View Full Version : Metroid Prime 3 - Do Mother Brains' Have PMS? - 9.5 From IGN!
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daroga
09-09-2007, 10:47 AM
So, my friends let me know something that maybe everyone else knows but I somehow missed.
In morph ball, flick the remote up to hop. No need for a bomb.
CouRageouS
09-09-2007, 10:49 AM
What?! This is one of those times I shoulda read the manual :lol:
SpazX
09-09-2007, 11:19 AM
So you went through the whole game without using the morph ball jump? I guess it wasn't really necessary, but it sure made double bomb jumps a lot easier (when they were even necessary).
daroga
09-09-2007, 11:23 AM
So you went through the whole game without using the morph ball jump? I guess it wasn't really necessary, but it sure made double bomb jumps a lot easier (when they were even necessary).I'm not done yet, but the better part of 1/2 way thorough, yeah.
SpazX
09-09-2007, 11:44 AM
I'm not done yet, but the better part of 1/2 way thorough, yeah.
Oh yeah, well I was talking about CouRageouS. I didn't know how far you were, but he was definitely done. :-P
CouRageouS
09-09-2007, 12:24 PM
Yup I beat it without using it. I can think of two parts where I really coulda used it, one was an energy tank and the other a missle. Oh well... its not like the energy tanks matter at the end anyway, right?
buttle
09-09-2007, 02:45 PM
i'm 98% done with the game and i'm ready to go fight the last boss. i'm assuming that it's possible to be 100% at this point. but i'm hoping that the last 2% will be to come. i've loved this game. i may actually like this game enough to want to go through it again. the puzzles. the controls. couldn't be happier.
SpazX
09-09-2007, 03:01 PM
i'm 98% done with the game and i'm ready to go fight the last boss. i'm assuming that it's possible to be 100% at this point. but i'm hoping that the last 2% will be to come. i've loved this game. i may actually like this game enough to want to go through it again. the puzzles. the controls. couldn't be happier.
If you're like me and you've checked the maps and you know you have everything on Bryyo, Elysia, Norion, and the Pirate Homeworld, you're missing two expansions in Bryyo Ice that don't normally show up on the map. If you go on through the wormhole you can't go back and get that 2% so I hope you see this before you do it.
buttle
09-09-2007, 03:51 PM
If you're like me and you've checked the maps and you know you have everything on Bryyo, Elysia, Norion, and the Pirate Homeworld, you're missing two expansions in Bryyo Ice that don't normally show up on the map. If you go on through the wormhole you can't go back and get that 2% so I hope you see this before you do it.
i've actually already got the ones from bryyo ice. but i've decided that i'm going to go through the uncharted areas and find those damn things. i'm too close not to. and there isn't too much area to cover.
SpazX
09-09-2007, 04:03 PM
i've actually already got the ones from bryyo ice. but i've decided that i'm going to go through the uncharted areas and find those damn things. i'm too close not to. and there isn't too much area to cover.
I dunno if this is really a spoiler, but whatever, there are 3 or 4 total expansions in Bryyo Ice. If you've never done the thing in Skytown so that you know where the expansions are then it won't help you, but yeah, if you've gotten everything it says on the maps and you've been through Valhalla (most of the expansions there are pretty obvious, there are only a few) then they've gotta be there.
daroga
09-09-2007, 04:36 PM
I just got to the Pirate Homeworld. Do I need anything else to be able to get to the thing at Skytown that tells you where everything is? If not, can someone spoiler it for me as to where it is.
Starky27
09-09-2007, 05:29 PM
I just got to the Pirate Homeworld. Do I need anything else to be able to get to the thing at Skytown that tells you where everything is? If not, can someone spoiler it for me as to where it is.
It's called the Chozo Observatory and you'll need the Spider Ball
botticus
09-09-2007, 05:48 PM
Finished the first segment of Bryyo... good pacing of the save points, looks like I'll be able to get to a decent stopping point at least once an hour or so.
Apparently I missed the part where you're told that Talloric (sp?) rock is susceptible to morph ball bombs, had to hit up an FAQ to get that connection.
blackbird3216
09-09-2007, 06:18 PM
Finished the first segment of Bryyo... good pacing of the save points, looks like I'll be able to get to a decent stopping point at least once an hour or so.
Apparently I missed the part where you're told that Talloric (sp?) rock is susceptible to morph ball bombs, had to hit up an FAQ to get that connection. hey, im stuck in bryyon. What do you do to get up the security system? it's something about the morph ball. but when i go to the secret passage on the west which leads to a ship, i can't jump that far. It has to do something with the locked door with the 2 symbols(i think there orange and green?), but i don't know how to unlock it because i can't go up the secuirty system.
It's called the Chozo Observatory and you'll need the Spider Ball
You can get the Bryyo and Norion maps without needing the Spiderball - so you can get those pretty early. Just need the spiderball to get the Elysia map
botticus
09-09-2007, 06:44 PM
hey, im stuck in bryyon. What do you do to get up the security system? it's something about the morph ball. but when i go to the secret passage on the west which leads to a ship, i can't jump that far. It has to do something with the locked door with the 2 symbols(i think there orange and green?), but i don't know how to unlock it because i can't go up the secuirty system.I'll help you out with the first part, see if you can make progress from there.
In the Grand Room (I think that's what it's called) with the two symbol locks, you need to pull a ramp down with the grapple. I believe that's across from the green door. With that ramp down, you'll be able to jump from ledge to ledge towards the center object. Once there, you'll find a place to drop in as the morph ball. That sets one symbol. Once that symbol is set, another platform will lower, allowing you to jump around ledges once again but this time reaching the top of the center object, where another morph ball opening awaits, allowing you to unlock the second symbol. Hope that helps. Someone else can provide more detail if necessary, I'm sure.
blackbird3216
09-09-2007, 07:07 PM
I'll help you out with the first part, see if you can make progress from there.
In the Grand Room (I think that's what it's called) with the two symbol locks, you need to pull a ramp down with the grapple. I believe that's across from the green door. With that ramp down, you'll be able to jump from ledge to ledge towards the center object. Once there, you'll find a place to drop in as the morph ball. That sets one symbol. Once that symbol is set, another platform will lower, allowing you to jump around ledges once again but this time reaching the top of the center object, where another morph ball opening awaits, allowing you to unlock the second symbol. Hope that helps. Someone else can provide more detail if necessary, I'm sure.
i already had the ledge down. and jumped right in front of the locked door. I didn't see anything to drop into last time i played, but today i'll see. Maybe i have to bomb it or something?
botticus
09-09-2007, 07:10 PM
i already had the ledge down. and jumped right in front of the locked door. I didn't see anything to drop into last time i played, but today i'll see. Maybe i have to bomb it or something?I didn't see the ledge I needed to jump on the first time, but after I walked around a bit, and saw the area from another angle, it was pretty obvious.
daroga
09-09-2007, 07:49 PM
Making progress in the Pirate Homeworld. Beat the first boss which took forever it seemed. That whole place is creepy.
dmaul1114
09-09-2007, 08:57 PM
Apparently I missed the part where you're told that Talloric (sp?) rock is susceptible to morph ball bombs, had to hit up an FAQ to get that connection.
You only find out that stuff in your log, by reading the descriptions of the weapons and items.
botticus
09-09-2007, 09:00 PM
You only find out that stuff in your log, by reading the descriptions of the weapons and items.Bah, I'm too lazy to do that. Guess I'll have to start.
dmaul1114
09-10-2007, 01:18 AM
Bah, I'm too lazy to do that. Guess I'll have to start.
Or when you scan something and it says it's a type of metal just hit it with everything you've got. If nothing destroys it, you can't damage it yet and you can remember to try again when you get a new weapon.
OK, I'm trying to get 100% before I go to the end. I'm right at the point where I head towards the point of no return (destroying that Phazon plant thing and going through the door - from the Gamespot guide it seems that is as far as you can get before the end).
However, I only have 97% of the pickups. Yet, using this guide:
http://www.gamespot.com/features/6177947/p-30.html
it seems I have every one of those damn things. I have 250 missiles available, I have all 14 energy tanks, and I have the 9 ship missiles. Though maybe since there are 9 ship missile expansions, that means I should actually have 10? And for the regular missiles, it looks like there are 50 expansions to find. But you start with 5, right? So does that mean 255 is actually the max number of missiles you can carry? That just seems like an odd number and 250 (which I have) makes more sense.
So, possibly, I have one more missile expansion and one more ship missile expansion to find. I'm positive the first 3 planets are clear (went through every area last night and found an energy tank hiding in a part of the map you don't see very often on Bryyo because you need to warp there - don't forget to go back with the spiderball). That leaves the Pirate Homeworld. I guess it is possible there's one of each left. But that STILL leaves one more. You don't get the last one somewhere in the endgame, do you? That is my big question to those who finished with 100%. The Gamespot guide says make sure to get 100% before heading to the end, so I'm thinking I need to have 100% already... Just want to be sure before I waste hours looking for it.
And just to be clear, I already have the hyper grapple beam from beating Omega Ridley at the Pirate World seed.
Callandor
09-10-2007, 03:27 AM
The point of no return is actually a bit after that. You board a Leviathan floating above the Pirate homeworld, and at that point you're off to the coolest area in the whole damn game, and an awesome little twist to the gameplay. Make sure you have the codes from the Valhalla to activate the Leviathan seed from that room beyond the Phazon plant thing.
Use that Chozo observatory to find get the rest, but keep in mind that it doesn't directly cover 1)The Valhalla and 2)that snow area on Bryyo you teleport to that had the screw attack; you actually have to travel there to see the map for that area, and the dots will be present once you get there (there is an energy tank and one ship missile there, I think...). You do end with 255 missiles total.
You got all 9 energy cells? Those count too.
The point of no return is actually a bit after that. You board a Leviathan floating above the Pirate homeworld, and at that point you're off to the coolest area in the whole damn game, and an awesome little twist to the gameplay. Make sure you have the codes from the Valhalla to activate the Leviathan seed from that room beyond the Phazon plant thing.
Use that Chozo observatory to find get the rest, but keep in mind that it doesn't directly cover 1)The Valhalla and 2)that snow area on Bryyo you teleport to that had the screw attack; you actually have to travel there to see the map for that area, and the dots will be present once you get there (there is an energy tank and one ship missile there, I think...). You do end with 255 missiles total.
You got all 9 energy cells? Those count too.
But wait, the observatory doesn't cover the Pirate homeworld, does it? I went back and accessed everything I could and did not get it for that. Unless it opens up later (I was there with the spiderball). It would be immensely helpful if it did, because I think the last thing I need is there (I'm now at 99%). I did find 2 more (both ship missile expansions - by the way, looks like you can hold 11, or 12 if that is the one last thing I'm missing). Yes, I have the energy cells and everything from Valhalla as far as I know.
The energy tank in the snow area was exactly what I was talking about in my post - it is the "tricky" one you need to go back for at the end. If I could have had the map for the Pirate world that would have saved me a few hours. But I swear I checked out the whole observatory...
EDIT - NEVER MIND (on the map)! Went back to the observatory and found it. It doesn't open up till near the end (well after spiderball). Fucking tiny blue square at the base of the observatory that you need x-ray visor + nova beam to activate. THAT opens up the pirate world map. The one I was missing was the one I thought might be - a missile expansion floating in the scrapvault. I saw that on the Gamespot walkthrough and didn't remember getting something like that. I went through there a few minutes ago and didn't hear it, so I'll have to look around. I'm heading there now and then finishing the damn game finally! Got it, it was way up high so you don't hear it and it is pretty hard to spot if you aren't looking. But it was easy to get.
I also can't find the second-to-last pirate lore, and I'd like to get that. Anyone have any ideas about that one? (Edit #2 - Found it, in case anyone else is looking for it, it is somewhat tricky since it is in an area you don't need to go once you have the ability to do so. It is on the upper walkway of the Command Center, where all the rain is falling. Once you get the hazard suit there's no reason to go up there - you go through the middle of the plaza but never need to get into morphball, go through all the tubes, and end up on the upper walkway. I would never ever have found that one without a FAQ.. Kind of sucks, now I have all the lore but one that I must have missed on the Olympus.)
Made a quick attempt at the endgame and died from Phazon overload from some creature that grabbed me and bit me over and over. I took it very slow on my way, though, trying to scan everything. Next time through I know what to scan (for logbook) and what not to, so I should have more "health", if you can call it that ;). Plus I'll make more use of the puffer dealies that drain your phazon.
buttle
09-10-2007, 07:37 AM
death. i'm up to 99% and that last 1 has got to be on valhalla. i've checked everywhere else. my plan is to come home from work and search that whole damn place until i've found it. i spent some quality time making sure there was no other areas i could warp to other then the one.
Mr Durand Pierre
09-10-2007, 05:18 PM
Just beat the game at 100% The only time I used any help online was when I read about the Chozo observatory in this very thread.
Out of curiosity, did the other Metroid Prime's have anything in them similar to the Chozo observatory? I beat them both at 77%, but if there's a way to get all the hidden goodies to show up on my map I would reload my games right now and finish them up. Scavenger hunting is fun.
Callandor
09-10-2007, 05:27 PM
Out of curiosity, did the other Metroid Prime's have anything in them similar to the Chozo observatory? I beat them both at 77%, but if there's a way to get all the hidden goodies to show up on my map I would reload my games right now and finish them up. Scavenger hunting is fun.
No, the rest of the Primes made you work for your 100%. This is the only Metroid ever that has done this.
PagingDrUgly
09-10-2007, 08:46 PM
I gotta admit, when I first fired up this game... the first hour or so (such as the Hunter "surfing" on ice...ugh...) made me want to turn the game off. But man o man, has it redeemed itself later on. I love the level of immersion.
-Dr. Ugly
CouRageouS
09-10-2007, 09:22 PM
Crap I forgot to post in here yesterday that I traded it in. Please don't send me any vouchers anymore. I checked one more time before I left yesterday and someone sent me one I couldn't compensate for. Sorry!
SteveMcQ
09-10-2007, 10:41 PM
Finally got it today from TRU. I'm gonna have to find time to tear through it.
maigoyume
09-10-2007, 11:44 PM
starting my copy tonight, i'll be adding everyone either tonight or tm morning :)
Draccius
09-11-2007, 12:00 AM
Just beat it tonight w/ 100%. No help other than what the game provided. I feel special. :)
Very satisfying game.
SteveMcQ
09-11-2007, 12:09 AM
Oh boy...this one's gonna take me a while. I've already got that OC, "must scan every possible thing". The advanced controls are gonna take me a while to get used to. I keep forgetting I'm controlling my view with the Wiimote.
lilboo
09-11-2007, 12:38 AM
I haven't set the controls to advanced--What's the difference between that and the default controls..???
SpottedNigel
09-11-2007, 12:46 AM
you can lock on and then aim outside of the box.... to be honest, I set it to advanced before I even started so I;m not sure just how different it is than default
KingBroly
09-11-2007, 12:58 AM
If you sit down and think about how it should control before hand, you can adapt quicker. You can switch A+B between Fire and Jump. Advanced controls work a lot better than default.
I need 4 green tokens.
dmaul1114
09-11-2007, 01:05 AM
Hadn't played since Wednesday as I'd gotten swamped. Put in 2:45 tonight and finished of Elysia (Sky Town).
Didn't struggle at all with the seed boss Helio there, unlike Mogenor on Bryll which took me a good 3 hours to beat!
I'm definitely loving the game. Game time on the save is 10:44, adding up the time in the Wii log puts it at around 18:10 (that would include time lost to deaths, cutscenes etc.--whatever else is not counted by the game save).
dmaul1114
09-11-2007, 01:06 AM
you can lock on and then aim outside of the box.... to be honest, I set it to advanced before I even started so I;m not sure just how different it is than default
Standard is the same, advanced just makes the cursor more sensitive and truning faster.
You have to turn the lock/free look setting to off for it to not allow you to aim outside the box and just lock on like in the first two games.
SpazX
09-11-2007, 01:15 AM
CouRageouS reminded me, people can stop sending me vouchers as of now. I dunno if I'll continue playing it to see if I can get everything, but I haven't checked to see if anybody has sent me any lately.
buttle
09-11-2007, 03:02 AM
ahhh, i beat the game today. i'm trying to decide if i'll sell it before i give it another run through. for me, metroid is all about solving the puzzle and finding the hidden secrets. so the second time is never as fun.
i'm sad to admit that i did look for the 100th item online. i was only able to complete 99% of the game without help. and i could have found that last one. i just didn't do a good enough job of looking.
i loved the road to the end boss. i love it when games end well. i hate wondering if this is the end boss or if there is more game to come. which happens far too often. and i enjoyed the end boss so much. i was able to beat it the first time through. which really doesn't bug me. especially since i chose the easiest mode. and there are two harder modes now available if i want a challenge.
i want to go through how i finally finished off the boss, but i can't think of a way to do it without spoiling a usefull tactic. but i was very very close to death when i did it, and then the enemy was sitting there moving somewhat slowly and me very close to his weak point. i aimed and pressed down on the d-pad and it was over. so good.
i want to discuss everything that happened after you beat the game. perhaps we should start a thread without fear of spoiilers?
Javery
09-11-2007, 11:04 AM
I think I might suck at this. I played for another hour last night (I just activated Generator A on Norion) and I just can't seem to get the hang of moving around, aiming and locking on. I'll get better I'm sure but it's a pretty steep learning curve... and yes, I'm playing on the "Advanced" setting as everyone recommends. So far I really like this game though - there's a ton of scanning but I guess that's to be expected...
botticus
09-11-2007, 11:06 AM
I think I might suck at this. I played for another hour last night (I just activated Generator A on Norion) and I just can't seem to get the hang of moving around, aiming and locking on. I'll get better I'm sure but it's a pretty steep learning curve... and yes, I'm playing on the "Advanced" setting as everyone recommends. So far I really like this game though - there's a ton of scanning but I guess that's to be expected...The boss of that area will let you work on the aiming/locking on without having to worry much about movement.
clockworkgreen
09-11-2007, 11:11 AM
Finally earned a couple more friend vouchers from unlocking areas and have now held up my end of the voucher trades with everyone. Thanks for your help!
clockworkgreen
09-11-2007, 04:18 PM
Has anyone experienced the boss bug that's been posted on a few of the gaming blogs today? I'd link it, but I don't want to end up spoiling anyone.
Looks like it has to do with a late game boss completely locking into a single place and not taking any more damage, but I can't really tell.
darthbudge
09-11-2007, 04:47 PM
Wow I just got this game yesterday and all I have to say is Wow.
They really did a great job with this game. The controls are great and really make you feel like you are there. The graphics are simply the best I have seen on the Wii. Also oddly enough it looks better if you play it on a SDTV. I also like the fact that they did Voice overs in this one. That is a big plus for me.
Has anyone experienced the boss bug that's been posted on a few of the gaming blogs today? I'd link it, but I don't want to end up spoiling anyone.
Looks like it has to do with a late game boss completely locking into a single place and not taking any more damage, but I can't really tell.
Just spoiler tag which boss it is - I'd like to know. But unless it is in the very last area, I'm past it (with no problems so far).
clockworkgreen
09-11-2007, 06:54 PM
Just spoiler tag which boss it is - I'd like to know. But unless it is in the very last area, I'm past it (with no problems so far).
I didn't know, cause I didn't get there yet, but it seems to be Omega Ridley.
Video here : ttp://uk.youtube.com/watch?v=byf8GOtr1wo
I didn't know, cause I didn't get there yet, but it seems to be Omega Ridley.
Video here : ttp://uk.youtube.com/watch?v=byf8GOtr1wo
Yeah, I'm past that. I had no problems (and I don't think anyone else in this thread has either or we'd have heard). Can't you just reset and do it again, though if there's a problem? You should have a save right before that point. This battle is at the Leviathan seed on the Pirate Homeworld, so pretty close to the end. In any case, this battle is not that hard, if you know what to do (for the longest time I couldn't figure out what I needed to do at one phase and just kept pounding on him for a long time with no effect). I was at high risk for any bugs by doing that as I spent far too long fighting him :lol:.
Took a look at the video - he's frozen in his "charge" stance. He should be charging forward to bite at that point I think. Looks like there's nothing that can be done but quit and reload. But like I said, it is no huge deal (as long as it doesn't keep happening). You should have a save right before getting there and the battle is not that hard.
i want to discuss everything that happened after you beat the game. perhaps we should start a thread without fear of spoiilers?
Seconded, because I just beat it with 100%, and I've got to say, I don't really "get" the extra, post-credits scene. Anyone more perceptive than I am care to enlighten me? Within spoiler tags, of course.
Callandor
09-12-2007, 03:54 AM
Probably just a sly hint at some future Metroid game Nintendo or Retro is working on, just like the bonus videos from Prime 1 & 2.
Come on, Metroid Dread... on the DS... or kickass 2D graphics on the Wii...
OK, so which diorama is the best one to purchase? I snagged #4 randomly, and was not that impressed (it is the Steamlord and some maintainance bots - it is OK, I just hope there are better ones). Since I need to conserve my stupid yellow tokens, I'd like to know which ones might be cooler.
And are any of the soundtracks the one from the fight with Rundas? My 4 year-old son likes that song (he asked me why it was playing "cute" music during the boss fight since most of the tunes are more ominous). It doesn't appear from the titles that it is available. If so, that is too bad as that was one of the best. But maybe it is just called something strange.
clockworkgreen
09-12-2007, 09:50 AM
Put in a little bit of time last night after the wife and 2 month old went to bed. I'm crawling my way through the game, but such is my time for it these days.
Still on Elysia, assembled 2 of 3 parts of zee bomb, then had to save cause it was late. Just picked up the seeker missles, encountered my first group of ... well, the name of the game. Also activated the observatory. So far, so good, though looking at my maps, I see I missed a bunch of stuff.
Callandor
09-12-2007, 11:14 AM
OK, so which diorama is the best one to purchase? I snagged #4 randomly, and was not that impressed (it is the Steamlord and some maintainance bots - it is OK, I just hope there are better ones). Since I need to conserve my stupid yellow tokens, I'd like to know which ones might be cooler.
The second one, I think, is kinda cool. It has Samus sitting on a throne in Bryyo with a few lizard creatures bowing to her. :bouncy:
I think the first one is Samus' kill shot to Ridley from Norion. I'd check, but I'm at school for the next 6 hours.
And you do get more yellow tokens for a second play through on that file, if you plan on doing hyper mode.
Javery
09-12-2007, 11:53 AM
My Wii spontaneously reset itself right after I fought Meta Ridleyand was running out to stop the meteor and I had to do that entire section over. I only lost about 20 minutes of gameplay but WTF? Has this ever happened to anyone before?
Tybee
09-12-2007, 01:18 PM
My Wii spontaneously reset itself right after I fought Meta Ridleyand was running out to stop the meteor and I had to do that entire section over. I only lost about 20 minutes of gameplay but WTF? Has this ever happened to anyone before?
Did you get the B.L.O.D. (Blue Light of Death)?
Just kidding. ;)
clockworkgreen
09-12-2007, 01:31 PM
My Wii spontaneously reset itself right after I fought Meta Ridleyand was running out to stop the meteor and I had to do that entire section over. I only lost about 20 minutes of gameplay but WTF? Has this ever happened to anyone before?
The game locking up on a boss is interesting, but this certainly takes the cake.
Though I'd be more inclined to believe it's potentially more electrical related. It takes a serious software bug to completely bounce a box. Not saying it's impossible, just implausible. Maybe you lost power for .5 seconds.
Javery
09-12-2007, 02:16 PM
The game locking up on a boss is interesting, but this certainly takes the cake.
Though I'd be more inclined to believe it's potentially more electrical related. It takes a serious software bug to completely bounce a box. Not saying it's impossible, just implausible. Maybe you lost power for .5 seconds.
That's what I initially thought but nothing else was affected at all like the TV or stereo or lights in the room going dim - nothing. The Wii just reset itself. I played throught the section again though with no trouble at all so I'm inclined to believe it was electrical related but either way it's weird and I hope it doesn't happen again...
lilboo
09-12-2007, 03:18 PM
I am def lost and all kinds of confused right now ...
Let's see. I am not that far in the game still. I had to lead Elsyia and go find the screw attack..and that's what I did. Then I was told to go to Valhala..and when i got there I used 1 of my energy cells..and then found another one there. It LOOKS like in order to go further, I have to find Energy Cell #3. I scanned some compuer thing and it says that Energy Cell is on Norion. I go to Norion..and where the Generator B wasn't accessible.. I am able to get there now thanks to the Plasma gun :D.. So I go that way..and I'm at where I can dock my ship (Cargo Dock B, is it?) I just fought that blob that blows up when you destroy those metroid things. The door the blob reveals is a door with like 4 yellow circles..and when I scan it, it says that I need to hit them simultaneously.....sooo..now what to do?! am I missing some upgrade??
Any help with this.. much appreciated it. I hope I made myself clear on my whereabouts and stuff..thanks :)
clockworkgreen
09-12-2007, 03:30 PM
I am def lost and all kinds of confused right now ...
Let's see. I am not that far in the game still. I had to lead Elsyia and go find the screw attack..and that's what I did. Then I was told to go to Valhala..and when i got there I used 1 of my energy cells..and then found another one there. It LOOKS like in order to go further, I have to find Energy Cell #3. I scanned some compuer thing and it says that Energy Cell is on Norion. I go to Norion..and where the Generator B wasn't accessible.. I am able to get there now thanks to the Plasma gun :D.. So I go that way..and I'm at where I can dock my ship (Cargo Dock B, is it?) I just fought that blob that blows up when you destroy those metroid things. The door the blob reveals is a door with like 4 yellow circles..and when I scan it, it says that I need to hit them simultaneously.....sooo..now what to do?! am I missing some upgrade??
Any help with this.. much appreciated it. I hope I made myself clear on my whereabouts and stuff..thanks :)
Funny because it sounds like you're farther along than me in some parts, but you haven't picked up one of the upgrades. So I guess we're doing things out of order against each other.
If you haven't been into East Skytown and visited the area suspected of "pirate activity", per one of the broadcasts, that's where your necessary upgrade is waiting to open that now phazon blob-less door. I think. I'm a bit confused, because I'm trying to figure out how you'd be advancing without picking up the seeker missle upgrade, unless you have it, and this particular lock uses something completely different.
Hopefully that helps you out. I may have even confused myself.
ArthurDigbySellers
09-12-2007, 03:30 PM
I am def lost and all kinds of confused right now ...
Let's see. I am not that far in the game still. I had to lead Elsyia and go find the screw attack..and that's what I did. Then I was told to go to Valhala..and when i got there I used 1 of my energy cells..and then found another one there. It LOOKS like in order to go further, I have to find Energy Cell #3. I scanned some compuer thing and it says that Energy Cell is on Norion. I go to Norion..and where the Generator B wasn't accessible.. I am able to get there now thanks to the Plasma gun :D.. So I go that way..and I'm at where I can dock my ship (Cargo Dock B, is it?) I just fought that blob that blows up when you destroy those metroid things. The door the blob reveals is a door with like 4 yellow circles..and when I scan it, it says that I need to hit them simultaneously.....sooo..now what to do?! am I missing some upgrade??
Any help with this.. much appreciated it. I hope I made myself clear on my whereabouts and stuff..thanks :)
Yep, you need another upgrade before you can continue to that spot on Norion. Frankly, I don't know why the game tries to sidetrack you with the Valhalla at this point, but you've most likely done all you need to do there and can head back to Sky Town.
dmaul1114
09-12-2007, 03:33 PM
Yep, you need another upgrade before you can continue to that spot on Norion. Frankly, I don't know why the game tries to sidetrack you with the Valhalla at this point, but you've most likely done all you need to do there and can head back to Sky Town.
Yeah, that annoyed me as well. It shouldn't pop up on the map with instructions to go there so early.
lilboo
09-12-2007, 03:34 PM
Yep, you need another upgrade before you can continue to that spot on Norion. Frankly, I don't know why the game tries to sidetrack you with the Valhalla at this point, but you've most likely done all you need to do there and can head back to Sky Town.
OOOH!! Am I NOW supposed to go BACK to SkyTown to use my fancy new screw attack/wall jump that they sent me to get WHEN I reached the shiny green wall?!
Man, I love this game..but the way they are making you travel around the damned galaxy is kinda annoying lol
clockworkgreen
09-12-2007, 03:36 PM
There you go. I did get instructions about Valhalla, but completely ignored them. You jumped at the chance to go there. Go figure. :)
ArthurDigbySellers
09-12-2007, 03:38 PM
The second one, I think, is kinda cool. It has Samus sitting on a throne in Bryyo with a few lizard creatures bowing to her. :bouncy:
I think the first one is Samus' kill shot to Ridley from Norion. I'd check, but I'm at school for the next 6 hours.
And you do get more yellow tokens for a second play through on that file, if you plan on doing hyper mode.
I found a spot where you can get more yellow tokens (possibly unlimited). Go back to Sky Town and make your way towards the area that has "storage" (can't remember the actual name but it has storage in it) room in it. On the way there you will encounter one of those glowing balls of phazon. Go into hypermode and kill it, which will spawn at least two more. If one of them is red (scan it as well to get another red token), you can kill it and get a yellow token for it. I was able to do this in two different areas heading for that storage room.
I know those creatures are also in a section of Bryyo later in the game, so you may be able to find red phazon there too. The Bryyo area has a ton of the phazon creatures. I was just avoiding them when I went back there so I'm not sure if they spawn red phazon regularly or not.
SteveMcQ
09-12-2007, 04:11 PM
Are there scannable items/enemies that are one-time only, either due to the enemies appearing only once or areas becoming inaccessible as you progress? I'm starting to recall that's why I never really enjoyed going through MP since I got so consumed with making sure I'd scan everything. I lost the fluidity of gameplay.
ArthurDigbySellers
09-12-2007, 04:27 PM
Are there scannable items/enemies that are one-time only, either due to the enemies appearing only once or areas becoming inaccessible as you progress? I'm starting to recall that's why I never really enjoyed going through MP since I got so consumed with making sure I'd scan everything. I lost the fluidity of gameplay.
Yeah, I'm pretty sure that is the case. I mean if you don't scan the bosses before you defeat them or the upgrade items before you obtain them, you won't have a chance to scan them again until/if you play through another time.
I missed scanning the Screw Attack because I thought it was one of those boost ball things or an elevator or something. I know I missed other stuff as well.
I'm not a completionist so I don't really care. I'll just watch the 100% ending on YouTube or something.
clockworkgreen
09-12-2007, 04:40 PM
Yeah, I'm pretty sure that is the case. I mean if you don't scan the bosses before you defeat them or the upgrade items before you obtain them, you won't have a chance to scan them again until/if you play through another time.
I missed scanning the Screw Attack because I thought it was one of those boost ball things or an elevator or something. I know I missed other stuff as well.
I'm not a completionist so I don't really care. I'll just watch the 100% ending on YouTube or something.
That's exactly what I did for alternate Hotel Dusk endings on the DS. Loved the game but 1) I don't typically play through games twice and 2) you really couldn't pay me to play it again.
ArthurDigbySellers
09-12-2007, 05:03 PM
That's exactly what I did for alternate Hotel Dusk endings on the DS. Loved the game but 1) I don't typically play through games twice and 2) you really couldn't pay me to play it again.
Heh. I did the same thing with Hotel Dusk as well. I loved the game, but I wasn't going to play through the entire thing again.
SteveMcQ
09-12-2007, 05:10 PM
Yeah, I'm pretty sure that is the case. I mean if you don't scan the bosses before you defeat them or the upgrade items before you obtain them, you won't have a chance to scan them again until/if you play through another time.
I missed scanning the Screw Attack because I thought it was one of those boost ball things or an elevator or something. I know I missed other stuff as well.
I'm not a completionist so I don't really care. I'll just watch the 100% ending on YouTube or something.Shit. I forgot you can scan the upgrades. I don't think I did that for the missiles. I guess that's some sort of relief, though, since I don't have to be so obsessed with scanning everything.
Tybee
09-12-2007, 05:30 PM
Yeah, I'm pretty sure that is the case. I mean if you don't scan the bosses before you defeat them or the upgrade items before you obtain them, you won't have a chance to scan them again until/if you play through another time.
I missed scanning the Screw Attack because I thought it was one of those boost ball things or an elevator or something. I know I missed other stuff as well.
I'm not a completionist so I don't really care. I'll just watch the 100% ending on YouTube or something.
Yeah, when I beat Rundas I stupidly just ran up and grabbed the freeze missile upgrade without even thinking to scan it. At that point, I was like "Do I really want to turn off the game and refight that battle, just for the scan?"
And the answer was no. So in a way, I guess it takes some pressure off for the rest of the game. But still frustrating.
And I watched the second Hotel Dusk ending on YouTube too, although that was a little cheaper, because here you could theroretically get 100% after a single play through, but with Dusk it MADE you play through the game twice to get that ending.
clockworkgreen
09-12-2007, 07:32 PM
And I watched the second Hotel Dusk ending on YouTube too, although that was a little cheaper, because here you could theroretically get 100% after a single play through, but with Dusk it MADE you play through the game twice to get that ending.
Good point. Though I can't imagine getting through that game and going, "I really need to play that again so I can watch the marginally nice ending."
Yeah, I'm pretty sure that is the case. I mean if you don't scan the bosses before you defeat them or the upgrade items before you obtain them, you won't have a chance to scan them again until/if you play through another time.
I missed scanning the Screw Attack because I thought it was one of those boost ball things or an elevator or something. I know I missed other stuff as well.
I'm not a completionist so I don't really care. I'll just watch the 100% ending on YouTube or something.
Wait, isn't the 100% ending just for getting 100% of the pickups, which is much easier than scanning everything? Or is there a second 100% ending for scanning everything as well?? I'm about 5 scans short myself. There are some creatures I have yet to see for some reason.
SpazX
09-12-2007, 08:06 PM
Wait, isn't the 100% ending just for getting 100% of the pickups, which is much easier than scanning everything? Or is there a second 100% ending for scanning everything as well?? I'm about 5 scans short myself. There are some creatures I have yet to see for some reason.
Yeah it's only for items. In Prime and Prime 2 they got you art, but this uses the token system, so scans just get you red and blue tokens.
botticus
09-12-2007, 09:34 PM
Slowly but surely getting through this puppy... just got past Rundas. Wow that was a battle of wills. Just minutes before I was like "Man, as if I'm ever going to need 4 energy tanks." I'm guessing if I went into hypermode it would have gone quicker, but I survived.
And then after I went back to save, I found a shortcut, that was only one way... so I quit for the night since it would have taken me 15 minutes to get back to where I was.
whataboutbob?
09-12-2007, 10:16 PM
I was late to the game w/ the GCN and just beat Metroid Prime a few months ago and havent made it to Metroid Prime 2 yet. Should i go ahead and get 3 and not worry about playing 2 or should i play 2 first? Is there any carry over story from 2 in 3?
botticus
09-12-2007, 10:23 PM
I was late to the game w/ the GCN and just beat Metroid Prime a few months ago and havent made it to Metroid Prime 2 yet. Should i go ahead and get 3 and not worry about playing 2 or should i play 2 first? Is there any carry over story from 2 in 3?As someone who only played 2 hours of the first game, I can tell you that you won't feel as if you're missing anything, if that's what you're worried about. If you're worried about the storyline spoiling something for you in an earlier game or potentially not getting the full understanding out of the whole plot, someone else will have to answer.
buttle
09-13-2007, 12:29 AM
I was late to the game w/ the GCN and just beat Metroid Prime a few months ago and havent made it to Metroid Prime 2 yet. Should i go ahead and get 3 and not worry about playing 2 or should i play 2 first? Is there any carry over story from 2 in 3?
the order doesn't matter. those story even, in my opinion, doesn't matter. i was late too. i've played most all of the metroids since the launch of the wii. starting with super metroid, the 2 primes, the 2 gba games. and now prime 3. but still not the first two. maybe someday.
i loved prime 2. but you should get ready for some serious backtracking. and some really difficult boss battles.
The Crotch
09-13-2007, 12:50 AM
Prime 1 sets up the subsequent games well. You won't miss anything huge if you skip it, but you might be wondering things like "Where the hell did SA-X come from?" in Corruption.
Echoes has 0 impact on the story whatsoever.
Myself, I just got the game today. Just beat Rundas an hour ago, then turned the system off. Playing on Veteran difficulty with Professional sensitivity and no hints. Feels about perfect so far. Thought I was really gonna die at one point fighting Rundas, when I had trouble shooting down his ice blocks.
maigoyume
09-13-2007, 12:51 AM
prime deals mostly with what happened to the chozo (the intelligent bird-like race that infused samus with their blood and gave her the power suit) and prime 2 just deals with what happened between prime and prime 3, storywise prime 1 was definitely ahead, difficultywise prime 2 is miles ahead, some of those bosses were just GRAAARGH, a certain boostball guardian comes to mind
dmaul1114
09-13-2007, 01:06 AM
Put in some more time tonight, beat the first boss on the Pirate Home World. Not to hard, did die once when I fell in the acid or something and died instantly. But did take a hell of a long time to kill her.
At least I don't have to worry about any spinoffs with these bounty hunters in the future as we discussed a few pages back. :D
As for the story debate which came up again, as earlier I don't think the games have that interesting a story. There's a decent bit there if you can and read all the lore stuff etc. across the 3 games. But I found it pretty generic scifi/fantasy stuff, and not all that compelling.
So I don't think anyone should feel that their missing anything major story wise if they don't play the first two. They're just missing a damn good game if they don't play the first one.
buttle
09-13-2007, 03:34 AM
i'm on my second run through. i upped it to veteran difficulty. i'm to the final boss and i've failed 3 times. there were 3 bosses, including the last one that i beat my first try on my first run. but it's far more difficult on the veteran level.
i never give games second runs. but this one is just too fun. this is one of the few games that has both incredible action and puzzles.
munch
09-13-2007, 08:42 AM
So did the official sale numbers come in? What were they?
botticus
09-13-2007, 09:15 AM
So did the official sale numbers come in? What were they?First week numbers will be in tonight.
clockworkgreen
09-13-2007, 12:53 PM
Good videos here:
http://www.gametrailers.com/gamepage.php?id=5261
If you're new to the series, didn't pay attention, or don't know anything about the lore. Even if you know something, it's a good quick watch.
The Crotch
09-13-2007, 10:59 PM
Just wrecked my first Leviathan. Was it Chacrana who had trouble with the Moegnar guy? Can't understand how. I'm not exactly the best player ever, but I beat him first try on Veteran...
Absolutely loving this game so far. Most fun I've had with a game in a long time.
ArthurDigbySellers
09-13-2007, 11:18 PM
MP3 sold 218,100 for August. Not bad for being on the market 4 or 5 days.
http://kotaku.com/gaming/boom/npd-madden-08-dominates-us-august-software-sales-299760.php
The Crotch
09-14-2007, 02:11 AM
Just got the plasma beam. Most of the enemies in Sky Town - Ghor included - have been too wimpy for my taste. The fight with the defense drone was a bitch, though. The battle on the falling bridge was great, though that god damned AU talking to me fucked it up - can't scan gates to open them up while she's talking.
RollingSkull
09-14-2007, 02:40 AM
You can SCAN the upgrades, yes, but they don't go in the logbook. Anything you scan that doesn't go in the logbook is and always has been worthless for unlocks in Prime.
EDIT: Rundas goes down like a bitch if you invoke hypermode. It makes the entire thing pure cheese, even on Veteran.
dmaul1114
09-14-2007, 04:23 AM
Just wrecked my first Leviathan. Was it Chacrana who had trouble with the Moegnar guy? Can't understand how. I'm not exactly the best player ever, but I beat him first try on Veteran...
I had a ton of trouble with him as well. Took me around 2 1/2 hours of trying to beat him. Not sure what it was. I've not had any problems with any other bosses through the first one on the Pirate homeworld...
I think part of it was just not having the controls down, and the other playing with batteries that were near dead and making the aiming sluggish as I beat him on the 2nd try after putting in fresh batteries.
RollingSkull
09-14-2007, 05:02 AM
Well, bombing Moegnar's feet is REALLY squirrelly, and considering how much you hemmorhage health from invoking overdrive, you can easily take enough damage to outpace the health Moe seems to shit at every opportunity and go down for the count. If you get a good pattern down and can actually nail the orbs... you're golden, but he can definitely bring the pain if you aren't careful.
botticus
09-14-2007, 08:55 AM
Took me far too long to take out the first shield generator on Bryyo last night, partly because I didn't know where they wanted me to backtrack to, then I forgot all about that whole command visor thing, and then I sat there for at least 20 minutes fighting those fucking armored aerotroopers because I figured that's what I was supposed to do. Oops. At least I didn't die.
clockworkgreen
09-14-2007, 09:35 AM
It may be part of the lore, or part of the story, or they notified me, and I didn't realize it, but I was just dorking around on the Valhalla, thinking I was golden, then hit a spot needing more Energy Cells than I installed (4). Oh well. I haven't started the Pirate world yet, that's my next stop.
Tybee
09-14-2007, 01:23 PM
I'm currently stuck at the part on Bryyo where you have to pull the levers to disable the turret while fighting the aerotroopers, so I'm still way at the beginning of the game. The first turret was a piece of cake, but this one's kicking my ass for some reason. Got pretty frustrated, so I've put it down for a while. Well, that and having to go out every night this week, plus an addiction to Pokemon Pearl.
Hopefully I'll get more playtime this weekend. I hear how far some of you are and how many of you have completed it and I feel shame.
pittpizza
09-14-2007, 02:05 PM
damn it, it is too hard to post in this thread without spoiling the game.
Anyway Im here to ask if anybody else was having problems with flicking the nunchuk to make the grapple beam come out? I flick and flick but sometimes (every once in a while) no matter what I do it wont yank the damn thing off. It wont even come out of her left arm at all.
botticus
09-14-2007, 02:25 PM
damn it, it is too hard to post in this thread without spoiling the game.
Anyway Im here to ask if anybody else was having problems with flicking the nunchuk to make the grapple beam come out? I flick and flick but sometimes (every once in a while) no matter what I do it wont yank the damn thing off. It wont even come out of her left arm at all.There are many times you can see a grapple point without being able to interact with it, which might be where the issue comes from. If you can grapple to a grapple point, you will see a little reticule spinning around the icon.
That said, I have not had any issues in the cases where it's applicable, though if I try to pull back too soon after grappling, it doesn't like it and the I have to pull back even farther. Kinda like fishing.
pittpizza
09-14-2007, 02:37 PM
Thanks for the response botticus.
I know there are somethings you can and cant grapple quite yet. Like the situation where you get the longer grapple and can swing from grapple points. I am not talking about this.
I am talking about situations where I can and should grapple something. The icon to do it is there and I hold Z and flick and flick and flick but no grapple beam. It has happened twice so far and each time I tried eveyrthign (rebooting, cleaning disc, reconnecting Wii remote, etc...) and the only thing that worked was doing a system update. So far so good after the update. Words cannot express how frustrating this was though, especially since i only have the games (this and bioshock) for a few weeks due to a free trial of gamefly. What can I say, im a cheap ass gamer.
I'm currently stuck at the part on Bryyo where you have to pull the levers to disable the turret while fighting the aerotroopers, so I'm still way at the beginning of the game. The first turret was a piece of cake, but this one's kicking my ass for some reason. Got pretty frustrated, so I've put it down for a while. Well, that and having to go out every night this week, plus an addiction to Pokemon Pearl.
Hopefully I'll get more playtime this weekend. I hear how far some of you are and how many of you have completed it and I feel shame.
That was probably my least favorite part of the entire game. I wish I had some strategic advice, but I really don't -- if you can, watch for the one pirate who flies away to pull back the levers you've already done, and shoot him before the one who's up in your grill -- otherwise, it's just "kill faster, be patient."
I am talking about situations where I can and should grapple something. The icon to do it is there and I hold Z and flick and flick and flick but no grapple beam.
Just to clarify -- and I apologize if you're on top of this -- but what Botticus is talking about isn't just the grapple icon being there. There's actually a spinning reticle that appears around the grapple icon. There's a specific range that the grapple works at, so if the spinning thing isn't appearing, either get closer or back up. I couldn't grapple to save my life (literally) until I realized I was almost always standing too close.
OT, after beating this last week, I started in on BioShock, which is also a friggin' fantastic game. After all this time with Corruption, though, the aiming in BioShock feels sluggish and cumbersome, and the auto-aim super-lenient. It doesn't really detract from the game, but I'm increasingly convinced that Cassamassina's hype for the Advanced controls is actually Gospel: Corruption may very well be the best-controlling first-person-whatever yet.
pittpizza
09-14-2007, 04:05 PM
Just to clarify -- and I apologize if you're on top of this -- but what Botticus is talking about isn't just the grapple icon being there. There's actually a spinning reticle that appears around the grapple icon. There's a specific range that the grapple works at, so if the spinning thing isn't appearing, either get closer or back up. I couldn't grapple to save my life (literally) until I realized I was almost always standing too close.
OT, after beating this last week, I started in on BioShock, which is also a friggin' fantastic game. After all this time with Corruption, though, the aiming in BioShock feels sluggish and cumbersome, and the auto-aim super-lenient. It doesn't really detract from the game, but I'm increasingly convinced that Cassamassina's hype for the Advanced controls is actually Gospel: Corruption may very well be the best-controlling first-person-whatever yet.
Yeah thanks trq for your help but I knew about how the icon actually needs to be spinning. I tried everything in teh game too, (standin in differnt places and re-locking onto it) it had to be a glitch or something but hopefully (knocks on wood) it wont happne again. 9 times out of 10 it worked fine but on two specific parts it would not grapple no matter how I flicked or where I was in the game. (This is while I am locked onto the spinning orange grapple icon).
ArthurDigbySellers
09-14-2007, 04:19 PM
OT, after beating this last week, I started in on BioShock, which is also a friggin' fantastic game. After all this time with Corruption, though, the aiming in BioShock feels sluggish and cumbersome, and the auto-aim super-lenient. It doesn't really detract from the game, but I'm increasingly convinced that Cassamassina's hype for the Advanced controls is actually Gospel: Corruption may very well be the best-controlling first-person-whatever yet.
And supposedly the aiming mechanic in Medal of Honor Heroes 2 is even better. Granted that game is probably not going to set the world on fire, it's nice to see that FPS controls will continue to get better and better on the Wii.
Tybee
09-14-2007, 04:24 PM
And supposedly the aiming mechanic in Medal of Honor Heroes 2 is even better. Granted that game is probably not going to set the world on fire, it's nice to see that FPS controls will continue to get better and better on the Wii.
*Sadly forsees Call of Duty 4 totally overshadowing MoH Heroes 2, regardless of how stellar the controls are.*
Gator
09-14-2007, 04:28 PM
I just wanted to jump in this thread to say that this is by far my most favorite game of the past two gens (wii and gamecube). It's definitely my favorite action/adventure game of all time (replacing OoT and ICO/Shadows of the Colossus). I haven't played a game in ages where I wanted to start again from the beginning as soon as the last credit passed me by.
The only part of this game I didn't enjoy was the Bryyo boss fight -- it didn't seem properly balanced for it being the first boss (no other boss gave me such a hard time) and my hands were aching after it was all over with.
It may be part of the lore, or part of the story, or they notified me, and I didn't realize it, but I was just dorking around on the Valhalla, thinking I was golden, then hit a spot needing more Energy Cells than I installed (4). Oh well. I haven't started the Pirate world yet, that's my next stop.
Well, yeah, you need every energy cell to open up every part of the Valhalla. And if you want to get 100% of the pickups you need to do so... The first time I went there I only had 1 with me - that didn't get me too far. Then for the longest time at the end of the game I couldn't figure out where the last one was. Turns out it was right there on the floor of the Valhalla dock (and thus the easiest one to get, really). I just didn't see it up against the also scannable ship sitting there - a little tiny scannable thing right up against a big scannable thing.
Callandor
09-14-2007, 05:04 PM
Well, yeah, you need every energy cell to open up every part of the Valhalla. And if you want to get 100% of the pickups you need to do so... The first time I went there I only had 1 with me - that didn't get me too far. Then for the longest time at the end of the game I couldn't figure out where the last one was. Turns out it was right there on the floor of the Valhalla dock (and thus the easiest one to get, really). I just didn't see it up against the also scannable ship sitting there - a little tiny scannable thing right up against a big scannable thing.
I had the same problem. Then I found it and hit myself. :dunce:
botticus
09-14-2007, 08:07 PM
I had a ton of trouble with him as well. Took me around 2 1/2 hours of trying to beat him. Not sure what it was. I've not had any problems with any other bosses through the first one on the Pirate homeworld...
I think part of it was just not having the controls down, and the other playing with batteries that were near dead and making the aiming sluggish as I beat him on the 2nd try after putting in fresh batteries.Yeah, I just died twice at him tonight, I'll try again tomorrow. Just so I know I'm attempting the right strategy:
I shoot up his orbs until they're white (though I should probably focus on one at a time for efficiency), then blast it when open while in hypermode until it's yellow. Then I guess that needs to be done 4 times. Just doesn't seem like I have enough energy tanks to do that, and take a shitload of damage rolling around his feet bombing.
Yeah, I just died twice at him tonight, I'll try again tomorrow. Just so I know I'm attempting the right strategy:
I shoot up his orbs until they're white (though I should probably focus on one at a time for efficiency), then blast it when open while in hypermode until it's yellow. Then I guess that needs to be done 4 times. Just doesn't seem like I have enough energy tanks to do that, and take a shitload of damage rolling around his feet bombing.
Pretty much. As long as you keep destroying the red orbs he pulls in from the sides of the room before he repairs himself, and you keep absorbing the energy his floaty hand things drop when blown up, you should be able to top yourself up fairly well, to bust out hypermode as needed.
Doesn't he shoot little white orbs at you as well, or am I mixing him up with someone else? If so, make SURE you shoot those as they drop lots of health (in addition to the hands). If you just wait a few cycles you can get nearly all your health back.
I did this fight the super-hard way. I got all the orbs white, and THEN tried to hypermode them. Of course, if you aren't quick he'll get new orbs to replace them if they aren't destroyed yet. When I played through this part for my son the other day I did one at a time - MUCH easier...
Odd, the morphball bombing part I found to be the easiest part of it. I was wondering why they included that as it seemed so unnecessary (just slightly annoying). That hardest part, by far, for me was destroying the white orbs in hypermode - it would take me 2-3 attempts per orb, thus requiring lots of pickups to restore health.
Good news to anyone who found thus fight difficult: I'd say it is by far the hardest in the game so far and I've done everything but the very last bit. I need to force myself to do that tonight otherwise I fear I'll never finish. Like most games, I tend to get 95-99% through it and then lose interest. Gotta finish this one!
Zen Davis
09-14-2007, 09:20 PM
I have a feeling this won't break a million sales in the US.
botticus
09-14-2007, 11:43 PM
I have a feeling this won't break a million sales in the US.Considering the second only sold some 800k, that would hardly be surprising.
Considering the second only sold some 800k, that would hardly be surprising.
Considering the utter lack of marketing is more like it. Where's the fucking neon purple Chozo Rush gamer aid sports drink, Nintendo? One of the three big titles of the year, and it gets a whole "Hey, here's a trailer you can download" for its ad campaign. Fucking ridiculous.
FINALLY finished! Clocked in at 23:18. I died twice on the final phase of the last boss. I'd definitely say that is harder than Moegenar (or whatever he is). Although on the third time I figured out the "trick" that made it much easier. The first two times I stayed far back and stunned it (the floating aurora unit) and then never had enough time to run up under and shoot that one little spot underneath. The third time I ran right under there and blasted away - much easier. Though the aiming control for pointing up is definitely the weak part of the game. I would imagine it would be very hard without the advanced controls - stuff always snapping back to the middle and all. Lock helps, but the lock is finicky when the boss is that high and moving around..
I guess I got the "best" ending, having 100% of the pickups. I really don't see what else the ending could have been though :lol:. Does anyone want to spoiler tag the <75% and 75-99% ending? Or is the special 100% thing the extra little cinematic you see afterwards (Samus showing off her Zero suit, flying away, and being followed by something...). I completely forgot the screen shot tool at the last area - d'oh! I remembered it for the cinematics afterwards (it works during them, by the way). I got some cool shots there.
Then I went back into the game (unfortunately once you do that the 100% complete is erased and it says 0% and "game start") to see what I could buy. After buying a few things (I recommend diorama 6) I had 2 yellows left and roughly 25 needed to buy everything :lol:. And I got a lot of the red phazon ones when I was backtracking for pickups. I may play through it a second time just enough to get the yellows I need. Not sure if I can handle hypermode difficulty though!
botticus
09-15-2007, 10:32 AM
Pretty much. As long as you keep destroying the red orbs he pulls in from the sides of the room before he repairs himself, and you keep absorbing the energy his floaty hand things drop when blown up, you should be able to top yourself up fairly well, to bust out hypermode as needed.Bleh, I don't know what you guys did different, but I just fought him for ten minutes and saw exactly one energy charge. Managed to take out three of the four orbs this time, at least. I hope this doesn't turn into one of those bosses that ruins the game for me.
Edit: And thankfully, the next time, he did seem to drop more health, made it a bit easier, up till the last one. Yay, no game-ruining.
dmaul1114
09-15-2007, 12:41 PM
Put in some more time last night, picked up the spider ball and headed back to the pirate's homeworld and quit for the night.
Game continues to impress.
SteveMcQ
09-15-2007, 01:45 PM
I can't scan those damn fire sparrow things in the second level. They move way too fast for me to scan before they crash into me. It's the only enemy thus far I haven't been able to scan. Granted, I'm early on, but I don't wanna keep moving on if I won't have a chance to scan them later.
Callandor
09-15-2007, 02:01 PM
The 75% ending: Saumus sitting at Skytown with her helmet off, shows a video montage of Rundas, Ghor, and Gandreya.
The 100%: Samus strips down to her skivies...I mean zero suit :D , gets on her ship and leaves Skytown. After she passes, a mysterious ship pops up and then warps away as well.
The 75% ending: Saumus sitting at Skytown with her helmet off, shows a video montage of Rundas, Ghor, and Gandreya.
The 100%: Samus strips down to her skivies...I mean zero suit :D , gets on her ship and leaves Skytown. After she passes, a mysterious ship pops up and then warps away as well.
Thanks. Yeah, I figured that last deal might be the 100% "secret". Pretty cool - definitely points to a sequel or a new series or something. I saw the 75% thing also in the 100% ending - so the 100% just gets you the extra bit I guess.
botticus
09-15-2007, 07:03 PM
I can't scan those damn fire sparrow things in the second level. They move way too fast for me to scan before they crash into me. It's the only enemy thus far I haven't been able to scan. Granted, I'm early on, but I don't wanna keep moving on if I won't have a chance to scan them later.The ones that are in pairs or threes that dive at you from the end of the hall? I've run into them a few times later in Bryyo, but I don't recall if I've had the chance to scan them yet.
clockworkgreen
09-15-2007, 08:48 PM
Did someone say skivies?!?
Callandor
09-16-2007, 01:04 AM
Thanks. Yeah, I figured that last deal might be the 100% "secret". Pretty cool - definitely points to a sequel or a new series or something. I saw the 75% thing also in the 100% ending - so the 100% just gets you the extra bit I guess.
My running thought: Metroid Dread. PLEASE be Metroid Dread...
SteveMcQ
09-16-2007, 02:09 AM
The ones that are in pairs or threes that dive at you from the end of the hall? I've run into them a few times later in Bryyo, but I don't recall if I've had the chance to scan them yet.Yup, those bastards. I found another one I can't scan either. I can't get those things that flop out of the fuel gel, either.
On another note, I'm getting a hang of the controls now. I love being able to jump around and still precisely target things. I do wish the turning was a little speedier (I'm using Advanced). I can't imagine how it is in the other control modes.
SpazX
09-16-2007, 02:27 AM
The ones that are in pairs or threes that dive at you from the end of the hall? I've run into them a few times later in Bryyo, but I don't recall if I've had the chance to scan them yet.
Ah, the shriekbats? Those have always been fun. The scanning builds up though so if you partially scan it then the next time will take less time to finish scanning it.
For the shriekbats (and other fast-moving stuff) it's best to try to scan from a distance. If you don't want to get hit you can start scanning and then just jump behind something and just try to keep the reticle in the same are so you don't lose the lock. You can continue scanning when you're behind a wall as long as you start when you can see it (I learned that in the original Prime when scanning turrets :-P).
dmaul1114
09-16-2007, 03:11 AM
Put in another marathon session tonight, just under 6 hours. Beat the seed in the pirates homeworld, that was probably the easiest major boss yet...
Then I hit up the Chozo observatory since I had all I needed to get all the item locations, and spent the next few hours hunting for pickups. Got them all on Sky Town and Norion, got several on Bryyo but still have a few left there. So next time I'll play I'll try to get those and then work on the pirate world before moving forward.
I'm sitting at 80% with the save around 16:30 (though adding up the play time in the Wii calendar puts it a bit over 27 hours).
Fantastic game, lots to do, long and hasn't gotten boring yet.
Javery
09-16-2007, 12:58 PM
The bosses in this game are great so far. I just reached the last(?) one on Bryyo so I'm pretty early on. He's kicked my ass a few times now but I think I've figured him out. Now it's a matter of execution...
botticus
09-16-2007, 01:31 PM
Making steady progress in SkyTown... just got the order to hunt down Ghor. The string of grapple points gave me fits until I discovered you can turn while swinging.
buttle
09-16-2007, 01:56 PM
i still can't beat the end guy on veteran mode. have other people had more success at this. i beat the game on normal, and now i'm on my second run through but i just can't get past the last part. the specific part where i'm having trouble is on the third part of the boss with the floating head. the only way i'm able to get any significant damage on him is to use my spin attack when he's spinning on the floor and then go around and blast him. when i phase him while he's floating i'm always too far away to attack him, and if i stay close, i can never dodge his weapons. and i always get hit by his lasers, i just can't dodge them well enough.
i still can't beat the end guy on veteran mode. have other people had more success at this. i beat the game on normal, and now i'm on my second run through but i just can't get past the last part. the specific part where i'm having trouble is on the third part of the boss with the floating head. the only way i'm able to get any significant damage on him is to use my spin attack when he's spinning on the floor and then go around and blast him. when i phase him while he's floating i'm always too far away to attack him, and if i stay close, i can never dodge his weapons. and i always get hit by his lasers, i just can't dodge them well enough.
I lost that fight on normal twice until I changed tactics. I don't know how much harder it is in veteran but maybe this will help: On my third try I just ran right in front of him. It is easier to blast that thing that comes out to stun him, and then just move under to hit the purple spot for damage. I never once tried to attack him when he was spinning. Also, you can avoid the lasers if you go into morphball and try to roll around directly underneath him. It is hard as you can't see him, but you can judge by where the lasers are. Then I just stayed in morphball after that as he does the spinning thing, When he goes back up I come out of morphball and get under him again for the shots. Oh, and I always used missiles as they do a big chunk of damage at once.
botticus
09-16-2007, 06:17 PM
Did a lot more backtracking today than I needed to, apparently. Next time, I'll assume that the first weapon I find is the one I need even if it doesn't seem relevant. But, picked up a few upgrades back on Norion and Bryyo in the process so wasn't a total waste.
clockworkgreen
09-16-2007, 08:01 PM
Put in a few hours this AM. Samus looks f'n badass with the acid suit. Now have the nova beam and got through the pirate world part where you're chaperoning the bomb guys. Went back to the observatory and launched a few satellites, including the pirate world one. Haven't yet been to the next pirate area. Got my message already that I completed 75%.
The Crotch
09-17-2007, 01:14 AM
Just got back from a meeting and played a bit more. My thoughts:
1. Phazon Hoppers are a bunch of dirty fucking whores.
2. Awesome.
3. Why do Space Pirates hate fuel cells so much?
4. Fuck Phazon Hoppers.
5. I hate engaging Hyper Mode, because I'm the type who would spend half an hour to get out of a minor battle without losing health. However, I love using it. Just fantastic.
6. How can Phazon heal Samus when she walks into orbs or pools of it, but hurt her when an enemy lobs it at her?
7. God damn motherfucking Phazon Hoppers.
8. Grappling shit never gets old.
9. The game looks fantastic, but I'm always running into minor things to nitpick.
10. I will never use dual analogs again.
11. I still do not get how people can have trouble with the Moegnar. I beat him first try on Veteran, and had 2 health tanks left at the end.
Yup, those bastards. I found another one I can't scan either. I can't get those things that flop out of the fuel gel, either.Scans stack, as an earlier person said. Don't go for the one in the room with the rotating head. There's another room a bit past that where he repeatedly pops up in the exact same spot at a very rapid rate. It'll be in a narrow corridor right where a bunch of wee little cannon fodder guys are walking on the wall.
Fuck Phazon Hoppers.
dmaul1114
09-17-2007, 01:57 AM
Put in a few hours this AM. Samus looks f'n badass with the acid suit. Now have the nova beam and got through the pirate world part where you're chaperoning the bomb guys. Went back to the observatory and launched a few satellites, including the pirate world one. Haven't yet been to the next pirate area. Got my message already that I completed 75%.
Exactly where I was after last night's marathon.
Put in another 3 hours or so tonight. Picked up all the pickups on Bryyo (including the ice section) and finished the Valhalla mission. Hopefully found everything there, since there's no item satellite for it--but I think I did as I was very thorough.
Sitting at 94% now, save at 18 something (didn't add up the wii log this time, should be a bit over 30 hours total play time). Now just to get the pickups I missed on the Pirate homeworld and then move forward to the end of the game.
clockworkgreen
09-17-2007, 09:41 AM
My biggest complaint with the game isn't even really part of the game, just the design execution. I've easily sat at doors for 10-15 seconds before they open, meanwhile, I'm still getting blasted from behind by whatever may still be in the room I'm leaving. That part really sucks. I know, I know, just kill everything is the answer. :)
daroga
09-17-2007, 10:27 AM
So fairly far in the game. Just got the Nova beam. Mentioned it to one of my friends and mentioned the boss Metroid Hatcher, yet I've not fought one yet. Anyone else get that beam without fightning him? I'm trying to figure out what on earth I did...
ArthurDigbySellers
09-17-2007, 10:41 AM
My biggest complaint with the game isn't even really part of the game, just the design execution. I've easily sat at doors for 10-15 seconds before they open, meanwhile, I'm still getting blasted from behind by whatever may still be in the room I'm leaving. That part really sucks. I know, I know, just kill everything is the answer. :)
I'm pretty sure the delay is because the room(s) behind that door are loading but that doesn't make it any more fun or acceptable. That is the biggest pet peeve I have about the game as well.
clockworkgreen
09-17-2007, 10:47 AM
I'm pretty sure the delay is because the room(s) behind that door are loading but that doesn't make it any more fun or acceptable. That is the biggest pet peeve I have about the game as well.
I know why it happens, but it doesn't take away the annoyance. :)
Javery
09-17-2007, 11:05 AM
I finally beat the last boss on Bryyo last night and I'm on to Elysia. He was such a pain - I think I died about 6 or 7 times before figuring him out and executing. This game has been fantastic so far - I really like the interaction with the ship and going to the different planets. My only gripe is that I'm still not 100% used to the controls and keeping the wiimote pointed at the screen at all times is a bit annoying.
botticus
09-17-2007, 11:06 AM
I know why it happens, but it doesn't take away the annoyance. :)Yep, that door-loading is my only complaint with the game so far.
SteveMcQ
09-17-2007, 12:29 PM
My only gripe is that I'm still not 100% used to the controls and keeping the wiimote pointed at the screen at all times is a bit annoying.Do you have the sensor bar settings in the menu set as below the TV?
Javery
09-17-2007, 12:43 PM
Do you have the sensor bar settings in the menu set as below the TV?
yeah - I think this is just a personal issue with the Wii in general. I always feel I need to be positioned in the dead center of the screen and sitting up straight. When I'm using any other system I kind of lounge back and don't really pay attention to the controller... MP3 requires you to be pretty precise with where you point the Wiimote because it dictates the field of vision. It just gets uncomfortable after a while.
dmaul1114
09-17-2007, 01:09 PM
So fairly far in the game. Just got the Nova beam. Mentioned it to one of my friends and mentioned the boss Metroid Hatcher, yet I've not fought one yet. Anyone else get that beam without fightning him? I'm trying to figure out what on earth I did...
Yeah, that's odd. But you'll see one of those eventually. I guess it's more of a mid boss, as I've ran into it 3 times so far.
dmaul1114
09-17-2007, 01:10 PM
Yep, that door-loading is my only complaint with the game so far.
Yeah, it is annoying. You'd think disc drives would spin fast enough that such long loads would be a thing of the past. Makes me wish the Wii had came with a hard drive like the original x-box so they could stream data to the HD and eliminate loading for the most part.
dmaul1114
09-17-2007, 01:11 PM
yeah - I think this is just a personal issue with the Wii in general. I always feel I need to be positioned in the dead center of the screen and sitting up straight. When I'm using any other system I kind of lounge back and don't really pay attention to the controller... MP3 requires you to be pretty precise with where you point the Wiimote because it dictates the field of vision. It just gets uncomfortable after a while.
I haven't found it to be an issue with the Wii, but it is with MP3 as you do have to keep the pointer centered to keep the view from spinning (that our hold down Z).
But I lounged around to play Zelda and Super Paper Mario since the pointer isn't used all the time in those.
daroga
09-17-2007, 01:41 PM
Yeah, that's odd. But you'll see one of those eventually. I guess it's more of a mid boss, as I've ran into it 3 times so far.Yeah, I dunno. I'm thinking about finding where he's supposed to be and see if he's there this evening. We'll see.
SpazX
09-17-2007, 01:50 PM
Yeah, I dunno. I'm thinking about finding where he's supposed to be and see if he's there this evening. We'll see.
There are 3 hatchers total (iirc), I could ruin it for you, but I don't think you'd like that :-P. Anyway, you're bound to run into one since it's impossible to advance otherwise, but the other two only if you visit every room (they're in rooms that you won't necessarily go in although both have pickups).
That beam makes them infinitely easier. I beat my first one without it and then discovered by accident how to kill the second easier with that beam. It was so awesome.
daroga
09-17-2007, 02:16 PM
There are 3 hatchers total (iirc), I could ruin it for you, but I don't think you'd like that :-P. Anyway, you're bound to run into one since it's impossible to advance otherwise, but the other two only if you visit every room (they're in rooms that you won't necessarily go in although both have pickups).
That beam makes them infinitely easier. I beat my first one without it and then discovered by accident how to kill the second easier with that beam. It was so awesome.Right, the issue is I should've run into one before I got the beam upgrade but I didn't.
SteveMcQ
09-17-2007, 02:16 PM
yeah - I think this is just a personal issue with the Wii in general. I always feel I need to be positioned in the dead center of the screen and sitting up straight. When I'm using any other system I kind of lounge back and don't really pay attention to the controller... MP3 requires you to be pretty precise with where you point the Wiimote because it dictates the field of vision. It just gets uncomfortable after a while.I don't know how your setup is, but I ended up repositioning the sensor bar well below the TV since I keep the Wiimote resting on my leg instead of having my arm up in the air. Right now, it's about 2 feet below the bottom of the TV, making it level to where my resting hand is during play.
SpazX
09-17-2007, 02:24 PM
Right, the issue is I should've run into one before I got the beam upgrade but I didn't.
Well not necessarily. The only one that you're required to beat isn't until almost the end of the game. The other two you'll only run into if you go to those rooms, they're not in rooms that you'd go in unless you just decided to, they're out of the way. I only fought that one before because I happened to go into that room to get the pickup.
So it all depends on how you go through the game. IIRC there's only one you could possibly have fought before getting the beam, but I'm not sure if the other door requires the beam or not.
daroga
09-17-2007, 02:26 PM
Ah, ok, so you should be able to get the 2nd beam without fightining one of them first?
dmaul1114
09-17-2007, 02:31 PM
Yeah, you can get the beam with out running into it. I think it was in a room somewhat near the beam (but not sure on that even) but definitely not in the room where you get the nova beam.
SpazX
09-17-2007, 02:33 PM
Ah, ok, so you should be able to get the 2nd beam without fightining one of them first?
Yeah, I think you could skip 2 of them altogether (or at least until the end of the game) and the other one is near the end where you definitely have the beam.
There are 3 hatchers total (iirc), I could ruin it for you, but I don't think you'd like that :-P. Anyway, you're bound to run into one since it's impossible to advance otherwise, but the other two only if you visit every room (they're in rooms that you won't necessarily go in although both have pickups).
That beam makes them infinitely easier. I beat my first one without it and then discovered by accident how to kill the second easier with that beam. It was so awesome.
I fought two before I had the beam. On the third one I tried out the beam (plus x-ray visor) and it was ridiculously easy :lol:. The first one comes pretty darn early though (if you are thorough and go in every room Daroga ;)). At that point I didn't have that beam (was nowhere close to it) and didn't have that many energy tanks either. It ended up being one of the more challenging fights (and definitely for a mid-level boss).
clockworkgreen
09-17-2007, 04:58 PM
I felt like a schmuck because after the bomb guys and before the commander boss, they said in one of the guides you may want to go into that fight with a lot of energy.
Well, I had about 78% and 1 more tank. And if you die and continue, you're stuck with whatever you had going into the fight the first time. Took me a lot of ducking a dodging, and ended up being one of the more challenging fights, just because I had no energy and didn't want to restart that whole maze.
Yep, that door-loading is my only complaint with the game so far.
I'll join in: it's such a MINOR thing, but for a game that involves so much back tracking, a smoother/faster experience getting from Point A to Point B would have been nice.
Doomed
09-17-2007, 08:08 PM
It took me a while to connect "disk making noise every time I shoot a door" and "door doesn't open instantly"
I'm pissed though. They could easily load the nearest rooms at the same time in most cases, and they could have allowed SD support to help or emiminate the problem.
botticus
09-17-2007, 09:28 PM
It took me a while to connect "disk making noise every time I shoot a door" and "door doesn't open instantly"
I'm pissed though. They could easily load the nearest rooms at the same time in most cases, and they could have allowed SD support to help or emiminate the problem.They segmented it, so you don't have the loading at every single door. It's much worse in Elysia than it was in Bryyo, wondering if it's because of the massive outdoor areas.
Still plugging away... scaredly running through the research center in SkyTown. Damn Phazon Metroids are creepy as all hell.
I'm at 40% and just about 10 hours in. I think I need to start playing some other games on the side... I bought the bumper stickers for my ship, but the only one visible is Metroid. I'm guessing it looks through what games you've played recently to determine what to display.
The Crotch
09-18-2007, 12:07 AM
I lost for the first time today, while aiming the missile in Skytown. I find it odd that those skiffs are described in their scans as having "sacrificed armour for maneuverability" comptered to the transport ships, yet they take about five times the damage.
Second time around I went crazy on the Hyper Mode and absolutely dominated.
Almost died inside the Leviathan. That bastard's claw attack fucks up your visor. You don't really know where he is by the time you're able to fight again, so he can often score free hits (which again fuck up your visor). Health was very sporadically given out, too.
For those of you having trouble with bombing Moegnar, there's one short segment on Elysia that is going to be driving you batshit insane.
dmaul1114
09-18-2007, 12:46 AM
Finished the game tonight with 100% pickups. Final save time after the boss was 20:02, adding up the Wii log comes out to just over 33 1/2 hours play time. Odd how wide the gap got, but then again with Super Metroid on the VC the final save was roughly 60% of the total play time by the log, so I guess the Metroid games count it oddly (on top of losing time when you die and restart etc.).
Beat the final bosses on my 2nd try (though was borderline dead when I won). So Mogenar was indeed the only one that gave me any trouble at all.
Overall, it was a fantastic game. I'd give it a 9.5, with just a few minor nitpicks keeping it from getting a 10. Namely, control quirks (missles on down use of + and - buttons never got super comfortable and the game really needed a 180 quick turn as the turning was slow even on advanced), the above noted slow loads, and some occasionally distracting jaggies in the graphics.
But those are minor in the grand scheme of the game, which excelled in every other area. Controls (quirks above aside) where great, art design was fantastic, it was a long game than never got boring, great boss fights, great music etc. etc.
It also improved on the first two games for me in a couple of respects (above and beyond the superior controls), though the more hardcore among you probably count these as negatives.
1. It was easier, the first two (especially the second) were too hard for me. Nice to see variable difficulty from the start, with normal for sucky gamers like me, and veteran for the more skilled (and hyper after beating the game). That way everyone can enjoy the game. Nice to see it thrown in since pretty much every other FPS ever has difficulty options.
2. The chozo observatory was a great touch. I never got 100% in the other games as I don't have the patience to run around blindly searching every room. Being able to see where the items are allowed me to get 100% without wasting too much time.
Bravo Nintendo! Here's to hoping they keep up the excellence with Mario Galaxy!
I'm glad you were able to get some excellent gameplay out of the Wii dmaul ;). I'm pretty confident you'll get more from Mario Galaxy...
The Crotch
09-18-2007, 02:35 AM
I'd give it a 9.5, with just a few minor nitpicks keeping it from getting a 10. Namely, control quirks (missles on down use of + and - buttons never got super comfortable and the game really needed a 180 quick turn as the turning was slow even on advanced)Can't really understand the complaints about the buttons - I never have trouble with visors or hyper, and I spam missiles in most every battle. Quick turn would be great for those bastard hovering bosses that love to fly over you and break your lock.
Nice to see variable difficulty from the start, with normal for sucky gamers like me, and veteran for the more skilled (and hyper after beating the game).Ah, good. I was worried the replayability would be lower hard mode available from the start. Having an extra level to subject myself to means that I'm going to be going through this bastard yet again.
As a side note, acid rain is kicking my ass, and that Metroid Hatcher is damn inconsistent. A couple shots to the mouth will get his tentacles out the first few times, but on the last go around, only a charged blast will work - neither missiles nor rapid fire will do a damn thing.
botticus
09-18-2007, 09:37 AM
Can't really understand the complaints about the buttons - I never have trouble with visors or hyper, and I spam missiles in most every battle. Quick turn would be great for those bastard hovering bosses that love to fly over you and break your lock.
Hitting the down button can be uncomfortable/require shifting of your hands.
clockworkgreen
09-18-2007, 11:57 AM
Some of the reviews talked about getting near the end of the game then having to do a search and retrieve mission.
I'm all the way up to fighting the Pirate Seed, so I'm curious if they were talking about energy tanks or something else. Because if they meant those, I think for the most part, it fit into the gameplay, and it didn't really bother me.
dmaul1114
09-18-2007, 12:28 PM
That's what they would be talking about, as that's the only things you need to retrieve.
It didn't bother me either since I had started trying to get 100% before moving on to the last section, so buy the time I did I had found all them anyway as they show up on your map along with the other pickups.
dmaul1114
09-18-2007, 12:31 PM
Hitting the down button can be uncomfortable/require shifting of your hands.
Yep, that one's a bit awkward for me with the way I hold the Wiimote as I have to shift up a bit to hit it comfortably. The +/- buttons are just a bit too small.
Neither are terrible, again just minor nitpicks.
dmaul1114
09-18-2007, 12:33 PM
I'm glad you were able to get some excellent gameplay out of the Wii dmaul ;). I'm pretty confident you'll get more from Mario Galaxy...
As was I. Nintendo always delivers with their big franchises. Zelda and Metroid were fantastic, and I'm sure Mario and Smash Bros will as well.
I'm just hoping 2008 sees something original from them (besides Wii Fit or other casual games/mini games) to go along with Mario Kart and what ever other big franchises they bring back, as well as third parties putting out some good, original hardcore games.
botticus
09-18-2007, 10:11 PM
Took out the second Leviathan tonight, not bad for another hour of play time. Any recommendations for when I should check out the Valhalla?
SpazX
09-18-2007, 10:49 PM
Took out the second Leviathan tonight, not bad for another hour of play time. Any recommendations for when I should check out the Valhalla?
Later on when it tells you you have to (and you have all the energy cells) :-P. That's when it will be least annoying and the only time it'll be necessary.
The Crotch
09-19-2007, 12:08 AM
Just beat Gandraya. Probably don't need to spoiler that, since it's obvious from early on that you'll fight her and she's been mentioned as a boss here many times, but...
Here's hoping that new grapple beam can be used on normal enemies. I'd love to syphon their shielding.
Hitting the down button can be uncomfortable/require shifting of your hands.Reverse attack and jump. Problem solved.
I can see + and - being a bit awkward. I have the hands of a Japanese man, so it works for me. I'd probably be upset if I had to do it while actually attacking.
botticus
09-19-2007, 12:22 AM
Reverse attack and jump. Problem solved.
I can see + and - being a bit awkward. I have the hands of a Japanese man, so it works for me. I'd probably be upset if I had to do it while actually attacking.I did, but my hand is situation so that my thumb rests on A. I could probably stretch to the d-pad without moving my hand, but I would run the risk of pressing some other buttons in the process.
I'm at 40% and just about 10 hours in. I think I need to start playing some other games on the side... I bought the bumper stickers for my ship, but the only one visible is Metroid. I'm guessing it looks through what games you've played recently to determine what to display.
I had that Zelda sticker on the front (sent you the pic of it). I haven't played Zelda since last December. I just assumed it went off the saves in internal memory. I also had an Excite Truck sticker and I rented that in December for a week and haven't had it since. On the other hand, the last 2 Wii games I played before Metroid were NOT on there (Strikers and Big Brain Academy).
Some of the reviews talked about getting near the end of the game then having to do a search and retrieve mission.
I'm all the way up to fighting the Pirate Seed, so I'm curious if they were talking about energy tanks or something else. Because if they meant those, I think for the most part, it fit into the gameplay, and it didn't really bother me.
I'm assuming they are talking about the Pirate code you need to get from the Valhalla to active the Leviathan in order to fly to the endgame. Thing is, I got that WAY before the end, so it was no big deal to me. I guess if you are not into exploring things it might be annoying. But considering that the Valhalla was one of the best parts of the game, I didn't mind.
Callandor
09-19-2007, 12:43 AM
Here's hoping that new grapple beam can be used on normal enemies. I'd love to syphon their shielding.
The reverse process is more fun to use on some enemies. Fun explosions. :D
dmaul1114
09-19-2007, 01:04 AM
Reverse attack and jump. Problem solved.
I tried that, but didn't like it.
1. I couldn't press the button as fast as I could A.
2. Trying to press it as fist tired out my index finger faster than my thumb.
3. Using to to shoot was jerky and messed up my aiming more than using A.
The Crotch
09-19-2007, 03:05 AM
Just got the last beam. That was a bitch of a fight. I'd always just Hyper Beam the pirates first chance I got. Little did I know I had to leave one alive to suck him into the beam. After about 45 minutes of butchering the pirates and attempting to use the Morph Ball in conjunction with the tractor beam, the correct course finally dawned on me.
I tried that, but didn't like it.
1. I couldn't press the button as fast as I could A.
2. Trying to press it as fist tired out my index finger faster than my thumb.
3. Using to to shoot was jerky and messed up my aiming more than using A.I can see the second two, though the first is a little odd. I'd heard that the index finger moves/reacts faster than the thumb...
clockworkgreen
09-19-2007, 09:54 AM
Just got the last beam. That was a bitch of a fight. I'd always just Hyper Beam the pirates first chance I got. Little did I know I had to leave one alive to suck him into the beam. After about 45 minutes of butchering the pirates and attempting to use the Morph Ball in conjunction with the tractor beam, the correct course finally dawned on me.
I can see the second two, though the first is a little odd. I'd heard that the index finger moves/reacts faster than the thumb...
I think with me it was more a leverage thing. I could press down much faster than I could pull my finger back.
botticus
09-19-2007, 11:12 AM
I had that Zelda sticker on the front (sent you the pic of it). I haven't played Zelda since last December. I just assumed it went off the saves in internal memory. I also had an Excite Truck sticker and I rented that in December for a week and haven't had it since. On the other hand, the last 2 Wii games I played before Metroid were NOT on there (Strikers and Big Brain Academy).Strangely I saw a Zelda sticker now. And another sticker on the side that I couldn't identify.
Enjoying the Pirate Homeworld, just hit 50%. Is 75% something that will likely be obtained during the normal course of events, or will you need to do some exploring to get the necessary amount of pick-ups?
ArthurDigbySellers
09-19-2007, 11:29 AM
Just got the last beam. That was a bitch of a fight. I'd always just Hyper Beam the pirates first chance I got. Little did I know I had to leave one alive to suck him into the beam. After about 45 minutes of butchering the pirates and attempting to use the Morph Ball in conjunction with the tractor beam, the correct course finally dawned on me.
I finished this part yesterday as well. I died on the first 3 attempts. That was a pretty brutal battle until you figure it out. It also seemed to me that not only did you have to leave one alive, but you had to break their armor off for them to be sucked into the beam easier. That may not have been the case, but it sure seemed that way.
clockworkgreen
09-19-2007, 11:36 AM
Strangely I saw a Zelda sticker now. And another sticker on the side that I couldn't identify.
Enjoying the Pirate Homeworld, just hit 50%. Is 75% something that will likely be obtained during the normal course of events, or will you need to do some exploring to get the necessary amount of pick-ups?
I think if you're at the pirate homeworld and only at 50%, you're not going to hit 75%. I hit 75% during the first little bit of play there.
clockworkgreen
09-19-2007, 11:36 AM
I finished this part yesterday as well. I died on the first 3 attempts. That was a pretty brutal battle until you figure it out. It also seemed to me that not only did you have to leave one alive, but you had to break their armor off for them to be sucked into the beam easier. That may not have been the case, but it sure seemed that way.
Yeah, I pretty much won this by having a bad shot. :)
dmaul1114
09-19-2007, 01:48 PM
I can see the second two, though the first is a little odd. I'd heard that the index finger moves/reacts faster than the thumb...
Probably not when you've been using your right thumb to mash buttons for 20+ years though. :D
Strangely I saw a Zelda sticker now. And another sticker on the side that I couldn't identify.
Enjoying the Pirate Homeworld, just hit 50%. Is 75% something that will likely be obtained during the normal course of events, or will you need to do some exploring to get the necessary amount of pick-ups?
Was the one on the side Excite Truck? That one looks a bit odd. Other than that, they are all pretty obvious ("Wii Sports" and "Wii Play" are written out, Mario Party 8 is a star, SPM is Mario's head).
As for the pickups - just go to the Chozo observatory in Sky Town and get the Norion and Bryyo maps (don't even need spiderball for that - can get Sky Town map, too, if you do have spiderball). You ought to be able to get 75% quickly from easy-to-get pickups off the maps (only a handful are tricky). Also keep in mind if you haven't gone to the Valhalla yet you will get several there. Energy cells count as pickups so it is a bit of double-dipping if you go for all of those (since each of those pretty much leads to a pickup on the Valhalla). The only pain-in-the-ass energy cell is the one on Bryyo where you have to use your ship to move stuff around. I think you'll find 2 or 3 on the Pirate world just during normal play.
Personally I had more fun tracking down hard-to-find pickups in this game than in any of the boss fights or regular battles. I guess I just enjoy puzzles more than button-mashing. With the Chozo observatory they made getting the pickups in this game MUCH easier (and less frustrating) than the previous games. I thought it was a good decision on their part.
I still haven't seen anyone post what the <75% ending is. I think I know what you get for 100% vs 75-99% (and it is a pretty cool little scene) but what happens for less than 75%? Does Samus die or something? :lol:
Callandor
09-19-2007, 06:14 PM
I would assume the <75% just involves drops both of those bonus videos and cuts right to the credits.
Samus can't die! This takes place before Metroid II.
I would assume the <75% just involves drops both of those bonus videos and cuts right to the credits.
Samus can't die! This takes place before Metroid II.
Yeah, I figured. Samus dying was just a joke (though there is a point where they could have made that one of the endings).
We keep playing the same games, Callandor (Blue Dragon is the other main one for anyone curious ;)). And we have more connections than you may even realize - my wife's father's family is from Mankato (and many are still there and about).
Chacrana
09-19-2007, 06:58 PM
Makato? My parents went to college there. Whoa. Bizarre.
The Crotch
09-19-2007, 08:28 PM
Just took out the third Seed. As I walked to the centre, I was taunting Dark Samus. A half of a second after I stopped, Omega Ridley popped out. Definitely the best moment of the game.
The battle itself was very short. It had to be, though - the motherfucker didn't drop any health. If that had gone as long as other bosses, Hyper Mode would have killed me.
botticus
09-19-2007, 09:49 PM
Was the one on the side Excite Truck? That one looks a bit odd. Other than that, they are all pretty obvious ("Wii Sports" and "Wii Play" are written out, Mario Party 8 is a star, SPM is Mario's head).
Well, I see Wii Play, Wii Sports, and Corruption around the bottom of the ship, Zelda on the top, haven't seen SPM anywhere.
I got what I'm assuming is the last beam upgrade (Nova), stopped pretty much immediately after that. Not sure how much time I'll have the rest of the week, but I think I'll go try to check out the observatory and make a runthrough of the previous planets to pick up obvious upgrades. I'm not generally enough of a completionist anymore to force myself to get everything.
Scrubking
09-19-2007, 09:57 PM
I still haven't seen anyone post what the <75% ending is. I think I know what you get for 100% vs 75-99% (and it is a pretty cool little scene) but what happens for less than 75%? Does Samus die or something? :lol:
75%
Samus flies to Skytown, takes off her helmet, sits down and thinks about the hunters that turned on her for no reason (since the story doesn't bother to explain), with scenes of the hunters.
100%
After reminiscing Samus gets up and enters her ship taking off her varia suit on the way and flys away into space, but she is followed by an unknown ship.
Since I'm here I might as well say that I give the game an 8/10
The Crotch
09-19-2007, 11:24 PM
As someone who made sure to get absolutely god damned everything in the last two Primes, this whole "Friend Voucher" thing is pissing me the fuck off. I live in a rural area, therefore I can only get 1/3 of the extras. Yeah, fuck you green tokens.
Edit: I am, however, starting to love using airstrikes on groups of enemies. If only it worked on those phazon ball bastards that show up on Bryyo and Sky Town...
clockworkgreen
09-20-2007, 10:58 AM
Up to Phaaze. I copied my save file just beforehand in case I ever wanted to go back and try and get 100%.
And it looks like % completion is tied to pickups, either on a 1-1 basis, or pretty close. I have 88 pickups and sit at 88% completion going into Phaaze.
ArthurDigbySellers
09-20-2007, 12:02 PM
As someone who made sure to get absolutely god damned everything in the last two Primes, this whole "Friend Voucher" thing is pissing me the fuck off. I live in a rural area, therefore I can only get 1/3 of the extras. Yeah, fuck you green tokens.
Edit: I am, however, starting to love using airstrikes on groups of enemies. If only it worked on those phazon ball bastards that show up on Bryyo and Sky Town...
This thread is awesome. I had no idea that you could drain energy from certain enemies (or overload them) or that you could call airstrikes! Now to try out some more cool stuff.
This thread is awesome. I had no idea that you could drain energy from certain enemies (or overload them) or that you could call airstrikes! Now to try out some more cool stuff.
Yeah, I was WTF on the air strikes as well. Oh well, I'm already done. Sounds cool, though. I was wondering why I kept getting ship missile upgrades - seemed like a wierd thing for something used in only a few cutscenes.
Callandor
09-20-2007, 05:17 PM
The air strikes can be done by using the command visor on enemies in areas where you have open sky. I didn't even discover them until near the end of the game, myself, and then only by accident when I was killing some lizards on Bryyo. They are fun to use, though. :D
TahoeMax
09-20-2007, 06:32 PM
Well, that was a great game. Just finished with 100% in about 16 hours. Didn't use any FAQs, either, so I'm sorta pleased with myself. I never figured out the airstrikes, actually. Silly me. Wondered what those ship missile pickups were for. Anyway, great effort by Nintendo. Time to go trade it in for $38.50 credit at EB :)
You guys made me feel so much better -- I didn't figure out the airstrikes either, until the last 5% of the game.
dmaul1114
09-20-2007, 07:03 PM
I never figured out the airstrikes either. Always wondered what the point of the ship missle upgrades were.
TahoeMax
09-20-2007, 07:34 PM
I was expecting a cool ship battle at some point in the game where my missiles would save the day :( I mean, seriously. You've got all those controls in your ship for guns, thrusters, shields. WTF?
...and I only got $37.50 credit instead of $38.50, but it was still a nice return for a game I paid $40 for after my Edge card. Paid for most of Halo 3 :)
jkircos
09-20-2007, 07:52 PM
Does anyone know how to get past the Metalworks area in Bryyo, where the energy tank is? I get the tank (with the screw attack and the moving walls) but I can not figure out how to get to the other side of the room to exit it.
Callandor
09-20-2007, 07:59 PM
Oh, coolest attack you can do near the end of the game: sniping!
X-ray visor + nova beam = zoomed in instant kills! You can use it on various pirate commandos, and also on the Metroids!
dmaul1114
09-20-2007, 08:02 PM
Does anyone know how to get past the Metalworks area in Bryyo, where the energy tank is? I get the tank (with the screw attack and the moving walls) but I can not figure out how to get to the other side of the room to exit it.
You can't get to it from there, you have to go to the area outside where you had to pull the three levers while fighting the flying pirates and have the ship pick up a big battery (which can then be put in the crane in another room in Bryyo) which will open a passage that leads into the other side of the metal works room where you can spin the bridge around and make it passable.
The bridge connection is pretty pointless, but you have to put the battery in the crane to get a required item anyway.
The Crotch
09-20-2007, 09:00 PM
Airstrikes are fantastic for crowds. They cover such a huge area, and kill pretty much anything.
Question: Was there a point to waking up that one golem on Bryyo that was lying on its back? Aside from an annoying battle and a phazon pool?
Edit: Sniping is also awesome. It saved my ass during that "disable the shield on the Pirate planet" sequence. Killing every single enemy with one shot each = awesome.
TahoeMax
09-21-2007, 03:33 AM
You can also snipe Metroid Hatchers (the ones whose tentacles you normally have to rip off one by one). Just fill her head up with nova beam and she just blows up in about 5 shots.
clockworkgreen
09-21-2007, 09:47 AM
Airstrikes are fantastic for crowds. They cover such a huge area, and kill pretty much anything.
Question: Was there a point to waking up that one golem on Bryyo that was lying on its back? Aside from an annoying battle and a phazon pool?
Edit: Sniping is also awesome. It saved my ass during that "disable the shield on the Pirate planet" sequence. Killing every single enemy with one shot each = awesome.
Right, I played that whole part with the X-ray shield on. Made jumping around a bitch, but I could pick guys off fairly easily.
Callandor
09-21-2007, 12:27 PM
You can also snipe Metroid Hatchers (the ones whose tentacles you normally have to rip off one by one). Just fill her head up with nova beam and she just blows up in about 5 shots.
:shock: I will have to try that some day. I killed my first one before getting the snipe combo, so I never thought to try it.
daroga
09-21-2007, 12:52 PM
Just beat the seed on the Pirate Homeworld. The Boss was awesome! Now I need to get those energy cells and be on my way to endgame. I only picked up 4 along the way, so I've got 5 to nab.
Might try to finish it tonight.
buttle
09-21-2007, 01:05 PM
I was expecting a cool ship battle at some point in the game where my missiles would save the day :( I mean, seriously. You've got all those controls in your ship for guns, thrusters, shields. WTF?
...and I only got $37.50 credit instead of $38.50, but it was still a nice return for a game I paid $40 for after my Edge card. Paid for most of Halo 3 :)
i never understood what the deal was with the ship missiles. was there any use for them? mine sold for 37.50 as well. i was very pleased.
TahoeMax
09-21-2007, 01:53 PM
Yeah, I dunno...maybe the airstrikes do more damage or something? I never figured it out.
As far as sniping hatchers, the first one you have to fight without the snipe combo, but there's one on Norion that's potentially optional depending on how you use your energy cells on the Valhalla, and another that you actually fight on the Valhalla. The one on Norion you can fight either before or after you get the snipe combo, but the Valhalla one you definitely have it for (since it's behind a nova beam door).
The Crotch
09-21-2007, 09:17 PM
Air strikes are the best form of crowd control. They take care of groups far better than the Hyper Beam. Too bad you can't use them against those Phazon Hopper cockbites.
Is there an item map for the Pirate Homeworld? I've got 10 more items to find between Phaaze and the Homeworld...
Yeah, I dunno...maybe the airstrikes do more damage or something? I never figured it out.
As far as sniping hatchers, the first one you have to fight without the snipe combo, but there's one on Norion that's potentially optional depending on how you use your energy cells on the Valhalla, and another that you actually fight on the Valhalla. The one on Norion you can fight either before or after you get the snipe combo, but the Valhalla one you definitely have it for (since it's behind a nova beam door).
Yeah, of course I fought 2 of them before I had the Nova beam. Then on a whim I turned it on during the Valhalla one and was shocked that I disposed of that formerly pain-in-the-ass miniboss with just a few shots :lol:. I think I only turned it on because there were Metroids in the area (of course sniping works very well on them also).
Is there an item map for the Pirate Homeworld? I've got 10 more items to find between Phaaze and the Homeworld...
Yep, you can look back a few pages for my comment on that. I tried to get all the pickups without it because I assumed there wasn't one. You don't get it from the spiderball-accessible things at the observatory. I spent a few hours needlessly trying to find pickups on the Pirate world by sound (listening for their "buzz"). I had about 2 or 3 left when I finally figured out the map. Go back to the observatory once you have the Nova beam/X-ray visor and shoot the little tiny blue square at the base of the observatory to open up the Pirate World scanner dealie. By the way, there are no pickups on Phaaze, so make sure you have 100% before you go there.
The Crotch
09-21-2007, 11:28 PM
I feel dirty for reading that. I'd almost rather you said "no, you have to do it on your own". Aw well.
clockworkgreen
09-22-2007, 12:19 AM
Done, 88%, 19 hours, up on Ebay.
Great game, I'll rebuy it in a year or so.
daroga
09-22-2007, 04:10 AM
Just beat it. 75%, 13:13 (with an hour or so of pause time I think, if it counts that).
The ending disappointed me a bit. I'd have liked to have the fight with Dark Samus to be the final thing. It seemed kinda anti-climactic fighting the AU AFTER DS, but whatever. The ending in space with the thumbs up was corny as all get out. Regardless:
The game was a great ride. Now, does it stay in the collection or move on to eBay / Amazon to be rebought at a later date?
schuerm26
09-22-2007, 10:20 AM
Just beat it. 75%, 13:13 (with an hour or so of pause time I think, if it counts that).
The ending disappointed me a bit. I'd have liked to have the fight with Dark Samus to be the final thing. It seemed kinda anti-climactic fighting the AU AFTER DS, but whatever. The ending in space with the thumbs up was corny as all get out. Regardless:
The game was a great ride. Now, does it stay in the collection or move on to eBay / Amazon to be rebought at a later date?
Sell it and rebuy it later. Might as well since the value is still high. Put it towards Mario Galaxy or something.
daroga
09-22-2007, 12:25 PM
Sell it and rebuy it later. Might as well since the value is still high. Put it towards Mario Galaxy or something.I thought about it, but it's only gouing to pull in low $30s after fees on either eBay or Amazon now. Considering I only paid $9 cash for it (after free credit was spent) I might just keep it on my shelf.
ArthurDigbySellers
09-22-2007, 02:51 PM
Yep, you can look back a few pages for my comment on that. I tried to get all the pickups without it because I assumed there wasn't one. You don't get it from the spiderball-accessible things at the observatory. I spent a few hours needlessly trying to find pickups on the Pirate world by sound (listening for their "buzz"). I had about 2 or 3 left when I finally figured out the map. Go back to the observatory once you have the Nova beam/X-ray visor and shoot the little tiny blue square at the base of the observatory to open up the Pirate World scanner dealie. By the way, there are no pickups on Phaaze, so make sure you have 100% before you go there.
I have 99 out of 100 pickups and I can't for the life of me figure out where the last one is. I've checked all of my maps and I don't see an item anywhere. The only thing I haven't done is killed the phazon plant on Pirate Homeworld because I don't have the hyper grapple yet (looked that up on GameFAQs after trying to destroy it every way possible. I know there is a door behind that plant. I'm hoping that is the last little puzzle I have to solve to get 100% because I'm too close to give up now.
clockworkgreen
09-22-2007, 03:25 PM
I'd think the item you mention will complete things.
daroga
09-22-2007, 03:35 PM
I'd think the item you mention will complete things.Exactly. Those suit upgrades count as pickups unless I'm mistaken.
Anyone looking for a cheapish copy of the game, let me know. :)
botticus
09-22-2007, 04:03 PM
I thought about it, but it's only gouing to pull in low $30s after fees on either eBay or Amazon now. Considering I only paid $9 cash for it (after free credit was spent) I might just keep it on my shelf.That's it? Well, mine only cost me $30 in the first place, so I'll just keep it then, unless I decide to go with $37.50 at EB.
Took out the Leviathan on the Pirate Homeworld, good times there. Strangely, the fight leading to that one was about 5 times harder (I ended with 71 energy in my last tank out of 8 or 9, whatever I have now).
Suppose I should ask again, for clarification - will I be required to visit Valhalla soon, or should I go there before progressing?
TahoeMax
09-22-2007, 04:42 PM
Yeah, you'll need to go there. Dunno how many energy cells you have, but you can finish the game with 5 of them if you put them in the right places. The other 4 are used to get 2 pickups.
botticus
09-22-2007, 04:57 PM
Yeah, you'll need to go there. Dunno how many energy cells you have, but you can finish the game with 5 of them if you put them in the right places. The other 4 are used to get 2 pickups.I think I have 5, so that'll probably do it. I do need two more pickups to hit 75% though. Might need to take care of that.
The Crotch
09-22-2007, 10:41 PM
1: Didn't a few sites complain about an "energy cell fetch-quest"? Weird. I ran into all but one of them completely on my own. This further reinforces mytheory that people that aren't me suck at videogames.
2: 17 hours, two minutes, 100% done. Actually a little less time, unless the game doesn't count time spent on pause.
3: By far the best Wii game. Better than Wii Sports, Super Paper Mario, Zelda - anything on the machine.
4: By far my favourite entry into the Metroid Prime series.
5: The only thing I can dock this game marks for are the friend tokens. What fucking bullshit is this, that I can only unlock 1/4 of the god damn things in the game?
6: That final boss was a whore. Dark Samus' many, many periods of invincibility + constantly changing clone attacks almost killed me. AU 313's first form, however, was insanely weak. I went from 90% corrupted at the beginning to about 40% at the end. I was at a good 99% by the end of the AU's second form, though. For the Hyper difficulty mode, I'll make sure to harvest more anti-Phazon from 313's first form..
7: Phaaze itself was goddamn spectacular. The bit where you're falling down the chasm and get grapped by the giant monster was fantastic.
Strell
09-22-2007, 11:24 PM
Did someone mention in this thread that one time they saved, and it reset the game?
That happened to me recently. It still saved, even though the animation didn't complete.
Really liking this game.
Wolfpup
09-22-2007, 11:50 PM
I'm playing Metroid Prime 3-two or three hours in, I'm on the surface of the (first?) planet. So far I hate it. The control is hideous, and it's just a completely generic FPS. There isn't the slightest bit of what made the Metroid games (including Metroid Prime) fun---it's just completely straight forward "shoot stuff, move to another room", only with the worst controls I can recall playing in an FPS (made even more fun during the day when I spin in circles or the view randomly jumps around because of sunlight).
So...does this actually get fun at some point? Turn into an actual Metroid game? The combat stinks, and exploration (if there was any) isn't much fun since movement's so hard. Really glad I didn't buy it...
So far it actually reminds me of Metroid Prime Hunter for the exact same reasons...
Just wondering if this is worth sticking with, or if I don't like it yet, I'm never going to like it. (I've never not loved a Metroid game instantly...aside from Hunters, which IMO ISN'T a Metroid game).
meepmime
09-22-2007, 11:55 PM
l0l n00b
SpazX
09-22-2007, 11:57 PM
http://darkestspiral.greentinted.com/temp/wahmbulance.jpg
There's a thread already: http://www.cheapassgamer.com/forums/showthread.php?t=142432
McNutsack
09-22-2007, 11:58 PM
The short answer:
No.
Never bothered to play past 2 hours.
evilmax17
09-23-2007, 12:00 AM
Did you change the control sensitivity to Expert?
Wolfpup
09-23-2007, 12:22 AM
The short answer:
No.
Never bothered to play past 2 hours.
Thanks, that's what I figured. I don't want to force myself to keep playing when I've got a huge backlog thanks to Toys R Us :)
Did you change the control sensitivity to Expert?
No...that's the Basic/Standard/Advanced sensitivity? Looks like that changes how soon you start scrolling the screen around? I've set it to advanced, with free look off. I'll mess around a bit more. Wish you could plug in a Classic Controller!
MarkMark
09-23-2007, 12:30 AM
i got used to the new controls fairly quickly and i think the game is enjoyable. either adapt and enjoy or dont.....
evilmax17
09-23-2007, 12:34 AM
No...that's the Basic/Standard/Advanced sensitivity? Looks like that changes how soon you start scrolling the screen around? I've set it to advanced, with free look off. I'll mess around a bit more. Wish you could plug in a Classic Controller!
Yeah, I meant Advanced.
If you were playing on Basic, then it might have felt a little clunky. Advanced sensitivity makes looking around and turning much smoother.
Try playing with free look on. That means that when you lock onto enemies with the Z-button, you can still aim wherever you want, but that enemy becomes your central pivot point. This way you can easily circle around them, but still shoot wherever you want.
daroga
09-23-2007, 12:52 AM
Yeah, I meant Advanced.
If you were playing on Basic, then it might have felt a little clunky. Advanced sensitivity makes looking around and turning much smoother.
Try playing with free look on. That means that when you lock onto enemies with the Z-button, you can still aim wherever you want, but that enemy becomes your central pivot point. This way you can easily circle around them, but still shoot wherever you want.Bingo.
Also on Bryyo (the first real planet you hit) is where the game stops feeling like Halo and shows its Metroid heritage. It just takes a little setting up. Trust me, by the time you're done with the game you'll have played one of the better games in the Metroid series (taken not just from my limited experience with them, but from good friends who love most of the games in the franchise).
But in the end, if it's really not your cup of tea, move on. I've stopped forcing myself to play games I wasn't digging regardless of how much people on the intrawebz were praising them *cough*BioShock*cough*.
Scrubking
09-23-2007, 12:53 AM
WDD - Wiimote Deficit Disorder
- A syndrome, usually diagnosed in sucky gamers, characterized by a persistent pattern of incompetence when handling the Wiimote.
pop311
09-23-2007, 12:55 AM
I have finished Bryyo, and OP, I share your sentiments exactly. I haven't played the game in over two weeks. Very little Metroid feeling
Wolfpup
09-23-2007, 01:03 AM
Setting the sensitivity to advanced, and the freelook to off made the controls more tolerable for me, though nowhere near as good as Metroid Prime. I'm still not liking the game itself though. Still doesn't seem anything like Metroid at all. Does it eventually change? (EDIT: Sounds like some people feel that it does, others don't)
At any rate, thanks for the advice (and everyone play with the sensitivity settings if you get this game!).
I think I'm probably done-to me this seems like exactly what I was scared the first one was going to be-that it would just be an FPS, and have bad control. The completely weird thing is they nailed it so much better on their first try! I'm four hours in now, and haven't enjoyed any of it.
Good advice about just moving on. Ironically Bioshock is one of the games I hope to move on to :)
Semi-different topic, but this game is an example of why I think we have a serious issue with game critics. Even just going by the responses in this thread, it's clear there should have been a wide variety of scores for this game. If this were a movie, I bet you'd have some 1 and 2 star reviews, and some 4 star. But this game's reviews are universally positive. I've seen this kind of thing too much (in both directions). I'm not exactly sure what it means, but I do think it's some kind of an indication about the immaturity of the critical scene for games right now.
The focus on previews instead of reviews is probably another sign of an immaturity...but hey, we're still enjoying a young medium :)
Scrubking
09-23-2007, 01:03 AM
Just beat it. 75%, 13:13 (with an hour or so of pause time I think, if it counts that).
The ending disappointed me a bit. I'd have liked to have the fight with Dark Samus to be the final thing. It seemed kinda anti-climactic fighting the AU AFTER DS, but whatever. The ending in space with the thumbs up was corny as all get out. Regardless:
The game was a great ride. Now, does it stay in the collection or move on to eBay / Amazon to be rebought at a later date?
I don't like getting rid of games, but after I beat this one I had little attachment to it. The fact that there are a bunch of games I want to get this holiday gave me the final push to trade it in. Bought it for $40 and traded it in for $35.
Maybe when it hits budget and I have no other games to play I'll get it again.
Chris in Cali
09-23-2007, 01:06 AM
It's extremely over-rated IMO.
Strell
09-23-2007, 01:12 AM
I absolutely knew this was a Wolfpup thread before I came into it.
It had "worthless bitch" written all over it.
And a visit from Chris in Cali!
Gosh, we could have a tea party.
The Crotch
09-23-2007, 01:13 AM
Aye-yai-motherfucking-yai...
First of all, you're making a thread on a game that already has two threads. Second, your main reason for saying the game is bad because of an entirely outside factor (sunlight). Then you take advice from someone who has played even less of the game than you. Then you say that you've taken free aim off, which is the main addition to the game. I don't mean to thread crap or anything, but it sounds to me like there are a lot of problems here, only one of which is the game (or rather, the ultra-short first planet which is designed to help players get used to free aim).
1: Didn't a few sites complain about an "energy cell fetch-quest"? Weird. I ran into all but one of them completely on my own. This further reinforces mytheory that people that aren't me suck at videogames..
Yeah, I think they said something about a big fetch-quest near the end. Except for running around fetching all the pickups to get 100% I didn't find the game to have any (overwhelming) aspects of backtracking or fetching. There was, like, one slightly tricky energy cell and you only needed to get that for the 100%. And I enjoyed that aspect of the game (puzzle solving) more than the combat and boss fights, so I wish there had been much more of it.
dmaul1114
09-23-2007, 01:39 AM
I personally loved it and would easily rate it as my favorite of the Metroid Prime series.
Felt very much like a Metroid game once I got to Bryyo, controls were great after a couple hours to adapt.
Solid 9.5/10 for me.
Setting the sensitivity to advanced, and the freelook to off made the controls more tolerable for me, though nowhere near as good as Metroid Prime. I'm still not liking the game itself though. Still doesn't seem anything like Metroid at all. Does it eventually change? (EDIT: Sounds like some people feel that it does, others don't)
At any rate, thanks for the advice (and everyone play with the sensitivity settings if you get this game!).
I think I'm probably done-to me this seems like exactly what I was scared the first one was going to be-that it would just be an FPS, and have bad control. The completely weird thing is they nailed it so much better on their first try! I'm four hours in now, and haven't enjoyed any of it.
Yeah, there are a lot of things that are probably legit complaints about this game, but -- having stuck it on Advanced, with Free Look -- the controls are not one of them. There's no reason to keep plugging away at a game you're not enjoying, but I'm sorry to say, this one controls SO much better than the first Prime that if you're not feeling' it, it's probably you. Nothing wrong with that: GTA bores me to tears, and I can't stand God of War or Ninja Gaiden, but my problems with those games aren't really direct contradictions of what most people probably consider the single best aspect of the game.
Semi-different topic, but this game is an example of why I think we have a serious issue with game critics. Even just going by the responses in this thread, it's clear there should have been a wide variety of scores for this game. If this were a movie, I bet you'd have some 1 and 2 star reviews, and some 4 star. But this game's reviews are universally positive. I've seen this kind of thing too much (in both directions). I'm not exactly sure what it means, but I do think it's some kind of an indication about the immaturity of the critical scene for games right now.
The focus on previews instead of reviews is probably another sign of an immaturity...but hey, we're still enjoying a young medium :)
I don't know. Did literature or film or music need some contrarian telling everybody that Dante is a hack or Citizen Kane is heavy-handed pap or the Mozart is bombastic and unsubtle? Not really. Those media have just established (for the most part) that a genuine understanding of the form requires a tremendous amount of training and knowledge, and that just being a guy who read the last Harry Potter book doesn't necessarily give your opinion much weight when it comes to deconstructing Foucault.
That said, I totally agree about the "preview fetish" in this industry.
SpazX
09-23-2007, 01:46 AM
I've played all 3 primes and this one felt just as "Metroidy" as the others, besides maybe the opening part. The controls are excellent and you should have them down by the end of the opening section.
-Never4ever-
09-23-2007, 01:53 AM
But in the end, if it's really not your cup of tea, move on. I've stopped forcing myself to play games I wasn't digging regardless of how much people on the intrawebz were praising them *cough*BioShock*cough*.
No matter how good the game is, someone will be there to dislike it.
PawnTakesKing
09-23-2007, 01:56 AM
I didn't like it at first either, but trust me, it does get better. In fact, I shared your exact same sentiments and almost gave up on the game entirely. Once you get used to the controls and get a little deeper into Bryyo, the game picks up and is very enjoyable.
The Crotch
09-23-2007, 02:00 AM
You know what? Just ignore my previous post and read TRQ's twice. Or three times.
Of course the first bit is going to feel like a bad FPS. You're using the same controls as Prime and Prime 2, only you walk with a bit more wobble. The first bit is meant to train you to use free aim. If you're unable to use it - and that would probably make you the first and only person to have such an affliction - then yeah, you should probably just move on to another game.
There are reasons to dislike Corruption. The graphics (on Samus especially and doors, strangely enough - the two things I'd expect to be the best) are a little weak. Doors on Bryyo especially can take a long time to open, exacerbating the first problem. The difficulty of the bosses spikes in odd places - the last boss itself goes from fucking impossible to easier than imaginable to brutal again. There's backtracking, and item hunting, and scanning is still there, a lot of attacks that don't really get used throught the course of the game and...
But complaining about the controls? Buddy, that's all you and the sun.
Wolfpup
09-23-2007, 02:22 AM
Sun isn't the issue-I mean it is, I can't play it during the day (!), but I dislike the controls regardless.
At any rate, now I'm on to Kingdom Hearts 2. Since I actually EXPECT to dislike that, maybe that means I'll love it? ;) (Couldn't resist with the buy 2 get 1 free deal-and I love the concept, and really liked Chain of Memories on the GBA, so...)
I'm not at all surprised by the garbage posts in this thread, but quite pleased that the majority were actually helpful :) So yay to you guys :)
Semi-different topic, but this game is an example of why I think we have a serious issue with game critics. Even just going by the responses in this thread, it's clear there should have been a wide variety of scores for this game. If this were a movie, I bet you'd have some 1 and 2 star reviews, and some 4 star. But this game's reviews are universally positive. I've seen this kind of thing too much (in both directions). I'm not exactly sure what it means, but I do think it's some kind of an indication about the immaturity of the critical scene for games right now.
Actually, I think you are dead wrong here. I think it got a fairly wide range of scores PRECISELY because of complaints about the controls (only to those who wanted it to be just like the older games) or how un-Metroidy it was (ditto). Wasn't there one fairly low review that complained both that it brought nothing new to the series and ALSO that it wasn't enough like the original Metroid Prime (too linear or something)? Anyway, I couldn't wrap my head around that one. But I think SOME of your complaints are the very reason it didn't get universal 9.5 or 10's, which, IMO, it deserved. But I recognize it isn't for everyone and thus that explains the 8's and such - a much wider range than I expected.
And if your problem is that the exploration aspect is missing, that definitely comes in later. You have a whole sidequest ship to explore that you unlock slowly through play. (Part of it is required, but not all of it). Plus there's a ton of puzzles involved in getting all the pickups (need 100% for the special scene at the end).
As for the controls, well, others covered that. This was by far the best FPS-type control I have played. I'm not a big FPS player though. But it is pretty much universally considered the "way to go" on the Wii with respect to shooter conrols so expect a lot of future games to copy it. You might as well get rid of your Wii now...
KH II is an OK game. I got about half way and then haven't touched it in over a year. Hopefully you can find some enjoyment there ;).
The Crotch
09-23-2007, 03:37 AM
Wasn't there one fairly low review that complained both that it brought nothing new to the series and ALSO that it wasn't enough like the original Metroid Prime (too linear or something)? Anyway, I couldn't wrap my head around that one.Yep - GameSpot. That was the very first thing I noticed about the GS review, and the only thing about it that sticks with me. I don't even remember what score they gave it. Someone in the thread tried to make sense of it, but he just seemed to be running in circles.
RollingSkull
09-23-2007, 05:18 AM
I never understood the whole "NEEDS TO BE MOAR METROIDY" impulse. I got Super Metroid on VC earlier and found it dreadfully dull compared to the Primes. Across the board, they always balance exploration and direction perfectly. Why people bitch about it is beyond me...
daroga
09-23-2007, 08:38 AM
io, there's a special ending for 100%? I thought it was just expanded at 75%.
And why is this thread not part of the main Metroid thread?
clockworkgreen
09-23-2007, 10:32 AM
Wow, starting a thread when there's a 1,400+ post one devoted to the game. Someone needed a hug.
I think you're vastly outnumbered on this one, kid.
Mr Unoriginal
09-23-2007, 10:37 AM
I'm not at all surprised by the garbage posts in this thread
Like the first post?
Kayden
09-23-2007, 11:36 AM
I tried playing the demo at a Gamestop and it bored me to tears. They also had the brilliant idea of having the Wii setup next to a window so camera kept spinning because of the sunlight bouncing off all the cars.
I'm actually glad for the experience though as it lowered my desire for a wii from minimal to none existant. Not only do I not find the games all that enjoyable, but I have two huge bay windows on both sides of my TV and a very shiny hardwood floor. Playing the Wii would be impossible unless it was night time.
I guess I can finally pick up Twilight Princess for GC.