen the game... Oookayyy... I don't know what you were expecting when you bought the game but I was expecting to collect the Tri-force. I don't know what to say, other than "Sorry for the disappointment"?I gotta agree with Who on this one. When I first played this, the last thing on my mind was the Triforce. Then when I found out that I had to go on a "quest" to find them (fetch quests: a Zelda standard), I was saddened, but not enough to shun the game.
Still an amazing game, and still beats the pants off of TP.
Vegan
08-01-2007, 01:38 AM
well most times you get triforce pieces you do so after a decent boss battle and dungeon crawl you dont go fishing for it. but all in all windwaker was better than twilight princess overall but both games got crammed with unnecessary extra crap to try and stretch out a story like thanksgiving turkey and they both had lame final boss battles. oot and mm hell even the original zelda to me are better than these games. but they all had their merits especially the gba zelda and gb zeldas.
There were still boss battles, you just got things that enabled you to find the next Tri-force piece, instead of getting the Tri-force piece itself after beating the bosses.