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sotc1988
03-11-2009, 04:06 AM
Sure, you CAN do something like that. But it's more fun to just single you out and blow you up :bouncy:

Got to the final part of Act 3 of Elite Campaign. Campaign can officially fuck off.
Is that where you have to fight off both heavies at once while a shit ton of guys blast through the inbred AI? I think I'm on the same part and I was yelling obscenities at my tv for a good half hour today before I said fuck it and turned off my ps3.

zewone
03-11-2009, 04:15 AM
Certain spots on certain maps won't let you zoom into 5x.

You can't just make a claim like that and not provide evidence.

KingBroly
03-11-2009, 04:49 AM
You can't just make a claim like that and not provide evidence.

Go to the Smallest map and get on the lowest part of it (the damned up area), go to the Helghast side, point your Sniper Rifle at the wall and zoom. You shouldn't be able to zoom into 5x there.

I've done it with and without having 5x unlocked (somehow on Radec's Academy I zoomed into 5x without it unlocked...no idea how either).

Is that where you have to fight off both heavies at once while a shit ton of guys blast through the inbred AI? I think I'm on the same part and I was yelling obscenities at my tv for a good half hour today before I said Fuck it and turned off my ps3.

Yup, that was the place. I have no clue how to get past it because the damn Heavies come up the stairs.

Maklershed
03-11-2009, 08:26 AM
Plus you have to unlock 5X


Ahhhh

Speaking of Killzone being hard as hell. I recently started playing Killzone on PSP again (was about 2/3 through, but stopped) that game is so FRIGGEN HARD...


Werd. I got stuck in a section where you have to drive a tank over a bunch of bridges and then there's a boss tank at the end. If you die it takes you back to the beginning of the area and you have to start all over again. :bomb:

smiggity
03-11-2009, 02:25 PM
They added aim assist? You gotta be kidding me.

help1
03-11-2009, 05:05 PM
They added aim assist? You gotta be kidding me.


No, it just feels that way because aiming actually works now. Trust me, they didn't add aim assist, especially when you consider the flashlight/shotgun glitch. Now that was aim assist.

NamPaehc
03-11-2009, 05:36 PM
I played on a server that had some insane time limits. As time went on, certain sounds would linger and others faded until I heard static when shooting and other chirps... Turned my system off after that, hope everything is okay.

Also, anyone else noticing bodies "poofing" right away? Know must be some limit on how many can be down at once but they seem to be disappearing right as you headshot some one.

RelentlessRolento
03-11-2009, 05:43 PM
just play games other than team deathmatch... problem solved.

Thongsy
03-11-2009, 05:47 PM
No, it just feels that way because aiming actually works now. Trust me, they didn't add aim assist, especially when you consider the flashlight/shotgun glitch. Now that was aim assist.

It's there, I tested it out on various guns a couple of days ago. I'm not that good at fps and I'm kicking ass now. I didn't suddenly get that much better.

NamPaehc
03-11-2009, 05:54 PM
Yeah I'm noticing a lot more head shots when people are spamming machine gun fire. Got some MGO flashbacks...

Plus there was a round when we all played with other night, a guy picked me off with a standard rifle. Right between the eyes, and between the two clan mates shielding me from a good distance away. Not saying it is impossible but the first round he fired??

smiggity
03-11-2009, 08:53 PM
No, it just feels that way because aiming actually works now. Trust me, they didn't add aim assist, especially when you consider the flashlight/shotgun glitch. Now that was aim assist.

Well it was for sure there launch weekend when I was playing the game. I should have put more aim assist. Are they gonna hold my hand through the battlefield too?

DarkNessBear
03-11-2009, 10:53 PM
Does anyone know what is with Edge UK being against Sony? They gave Killzone 2 a 7 and Resistance PSP a 6. They are such douches.

Yet they give Halo 3 a 10. What gives?

KingBroly
03-11-2009, 11:07 PM
If anyone has any suggestions of how to beat the end of Act 3 on Elite, please let me know. I definitely need to know how to approach it. Those Heavies suck!

help1
03-11-2009, 11:28 PM
Does anyone know what is with Edge UK being against Sony? They gave Killzone 2 a 7 and Resistance PSP a 6. They are such douches.

Yet they give Halo 3 a 10. What gives?

Because, in their opinion, Halo 3 is a better game?

KingBroly
03-11-2009, 11:35 PM
Because, in their opinion, Halo 3 is a better game?

Halo 3 isn't a 10, though. Oh, and let me once again remind the masses that Microsoft sent out over $700 Halo 3 goody bags to all major publications who reviewed Halo 3.

Aleman
03-11-2009, 11:44 PM
Does anyone know what is with Edge UK being against Sony? They gave Killzone 2 a 7 and Resistance PSP a 6. They are such douches.

Yet they give Halo 3 a 10. What gives?

Because it was obviously the same person that reviewed all three games. And the editorial crew did a complete database search and analyzed the scores of all similar games that had come out in the past. For each game they then held a two day internal debate to make sure it was scored correctly comparatively.

sotc1988
03-11-2009, 11:57 PM
Holy fuck I kicked ass tonight. Unlocked two ranks in two rounds. First one I was pretty good in with a decent 1.7 k/d ratio and I unlocked the shotgun. Next round with the shotgun my k/d spread shot up to near 3:1. That thing is awesome on certain maps. Unlocked medic in the second round so I can't wait to level that up and see how it plays.

DarkNessBear
03-12-2009, 12:15 AM
Because it was obviously the same person that reviewed all three games. And the editorial crew did a complete database search and analyzed the scores of all similar games that had come out in the past. For each game they then held a two day internal debate to make sure it was scored correctly comparatively.

Fine... let me rephrase this- How come everyone working at Edge UK are idiots?

mykevermin
03-12-2009, 12:22 AM
Who gives a fuck.

dallow
03-12-2009, 12:26 AM
Hey, saw makkey mak, and Myke tonight.
Loved shooting you in the head myke. hehe, though you got me a few times.

dallow
03-12-2009, 12:40 AM
5 scrubs (myself included) vs 7 generals who were all snipers, sabs, and tacticians...

so rough.... We managed to sneak the first two 2, lost the next 3.

But damn, killing that lone sniper running to his teammates and getting the final assassination kill to make it a draw game overall........... SO GOOD.

As soon as he went down, all 6 of of his teammates appeared around the corner.
He wasn't quite dead, pulled out the pistol and finished him off.

Go scrubs go!

mykevermin
03-12-2009, 12:50 AM
Hey, saw makkey mak, and Myke tonight.
Loved shooting you in the head myke. hehe, though you got me a few times.

got you more than vice versa, darlin'.

Though your team, on the whole, killed the shit out of me. made me hate snipers for a moment more than clusterfuckin' rocket launcher guys.

KingBroly
03-12-2009, 01:08 AM
Haven't seen many good snipers in this game. Not too many good sniping spots, though.

jeremiahkd
03-12-2009, 01:23 AM
If anyone has any suggestions of how to beat the end of Act 3 on Elite, please let me know. I definitely need to know how to approach it. Those Heavies suck!
If its the part with 2 heavies coming at you from each side, you can try using a turret to kill em quick. If not, use grenades, then spray and pray.

Bavgate
03-12-2009, 01:42 AM
Dumb motherfucker thought it'd be funny to teabag me everytime he killed me. Too bad I went 76-34 and fucked his team up.

EDIT: Great, got into a match where it was 4v7 (me and my team being the four) where we got spawn camped on the Helghast portion of Blood Gracht. Assault class was blocked too, so we had to jump off the high part of our spawn point, just to be killed at the bottom. Started to look at my classes and noticed the standard character still had his rocket launcher available. Busted out the rockets and my team followed suit. Made a pretty good comeback where we lost narrowly, 3-4. It's things like this that make you notice that this game really is starting to turn into Explosive Boogaloo.

dallow
03-12-2009, 02:50 AM
got you more than vice versa, darlin'.

Though your team, on the whole, killed the shit out of me. made me hate snipers for a moment more than clusterfuckin' rocket launcher guys.
Did you now? :-k

;)


I do know that I killed the shit out of Rolento.
Fun game ReRo, always funny to see random CAGs come visit. :)

enufs8d
03-12-2009, 03:11 AM
Dumb motherfucker thought it'd be funny to teabag me everytime he killed me. Too bad I went 76-34 and fucked his team up.

EDIT: Great, got into a match where it was 4v7 (me and my team being the four) where we got spawn camped on the Helghast portion of Blood Gracht. Assault class was blocked too, so we had to jump off the high part of our spawn point, just to be killed at the bottom. Started to look at my classes and noticed the standard character still had his rocket launcher available. Busted out the rockets and my team followed suit. Made a pretty good comeback where we lost narrowly, 3-4. It's things like this that make you notice that this game really is starting to turn into Explosive Boogaloo.

i think tenchii solved this problem... havent tried it myself yet.

solution: tactian w/ boost. or maybe assault boost past the campers and hope to land a spawn grenade.

i really hate blood gracht helghast.

mana - perhaps in the cag games, we need to have a gentlemen's rule with no spawn camping at bases. its not that fun and at best its going to turn people away.

Bavgate
03-12-2009, 03:29 AM
i think tenchii solved this problem... havent tried it myself yet.

solution: tactian w/ boost. or maybe assault boost past the campers and hope to land a spawn grenade.

i really hate blood gracht helghast.

mana - perhaps in the cag games, we need to have a gentlemen's rule with no spawn camping at bases. its not that fun and at best its going to turn people away.

Yeah, I was trying to use another class with Boost, but it was blocked off since the Assault class was blocked too. I don't even have one ribbon for the drones 'cause those things suck and I'll never be able to combine any other abilities with my Tactician!

So, on that note... Anyone want to stat pad the drones with me sometime? :lol:

zenprime
03-12-2009, 03:56 AM
Good god, I was stuck in a game tonight where nearly everyone decided to be snipers. On my team. Idiots just tried to camp, while myself and a couple of others tried to win rounds. Even when one of the snipers became the assassination target he didn't move.

GAH.

Bavgate
03-12-2009, 04:00 AM
Good god, I was stuck in a game tonight where nearly everyone decided to be snipers. On my team. Idiots just tried to camp, while myself and a couple of others tried to win rounds. Even when one of the snipers became the assassination target he didn't move.

GAH.

:rofl:

"Don't worry man, I'm cloaked. They can't see me."

Thank goodness for CAG nights.

enufs8d
03-12-2009, 05:21 AM
So, on that note... Anyone want to stat pad the drones with me sometime? :lol:

im in. has anyone honestly earned this ribbon?

on regards to ribbons, i noticed that this week there are less people playing. Has interest died down? I was hoping that 1% cushion would grow bigger with more people on. But it seems people are getting soured on the game. Maybe its just an anomaly this week.

enufs8d
03-12-2009, 05:22 AM
:rofl:

"Don't worry man, I'm cloaked. They can't see me."

Thank goodness for CAG nights.

lol. thats a good one.

Maklershed
03-12-2009, 08:29 AM
Hey, saw makkey mak, and Myke tonight.
Loved shooting you in the head myke. hehe, though you got me a few times.


:whee:

That game was surprisingly laggy for as little people that were playing. Oh well we got the win anyway. And lol to our teammate who was yelling at me for going the wrong way on the last propaganda speaker return. My path to the return area was right next to an exploding barrel and I wasn't about to run past it when I had two dudes shooting at me from behind. Hence why I went up the steps and along the walkway and then jumped down on to the return area.

Inf^Shini
03-12-2009, 12:16 PM
Man, I keep playing in games where I have to play as the tactician (C4, territory control), engineer (defend the ass target, C4, body count), assault (propaganda and ass target), and saboteur (personal fav til' scout, body count, ass target). I have to single-handedly win every game I join in because no one on my team bothers to stay on point with objectives, they just like running around killing people.

I have seen them run right by the speaker and territory and C4 placements just to go buckwild.

mykevermin
03-12-2009, 12:27 PM
Did you now? :-k

;)

You bet. If I ever set up my bluetooth device, you'll hear me chasin' you down, sayin' "where's that moz lovin' motherfucker at???"

dallow
03-12-2009, 12:33 PM
:) You would have heard me (mak too) but I was using Party Chat on XBL while playing KZ2.

ReRo might have heard me laugh at him in that last game though when I did switch over.

smiggity
03-12-2009, 01:32 PM
Man, I keep playing in games where I have to play as the tactician (C4, territory control), engineer (defend the ass target, C4, body count), assault (propaganda and ass target), and saboteur (personal fav til' scout, body count, ass target). I have to single-handedly win every game I join in because no one on my team bothers to stay on point with objectives, they just like running around killing people.

I have seen them run right by the speaker and territory and C4 placements just to go buckwild.

Honestly did you expect anything more? This is the PS3 version of a mindless shooting fest.

Maklershed
03-12-2009, 01:41 PM
Random comment: I <3 pistols only matches. It's too bad it doesn't count towards the pistol ribbon though.

happy
03-12-2009, 02:26 PM
Random comment: I <3 pistols only matches. It's too bad it doesn't count towards the pistol ribbon though.

Me too, and they count towards the ribbon, I've gotten two or three in the pistols only matches I played (also got some of my turret kills badges in those).

Darknyss
03-12-2009, 02:30 PM
Random comment: I <3 pistols only matches. It's too bad it doesn't count towards the pistol ribbon though.
I was playing pistol only last night and unlocked the magnum that way. Is that what you're referring to or something else?

You just need 10 kills and they don't even all have to be by the gun... meele kills were counting for me too.

Bavgate
03-12-2009, 04:03 PM
im in. has anyone honestly earned this ribbon?

Cool. Let me know when you want to boost those drones, wotcher.

Thongsy
03-12-2009, 05:03 PM
Honestly did you expect anything more? This is the PS3 version of a mindless shooting fest.

Sadly, that's what most shooters turn into. It happened in MGO where half the rooms were just TDM, and half the rooms in KZ2 are just TDM.

enufs8d
03-12-2009, 05:14 PM
(personal fav til' scout, body count, ass target).

doesnt surprise me one bit. youre a great sniper.

RelentlessRolento
03-12-2009, 06:26 PM
:) You would have heard me (mak too) but I was using Party Chat on XBL while playing KZ2.

ReRo might have heard me laugh at him in that last game though when I did switch over.


I heard something... :lol:

the funny thing is that I didn't join ur room because I saw you there, I just randomly was looking for games >_<


All I have left for sub jobbing is the tactician arial attacks (fucking will take forever) and the C4 specialist... so far I've got 2 or 3 for the C4... at least that's easier than the tactitian.

Maklershed
03-12-2009, 07:35 PM
I was playing pistol only last night and unlocked the magnum that way. Is that what you're referring to or something else?

You just need 10 kills and they don't even all have to be by the gun... meele kills were counting for me too.


Oh hey man .. I thought your name here on CAG was Darknyss as well :dunce:. Anyway, I was with you in those pistol games. I didn't unlock a single pistol ribbon. Since I couldn't get it to happen I just worked on the boost medal instead (which I got).

dallow
03-12-2009, 07:40 PM
You have to get 10 kills with the pistol mak in one game. ;)
jk, you probably did

Maklershed
03-12-2009, 07:41 PM
Well, I think I'll give it a go again. If anyone cares to play some pistol matches feel free to join me. :)

RelentlessRolento
03-12-2009, 07:44 PM
I realize the only real way to get he pistol in a pistol game is playing with a small group of people. too much and it's chaos and you can usually only get up to 5 kills.

help1
03-12-2009, 08:22 PM
I realize the only real way to get he pistol in a pistol game is playing with a small group of people. too much and it's chaos and you can usually only get up to 5 kills.

Yup. Also, the pistol games are great for the medic and beat down ribbons.

Inf^Shini
03-12-2009, 08:32 PM
doesnt surprise me one bit. youre a great sniper.
:-P I'm still around 150 points from General, so I'm not there yet.

Doesn't help the opposition one bit that it's a one hit kill gun. At least in resistance 2 it made you earn your kills, but this game does make it a bit harder to get headshots than your usual FPS MP.

The interesting thing about this is that after every shot the reticle goes nuts. Most others just go "bam!" and reset quickly but this is more Metal Gear style, which is cool.

I won't be playing online for awhile though, once RE5 gets in my hands, that's all I'll be playing along with some SFIV, I felt bad that I dropped it completely once I picked up KZ2.

Yuyama
03-12-2009, 08:45 PM
I haven't played online yet since I'm still doing the campaign. Everything up to now has been pretty sweet but I can only imagine how great the multiplayer game is at the moment.

Inf^Shini
03-12-2009, 08:53 PM
I haven't even played the SP yet, it's been all MP

Darknyss
03-12-2009, 09:42 PM
Oh hey man .. I thought your name here on CAG was Darknyss as well :dunce:. Anyway, I was with you in those pistol games. I didn't unlock a single pistol ribbon. Since I couldn't get it to happen I just worked on the boost medal instead (which I got).
Yeah, I know you were there... that's why I wasn't sure we were talking about the same thing lol. I could have sworn you got 10+ kills on some of those games. Were you using grenades too?

PS. I wish my CAG username matched my PSN tag. I registered on this site way before I had a PS3. :-(

Maklershed
03-12-2009, 09:45 PM
Yeah, I know you were there... that's why I wasn't sure we were talking about the same thing lol. I could have sworn you got 10+ kills on some of those games. Were you using grenades too?

PS. I wish my CAG username matched my PSN tag. I registered on this site way before I had a PS3. :-(


I only threw a grenade if someone threw one at me first but I never got more than a kill or two with it. And I would only get one melee kill max per game. So I'm not sure why it wasn't working for me. Oh well.

And you could send Cheapy an email and ask him to change your name for you.

RelentlessRolento
03-12-2009, 10:08 PM
grenade kills are super helpfull once you feel comfortable with the physiscs. I now use walls to bounce them off of. To get real good though, and I'm not good at it yet, is learning how long to cook grenades.

subtek
03-12-2009, 10:32 PM
Grenades take too long to throw.. I'm trying not to use them as much.

RelentlessRolento
03-12-2009, 10:34 PM
use them when you come into a fight when you see the enemy going after someone else.

dallow
03-12-2009, 10:52 PM
Killed 4 guys at once outdoors with a grenade. Really liked that.

riddler
03-13-2009, 01:11 AM
ugh i can't wait to finish finals so i can run out and buy this...i hate school.

Yuyama
03-13-2009, 01:25 AM
grenade kills are super helpfull once you feel comfortable with the physiscs. I now use walls to bounce them off of. To get real good though, and I'm not good at it yet, is learning how long to cook grenades.

I think I have cooking down. I'm not usually conscious of it but when I do use grenades they almost always send Higs to kingdom come.

KingBroly
03-13-2009, 01:51 AM
The physics on the grenades are sorta weird. On one level, you run, throw it, they'll go far. On another, do the same thing, and they'll land at your feet.

BostonCollegeFan
03-13-2009, 01:53 AM
I've worked it out perfectly to always get them to go where I want them, just gotta be one with the 'nade.

Also cooking them helps alot.

tenchi
03-13-2009, 09:54 AM
Like my real cooking skills, when I try to cook a grenade, it usually blows up in my face so what I tend to use them is either in closed areas where I can toss them through a window or use them to get rid of those pesky turrets. I find that by the time I get a grenade off, I could have killed my target with a burst or two from my rifle aim at their upper body/head.

Maklershed
03-13-2009, 09:54 AM
Got my pistol medal last night and unlocked the M4 :whee:

Inf^Shini
03-13-2009, 01:41 PM
I have trouble throwing nades in small openings like the bunkers above the stairs where you have to plant C4. Half the time I can make it in, but I keep fking it up and sometimes it'll bounce right back to me O_O

The most I've ever gotten was 3

hatusetu
03-13-2009, 06:47 PM
Any deals on KZ2 yet?

Snake2715
03-14-2009, 01:39 AM
I haven't even played the SP yet, it's been all MP

Yeah I never played it an ounce and turned on the Multiplayer and bam 3.5 hours is gone...

Now my question is why I have waited so long to play these in multiplayer... My cell phone internet and wifi max all running off my laptop worked great. No lag at all.

BostonCollegeFan
03-14-2009, 01:42 AM
I've had this game since release date and have only gotten up to the third level of single player, lol :P Then again, once I hit general in MP I had no real ambition to play anymore MP either so :/

Thongsy
03-14-2009, 03:02 AM
That's the same. I'm only about three levels into the campaign and I don't really care too much about it. Maybe I'll finish it some time this month, maybe not. Same with the MP, once I hit General, I have no desire to continue playing, though I find it fun and I don't totally suck at it. CoD4 has ruin online shooters for me with their whole leveling system.

I guess I never notice this before, but either my character is got his shins blown off like Hank's dad in King of the Hill or everybody else is a giant. What is up with that.

RelentlessRolento
03-14-2009, 05:22 AM
the campaign gets better after the first 3 levels to be honest, but it's not a huge leap of better-ness-ness....ness.

I'm still ticked off that people consider the engineer turrets to be useless...? I can only say that people think so because they don't know how to place turrets in places that actually make them headshot beasts.

mguiddy
03-14-2009, 07:26 AM
I guess I never notice this before, but either my character is got his shins blown off like Hank's dad in King of the Hill or everybody else is a giant. What is up with that.
We've determined that we don't see through the characters eyes. We figure we really see through his shoulder/chest area. :lol: :roll:

Maklershed
03-14-2009, 10:30 AM
Got the spot and mark ability for all classes last night. That plus sniper rifle is awesome. It even points out disguised people from a distance. :twoguns:

Shrapnellistic
03-14-2009, 10:41 AM
Really disappointed right now. Killzone 2 and the Xbox 360's RRoD issues swayed me [and left me] with no other choice than a PS3. I'd have a hard time recommending this game to a friend which is weird since it has the best enemy AI for an FPS I played since Halo: Combat Evolved. Never played any other Killzone besides this one so maybe this is my fault, but I was under the impression that "Killzone" was about fusing modern weapons in a sci-fi setting with strong winks to the WWII theater of war [Helghast = Third Reich] which I was all aboard on; except they half-assed it with the most crucial element, weapons! By not allowing each side the dignity of issuing their own yin to the enemy's yang that one would expect after WWII games executed that part so well. Instead one rocket launcher is supplied for both sides (weird since I saw a rocket launcher with a reflex scope in a Killzone 2 developer walkthrough in like 2008). Only the Helghasts get a sniper. Only the ISA get a weapon with a reflex scope. Who let a Garry's Modder develop a weapon with this 'Bolt Gun' - I kid you not. Lately with modern shooters, I think there's no excuse for all weapons to not have iron sights (only half have them here). Which means there's like, what, 4 worthwhile weapons this game has to chew through? Pathetic when in the age of modern shooters like Call of Duty 4: Modern Warfare and Battlefield: Bad Company.

I had high hopes for the singleplayer campaign to hold a narrative like CoD4:MW's had - I'm two chapters away and I just want this whole thing to stop throwing these "ambushes" my way! I've seen shanty town #1 with green tint and now they throw shanty town #3 with dust storm which is just titling my sensations!

I've logged maybe 2.5 hours in this game's multiplayer and I haven't unlocked any other class besides the vanilla one each noob gets which is beyond frustrating as I believe the game shouldn't of locked any classes to begin with! Had the game had more weapons than it has then they could of been the rewards for ranking. The game makes you work for each kill which would be easier if these god-damn "Generals" with their Saboteurs and badge combinations would get out of the "Noob Only" games!!! :bomb: Oh, yeah, I hear off-handed comments about "Yo man, use the 'Epic' ribbon! It gives you 3x more points!" so can someone tell me more about these "ribbons"? Can't find ribbons in the menu to start off with. I'm counting on the CAG Nights to make the adventure worth while...

Thank god the controller set-up called "Alternative 2" was there, I couldn't imagine playing an FPS like the way they listed as the other options - crouch is frustrating for an L2 button (is it so hard for your customers to customize their way developers?!).

happy
03-14-2009, 12:23 PM
I completely disagree about weapons, COD 4 I felt had too many weapons with only minimal differences that unlocking something new seemed rather pointless unless it was one of the few weapons I really liked, but I never felt a need to try all of them for more than 20 seconds. In Killzone I have used every weapon I have unlocked and find myself finding situations where I would prefer each.

The slow level gaining I find perfect for me to figure out uses for each class and unlock the new abilities before moving on.

cheezisgoooood
03-14-2009, 12:35 PM
I completely disagree about weapons, COD 4 I felt had too many weapons with only minimal differences that unlocking something new seemed rather pointless unless it was one of the few weapons I really liked, but I never felt a need to try all of them for more than 20 seconds. In Killzone I have used every weapon I have unlocked and find myself finding situations where I would prefer each.

The slow level gaining I find perfect for me to figure out uses for each class and unlock the new abilities before moving on.
I also agree with this, I only ever used one or two weapons in CoD4, single player or multiplayer, but that's not the case for me in Killzone, where each weapon genuinely has its own strong points and it gives me a motivation to try each one.

As for leveling in order to get classes, it's just incentive to keep playing, CoD4 has this too, I don't see the problem.

zulfate
03-14-2009, 08:17 PM
man its so hard to get does turret kills! they need to increase damage a bit more. i find my self desperately waiting until i can create another turret next to the other ones i have built to increase damage output. they need to fix the 4 spawn and 4 turrets out at each time.......love the multiplayer regardless..... i sure GG is in the works already.

Trakan
03-14-2009, 08:42 PM
I'm still ticked off that people consider the engineer turrets to be useless...? I can only say that people think so because they don't know how to place turrets in places that actually make them headshot beasts.

The engineer turrets along with the tactician air bot are both useless. They don't have enough power and you have to share them with every other person who is also using that class. I'm not afraid to run in front of either of them to get to where I need to go like I would be in TF2. Like I said before, I get more points taking out enemy turrets/bots than I would using them. I very rarely get headshotted by them either. Try switching to another class and see your points rack up.

BostonCollegeFan
03-14-2009, 09:20 PM
Yeah the fact that you have to share them, along with sharing spawn points is bogus. But that's why you need good communications. Ideally, there should be two engineers, one tactician per team. Anything more than one tactician is stupid as one person can cover two spawn points fine, and unless you're extremely good with the default gun that tacticians use, you should be a soldier because then you can have that gun and other perks.

Thats IMHO of course.

RelentlessRolento
03-15-2009, 12:01 AM
The engineer turrets along with the tactician air bot are both useless. They don't have enough power and you have to share them with every other person who is also using that class. I'm not afraid to run in front of either of them to get to where I need to go like I would be in TF2. Like I said before, I get more points taking out enemy turrets/bots than I would using them. I very rarely get headshotted by them either. Try switching to another class and see your points rack up.


I have... I've played all classes thuroughly... sure my points go up, but I have less kills. I have all job badges including secondary except tactician.

I still say people don't place turrets in the right places. you walk by them uncaring because people put them right next to where people pass... they need to put them above places are.

Bavgate
03-15-2009, 12:13 AM
Turrets are decent, but my biggest gripe is the limit of four for a team. That's why I don't even bother with the Engineer class anymore. Everytime I get into a game, the limit has been maxed already.

Thongsy
03-15-2009, 12:21 AM
The turrets' power is fine. I think it should be a limit of two per an ENG and the max per team should vary depending on how many players are in the game.

zewone
03-15-2009, 12:57 AM
I have... I've played all classes thuroughly... sure my points go up, but I have less kills. I have all job badges including secondary except tactician.

I still say people don't place turrets in the right places. you walk by them uncaring because people put them right next to where people pass... they need to put them above places are.

You have a 0.70 kill ratio.

RelentlessRolento
03-15-2009, 01:19 AM
You have a 0.70 kill ratio.


:lol: I'm good at dying.

Someone can be a great player in any FPS but die alot. I'm not great, but I die alot.

BostonCollegeFan
03-15-2009, 01:24 AM
Don't worry Rolento, I rack up 40+ deaths per match but always end up in the top three in any match I play :P

RelentlessRolento
03-15-2009, 01:30 AM
Don't worry Rolento, I rack up 40+ deaths per match but always end up in the top three in any match I play :P


same here... I'm always in the top 5, usually sitting at #2 or #1.

death is less of an issue here.



I'm going to be entirely honest in saying this is the first FPS i've ever played where the online component is actually fun and makes me want to keep coming back. CoD4, CodWoW, Halo (any), and all other FPSs have failed at it... not that they are bad.

small rant...

zulfate
03-15-2009, 01:42 AM
finally got my repair gun.....i love it, i was on corinth crossing and you know how theres 2 gun placement on each side well i would repair both....it seems that people don't realize that you can blow them up so they can repair and use it.. i try and nullify all there ammo cache and gun placement so they dont use any.

a tip that i would give in getting the repair gun is to put down more than one turret in a good corner and cover the area well

Thongsy
03-15-2009, 02:36 AM
:lol: I'm good at dying.

Someone can be a great player in any FPS but die alot. I'm not great, but I die alot.

Yea, also this game isn't all about TDM. So somebody can have a 3.0 K/D ratio and may not be helping their team at all since they're just sniping and killiing instead of going after objective.

KingBroly
03-15-2009, 02:45 AM
I'm really starting to hate the Search & Destroy points being so close together, especially on some maps, in which case I've never seen them destroyed.

zenprime
03-15-2009, 03:35 AM
I'm really starting to hate the Search & Destroy points being so close together, especially on some maps, in which case I've never seen them destroyed.

Visari Hammer has the best S&D points because they're always a good deal apart. The rest of the maps it just becomes a explosion traffic jam.

I have to side with Rolento on the usefulness of Turrets. I've faced death from his many a time (Bloody headshots) and used them to great avail myself. It's all about the placement.

The airbots though, ah, I get like 4 kills max each round I use them, 1 short of a ribbon. They're odd. I don't think they need a boost, but something needs tweaking about them.

RelentlessRolento
03-15-2009, 06:19 AM
I'd say keep the same damage with the air bots but fix their accuracy a little bit.

Trakan
03-15-2009, 06:36 AM
They could actually have them shoot people, too.

I kill one every time I see one and it doesn't even shoot at me.

RelentlessRolento
03-15-2009, 07:25 AM
They could actually have them shoot people, too.

I kill one every time I see one and it doesn't even shoot at me.


they do turn and face you sometimes though when you start shooting them, but by the the time they start shooting you they are dead already...

maybe they just need longer life spans or better health?

Maklershed
03-15-2009, 10:04 AM
Turrets are decent, but my biggest gripe is the limit of four for a team. That's why I don't even bother with the Engineer class anymore. Everytime I get into a game, the limit has been maxed already.


This is why I keep my eye out for other people's stupidly place turrets and I blow them up so it frees a slot. And I got my first engineer ribbon yesterday. All it took was a mission game that lasted for like 40 minutes. :lol:

Malik112099
03-15-2009, 10:11 AM
I am playing through this right now and it is pretty fun. Way less gripes than I thought I would have. Just a few things:

-Why is Sev so fucking short? I walk up to people and am at the most shoulder height. WTF?

-Why do the characters keep blocking my way? We have a whole hallway and I am getting my ass shot off and this moron is standing right in the middle and I can't get around him. I usually resort to shooting him a few times and he freaks out and I get around.

-I can't get the sensitivity on the controller right. Nothing feels perfect for me. I love the alternate 2 scheme but wish I could use that scheme and swap crouch and melee. I don't know....I am just not a fan of the PS3/PS2 analogue sticks in general.

All in all this game is pretty badass and I am playing it on a 65" 1080p tv which is (I have to admit) amazing with this game.

method47
03-15-2009, 03:00 PM
-Why is Sev so fucking short? I walk up to people and am at the most shoulder height. WTF?



I thought this too, its kind of annoying, but I never notice it. To rationalize it, if you look at their guns, they are at the same height. I think its more a case of Killzone 2 got the height perfect and all other games make your character taller.

BostonCollegeFan
03-15-2009, 03:09 PM
We came to the conclusion that K2 is a shoulder perspective wheres every other FPS is from the head perspective.

Maklershed
03-15-2009, 05:46 PM
Got my 2nd turret ribbon today. Maybe I can get this thing after all .. in like a month.

RelentlessRolento
03-15-2009, 08:16 PM
the perspective never bothered me, felt more like I was holding a gun than having a gun pinned to my head.

Got my 2nd turret ribbon today. Maybe I can get this thing after all .. in like a month.

I got it in a day. just learn to place ur turrets in better places, that's all it is really.

happy
03-15-2009, 09:30 PM
For the turret ribbons I got most in pistols only matches - you end up with a lot of weakened people walking around and they won't destroy the turrets as fast. Placement is very important also placed above people is generally better.

For the air turrets, remember that they are the secondary ability, which tends to be less valuable across the board, even as they are now I would probably take them over the healing and maybe the engineer also (teams only need one and even then I rarely see people use the ammo things). I haven't gotten the later second abilities yet, so I don't know if they will be much better.

KingBroly
03-15-2009, 09:30 PM
They have to fix this bullshit about Network Error's around 8pm. I'm sick of it.

Thomas96
03-15-2009, 10:00 PM
i think i'm on the last level... i think this is the last battle fighting Radec in the palace

flatliner718
03-15-2009, 10:23 PM
They have to fix this bullshit about Network Error's around 8pm. I'm sick of it.

agreed last night i was playing and was on the winning team with about 51 kills...and the network errored. The points obviously didn't collect and i had a lot of ribbons earned in that game...when that does happen i drop the game for a couple of days due to disgust in wasting my time. Oh well. I hope they get it fixed soon.

mykevermin
03-15-2009, 10:52 PM
fun killin' y'all jerks.

rocksolidaudio's a damned ninja. killed me a whole bunch, and I don't think I saw him once.

Bavgate
03-15-2009, 11:30 PM
What the fuck?! I had a score of over 9000, but now I dropped back down to 8800. How the hell?!

Maklershed
03-15-2009, 11:49 PM
Got my upgraded sniper scope. 8-)

the perspective never bothered me, felt more like I was holding a gun than having a gun pinned to my head.

I got it in a day. just learn to place ur turrets in better places, that's all it is really.


I'm up to 4 now. It's not so much a problem of me putting them in bad spots. It's just that I was only doing body count before. I've been doing mission games lately and it's way easier. Especially if I don't have another engineer on my team. Most times though I have to abort engineer to be the tactioner since it seems nobody ever wants to be one but the team absolutely needs one to win.

Chibi_Kaji
03-15-2009, 11:54 PM
rocksolidaudio's a damned ninja. killed me a whole bunch, and I don't think I saw him once.
I only noticed he was there when I shot him in the face with a shotgun...

I got the repair ability and the Tactician tonight. Now I need to work on Field Mechanic medal and getting Air Support. that shouldn't take too long I guess.

KingBroly
03-16-2009, 12:16 AM
Seriously, more people need to play Tactician. Tactician is really fun to play and MORE SPAWN POINTS, GWAR!!!

I got my 8th Repair Specialist Ribbon tonight, so that means...I could gimp my engineer if I wanted to. Also I performed a miracle by getting my 2nd Air Specialist Ribbon.

Oh, and my XP level IS OVER NINE THOUSAND!!!

Nappa: What, 9000!? There's no way that can be right! Can it!?

Bavgate
03-16-2009, 12:19 AM
Seriously, more people need to play Tactician. Tactician is really fun to play and MORE SPAWN POINTS, GWAR!!!

I was just about to post that. I was the only Tactician on my team for every single game. :bomb:

KingBroly
03-16-2009, 12:23 AM
I was just about to post that. I was the only Tactician on my team for every single game. :bomb:

I'm in the same boat. I usually start as a Tactician then switch to another class, but when I do I have to switch back to Tactician because no one else is Tactician.

Maklershed
03-16-2009, 12:23 AM
I think it would be more of an incentive if they strengthened the aerial support. Also, it would be nice if they provided a countdown so the tactician could see how long a spawn will last.

Bavgate
03-16-2009, 12:23 AM
I'm in the same boat. I usually start as a Tactician then switch to another class, but when I do I have to switch back to Tactician because no one else is Tactician.

Fucking precisely. Man, that's really annoying.

KingBroly
03-16-2009, 12:27 AM
I think it would be more of an incentive if they strengthened the aerial support. Also, it would be nice if they provided a countdown so the tactician could see how long a spawn will last.

Maybe, but it doesn't really matter as the Tactician is a pretty sweet class. And if I got my 8 Air Specialist Ribbons I could combine it with Boost, which would be a very deadly combination.

Maklershed
03-16-2009, 12:28 AM
Yeah, that would be the most helpful combo right there.

Chibi_Kaji
03-16-2009, 12:39 AM
Seriously, more people need to play Tactician. Tactician is really fun to play and MORE SPAWN POINTS, GWAR!!!
I'll probably use it when needed. I used it once to set up a Spawn point and went back to engineer to repair the torrents.

method47
03-16-2009, 01:45 AM
Anyone wanna give me a quick runthrough on the multiplayer? It seems so much is going on and I dont really get it all. Specificly the level progression...

Basically you gain XP to unlock things? Where do the ribbons fit into that, badges?

rumarudrathas
03-16-2009, 01:46 AM
I've been playing the game for close to a week now. I have no luck at all at turret placement, and Tactician's flying bots seems pretty underpowered. The medic class is pretty overpowered, imo, especially when you unlock its secondary ability.

Since I've unlocked that badge that give you more points for body count kills, I've been "grinding" my way up to general by just hopping from one "TDM only" game to another as a medic. When I get bored of that (and I do get bored of mindless TDM quickly too, might I add), then I'll try to score some Warzone as either a Engineer or as a Tactician, just to get those out of the way.

Who knows, I might just get the hang of these two annoying abilities, get the unlocks, and form up what I've been told was a "one-man-army" build: Engineer with Tactician secondary.

PS: I do believe that a well played Tactician can really turn the tides, especially with well-placed spawn points. I've personally seen my team win with the cap-the-flag, territory, and defend/assault variants by planting a spawn point very close to the capture point, and quickly degenerating that match to a war of attrition...

Thomas96
03-16-2009, 02:36 AM
I'm so fuckin stuck!!!!!!! I need help! how do you beat Radic and all those damned Helghast soilders

Yuyama
03-16-2009, 03:06 AM
I'm so fuckin stuck!!!!!!! I need help! how do you beat Radic and all those damned Helghast soilders

Just keep on shootin'. :P

But seriously, hold out as long as you can against the soldiers until something huge crashes through the windows so you can kill the guys with rocket launchers. Then it's up to you to put Radec out of his misery. Be sure to use the shotgun. I'd try and stay near the enclosed area with the weapon rack instead of being out in the open though.

zenprime
03-16-2009, 02:10 PM
Who knows, I might just get the hang of these two annoying abilities, get the unlocks, and form up what I've been told was a "one-man-army" build: Engineer with Tactician secondary.


I've got the full bot build, it's fun but also a bit of work since everyone has everything now. Not like the first week craziness. Still don't have all my air support ribbons. I do miss having the repair ability though. It's nice that you can repair the turrets the engie builds so they can hold on during big assaults.

I want to be able to ride the ISA's airbots like big floating hoverboards. That would be cool. Maybe if you could remote pilot them they'd be a bit more effective?

Also, it would be nice if they provided a countdown so the tactician could see how long a spawn will last.

I could really use this. I switch classes depending on game mode, and for things like S&D where a tactician and a engineer are useful I'm always flip flopping after each death to make sure the spawn point stays up. Is it just me or is the tactician's spawn point not timed, but has a set amount of spawns?

Oh, now that I've reached General, the postgame point screen is such a downer. Sure I have ribbons to work on, but seeing all those points go waste just makes me sad. It would be cool if we could spend them on cosmetic stuff like how our classes look or something.

zewone
03-16-2009, 02:50 PM
It'd be nice if the tactician got a mission point every time someone use his spawn, but then I think everyone would try to spam tactician.

RelentlessRolento
03-16-2009, 02:51 PM
It'd be nice if the tactician got a mission point every time someone use his spawn, but then I think everyone would try to spam tactician.


it would break the point system. I'd say a point for every spawn point thrown.

zewone
03-16-2009, 02:52 PM
Well, a engineer with repair gets a point for every turret and ammo box they build.

People need incentives to play a class.

RelentlessRolento
03-16-2009, 03:06 PM
Well, a engineer with repair gets a point for every turret and ammo box they build.

People need incentives to play a class.


but that is limited. spawning is too great... people would have people spawning like crazy from them netting at least 50 pts from spawning alone.

zenprime
03-16-2009, 03:09 PM
I don't think the tactician needs a boost in point gaining abilities. They already start with the basic rifles, and at that point in leveling, you have a lot of other classes to gain points with as well.

bjstucker
03-16-2009, 03:23 PM
Just picked this up at Kmart 50% off because they are closing. Might head by there in a couple days to get RE5.

NamPaehc
03-16-2009, 04:03 PM
Yeah, only 2 of the classes can earn extra points for doing things on the field right now right?

I don't like the spawn point idea. I don't think anyone really plays an engineer to earn points repairing things either.

Maklershed
03-16-2009, 04:04 PM
Oh, now that I've reached General, the postgame point screen is such a downer. Sure I have ribbons to work on, but seeing all those points go waste just makes me sad. It would be cool if we could spend them on cosmetic stuff like how our classes look or something.


Yeah I know what you mean. It used to be so great watching that bar fill after games before I got to general. :lol:

zewone
03-16-2009, 04:25 PM
I don't think anyone really plays an engineer to earn points repairing things either.

You haven't met my friend Xecutioner.

That's all he does and he is usually in the top 1 or 2 spots with minimal kills. So many mission points from repairing.

RelentlessRolento
03-16-2009, 04:26 PM
if you want extra points easy, just start the round running around repairing things, then start killing as any class.

zewone
03-16-2009, 04:29 PM
Or continue to repair and kill people.

No need to limit yourself to just the beginning of the match.

He averages 150-200 points a game, mostly from repair.

help1
03-16-2009, 04:33 PM
What is the point of points after you become a general?

RelentlessRolento
03-16-2009, 04:34 PM
Or continue to repair and kill people.

No need to limit yourself to just the beginning of the match.

He averages 150-200 points a game, mostly from repair.


you don't get points for re-repairing stuff.

NamPaehc
03-16-2009, 05:13 PM
you don't get points for re-repairing stuff.

Yeah, I'd like a link to one of his 100+ repair match replays so I can see it myself.

DarkNessBear
03-16-2009, 05:14 PM
Can you repair yours/others turrets?

NamPaehc
03-16-2009, 05:24 PM
Can you repair yours/others turrets?

Yep! You can fix damaged ammo crates, bots (even the aerial ones have health bars but I don't know how you could reach them... lol), and mounted guns.

zewone
03-16-2009, 05:38 PM
Killzone.com is slow as hell so I'm not going to sift through all the bullshit.

If you guys don't believe me, pay attention next time in the CAG match or do your own homework:

http://killzone.com/kz/mykillzone.psml?kz_user_id=thaxecutioner

dallow
03-16-2009, 05:45 PM
Remember, you can spectate (if they enabled it) matches too and view the player.

NamPaehc
03-16-2009, 05:58 PM
Killzone.com is slow as hell so I'm not going to sift through all the bullshit.

If you guys don't believe me, pay attention next time in the CAG match or do your own homework:

http://killzone.com/kz/mykillzone.psml?kz_user_id=thaxecutioner

It is not that I don't believe you. I just wanted to see it happen too is all. I tried this one, and he does run around fixing a lot of stuff once he finally spawns. (http://killzone.com/kz/tour_round_history.psml?kz_match_id=1860537&kz_file_id=1665195)

Tha Xecutioner
03-16-2009, 06:34 PM
Well, now that my super-secret playstyle is out in the open I might as well speak on it.

For repairs, you get one Mission Point everytime you "build" something - ammo box, turret. If you destroy an enemy's ammo box or turret, you have the ability to build on top of it and make your own. I'd say, on a normal sized map, there are 10-12 spots that are able to be built/repaired (easy 10-12 points off the bat). You can't destroy a teammate's spot and build your own and get rewarded with a point, and you don't get a point for fully repairing something that's already been built (i.e. someone else's ammo box, turret, or bot). Most Mission Points, I found, come from going back and rebuilding an ammo box or turret once an enemy has destroyed it - and it's very common for me to have people constantly blowing up my shit around the map. It's not just something you do at the beginning of a game and leave sitting there, you have to constantly run around and make sure every spot on the map has an object there. In the end, I'd say having a repairman on your team is beneficial to the player (points) and the team (ammo, turrets).

When you combine that with the ability to rack up mad points killing people (50 kills a game or so) then you get loaded with points and are always at the top of the scoreboard. Also, my preference is to use the Medic class with this ability. I get the 1 point for reviving a teammate, plus it sort of makes me the support player on the team (the fact that I bring people back to life and provide them with turrets and ammo).

When I'm playing alone, I often get more points than the #1 person on the opposite team who even gets the 1.5X for winning. My best match under normal time limits (as compared to the current trend of making longer games that last ~30 minutes) was 149 - 68 kills, 11 deaths, and 51 Mission Points (223 with the multiplier). However, as I'm usually playing with at least one or two other good players, my average for the normal ~15-20 minute game is about 110 with the multiplier, depending on the map. Although I usually only get a good four nights in each week with Killzone 2, I usually get 4500-5000 points a week for a small amount of time.

I wouldn't advise using my strategy if you can't hold your own in the game or have a shitty K/D ratio (as you'll likely be traveling behind enemy lines to get in some repairs and/or heals). Also, whenever I run into another person on my team who uses my repair gimmick, I notice that they only know one or two spots on the map and they usually stay on the complete other side of all the action. Don't do that. For one, you won't get points. Secondly, one or two people in the game can make a big difference when you're going for a bomb arm or propaganda return. If you play with the Repair ability enough, you should be able to see a nice line between where you are and the objective that allows you to repair shit on the way to assassinating a target or defending a position, etc. It's almost like connecting the dots, except in this case you're racking up points as you move through the map to complete whatever objective. Learn the maps and all the points and you'll be swimming in points before you know it.

The Mana Knight
03-16-2009, 07:35 PM
mana - perhaps in the cag games, we need to have a gentlemen's rule with no spawn camping at bases. its not that fun and at best its going to turn people away.I don't believe these a way to fix that in the settings. I'll check.

Sorry, I never noticed this posts since I rarely check this thread (I did a search for my name around CAG just today).

zewone
03-16-2009, 07:49 PM
I don't believe these a way to fix that in the settings. I'll check.


That's why he said "gentleman's rule".

BREVITY
03-16-2009, 08:29 PM
It was great playing in the CAG game night last night. I am not great as that was my second time playing online. Hit me up some time for some games if you are on wanting other to play with. I playing the single player on the highest default and loving it. Between this, Motostorm: PR, and Valkyrie Profile I seem to be on my PS3 far more than my 360 these days. So hit me up for something online.

Shrapnellistic
03-17-2009, 12:18 AM
It is not that I don't believe you. I just wanted to see it happen too is all. I tried this one, and he does run around fixing a lot of stuff once he finally spawns. (http://killzone.com/kz/tour_round_history.psml?kz_match_id=1860537&kz_file_id=1665195)
That's a sweet feature, you think you can find the CAGcast game night one and post it?

Bavgate
03-17-2009, 12:29 AM
That's a sweet feature, you think you can find the CAGcast game night one and post it?

Just log into your profile and find it in your stats (if you played in those games). Should be on the bottom left of your My Killzone page.

Shrapnellistic
03-17-2009, 12:39 AM
It's not there anymore so I just went and tried Wombat's PSN ID and luckily he didn't play anymore after he left.

KingBroly
03-17-2009, 02:42 AM
Tried doing Campaign on Elite again. I got past the 2 Heavies part, ugh...what a chore full of cheap bullshitty death there. I mean...I'm getting hit by bullets I can't hear unless I turn my volume up to 50! Then I duck, heal to full, come out of cover and I've taken some damage for now apparent reason.

And then there's the allies...down in 2 hits, heal them, only to die 2 seconds later. What bullshit. Oh wait, I'm down now. Ally, help me up! Oh wait, I'M DEAD!

You know, I think I have a simple solution to this problem for ally AI being weak as shit. Instead of following their own unique HP pattern, how about they follow the HP pattern of the enemy? Then people wouldn't bitch about how much the ally AI sucks!

Thomas96
03-17-2009, 02:46 AM
Just keep on shootin'. :P

But seriously, hold out as long as you can against the soldiers until something huge crashes through the windows so you can kill the guys with rocket launchers. Then it's up to you to put Radec out of his misery. Be sure to use the shotgun. I'd try and stay near the enclosed area with the weapon rack instead of being out in the open though.

I just beat Killzone 2!

thanks for the hint, came in handy, although I never did use the shotgun though. I beat it on hard, I just don't know if I can beat it on Elite....

Maklershed
03-17-2009, 11:05 AM
I noticed in the campaign that if you get more than 20 feet away from your AI partner, they get dropped instantly. I wonder if it was programmed like that on purpose?

rumarudrathas
03-17-2009, 11:09 AM
My problem with the engineer repair ability is you have to unlock it... why can't it be the other way around (the repair ability unlocks the turrets).

Still at one ribbon for turret kills, and none for air support (on my 4th day at this...)

tenchi
03-17-2009, 11:59 AM
Been trying to get the air support ribbon for ages now and only have 1. *bleh*

NamPaehc
03-17-2009, 03:35 PM
My problem with the engineer repair ability is you have to unlock it... why can't it be the other way around (the repair ability unlocks the turrets).

Still at one ribbon for turret kills, and none for air support (on my 4th day at this...)

If it was the other way around, you would be able to mix the turret ability with another class and I don't think they wanted that.

Maklershed
03-17-2009, 08:58 PM
I got a Valor Cross! :whee:

Thomas96
03-17-2009, 09:13 PM
This game on Elite is too hard... I wish they would have just made it harder with more enemies.

RelentlessRolento
03-17-2009, 09:44 PM
unlocking the ribbon for engineer is easy as hell... it's easier in medium sized rooms packed out since your turrets die less and less people take them up.

tenchi
03-17-2009, 09:49 PM
I got a Valor Cross! :whee:

congrats. I just got the commendation for the past week.

shinryuu
03-17-2009, 11:26 PM
You guys should also look for pistol-only rooms. Some don't lock the classes, so you can easily place some turrets and/or air support for some easy kills while people are trying to pistol each other.

mykevermin
03-17-2009, 11:40 PM
You guys should also look for pistol-only rooms. Some don't lock the classes, so you can easily place some turrets and/or air support for some easy kills while people are trying to pistol each other.

But that sounds like a dick move to fuck up a pistol-only game, right?

sotc1988
03-17-2009, 11:57 PM
Holy shit that's some good griefing right there. Totally a dick move but I guess if you don't give a shit, it's a good way to pad points. Not for me though.

rumarudrathas
03-18-2009, 12:52 AM
But that sounds like a dick move to fuck up a pistol-only game, right?

IDK, I guess my ability to set up ineffective turrets or deploying erratic sentry bots makes up for the fact that I get 2-shot easily by the vast amount of m4 wielders....

Bavgate
03-18-2009, 01:01 AM
The sentry bots still can't kill in pistol-only games. I joined a game a week ago where the Medic and Tactician were the only classes allowed and I still couldn't get one kill, at all. I was the only Tactician on my team and I threw out a sentry everytime I was able to, yet I couldn't get anyone with it. Absolutely pathetic. This was on Blood Gracht too.

The turrets do work though. Feel free to use those things in the pistol-only games. It's the room creator's fault that he didn't block all the classes in the first place, so I wouldn't really call it griefing.

Invin
03-18-2009, 01:09 AM
This game on Elite is too hard... I wish they would have just made it harder with more enemies.

Definitely agree on this. This is the first time this gen I feel like throwing my control through the TV.
The two heavies part took me about an hour and a lot of cursing. It's pretty simple once you find the right place to hide though.

RelentlessRolento
03-18-2009, 04:30 AM
non pistol games are better, and non explosives games are even better than that for turrets...

just worked straight for a few hours to go from 0 pistol ribbons to all 8 ribbons... the revolver is damn nice, even if it was just for the silver look... but the faster reload times and higher power make it totally worth it... plus I got 3 tactitian ribbons in a row randomly which made things even better :)

enufs8d
03-18-2009, 06:39 AM
hey, ryaend, i figured out why we havent had our aerial bot match yet... you're not on your my friends list. lol..

ill be free after my exams next week.

enufs8d
03-18-2009, 07:56 AM
non pistol games are better, and non explosives games are even better than that for turrets...

just worked straight for a few hours to go from 0 pistol ribbons to all 8 ribbons... the revolver is damn nice, even if it was just for the silver look... but the faster reload times and higher power make it totally worth it... plus I got 3 tactitian ribbons in a row randomly which made things even better :)

congrats

pistols is fairly easy to get if youre in the right room - pistols only, very limited classes (definitely no assault - whats of the point of making people harder to kill) and 12 mins. i found that body count 5 mins is really pushing it to get 10 pistol kills.

RelentlessRolento
03-18-2009, 12:28 PM
hey, ryaend, i figured out why we havent had our aerial bot match yet... you're not on your my friends list. lol..

ill be free after my exams next week.


I want to join in since it's the last job thing I need... :bomb:

proud of my stats.. though I die alot I'm more focused on unlocking stuff ATM than anything else...

http://killzone.com/kz/mykillzone.psml?kz_user_id=Rolento

got a crappy gold thing as well for all intel.

LiK
03-18-2009, 12:41 PM
the revolver is that badass in multi? hm, i just started playing multi so i'm still not sure how to unlock all the stuff yet. i'm looking forward to the engineer class so i can toss some turrets around.

http://killzone.com/kz/mykillzone.psml?kz_user_id=xLiKx

Maklershed
03-18-2009, 01:29 PM
The revolver is pretty sweet. Its a one shot kill most times. If you just do a gut shot though it will take two for a kill.

RelentlessRolento
03-18-2009, 01:31 PM
plus it's shiny :)

honestly, the shinyness looks great.

Maklershed
03-18-2009, 01:33 PM
I want to join in since it's the last job thing I need... :bomb:


I wouldn't mind getting in on that too since it's obvious I wont ever get it in the course of actual play. And I absolutely need the Tactician/Boost combo.

plus it's shiny :)

honestly, the shinyness looks great.


And loud too. It's like a handheld cannon.

zenprime
03-18-2009, 02:07 PM
I wouldn't mind getting in on that too since it's obvious I wont ever get it in the course of actual play. And I absolutely need the Tactician/Boost combo.

Who doesn't? I'd like an in on that as well. Ugh, I actually took a few days off of KZ2 because I was kinda depressed about it. Hell we should just do a "Air Support Ribbon Night."

Snake2715
03-18-2009, 03:14 PM
Where is everyone learning all the ins and outs of the classes and abilities? The descriptions in game seem pretty vague.

I played again for 2.5 hours last night a total of 8 hours on Mulit and still do not understand the entire set of badges etc.

RelentlessRolento
03-18-2009, 03:15 PM
We could do that but limit it to 4 people, with tactitian class only.

mightyhorse
03-18-2009, 03:22 PM
Anyone Playing Tonight 8:pm Est Send Me An Invite Psn Tag:mighty_ox

http://card.mygamercard.net/nxe/mighty+horse.png (http://profile.mygamercard.net/mighty+horse)

RelentlessRolento
03-18-2009, 03:29 PM
I might make an airbot room tonight for only 4 people... it'll basically be tossing remotes around and standing near them till a bot ills you :lol: .

Xeph820
03-18-2009, 03:31 PM
i can't seem to kill anyone with the sentry turret for the turret ribbon =(
any tips?

also, is it possible just to play with bots and gain ribbons?
or is there some kind of online bots? =O

RelentlessRolento
03-18-2009, 03:34 PM
i can't seem to kill anyone with the sentry turret for the turret ribbon =(
any tips?

also, is it possible just to play with bots and gain ribbons?
or is there some kind of online bots? =O


high ground, tight hallways, busy areas. also note their range is long but not noticeable till you place them high. Also better if there are no explosives.

one of the biggest problems people forget about is why you have a shotgun... not entirely for killing but it's for when you need to destroy turrets when you realize they are in a bad spot or need to be moved.

Xeph820
03-18-2009, 03:40 PM
oh ok.
can you only place 1 turret one at a time? and can only build another one if the previous one got destroyed?

zenprime
03-18-2009, 03:41 PM
Rolento you should just write a blog post about how to best use turrets and point people to that when questions come up.

RelentlessRolento
03-18-2009, 03:46 PM
Rolento you should just write a blog post about how to best use turrets and point people to that when questions come up.


good point... will do. I'm not the best at it, but I think I have a good understanding.

oh ok.
can you only place 1 turret one at a time? and can only build another one if the previous one got destroyed?

your limit is 4, but it's a shared pool with all other engineers. feel free to kill their turrets if you think they are in a useless place. you'd be doing yourself and the team a favor.

Chibi_Kaji
03-18-2009, 03:48 PM
oh ok.
can you only place 1 turret one at a time? and can only build another one if the previous one got destroyed?
Your team has a limit of 4. So you could place up to 4 at a time provided no one else is building them.

I need to start working on get that ribbon for Melee and Pistol kills... But I highly doubt I'll get that with out cheating.

RelentlessRolento
03-18-2009, 03:52 PM
if the tactitian room goes good I'll maybe do a melee only room.

LiK
03-18-2009, 03:52 PM
i vote for a Rolento blog post with some tips and tricks for ribbons ;)

Chibi_Kaji
03-18-2009, 03:57 PM
if the tactitian room goes good I'll maybe do a melee only room.
Speaking of Tactician I need to earn the medal for spawn points. With luck I could do that during the CAG night on Thursday.

Maklershed
03-18-2009, 04:15 PM
I've found the best spot in the entire game for turrets is at the ISA propaganda return stand (meaning the one the Helghast have to run it to) on Visari Hammer. I don't know why but my one single turret was "headshotting" a lot of people even though its far from the people it was taking down. Just that one turret got me a ribbon for that game.

tenchi
03-18-2009, 04:35 PM
I might make an airbot room tonight for only 4 people... it'll basically be tossing remotes around and standing near them till a bot ills you :lol: .

What time are you planning on making it? I'll try to get on though if it's full, I may make my own if there are lots of people wanting to get this ribbon done with.

I think I'll try to make a 1v1 room for the air support ribbon. Would be faster since you only get two drones anyways. So anyone interested in doing this tonight. Add me to your friends list and send me a msg tonight and I'll set up the room.

Bavgate
03-18-2009, 04:53 PM
hey, ryaend, i figured out why we havent had our aerial bot match yet... you're not on your my friends list. lol..

ill be free after my exams next week.

Haha, alright dude. I'll send you a friend request right now. After we get our five kills with the bots in one game, we could then switch it up to pistols, melee, turrets or whatever else you need so we get a bunch of ribbons at the end of the match.

Onto another topic: For those of you that pre-ordered this game at Amazon, what did you do with your Killzone 2 Home Costume codes? I was wondering because I've been checking out the completed listings for these on Ebay and the prices they're being bought for are ridiculous. I decided to put up an auction for my code with a BIN price of $25 and it sold in less than 12 hours. Just a heads-up to you guys that have these codes lying around with no plans on using them. Might as well make some money.

help1
03-18-2009, 05:22 PM
I, too, would read Rolento's blog about the turrets.

RelentlessRolento
03-18-2009, 05:32 PM
Well, I spent the past while writing this up:

http://www.cheapassgamer.com/forums/blog.php?b=7313

I think it'll help everyone out, though I'm possibly missing info so feel free to ask things I missed.

Maklershed
03-18-2009, 07:10 PM
I think the most important piece of advice is to always be managing the turrets on the map and don't feel bad about breaking your teammates turrets that are not in useful places. I find that a lot of times a teammate will put a turret next to a defend point but either they don't think to destroy it or they don't know to after the mission has changed and it will sit there being unused.

Maklershed
03-18-2009, 08:27 PM
It is so unbelievably frustrating being on a team w/ completely incompetent teammates. The one game was search and destroy, I kept deploying spawns next to the objective. I then go to throw another one since my original is about to run out and nothing happens. So I realize that all my spawns are used up. I then get killed and go to the spawn map to find some douchebag put a spawn all the way back at our original spawn point. Keep in mind we were at Pyrrhus Rise. :bomb:

And then it was that deliver the speaker game and I was an engineer but I spent more time breaking some idiots turrets that he kept placing right behind our spawn bots .. which are obviously nowhere near the speaker return stands.

All this would be forgivable if I was playing with new people but everyone was at lieutenants and captains! I don't understand how people can be so bad at the game unless all they did before was play body count or something.

/rant over

zewone
03-18-2009, 08:42 PM
We should play together more often, Mak. I can never find good partners. :bouncy:

KingBroly
03-18-2009, 10:43 PM
The realism in Killzone 2 is really lacking for me right now. I just unlocked the C4 ability and I am greatly disappointed that I can't stick the C4 to my opponent's crotch. I can stick it to their legs and ankles, but not their crotch. It's just so heartbreaking to have the Ball Boomer ability. Tsk tsk tsk.

Pan1c42
03-18-2009, 10:50 PM
look at the spoiler below ONLY if you have beaten Killzone 2 single player... or don't care about Killzone 2s story.
___________________________________



Ok...after you kill every enemy, you can point at him and the cursor stays white, showing that that enemy is dead.
But after you kill Radec, you point at him, he is still red.
Was this a glitch, some forgotten code, or possibly the lead into Killzone3?


___________________________________

Post your thoughts...

Maklershed
03-18-2009, 11:17 PM
We should play together more often, Mak. I can never find good partners. :bouncy:


Sure. Sounds good. :twoguns:

look at the spoiler below ONLY if you have beaten Killzone 2 single player... or don't care about Killzone 2s story.
___________________________________



Ok...after you kill every enemy, you can point at him and the cursor stays white, showing that that enemy is dead.
But after you kill Radec, you point at him, he is still red.
Was this a glitch, some forgotten code, or possibly the lead into Killzone3?


___________________________________

Post your thoughts...


Can't say I took notice. You really pay attention to detail dont you? :lol:

RelentlessRolento
03-18-2009, 11:54 PM
I think what happens in the end is something you can't really take back.

also, Mack, that does sound like a shitty team... hit me up if you ever need a decent teamate.

LiK
03-19-2009, 12:50 AM
i noticed two CAGs from my clan in my game today. pretty cool. zenprime and makersled

btw, playing as Engineer probably ruined my k/d ratio. :(

Darvan
03-19-2009, 02:19 AM
If anyone wants to play add me I could use some games with people team working. Argh, I wish I could host but with my line being DSL ie.800kb up 6 megs down that puts that out of the question. Anyway add me guys love to get a game going with people who want to team work.

Xeph820
03-19-2009, 02:42 AM
I got a question about medic's 2nd ability, the healing pouch.
Do i just dump the healing pouches on the floor and when 5 ppl pick them up before the game ends. I get the ribbon?

I can never find any CAG members in any game lol, when I go view online members, no one is on.
I mean for casual 3 =P

SuperPhillip
03-19-2009, 02:47 AM
I just finished the game a week ago (I rented the title to see what I thought), and I really enjoyed it. I think beyond graphics, the game really doesn't do much to set itself apart from the other testosterone-filled, sci-fi military shooters. It doesn't make it a bad game though. I think multiplayer is fantastic, and I love the inclusion of bots (bots don't call people racist names).

The biggest problem with the game I had was the horrible story and dialogue. Way too much superfluous cussing which can make a game come off really juvenile as it did here. It's as if the writers just got out of college and think f-bombs make a game mature.

Other than that, awesome game. I look forward to adding it to the collection sometime soon. :)

Bavgate
03-19-2009, 02:54 AM
I got a question about medic's 2nd ability, the healing pouch.
Do i just dump the healing pouches on the floor and when 5 ppl pick them up before the game ends. I get the ribbon?

Yep. It counts for yourself too. I threw grenades, took the self-inflicted damage and healed myself. Just don't get too close or you'll suicide. ;)

Xeph820
03-19-2009, 03:30 AM
Yep. It counts for yourself too. I threw grenades, took the self-inflicted damage and healed myself. Just don't get too close or you'll suicide. ;)

lol wow, i never knew.
i guess i can just make my own game, and repeat that till i get the medal lol.

zewone
03-19-2009, 04:51 AM
I <3 how the game just froze at the end of the match when I was going to get my engineer's last ribbon.

<3 <3 <3

RelentlessRolento
03-19-2009, 05:29 AM
I <3 how the game just froze at the end of the match when I was going to get my engineer's last ribbon.

<3 <3 <3


don't worry... happened to me when I had accomplished a pistol ribbon...

Shrapnellistic
03-19-2009, 06:12 AM
Too bad there's no multiplayer map from the ISA Cruiser level. I agree with the juvenile dialog, I would not care if anyone I "met" in the campaign didn't make a return.

Now that I'm spending more time in Warzone matches (been boosting ribbons while I had the game in PiP) the multiplayer feels like a less balanced Team Fortress 2. So awkward seeing Helghasts with ISA assault rifles, can't believe they screwed up the main Helghast assault rifle.

KingBroly
03-19-2009, 06:19 AM
look at the spoiler below ONLY if you have beaten Killzone 2 single player... or don't care about Killzone 2s story.
___________________________________



Ok...after you kill every enemy, you can point at him and the cursor stays white, showing that that enemy is dead.
But after you kill Radec, you point at him, he is still red.
Was this a glitch, some forgotten code, or possibly the lead into Killzone3?


___________________________________

Post your thoughts...

I can't say I ever noticed. Maybe I'll check if I get to that point in Elite. Pretty sure he's dead though. I don't see how a bullet to the head equals survival. I mean, you could've shot him to see what happened.

Also, as a Multiplayer Update, I am 7 Ribbons away from having all the Ribbons/Medals.

Maklershed
03-19-2009, 08:24 AM
i noticed two CAGs from my clan in my game today. pretty cool. zenprime and makersled

btw, playing as Engineer probably ruined my k/d ratio. :(


Yeah I think we all just stumbled upon each other. I would like to forget that match though. I was doing terrible for some reason. :( :lol:

dman1973
03-19-2009, 08:50 AM
just picked it up!

tenchi
03-19-2009, 09:20 AM
Got the air support medal with KingBroly's help last night. The tactician matched with the boost badge is pretty cool. You can sprint to objectives and lay down spawn points well before the enemy can even come close. It's a thankless job though since you don't get any points for team mates spawning from your spawnades. They should change that. Maybe a point every time 5 team mates spawn from your spawnades or something like that.

Snake2715
03-19-2009, 10:18 AM
I got a question about medic's 2nd ability, the healing pouch.
Do i just dump the healing pouches on the floor and when 5 ppl pick them up before the game ends. I get the ribbon?

I can never find any CAG members in any game lol, when I go view online members, no one is on.
I mean for casual 3 =P


casual 3?

I was on last night till my wife got pissed.

Then when she left the room on the phone for about 10 minutes I started another game...

Snake2715
03-19-2009, 12:21 PM
Why is My killzone all blank? Does this site go down once in a while or something..


Good God that would be irritating if it indeed did get erased.

maybe its just my work PC.

LiK
03-19-2009, 01:45 PM
Why is My killzone all blank? Does this site go down once in a while or something..


Good God that would be irritating if it indeed did get erased.

maybe its just my work PC.

the site has been going up and down all week. maybe it's because of the surge in traffic. i agree, it's annoying.

Xeph820
03-19-2009, 03:26 PM
i had a strange game where my kill points wouldn't add up.
On the screen, it would say I killed the enemy but my kill point would stay at 0.
I wasted 10 minutes in the game until i found out lol.

Also, does our points only add to our account if we finish one game?
If we leave in the middle of a game, it wouldn't add up right and count the ribbons.
I'm also scared that my internet would disconnect when my bro and sis watches youtube lol.

Snake2715
03-20-2009, 12:30 AM
/\ I am on a gimped and rigged system if i ever saw one.

I run a cell internet "broadband" connection by USB on my laptop.

Then I have a wifi Max "Router" plugged into another USB plug on my laptop.

My wife uses the laptop while I play and I have not but once been disconnected and it was during a match sync. I have logged 15 hours of play.

uhwarrior09
03-21-2009, 02:18 AM
Hi guys, I'm new on here and was wondering whether you guys have a dedicated room or something for people on CAG! It would be more fun to play online if I can recognize people I play with and maybe make some KZ2 friends =D

zulfate
03-21-2009, 02:38 AM
i remember a time when you pick your class and not worry about "leveling up".....i do miss does days.

enufs8d
03-21-2009, 05:12 AM
i remember a time when you pick your class and not worry about "leveling up".....i do miss does days.

depends on how far back you want to go... for starters, blame cod4

Malik112099
03-21-2009, 10:08 AM
Beat the campaign last night....ending was less than stellar. The Radec fight was a joke once I figured out what to do and it took me only a few minutes with the pistol. I liked the game but found myself not caring about the story towards the end. I don't know what it is about the game but something just doesn't sit right with me about it. I don't know if it is the PS3 controller gimping the FPS experience for me or the graphics (which were excellent) which, to me, feel a little washed out/unclear/fuzzyish or I dont know what. Games like COD4 or Gears or MGS have great graphics and I feel everything is well defined on the screen and doesnt run together......


Anywho...started playing the multiplayer last night and found the system to get into a game a little awkward but not too bad. I am a huge deathmatch fan and was perplexed by the 5 map cycle going on. Maybe that was just the playlist for that particular game I was in or I dont know what. The maps felt HUGE but were good sized for the game. Kind of felt like SOCOM to me in the way the maps were. I do not like the PS3 controller for online FPS matches. I wish I could transplant the 360's sticks into the DS3.

All in all a very good game and I am looking forward to more online matches.

P.S. I love the official Sony bluetooth headset...seemed like a lot of people werent talking


also..my PSN ID is Malik112099 ... add me people! I only have 3 friends!

help1
03-21-2009, 12:05 PM
/\ I am on a gimped and rigged system if i ever saw one.

I run a cell internet "broadband" connection by USB on my laptop.

Then I have a wifi Max "Router" plugged into another USB plug on my laptop.

My wife uses the laptop while I play and I have not but once been disconnected and it was during a match sync. I have logged 15 hours of play.

:rofl:

That is very cleverly done, good sir.

Shrapnellistic
03-21-2009, 01:37 PM
depends on how far back you want to go... for starters, blame cod4
Blame Guerrilla Games for having a weak weapon list.

Snake2715
03-21-2009, 01:56 PM
:rofl:

That is very cleverly done, good sir.

Thanks. I think it works out quite nicely.

I have been playing Killzone 2 so much now that she demaned we get another TV... and she wants another flat screen HD TV, this one goes into the bedroom... Apparntly if I playing in the living room she wants to be able to watch TV or movies in the bedroom.

zulfate
03-21-2009, 02:15 PM
depends on how far back you want to go... for starters, blame cod4


i kinda've blame BF2 but at least that game wasn't so hardcore on that aspect...COD4 is fun but one thing i don't like about that game by having that system is it kinda've makes you play like ima one man army thing. KZ2 resembles TF2 which i still wish it would borrow more from it.

MP77
03-21-2009, 04:52 PM
I've had this game for a few weeks and still have only played online. That said, I suck (I'm generally not great at FPS but I seem to be especially bad at KZ2) and want to improve. Would you recommend focusing on smaller matches or larger ones? I see the pros and cons of both but was wondering if anyone was in a similar situation.

HowStern
03-21-2009, 05:45 PM
Picked this up today. Is it a good idea to do skirmish with bots before going online?

mguiddy
03-21-2009, 05:52 PM
If we're talking about FPS with classes that level up, the first thing that comes to mind is Enemy Territory.

Thongsy
03-21-2009, 05:55 PM
I started playing online again after a two week break and I suck now. Damn RE5. This is going to take a while to get the rust off.

Xeph820
03-21-2009, 07:09 PM
i hate how when i put the server filter as people around the same rank as me.
I'm generally the lowest rank and there are tons of generals and snipers lol. =[

zulfate
03-21-2009, 07:34 PM
If we're talking about FPS with classes that level up, the first thing that comes to mind is Enemy Territory.

i forgot about that game lol....there were unlocks?

mguiddy
03-21-2009, 08:03 PM
i forgot about that game lol....there were unlocks?
You know... I don't know if there were unlockable weapons... but I know it had ability unlocks.

primetime
03-22-2009, 04:23 PM
Man, scout is so much fun.

Now, the thing for me is trying to find new ways to help out the team since I used to just be a medic right in the thick of it all. Now, I've gotta try to do stuff like get in a good position to kill assassination targets, propaganda carriers, people setting S&D charges, etc. Plus, after I unlock all of the scout medals, I'll be able to pick up other guns and hop in when I need it or be able to throw health packs or something. Don't automatically assume that snipers aren't helping the team ;)

hone
03-22-2009, 06:31 PM
You know... I don't know if there were unlockable weapons... but I know it had ability unlocks.

depends if you're talking about wolf or quake wars. Quake Wars has a weapon unlock for the engineer/constructor class but it's pretty minimal. The nice thing about ET in general is that every unlock is not persistent. New "campaigns" started everyone on a level playing field unlike cod4, killzone2, bfbc, etc. Plus most clan matches never lasted more than 1 map, since it was stop watched so that wasn't an issue.

mguiddy
03-22-2009, 07:47 PM
depends if you're talking about wolf or quake wars. Quake Wars has a weapon unlock for the engineer/constructor class but it's pretty minimal. The nice thing about ET in general is that every unlock is not persistent. New "campaigns" started everyone on a level playing field unlike cod4, killzone2, bfbc, etc. Plus most clan matches never lasted more than 1 map, since it was stop watched so that wasn't an issue.
:lol:
Of course I was talking about the original, or I would've said Quake Wars.;)
I have Quake Wars, but never did get into it. I think it was the poor performance of my computer.

I never thought about it, but yeah, I guess the non persistent "stats" was good in that it made everyone start at the bottom, though it always pissed me off since I never played enough to get good enough to be able to rank up very fast (one night I played for nearly six hours and only ranked up each class about 2-3 levels okay, that's nearly half way to the top, but it took six hours:lol:.) I swear there were players who would rank up to general in a few matches :lol: and the server I played on reset stats after you were logged off for a few hours. I do seem to remember some servers advertising they were permanent rank.

hone
03-22-2009, 09:18 PM
:lol:
Of course I was talking about the original, or I would've said Quake Wars.;)
I have Quake Wars, but never did get into it. I think it was the poor performance of my computer.

I never thought about it, but yeah, I guess the non persistent "stats" was good in that it made everyone start at the bottom, though it always pissed me off since I never played enough to get good enough to be able to rank up very fast (one night I played for nearly six hours and only ranked up each class about 2-3 levels okay, that's nearly half way to the top, but it took six hours:lol:.) I swear there were players who would rank up to general in a few matches :lol: and the server I played on reset stats after you were logged off for a few hours. I do seem to remember some servers advertising they were permanent rank.


Hours!? The standard is 3 maps for 1 campaign unless the server changed it around or the permanent stat servers that were out there. iirc, there were only 4 ranks per "area". Light weapons, Combat Sense, Class speciality, and heavy weapons?

Coper3000
03-22-2009, 09:31 PM
If anyone wants to get the pistol achievement easy, then send me an invite. I had all the classes unlocked, and a good portion of the ribbons, then my g/f accidentally deleted my account instead of her old one, so I'm having to start all over, and I'm just now at medic.

mguiddy
03-22-2009, 10:23 PM
Hours!? The standard is 3 maps for 1 campaign unless the server changed it around or the permanent stat servers that were out there. iirc, there were only 4 ranks per "area". Light weapons, Combat Sense, Class speciality, and heavy weapons?
:lol:
Yeah, one time I stayed up all night playing it.
It was years ago... and, keep in mind, it was one of the first FPS I played online, so I wasn't that used to playing against people. Previously I only did some "one on one" UT and bot games. I think I logged a total of 20 hours playing it, so I never got that good at it. I really enjoyed the game though, but the constant reset of stats got annoying after a while.
I think the server I usually played on kept stats for as long as you were online + an hour or two of offline, after that it reset it. Now that I think about it, I'm pretty sure that's what they considered "permanent." And it had extra maps apparently, the whole rotation thing was about 10+ maps I think.
And now that you mention it, I think there were more areas to rank up... for some reason I only remembered the class area at first. I do remember I never got fully ranked up in any class and I don't think I got fully ranked up in any "area" either. I liked playing the "field ops" and throwing down ammo packs and air striking areas. :lol:

hone
03-23-2009, 01:58 AM
:lol:
Yeah, one time I stayed up all night playing it.
It was years ago... and, keep in mind, it was one of the first FPS I played online, so I wasn't that used to playing against people. Previously I only did some "one on one" UT and bot games. I think I logged a total of 20 hours playing it, so I never got that good at it. I really enjoyed the game though, but the constant reset of stats got annoying after a while.
I think the server I usually played on kept stats for as long as you were online + an hour or two of offline, after that it reset it. Now that I think about it, I'm pretty sure that's what they considered "permanent." And it had extra maps apparently, the whole rotation thing was about 10+ maps I think.
And now that you mention it, I think there were more areas to rank up... for some reason I only remembered the class area at first. I do remember I never got fully ranked up in any class and I don't think I got fully ranked up in any "area" either. I liked playing the "field ops" and throwing down ammo packs and air striking areas. :lol:

the reset was to keep things balanced, so people weren't OP because Lvl 3 medic had full revive which is way too powerful.

Shrapnellistic
03-23-2009, 11:12 AM
I hated playing W:ET on a server that reset the XP every map/campaign. I loved W:ET when the XP saved for a whole week on a server. Tough to find a server like that, when I got banned from that I stopped playing W:ET since every other server were running lame mods and I don't get why the Unreal Tournament commentator is so damn popular in every online FPS on PC!

Snake2715
03-23-2009, 12:08 PM
Man, scout is so much fun.

Now, the thing for me is trying to find new ways to help out the team since I used to just be a medic right in the thick of it all. Now, I've gotta try to do stuff like get in a good position to kill assassination targets, propaganda carriers, people setting S&D charges, etc. Plus, after I unlock all of the scout medals, I'll be able to pick up other guns and hop in when I need it or be able to throw health packs or something. Don't automatically assume that snipers aren't helping the team ;)

I unlocked this over the weekend as well.

Are you invidible forever, until you are seen taking a shot, or what?

I cant really tell how long the invisibility lasts. I know that the screen changes color, but how long does this last?

Maklershed
03-23-2009, 01:25 PM
It lasts until you take a shot at someone that connects.

Thongsy
03-23-2009, 03:30 PM
Well I finally finish the game. Got a bit annoying at the end with the seemingly endless spawns of enemies. I didn't enjoy this as much as Resistance 2, the characters seem to lack any kind of development. Overall the campaign was a 7/10.

shadowkast
03-23-2009, 04:35 PM
Well I finally finish the game. Got a bit annoying at the end with the seemingly endless spawns of enemies. I didn't enjoy this as much as Resistance 2, the characters seem to lack any kind of development. Overall the campaign was a 7/10.
I finally beat single player last night too. I was getting frustrated on the last campaign/level. I really wish I had time in my life to invest in multiplayer since that is where it's at, but I'm getting old (work, family, etc.)

Snake2715
03-23-2009, 05:02 PM
I finally beat single player last night too. I was getting frustrated on the last campaign/level. I really wish I had time in my life to invest in multiplayer since that is where it's at, but I'm getting old (work, family, etc.)

I can say dont do it...

I bought the game 10 days ago and have worked 7 of those 10. I have sunk 22+ hours into multiplayer so far... enough that the wife is getting annoyed and asked for a HDTV for the bedroom so she can go watch TV while I play...

I do think that I am getting a bit bored with the multiplayer though... now that almost all the people I come against are leveled it becomes a rocket fest, or a snipe fest with two spawn points directly next to each other and grenades being dropped over and over again..

I am frequently jumping out of games that I get bored in and moving to something else... its become less about points and more about fun for me. I seem to like matches of no more than 16-20, 8-10 per side.

mguiddy
03-23-2009, 05:32 PM
Well I finally finish the game. Got a bit annoying at the end with the seemingly endless spawns of enemies. I didn't enjoy this as much as Resistance 2, the characters seem to lack any kind of development. Overall the campaign was a 7/10.
Isn't it actually endless?

Thongsy
03-23-2009, 06:00 PM
I'm not sure if it's endless or not. I think I played that part over a dozen times since I kept on dying. I'm not sure if there is a limited number of enemies or if it depends on how much damage you do to Radec.

HowStern
03-23-2009, 06:10 PM
was playing online for the 3rd time today and it was an assasination I was picked as the target and my whole team just took off.

seriously..wtf..I managed to stay alive for like half the itme needed by hiding with shottie behind a corner but eventually got swarmed.

mguiddy
03-23-2009, 06:39 PM
I'm not sure if it's endless or not. I think I played that part over a dozen times since I kept on dying. I'm not sure if there is a limited number of enemies or if it depends on how much damage you do to Radec.
Oh... that part... Yeah, those had to be limited cause I didn't attack Radec until the end.

I thought you meant the part outside. I'm pretty sure that part is endless until you advance.

Thongsy
03-23-2009, 07:32 PM
Well outside was tough, and did seem to be kind of endless. Though not as bad as inside since I never knew how much longer I had to keep fighting which was annoying, since I wasn't sure if I needed to already be trying to attack Radec or just fend off the goons that he sends.

zenprime
03-23-2009, 08:26 PM
was playing online for the 3rd time today and it was an assasination I was picked as the target and my whole team just took off.

seriously..wtf..I managed to stay alive for like half the itme needed by hiding with shottie behind a corner but eventually got swarmed.

Once I went after an assassination target that was a cloaked scout. He hid pretty well under a ramp with his buddies massed right above him and I boosted past him before I figured it. I took him out, but his defenders nailed me. I must say it had the workings of a good tactic. Scout + Boost might be really good for Assassination, boost to escape from attacks(and heal bonus) and cloak to hide while recharging boost.

HowStern
03-23-2009, 09:41 PM
^nice yeah that sounds like a perfect way to go.
I've only played online 3x and thus far have unlocked spawning with more grenades(from a medal), more points per kill(from a medal), shottie, and smg(from ranking up to sgt or whatever). I need to get some of the cool stuff lol

Snake2715
03-26-2009, 10:49 AM
Last night I just logged in and got the valor top 6% from last week, whats that all about?

I earned a trophy, but I am guessing the ribbon moves from top 6 % group to group each week correct?

Its just that simple right?

tenchi
03-26-2009, 11:04 AM
Yes. Valor medals are recalculated each week