View Full Version : How short is Psi-ops?
Scrubking
07-24-2004, 10:41 PM
Looking for some opinions on this game and how much you think it is worth. Thanks.
PaulEMoz
07-24-2004, 10:47 PM
Dunno how short it is because I only rented it, but it's insanely good fun. I'm going to get it at the new $29.99 price point. I definitely think it's worth that.
Scrubking
07-24-2004, 10:52 PM
I played the demo and it was fun, but I need to know how short it is cause $30 is a lot of money for only a couple hours.
If I remember correctly, it only took me about 6 hrs to complete. I'd say you're better off renting than buying.
Spruce
07-24-2004, 11:20 PM
It's not a particularly long game but I didn't feel it was too short. Longer than Max Payne 2 at least. I'd recommend it. I've beaten the game but still load it up to play in the Psi Practice room now that I've got all the powers unlocked. Them Havok physics never cease to put a smile on my face. Also, once you finish the game an Arcade mode opens up that basically lets you replay the game with all your powers right away. Not the best extra but good for a quick action fix.
Howeraing
07-25-2004, 01:13 AM
It took me about 8 hrs, but when you beat the game you can replay with all the powers you've unlocked. I think it's a great rental, but probably not that great of a buy.
Chris Dillon
07-27-2004, 06:20 PM
is it about as long as rdr because i rented it and i beat that in two days. The only reason i bought is i just plain love that game.
Nirvanaguy777
07-27-2004, 06:22 PM
it has good replay value but it only takes like 8 to 10 hours tops too beat it
GameDude
07-27-2004, 06:24 PM
It is by far worth $30. Please buy it so they'll make another one! :)
Strider Turbulence
07-27-2004, 07:25 PM
It's a little under 5 hours the first time and 3 hours the second playthrough (on Elite).
Worth every penny.
Scrubking
07-27-2004, 09:31 PM
I am not paying more than $10 for a 5 hour game.
When will you guys realize that paying high prices for ridiculously short games will only result in more overpriced, ridiculously short games?
Spruce
07-28-2004, 02:52 AM
I am not paying more than $10 for a 5 hour game.
When will you guys realize that paying high prices for ridiculously short games will only result in more overpriced, ridiculously short games?
You have a point there. And I agree with you to a certain extent. Remember the first Zone of Enders...? That was pretty much a $40 dollar demo disc of MGS.
However, every now and then I feel there are certain games worth $40. Not often, and I DO realize that company's that make games are out there for one reason and one reason alone: to make money. Not to cater to the gamer. So as I said, there are times I'll think a developer derserves my hard earned money for full msrp (La Pucelle, Amplitude). EA obviously has plenty of money but these other smaller developers don't and I feel if I'd like to see more games of their ilk I'll support them.
I really try to take the enjoyment factor into consideration as well.. for instance I recently finished playing Haven (a horrid PS2 platformer I think I paid $6 for) and it was a pretty frustrating game not because it was overly difficult but it just didn't seem finished. I can't imagine how pissed the people that paid full price for it must have felt (all 10 of them).
Psi-Ops on the other hand is a pretty good deal at 30 and I think it's worth it for the fun factor. And though I suppose one can blaze through the game in a 5 day rental I found myself repeatedly reloading checkpoints after I had finished them in order to try a different approach with the various combinations of Psi powers.
Having said all that though...I firmly believe this game will be much cheaper before long. And by the time NARC comes out Midway will probably give all people that order that game a free copy of Psi-Ops...they seem to be making a bunch of 2 for one deals lately....
Damn....that is one long ass post...in my defense I've been awake going on 37 hours straight...we're moving in like 2 days and I've been packing like a mad man....
Pancake Rabbit
07-28-2004, 03:00 AM
Youll get a good 20 hours out of psi-ops
the game time given at the end of the game isnt ur final game time its the time u took on the last mission. my final mission time was 4 hours and i know that psi-ops took more than 4 hours to beat since i had been playing it for 2 hours a night for about a week.
PsyClerk
07-28-2004, 10:15 AM
Length of game does not equal fun of game.
I can probably finish Psi-Ops long before I could play through Beyond the Beyond. However, Psi-Ops is only a thousand times more fun.
The game has some good replay value. The devs did a good job with the various powers and it gives the game flexibility as oppposed to just being a gimmick. You can approach a lot of the situations presented from several angles (stealth, guns blazing, using psi powers, etc). That can lend a lot of replay value.
BTW, I nabbed the Xbox version from EB for $20 used after coupon. I thought it was a great deal in light of the game turning out to be so fun.
WrestleCrap'sRD
07-28-2004, 10:23 AM
I am not paying more than $10 for a 5 hour game.
When will you guys realize that paying high prices for ridiculously short games will only result in more overpriced, ridiculously short games?
So, then, say, Pac-Man or Tetris would not be worth more than $10?
I'll take a fun game over a long game any day. I just don't have the time to put in 40 hours to a single game anymore.
RD
javeryh
07-28-2004, 10:33 AM
I'll take a fun game over a long game any day. I just don't have the time to put in 40 hours to a single game anymore.
My thoughts exactly. IMO, 12-15 hours is plenty long for a fun game (even if it is $50)...
crickett003
07-28-2004, 10:33 AM
I would much rather play an extremely fun game for 6-8 hours than subjecting myself to a mediocre turd for 20 hours. Quality > Quantity IMO
Scrubking
07-28-2004, 12:50 PM
Length of game does not equal fun of game.
Correct, but I never said or implied that.
So, then, say, Pac-Man or Tetris would not be worth more than $10?
Those are score based games with practically infinite replay value unless you can tilt the game.
I don't care how "fun" a game is I am not paying $50 for a game that I can finish the same damn night I brought it home, or the day after.
I've said it before and I see I must repeat it again. Games are not getting longer - they are getting shorter, and it's because people keep paying out premium prices for less and less game. Don't be surprised if all next gen games are 1-2 hours long and cost $60 a pop, and we will only have you guys to thank for it.
magilacudy
07-28-2004, 01:12 PM
Games could be getting seemingly shorter because gamers are more skilled these days. Considering how many 3rd-person action games there are (and were since PSX days), its not surprising that some people would bypass the learning curve and play through a game faster than others.
This isn't the fault of the developers, or anybody for that matter. They're only recourse would to be artificially extend the game, which would also get criticized.
You also have to see it from the economic perspective. They do have a budget to consider, so it may not be possible to extend the game without sacrificing another aspect of the product.
You are paying for the gaming experience. Even if games are $60 a pop next-gen (which I doubt they will be), it's not the end of the world. So what, wait until the prices drop. The game only 1-2 hours long? Then rent it. Personally I enjoy a shorter game because there's so many other games to play and work to do.
So... even though PSI-ops isn't that long, playing through it is still fun for me.
TheRaven
07-28-2004, 01:14 PM
I've said it before and I see I must repeat it again. Games are not getting longer - they are getting shorter, and it's because people keep paying out premium prices for less and less game. Don't be surprised if all next gen games are 1-2 hours long and cost $60 a pop, and we will only have you guys to thank for it.
Being a tad overdramatic, aren't we? 1-2 hours at 60 bucks a pop? Cmon man. Also, time of completion does not take into consideration time spent in a game completely. If you die and have to repeat a point, it obviously loads at the previous save point and you start up from the time frame you were at when you first got to that checkpoint. 10 minutes here, 15 minutes there can pad on a few extra hours at least that you actually spent playing the game, and if its a good one, time spent enjoying it. And looking at it from your point of view, those few hours could be 1 or even 2 next gen games. What a deal you are getting.
TheRaven
07-28-2004, 01:38 PM
All of that being said, I personally weigh amount of time played with fun of the game compared to the price to determine if I buy it or not. Psi Ops isn't a buy for me, it was a good rental though. But to come on here and tell the people that bought this game that it's their fault we will have 1-2 hour games is just ridiculous.
roland13x
07-28-2004, 02:03 PM
Prince of Persia is a good example of this. This game was totally worth the full price for its 6 hours of play...a brilliantly designed game.
The REAL reason that the MAJORITY of the games these days are so short is directly related to the amount of time it takes to create all the content. A game that does not have top-of-the-line visuals will not make much of a dent in the market, and creating all that content takes an enourmous amount of time. In fact, this takes probably around 80-85% of the development time. Game controls/mechanics/balance is all done within the final few months prior to going gold.
Gamers and the industry demand pretty games, and that's the trade-off.
KrazyKefka
07-28-2004, 11:36 PM
I don't know if this is any help, but I was at my local Blockbuster the other day and they had a pre-played copy of Psi-Ops for $22.99. It may be YMMV but I thought I'd pass it along anyways.