View Full Version : Metroid Prime 3 - Do Mother Brains' Have PMS? - 9.5 From IGN!
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pop311
07-20-2007, 08:56 PM
Does anyone know if there has been any mention on the about of Back Tracking involved in the game compared to MP1 and MP2?
FriskyTanuki
07-20-2007, 08:58 PM
Does this game come out on the 21st or 27th? Most places have said the 27th, but the Aug issues of Game Informer says 21st. I know Game Informer is rubbish, but they're usually up to date if nothing else. Can anyone confirm?
http://www.nintendo.com/gamemini?gameid=xsLZ8sftLAR_GunWLmDZeH72LA_Xxp1C&
maigoyume
07-20-2007, 10:34 PM
my local EB says 22nd but i'm in Canada
Zen Davis
07-20-2007, 10:35 PM
27th.
Will D Thrill
07-21-2007, 01:14 PM
the difficulty was definitely ramped up in echoes, i can't even count how many times it took me to take out the boost ball guardian ><That's exactly where I'm at right now. Died like ten times in a row even though I got VERY close a couple of times. Haven't played it in a week. Just need a little break and I'll probably beat it on my first try. lol
Scrubking
07-21-2007, 05:04 PM
The only element that I did not find to be extremely smoothly integrated in terms of controls is the missiles, which are fired by pressing down on the remote's d-pad--having constant easy access to missiles requires holding the remote slightly higher than usual.
http://console.shacknews.com/featuredarticle.x?id=427
I'm not liking this at all.
The Crotch
07-21-2007, 05:10 PM
Sounds to me like missile and morph ball buttons should be switched...
Will D Thrill
07-21-2007, 05:47 PM
Does anyone know if there has been any mention on the about of Back Tracking involved in the game compared to MP1 and MP2?There hasn't been a review because it hasn't been released (not even early yet to review sites) but that should come soon. However I do remember from what people played at E3 or behind closed doors that any of the back tracking that they had to do made sense and didn't feel forced as well as the losing of your weapons. Or something to that extent. The bottom line is that everything seemd incorporated more logically than in the previous MP games (thus far).
Redeema
07-21-2007, 08:31 PM
When I played it last week I couldn't believe how accurate the remote is. Well, I could because when I played it last year I said that it was lethal. The level design looks like they're aiming for fun and different ways to experience Samus. I think if it weren't for Halo 3 this year this might be the best game this year. And even then I think this is better than Halo because after seeing Halo 3, I thought, "wow that looks great, but it's still Halo" and even though some of the same applies for this, as in it's still Metroid, it's Metroid in a way we've never played before and makes me wonder how long it is until we get some real games like this, not that Red Steel crap.
Oh and I played for about 20 maybe even 30 minutes, I didn't get tired and I wasn't even standing. You don't need to stand for this, sit down and relax.
Will D Thrill
07-21-2007, 09:35 PM
The level design looks like they're aiming for fun and different ways to experience Samus.Oh yeah!? *Wink*Wink*Nudge*Nudge*
I think if it weren't for Halo 3 this year this might be the best game this year. And even then I think this is better than HaloPersonally I think Mario Galaxy is going to trump every game this year but we'll see. The sad thing about gaming is that no matter how crappy Halo is (see Halo 2 Single Player) the hype and fanbots behind it forces weak people to vote it to the top of the list. If people had balls and voted honestly instead of in fear of some virtual riot every developer would get credit where it is genuinely deserved.
andmakes me wonder how long it is until we get some real games like this, not that Red Steel crap. I was on of the 200 people that liked Red Steel even in it's rushed for launch and buggy condition. I think everyone will be pleased with Red Steel 2 given ample time to develop and incorporate everything that has been learned over the past year and beyond. However what is going to kill RS2 is the Halo syndrome. People that have never played the game (including the original) will spread negative hype no matter how well the game is. Then it's left up to the reviewers which are mostly balless weasels that will give it a low score without even playing it completely and call it a day. That's just how I see it though.
Oh and I played for about 20 maybe even 30 minutes, I didn't get tired and I wasn't even standing. You don't need to stand for this, sit down and relax.So many people STILL don't understand this. *SIGH*
panasonic
07-21-2007, 09:56 PM
Sweet jebus, Prime 2 has a hint system??
As for the Gamefaqs comment, that isn't going to help when I have no idea where I even am or what happened last (last time I played was in December).
Thats why i hate metroid prime 1 and 2. SO MUCH back tracking, I couldn't beat the first game because i was able to progress without ever getting the hook shot ( i didn't realize i was suppose to have it, i was 8 hours into the game) I eventually got to a spot where i needed it and was so lost to figure out how to backtrack it was impossible, it was impossible for me to go back and get it because A) i get killed B) gonna take another 2 hours finding it.
Metroid 2 got lost and never found my way.
Lol :D
Zen Davis
07-21-2007, 11:26 PM
I can understand getting lost in Prime 2, but not Prime 1.
The Crotch
07-21-2007, 11:57 PM
Thats why i hate metroid prime 1 and 2. SO MUCH back tracking, I couldn't beat the first game because i was able to progress without ever getting the hook shot ( i didn't realize i was suppose to have it, i was 8 hours into the game) I eventually got to a spot where i needed it and was so lost to figure out how to backtrack it was impossible, it was impossible for me to go back and get it because A) i get killed B) gonna take another 2 hours finding it.
Metroid 2 got lost and never found my way.
Lol :DEight hours? It's been a long time since I last played Prime, but I don't think you should need the Grapple Beam at that point. Methinks you ran across an uncrossable chasm with a grapple node over it, and just assumed that was where you had to go.
pygmy carnotaur
07-22-2007, 12:00 AM
And I can't ever understand complaining about backtracking to search for items in Metroid. That's like buying a Castlevania game and complaining because you have to fight Dracula. I certainly didn't notice any real problems with backtracking in Prime 1 at least. The problem with Prime 2 wasn't so much backtracking, as it was that you had to go through basically the exact same world twice.
EDIT: And yeah, you definitely can't miss the grapple beam once you actually need it to progress. The game wouldn't be Metroid if it didn't show you places you can't reach until much later.
This is why I'm worried about Prime 3. Prime 1 was perfect, and is at least in the top 2 Metroids ever made(I can't decide if it beats Super Metroid or not). But there were way too many complaints from people who are trying to make the series into something it's not, and it started to show in Prime 2.
panasonic
07-22-2007, 01:37 AM
Eight hours? It's been a long time since I last played Prime, but I don't think you should need the Grapple Beam at that point. Methinks you ran across an uncrossable chasm with a grapple node over it, and just assumed that was where you had to go.
gamefaqs told me otherwise
SpazX
07-22-2007, 02:18 AM
the difficulty was definitely ramped up in echoes, i can't even count how many times it took me to take out the boost ball guardian ><
I've been playing it and checking gamefaqs to make sure I get it finished before 3 comes out and when I got to that part it said how it was the hardest mini-boss in the game, etc. and so I was preparing myself and them bam, killed the fucker and still had 2 full energy tanks. I must've gotten lucky. The only time I think I've died so far is with the spider ball guardian which I fucked up pretty bad in the third section the first with the half-pipe the first time I played and got it the second time. That one was much harder for me, but maybe I'm just not the best at morph ball mazes.
Apossum
08-02-2007, 06:27 PM
this can't come soon enough. I just fired up MP1 for shits and giggles-- game still looks amazing today :shock:
pop311
08-02-2007, 06:32 PM
Personally, I hope that this game is a little teeny tiny bit more FPS that FPA (1st-preson Adventure)
maigoyume
08-02-2007, 07:33 PM
Personally, I hope that this game is a little teeny tiny bit more FPS that FPA (1st-preson Adventure)i can't stand FPS's, metroid prime had that delicate balance between exploration and fighting, and its about the ONLY first person game i can play
i can't stand FPS's, metroid prime had that delicate balance between exploration and fighting, and its about the ONLY first person game i can play
My sentiments exactly... Thus I can see why Cheapy (and others) don't like it. It probably doesn't have enough twitch shooting action for them. For me, it has enough of that and plenty of down time (puzzle solving, exploring) in between, which I appreciate.
maigoyume
08-02-2007, 08:21 PM
My sentiments exactly... Thus I can see why Cheapy (and others) don't like it. It probably doesn't have enough twitch shooting action for them. For me, it has enough of that and plenty of down time (puzzle solving, exploring) in between, which I appreciate.i hear ya bro, i prefer hybrid type games anyways
Legendaryhedgehog06
08-02-2007, 08:24 PM
^^^ Agreed. FPS is all well and good but a little more creamy questy goodness beneath the ITS COMIN' RIGHT FOR US!!! surface never hurs.
BREVITY
08-03-2007, 11:35 AM
No reviews yet?
The game is a few weeks away.
maigoyume
08-03-2007, 07:47 PM
they'll start popping up in the next week or so
KingBroly
08-03-2007, 08:09 PM
Prime's backtracking wasn't bad, but Prime 2's backtracking was annoying.
daroga
08-04-2007, 12:06 AM
No reviews yet?
The game is a few weeks away.When was the last time a game got a review out more than 3 weeks before its world premere release?
I'd wager you won't see any reviews till the Thursay or Friday before it hits at the earliest.
pop311
08-04-2007, 12:08 AM
When was the last time a game got a review out more than 3 weeks before its world premere release?
I'd wager you won't see any reviews till the Thursay or Friday before it hits at the earliest.Bioshock
daroga
08-04-2007, 12:13 AM
BioshockA review's out for that already?
Ah, a magazine review. I suppose those get leaked out early sometimes. I was mainly thinking of internet sites, but good point.
KingBroly
08-05-2007, 03:16 AM
I think some places have the game to review now, but expect something by the 21st from most people who believe. And I've heard some really positive things about it.
People are complaining about its' linearity, but didn't the first level in both MP and MP2 have the same features? I believe they did. Honestly, I don't really like the fact that people aren't giving this game a chance.
It's not a first person shooter. It's Zelda with a Gun when it comes right down to it. And I know there are a lot of Zelda fans who won't give this game a chance when it's the same game at its' core.
ecmazza
08-05-2007, 03:47 AM
very excited for this game - kinda suprised EBGamestop is not offering some kind of pre-order deal for it...pretty sure they had something lame for 1 and 2...
KingBroly
08-05-2007, 04:39 AM
For 2 you got the Demo disc. I don't think they offered anything for 1, but I did manage to get the Metroid Prime standee ^_^
maigoyume
08-05-2007, 05:16 AM
prime 2 also had a morphball disc case bonus
trunks982
08-05-2007, 09:30 AM
how many hours is Prime 2 for first timers?
soonersfan60
08-05-2007, 10:45 AM
The perfect pre-order bonus for this would be a disc with Metroid 1 & 2 (and maybe include the original and Super, although I know that's unrealistic since Nintendo wants to make money from them on the VC).
Zen Davis
08-05-2007, 11:56 AM
very excited for this game - kinda suprised EBGamestop is not offering some kind of pre-order deal for it...pretty sure they had something lame for 1 and 2...
Part 1 had a Toys R Us deal where you bought a gamecube and the game you would get the game for free.
maigoyume
08-05-2007, 12:07 PM
how many hours is Prime 2 for first timers?if you're trying to 100% it'll be roughly 14-17 hrs
Javery
08-05-2007, 01:10 PM
if you're trying to 100% it'll be roughly 14-17 hrs
That's it? I might sneak it in this month then...
KingBroly
08-05-2007, 02:00 PM
Morphball disc case? What the heck is that? I never got one.
psunami
08-05-2007, 02:36 PM
if you're trying to 100% it'll be roughly 14-17 hrs
14-17 for 100%?
Good grief, I was in the 25-30 range by the time I finished the game.
Apossum
08-05-2007, 03:49 PM
is there going to be a huge emphasis on scanning again?
scanning computers to get the story = good, interesting reading.
having to scan doors and other random crap just to get to 100% = tedious as hell
KingBroly
08-05-2007, 05:45 PM
It'd be neat if you could put your GC Memory card in your Wii (with Prime 1 & 2 saves in there) and Prime 3 picks up on what was saved in your Scan log so you don't have to scan everything. It'd be a bonus for playing the other two.
wildnuts02
08-05-2007, 06:09 PM
I'm worried about having to hold up my arm for a long period of time to play the game.
:rofl:
Riyonuk
08-05-2007, 07:07 PM
prime 2 also had a morphball disc case bonus
:o Please explain! I must know.
Zen Davis
08-05-2007, 08:17 PM
if you're trying to 100% it'll be roughly 14-17 hrs
Maybe with a guide in your hand and you've already beaten the game once. Definitely not on the first run through though.
seanr1221
08-05-2007, 08:56 PM
Ok I can't take it anymore, I'm jumping back into Prime 2 (and as soon as I find out where I need to go next, I'm using a guide the entire time :lol:)
SpazX
08-05-2007, 10:12 PM
I just finished Prime 2 a week or so ago and used a walkthrough for the most part and it took me around 18:30 for 100% items and 98% scans.
If I didn't scan so much it might have shaved off 10 or 15 mins :-P.
maigoyume
08-06-2007, 04:21 AM
Morphball disc case? What the heck is that? I never got one.i saw on ebay a few weeks back, might've been a canada thing only though
14-17 for 100%?
Good grief, I was in the 25-30 range by the time I finished the game.hum, well i went onto prime 2 shortly after beating prime 1 on hard mode, so that might have contributed to beating it quicker
Maybe with a guide in your hand and you've already beaten the game once. Definitely not on the first run through though.same response for psunami
dmaul1114
08-08-2007, 02:13 PM
Couple of tidbits from the preview in the new EGM.
1. Due to the new controls, the game is more shooter heavy that the previous two, though still has a lot of exploration.
2. The developers noted that they heard complaints of Prime 2 being too difficult and frustrating.
I'm not thrilled about the first, but am pleased with the second as I noted above that I never finished the 2nd one as I got too frustrated with the overly hard (in my humble, casual gamer opinion) bosses and the dark world design.
Apossum
08-08-2007, 02:33 PM
no reason for it not to be shooter and exploration heavy...if these new controls are as precise as people say they are, we should be able to take advantage of them by fighting a lot of enemies with good AI. otherwise, it's just point, click, dead :)
dmaul1114
08-08-2007, 02:39 PM
Agreed....to an extent. I want the enemies to have good AI etc., I just don't want every room to have 15 space pirates in it, so that you're nearly always shooting something. I'm not a big FPS fan, and really dug the FPA design of the first two MP games.
That said, I doubt it will end up being a shooter heavy as something like Halo, so I should be fine with it.
CouRageouS
08-08-2007, 03:54 PM
I actually like that it'll have more shooting elements to it. Exploration is fine but it got boring when theres nothing to shoot at except doors. And with the new controls, the enemies have to be smarter anyway. Since before it was just lock on IIRC.
Scrubking
08-08-2007, 07:31 PM
People keep saying that this game has more enemies and is more action/story oriented, but where is this confirmed?
Zen Davis
08-08-2007, 08:55 PM
People keep saying that this game has more enemies and is more action/story oriented, but where is this confirmed?
I know for a fact that it has more story and characters. Right at the start of the game you can talk to marines and are shitting their pants that they're talking to THE Samus Aran.
jer7583
08-08-2007, 09:18 PM
I'm not reading anything about this game so I can be fully blown away by it at release.
I'm not reading anything about this game so I can be fully blown away by it at release.
same here.
Scrubsy
08-08-2007, 11:54 PM
I seriously had no idea this game was so close to release. IGN just put up an article calling out nintendo on why they haven't hyped this game up. I think this game is going to be alot better then echos, but I think Nintendo has lost faith in the franchise.
daroga
08-09-2007, 08:34 AM
http://wii.ign.com/articles/811/811682p1.html
This game does seem to be getting Drill Dozer levels of publicity, and that is sad. :(
Strell
08-09-2007, 10:00 AM
http://wii.ign.com/articles/811/811682p1.html
This game does seem to be getting Drill Dozer levels of publicity, and that is sad. :(
Especially when Reggie made comments many, many times about how "we won't release this until it is perfect" and championed how great it would be.
We should be getting commercials next week at the latest I would hope.
dmaul1114
08-09-2007, 01:47 PM
People keep saying that this game has more enemies and is more action/story oriented, but where is this confirmed?
See the preview in EGM. It's there impressions on the latest build they played, along with interview with the developers whom themselves confirm and talk about why there is more action, voice acting etc.
seanr1221
08-09-2007, 01:48 PM
If this doesn't sell well in the first weak, I'm locking on to every foo' out there, and blasting them away. With what you ask? Oh you will have you guess that.
ryanbph
08-09-2007, 01:54 PM
if it doesn't sell well, I would imagine it could get a quick price drop
dmaul1114
08-09-2007, 02:01 PM
I'd be shocked if this was a sales blockbuster. Echoes didn't sell all that well, and it came out later in the GC lifespan when it had a user base probably over 2x the size of the Wii currently.
Also, with the casual gamer focus, a good bit of current Wii owners probably couldn't care less about games like this.
It will sell well, but I wouldn't expect it to be a million seller. Hell, I'd be surprised if it hit 500,000, unless it gets absolutely steller reviews and a lot of hype (which is non-existent right now). At least then all the serious gamers with Wii's would be apt to buy it.
daroga
08-09-2007, 02:36 PM
I'd be shocked if this was a sales blockbuster. Echoes didn't sell all that well, and it came out later in the GC lifespan when it had a user base probably over 2x the size of the Wii currently.
Also, with the casual gamer focus, a good bit of current Wii owners probably couldn't care less about games like this.
It will sell well, but I wouldn't expect it to be a million seller. Hell, I'd be surprised if it hit 500,000, unless it gets absolutely steller reviews and a lot of hype (which is non-existent right now). At least then all the serious gamers with Wii's would be apt to buy it.With Resident Evil 4 on the Wii selling around 250,000 in the Americas alone, I think Prime will sell 500,000 very easily.
ArthurDigbySellers
08-09-2007, 02:47 PM
I think people are massively overestimating how many "casuals" have purchased the Wii. I would say a vast majority of Wiis are in the hands of the early adopters (aka: hardcore). As long as you still have to search to find a Wii in a store, the system is not selling to the casual crowd in any great numbers.
I'm with daroga, I think MP3 easily tops 500,000.
BREVITY
08-09-2007, 02:49 PM
A kickass fan art pic I just found on Dig.
http://wps.socwall.com/Games/General/200722040136-1982.jpg
I linked it because its huge and I forgot what the thumbnail command was.
Edit: didnt see that other thread. Still cool pic though.
soonersfan60
08-09-2007, 03:22 PM
I hope all of the "hardcore" gamers buy this soon upon release to send a message to Nintendo and 3rd party developers that these types of games are wanted and appreciated on Wii.
Frazzle.D
08-09-2007, 05:53 PM
Metroid Prime 3 is going to be a great game, no doubt about that. I'm sadden that Nintendo keeps relying on Metroid Prime 3 to carry out their hardcore argument. Also how they still fail to hype MP3.
CouRageouS
08-10-2007, 02:14 AM
I was watching the GT Retrospective on Metroid and it sorta got me hyped up for this. I think I might actually pick this up on day one.
Scrubsy
08-10-2007, 02:25 AM
I hope all of the "hardcore" gamers buy this soon upon release to send a message to Nintendo and 3rd party developers that these types of games are wanted and appreciated on Wii.Causing Retro to loose money is a sure fire way to make other companies make hardcore games.:roll:
SilverPaw750
08-10-2007, 02:30 AM
Causing Retro to loose money is a sure fire way to make other companies make hardcore games.:roll:
...what?
Riyonuk
08-10-2007, 02:43 AM
My god, I've never been more anxious to buy a game...
thorbahn3
08-10-2007, 06:53 AM
Got a blue flash signal and it was Nintendo telling me they got a Metroid Prime 3 preview in the Wii Ware section for free. Go check it out!
Edit:
It's kinda like a youtube video section where the video is streamed to your Wii and is shrunk down a bit (not nearly as small as youtube though).
Kingfalcon
08-10-2007, 06:56 AM
It's kinda neat to see that Nintendo is at least somewhat interested in doing something like this. It may not be game demos, but it's a start, in my opinion.
thorbahn3
08-10-2007, 07:25 AM
It's kinda neat to see that Nintendo is at least somewhat interested in doing something like this. It may not be game demos, but it's a start, in my opinion.
Not sound like a fanboy but I perfer this method rather than 360 way of downloading the entire video off the marketplace and onto my 360 hard drive only to be deleted after 2 or 3 viewings. Takes too long.
PhoenixT
08-10-2007, 07:30 AM
I think he was talking about the playable demos that the 360 commonly offers you man. Sometimes I prefer downloading movies to my harddrive anyway then watching them. That way I don't have to deal with badly streamed video hopefully this streams smoothly though.
NintendoGal
08-10-2007, 07:31 AM
If you can't see it I have a video of it up now: http://www.nintendogal.com/index.php?/archives/1827-New-WiiWare-Metroid-Prime-3-Preview.html
Not much to see to be honest. Two videos and a scratch and reveal thing. Still, a step in the right direction.
CouRageouS
08-10-2007, 08:13 AM
Looks like Nintendo pulled a fast one and slipped in a Preview Channel for this. Its actually kinda cool. Trailer vid made me want it more than I've ever wanted it.
Looks like Nintendo pulled a fast one and slipped in a Preview Channel for this. Its actually kinda cool. Trailer vid made me want it more than I've ever wanted it.
Holy crap! Is that why my Wii started glowing at 2am Friday morn? I'm listening to the CAGcast now but will check that out ASAP.
CouRageouS
08-10-2007, 08:37 AM
Yep, and is it just me or after the update does the glow do a flicker now?
Scrubking
08-10-2007, 08:38 AM
Awesome. Sign of good things to come!
CouRageouS
08-10-2007, 08:39 AM
The Preview channel will update the next 2 Mondays with more videos apparently. And other news Metroid and Super Metroid will be hitting the VC on the 13th and 20th respectively.
dallow
08-10-2007, 08:59 AM
Not sound like a fanboy but I perfer this method rather than 360 way of downloading the entire video off the marketplace and onto my 360 hard drive only to be deleted after 2 or 3 viewings. Takes too long.Fanboy.
Nice to see Nintendo trying, even if it's crap quality. (streamed, super compressed, small, mono)
tayaf69
08-10-2007, 09:01 AM
The Preview channel will update the next 2 Mondays with more videos apparently. And other news Metroid and Super Metroid will be hitting the VC on the 13th and 20th respectively.
Super Metroid would be the ultimate download. Can't wait.
Plinko
08-10-2007, 09:08 AM
Just watched the videos--first time I've seen video of the game. My hype meter just went up 1000 percent.
Grappling beam use in combat = win.
So glad I have this preordered.
Zen Davis
08-10-2007, 09:09 AM
Metrod vs. Spider-Man?
KingBroly
08-10-2007, 09:13 AM
I kind of find it weird that we finally get some sort of hype for this game immediately after Cassamassina asks for hype. It sounds a bit...coincidental.
botticus
08-10-2007, 09:29 AM
Just watched the videos--first time I've seen video of the game. My hype meter just went up 1000 percent.
Grappling beam use in combat = win.
So glad I have this preordered.My hype meter was happily at 0 for the last few months, and now after the damn videos, it's up to 50. That random number means I'm bordering on caving and buying it day 1 rather than waiting for $20.
I guess I can swing it... wasn't planning on buying anything else until Zack & Wiki.
botticus
08-10-2007, 09:32 AM
I kind of find it weird that we finally get some sort of hype for this game immediately after Cassamassina asks for hype. It sounds a bit...coincidental.Coincidental as in Nintendo put together a video preview channel in a day and a half, or coincidental as in Matty C knowingly got everyone hyped about the lack of hype just in time for new hype?
My hype meter was happily at 0 for the last few months, and now after the damn videos, it's up to 50. That random number means I'm bordering on caving and buying it day 1 rather than waiting for $20.
I guess I can swing it... wasn't planning on buying anything else until Zack & Wiki.
Don't you have some spare EB trade 2 preorders? Or did you just get SSBB and Galaxy with those? I actually have this preordered from the FIRST EB trade 2 deal (Far Cry/Open Season). Even without those, I'd still probably pick this up at Gamecrazy (with credit of course) for the full $50.
botticus
08-10-2007, 09:54 AM
Don't you have some spare EB trade 2 preorders? Or did you just get SSBB and Galaxy with those? I actually have this preordered from the FIRST EB trade 2 deal (Far Cry/Open Season). Even without those, I'd still probably pick this up at Gamecrazy (with credit of course) for the full $50.I didn't do much in those deals... snagged Mario Strikers and have one for Battalion Wars. So I could switch Battalion Wars over to Metroid and hope that another deal pops up before October.
jbuck138
08-10-2007, 09:54 AM
Hopefully Nintendo will do this with the other big releases this year. I was going to wait to pick this up, but now I must own Prime 3.
Zen Davis
08-10-2007, 10:15 AM
I didn't do much in those deals... snagged Mario Strikers and have one for Battalion Wars. So I could switch Battalion Wars over to Metroid and hope that another deal pops up before October.
Although I'm talking out of my ass, I honestly doubt that another deal would pop up. Maybe a Toys R Us Buy 2 get 1 Free? I know you've been looking forward to Battalion Wars so perhaps you would rather just straight up buy Metroid and keep your preorder in place for BW2.
ArthurDigbySellers
08-10-2007, 10:24 AM
Coincidental as in Nintendo put together a video preview channel in a day and a half, or coincidental as in Matty C knowingly got everyone hyped about the lack of hype just in time for new hype?
Hehe. I really doubt that Matt C. knew any of this. Nintendo is extremely tight-lipped about almost every aspect of their business. I would say that this is a true coincidence.
This is a really smart move by Nintendo. The fact that it is a quick download which just streams data when you launch the channel is a nice touch. I like that they have teaser videos that will unlock on certain dates as well to keep people interested.
I already knew I was getting MP3 at launch so the best news of this whole thing to me is that Super Metroid is coming soon. I have never played it and can't wait to try it out.
Purple Flames
08-10-2007, 10:34 AM
That was a great preview, but I'm still gonna hold off on buying this since I still have to beat the first 2 Primes.
ep2011
08-10-2007, 10:52 AM
This is pretty cool. I already reserved that, brawl, and galaxy tho :P
Ooh! On the 13th 2 more videos will be added.
UjnHunter
08-10-2007, 10:55 AM
So that's why my Wii was glowing at me this morning! I didn't have time to check... Sounds cool tho!
CouRageouS, where did you get those Wii signature blocks?
Also, I can't WAIT for super metroid to hit the VC... definate buy for me... thanks guys.
ep2011
08-10-2007, 10:59 AM
CouRageouS, where did you get those Wii signature blocks?
He made them by editing 360 sigs.
psunami
08-10-2007, 11:33 AM
Coincidental as in Nintendo put together a video preview channel in a day and a half, or coincidental as in Matty C knowingly got everyone hyped about the lack of hype just in time for new hype?
His whole article bothered me.
I think he's just pissed that his love interest isn't going to be there to fawn all over him any more.
It's a nice little freebie to see, not great by any means, but it's a start for them.
Tybee
08-10-2007, 11:47 AM
Downloaded this before work this morning. I'll say this: The fact that I had to leave for work in ten minutes, yet saw the blue flash and was able to
download this and watch all of it in that time earns Nintendo some points. Yeah, I would have liked it to be a little more substantial -- better quality video, more toys, maybe even an actual playable demo (dreaming) -- but for what it is, it's nicely implemented and was a nifty little surprise.
The one thing I kept wondering throughout was, if they can do this, why can't they integrate the video previews into the VC store? Or have they? I haven't really checked out the Wii Shop since the firmware update.
Tybee
08-10-2007, 11:58 AM
lol @ "But what frightens her most... She likes it!"
I was watching this this morning and my wife heard that part from the bedroom, asking "Are you watching porn?"
SilverPaw750
08-10-2007, 12:06 PM
Downloaded this before work this morning. I'll say this: The fact that I had to leave for work in ten minutes, yet saw the blue flash and was able to
download this and watch all of it in that time earns Nintendo some points. Yeah, I would have liked it to be a little more substantial -- better quality video, more toys, maybe even an actual playable demo (dreaming) -- but for what it is, it's nicely implemented and was a nifty little surprise.
The one thing I kept wondering throughout was, if they can do this, why can't they integrate the video previews into the VC store? Or have they? I haven't really checked out the Wii Shop since the firmware update.
There are short videos of every VC title on the website, I believe.
dallow
08-10-2007, 12:08 PM
There are short videos of every VC title on the website, I believe.Better if they were in the WiiShop instead under more details.
I hope they do that. Wii is suited for streaming video.
Ikohn4ever
08-10-2007, 12:47 PM
would have liked to watch it if it didnt buffer for me every 10 seconds.
Vinny
08-10-2007, 01:05 PM
That was weak... I was hoping for 480p widescreen videos so I'd know what it would look like on my LCD and instead I'm treated to tiny little steaming videos that take up like 50% of my screen.
Even still, I have to admit that looked pretty bad ass.
Cambot
08-10-2007, 01:16 PM
Anytime I see the Wii a'glowin I'm always simutaneously:
-putting on my tie
-letting the dog out
-tying my shoes
-brushing my teeth
-looking for my keys
...
-looking at the Wii, saying "now what?"
Then I must stop everything and see what's new in Nintendoland.
At first, I thought that it was a playable demo, and I was like "Awww, hhhhell no!"
At least Nintendo is attempting to reach out to its fans.
El Gray
08-10-2007, 01:20 PM
A nice surprise this morning, and yeah, I was in a similar spot-- needed to be getting ready, but allowed myself a couple of minutes to check this out. I started it downloading while I brushed, then came back to watch.
It was successful... I am more excited about the game now. REALLY excited to finally play Super Metroid!
SpazX
08-10-2007, 01:26 PM
Well that was pretty cool. Good way to use the VC games, as some people have suggested. I'll definitely be getting super metroid.
seanr1221
08-10-2007, 01:38 PM
Cool idea, terrible execution. Full 480P videos would have been really nice.
However, it is good to see Nintendo hyping this up a little.
dallow
08-10-2007, 02:00 PM
Cool idea, terrible execution. Full 480P videos would have been really nice.
However, it is good to see Nintendo hyping this up a little.Interesting that it's only available in America too.
botticus
08-10-2007, 02:15 PM
Interesting that it's only available in America too.What are the release dates for the other regions?
A Happy Panda
08-10-2007, 02:59 PM
Super Metroid is the other game that may convince me to get a Classic Controller.
Now if they would just release Yoshi's Island on the VC. :drool:
dothog
08-10-2007, 03:13 PM
Now if they would just release Yoshi's Island on the VC. :drool:
Word. I thought SMW justified the Classic Controller purchase. That game control is tight.
And to stay on topic, I was disappointed that we didn't get something full-screen at least. Realize it would have been a HUGE download, but dammit, if you're going to do video delivery instead of demos, do it right.
dallow
08-10-2007, 03:14 PM
What are the release dates for the other regions?Ah, that's probably why.
October 26 for Europe.
No date for Japan.
According to Wiki anyway.
Tybee
08-10-2007, 03:30 PM
Better if they were in the WiiShop instead under more details.
I hope they do that. Wii is suited for streaming video.
Exactly. I want to be able to watch the VC videos on my Wii as I'm considering clicking the "buy" button. Obviously, this proves they can do that without much difficulty. They just haven't.
FriskyTanuki
08-10-2007, 04:05 PM
This is the kind of stuff that I was hoping Nintendo would start doing to hype up their big games. Releasing big prequels for the VC before the game comes out along with other stuff. Maybe before Super Mario Galaxy comes out, we'll get Super Mario Brothers 3 in the VC?
hohez
08-10-2007, 04:10 PM
Too bad I can't use the new cursor for the entire wii. Would be a nice bonus, a new cursor for everything.
seanr1221
08-10-2007, 04:25 PM
I will grab both Metroid games off the VC...I can't believe I didn't realize that was posted earlier.
maigoyume
08-10-2007, 07:04 PM
lol @ "But what frightens her most... She likes it!"
I was watching this this morning and my wife heard that part from the bedroom, asking "Are you watching porn?":rofl: moment
Weedy649
08-10-2007, 10:48 PM
I really want to get this for some reason but ive never beat MP1,2 or the one for ds and i own all 3 >.<
Squall835
08-10-2007, 11:37 PM
Yep, and is it just me or after the update does the glow do a flicker now?
No, I noticed that too, they must have made an adjustment.
pop311
08-10-2007, 11:40 PM
The previews give me this halo-ish vibe. I feel that Nintendo has added a lot more shooting and action to this game.
KingBroly
08-11-2007, 12:56 AM
I never beat the DS version because I thought the controls sucked. It was the most disappointing Metroid game ever IMO. If they put that game on the Wii, I'd get it. Because the Wii controls actually look like they work.
VAD3R or Fro
08-11-2007, 01:06 AM
I thought this was pretty cool. If Nintendo does this with other games like Super Mario Galaxy or Super Smash Bros Brawl that would be awesome.
Now all we need are demos for the DS and Wii.
KingBroly
08-11-2007, 01:11 AM
I really like the Preview Channel. It's like the Shop Channel, but with Videos. Though I don't know why it isn't on the Shop Channel. My main complaint is that it's extremely low resolution. It's gotta be like...120p/i or something like that, if it exists. It's 70 blocks and it's a gateway. I like it that it gets around the block limitations the Wii has.
I think EVERY game on the Wii should have access to this feature. I really think we'll get something similar to this for Galaxy, but I'm skeptical of it when it comes to Brawl just because of the Blog.
Kaijufan
08-11-2007, 01:20 AM
I'm up in Minnesota for the Vikings game, and I saw the blue light flashing right before I left so I didn't get a chance to download it. Is this channel just for Metroid Prime, or will it eventually have videos of other games?
botticus
08-11-2007, 01:22 AM
I'm up in Minnesota for the Vikings game, and I saw the blue light flashing right before I left so I didn't get a chance to download it. Is this channel just for Metroid Prime, or will it eventually have videos of other games?It's specific to MP, probably for visibility (lets them splash "Metroid Prime 3 Preview" on the channel). Having a "Preview Channel" would probably be something that shows up when/if they implement "folders" since everything in the MP Preview Channel is Metroid-themed.
Kaijufan
08-11-2007, 01:31 AM
It's specific to MP, probably for visibility (lets them splash "Metroid Prime 3 Preview" on the channel). Having a "Preview Channel" would probably be something that shows up when/if they implement "folders" since everything in the MP Preview Channel is Metroid-themed.
It's too bad it's not just a generic preview channel, since I don't want to have to download new channels every time Nintendo released a new big game. Hopefully this is just a "beta" and we'll get a generic one (and Nintendo will let third parties put videos on it).
maigoyume
08-11-2007, 01:46 AM
I never beat the DS version because I thought the controls sucked. It was the most disappointing Metroid game ever IMO. If they put that game on the Wii, I'd get it. Because the Wii controls actually look like they work.for the record the DS version was not made by retro studios, they just took the metroid prime name and made an FPS out of it, which IMO sucked strell wang
Doomed
08-11-2007, 02:09 AM
for the record the DS version was not made by retro studios, they just took the metroid prime name and made an FPS out of it, which IMO sucked strell wang
Strell Wang vs. Metroid Prime Hunters! Sunday, Sunday, Sunday! Children get in for just five bucks! The event of the summer! Will the underdog beat Strell wang? Find out Sunday!
CouRageouS
08-11-2007, 02:19 AM
Too bad I can't use the new cursor for the entire wii. Would be a nice bonus, a new cursor for everything.
Think about how much bank Nintendo could make if they let you buy new cursors/backgrounds/themes/etc. I'd pay 100 points for a Metroid theme. They need to follow Microsofts lead and get with the customization. Something small like that wouldn't even need a HD.
ihadFG
08-11-2007, 03:06 AM
Think about how much bank Nintendo could make if they let you buy new cursors/backgrounds/themes/etc. I'd pay 100 points for a Metroid theme. They need to follow Microsofts lead and get with the customization. Something small like that wouldn't even need a HD.
I like that idea. I would definately buy a theme for 100 or even 200 points. Also, DEMOS PLEASE. If the DS can have demos, then why not Wii?
maigoyume
08-11-2007, 03:50 AM
Strell Wang vs. Metroid Prime Hunters! Sunday, Sunday, Sunday! Children get in for just five bucks! The event of the summer! Will the underdog beat Strell wang? Find out Sunday!ladies are covered, men pay triple, FIGHT OF THE CENTURY , can the strell thang handle samus, FIND OUT THIS SUNDAY!!!
Sir_Fragalot
08-11-2007, 04:50 AM
Think about how much bank Nintendo could make if they let you buy new cursors/backgrounds/themes/etc. I'd pay 100 points for a Metroid theme. They need to follow Microsofts lead and get with the customization. Something small like that wouldn't even need a HD.I totally agree, I have 300 points sitting on my wii since the day they released Act Raiser, now how the fuck am I supposed to use them besides in future purchases. A nice Wii theme would be so awesome for 200 points, so I could customize my Wii even further.
botticus
08-11-2007, 11:50 AM
I'm gonna go ahead and put in a vote for no microtransactions, thanks. If they wanna give away free cursors, backgrounds, etc, fine, but I ain't payin for them. Though it would get people to stop complaining about VC prices; if they don't mind paying $1 for a cursor, it's illogical for them to have a problem with a $5 game.
Doomed
08-11-2007, 11:56 AM
I think they want 1 or 2 dollar themes, not cursors. But I would have that Metroid cursor any day of the week.
My ideal VC prices:
NES - 100, 200 liscensed
TG16 - 300
GEN - 600 (stupid Japanese getting cheap Genesis games)
SNES - 600
N64 - 1000
dmaul1114
08-11-2007, 03:32 PM
The videos didn't really stoke me much for the game. Still will probably get it around launch (need to finish SPM first).
But can't make to much of the videos anyway since they were so half assed, poor resolution, streaming videos. They made it look no better than the GC games, but again it could just be the crappy quality of the videos. They really should have put out 480p videos for people to just download so we could see what it will actually look like on our TVs.
At any rate, I hope the final product looks better, as this was the game I was hoping would show that the Wii is at least a bit more powerful than the GC or original X-box.
CouRageouS
08-11-2007, 10:21 PM
I like that idea. I would definately buy a theme for 100 or even 200 points. Also, DEMOS PLEASE. If the DS can have demos, then why not Wii?
The Wii doesn't have enough memory to support demos. DS games are tiny, a DS demo channel will be on board way before a Wii demo channel. Once some sort of HD is released, then we'll be in business. Right now its just not possible. We don't even have SD card support (at least not to its full potential).
Hopefully when a Wii HD is available, it will be discreet and slim. Maybe it can be built into the shape of the stand so it'll still be aesthetically pleasing. If Nintendo just let you use any HD through the HD, we'll be in business. Its coming sooner than later, if in fact Neo Geo games will be coming in 2007.
VC games in general have okay pricing. $5 for a NES 1st party game I believe is reasonable. But when it comes to lower tier games, they need to mark them down to $1-3 for impulse buys. A lot of us are often leftover with extra points, having those bargain games available would make me more willing.
Moving on.. Metroid Preview Channel is a great start, just don't leave us with a dry spell. We've got Battallion Wars 2, a game that could use tons of promotion. Let's hope they don't slip on that. Then Galaxy and Brawl definitely deserve previews. Besides October, they have a big release each month. Bottomline they need a general preview channel with release dates, so all these casual Wii owners know when new games are coming out. If I didn't follow the industry and suddenly my Wii glows to tell me this great new game is coming out, I'd totally get hyped for it. Hell that short Metroid trailer told me more about the game than I knew and pushed me more towards pulling the trigger. Giving me two Metroid VC games puts more money in their pocket too. I'll put out a prediction of SMB3 before Galaxy and SSB before Brawl. Tease me with a classic to make me want the new one more.
Doomed
08-11-2007, 10:27 PM
The Wii doesn't have enough memory to support demos. DS games are tiny, a DS demo channel will be on board way before a Wii demo channel. Once some sort of HD is released, then we'll be in business. Right now its just not possible. We don't even have SD card support (at least not to its full potential).
...
Vageta, what does the scouter say about the QFTness?
It over NINE THOUSAAAAAND!
What! 9000!
HD support would give Ninty and other deveopers so much freedom. Hell, SD access would be a Godsend the way they've been going.
botticus
08-12-2007, 06:59 PM
Well, I went back to Metroid Prime, having only played it for a half hour in the last two years I've had it. Much more enjoyable game this time around (for the next 45 minutes). Picked up the missile launcher and morph ball, and haven't died. Unfortunately I'm once again encountering motion sickness. I'll have to go stock up on some Dramamine.
I still dislike the lack of dual analog, but I'm dealing with it well enough. Makes me look forward to the Wiimote implementation.
maigoyume
08-12-2007, 07:45 PM
yea i could only play the prime games one or two hours at a time, made me dizzy if it was any longer
i found the controls worked perfectly using the gc controller, honestly i'm not a fan of dual analog, but thats just me
help1
08-12-2007, 07:54 PM
"But what frightens her most... She likes it..."
Kinky.
botticus
08-12-2007, 08:10 PM
yea i could only play the prime games one or two hours at a time, made me dizzy if it was any longer
i found the controls worked perfectly using the gc controller, honestly i'm not a fan of dual analog, but thats just meOnce you get the hang of continually locking on, it gets more doable, but initially it's a bitch trying to shoot anything not directly in front of you.
maigoyume
08-12-2007, 08:18 PM
Once you get the hang of continually locking on, it gets more doable, but initially it's a bitch trying to shoot anything not directly in front of you.haha my left index almost never left the lock-on trigger, it was just the FP view that makes me dizzy, loved morph ball mode though and the boss battle against spiderball guardian in Echoes
Zen Davis
08-13-2007, 10:45 AM
Once you get the hang of continually locking on, it gets more doable, but initially it's a bitch trying to shoot anything not directly in front of you.
It's like a first person 3D Zelda type system. I just imagined it playing like that and got used to it quite quickly.
Wlogan31
08-13-2007, 11:22 AM
Question for you guys/gals - if I hate FPS and SUCK royally at them is it even worth trying the Metroid Prime games on the GC? I've been debating it forever but haven't gotten them b/c I didn't want to not be able to play them...
MisterHand
08-13-2007, 11:27 AM
The Metroid Prime games don't play like typical FPS games. The best way I can describe the controls is very similar to a 3D Zelda game, but in the first person. The focus isn't on combat, it's on exploration and problem-solving.
elwood731
08-13-2007, 11:32 AM
Question for you guys/gals - if I hate FPS and SUCK royally at them is it even worth trying the Metroid Prime games on the GC? I've been debating it forever but haven't gotten them b/c I didn't want to not be able to play them...
Well, I think you could still play them despite sucking at FPS, since Metroid doesn't really play like a FPS, at least Prime 1&2 didn't. Now, would you actually like them? Harder to say. They still are first-person games, that involve shooting and walking through corridors. They're more of first-person-adventures, sure, but they still have some in common with FPS. If you absolutely hate FPS, then I doubt it will change your mind. If it's just not a favorite genre, this is a game that can reach across genre borders and most everyone can enjoy.
SpazX
08-13-2007, 11:38 AM
Question for you guys/gals - if I hate FPS and SUCK royally at them is it even worth trying the Metroid Prime games on the GC? I've been debating it forever but haven't gotten them b/c I didn't want to not be able to play them...
Like others have said, it's not much like an FPS really. Prime 3 is the most similar to an FPS since you actually have to aim. In Prime and Prime 2 you just lock on the enemies and give them all you've got until they die and most enemies (like in metroid) are just a nuisance and it doesn't really matter if you kill them at all as long as you survive to get to the next boss battle or get the next powerup, etc.
It's about the exploration and upgrading, just in first person. So I dunno what makes you so terrible at FPSs, but Prime and Prime 2 shouldn't give you that trouble since the focus isn't really on killing everything like in most FPSs and you don't really have to aim.
MisterHand
08-13-2007, 11:44 AM
You can still "lock and fire" in Prime 3 if you desire.
SpazX
08-13-2007, 11:51 AM
You can still "lock and fire" in Prime 3 if you desire.
Yeah, that's right, so I guess it doesn't even really matter.
Javery
08-13-2007, 12:09 PM
Question for you guys/gals - if I hate FPS and SUCK royally at them is it even worth trying the Metroid Prime games on the GC? I've been debating it forever but haven't gotten them b/c I didn't want to not be able to play them...
I'm terrible at FPS games and Metroid Prime is in my Top 5 of ALL TIME games I've played. I've never even played Halo if that gives you an indication on how much I enjoy FPS games...
maigoyume
08-13-2007, 12:24 PM
You can still "lock and fire" in Prime 3 if you desire.IIRC some enemies will be able to break the "lock" and then you gotta aim
Wlogan31
08-13-2007, 12:32 PM
MisterHand and elwood731 - its just not my favorite genre and have never played through a FP game to completion, however, if the focus is on exploration and puzzle solving more than typical FPS qualities, I might have to check it out
BREVITY
08-13-2007, 12:43 PM
Wonder if we will start to see reviews this week?
dmaul1114
08-13-2007, 01:26 PM
MisterHand and elwood731 - its just not my favorite genre and have never played through a FP game to completion, however, if the focus is on exploration and puzzle solving more than typical FPS qualities, I might have to check it out
The first two definitely leaned more toward exploration and puzzles than your typical FPS.
It remains to be seen what the balance will be in this one, the developers have noted in interviews (see the latest EGM) that it is a bit more shooter heavy due to the new controls.
A Happy Panda
08-13-2007, 02:14 PM
I'm surprised CAGs are calling the Prime series an FPS...cause it's not.
I personally really dislike the Prime games because I feel they're absurdly overrated. But. Yeah. Any FPS where you're constantly using an auto-lock feature...is not a FPS.
However, Corruption I am interested in because of the new Wii controls, but I will definitely wait for reviews.
First-Person-Adventure (bleh) is what Nintendo wants them to be called.
CouRageouS
08-13-2007, 02:43 PM
Its in first person perspective. You shoot. I don't see why its not an FPS. Yes its adventurous and theres more exploration but it doesn't change the fact that its basis is a FPS formula. Nintendo just doesn't want it to be lost in the sea of games, but that shouldn't be a concern as their consoles tend to only have a few vs the competition. MP3 could change that as it'll define the controls for the Wii and show other devs how FPS should be done.
A Happy Panda
08-13-2007, 03:03 PM
Its in first person perspective. You shoot. I don't see why its not an FPS. Yes its adventurous and theres more exploration but it doesn't change the fact that its basis is a FPS formula. Nintendo just doesn't want it to be lost in the sea of games, but that shouldn't be a concern as their consoles tend to only have a few vs the competition. MP3 could change that as it'll define the controls for the Wii and show other devs how FPS should be done.
Well I contest that the defining characteristic of an FPS is...you guessed it. Aiming. That's where the challenge of an FPS game comes in. How accurate are you?
With the 2 first Primes, you're essentially auto-locking 98% of the time, with the occasional free-look shooting. When you're auto-locking. You're not aiming. And if you're not aiming. You're not playing an FPS.
Sure I agree, it follows the FPS formula, but again, if you don't aim, it's not an FPS. Despite how much I hate the genre-name of "First-Person Adventure", it's essentially what it is.
I still find it retarded that auto-lock is in there despite the Wii controls, but oh well I digress.
It's like if Half-Life 3 came out with auto-lock but Valve still called it an FPS. Doesn't work.
I'm with javeryh (again ;)) - not a big FPS fan, never played Halo, and I enjoyed Metroid Prime quite a bit.
Panda - I never really thought of the target locking as being a bad thing. The challenge in Metroid Prime is not is the aiming, I guess, but in the fact that you will have multiple enemies after you at once. So, sure, you get to lock on one and blast him. But at the same time several others may be shooting you. I guess normal FPS's have the same issue, but since I never really play them I don't know how that all works. The only other "shooter" I ever put any time into was Star Wars Battlefront (which is a third-person shooter). Of course, being an online game like most Xbox shooters, auto-locking onto targets wouldn't really be fair (or would take away a lot of the fun, anyway). Though that game does have an aim-assist feature that can be toggled on and off for online play. It's not the same as the Metroid lock, but it does make it easier to aim.
Regardless - to answer Wlogan31, I say given 'em a shot. Both of the GC Metroids can be had pretty cheap. Get one of them (probably the first one) and see how you like it. It seems to appeal to many non-FPS playing CAGs. If you find it enjoyable then you can get MP3 with the rest of us ;).
dmaul1114
08-13-2007, 03:45 PM
Pointless semantics debate, but to me FPS=First Person Shooter.
Metroid Prime games are in First person and you shoot stuff, so it fits the FPS bill to me.
If you don't like the auto lock function, I'd say you just think it is a crappy FPS game (which many FPS enthusiasts do).
I do prefer the FPA label though, as you spend more time exploring/back trackign than you do shooting stuff.
A Happy Panda
08-13-2007, 03:49 PM
I'm with javeryh (again ;)) - not a big FPS fan, never played Halo, and I enjoyed Metroid Prime quite a bit.
Panda - I never really thought of the target locking as being a bad thing. The challenge in Metroid Prime is not is the aiming, I guess, but in the fact that you will have multiple enemies after you at once. So, sure, you get to lock on one and blast him. But at the same time several others may be shooting you. I guess normal FPS's have the same issue, but since I never really play them I don't know how that all works. The only other "shooter" I ever put any time into was Star Wars Battlefront (which is a third-person shooter). Of course, being an online game like most Xbox shooters, auto-locking onto targets wouldn't really be fair (or would take away a lot of the fun, anyway). Though that game does have an aim-assist feature that can be toggled on and off for online play. It's not the same as the Metroid lock, but it does make it easier to aim.
Regardless - to answer Wlogan31, I say given 'em a shot. Both of the GC Metroids can be had pretty cheap. Get one of them (probably the first one) and see how you like it. It seems to appeal to many non-FPS playing CAGs. If you find it enjoyable then you can get MP3 with the rest of us ;).
For the multiple enemies issue. You're still auto locking. One may be on some perch to your left, another right in front, and maybe another in the back right. In MP, you just toggle the auto-lock, and it manually just go from enemy to enemy. You never miss. In a real FPS, you have to make sure your aim is true because if it's not, you're dead. In MP, you don't have to worry about your aim at all. You just have to worry about hitting the lock button, pulling the trigger a few times before it automatically locks onto the next enemy.
Also, the aim-assist feature found in all console FPS games (yes, every single console FPS has some sort of aim-assist) is necessary. There's a reason why FPSes are so plentiful on the PC. The keyboard and mouse. THE most precise aiming available for FPSes. You can't have that with consoles FPSes, which is why an aim-assist is necessary. Some games do it alot better than others. Halo for example, is renowned for it's control scheme and its controls are part of the reason why it's the console FPS king. It has just enough aim-assist to make it smooth, but not enough to feel like you're being babied. A game that has TOO much aim-assist is The Darkness. Granted, I've only played the demo, but my damn cursor seems to always gravitate to enemies heads as if they had magnets in them.
Now, my complaint with MP3 is this. You have essentially a mouse in your Wiimote, yet auto-lock still exists. Why? Because Nintendo doesn't want a FPS, and they don't call it an FPS. The company itself calls the MP games first-person adventure games.
Also, the fact that you say
I'm with javeryh (again ;)) - not a big FPS fan, never played Halo, and I enjoyed Metroid Prime quite a bit.
Regardless - to answer Wlogan31, I say given 'em a shot. Both of the GC Metroids can be had pretty cheap. Get one of them (probably the first one) and see how you like it. It seems to appeal to many non-FPS playing CAGs. If you find it enjoyable then you can get MP3 with the rest of us ;).
supports my argument I think. The reason why it appeals to non-FPS fans is because...it's not an FPS.
Also have you seen Metroid Prime Pinball at any Fred Meyers? ;).
botticus
08-13-2007, 04:18 PM
You could just not use the auto-locking, and then it's a true FPS, by your definition. But good luck surviving like that.
Interesting - I figured most "true" FPS players would play without any aim-assist whatsoever and wasn't aware games like Halo even had it. It seemed in the Star Wars Battlefront games that I played it was always disabled (so I got used to completely manual controls on that third-person shooter). I didn't find it completely impossible. I don't like first-person games because I like to see my character. Metroid is the exception.
I've never played a FPS on the computer, but it seems with mouse control it would be too damn precise and not any fun at all ;). I don't really get that whole phenomenon. At least pointing the Wii remote at the screen is more like actual aiming. Pointing a mouse seems rather meh to me...
Maybe I'm mistaken, but I thought the auto-lock on MP3 was simple for the center point of your screen? Like, you can lock on to an enemy so you can strafe, but you STILL have to aim the Wii remote at them to shoot. Granted, it ought to be fairly easy to aim at the middle of the screen, but I suspect on most of the boss fights you will be locked onto the center of the beast and will need to aim at various other parts that are moving around. So it is really more of an auto-camera than an auto-aim.
All I know is tht even with the lock-on in Metroid I found it very difficult in parts. It's not like it makes the game a cakewalk. I think they adjusted the difficulty to compensate for that type of gameplay.
dmaul1114
08-13-2007, 04:40 PM
Now, my complaint with MP3 is this. You have essentially a mouse in your Wiimote, yet auto-lock still exists.
From the videos, it looks like the lock function (at least in the advance control option) just locks the camera kind of like Z-targeting in Zelda. You still have to manually aim with the Wiimote at what you want to shoot at.
Locking just seemed to fix the camera on one enemy so you could strafe around them etc.
dmaul1114
08-13-2007, 04:41 PM
Interesting - I figured most "true" FPS players would play without any aim-assist whatsoever and wasn't aware games like Halo even had it.
Most of the console FPS games have it in the single player/campaign mode, but it's not available (or is an option) in multiplayer deathmatch modes.
I've never played a FPS on the computer, but it seems with mouse control it would be too damn precise and not any fun at all ;). I don't really get that whole phenomenon. At least pointing the Wii remote at the screen is more like actual aiming. Pointing a mouse seems rather meh to me...
Just like aiming with the right analog stick, once you get used to it you get immersed in the game and don't think about HOW you are aiming.
A Happy Panda
08-13-2007, 04:41 PM
Interesting - I figured most "true" FPS players would play without any aim-assist whatsoever and wasn't aware games like Halo even had it. It seemed in the Star Wars Battlefront games that I played it was always disabled (so I got used to completely manual controls on that third-person shooter). I didn't find it completely impossible. I don't like first-person games because I like to see my character. Metroid is the exception.
I've never played a FPS on the computer, but it seems with mouse control it would be too damn precise and not any fun at all ;). I don't really get that whole phenomenon. At least pointing the Wii remote at the screen is more like actual aiming. Pointing a mouse seems rather meh to me...
Maybe I'm mistaken, but I thought the auto-lock on MP3 was simple for the center point of your screen? Like, you can lock on to an enemy so you can strafe, but you STILL have to aim the Wii remote at them to shoot. Granted, it ought to be fairly easy to aim at the middle of the screen, but I suspect on most of the boss fights you will be locked onto the center of the beast and will need to aim at various other parts that are moving around. So it is really more of an auto-camera than an auto-aim.
All I know is tht even with the lock-on in Metroid I found it very difficult in parts. It's not like it makes the game a cakewalk. I think they adjusted the difficulty to compensate for that type of gameplay.
I just want to make myself clear. I'm not arguing whether or not who's a true FPS player and who's not. And another point, FPS consoles have always had an aim assist, since the days of Goldeneye in fact. It has a sort of a slight magnet effect where if you're aiming close to an enemy, the cursor will gravitate towards the target. Now again, the distance in which the cursor will gravitate is different from game to game. Like I said before, Halo is EVER so slight (it's perfect if you ask me) while the Darkness has too much of it.
If what you say about the MP3 auto-locking is true, my interest in the game has increased at least two-fold. If I still have the ability to wave my wand around and aim at specific parts, but just have an enemy locked onto my center view, I'm happier with that.
And your point about the difficulty was going to be my point to botticus. The game was not designed to be played with free-aiming. It was meant to be played with the auto-lock feature. The difficulty was adjusted to make sure the game works for the auto-lock, not necessarily free aim.
Anyways, I feel like I'm not going to win anyone over. But read just about any article regarding the MP games and the writers call the game a first-person adventure. /end.
Edit:
dmaul - Zelda targeting was exactly what I was thinking of. I might have to check those videos out for myself just to see how it works.
And io - That's amazing that you've never played a PC FPS. You're missing out!!!
The Crotch
08-13-2007, 05:21 PM
Its in first person perspective. You shoot. I don't see why its not an FPS.
Metroid Prime games are in First person and you shoot stuff, so it fits the FPS bill to me.
Guess that makes The Elder Scrolls FPS'. Same goes for Ultima Underworld and Descent. You know, there's shooting in Megaman, too, and it's technically from a third-person persective. Maybe it's a third person shooter? Shit, same goes for X-Com!
The point of this overly sarcastic nostalgia trip was that you can't define games based on so few characteristics. Even the 3D Zeldas have first-person-shooting in them.
dmaul1114
08-13-2007, 05:42 PM
Just add that shooting is a main game play element then (rather than an occasional one like in Zelda), and the problem solved.
And Mega Man is most definitely a 2D shooter.
Strell
08-13-2007, 05:53 PM
Shit, same goes for X-Com!
Proclaiming X-com a third person shooter?
That's a paddlin'.
m3talst0rm
08-13-2007, 08:18 PM
does anyone know when the next set of vids will be up in the preview?
moe11888
08-13-2007, 08:24 PM
does anyone know when the next set of vids will be up in the preview?
They are supposed to be up today. I've already checked twice and they were not up yet.
CouRageouS
08-13-2007, 08:32 PM
The whole game takes place in first person. Throughout the game you are shooting. Its not a few characteristics, its what the game is. Morphball mode takes you into third person. But so does vehicle driving in many other FPS games. At its core is a FPS game, why can't we just accept this and forget all the "true FPS" free aiming whatever. Did the original Doom and Wolfenstein have all these features that are now required to be labeled a FPS?
Nintendo can call it a first person adventure all they want, but its just to separate it from competition.
Joe Consumer : "Microsoft's FPS has multiplayer and online support! Why doesn't Nintendo's?"
Nintendo Rep: "Because its not a FPS! Its a First Person Adventure! You're meant to play it alone and shoot less stuff!"
The Crotch
08-13-2007, 09:13 PM
I wasn't calling X-Com a third person shooter. I was, however, saying that would be the equivalent of calling Metroid Prime an FPS.The whole game takes place in first person. Throughout the game you are shooting. Its not a few characteristics, its what the game is.
Just add that shooting is a main game play element then (rather than an occasional one like in Zelda), and the problem solved.
Again I will try my X-Com example. 85% of the game is spent shooting at aliens from a third-person point of view. The other 15% of the time is spent building bases and researching new weapons. This does not make it a third person shooter - it is a strategy game.
In Metroid Prime, I would estimate I spent about 30% of my time shooting enemies. I guess I used my gun to solve a lot of puzzles, but still. The game features shooting, but that is not the main emphasis of the game - just as blowing up Sectoids is not the point of X-Com. Shooting may be "a main game play element", but the point is, it is the main gameplay element that defines it. For all the shooting done in X-Com, it is a strategy game. The Lord of the Rings games were Golden Axe-style hack-and-slash, not RPGs, and no number of "level ups" will ever change that.
And Mega Man is most definitely a 2D shooter....
Man, nevermind. I've got a wicked urge to play X-Com now. Or Mega Man X5. Or Descent.
They are supposed to be up today. I've already checked twice and they were not up yet.
Wow, they need to get on their game (no pun intended). I woke up early to check (7AM PST) before work. I hope they at least post the video before I get home at 10PM tonight... :roll:
Scrubking
08-13-2007, 10:09 PM
Updates are up!
Aurora = Mother brain - Organic super computer shown in 2D side view just like in the old games (many auroras built). And Samus shown in her purple suit.
whoknows
08-13-2007, 10:37 PM
And Mega Man is most definitely a 2D shooter.
A 2D 3rd person shooter ;)
botticus
08-13-2007, 10:59 PM
Wow, is the Spider Ball in all the Metroids, or is that new?
Clarification for a Metroid noob... the Prime series is a true trilogy, is it not? Meaning if I'm planning on getting the most out of Corruption, I should probably do my best to finish the first two before getting into it?
dmaul1114
08-13-2007, 11:06 PM
In Metroid Prime, I would estimate I spent about 30% of my time shooting enemies. I guess I used my gun to solve a lot of puzzles, but still. The game features shooting, but that is not the main emphasis of the game - just as blowing up Sectoids is not the point of X-Com. Shooting may be "a main game play element", but the point is, it is the main gameplay element that defines it. For all the shooting done in X-Com, it is a strategy game. The Lord of the Rings games were Golden Axe-style hack-and-slash, not RPGs, and no number of "level ups" will ever change that.
Hey man. Call it what ever you like. I was just saying why the FPS label fits for me, though I think FPA fits even better.
Not going to waste any time arguing with game geeks over what genre a game should fit it. :D Everyone can call it whatever they like.
dmaul1114
08-13-2007, 11:07 PM
Wow, is the Spider Ball in all the Metroids, or is that new?
Made it's debut in Metroid 2 on the Gameboy. Was definitely in the 2 prime games. Can't recall for Super Metroid or Metroid Fusion. Pretty sure it wasn't in Zero Mission since that was a remake of the original which didn't have it.
The Crotch
08-14-2007, 01:24 AM
Botticus: It is a true trilogy, but you don't really have to play Echoes in order to understand Corruption. Nothing important happens in that game. At all. No significant characters die. No new characters are introduced that will be in Corruption (of this I am 99% sure). The story in Prime was really quite good - set the stage for future games, gave insights into Samus and the Chozo's past, gave some real personality to the pirates. If there even was a story in Echoes (giant blobs of ink trying to kill giant bipedal moths aside), I have obviously forgotten it.
You should still play it - it's not as good as the first, but it's cheap, there are some really neat enemies, and the screw attack is absolutely godly in 3D.
Callandor
08-14-2007, 01:33 AM
Meh, the Spider Ball vid was cool, but what they had at the beginning of it had me more excited.
And if Mother Brain was actually an Aurora system... I like how the story might be shaping up!
And two more videos on the 16th. Nintendo needs to do this with more games. They HAVE to be thinking of a dedicated preview channel at this point.
maigoyume
08-14-2007, 03:45 AM
botticus: like the crotch mentioned already the game is definitely a real trilogy, and a pretty awesome one i must say, Prime 1 brought Samus to Tallon IV and it filled in gaps in Samus's past as well as the Chozo, Prime 2 Echoes introduced new gameplay elements (well screwball is "technically" not, but it wasn't present in Prime 1 so i'm gonna include it) and shows you what happened to Metroid Prime after it absorbs the phazon suit at the end of Prime its not a necessity to play the 2nd one, but it will definitely help in keeping the 3rd game fairly cohesive
botticus
08-14-2007, 09:39 AM
Thanks guys. I already have Echoes (got it for $15 like two years ago), so that part isn't an issue... just depends on how long I'll feel like putting off Corruption. Am I looking at closer to 10 or 20+ hours for each of the first two? Edit: Hmm... looks like 20. That could take a while since I can only play an hour at a time. Better get started!
SteveMcQ
08-14-2007, 11:51 AM
Where did the quote in the title come from and what's the context of it? Thanks.
botticus
08-14-2007, 11:55 AM
Where did the quote in the title come from and what's the context of it? Thanks.The first video in the preview channel. Re: the corruption
http://youtube.com/watch?v=a5TDS31AcMc
Zen Davis
08-14-2007, 12:07 PM
Thanks guys. I already have Echoes (got it for $15 like two years ago), so that part isn't an issue... just depends on how long I'll feel like putting off Corruption. Am I looking at closer to 10 or 20+ hours for each of the first two? Edit: Hmm... looks like 20. That could take a while since I can only play an hour at a time. Better get started!
Use gamefaqs as you play through to pick up all the canisters and what not because by the time you get to the last two bosses, if you haven't stock piled you life and weapon upgrades, you're not going to beat them. It'll be easier as you go along rather than having to backtrack later on. This is speaking for Prime. I'm not far enough into Prime 2 to speak. Chrono Trigger has my attention at the moment...
Doomed
08-14-2007, 12:19 PM
EDIT: God I'm stupid.
botticus
08-14-2007, 12:33 PM
Use gamefaqs as you play through to pick up all the canisters and what not because by the time you get to the last two bosses, if you haven't stock piled you life and weapon upgrades, you're not going to beat them. It'll be easier as you go along rather than having to backtrack later on. This is speaking for Prime. I'm not far enough into Prime 2 to speak. Chrono Trigger has my attention at the moment...I have both guides, been using the one for the first game. Makes it more enjoyable since I just get frustrated by being stuck somewhere and having to backtrack to find something I missed. And hopefully by the time I get to Corruption, I'll have gotten into the Metroid mindset and not need a guide.
Zen Davis
08-14-2007, 12:57 PM
EDIT: God I'm stupid.
He knows.
Doomed
08-14-2007, 01:17 PM
He knows.
Indeed.
SteveMcQ
08-14-2007, 01:25 PM
The first video in the preview channel. Re: the corruption
http://youtube.com/watch?v=a5TDS31AcMcThanks.
maigoyume
08-14-2007, 02:08 PM
I have both guides, been using the one for the first game. Makes it more enjoyable since I just get frustrated by being stuck somewhere and having to backtrack to find something I missed. And hopefully by the time I get to Corruption, I'll have gotten into the Metroid mindset and not need a guide.both prime games and zelda are the ONLY games i'm adamant about not using guides for, they would dull the experience for me, even so i managed 98% scan and 99% item collection in Echoes clocking in at roughly 16 hours, pretty much just scanned everything and jotted down places i needed to return to
Riyonuk
08-14-2007, 05:32 PM
The whole game takes place in first person. Throughout the game you are shooting. Its not a few characteristics, its what the game is. Morphball mode takes you into third person. But so does vehicle driving in many other FPS games. At its core is a FPS game, why can't we just accept this and forget all the "true FPS" free aiming whatever. Did the original Doom and Wolfenstein have all these features that are now required to be labeled a FPS?
Nintendo can call it a first person adventure all they want, but its just to separate it from competition.
Joe Consumer : "Microsoft's FPS has multiplayer and online support! Why doesn't Nintendo's?"
Nintendo Rep: "Because its not a FPS! Its a First Person Adventure! You're meant to play it alone and shoot less stuff!"
Its not a FPS, its a FPA. Throughout Prime and Prime2, you can easily kill most if not all enemies with morphball bombs. You only shoot to open doors >.>
Wow, is the Spider Ball in all the Metroids, or is that new?
Clarification for a Metroid noob... the Prime series is a true trilogy, is it not? Meaning if I'm planning on getting the most out of Corruption, I should probably do my best to finish the first two before getting into it?
The Spiderball was in Metroid II: Return of Samus, and in Prime, you dont need it at all :/
I would say definitly finish the first...with a 100%. You have to get a 100% otherwise the rest wont make sense, due to the secret ending. The 2nd Prime game you should play also, reveals what the main enemy is doing, and what havoc its causing. Plus, why would you want to miss out on the boost guardian :D (Its a hard boss).
both prime games and zelda are the ONLY games i'm adamant about not using guides for, they would dull the experience for me, even so i managed 98% scan and 99% item collection in Echoes clocking in at roughly 16 hours, pretty much just scanned everything and jotted down places i needed to return to
Just Prime and Zelda? I dont use guides for any game, it ruins it. It spoils everything, take the fun out. Like when I try to beat a hard boss that requires some complex thinking, I feel good when I do it myself. Unlike my friends, who when I say to them "Yay I beat that super hard boss, took forever", there like "Oh, him, pssh, he was easy. I read the guide, all you had to do was...", pfft lame.
dmaul1114
08-14-2007, 05:48 PM
I never play through with guides, but I have not shame in looking up gamefaqs when I've been wandering aimlessly for 30 minutes or just died the 20th time on a boss.
I have no time or patience for that crap these days. Used to, but not now that I'm lucky if I can free up a couple hours a week to game and have more than enough stress and frustration as is.
Tybee
08-14-2007, 06:19 PM
I never play through with guides, but I have not shame in looking up gamefaqs when I've been wandering aimlessly for 30 minutes or just died the 20th time on a boss.
I have no time or patience for that crap these days. Used to, but not now that I'm lucky if I can free up a couple hours a week to game and have more than enough stress and frustration as is.
That's a big part of it. I just don't have the time to mull game conundrums the way I used to, nor the patience to take on a boss 30 times without success. There's a tipping point at which I need help. Otherwise, the game just won't get played. It's a sad reality of the adult world.
Adventure games get more leeway. And I'll usually give myself at least a couple days before I'll go to GameFAQs or a guide book. Have any of you used the Universal Hint System (http://www.uhs-hints.com/)? It's my favorite way to get hints, as it reveals as little as possible, still allowing you to figure some things out on your own. Much more satisfying than a walkthrough.
The Crotch
08-14-2007, 07:03 PM
Prime 2 Echoes... shows you what happened to Metroid Prime after it absorbs the phazon suit at the end of PrimeWell, the 100% ending of Prime more-or-less shows the creation of Dark Samus. The 100% ending of Echoes shows Prime escaping completely unharmed. That's why I say the second game has no real impact on the plot.
spiwak
08-15-2007, 10:42 AM
Adventure games get more leeway. And I'll usually give myself at least a couple days before I'll go to GameFAQs or a guide book. Have any of you used the Universal Hint System (http://www.uhs-hints.com/)? It's my favorite way to get hints, as it reveals as little as possible, still allowing you to figure some things out on your own. Much more satisfying than a walkthrough.
Simply the best source for hints on adventure games. I used it for The Longest Journey and Grim Fandango with no problems.
maigoyume
08-15-2007, 02:17 PM
Well, the 100% ending of Prime more-or-less shows the creation of Dark Samus. The 100% ending of Echoes shows Prime escaping completely unharmed. That's why I say the second game has no real impact on the plot.at the least echoes was a worthy sequel, though retro could've taken the difficulty down a tad, reintroduced the screw ball though :applause:
The Crotch
08-15-2007, 04:19 PM
Yeah, don't get me wrong - it certainly wasn't a Warrior Within, which I would have turned off and sold about 8 hours in had it not been for Two Thrones. It's just not on par with Prime, either, and a little skimpy on plot. Even for a Metroid.
Strell
08-15-2007, 04:20 PM
I finally got around to watching the videos, and I thought they looked excellent. You people complaining about how they are low res or whatever makes me weep for this generation of gamers.
elwood731
08-15-2007, 04:33 PM
I loved Metroid Prime far beyond my expectations, but something about Echoes didn't feel right to me. In many ways, I can see how it's a superior game, but yet I didn't care for it as much. Maybe, and this will sound silly, it was too much of a good thing. What really grabbed me the first time I played Prime was just how much it felt like the old Metroids. Just me lost on an alien planet trying to find my way through. Echoes felt more modern in many ways, and in the process didn't grip me the same. I wonder how I will feel about Prime 3, since it looks like an even greater evolution of the series. The trailers do look very good--much better than the intial screens and such we saw.
maigoyume
08-15-2007, 05:14 PM
Yeah, don't get me wrong - it certainly wasn't a Warrior Within, which I would have turned off and sold about 8 hours in had it not been for Two Thrones. It's just not on par with Prime, either, and a little skimpy on plot. Even for a Metroid.tell me about it, two thrones was definitely a worthy game, had to suck it up and beat warrior within TWICE though, ugh that left a bad taste in my mouth
dmaul1114
08-15-2007, 05:29 PM
I finally got around to watching the videos, and I thought they looked excellent. You people complaining about how they are low res or whatever makes me weep for this generation of gamers.
They just seem kind of pointless in the current form. If they're going to be that low res, they're no better than the crappy videos on Gamevideos.com.
A demo video channel should let people see what the game will look like on their TV.
It's still a neat feature, and cool that it's new videos which we hadn't seen before. I was just hoping for actual 16x9, 480p gameplay footage so I could see what it looked like on my set.
Especially since many have said this would be the game to finally show that the Wii really is 2x as powerful as the gamecube as many Nintendo fans often cite.
whoknows
08-15-2007, 05:32 PM
The Prime games aren't very story heavy so it shouldn't be a big deal. I wish they were though...like Fusion.
I love that game.
Looks like this game is going to have more focus on story though which is good.
botticus
08-15-2007, 05:33 PM
They just seem kind of pointless in the current form. If they're going to be that low res, they're no better than the crappy videos on Gamevideos.com.
For the masses who don't go to Gamevideos.com or IGN.com or GameSpot.com or anything else, they very much have a point. It all goes back to the whole "Where's the hype" issue. The gaming nerds don't need hype, they do it on their own. It's the rest of the world that is sold on hype.
Strell
08-15-2007, 05:34 PM
It just sounds so pompous and elitist to decry how "low res" they are. I can't get over how gamers these days get more excited over the pure specs of a game - the kind of shit you'd read on paper - rather than the pure game itself. "It's in 1080p!" is fast becoming a better selling point than anything else, which is just sad.
And they are way better than Gamevideos purely based on their physical size, which better reflects what the game looks like.
This is the first time Nintendo has done this, I guess I'm able to cut them some slack. At some point they have to evaluate if they can successfully pull off something like 16x9 full screen videos, and seems smarter to put up something that works and gives them a good R&D indication than just throw out something and have it suck.
As for the "2x powerful" thing, that's a completely different discussion, and really has no place at all in the context of what is being discussed.
dmaul1114
08-15-2007, 05:48 PM
For the masses who don't go to Gamevideos.com or IGN.com or GameSpot.com or anything else, they very much have a point. It all goes back to the whole "Where's the hype" issue. The gaming nerds don't need hype, they do it on their own. It's the rest of the world that is sold on hype.
True. I should have said "pointless for me". They are a good idea for the masses. Though even for them I think having full screen videos would be even better at stirring hype.
And I don't care about the specs. I just wanted to see what the game would look like on my HDTV. Even moreso as I'm curious to see how good the first blockbuster game actually built for the Wii will look.
FriskyTanuki
08-15-2007, 08:34 PM
Saw this while on wiipicross.com:
http://www.infinitywave.net/ad-pic006-12.jpg
:lol:
Tybee
08-15-2007, 08:58 PM
Saw this while on wiipicross.com:
http://www.infinitywave.net/ad-pic006-12.jpg
:lol:
Are we surprised? Cassamassina custom crafted this quote knowing Nintendo would use it in its marketing efforts. Sadly, I think in the gaming community it did more harm than good, as it made the game seem over-hyped.
Zen Davis
08-15-2007, 09:20 PM
Are we surprised? Cassamassina custom crafted this quote knowing Nintendo would use it in its marketing efforts. Sadly, I think in the gaming community it did more harm than good, as it made the game seem over-hyped.
Not if it lives up to the bill.
BREVITY
08-15-2007, 09:22 PM
I was just thinking how mad I have been about so many of the Wii games not being full 16x9. I hate those dam bars on the sides of my widescreen.
I hope to God that N went the extra mile with this one little thing. Dam N misses the boat on taking extra time to fit in little creature comforts like this.
maigoyume
08-16-2007, 02:45 AM
It just sounds so pompous and elitist to decry how "low res" they are. I can't get over how gamers these days get more excited over the pure specs of a game - the kind of shit you'd read on paper - rather than the pure game itself. "It's in 1080p!" is fast becoming a better selling point than anything else, which is just sad.
And they are way better than Gamevideos purely based on their physical size, which better reflects what the game looks like.
This is the first time Nintendo has done this, I guess I'm able to cut them some slack. At some point they have to evaluate if they can successfully pull off something like 16x9 full screen videos, and seems smarter to put up something that works and gives them a good R&D indication than just throw out something and have it suck.
As for the "2x powerful" thing, that's a completely different discussion, and really has no place at all in the context of what is being discussed.QFT
I wholeheartedly agree, but that may be because i'm not so hardcore into graphics and i don't much care for 1080p or whatever it is, i've seen gears of war in HD and it is absolutely beautiful, i'd swear it was real, but the thing is i don't need near realistic graphics to enjoy a game, i don't care for HD nor the price tag that tends to come with it, 1080p and 1080i, those numbers mean absolutely nothing to me, as long as the game plays well i'm sold
dmaul1114
08-16-2007, 09:22 AM
Again this has nothing to do with specs like 1080p...especially since the Wii is only capable of 480p.
I just wanted to see what the game would actually look like on my TV, and I'd say the same thing even if I didn't have a new HDTV as I'd still prefer a full screen, actual game footage video even on my plain old TV as it's always cool to see what a game will really look like on your TV rather than watching low res, smaller sized clips.
Again, the previews are a neat feature, but I hope they put out some full videos for other games when they do this in the future.
m3talst0rm
08-16-2007, 10:12 PM
New videos up:
PED Suit and Air Assault
PED suit describes an armor enhancement by injection?
Air Assault shows more gameplay action with Samus using the PED Suit? (Says Energy Tank Injected).
Next videos up on the 20th (Valhalla and Bowling)
Doomed
08-16-2007, 10:28 PM
Based on the new video, we are definately gonna battle some corrupted marines.
KingBroly
08-16-2007, 10:45 PM
Despite what most people say, the videos, although scaled down ARE 16:9. At least on my TV.
Also an interesting note, that widescreen TV question ended on the Voting Channel, 51.2 to 48.8 in favor of 4:3 TV's to 16:9 TV's. What's this mean? A lot of people want 16:9 support obviously.
Tybee
08-17-2007, 01:39 PM
Also an interesting note, that widescreen TV question ended on the Voting Channel, 51.2 to 48.8 in favor of 4:3 TV's to 16:9 TV's. What's this mean? A lot of people want 16:9 support obviously.
That surprises and encourages me. When I saw that question, I knew 4:3 would win, but I thought it would be by a much greater margin. So Nintendo will have to pay more attention to widescreen now, and hopefully we won't get anymore debacles like Mario Party 8.
dmaul1114
08-17-2007, 02:14 PM
That surprises and encourages me. When I saw that question, I knew 4:3 would win, but I thought it would be by a much greater margin. So Nintendo will have to pay more attention to widescreen now, and hopefully we won't get anymore debacles like Mario Party 8.
Indeed that is great new. Hopefully they pay heed to the results, and we don't get any more lame 4:3, 480i first party games.
I'm not a graphics whore by any means, but with my new TV games have to at least be 16x9 and 480p for me to bother with them. I just can't deal with the bars on the side or stretching for 4:3 games and 480i games look pretty jaggy most of the time.
dmaul1114
08-17-2007, 02:38 PM
Despite what most people say, the videos, although scaled down ARE 16:9. At least on my TV.
True, but by saying that I wanted them 16x9 and 480p so I'd know what the game would look like on my TV I was clearly implying that I wanted full screen/full resolution videos. :D
botticus
08-17-2007, 11:49 PM
Just a heads-up that there are reports from IGN, GAF, etc that at least a demo, and possibly the whole game is arriving at EB/GS kiosks for your playing convenience.
SteveDaWonder
08-18-2007, 10:20 AM
Just a few more days till this glorious game comes out...
Zen Davis
08-18-2007, 12:05 PM
I can live without high-res video as long as those videos start coming out at a consistent pace.
Scrubking
08-18-2007, 12:16 PM
First hour of MP3 - Spoilers
http://www.neogaf.com/forum/showpost.php?p=7463770&postcount=1
Zen Davis
08-18-2007, 12:29 PM
Thanks Scrub!
Higer Rez - Download to View
http://dl.gamesradar.com/video/metro...hour1_high.flv (http://dl.gamesradar.com/video/metroidprime3_070817CUSTfirsthour1_high.flv)
http://dl.gamesradar.com/video/metro...hour2_high.flv (http://dl.gamesradar.com/video/metroidprime3_070817CUSTfirsthour2_high.flv)
http://dl.gamesradar.com/video/metro...hour3_high.flv (http://dl.gamesradar.com/video/metroidprime3_070817CUSTfirsthour3_high.flv)
Youtube Rez
http://www.youtube.com/watch?v=PLkKu3wzxFE http://www.youtube.com/watch?v=sK14H3N1yrU http://www.youtube.com/watch?v=X_rKmeSWwKU http://www.youtube.com/watch?v=dJEAMjNrVi0 http://www.youtube.com/watch?v=t7IZ8m_GbuI http://www.youtube.com/watch?v=f2c1qSIyGsM
Zen Davis
08-18-2007, 01:50 PM
SPOILERS
Impressions from the demo via IGN -
"How is the controller & how many levels is in the demo?"
The thing is, I don't even think it was an actual demo. I think it was the full game on display, as it had save points and save profiles and everything. Each save profile was linked to a Mii.
The controls were excellent. The cursor was incredibly smooth, and I immediately switched the controls over to advanced. The turning speed was just as I expected, which was pretty dang fast. It also allows you to reverse the buttons for shooting and jumping. The default was A for shooting and B for jumping, so I just left it at that. The only thing I didn't really like was the way you changed visors, by holding - and aiming at which visor you wanted. It made scanning more of a chore than it was in the past games, but I'm sure I'll get used to it.
"Thanks for the tip.
one last question how is the difficulty level? is it easy? normal? hard? is just that I hope it doesnt turn out like Zelda TP for been easy & all."
They had two selectable difficulty levels. I don't remember what the medium difficulty was called, but the hard was called "Veteran." It seemed to me that in Veteran mode, the space pirates took a lot more damage than in past Prime games.
http://img201.imageshack.us/img201/527/0817071348hy7.jpg (http://img201.imageshack.us/img201/527/0817071348hy7.jpg)
"How did it look in motion?"
Very, very nice. You could tell just by walking around that this games was much more detailed than the GameCube games. The textures were greatly improved, and the lighting (especially the particle effects) was excellent. The only thing that I thought looked a little iffy were the character models on the marines; some of the faces looked a little off. Still, the best looking Wii game I've played.
"Was it fun?"
Absolutely. It controlled like a dream, the AI seemed faster and smarter, and it was much more fast paced.
"How was the music and sound effects?"
The music and sound effects seemed about on par with the last two games. The voice acting was surprisingly well done though, and there was quite a bit of it.
"Did you get to try any puzzles?"
Yeah, there were quite a few basic ones. Playing around in the ship was fun, and there were several basic puzzles around, like "Find the control pannel, scan it to get the access code, find the keypad, enter the access code with the Wii Remote. It was pretty rudimentary stuff, but I could tell it would get more advanced as teh game went on.
"What abilities were you able to test out?"
Well, I started out with doing all the new interacting abilities in the ship, which were all very cool and fun to use withe the pointer enhanced finger pressing. Then on ground, I used the Scan Visor, Morph Ball, Morph Ball bombs, Morh Ball jump (Simply flick up on the Wii Remote to jump in morph ball mode - very intuitive and much improved from the old method), Jump, Double Jump, Shoot, Lock On (The new lock on with the free aim felt great, but was tough to wrap your head around initially), and the new grapple beam move (Was incredibly fun, satisfying and easy to pull off). I also used some of the new methods of interacting, with the Pull Back-Twist-Push Forward to release locks, and you can now point at companions and press A to talk to them.
"Where is this amazing video game store?"
Portland, Oregon, at the Washington Square Mall. On an unrelated not, Sarah Jessica Parker was also at that mall today promoting her new perfume.
"few questions m8
how many bad guys were on the screen at once, was it loads of bad guys, or was it the normal metroid elite experiance?"
From the levels I saw, there was pretty much the typical amount of enemies.
"how was the AI compared to current 360 games? does it keep up or is it a bit stupid?"
The AI definitely seemed to have been improved from the previous Primes. The pirates would flank, and fall back and hide if they were getting owned too hard.
"how did it sound"
Pretty much exactly like MP1 and 2, but with added voice work, which were surprisingly well done.
"did Samus smell like cookies?"
More like cupcakes, lilacs, and badassery. http://media.ign.com/boardfaces/7.gif
"how was advanced play versus noob aiming?"
It was like night and day for me. Noob aiming was basically Red Steel, except with a smoother cursor. Advanced play was incredible though, it started turning slowly nearly instantly away from the center of the screen.
"did the game feel alot more cinematic? and did it have a faster pace compared to the others?"
It really did. The voice acting alone made it seem much more cinematic than past Prime games. But the entire game played so much more like a movie. The cutscenes were much better and more movie like, and there were a lot of almost Call of Duty-esque real time events. There was one part, where a missile collided with the outside of the space ship, ripping a hole all the way through to the hallway you are running in. It created insane amount of suction from the drop in pressure, and some Federation Troopers were sucked out in to outer space. Your screen blurred, and another trooper holds on to the wall as his feet go flying in the air being dragged out. Then a blast door shuts killing all the chaos. All in real time. http://media.ign.com/boardfaces/4.gif
And yes, the game seemed to be more fast paced then previous games, with faster aiming, what seems to be a faster rate of fire, and faster enemies.
"how long did you get to play for?"
I played for a good 45 min - 1 hour. I had to give it up, as quite the line was forming behind me. http://media.ign.com/boardfaces/9.gif
"did anything feel gimmicky while u were playing?"
Surprisingly, not really. I thought that some of the motion actions (turning switches, pressing buttons, etc.) would feel gimmicky, but they really didn't.
"does the game look stunning? how does it look being in 60FPS?"
For a Wii game, yeah, I was definitely impressed. The textures, lighting, and atmosphere was beyond anything I've played on the system before. The framerate sure helped too.
Oh, guys, can't believe I forgot to mention this, but I found this weird while playing the game. There were these little Achievment like popups throughout what I played. The said "100 kills" or "200 kills" in text in the middle of the screen, and I had never heard anything about these Achievmenty things. Thought you guys might want to know.
"how was the menu for the game set up how was the background music or how did the menu look and how was it laid out?"
The startup menu was pretty standard stuff. It started with a title screen (I think the same one as the title screen in the MP3 Preview Channel), and then went to I screen that had what I think was "New Game," "Load," and "Options." If you went to load, it had three save slots, each of which had the face of a Mii next to it. When you clikc on the save file, It allows you to select Normal or Veteran, then you start the game. All of the menu was controlled via moving a little arrow around with the pointer.
The music, again, sounded about the same from previous Primes.
The pause menu had definitely gotten an overhaul though. You pressed 1 (or maybe 2) to get into the pause menu. In the middle was the map, which you could move around with the pointer. Then around the map were different buttons, as in logbook, options, and some others.
"when you played did it seem hard did u get at a point were you were like low on life and just trying hard as hell to keep going on"
Yeah, there was one part where directly after a large space pirate battle, and these little bugs come out of everywhere, along with some bigger bugs that shoot you. I was wasting a lot of time and life trying to kill them all, until I realized they were never ending, and all I had to do was escape on a morph ball track. http://media.ign.com/boardfaces/9.gif
"I know I'll sound like a graphics-wh*re now but: how was the graphics? "
For a Wii game, they were incredible. The lighting was excellent, with a beautiful and realistic shine gleaming off your ship; everything had a nice healthy glow. The particle effects were phenomenal; in Prime 1 and 2, when you charged your beam, a few little beams of light would suction toward your beam, but now, bright blue and yellow particles are flying every which way on the screen, which looked fantastic. Samus' character model looked fantastic, and her animations (when transitioning into morphball and in cutscenes) looked very well done. The textures blurred much less than on the GameCube games, and everything seemed more wide open and high poly. It definitely couldn't have been done on the Cube.
dmaul1114
08-18-2007, 02:41 PM
Sounds great! Glad to hear that the graphics are noticeably better than the GC games as that didn't come through in the crappy preview videos.
ep2011
08-18-2007, 02:51 PM
Those achievment things sound like the 360 achievments.... MAYBE this is why you have starts under what you played that day?
prisonerac
08-18-2007, 05:43 PM
Saw this at gamefaqs posted by Emir_Parkreiner:
Nintendo power Metoid Prime 3 Review 10/10:
http://img147.imageshack.us/my.php?image=picture005xr5.jpg
Nice to see, but not exactly a surprise given the namesake of the magazine.
botticus
08-18-2007, 07:16 PM
Saw this at gamefaqs posted by Emir_Parkreiner:
Nintendo power Metoid Prime 3 Review 10/10:
http://img147.imageshack.us/my.php?image=picture005xr5.jpg
Nice to see, but not exactly a surprise given the namesake of the magazine.I'm investigating further, but it looks like that is the first 10 Nintendo Power has ever given. In which case, it's definitely a surprise.
Edit: GameRankings shows a 5 out of 5 for the GC RE4, so maybe not the first.
Zen Davis
08-18-2007, 07:24 PM
I'm investigating further, but it looks like that is the first 10 Nintendo Power has ever given. In which case, it's definitely a surprise.
Edit: GameRankings shows a 5 out of 5 for the GC RE4, so maybe not the first.
I'm sure Ocarina of Time got a 10 also.
botticus
08-18-2007, 07:28 PM
I'm sure Ocarina of Time got a 10 also.I seem to recall that as well. Looks like it's been handed out a few times. So, good, but not unprecedented.
KingBroly
08-18-2007, 07:48 PM
Actually, Ocarina of Time got a 9.5 when it came out, same as Twilight Princess. The last 10 given out by Nintendo Power was Resident Evil 4 over two years ago.
From what I hear, most people are VERY disappointed in Nintendo's marketing of this game. Not just IGN. Is Prime 3 going to be the next Okami?
Zen Davis
08-18-2007, 07:56 PM
Actually, Ocarina of Time got a 9.5 when it came out, same as Twilight Princess. The last 10 given out by Nintendo Power was Resident Evil 4 over two years ago.
From what I hear, most people are VERY disappointed in Nintendo's marketing of this game. Not just IGN. Is Prime 3 going to be the next Okami?
So at the very least, Prime 3 is as good as RE4 according to Nintendo Power. Not bad company if I do say so myself. I will say that out of all the forthcoming reviews, I expect EGM to blast the game simply for not existing on a HD console and a high 8 mark from Gamespot.
dmaul1114
08-18-2007, 07:59 PM
I guess the thing with the marketing is:
1. It can't be a system seller as there are no systems in stores for it to sell.
2. All the Nintendo fanboys that own the system are no doubt well aware of it and will buy it right away.
3. The casual owners who only play Wiisports aren't going to buy an FPS (or FPA whatever you want to call it) anyway.
So in the end, they probably wouldn't get a lot more sales out of spending millions on TV ads etc. right now anyway.
Strell
08-18-2007, 08:01 PM
3. The casual owners who only play Wiisports aren't going to buy an FPS (or FPA whatever you want to call it) anyway.
This is an extraordinary claim to back up with anything more than opinion.
Of course, one might say it would be just as difficult to prove it wrong.
But hey, all those frat boys that didn't play games before Halo had to come from somewhere....
botticus
08-18-2007, 08:30 PM
I think the corollary to the casual marketing argument is... yeah, it's on the Wii, but if they weren't awed by the Halo 2 marketing in 200X, are they gonna be awed by any MP3 marketing in 2007? Preview channel covers that aspect well enough, I think.
ihadFG
08-18-2007, 09:24 PM
Actually, Ocarina of Time got a 9.5 when it came out, same as Twilight Princess. The last 10 given out by Nintendo Power was Resident Evil 4 over two years ago.
Yeah, that's true. Mario Sunshine also got a 10 from NP, and while even though it is a Nintendo magazine, it's not like they give 10s out all the time. If a game gets a 10 from Nintendo Power, then it's gotta still be really good.
Kaijufan
08-18-2007, 09:25 PM
I guess the thing with the marketing is:
1. It can't be a system seller as there are no systems in stores for it to sell.
I saw several Wiis at my local Walmart and my local Toys R Us on Wednesday afternoon, which is the first time I've ever seen one in a store besides the day I got mine on launch day.
SilverPaw750
08-18-2007, 09:27 PM
Can anyone re-up the scan? Imageshack took it down.
Zen Davis
08-18-2007, 09:31 PM
Can anyone re-up the scan? Imageshack took it down.
Its working on my computer.
SilverPaw750
08-18-2007, 09:37 PM
Its working on my computer.
Shows a bandwidth exceeded picture in both firefox and IE for me...?
WiiGame
08-18-2007, 09:38 PM
i can't wait for this game!
ihadFG
08-18-2007, 09:52 PM
i can't wait for this game!
Me neither, Bioshock one week then MP3 the next. Possibly two of the best games this generation coming out back to back.
pop311
08-19-2007, 12:41 AM
I am playing Prime (1) right now, and I haven't played it since 2005 because I got frustrated and stuck, but now that I went back to it, I realized that this game is fucking sick!
dmaul1114
08-19-2007, 01:24 AM
I saw several Wiis at my local Walmart and my local Toys R Us on Wednesday afternoon, which is the first time I've ever seen one in a store besides the day I got mine on launch day.
I've still yet to see one. I'm sure some places have them on shelves for a day or two when a shipment comes in. But the point remains that they don't need a system seller game at the moment. It's flying off store shelves as is, with (IMHO) a terribly weak game library thus far.
dmaul1114
08-19-2007, 01:26 AM
This is an extraordinary claim to back up with anything more than opinion.
Of course, one might say it would be just as difficult to prove it wrong.
But hey, all those frat boys that didn't play games before Halo had to come from somewhere....
I'm talking the non-gamers Nintendo has lured to the Wii with stuff like Wiisports and to the DS with crap like Brain Age.
Not that frat boys that only play Madden and Halo.
The non-gamers aren't going to buy Metroid. Otherwise they would have been gamers before Wiisports or Brain Age. i.e. the huge Halo 2 hype would have got them as Botticus noted above. Or any of the other hugely hyped FPS games over the years.
SilverPaw750
08-19-2007, 01:28 AM
Can anyone re-up the scan? Imageshack took it down.
anyone?
dmaul1114
08-19-2007, 01:29 AM
anyone?
Not coming up for me, but you didn't miss much. I saw it earlier and you could read anything other than the title which was something like "Metroid Prime 3: Incorruptible" and barely make out the score of 10.
Strell
08-19-2007, 01:34 AM
The non-gamers aren't going to buy Metroid. Otherwise they would have been gamers before Wiisports or Brain Age. i.e. the huge Halo 2 hype would have got them as Botticus noted above. Or any of the other hugely hyped FPS games over the years.
Not necessarily something you can prove. Sorry.
Again, probably even harder to disprove.
dmaul1114
08-19-2007, 01:53 AM
Not necessarily something you can prove. Sorry.
Again, probably even harder to disprove.
True, not worth arguing over. But it's hard to imagine grandparents who love brain age wanting to play a shooter.
At any rate, the Metroid series has never been some huge, system selling game series.
For instance, MP1 was the 10th best selling GC game at 1.49 million, and MP2 didn't break 1 million.
http://en.wikipedia.org/wiki/List_of_best-selling_video_games#Nintendo_GameCube
So it's hard to see MP3 having much potential at bringing in non-gamers or casual gamers even if it was massively hyped.