View Full Version : FF7 could have been a SNES game is this true or pure fiction. Lets discuss
Loyaltist Shinra
07-23-2007, 11:07 AM
The cartrige limitations was 48 meg. However the most biggest games have been using 32 meg carts. Data has to be stored in mulitples and for what reason I don't know they used 32 meg carts with expansive storage.
Some games on the snes used other methods of storage regaurdless what the size display. In fact the true amount of storage has not reached it's limit rather then the limit that Nintendo provided.
As for this business about FFVII could have been an SNES game...no it couldn't. Hence why Square went for Sony. Cartridges limit A LOT of space. FFVII was on 3 CDs as is. Definately not enough room for an SNES cart.
Most of FF7 data was clips of video data. The SNES has a few games that use Video data. Think about it we sqaure could have enhanced the video cache and even use our own 3d chips and port FF7 to SNES.
If you extract the video files you will see what I am talking about.
Mr Unoriginal
07-23-2007, 11:09 AM
...huh?
Strell
07-23-2007, 11:11 AM
No. I don't want to waste my time with a sufficient answer, so....
Could a banana be used as a stapler?
Also no. Same idea.
Zen Davis
07-23-2007, 11:29 AM
Sure it could. It just wouldn't be the FF7 we know. Everything would look like the SNES FF games and all the cut scenes would be in-game.
elwood731
07-23-2007, 11:42 AM
Yeah, I don't get your point here. A better, and an old argument is could FF7 have been done on the N64, or even done better? But the SNES? It wouldn't have been the same game.
Mr Unoriginal
07-23-2007, 11:46 AM
It would honestly have better stood the test of time. I'd much rather replay FF II or III (US) than VII.
hohez
07-23-2007, 11:54 AM
Sure it could. It just wouldn't be the FF7 we know.
Is that really a bad thing?
Loyaltist Shinra
07-23-2007, 11:57 AM
Everything would look like the SNES FF games and all the cut scenes would be in-game.
Well what if they used the FX 2 that is used in Starfox along with the pre-rendered backdrops. Then Sqaure sure could have bang up a 3d chip that would have surpass the FX2 by infinitive folds.
elwood731
07-23-2007, 12:01 PM
Well, in fairness, the FX2 chip really wasn't all that incredible. If you think the characters look bad now in hindsight, just try playing Starfox on the SNES. It doesn't hold up well. Most people think of Starfox 64 now when they think of the series' golden days.
Loyaltist Shinra
07-23-2007, 12:12 PM
Starfox 64 was bleh compared to the original. It was too easy for me to play compared to the original game and the outcome was the same most of the time. The FX 2 was used in a couple of games but the game it really made a diffrence on was Starfox 2 that was never released.
If you think the wolf team was bad you have to see them in SF2. Also forget the FX chip we could make our own 3d chip enhancer and even allow play of FF8 and FF9 on the SNES.
Strell
07-23-2007, 12:29 PM
Also forget the FX chip we could make our own 3d chip enhancer and even allow play of FF8 and FF9 on the SNES.
Yeah! This isn't a totally crazy idea at all!
Will D Thrill
07-23-2007, 12:32 PM
It would have been a comnpletely different gaming experience and would have cost square a ton of money. Could it have been done on the N64 would be a more reasonable question. Still if possible on the N64 it would have still cost SE a ton of money because of the memory and cart prices. The CD's were dirt cheap and they wouldn't have to work as hard to compress the data since they had tons of space across three discs. I guess the most challenging part would have been planning where to pacs and cut the game off prior to disc change?
Could a banana be used as a stapler?
Going to test it out RIGHT NOW!!!
Apossum
07-23-2007, 12:34 PM
Funny you mention, I'm actually building my own SNES game chips as we speak. I should have a copy of FFVII running by tomorrow. quick-- someone notify Kotaku and Joystiq!
CoffeeEdge
07-23-2007, 12:37 PM
I am in horrible, horrible awe. This is the stupidest, most cosmically inept post of all fucking time.
Please, Loyaltist Shinra. I mean this more than I've ever meant it before: go back to GameFAQs.
He has to be a joke, right? Right? When he said "forget the FX chip we could make our own 3d chip enhancer and even allow play of FF8 and FF9 on the SNES," I think that was the giveaway that he's screwing around. There's just no fucking way.
thegarageband
07-23-2007, 12:39 PM
I used potato chips. Their crunchy and oily lifelike texture exponentially raised the level of polygons in my SNES games from 10 to like 12.
Chacrana
07-23-2007, 12:54 PM
Hi, my name is Joe.
Hi, Joe
I have a house
Three kids, and a spouse
I work
In a button factory
One day
My boss came up to me and said,
"Hey, Joe, are you busy?"
I said "no"
He said "Push this button with your left elbow."
Kendro
07-23-2007, 01:43 PM
RegalSin much?
Yea and FFX could have been a NES game. Oh wait hackers actually did make FFX on NES using FF2 engine.
Will D Thrill
07-23-2007, 01:55 PM
Yea and FFX could have been a NES game. Oh wait hackers actually did make FFX on NES using FF2 engine.I could make the Matrix trilogy in claymation from my very own turds. That doesn't mean it's going to be the original intent of the creator.
Puffa469
07-23-2007, 02:07 PM
Snes carts were as big as 64 megabits. See 'Street Fighter Alpha 2'.
Sure FF VII could fit on a snes cart. If you took out all the FMV. The game would be about 4 hours long too... lol
Look at Resident Evil 2 on the N64, thats a port of a PS1 game, and while it has more features and options that make it better than the ps1 version, it still looks like shit in comparison. And this is the N64 were talking about. The snes could never handle it.
Kendro
07-23-2007, 02:11 PM
Yea and FFX could have been a NES game. Oh wait hackers actually did make FFX on NES using FF2 engine.
Wow you weren't kidding.
Opening FMV.
http://i9.tinypic.com/62yziwm.jpg
Sphere Grid.
http://i7.tinypic.com/54n2tcy.jpg
Yuna and Tidus in the water.
http://i9.tinypic.com/6cnest2.jpg
ViolentLee
07-23-2007, 03:38 PM
Well what if they used the FX 2 that is used in Starfox along with the pre-rendered backdrops. Then Sqaure sure could have bang up a 3d chip that would have surpass the FX2 by infinitive folds.
I have faith in your ability to do it, Loyalist Shinra. I'll even be your Project Manager. Here's your to-do list:
1) Learn how to spell "Square."
2) Port a 32-bit, CG-heavy, 4-CD game onto a 16-bit cartridge because it can almost handle some rudimentary polygons with an expensive in-software chip.
3) Convince anyone to buy a game that would no doubt cost $400 on a platform that's 10 years obsolete and 3 generations removed. "ITS RAREZ!!!"
And.....GO!
banpeikun
07-23-2007, 05:34 PM
I have faith in your ability to do it, Loyalist Shinra. I'll even be your Project Manager. Here's your to-do list:
1) Learn how to spell "Square."
2) Port a 32-bit, CG-heavy, 4-CD game onto a 16-bit cartridge because it can almost handle some rudimentary polygons with an expensive in-software chip.
3) Convince anyone to buy a game that would no doubt cost $400 on a platform that's 10 years obsolete and 3 generations removed. "ITS RAREZ!!!"
And.....GO!
4) ???
5) profit!
Mr. Beef
07-23-2007, 06:35 PM
.......My head hurts.
EDIT: Oh, and where'd you find that NES version of FFX, if it even does exist?
Loyaltist Shinra
07-23-2007, 08:04 PM
1) Learn how to spell "Square."
2) Port a 32-bit, CG-heavy, 4-CD game onto a 16-bit cartridge because it can almost handle some rudimentary polygons with an expensive in-software chip.
3) Convince anyone to buy a game that would no doubt cost $400 on a platform that's 10 years obsolete and 3 generations removed. "ITS RAREZ!!!"
1)I am not even going to anser one
2)PSX is a 16-bit system. We would need some documents on how to construct a homemade cart for the SNES and implement our own 3d chip like a smaller version of the mini PSX chipset. Install extended flash and see which mode it would work on.
3) It would be inexpensive since a chipset of a PSX is easy to manufacture nowadays and giant flash storage is even bigger better and cheaper.
I guess the most challenging part would have been planning where to pacs and cut the game off prior to disc change?
The Disc change could be when the game switches rom packs or would just be a screen that comes up before the next scene for no reasons at all.
Look at Resident Evil 2 on the N64, thats a port of a PS1 game, and while it has more features and options that make it better than the ps1 version, it still looks like shit in comparison. And this is the N64 were talking about. The snes could never handle it.
You are correct the SNES video handle is not the greatest. In fact it might even be the same as the N64. However since it is SONY who knows maybe we would have on board Video ram inside the cart for extensive videos.
About the N64 weak video while the qaulity was not great then the PSX the truth is Nintendo is a game company and was not thinking about using FMV as a major part of gameplay.
However other titles used the FMV support like "Evangelion" for example. The FMV in RE2 was compressed on the N64 and it looks stunning when you think about it. I mean wow they fit all that video onto a N64 gamepack. Probably the most biggest gamepack of them all.
Chacrana
07-23-2007, 08:23 PM
1)I am not even going to anser one
2)PSX is a 16-bit system. We would need some documents on how to construct a homemade cart for the SNES and implement our own 3d chip like a smaller version of the mini PSX chipset. Install extended flash and see which mode it would work on.
3) It would be inexpensive since a chipset of a PSX is easy to manufacture nowadays and giant flash storage is even bigger better and cheaper.
The Disc change could be when the game switches rom packs or would just be a screen that comes up before the next scene for no reasons at all.
You are correct the SNES video handle is not the greatest. In fact it might even be the same as the N64. However since it is SONY who knows maybe we would have on board Video ram inside the cart for extensive videos.
About the N64 weak video while the qaulity was not great then the PSX the truth is Nintendo is a game company and was not thinking about using FMV as a major part of gameplay.
However other titles used the FMV support like "Evangelion" for example. The FMV in RE2 was compressed on the N64 and it looks stunning when you think about it. I mean wow they fit all that video onto a N64 gamepack. Probably the most biggest gamepack of them all.
This is moronic beyond belief. I am quoting this so that you can't pretend like you didn't make an ass of yourself.
Chitown021
07-23-2007, 08:27 PM
Just because the cart could "hold" the data doesn't mean the system would have the power to run it.
jer7583
07-23-2007, 09:13 PM
1)I am not even going to anser one
2)PSX is a 16-bit system. We would need some documents on how to construct a homemade cart for the SNES and implement our own 3d chip like a smaller version of the mini PSX chipset. Install extended flash and see which mode it would work on.
3) It would be inexpensive since a chipset of a PSX is easy to manufacture nowadays and giant flash storage is even bigger better and cheaper.
The Disc change could be when the game switches rom packs or would just be a screen that comes up before the next scene for no reasons at all.
You are correct the SNES video handle is not the greatest. In fact it might even be the same as the N64. However since it is SONY who knows maybe we would have on board Video ram inside the cart for extensive videos.
About the N64 weak video while the qaulity was not great then the PSX the truth is Nintendo is a game company and was not thinking about using FMV as a major part of gameplay.
However other titles used the FMV support like "Evangelion" for example. The FMV in RE2 was compressed on the N64 and it looks stunning when you think about it. I mean wow they fit all that video onto a N64 gamepack. Probably the most biggest gamepack of them all.
Please, continue. Your ideas amuse me.
CoffeeEdge
07-23-2007, 10:09 PM
1)I am not even going to anser one
2)PSX is a 16-bit system. We would need some documents on how to construct a homemade cart for the SNES and implement our own 3d chip like a smaller version of the mini PSX chipset. Install extended flash and see which mode it would work on.
3) It would be inexpensive since a chipset of a PSX is easy to manufacture nowadays and giant flash storage is even bigger better and cheaper.
The Disc change could be when the game switches rom packs or would just be a screen that comes up before the next scene for no reasons at all.
You are correct the SNES video handle is not the greatest. In fact it might even be the same as the N64. However since it is SONY who knows maybe we would have on board Video ram inside the cart for extensive videos.
About the N64 weak video while the qaulity was not great then the PSX the truth is Nintendo is a game company and was not thinking about using FMV as a major part of gameplay.
However other titles used the FMV support like "Evangelion" for example. The FMV in RE2 was compressed on the N64 and it looks stunning when you think about it. I mean wow they fit all that video onto a N64 gamepack. Probably the most biggest gamepack of them all.
http://www.youtube.com/watch?v=6PDKcX0Ji90
CoffeeEdge
07-23-2007, 10:13 PM
Snes carts were as big as 64 megabits. See 'Street Fighter Alpha 2'.
Actually, SFA2 was 32 megabits. Just pointing that out.
defiance_17
07-23-2007, 11:48 PM
http://www.youtube.com/watch?v=6PDKcX0Ji90
Well-played.
I'm just waiting for the semi-coherent, depressed mumblings about the girls who didn't like him and how lonely it is masturbating and sleeping on a dirty old couch. RegalSin was struck down, and he shall become more powerful than we'd ever imagined.
No. I don't want to waste my time with a sufficient answer, so....
Could a banana be used as a stapler?
Also no. Same idea.
You would have a hard time using it as a stapler, but with an imagination, you never know. They do manage to use them as a phone.
http://shinymedia.headshift.com/images/images/banana.jpg
Vinny
07-24-2007, 01:25 AM
This is moronic beyond belief. I am quoting this so that you can't pretend like you didn't make an ass of yourself.
I love how Chac always says what I'm thinking before I can say it.:rofl:
Loyaltist Shinra
07-24-2007, 01:37 AM
Just because the cart could "hold" the data doesn't mean the system would have the power to run it.
I did not just mention data alone but 3d nsyncment by using a special 3d accelerator that will cenergize with the snes cpu abilities.
This is why carts will allways remain the main storage medium for videogames. With carts we can play GBA and even the NDS on our SNES and still have room for our PCE and Commendore add on.
The Super gameboy era is the future of gaming.
Actually, SFA2 was 32 megabits. Just pointing that out.
Like Star Ocean it used extra chips for various storage and other data needs. In truth we could use the 32 megabits plus extra to add more data. Maybe it could have been 256 megabits.
Who knows the real limitation of the SNES cart storage capacity maybe we could use owl tehnology to help us attain the answer. The carts could hold
terras for all we know.
CoffeeEdge
07-24-2007, 01:49 AM
I did not just mention data alone but 3d nsyncment by using a special 3d accelerator that will cenergize with the snes cpu abilities.
This is why carts will allways remain the main storage medium for videogames. With carts we can play GBA and even the NDS on our SNES and still have room for our PCE and Commendore add on.
The Super gameboy era is the future of gaming.
Like Star Ocean it used extra chips for various storage and other data needs. In truth we could use the 32 megabits plus extra to add more data. Maybe it could have been 256 megabits.
Who knows the real limitation of the SNES cart storage capacity maybe we could use owl tehnology to help us attain the answer. The carts could hold
terras for all we know.
:lol: Okay, I admit it, ya got me. For a while there, you really had me fooled. Until now, I actually believed that you really were that stupid, but I get it now, you're just joking around. It was funny for a little while there, but, um, it's really annoying now, so...please stop?
banpeikun
07-24-2007, 02:35 AM
Well-played.
I'm just waiting for the semi-coherent, depressed mumblings about the girls who didn't like him and how lonely it is masturbating and sleeping on a dirty old couch. RegalSin was struck down, and he shall become more powerful than we'd ever imagined.
He has that too, in another thread:
This is normal and personally I wish my mother/aunt/teachers would have went down on me just to prevent me from Jacking off. Jacking off has to be the worst thing for me since I ever wondered.
Also what if the boy does not have a girl freind. Also most men are curcumsized thinking that you wil get germs or desease if yuou don't while others are curcumsized under religious practice.
Most people who have sex have been having sex from they were 12 years old or even 10. After becoming 16 you are a full adult ( then some crazy muary fan comes and boinks my head ). I myself have been having sex since I was 13 and sexaul expriences since I was four.
This is completely normal. I have seen all kinds of male figures and during my time in school the ones who was getting "it" was healthy happy and strong while the ones not getting any was weak tired an derailed.
Chacrana
07-24-2007, 03:10 AM
I did not just mention data alone but 3d nsyncment by using a special 3d accelerator that will cenergize with the snes cpu abilities.
This is why carts will allways remain the main storage medium for videogames. With carts we can play GBA and even the NDS on our SNES and still have room for our PCE and Commendore add on.
The Super gameboy era is the future of gaming.
Like Star Ocean it used extra chips for various storage and other data needs. In truth we could use the 32 megabits plus extra to add more data. Maybe it could have been 256 megabits.
Who knows the real limitation of the SNES cart storage capacity maybe we could use owl tehnology to help us attain the answer. The carts could hold
terras for all we know.
Okay, I'll make you a deal. I'll buy you a knife and mail it to you via first class USPS if you agree to cut your dick off so you can't have a child and further devalue the human race.
CoffeeEdge
07-24-2007, 03:19 AM
This is normal and personally I wish my mother/aunt/teachers would have went down on me just to prevent me from Jacking off. Jacking off has to be the worst thing for me since I ever wondered.
Also what if the boy does not have a girl freind. Also most men are curcumsized thinking that you wil get germs or desease if yuou don't while others are curcumsized under religious practice.
Most people who have sex have been having sex from they were 12 years old or even 10. After becoming 16 you are a full adult ( then some crazy muary fan comes and boinks my head ). I myself have been having sex since I was 13 and sexaul expriences since I was four.
This is completely normal. I have seen all kinds of male figures and during my time in school the ones who was getting "it" was healthy happy and strong while the ones not getting any was weak tired an derailed.
Oh god. I'm experiencing one of the most supremely uncomfortable combinations of horrified amusement and just plain horror that I can recall.
What a freakshow.
ViolentLee
07-24-2007, 03:28 AM
He has that too, in another thread:
I hope you're happy. You just went and took all the fun out of this thread. And this close to bedtime, too. ::shakes head::
Rodimus
07-24-2007, 03:41 AM
YEAH!!! a mediocre thread. I'll tag it!!!
DigitalSpace
07-24-2007, 08:24 AM
Did you type this naked with a towel over your lap?
b3b0p
07-24-2007, 08:56 AM
Perhaps this is what the OP was referring to:
http://www.lostlevels.org/200510/
jer7583
07-24-2007, 09:41 AM
Whos that chick in the signature, DigitalSpace? Me likey pasty white girls with black hair.
Oh, I've met you before, OP. You're that kid that used to start absurd arguments on the playground that only morons get involved in because the fallacies and fuckups in your claims are far too numerous to refute elegantly.
Somebody should send this thread to GFW as a candidate for hero of the web. Sean Elliot would enjoy you, loyalist shinra. I think that somebody shall be me..
defiance_17
07-24-2007, 10:23 AM
He has that too, in another thread:
Oh, man. Brilliant! Unfortunately, it appears a little too forced to support any RS-resurrection theories. I think it's a fake, and I'm sad.
DigitalSpace
07-24-2007, 08:10 PM
Whos that chick in the signature, DigitalSpace? Me likey pasty white girls with black hair.
Cristina Scabbia of Lacuna Coil.
Gothic Walrus
07-25-2007, 01:34 AM
This is why carts will allways remain the main storage medium for videogames. With carts we can play GBA and even the NDS on our SNES and still have room for our PCE and Commendore add on.
The Super gameboy era is the future of gaming.
Congratulations - this is the post that broke your trolling attempt. There is no possible way that anyone who's even remotely computer literate (which we may have to begrudge you, since you won't fucking go away) would call a "Commendore" game a cartridge.
The same goes for the DS; if memory serves, most cartridges don't have exposed contacts. The DS games do.
Also, I'd love to hear you explain how the SNES can play GBA games and DS games, because that would mean that the SNES is somehow capable of playing versions of Mario 64 and Diddy Kong Racing from the platform that replaced it. I'm guessing peyote is involved.
Thomas96
08-04-2007, 04:30 AM
Is that really a bad thing?
I wouldn't mind playing FF7, in 2d, with Chron Trigger like graphics and gameplay.
anotherpoorgamer
08-04-2007, 06:35 AM
To the OP: I suppose it can be done, except don't expect it to look like the PSone's version like everyone is saying.
I have been wondering seeing how a 2 disc game like Resident Evil 2 was able to fit onto one N64 cartridge.
I know costs and memory space would have been a factor, but still would have been nice to see a great game without loading times.
If it was actually possible for the N64 with expansion pak to be able to handle Final Fantasy 7 and look just as good as the PSone version, on only one cartridge?
tangytangerine
08-04-2007, 02:18 PM
I have been wondering seeing how a 2 disc game like Resident Evil 2 was able to fit onto one N64 cartridge.
Simple and it's something developers do even today with games on DVDs, they compress the data. Of course RE2 used the big cart the N64 had, but Angel Studios(who developed the N64 version) compressed everything onto one cart.
Of course FFVII could've been on the N64, but it would've been like Square mentioned about it being multiple carts. There's no way they could cram that much that data onto one cart. Plus the game would be foggy and the textures blurry as hell due to the N64's processor.
level1online
08-04-2007, 09:09 PM
Pure Fiction.
No, I don't want to discuss.
Mr. Beef
08-04-2007, 10:23 PM
This is still going on? I figured Shinra would've buckled under the pressure of making up pure crap.
gigantor1313
08-16-2007, 03:16 PM
I could be if Squaresoft had the balls to do sprites instead of polys. I think it might have been a worthwhile game like 6. But I am a sprite whore so....
CoffeeEdge
08-16-2007, 07:11 PM
I could be if Squaresoft had the balls to do sprites instead of polys. I think it might have been a worthwhile game like 6. But I am a sprite whore so....
Don't gravedig this horrible thread please.
gigantor1313
08-16-2007, 07:14 PM
Don't gravedig this horrible thread please.
LOL, I'm sorry. I'll call in a favor and have it extradited.
madara
09-02-2007, 08:49 PM
Actually I had a famitsu years ago that showed two pages of shots of pro type FF7 for super famicom. I believe it was just a test but it seemed really cool to me. It had full female cast that looked amazon doing this fluid sword animations and it looked like FF6 world. I remember I sold the mag at time for $75 on ebay and make abit cash on that issue!
CoffeeEdge
09-02-2007, 09:23 PM
Actually I had a famitsu years ago that showed two pages of shots of pro type FF7 for super famicom.
No you didn't.
madara
09-02-2007, 09:27 PM
Yep I sure did. I'm sure if any of the staff of Intelligent Gamer or anyone that was into Japan before Internet make it cool too could tell you what I speak is very true. Some of the amazon female animation was really hot, would have liked to have seen an actual snes game use that.
CoffeeEdge
09-02-2007, 09:42 PM
Yep I sure did. I'm sure if any of the staff of Intelligent Gamer or anyone that was into Japan before Internet make it cool too could tell you what I speak is very true. Some of the amazon female animation was really hot, would have liked to have seen an actual snes game use that.
No. Whatever that was a preview for, it wasn't FF7. No development for what would become FF7 was done on the SNES whatsoever, certainly nothing featuring original characters and whatnot.
madara
09-02-2007, 10:13 PM
Lol, reading skills bud, reading skills. Fact, it was two page spread that likely was Square fooling around with pre development ideas that had Final Fantasy 7 with ??? at least dozen times on those two pages. Enough that famitsu thought we could be looking at, you guessed it, Final Fantasy 7! Did it have anything to do with real FF7 that ended up on Playstation? No, not at all and I think I made that quite clear.
CoffeeEdge
09-02-2007, 10:28 PM
Lol, reading skills bud, reading skills.
LOL, English writing, grammar, and sentence composition skills, bud.
If, by saying that you had a magazine that "showed two pages of shots of pro type FF7 for super famicom," you meant something other than to claim that this magazine was showing screenshots of some sort of Final Fantasy VII prototype for SNES, then I'm afraid that that was poor communication skills on your part, not poor reading skills on mine.