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View Full Version : Victorious Boxers: The Fighting Revolution Real Boxers play it and link to review.


ch3zyp00fs
07-16-2007, 04:28 AM
**NEW UPDATE(S)**

Website WiiFanboy (http://www.nintendowiifanboy.com/2007/10/19/wii-fanboy-review-victorious-boxers-revolution/) has reviewed VB Revolution and they love it.
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Real American boxers play VB.
http://www.gametrailers.com/player/26521.html

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Official US Victorious Boxers Website (http://www.victoriousboxersrevolution.com/)

Release Date: September 25th, 2007 (Found on Amazon and Gamestop) October 16th, 2007 Who the fuck knows. Some people have it some people don't.

Suggested Retail Price $39.99

Confirmed by XSeed Games

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http://ec1.images-amazon.com/images/I/51CP1eUz7EL._SS500_.jpg


http://www.dynamiteglove.com/vr2.jpg (http://www.dynamiteglove.com/xseed.shtml)


NEW HANDS ON IMPRESSIONS OF THE US RELEASE BY GAMESPOT! (http://www.gamespot.com/wii/sports/hajimenoipporevolution/news.html?sid=6177920&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1)



It's not Punch-Out!!, but Victorious Boxers is still amazing. Realistic fighting and an amazing gameplay, made the PS2 Victorious Boxer games cult favorites among gamers. The following is a video from e3 announcing the release of Victorious Boxers for the Nintendo Wii here in the USA. Xseed games will be bringing it stateside.

Gamespot e3 video, stage demo and announcement (http://www.gamespot.com/video/0/6174546/videoplayerpop?rgroup=e32007_live)


Videos:

Instructional Video / Pro Boxing Gym Promo (Japanese)
http://youtube.com/watch?v=NlE76lfTELE
Japanese Game Trailer
http://www.youtube.com/watch?v=Id8avSzotEQ

Gameplay video
http://www.youtube.com/watch?v=rZ1XKSzcySs
Another Gameplay Video, 8 Minutes (Sanada vs. Ippo) (http://www.youtube.com/watch?v=55PJdlTur8U&mode=related&search=)

Pictures:
http://img.qj.net/uploads/articles_module/89577/h9_qjgenth.jpg

http://www.nwiizone.com/wp-content/uploads/2006/11/Hajime-No-Ippo-Veracious-Fighters-wii-02.thumb.jpg

http://www.nwiizone.com/wp-content/uploads/2006/11/Hajime-No-Ippo-Veracious-Fighters-wii-29.jpg

Official Japanese Site (http://moura.jp/frames/ippo_revolution/)

Victorious Boxers: The Fighting Revolution, Xseed Games, October 16th, 2007

Snake2715
07-16-2007, 10:33 AM
Looking forward to this to say the least.

It looks a little fast as far as reality goes but I am not sure what weight class those boxers are supposed to be.

Thanks for posting.

furyk
07-16-2007, 11:04 AM
It's anime therefore it doesn't matter. Most characters in Hajime no Ippo are in the featherweight class. Having said that, there is a very good chance you can box a bear in this game. If that doesn't sell a ton of copies, nothing will.

ArthurDigbySellers
07-16-2007, 11:45 AM
Didn't Cheapy play this and say that using the Wiimote and nunchuk controls was totally busted? I think he said it supports the CC as well but apparently the motion controls don't work well at all.

schuerm26
07-16-2007, 01:24 PM
Didn't Cheapy play this and say that using the Wiimote and nunchuk controls was totally busted? I think he said it supports the CC as well but apparently the motion controls don't work well at all.

Yeah I saw that somewhere also. Not sure if it was from Cheapy, but somewhere I read that it controlled horribly.

jkam
07-16-2007, 01:26 PM
Yeah the Wii controls are suppose to be bad but with the classic controller its good. What a shame.

Monsta Mack
07-16-2007, 03:32 PM
Was looking forward to this before Cheapy panned it. Don't care about the classic controls, rather play with the wii-mote/nunchuck combo.

Cao Cao
07-16-2007, 06:50 PM
I was also excited, until I heard Cheapy's (among others) impressions on it. As he pointed out, it is inexcusable to make motion controls so broken that you are forced to use the classic controller, especially in a genre that has been proven viable by Wii Boxing.

And if anyone tries to connect this to the PS2 HnI/VB games to defend it, consider this one point: the Wii game and the PS2 games have different developers. The three Hajime no Ippo games for the PS2 were developed by New Corporation (http://www.new.co.jp/) and published in Japan by ESP Software (Who also published Treasure's GBA HnI game). The Wii game was developed by Cavia (http://www.gamefaqs.com/features/company/75196.html) and published in Japan by AQ Interactive (http://www.gamefaqs.com/features/company/76769.html).

Still, it will be interesting to see how the localization team will handle the apparently large amount of Japanese voice acting in this game. Will they sub it, dub it, or just cut the voices out?

Tebunker
07-16-2007, 10:29 PM
After watching the video it didn't look like it controlled horribly with the wii-mote, will definitely give the game a try when it hits. Maybe Xseed can tighten the controls up a little more as well.

ch3zyp00fs
07-16-2007, 10:46 PM
It hurt me bad when cheapy said it didn't play well, but I believe that was first impressions. People have said on other forums that this game just takes a bit to get use to, and it's fun thereafter. I think it's definately worth at least a rental for many Wii players.

RollingSkull
07-17-2007, 06:34 AM
GameFAQs lists this as another quality Cavia release, so I'm not sold.

ArthurDigbySellers
07-17-2007, 10:57 AM
Well the developer in the GameSpot video even says that the Classic Controller is more precise. That being said, it could just be learning the wiimote and nunchuk controls is required to enjoy it.

Chacrana
07-17-2007, 11:05 AM
I was also excited, until I heard Cheapy's (among others) impressions on it. As he pointed out, it is inexcusable to make motion controls so broken that you are forced to use the classic controller, especially in a genre that has been proven viable by Wii Boxing.


Are you kidding? I thought Wii Boxing proved that boxing games weren't viable, given how horribly broken the controls for that game were.

Anyway, if it supports the classic controller, I'm a little more interested in this. Might try it out if it ends up being good. I'm tempted partially by the Fighting Spirit-ness of it all.

ch3zyp00fs
07-17-2007, 02:49 PM
Are you kidding? I thought Wii Boxing proved that boxing games weren't viable, given how horribly broken the controls for that game were.

Anyway, if it supports the classic controller, I'm a little more interested in this. Might try it out if it ends up being good. I'm tempted partially by the Fighting Spirit-ness of it all.

Ya, I'm happy that the classic controller is supported as well because they said it would play much like the VB series. The only downside I think though is that we have to play it with only one camera angle, and that upsets me. I hope there will be more incarnations to come.

trq
07-17-2007, 03:46 PM
Are you kidding? I thought Wii Boxing proved that boxing games weren't viable, given how horribly broken the controls for that game were.

Broken? You know that the "slow" punching was to prevent berzerk flailing, right?

SimplyBlue
07-17-2007, 05:55 PM
Well, I'll definitely rent this game out to test it with the Wiimote and nunchuk. Been working on Wii Boxing and so far have hit 1300pts. It's all about timing, weaving and punching at the correct moment. The controls still feel a little finicky and unresponsive at times but overall I don't think the controls are broken for Wii Boxing.

ch3zyp00fs
07-18-2007, 03:00 AM
I've been hearing on message boards that the controls are actually much better after awhile. One person who has the game, has stated that he is able to do what he wants about 95% of the time. It is just mainly about learning how to throw the punches. That makes me happy.

Oh ya if you didn't notice, I prettied up the OP.

Snake2715
07-18-2007, 01:10 PM
I cant wait for this actually.

Chacrana
07-18-2007, 01:18 PM
Broken? You know that the "slow" punching was to prevent berzerk flailing, right?

The problem was that it felt like the controls never registered your moves anywhere near accurately. Admittedly, I only spent about 10 minutes on the game because I came to the conclusion that it was an unplayable mess and I have yet to see it proven otherwise.

SimplyBlue
07-18-2007, 01:26 PM
I'm a fan of this manga/anime series so I'm definitely going to at least rent this out. Guess no online component?

ch3zyp00fs
07-18-2007, 02:57 PM
I'm a fan of this manga/anime series so I'm definitely going to at least rent this out. Guess no online component?

Ya, nothing online in this version. Hopefully if they do future versions, they'll add online, and a career mode with a create a boxer like VB2.

SimplyBlue
07-18-2007, 05:01 PM
Ya, nothing online in this version. Hopefully if they do future versions, they'll add online, and a career mode with a create a boxer like VB2.

Yeah. Micro-management would have been nice too like having to train your boxer with various exercises like punching the sandbag, spars, running etc.

dmaul1114
07-18-2007, 05:24 PM
Yeah the Wii controls are suppose to be bad but with the classic controller its good. What a shame.

I doubt we'll see any boxing games work well with motion controls. The motion sensors in the Wiimote and nunchuk are just not accurate enough to be able to tell hooks, jabs, straight hard punches, uppercuts etc. apart.

Maybe the Wii 2 will have better technology. Really would take something that could report it's postion, angle, movement, speed etc. all with real time accuracy.

gunm
07-18-2007, 05:35 PM
It's a bit ironic, but I'm tempted to challenge that statement. You could theoretically improve the controls to make them more "accurate" as far as assigning specific movements to an on-screen action, but what might be the tipping point is the fact that you cannot do actual or realistic boxing moves with the current technology?

dmaul1114
07-18-2007, 05:50 PM
but what might be the tipping point is the fact that you cannot do actual or realistic boxing moves with the current technology?

That's what I was getting at.

The motion controls are pointless, IMO, if you can't do actual/realistic boxing motions.

Another work around is to have to hold certain buttons while doing whatever motion. That way you could to the actual motions if you wanted, and have it work as it was just the buttons held with any motion that produces say an upper cut. But that's kind of lame too IMO.

In general, the motion controls have to be pretty close to realistic motions for what you're doing on screen, or else I'd rather play with traditional controls.

Bowling is fun, as you do the real motion. Playing a sonic game where you steer him by tilting the remote was not for me. I'd rather just play a normal sonic game with normal controls.

ch3zyp00fs
07-19-2007, 12:19 AM
That's what I was getting at.

The motion controls are pointless, IMO, if you can't do actual/realistic boxing motions.

Another work around is to have to hold certain buttons while doing whatever motion. That way you could to the actual motions if you wanted, and have it work as it was just the buttons held with any motion that produces say an upper cut. But that's kind of lame too IMO.

In general, the motion controls have to be pretty close to realistic motions for what you're doing on screen, or else I'd rather play with traditional controls.

Bowling is fun, as you do the real motion. Playing a sonic game where you steer him by tilting the remote was not for me. I'd rather just play a normal sonic game with normal controls.

That's the thing, you can do realistic boxing techniques. On the official Japanese site, they take the game to real boxing gyms and let the boxers try it. They all loved it and thought it was helpful for shadow bnxing.

dmaul1114
07-19-2007, 12:53 AM
But other reviews say the controls suck balls and are horribly inaccurate (just like the worthless boxing game in Wiisports).

ch3zyp00fs
07-19-2007, 05:55 AM
But other reviews say the controls suck balls and are horribly inaccurate (just like the worthless boxing game in Wiisports).

I can't say how most of the reviewers played, but my guess is that they didn't play all that long, don't know how to properly use the controls, or just flailed like crazy. On a message board, dedicated to Hajime no Ippo, members already have the Japanese game. One players impression said that he was able to do what he wanted to do 95% of the time. So I'm thinking and hoping that this game only needs some getting use to.

dmaul1114
07-19-2007, 09:49 AM
It would have to be pretty much 100% accuracy with the actual punch movements for me to bother.

Sorry, but if it's not that I'd rather use traditional controls which are perfectly accurate once you learn them.

I just don't dig motion controls at all unless you're imitating the real motion and it works as well or better than traditional controls.

As for the time played argument, that would suggest that natural punching movements don't work, otherwise their wouldnt' be a learning curve as people would just be jabbing, hooking, uppercutting etc. and having it work. If there's a learning curve it's probably either overly picky on motions and/or the motions are different that normal punching motions (i.e. the crazy exaggerations you have to do to get a hook in Wiisports Boxing).

Snake2715
07-19-2007, 10:43 AM
It would have to be pretty much 100% accuracy with the actual punch movements for me to bother.

Sorry, but if it's not that I'd rather use traditional controls which are perfectly accurate once you learn them.

I just don't dig motion controls at all unless you're imitating the real motion and it works as well or better than traditional controls.

As for the time played argument, that would suggest that natural punching movements don't work, otherwise their wouldn't' be a learning curve as people would just be jabbing, hooking, uppercutting etc. and having it work. If there's a learning curve it's probably either overly picky on motions and/or the motions are different that normal punching motions (i.e. the crazy exaggerations you have to do to get a hook in Wiisports Boxing).

Its funny that theres that claim of real boxers liking it and regular Joe's having trouble. Ever think that regular Joe's are doing something wrong? Too fast for the game character?

With motion controls you must also still be limited by your game characters stamina, speed, accuracy etc. Watch a real boxing match, all pros throw a wide or wild punch once in a while, even when they didn't intend to.

The other aspect is that the controllers can be held various ways. I loved Wii boxing and have my character literally off the charts. I can do almost anything I want, uppercuts can be a bit difficult at times though.

What I am getting at is most people I let play wii boxing aimed the wii remote at the screen like well, a remote control. I had to literally tell them multiple times to hold it in their hands like a fist with the "tip" of the remote aimed at the ceiling. That made all the difference in their productivity on the game.

So it gets into more than what you, or anyone else things realistic controls are. There are simple variables that are built into games, and players themselves that effect the enjoyment for people.

dmaul1114
07-19-2007, 01:28 PM
I'd be suspicious that he stuff with boxers was just promo pieces, and that they were paid/encouraged to help promote the game.

But time will tell I guess. I'm a harsher critic than many as I just don't like motion controls much beyond simple things like flicking your wrist to swing a sword etc. So it has to be something awesome to make me stand up and punch etc. as games are my down time and I'd rather lay on the couch and push buttons most of the time.

ch3zyp00fs
07-19-2007, 07:08 PM
I don't know if anyone watched the videos in the OP, but the first gameplay video posted shows a "critical" blow where it shows the skeleton effect.

Prolific
07-20-2007, 12:33 AM
I found some gameplay videos. These people don't seem to be doing uppercuts, hooks, etc. Just punching as fast as they can?

http://youtube.com/watch?v=EJ7D2L8AtkM

ch3zyp00fs
07-20-2007, 01:34 AM
I found some gameplay videos. These people don't seem to be doing uppercuts, hooks, etc. Just punching as fast as they can?

http://youtube.com/watch?v=EJ7D2L8AtkM

They're not playing Victorious Boxers, they're playing Wii Boxing w/ the Ippo intro song in the background. It says in the description.

ch3zyp00fs
07-20-2007, 01:37 AM
Added the Instructional video/Pro Boxing video to the OP

Prolific
07-20-2007, 01:38 AM
Ah, my bad. I was too lazy to read the description, sorry.

ch3zyp00fs
07-20-2007, 01:51 AM
Ah, my bad. I was too lazy to read the description, sorry.

It's cool, you were just trying to contribute. Post more if you find anything or feel like it..

ch3zyp00fs
07-23-2007, 05:40 AM
I hope they have an option to keep the in game voices in Japanese much like Odin Sphere did.

ch3zyp00fs
08-09-2007, 04:21 AM
An interview has been posted with XSeed's Ken Berry, done by BlitzRonin. Link below.

http://www.dynamiteglove.com/vr2.jpg (http://www.dynamiteglove.com/xseed.shtml)

ch3zyp00fs
08-31-2007, 06:24 PM
New hands on impressions by gamespot. They seem to dig it.

http://www.gamespot.com/wii/sports/hajimenoipporevolution/news.html?sid=6177920&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1

Snake2715
08-31-2007, 08:36 PM
Thanks for the update I need to preorder this on Saturday

ch3zyp00fs
08-31-2007, 10:16 PM
Thanks for the update I need to preorder this on Saturday

Ya np. I'm not sure if it's in Gamestop or EB's computer yet, but I was able to preorder it from Gamecrazy. Just a heads up.

Snake2715
09-06-2007, 01:10 PM
Any more info on release dates? Its not available for preorder anywhere I can find...

ch3zyp00fs
09-10-2007, 06:54 PM
Any more info on release dates? Its not available for preorder anywhere I can find...


Actually I just checked amazon.com and it says September 25th so... there we go.

http://www.amazon.com/Xseed-Games-80707-Victorious-Boxers/dp/B000V7Y6IE/ref=pd_bbs_sr_1/102-1451235-4357745?ie=UTF8&s=videogames&qid=1189461470&sr=8-1

ch3zyp00fs
09-11-2007, 04:00 AM
Official Website now Up... Changes made to the OP.

ch3zyp00fs
09-24-2007, 11:53 PM
This week guys... it's this week.

ch3zyp00fs
10-04-2007, 08:34 PM
Bump

freshzen
10-05-2007, 12:27 AM
I has an import of the first one on PS2 and it seemed okay.

I'll probably buy this for $20 or less, only cause the 2nd one on PS2 was like what $14.99 MSRP? $39.99 for implemented Wii controls seems like a fleece.

ch3zyp00fs
10-14-2007, 03:13 AM
I has an import of the first one on PS2 and it seemed okay.

I'll probably buy this for $20 or less, only cause the 2nd one on PS2 was like what $14.99 MSRP? $39.99 for implemented Wii controls seems like a fleece.

VB2 was on the ps2 for $9.99 but it had been out in Japan for years before it came out here. This game was just released in japan this year and it will be the first sole wii boxing game.

Also for everyone, this is now the featured game on the CAG Buzz. So enter an win a free copy.

Snake2715
10-14-2007, 04:28 PM
Where is the CAG buzz? I feel like a newbie now.

dmaul1114
10-14-2007, 04:42 PM
I'm anxious to see some real reviews, and some impressions here, of how the Wii controls work.

They were awful in Wii boxing, which is a shame as it would be fun otherwise. If this controls well, I'll probably put it on my "buy at $20 or less list" as a good controlling boxing game would be great for drunken gaming sessions.

Snake2715
10-14-2007, 04:51 PM
dmaul,

Glad to hear another wii game has your interest.
Obviously some will disagree on the wii boxing controls being awful but thats for another thread.

dmaul1114
10-14-2007, 05:06 PM
Yeah, awful may be too strong a word. I just need the controls to be a lot closer to 1:1, even if that means holding buttons while doing motions to get certain punches, for me to enjoy it.

I have no patience for throwing a hook and getting a jab etc. etc. So I'm hoping this game has some way to more consistently produce the punches you want, and that it can support a quicker pace of punches.

DrMoze
10-15-2007, 08:10 PM
Yeah, awful may be too strong a word. I just need the controls to be a lot closer to 1:1, even if that means holding buttons while doing motions to get certain punches, for me to enjoy it.

I have no patience for throwing a hook and getting a jab etc. etc. So I'm hoping this game has some way to more consistently produce the punches you want, and that it can support a quicker pace of punches.

I agree, and want a 1:1 boxing control game. Problem with Wii Sports Boxing is, it was not *intended* to be 1:1. If you study the actual control scheme, the tpes of punches are based on small gestures with the controllers (e.g., forward tilts, sideways tilts/twists, etc.), and NOT on throwing actual punches.

I really want a 1:1 control boxing game. It would be tons of fun and a great workout to boot. :applause:

ch3zyp00fs
10-16-2007, 04:39 AM
CAG Buzz thread

http://www.cheapassgamer.com/forums/showthread.php?t=155250

dmaul1114
10-16-2007, 11:26 AM
I agree, and want a 1:1 boxing control game. Problem with Wii Sports Boxing is, it was not *intended* to be 1:1. If you study the actual control scheme, the tpes of punches are based on small gestures with the controllers (e.g., forward tilts, sideways tilts/twists, etc.), and NOT on throwing actual punches.

I really want a 1:1 control boxing game. It would be tons of fun and a great workout to boot. :applause:


Yep. So the question remains of whether the Wiimote and Nunchuck are accurate enough for 1:1.

Personally, I'd be fine if they bring in buttons combined with motions to make it work better. i.e. punch straight with nothing pressed is a jab, punch with A pressed is a hook. etc. The motions probably wouldn't "matter" in that kind of scheme, but you could still do them and get the punches, or if your lazy just hold the proper button and do a generic motion to activate it.

But maybe with more programming effort they can get jabs, hooks and upper cuts to work consistently on motion alone (since as you say it doesn't seem like Wii Sports Boxing was really designed that way for whatever reason). We just have to hope that reason wasn't that it's not feasible with the controller technology.

Snake2715
10-16-2007, 11:37 AM
dmaul,

I am almost positive there were some button presses combined with motion controls for this game to get certain types of punches in.

dmaul1114
10-16-2007, 11:42 AM
dmaul,

I am almost positive there were some button presses combined with motion controls for this game to get certain types of punches in.


Awesome! If so, excitement up a notch and will definitely have to give this a rental or just buy it outright when I see deal.

ch3zyp00fs
10-16-2007, 03:07 PM
dmaul,

I am almost positive there were some button presses combined with motion controls for this game to get certain types of punches in.

Ya, button presses are for the special moves (ie. gazelle punch, shotgun, dempsey roll, smash)

dmaul1114
10-16-2007, 04:08 PM
Ya, button presses are for the special moves (ie. gazelle punch, shotgun, dempsey roll, smash)

Hmm. So guess I'll just have to wait for reviews (or give it a rental) and see if the motion controls work well in differentiating various normal punches then (i.e. jabs, hooks and upper cuts).

Snake2715
10-16-2007, 04:13 PM
Hmm. So guess I'll just have to wait for reviews (or give it a rental) and see if the motion controls work well in differentiating various normal punches then (i.e. jabs, hooks and upper cuts).

yeah sorry about that, as it was somewhat incorrect info.

dmaul1114
10-16-2007, 04:17 PM
No worries man. I'm pretty confident the controls will be solid. This is a full on boxing game (aimed at the "hardcore" gamer niche) rather than what was essentially a collection of glorified tech demos in Wii Sports, so it seems like they'd put a lot more effort into getting the controls as close to 1:1 as possible.

But I'd still like to see some reviews indicating that's the case.

Snake2715
10-16-2007, 04:36 PM
Got an email from Xseed this morning figured i would copy and paste here:

Ready for an intense boxing experience on the Wii? Victorious Boxers: Revolution has shipped to retailers across North America today!

A challenging, intense boxing title exclusively for the Wii home video game system, Victorious Boxers: Revolution offers the best boxing simulation outside of stepping into a real ring. Not only will players get a chance to swing and knockout their opponents, but they will also get a great workout! Victorious Boxers: Revolution is now available for a suggested retail price of US$39.99 and is rated "T" for Teen by the Entertainment Software Rating Board (ESRB). Come check out the Official Site at www.victoriousboxersrevolution.com.

-XSEED Games

Game Details:

A boxing game with realistic boxing action and intuitive controls, Victorious Boxers: Revolution takes full advantage of the unique capabilities of the Wii Remote and Nunchuk to give players an authentic, real-life boxing experience. The various moves include punches like jabs, straights, uppercuts and hooks, as well as defensive maneuvers like ducks and sways. Players can enjoy several rounds with their friends or play through the deep and compelling Story Mode as they follow the story of Ippo Makunouchi, a high school student who is bullied by his classmates, as he rises to the top of the professional boxing ranks.

Various control schemes allow eager players to punch and weave with their body to make the action appear onscreen for the full boxing experience, as well as less strenuous options and even Classic Controller compatibility. The viewpoint is positioned right behind the player's transparent fighter to further enhance the feeling of being right there in the heat of battle.

Key Features:

Realistic one-on-one boxing experience, the first of its kind on the Nintendo Wii
Massive Story Mode with loads of in-game cut-scenes, voiced dialogue and plenty of unlockable content including special abilities, stages and boxers, with three difficulty settings to choose from
Sparring Mode with a variety of adjustable settings such as number of rounds and knock-down limits
25 playable characters to choose from, each with their own unique special moves such as the Gazelle Punch, Shotgun and Flicker Jab, and ability to adjust their speed, power and strength parameters
Four different types of control modes: Swing Mode allows the player to punch and maneuver using the Wii Remote and Nunchuk as if they are wearing boxing gloves; Pointer Mode allows the player to point and place a cursor on their target on screen and execute the moves with a smaller movement of the Wii Remote; Classic Controller Mode; and GameCube Controller Mode
A variety of stages / venues to choose from, including Sydney City Arena, Las Vegas Palace and Korakuen Hall

Victorious Boxers: Revolution has already won over these gaming journalists:

"...a superb first shot at what a serious boxing game could be like on Wii, utterly blowing Wii Sports interpretation of the sport out of the water."

-Play, October 2007


"...the multiplayer mode will probably draw in non-gamers and lead to some exciting living room championships."

-1up.com


"...a boxing experience that's quite unlike anything we've seen outside of elaborate arcade boxing cabinets and Wii Boxing."

-Game Informer, October 2007


"...Victorious Boxers is a heavyweight in the features department: it boasts deep gameplay and an arsenal of special attacks to keep the bouts interesting."

-Nintendo Power, November 2007


" ...the combination of smooth controls...and an amazing sense of atmosphere make this everything you could hope for in a Wii boxing game."

-Newtype USA, October 2007



Also come check out the live demo video clip from GameSpot's E3 2007 live coverage here!

dmaul1114
10-16-2007, 04:42 PM
Classic controller support is nice, game should be very playable even if the motion controls end up less than idea.

Big thumbs up to them for that.

ch3zyp00fs
10-16-2007, 11:01 PM
Classic controller support is nice, game should be very playable even if the motion controls end up less than idea.

Big thumbs up to them for that.

Ya, it uses the engine from previous the Victorious Boxers so It's going to be solid gameplay.

Ikohn4ever
10-16-2007, 11:06 PM
i won a copy from the CAG contest, taste my dust suckers!

hero101
10-17-2007, 01:34 AM
darn, the panties girl won...

iazybandit
10-17-2007, 12:48 PM
Game delayed to next week.

Zen Davis
10-17-2007, 12:57 PM
Real Boxers Play VB and tell you what they think!

http://www.gametrailers.com/player/26521.html

ch3zyp00fs
10-17-2007, 07:05 PM
WTF! Where's my game! Actually I heard some small chains have the game already, but the bigger chains (ie. gamestop/gamecrazy) got theirs delayed... that's so dumb. So much for that bullshit email I got from Xseed.

ch3zyp00fs
10-17-2007, 07:09 PM
Real Boxers Play VB and tell you what they think!

http://www.gametrailers.com/player/26521.html

Awesome added to the OP

ch3zyp00fs
10-18-2007, 11:55 PM
anyone have the game?

ch3zyp00fs
10-20-2007, 05:51 AM
Here's a review posted up on WiiFanboy (http://www.nintendowiifanboy.com/2007/10/19/wii-fanboy-review-victorious-boxers-revolution/)

ch3zyp00fs
10-20-2007, 05:53 AM
**NEW UPDATE(S)**

Website WiiFanboy (http://www.nintendowiifanboy.com/2007/10/19/wii-fanboy-review-victorious-boxers-revolution/) has reviewed VB Revolution and they love it.
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Real American boxers play VB.
http://www.gametrailers.com/player/26521.html

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Official US Victorious Boxers Website (http://www.victoriousboxersrevolution.com/)

Release Date: September 25th, 2007 (Found on Amazon and Gamestop) October 16th, 2007 Who the fuck knows. Some people have it some people don't.

Suggested Retail Price $39.99

Confirmed by XSeed Games

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http://ec1.images-amazon.com/images/I/51CP1eUz7EL._SS500_.jpg


http://www.dynamiteglove.com/vr2.jpg (http://www.dynamiteglove.com/xseed.shtml)


NEW HANDS ON IMPRESSIONS OF THE US RELEASE BY GAMESPOT! (http://www.gamespot.com/wii/sports/hajimenoipporevolution/news.html?sid=6177920&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1)



It's not Punch-Out!!, but Victorious Boxers is still amazing. Realistic fighting and an amazing gameplay, made the PS2 Victorious Boxer games cult favorites among gamers. The following is a video from e3 announcing the release of Victorious Boxers for the Nintendo Wii here in the USA. Xseed games will be bringing it stateside.

Gamespot e3 video, stage demo and announcement (http://www.gamespot.com/video/0/6174546/videoplayerpop?rgroup=e32007_live)


Videos:

Instructional Video / Pro Boxing Gym Promo (Japanese)
http://youtube.com/watch?v=NlE76lfTELE
Japanese Game Trailer
http://www.youtube.com/watch?v=Id8avSzotEQ

Gameplay video
http://www.youtube.com/watch?v=rZ1XKSzcySs
Another Gameplay Video, 8 Minutes (Sanada vs. Ippo) (http://www.youtube.com/watch?v=55PJdlTur8U&mode=related&search=)

Pictures:
http://img.qj.net/uploads/articles_module/89577/h9_qjgenth.jpg

http://www.nwiizone.com/wp-content/uploads/2006/11/Hajime-No-Ippo-Veracious-Fighters-wii-02.thumb.jpg

http://www.nwiizone.com/wp-content/uploads/2006/11/Hajime-No-Ippo-Veracious-Fighters-wii-29.jpg

Official Japanese Site (http://moura.jp/frames/ippo_revolution/)

Victorious Boxers: The Fighting Revolution, Xseed Games, October 16th, 2007

Also VB for the PSP has been announced.

ch3zyp00fs
10-20-2007, 06:23 AM
http://youtube.com/watch?v=jxPVyyYpAzc

Someone on youtube reviews the game, lots of gameplay shown.

Cry Havoc
10-20-2007, 06:49 AM
I didn't know Kermit the Frog reviews games...

Cao Cao
10-20-2007, 09:55 AM
And a review at GameSpot:
http://www.gamespot.com/wii/sports/hajimenoipporevolution/review.html?sid=6181295

dmaul1114
10-22-2007, 01:22 AM
Damn.

From the 6.0 gamespot review linked above.

"None of the motion-based control schemes are very good."

And then.

"Unfortunately, the actual boxing isn't that great, no matter which control scheme you choose."

:(

Oh well, will be skipping it and will just assume from now on that the Wii controls aren't responsive enough to give us a good motion control boxing game. Oh well, there's always the Wii 2.

Bareknuckle
10-23-2007, 06:00 PM
I just got my copy from my local Best Buy. If you guys have any trouble finding it check your local Best Buy.

ch3zyp00fs
10-23-2007, 06:53 PM
Damn.

From the 6.0 gamespot review linked above.

"None of the motion-based control schemes are very good."

And then.

"Unfortunately, the actual boxing isn't that great, no matter which control scheme you choose."

:(

Oh well, will be skipping it and will just assume from now on that the Wii controls aren't responsive enough to give us a good motion control boxing game. Oh well, there's always the Wii 2.


Ya, I was suprised they didn't let Ryan McDonald also a reviewer on Gamespot review the game. He's been an Ippo supporter and loved the demo. He also was a boxer. I don't really believe this guys review though as I don't know how long he's played it. As many other people have told me quite the opposite and someone told me this guys just hates the Wii and he bashes it all the time. Eh.

trq
10-26-2007, 12:26 AM
Damn.

From the 6.0 gamespot review linked above.

"None of the motion-based control schemes are very good."

And then.

"Unfortunately, the actual boxing isn't that great, no matter which control scheme you choose."

:(

Oh well, will be skipping it and will just assume from now on that the Wii controls aren't responsive enough to give us a good motion control boxing game. Oh well, there's always the Wii 2.

Game Informer, at least, disagrees with Gamespot, although not vigorously.

"That said, the Wii motion controls fel[t] pretty good after you warm up to them, and it helps that there are six different control schemes to pick from."

*shrug*

It's anecdotal, but the controls seem fine (so far) to one of my buddies, and he's been boxing/teaching kung fu for three or four years now. He'd know from responsive punching.

Snake2715
10-28-2007, 01:14 AM
So I opened my copy on Friday evening around 7pm I stopped the game at close to 1:30 am I did stop in there to eat, but I like the game.

I have a problem at level 20
I a using Sawamura and for the life of me cannot beat Mashiba, does anyone know how to knock him out? My corner did say something about waiting for the right moment. In the past the corner is pretty good about telling you how to beat the people. I have not had this much problem with anyone else. I have probably played him 10-20 times and will be rocking him and then the begining of a round he will literally hit me 1-2 times and its over completely. Goes to the cut scene about making him get his killer instinct back and its over asap... not even a count.

Please give me any pointers.

Snake2715
11-01-2007, 11:48 PM
Ok not much help from everyone... I guess no one bought this game?

i started using left hand jabs and really working the upper body combos then throwing in a low shot now and then...

I got a double knock down (me and him) and then with 1 51 to go on the first round I knocked him down again.. Then I went to town leading with the left jab and finally whipped his sorry ass a few minutes ago. I had not played the game since the last post and it took me 5 or so trys. Now I am guessing I will breeze through the game.

schuerm26
11-02-2007, 12:23 AM
I didn't even know this game was out!!! Kind of makes you wonder when the first thing that gets cut is advertising. Even to 1st or 2nd yr business students, it is stressed that advertising is important. What gets lost along the way that when these games come about, the advertising budget gets cut or is nowhere to be found to begin with?

suko_32
11-02-2007, 11:54 AM
I didn't even know this game was out!!! Kind of makes you wonder when the first thing that gets cut is advertising. Even to 1st or 2nd yr business students, it is stressed that advertising is important. What gets lost along the way that when these games come about, the advertising budget gets cut or is nowhere to be found to begin with?

Perhaps they didn't really advertise because this is a niche game and they're hoping for word of mouth?

Judge Groovyman
11-10-2007, 11:42 PM
So I opened my copy on Friday evening around 7pm I stopped the game at close to 1:30 am I did stop in there to eat, but I like the game.


Just like snake did I put it in for the first time today and ended up playing for about 7 hours straight. The controls work very well; for me the learning curve came in stages. It took me about 5-10 minutes to really start playing, then an hour later I was quite into it and believed I had everything down. Give it a chance, it may take some time, but you'll get to good accuracy before long.

Anyway ... fun game, easy to get into ... I know I'll be playing it a lot more.

mickeyp
11-11-2007, 12:27 AM
The controls work very well; for me the learning curve came in stages.
.

Are u refering to the wii controls? Do you think a 6 year old will be able to do it.

Snake2715
11-11-2007, 12:39 AM
a 6 year old? he/She could do it but they may not get very far.

ch3zyp00fs
07-06-2008, 07:23 PM
a 6 year old? he/She could do it but they may not get very far.

Ya, I think for a 6 year old, it'll really just be a lot of energetic flailing.

on another note, I heard that the PSP version of Victorious Boxers may be getting a stateside release.

maxxborist
07-06-2008, 07:36 PM
wow this is an old post

Dyson
07-06-2008, 08:45 PM
Was fun to play an Ippo game but it was pretty bad. Wii Sports was better for gesture controls, and could always pop in Fight Night 3 for controller.