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The Mana Knight
09-16-2007, 10:12 AM
All right, I saw this at PSU (http://www.ps3forums.com/showthread.php?t=98590), and figured you'd all be interested:
Listen to the podcast. Other than these games that they confirmed will be at TGS, they also announced that the DualShock 3 controller will finally be revealed at TGS.
http://forums.gametrailers.com/showpost.php?p=4437875&postcount=1
On 1UP's 9/14/07 podcast they were able to find out a few of the games that are coming out for the PS3. Not sure if they'll all be announced at TGS though.

I'll try not to list the obvious, such as MGS4 and FF.

(PS3) (RPG) Eternal Sonata (Trustybell) with 2 extra characters.
(PS3) (RPG) Steambot Chronicles 2
(PS3) (RPG) Persona 4
(PS3) (Flight Sim) Ace Combat 6
(PS3) (RPG) White Knight Story will be playable!
(PS3) (RPG) Star Ocean 4
(PS3) (Action Adventure RPG) Yakuza 3

(PSP) (RPG) Steambot Chronicles: Vehicle Battle Tournament
(PSP) (Action RPG) Kingdom Hearts Spin off! More Kingdom Hearts to be announced for other platforms.
(PSP) (Golf) Hot Shots Golf 2
(PSP) (Wierd? lol) Patapon (LocoRoco fans may love it)

http://www.1up.com/do/minisite?cId=3149993

We'll see if this really happens, but I thought I'd share it. It gets me excited though.

Although this is kind of like a combination of all the threads we had, but oh well. I still want an Ape Escape 4 though.

Punk_Raven
09-16-2007, 10:37 AM
I'll bet once they start putting more JRPGs on the console more Japanese people will flock to it.

RedvsBlue
09-16-2007, 10:42 AM
Whoa a Kingdom Hearts spin-off for PSP?!? Awesome.

The Mana Knight
09-16-2007, 10:54 AM
I'll bet once they start putting more JRPGs on the console more Japanese people will flock to it.Yeah, pretty much. Other than White Knight Story, this doesn't include the other Sony published JRPGs they'll release (like probably a future Wild Arms, some action RPG, and maybe a new Legend of Dragoon). Yeah, with these RPGs, along with other small devs making an RPG for PS3 (like Gust), PS3 should be just fine in Japan (maybe not #1, but still have a good userbase).

primetime
09-16-2007, 11:10 AM
I'd kill for AC6. It was on my mind when I recently bought my PS3. I was kinda disappointed when I realized it went box exclusive.

The Mana Knight
09-16-2007, 11:53 AM
I'd kill for AC6. It was on my mind when I recently bought my PS3. I was kinda disappointed when I realized it went box exclusive.I think its coming in some sort of way to PS3, it just has to do with some agreement with MS.

Kain Vincent
09-16-2007, 12:08 PM
I think its coming in some sort of way to PS3, it just has to do with some agreement with MS.

Do you mean like the same deal that MS had with Metal Gear Solid 2 Substance, where it was exclusive to the xbox for a few months, then ported?

The Mana Knight
09-16-2007, 12:43 PM
Do you mean like the same deal that MS had with Metal Gear Solid 2 Substance, where it was exclusive to the xbox for a few months, then ported?Yeah, pretty much. Well, I've heard different stories and I'm thinking different things. I once heard the devs say its timed exclusive. I also heard a dev say that it came to 360 first because it was the only next gen console they had a development kit of when they started development (since they wanted to get out a new AC sooner). I'm thinking that the Xbox brand has always lacked a good flight game (with jets and so on), so MS did some convincing and might have paid some money. Regardless, I think it will appear on PS3 (too many sources have somewhat leaked it out, such as the European publisher of AC6 and a Japanese retailer), but who knows if it will be an AC6, or an AC7 (like how Ridge Racer 7 worked out).

From Magic-Box
- Atlus revealed that a new installment of Persona is in development for PS3, the game will be revealed after Tokyo Game Show is over.
- UNCONFIRMED: Japanese retailer reported that Bandai Namco will also release a PS3 version of Ace Combat 6 in Japan in 2008.
http://www.the-magicbox.com/gaming.htm

Furashu
09-16-2007, 12:56 PM
haha funny how u guys changed the topic to JRPGs, but hell i love them too.
Dam, ive been hesitating on buying a new ps3 controller, guess ill just wait... this is torture with madden and not being able to play against my friends

lanzarlaluna
09-16-2007, 01:36 PM
Dam, ive been hesitating on buying a new ps3 controller, guess ill just wait...I hear you on that. I haven't bought another controller in hopes of a PS3 controller with rumble showing up. I hope they tweak the triggers, too, because the current ones blow ass.

Vanigan
09-16-2007, 08:59 PM
I just hope they updated the design. It's a tough thing. The playstation controller is iconic, it's a representation of the whole playstation brand. On the other hand, it is a somewhat old design and they need new controller that's a bit more ergonomic.

So they've got a problem where they're damned if they do, damned if they don't.

Things I'd like to see is a removeable rechargeable battery standard. This way it's easier to use external charger stations. Or at least something to alleviate the weird USB recharging issues with the PS3.

I'd also like to see them put some kind of 360 style plugs on the controller itself, doens't have to be fancy, maybe just another large or small USB plug. This would allow people to plug their USB headsets into the controller.

nyprimus4
09-16-2007, 09:27 PM
/happy he has stuck with his one SIXAXIS until DS3's were announced

The Mana Knight
09-16-2007, 10:09 PM
I just hope they updated the design. It's a tough thing. The playstation controller is iconic, it's a representation of the whole playstation brand. On the other hand, it is a somewhat old design and they need new controller that's a bit more ergonomic.

So they've got a problem where they're damned if they do, damned if they don't.

Things I'd like to see is a removeable rechargeable battery standard. This way it's easier to use external charger stations. Or at least something to alleviate the weird USB recharging issues with the PS3.

I'd also like to see them put some kind of 360 style plugs on the controller itself, doens't have to be fancy, maybe just another large or small USB plug. This would allow people to plug their USB headsets into the controller.I would kill Sony if they completely redesign the controller. The PS controller is perfect for my hands and I want NOTHING to change. It's by far by favorite controller and there's no controller I like anywhere near as much (fits perfectly in my hands). I also want the analog sticks to stay symmetrical, because many of my PS2 games are best with symmetrical sticks (like Katamari and Ace Combat, since both control too weird on 360, and I just like them better for other games). The only thing I'd allow them to do is fine tune the triggers.

There would be a USB adapter under the controller, since PS3 was designed to use bluetooth headsets mostly (which I use).

kleptoix
09-16-2007, 11:29 PM
when are these Dual Shock 3 suppose to come out anyway? I would love to get another controller sometime soon. and I do wish they would fix the R2 and L2 buttons. They suck.

chodax
09-16-2007, 11:30 PM
I would kill Sony if they completely redesign the controller. The PS controller is perfect for my hands and I want NOTHING to change. It's by far by favorite controller and there's no controller I like anywhere near as much (fits perfectly in my hands). I also want the analog sticks to stay symmetrical, because many of my PS2 games are best with symmetrical sticks (like Katamari and Ace Combat, since both control too weird on 360, and I just like them better for other games). The only thing I'd allow them to do is fine tune the triggers.

There would be a USB adapter under the controller, since PS3 was designed to use bluetooth headsets mostly (which I use).

Yea I really like the PS controller. I love the feeling of it and the weight. The only thing I am not that fond of is the motion control, but I dont know if they can change that

dpatel
09-17-2007, 01:27 AM
I'm hoping for a changed controller. I love the layout of the current controller, but the shape still feels inferior to the 360 and Wavebird controllers (my two favorites). And, I'm not liking the triggers either. I really don't see why controllers NEED triggers. Outside of racers, I don't see the point of them, and, even then, using R2/L2 to accelerate feels weird.

dpatel
09-17-2007, 01:28 AM
when are these Dual Shock 3 suppose to come out anyway? I would love to get another controller sometime soon. and I do wish they would fix the R2 and L2 buttons. They suck.

If they are announced, I imagine it will be shortly after the announcement, otherwise people will just stop buying controllers until they do release them.

H.Cornerstone
09-17-2007, 01:49 AM
Ehh, I am so used to the Playstation controller I really don't want it to change, except the triggers, they suck.

-Never4ever-
09-17-2007, 01:51 AM
Playable WKS, Persona 4 & the PSP KH spinoff is what interests me most. I could honestly care less about the Dual Shock 3, unless they change the L2 R2 triggers back to how they were originally (an impossibility at this point, but I can dream). I stopped giving a damn about rumble sometime after the year 2000. :lol:

TimPV3
09-17-2007, 02:07 AM
Jeez, when is TGS? I know E3 was only 2 months ago, but the wait is killing me.

dallow
09-17-2007, 02:30 AM
I'm putting all my hope in Sony stealing the TGS show.

I know Nintendo won't be there, but I already know what they're offering.

RelentlessRolento
09-17-2007, 02:41 AM
Very glad to see Steambot getting alot of support. I really liked what the original offered, though it was needing alot. This time I think all will go right :)

glad to see patapon and a PSP steambot as well :)


also note that 2.0 firmware will either be out or shown at the show with XMB access most likely.


Sony has a ton of ground to gain with the 360 stuff mostly being shown already and nintendo not exactly being there. I hope they do much like dallow is wishing.

NamPaehc
09-17-2007, 03:18 AM
We heard the same rumors around GC so I'm not holding my breath. Though TGS would make more sense...

Gourd
09-17-2007, 03:21 AM
/happy he has stuck with his one SIXAXIS until DS3's were announced

Same. I really miss rumble.

The Mana Knight
09-17-2007, 10:35 AM
I'm hoping for a changed controller. I love the layout of the current controller, but the shape still feels inferior to the 360 and Wavebird controllers (my two favorites). And, I'm not liking the triggers either. I really don't see why controllers NEED triggers. Outside of racers, I don't see the point of them, and, even then, using R2/L2 to accelerate feels weird.I wish they just left the triggers out 100%.

I don't think firmware will be discussed at TGS. Only 13% of PS3 owners in Japan actually connect to PSN or something.

FoxHoundADAM
09-17-2007, 10:38 AM
A a potential PS# buyer in the enxt month I now have to decide what's more important to me, TRUE PS2 backwards compatibility or a Dual shock 3.....it's sad I even have to make a this decision as neiter should be a choice to begin with.

And don't tell me the emulation is good because I've already been burned on MS's BS back compat.

dallow
09-17-2007, 11:32 AM
MS's BC is horrible, Sony's is good.
There's a list you can check online. I don't have the link though.

Why not just buy a PS3 (60GB with EE) and buy the new controller later.

I've only had the original controller with my system in anticipation of rumble.

Halo05
09-17-2007, 12:01 PM
I'm not totally in love with the Playstation style controllers but they're the best for flight sim games. After years of playing Ace Combat with PS controllers, it was a nightmare trying to play the demo of AC6 on the 360. I think that's one that I'll have to wait for the PS3 port.

Rumble I don't really care about. It's nice I suppose but I hardly notice it's presence in most games. It's not like I have more or less fun with a particular game depending on it's rumble status.

Corvin
09-17-2007, 12:02 PM
I just hope they updated the design. It's a tough thing. The playstation controller is iconic, it's a representation of the whole playstation brand. On the other hand, it is a somewhat old design and they need new controller that's a bit more ergonomic.

So they've got a problem where they're damned if they do, damned if they don't.


The NES pad is also iconic but hardly a choice for modern gaming. The same can be said for the Dual Shock. It's iconic, but time to move on.

- We're going on 2008, swap the digital and left analog already.

- give us triggers instead of four shoulder buttons, or at least change the contours of R2 & L2 so that my fingers aren't prone to slipping off.

- The analogs also need some kind of grip to them like the nunchuck, wavebird or 360 nubs, they're too slick for extended, i.e. sweaty, gaming sessions.

- battery packs would be nice.

- give me something ergonomic already. the Dual Shock is up there with Dreamcast as far as comfort goes.


Rumble I don't really care about. It's nice I suppose but I hardly notice it's presence in most games. It's not like I have more or less fun with a particular game depending on it's rumble status.

I'm mostly indifferent, but nothing can compare to the rumble you feel near a Big Daddy in Bioshock. It's not just a gimmick in that game it actually makes you feel the character. Hard to describe but I wouldn't give that up.

Halo05
09-17-2007, 12:10 PM
I know what you're saying in regards to Bioshock but at the same time, that's an exceptional game.

Had it not been so immersive up to the point where you first learn that you have to start killing Big Daddies, the rumble wouldn't mean as much.

dallow
09-17-2007, 12:13 PM
- give me something ergonomic already. the Dual Shock is up there with Dreamcast as far as comfort goes.

No. Way.

I hope they don't switch the analog and digital either.
I use the digital pad (which is actually analog (pressure sensitive) you know) a lot more than the analog stick.

The Mana Knight
09-17-2007, 12:19 PM
No. Way.

I hope they don't switch the analog and digital either.
I use the digital pad (which is actually analog (pressure sensitive) you know) a lot more than the analog stick.Same.

I don't care about rumble. It was exciting last gen, but now it's just nothing special.

Cyb3-rr
09-17-2007, 12:27 PM
Most people use the analog stick more than the d-pad in games, so I definitely think they should be changed around.

IMO, the controller needs a serious overhaul.

Sarang01
09-17-2007, 12:29 PM
I'm putting all my hope in Sony stealing the TGS show.

I know Nintendo won't be there, but I already know what they're offering.

Well a video of "Persona 4" in HD will do it for me. It better end up 1080p. This is going to be the big game that will sell it for me. THAT will make my eyes jack off severely just looking at it. What other games nowadays have artwork that's worth shit to see in 3D?

dallow
09-17-2007, 12:31 PM
Well a video of "Persona 4" in HD will do it for me. It better end up 1080p. This is going to be the big game that will sell it for me. THAT will make my eyes jack off severely just looking at it. What other games nowadays have artwork that's worth shit to see in 3D?You said it!

Apossum
09-17-2007, 12:36 PM
- give me something ergonomic already. the Dual Shock is up there with Dreamcast as far as comfort goes.


Was I the only one whose hands were a bloody mess after playing fighting games on the DC?

Sarang01
09-17-2007, 12:37 PM
You said it!

So you're as big a fan as I? Now if only we could get another game with artwork by Yoshitaka Amano, a FF6 remake in 3D would be VERY welcome to me.

dallow
09-17-2007, 12:39 PM
So you're as big a fan as I? Now if only we could get another game with artwork by Yoshitaka Amano, a FF6 remake in 3D would be VERY welcome to me.Ah yes, very much.
I know everyone is clamoring for a FFVII remake (and it's sounding more likely). But I'd love to experience FFVI again (my fave, and the best FF).

I can see a DS 3D remake, but not sure about PS3.

The Mana Knight
09-17-2007, 12:40 PM
Most people use the analog stick more than the d-pad in games, so I definitely think they should be changed around.

IMO, the controller needs a serious overhaul.Try playing 2D games on other platforms. They play really good on PS3 (especially fighters). The controller is just fine IMO.

Corvin
09-17-2007, 12:40 PM
Most people use the analog stick more than the d-pad in games, so I definitely think they should be changed around.



Exactly. Having the most used thumbstick where it is now contributes to why it isn't ergonomic. The way your thumbs naturally rest is the way your right hand does on the buttons. It should be the same on the left.

Anyway, what are the chances of them announcing a launch date for Home or LBP?

Cyb3-rr
09-17-2007, 12:50 PM
Try playing 2D games on other platforms. They play really good on PS3 (especially fighters). The controller is just fine IMO.

And that would be fine if the majority of games were 2D, but since we're in the 21st century, the design just doesn't cut it anymore. There are controllers designed specifically for fighting games, so there's no real reason to cater the primary controller to 2D fighter fans.

shrike4242
09-17-2007, 12:52 PM
The two things that were holding me back from buying a PS3 were no rumble and BC. As the BC issue was changed around with the release of the non-EE PS3's, the rumble controller was a much easier situation to fix than no EE in the PS3, so I jumped on one.

I do think that the 360's layout for analog sticks is a better one for me, though I know plenty of people disagree with that assessment.

Sarang01
09-17-2007, 01:07 PM
Ah yes, very much.
I know everyone is clamoring for a FFVII remake (and it's sounding more likely). But I'd love to experience FFVI again (my fave, and the best FF).

I can see a DS 3D remake, but not sure about PS3.

No thanks. I don't want it to look like shit in 3D, I want it to look like a wet dream and the Esper World done justice in 3D. Anything less would be ridiculous.

dallow
09-17-2007, 01:16 PM
No thanks. I don't want it to look like shit in 3D, I want it to look like a wet dream and the Esper World done justice in 3D. Anything less would be ridiculous.We can dream... :cry:

FoxHoundADAM
09-17-2007, 01:18 PM
Just throwing my hought in on the controler design debate, but IMO the Dual Shock 2 is the greatest controler ever made. I love the layout and feel of everything. The 360 would be number but it has a TERRIBLE d-pad that is almost useless.

The SIXAXIS is pretty low in my book however, I don't like the L2 and R2 "triggers" as they don't seam to act as a good trigger or a good button anymore and honestly, I think the motion control has hurt more PS3 games than helped. That could change with time but really I think devloperers need to only put rumble in if it is acctually helping the gameplay. Also, the lack of rumble relly hurt it's rating, sure it isn't a huge deal but it's one of thoe minor things that helps immerse you into a game.

Just my thoughts.

Sarang01
09-17-2007, 01:21 PM
We can dream... :cry:

Hey since I plan on picking up a Japanese PS3 one of these day's does anyone know if there's a Japanese version of "Frequency" and "Primal"? I'm going Japanese with my PS3 purchase because most of the games I give a shit about for BC are Japanese devved anyway and those few Western one's I care about are the one's I listed pretty much.
Also some are available in Japan only that I want upscaled. The last firmware update made all games upscaled that are BC right, under EE I mean.

Halo05
09-17-2007, 03:43 PM
Was I the only one whose hands were a bloody mess after playing fighting games on the DC?

No, that thing was a nightmare for fighting games. 4 face buttons? A razor-sharp D-pad? Come on now, that doesn't work.

Sarang01
09-17-2007, 04:03 PM
No, that thing was a nightmare for fighting games. 4 face buttons? A razor-sharp D-pad? Come on now, that doesn't work.

As if the XBox and 360 controllers were much better. shudders.

Furashu
09-17-2007, 04:12 PM
lo, i think they should just keep the design now, maybe fix the R1/R2/L1/L2 buttons, but everything else is fine

gunm
09-17-2007, 04:31 PM
Sorry, I'll chime in on not liking the mushy trigger buttons on the sixxaxis, too.

Still, I love how light it is, despite the fact that it's wireless.

Also, random comment, but I'm not impressed by any of the game titles currently listed in the OP. We'll see what happens later this week, though...

trq
09-17-2007, 06:20 PM
I can't stand the hollow-feeling half-triggers, either. Either make them real triggers or go back to standard buttons; this in-between shit ain't working.

I've always been disappointed that they dropped rumble. The lack of it was one of the few features keeping the Wavebird from utter controller greatness. Both BioShock and the Wii version of Resident Evil 4 put it to such good use, I can't accept "it's not as important as pressure sensitive buttons!" with a straight face. That said, there were so many "rumble isn't THAT good anyway" sour grapes rolling around this place when Sony admitted it wasn't a feature this time out that I can't wait to see system apologists fawn over it when it's added back in. There's going to be so much backpedaling around here it's going to look like the end of Superman: The Movie.

dallow
09-17-2007, 06:24 PM
Would I drop SIXAXIS movement for rumble?

Yes. I love rumble.

But I know the new control should have both.

zewone
09-17-2007, 06:33 PM
I'd drop motion controls for anything.

I'd pay extra for them not to implement motion controlling!

I also hate the triggers, as just about everyone else does.

lanzarlaluna
09-17-2007, 06:48 PM
I think the triggers could work if they made them press straight in, kinda like the GC controller, instead of this swiveling downward bullshit. I can hardly keep my fingers on them, considering they are convex. Either that or go back to a regular button. In terms of tilty support, they are basically stuck keeping it in the controller, since there are games that already support it. Just give me a bluetooth DualShock 2. Hell, I'd rather have a bluetooth DualShock 1, since the buttons are clickier, and it's built fucking solid.

How do you all think they could fix the triggers?

FriskyTanuki
09-17-2007, 06:58 PM
I don't get the hate for the triggers at all. It works well for me, which apparently goes against what everyone bitches about. The weight of the controller, the feel, and triggers don't bother me. I guess I don't get it.

As for rumble, I couldn't really care. It's nice to have it, but if not, no big deal. It doesn't hurt the game. I haven't missed playing console games without the rumble on the PSP, so it's not a big deal that it's gone.

dallow
09-17-2007, 07:04 PM
I didn't really care one way or the other on the triggers, but I like how they're used in Dirt.

Or at least, how I use them.

panasonic
09-17-2007, 07:09 PM
Dirt is zomg amazing on ps triple

Apossum
09-17-2007, 07:53 PM
As if the XBox and 360 controllers were much better. shudders.


I don't remember the S controller being too terrible, but the 360s d-pad was definitely not planned all that well...a stick is the way to go, even if it takes some practice to get used to.

The Mana Knight
09-17-2007, 08:51 PM
Dirt is zomg amazing on ps tripleQFT. :D

Thomas96
09-17-2007, 09:04 PM
Oh no.. the PS3 DS controller is perfect where it is. I don't get why people would want to move the dpad to the low position, all it does is make the dpad harder to use, and it doesn't necessarily make the analog pad any easier. No one's enjoy any 2d fighter on xbox with that dpad. Sony's controller is basic works for every game. I think people want to see a change just to see one. The PS3 controller is more ergonomic than anyother controller because you don't have to move your hand to get to any of the buttons, once your hand is set, there's no resetting your hands.

Vanigan
09-17-2007, 09:49 PM
Perhaps Sony should provide two versions of the dual shock 3 (DS3). One with switched dpad and analog stick, one without.

I'm fine with the sticks next to each other, but being fine with it doesn't mean I'm entirely against a switch. It may be just that I'm used to it but once I get the feel of a new layout it'll feel better.

I know from various DS3 mockups they've experimented with switched dpads, so it's not out of the question.

The main thing I'm interested in seeing (or feeling) is the touchsense tech they've now licensed from Immersion (now that the lawsuit is over). Basically, it's the next-gen form of rumble. Instead of just a left or right rumble, there's lots of smaller rumble motors placed around the controller and near buttons that can be used by developers in a variety of ways.

Some possible uses:
- Feedback for motion controls. The main problem with the motion controls is that players don't have adequate feedback on when they've tilted the motion controls too far, or in the wrong direction. Using this form of rumble, the devs could put in a location specific rumble that rumbles in a certain direction whenever the player has tilted too far in that direction. The player instantly knows the limits of the motion controls, and can more easily learn when he's performing bad manuevers via the rumble.

- Location specific bumps in driving games. Just to get a better feel of the road. Say if you're in a racing game and you're on the edge of the road where they have those raised bumps. Well instead of just feeling a general rumble you feel the rumble from the side of your car. Or if you get get hit or bumped from the rear, you'll feel that in the back of the controller, likewise if you tap someone with the front of your car, you feel that too. It's no longer just a generic left or right rumble.

- Location of incoming enemy fire in FPS games, without the need for on screen indicators to clutter or distort the screen. If gunfire is coming from your right, you feel the rumble kick the controller on the right side. Front, back, rear, or diagonal? You'll know it instantly and often you can tell more easily by feel of the directional rumble rather than having to shift mindsets and interpret some vague on screen red blob, blur, or arrow that says where enemies are shooting from. First game I see using this is either Haze or Killzone 2.

- In Rockstar's Table Tennis, they had a simple, but very effective use of rumble where you could tell if you were risking too much on a shot by how much the controller rumbled. This meant there was no need for an on screen effect for shot risk, thus not tipping off the other player. For similar games, they could take it a step up by having location specific rumbles.

- Also for shooter games, if you fire a powerful weapon, they usually rumble the controller. Instead, they could just rumble the controller where the trigger is. (Halo's Warthog chaingun was a bad example of this, I couldn't feel my fingers after a long segment where my co-op buddy hopped in the back and held down the trigger for the entire time).

- Horror games, say like Fatal Frame? They could use it to heighten the tension, and clue the player as to where ghosts have or will appear on or offscreen via locational rumble cues. Or heighten the tension even more by placing false cues.

- Like Table Tennis, any sport game can benefit from locational rumble. American football tackles. In Soccer, for example, say you have a penalty kick. Well what if the goalie was rated very high in skill? Perhaps he'd get a small bit of locational rumble to clue him into the direction of the shot to represent that high skill.

- Let's not forget future innovative uses that we can't think of right now.

So, I could care less where the dpad and analog stick is placed, I just want this advanced rumble, and developers to use it. I mean it's one step away from having force feedback controllers standard.

dallow
09-17-2007, 09:53 PM
Companies should come out with multiple controllers to suit different people.

dpatel
09-17-2007, 10:33 PM
Companies should come out with multiple controllers to suit different people.

There is always 3rd party controllers, but in my experience, even the best ones don't last nearly as long as my 1st party controller.

Thomas96
09-17-2007, 10:40 PM
well I'm totally against the switching of the dpad and analog stick.. but there's nothing wrong with variety...

cochesecochese
09-17-2007, 10:41 PM
When does this shit start? Tomorrow?

dallow
09-17-2007, 11:03 PM
September 20-23.

Sarang01
09-17-2007, 11:27 PM
There is always 3rd party controllers, but in my experience, even the best ones don't last nearly as long as my 1st party controller.

Unless you're talking about Hori who are pretty cool.

Sarang01
09-17-2007, 11:30 PM
I don't remember the S controller being too terrible, but the 360s d-pad was definitely not planned all that well...a stick is the way to go, even if it takes some practice to get used to.

You kidding me?! It's one molded piece of hard plastic and shit by that context as common sense.

dallow
09-17-2007, 11:53 PM
Unless you're talking about Hori who are pretty cool.Their DC and GC pads were actually quite good, you're right.

Apossum
09-18-2007, 12:47 AM
You kidding me?! It's one molded piece of hard plastic and shit by that context as common sense.


well, I could play 3S without too many problems on the original Xbox pad. By comparison, it was basically unplayable for me with the 360 pad. Not to say the S was good by any means, just passable.

Corvin
09-18-2007, 12:56 AM
Oh no.. the PS3 DS controller is perfect where it is. I don't get why people would want to move the dpad to the low position, all it does is make the dpad harder to use, and it doesn't necessarily make the analog pad any easier. No one's enjoy any 2d fighter on xbox with that dpad. Sony's controller is basic works for every game. I think people want to see a change just to see one. The PS3 controller is more ergonomic than anyother controller because you don't have to move your hand to get to any of the buttons, once your hand is set, there's no resetting your hands.

The DS/Sixaxis controller is one of the furthest from ergonomic. My hands cramp from the way my fingers wrap around the thing. Almost as bad as the DC controller, almost. The only two controllers dating back to Atari to do so. Anecdotal yes, but it doesn't mean that the majority aren't wrong. ;)

As for the D-pad, what, 5% of the games released use it as the main control these days? Hardly a reason to keep it where it's at. That layout shouldn't have even been carried over to the PS2.

My thoughts on the triggers without a drastic overhaul would just to switch them to concave so that your finger rests in them ala Gamecube. Problem solved. Sony has ripped off so many ideas from it's competitors, so why not carry that reverse engineering over to the controller realm?

Sarang01
09-18-2007, 12:58 AM
well, I could play 3S without too many problems on the original Xbox pad. By comparison, it was basically unplayable for me with the 360 pad. Not to say the S was good by any means, just passable.

Well the only way I could play "Genma Onimusha" the way I wanted to was with a PS2 adapter.

ighosty
09-18-2007, 01:08 AM
i would put down for another ps3 controller with rumble, but i'm hopin sony offers some sort of exchange program so those with multiple sixaxis don't have to go and buy a bunch of dual shock 3s.

Thomas96
09-18-2007, 01:15 AM
The DS/Sixaxis controller is one of the furthest from ergonomic. My hands cramp from the way my fingers wrap around the thing. Almost as bad as the DC controller, almost. The only two controllers dating back to Atari to do so. Anecdotal yes, but it doesn't mean that the majority aren't wrong. ;)

As for the D-pad, what, 5% of the games released use it as the main control these days? Hardly a reason to keep it where it's at. That layout shouldn't have even been carried over to the PS2.

My thoughts on the triggers without a drastic overhaul would just to switch them to concave so that your finger rests in them ala Gamecube. Problem solved. Sony has ripped off so many ideas from it's competitors, so why not carry that reverse engineering over to the controller realm?


Just because most games don't use the d-pad, doesn't mean that you should put it in a spot where it becomes less usable. Moving the analog stick doesn't make it any easier to use the analog pad. Well it wouldn't be too be if there was something molded on the bottom of the L2 and R2 buttons to make them a little more concave, my fingers keep slipping off them. But I don't think it should be like the gamecube's L /R buttons, they just felt too gummy.
Games, were built on the D-pad... you start messing with that D-pad, that's when your controller starts to have problems. The dpad is still used in madden, still used in fighting games.. [all of them].
Main point... moving the analog stick to the up position doesn't help you use it more accurately, but if you move the d-pad, to the low position its going to be hard to play those fighting games. Or if you just use the d-pad as a menu select you'll have to adjust your hand on the controller Now what I think sony can change, is the mushroom style of the analog pads... it'd be nice if they were to throw some grooves in the analog sticks to keep you thumb from slipping off the analog pads.

lanzarlaluna
09-18-2007, 01:18 AM
i would put down for another ps3 controller with rumble, but i'm hopin sony offers some sort of exchange program so those with multiply sixaxis don't have to go and buy a bunch of dual shock 3s.It's nice to dream, isn't it? :lol:

mykevermin
09-18-2007, 01:25 AM
I can't quite fathom how people find it difficult to use the L analog stick (or the right one), unless y'all have some tiny-ass Oompa-Loompa hands.

That said, the point about analog being more used than the d-pad is very very true, IMO. I just worry that they'd shrink the PSX d-pad (best o' the bunch, IMO) if they put it where the L stick is. Y'know, like the gamecube's crummy-ass d-pad.

Gameboy415
09-18-2007, 01:44 AM
My thoughts on the triggers without a drastic overhaul would just to switch them to concave so that your finger rests in them ala Gamecube.

The original 1st-party Dual Analog controllers (before the Dual Shock was released) for PS1 were like that and I liked it much better. It was not only easier to keep your finger on the stick itself, but pushing them to use the L3/R3 buttons was easier too.

I'm interested in the advanced rumble tech mentioned above, it could be pretty great if it was implemented well.

I guess I'll see what its like for myself this Saturday at TGS! :D

dallow
09-18-2007, 03:06 AM
The original 1st-party Dual Analog controllers (before the Dual Shock was released) for PS1 were like that and I liked it much better. It was not only easier to keep your finger on the stick itself, but pushing them to use the L3/R3 buttons was easier too.

I'm interested in the advanced rumble tech mentioned above, it could be pretty great if it was implemented well.

I guess I'll see what its like for myself this Saturday at TGS! :DDo you have a pic of this controller?

I have the original Dual Analog (or i thought it was) without the rumble for PSX.
You're saying they made a controller with the stick where the d-pad is?

As for you going to TGS.
You're a bastard. ;)
Report back! Get into Square's closed theater!!!

Sarang01
09-18-2007, 03:20 AM
The original 1st-party Dual Analog controllers (before the Dual Shock was released) for PS1 were like that and I liked it much better. It was not only easier to keep your finger on the stick itself, but pushing them to use the L3/R3 buttons was easier too.

I'm interested in the advanced rumble tech mentioned above, it could be pretty great if it was implemented well.

I guess I'll see what its like for myself this Saturday at TGS! :D

Where you been dude?!

dallow
09-18-2007, 03:30 AM
With the approach of Tokyo Game Show which will begin on next 20 September for the press, here the last gross rumour goes back to it coming from the famous Japanese forum 2ch and which lists inter alia a new shutter entitled Endless Crisis Final Fantasy VII on PlayStation 3, like three new episodes of the series Kingdom Hearts to be appeared on PlayStation 3, Nintendo DS, and PSP. Nothing official for the moment, this information is of course to take with tweezers, we will know some certainly more in a few hours when the first information coming from the Japanese magazines Famitsu and Shonen Jump is disseminated. To follow.

- Endless Crisis: Final Fantasy VII (PlayStation 3)
- Final Fantasy XIII (PlayStation 3)
- Final Fantasy Versus XIII (PlayStation 3)
- Kingdom Hearts (temporary title) (PlayStation 3)
- Kingdom Hearts: Chain of Memories 2 (Nintendo DS)
- Kingdom Hearts 0 (PSP)
- Star Ocean 4 (PlayStation 3)

Crosses fingers.
C'moooooon!!!!

Vanigan
09-18-2007, 05:04 AM
Considering the teaser at the end of two playthroughs of Crisis Core, could be that Endless Crisis is some form of FF7 remake. However... The Endless Crisis title makes me think it's an MMO set in the FF7 universe, emphasis on the "endless" part. I recall Square was working on a new MMO too. Otherwise, it could very well be the first complete remake of any FF game. Or it could be a side story. I definitely want to find out.

I want to see what's with Versus 13, I hear it's multiplayer oriented, or at least has a strong multiplayer element including co-op and adversarial.

We saw news about Kingdom Hearts coming to the PSP, so that's no surprise. If Sony lands Kingdom Hearts 3 exclusive to the PS3, then they'll be getting a lot of sales on its release.

imascrub
09-18-2007, 07:35 AM
Nothing official for the moment, this information is of course to take with tweezers

lol
*tosses his tweezers aside*

i will admit i am somehow a ff7 fanboy and hope that this Endless Crisis being a remake business is true. It probably has something to do with the fact that FF was the first FF I ever finished in the series. Played 4, 5, and 6, but only previously got the farthest in 6 and never finished it.

Kinda makes chronological sense though Before Crisis, Crisis Core, Endless Crisis. Sounds about right...or maybe they're just jabbin at the fact that they (and fans) just can't stop whippin out that special roman numeral.

Aside from VII, though I've never played the Kingdom Hearts series, the other titles listed there are something to look forward to.

Otherwise, it could very well be the first complete remake of any FF game. Or it could be a side story. I definitely want to find out.

Aside from FF3 and soon to be 4, but I know what you mean. This would be the first complete remake of an FF game that was released and is still playable on the same family of consoles that it was released for (i.e. the Playstation line of consoles). If I remember correctly, I think Square's mentioned long before that they will not remake a game that is still playable on current gen consoles or something to that effect.

The Mana Knight
09-18-2007, 09:16 AM
Crosses fingers.
C'moooooon!!!!If it's true, my head will explode. :D

mykevermin
09-18-2007, 09:28 AM
If it's true, my head will explode. :D

If it's another spinoff game nobody will buy like Dirge of Cerberus, my head will explode.

The Mana Knight
09-18-2007, 10:10 AM
If it's another spinoff game nobody will buy like Dirge of Cerberus, my head will explode.I think Dirge of Cerberus was really good and definitely the best action game last year. The storyline was really good.

trq
09-18-2007, 05:10 PM
Some possible uses:

Lots of good ideas

So, I could care less where the dpad and analog stick is placed, I just want this advanced rumble, and developers to use it. I mean it's one step away from having force feedback controllers standard.

This is exactly the kind of smart use rumble -- any rumble -- can be put to. Back to my RE4 Wii example, the aiming is helped by a tiny bit of "friction" from the rumble, that lets you "feel" when the shot is on target. Like you suggested, motion controls in particular are helped IMMENSELY by some kind of tactile feedback, and since you're not getting it from the analog stick, it's easy for the controls to feel loose or lacking. Sixaxis would benefit greatly from this. Mark my (well, our) words: the first game that really puts motion control to good use on the PS3 will come AFTER they add rumble back in.

Y'know, like the gamecube's crummy-ass d-pad.

It may be small and it carves up my hands something fierce after long sessions, but it's firm and very precise. It's still the only controller I can pull off Ivy's "Summon Suffering" throw on with any consistency, and that's coming from someone who once owned all three versions of Soul Calibur II.

Vanigan
09-19-2007, 01:23 AM
You know, I forgot about that with the Wii. Even on the Wii menus they have that little rumble when you're properly on a button. Instant tactile feedback, almost as good as if you were touching the screen and that button had a raised surface.

I used to think rumble use in games was for gimicky thuds and booms from game effects, but now I see it as a great little way for developers to provide tactile feedback to players without the high cost of force feedback.

dpatel
09-19-2007, 01:31 AM
You know, I forgot about that with the Wii. Even on the Wii menus they have that little rumble when you're properly on a button. Instant tactile feedback, almost as good as if you were touching the screen and that button had a raised surface.

I used to think rumble use in games was for gimicky thuds and booms from game effects, but now I see it as a great little way for developers to provide tactile feedback to players without the high cost of force feedback.

Yea, that's definitely a nice little touch. I personally love the speaker on the controller. If Sony were to add that to the newer controller (hopefully using a higher quality speaker) that would be sex.

RelentlessRolento
09-19-2007, 02:23 AM
so in a few hours we will know since sony is showing stuff off after the konami showing tonight...

Skexis
09-19-2007, 02:28 AM
I think Dirge of Cerberus was really good and definitely the best action game last year. The storyline was really good.

I agree. Some pacing issues, and some nitpicky things with camera speed, but overall, fantastic action game that was really bashed for no reason by some reviewers.

Thomas96
09-19-2007, 02:31 AM
I agree. Some pacing issues, and some nitpicky things with camera speed, but overall, fantastic action game that was really bashed for no reason by some reviewers.


damn...I should have tired it out for myself. I thought the game might be decent.

dpatel
09-19-2007, 02:31 AM
so in a few hours we will know since sony is showing stuff off after the konami showing tonight...

holy crap, we'll be getting news tonight? What time would it be in the US?

RelentlessRolento
09-19-2007, 02:34 AM
holy crap, we'll be getting news tonight? What time would it be in the US?


I have no idea... I just know the konami press event started at 12:30 EST, and... damn... four hours later we'll hear from sony... I'll wake up to hear it.

rodeojones903
09-19-2007, 02:40 AM
Konami's lineup makes me laugh. MSG stuff for PS3 and PSP, and then you have Wii Fitness. I can't wait to do Pilates!

Vanigan
09-19-2007, 02:54 AM
Thankfully, I don't have classes in the morning, so I can get up and see some cool new PS3 news.

Trying not to get myself too hyped since Sony is a bit unstable with this stuff. They'll be great at giving us new info, features, and games, but then pull some stupid PR move. Let's hope that new PR guy works some magic.

However, despite my desire for that touchsense tech, I have a sneaking suspicion that they'll be using just a normal two motor (left/right) rumble.

FriskyTanuki
09-19-2007, 03:09 AM
Thankfully, I don't have classes in the morning, so I can get up and see some cool new PS3 news.

Trying not to get myself too hyped since Sony is a bit unstable with this stuff. They'll be great at giving us new info, features, and games, but then pull some stupid PR move. Let's hope that new PR guy works some magic.

However, despite my desire for that touchsense tech, I have a sneaking suspicion that they'll be using just a normal two motor (left/right) rumble.
The new PR guy only works for SCEA, not the rest of Sony.

DarkNessBear
09-19-2007, 06:21 AM
So... when the HELL is the Sony Press Conference?

Crazy japanese, I dont know when anything happens.

imascrub
09-19-2007, 06:49 AM
it'd be crazy if they could implement not only rumble but some kind of other technology to imitate say the resistance of a driving wheel when making a turn

mykevermin
09-19-2007, 11:29 AM
http://www.joystiq.com/2007/09/19/tgs07-rumbling-sixaxis-accidentally-revealed-by-ea/

Oopsie! DualShock Sixaxis revealed by accident. Thanks for the confirmation, EA!

:rofl:

shrike4242
09-19-2007, 11:36 AM
http://www.joystiq.com/2007/09/19/tgs07-rumbling-sixaxis-accidentally-revealed-by-ea/

Oopsie! DualShock Sixaxis revealed by accident. Thanks for the confirmation, EA!

:rofl:Whoops. :D

I knew it was a good idea I didn't pick up a 2nd controller for the PS3 yet.

dpatel
09-19-2007, 12:28 PM
Man, was hoping hoping for more than just SIXAXIS + rumble.

espywork
09-19-2007, 12:51 PM
Man, was hoping hoping for more than just SIXAXIS + rumble.

Like what?

I actually prefer the non-rumble version as the controller is lighter and likely to get better battery life. I do wonder if they'll stop producing the regular controller and if they'll pack in the DualShock 3 into future consoles.

dallow
09-19-2007, 01:13 PM
I'm just going to post new info here from the show.

MGS4 trailer from TGS.
*spoilers galore*
Don't watch if you want to remain pure.

http://ruliwebfile.empas.com/mpeg3/tgs2007/konami/ruliweb_tgs2007_konami_mgs4_pr_hdv.wmv

SteveMcQ
09-19-2007, 01:41 PM
Like what?

I actually prefer the non-rumble version as the controller is lighter and likely to get better battery life. I do wonder if they'll stop producing the regular controller and if they'll pack in the DualShock 3 into future consoles.

1) Swap the D-pad with the analog stick

2) Larger overall controller, or at least the handle part

3) Redesign of the trigger/L1/R1 buttons (Playing Warhawk has to be the most uncomfortable position if you like keeping your fingers on both the L2 and R2 and on the R1 button. The triggers are way too mushy and they really need more trigger-like response like the 360 controller.)

4) Change the shape of the analog sticks to a concave design top as opposed to the convex design they're using now. The material isn't as good as the 360 stuff either. When it wears, it gets really slick and the convex-shape adds to thumb slippage.

5) A trade-in program to upgrade to the rumble controllers

The Mana Knight
09-19-2007, 02:05 PM
1) Swap the D-pad with the analog stickI disagree, I greatly prefer symmetrical analog sticks, since many games are just better with them, like Robot Alchemic Drive, Katamari, etc.

2) Larger overall controller, or at least the handle partI disagree, because my hands are quite small and the size is perfect. The 360, Xbox S Controller, etc. felt kind of big in my hands.

3) Redesign of the trigger/L1/R1 buttons (Playing Warhawk has to be the most uncomfortable position if you like keeping your fingers on both the L2 and R2 and on the R1 button. The triggers are way too mushy and they really need more trigger-like response like the 360 controller.)I only agree that the triggers need fine tuning.

4) Change the shape of the analog sticks to a concave design top as opposed to the convex design they're using now. The material isn't as good as the 360 stuff either. When it wears, it gets really slick and the convex-shape adds to thumb slippage.I disagree. I like the convex and the grip because I get a more firm grip on the sticks, unlike the 360/Xbox S controller.

5) A trade-in program to upgrade to the rumble controllersEB might do it but Sony won't. During the PS1 era, Sony re-designed the controller twice (there was the basic, then Dual Analog, then Dual Shock). I'll admit I bought all three, but there was never a trade-in program. I could careless anyway, since I must just stick to the original SIXAXIS.
Like what?

I actually prefer the non-rumble version as the controller is lighter and likely to get better battery life. I do wonder if they'll stop producing the regular controller and if they'll pack in the DualShock 3 into future consoles.To an extent, I'm a tad worried about the controller myself, because I love its light weight. I might just buy several original SIXAXIS and never get the rumble one (I could careless about rumble mostly).

62t
09-19-2007, 02:14 PM
I am pretty sure the Dual Analog was Japan only

dallow
09-19-2007, 02:17 PM
I am pretty sure the Dual Analog was Japan onlyNope, I have one which I bought at TRU.


More TGS NEWS!

Flow Expansion! Yeah!

http://ps3.ign.com/articles/821/821043p1.html

More to be revealed at the keynote show later tonight.

SteveMcQ
09-19-2007, 02:25 PM
I disagree...blah, blah, blah;)

I disagree with you disagreeing with me. Though it does not come as much of a surprise.

I get the feeling that Sony only wants to stick with the DualShock arrangement for pure aesthetic reasons and not wanting to "copy" the designs of the other systems past. You can say all you want (as it's gonna be a matter of preference), but I don't see how you can argue with it from an ergonomics stand point. Place your hands out, relaxed and your thumbs fall into a natural position. That position translated to a controller falls in the same region. On the 360 it's where the left analog is placed. On PS controllers, it's where the D-pad is placed. Last I checked, the main mode of controlling anything in a game (save for Lair) is the left analog stick. Then why must that control not be placed in the most sensible place for human anatomy? I can understand the R-stick staying in its original place since buttons are still an integral part of game control. When it comes to direct user interface, Sony, style should not overshadow functionality.

And to say the triggers need "fine tuning" is a gross understatement. I'll give you that even with Forza 2, the triggers aren't optimal as far as deadzone and full range is concerned, but just pull up the GT HD demo and you've got a mess on your hands control-wise. It's damn near impossible to hold a steady pressure that equates to RPM on the engines. The triggers are horrendously mushy and for a system that's going to tout GT in the near future (what's deemed the ultimate driving simulator) it's a damn shame we have to put up with such a shitty controller function.

zewone
09-19-2007, 02:31 PM
I don't see how you can argue with it from an ergonomics stand point. Place your hands out, relaxed and your thumbs fall into a natural position. That position translated to a controller falls in the same region. On the 360 it's where the left analog is placed. On PS controllers, it's where the D-pad is placed.
His human thumb has evolved after so many years of kissing Sony's ass. It now falls into place of Sony's master plan of symmetrical analog sticks!

NamPaehc
09-19-2007, 02:42 PM
Man, was hoping hoping for more than just SIXAXIS + rumble.

Like what?

Details on Flow add-on. (http://tgs.gamespot.com/story.html?sid=6179043&pid=935675&tag=top_stories%3btitle%3b2)

zewone
09-19-2007, 02:44 PM
Like what?

Details on Flow add-on. (http://tgs.gamespot.com/story.html?sid=6179043&pid=935675&tag=top_stories%3btitle%3b2)
No, I'm pretty sure he meant he was hoping for a whole new controller design.

NamPaehc
09-19-2007, 02:46 PM
Loco Roco Cocoreccho details. (http://tgs.gamespot.com/story.html?sid=6179041&pid=943086&tag=top_stories%3btitle%3b6)

SteveMcQ
09-19-2007, 02:47 PM
His human thumb has evolved after so many years of kissing Sony's ass. It now falls into place of Sony's master plan of symmetrical analog sticks!:lol: I wouldn't attribute it so much to evolution. I think I've found the demographic Sony used to design their gamepads. Take this pic as an example, taking note of the thumb on the left hand-side:

Sony hands vs. Everyone else
http://boles.com/called/hands.jpg

So I suppose the dual analogs can be ergonomic. Maybe Sony will recant at their de-evolution. After all, they are re-adding rumble, which everyone knows was a last-gen feature.

DarkNessBear
09-19-2007, 03:42 PM
When is the Sony Keynote/conference? Tomorrow? What time!?

NamPaehc
09-19-2007, 03:53 PM
When is the Sony Keynote/conference? Tomorrow? What time!?

Kaz opens tomorrow at 10:30 in Japan.

http://tgs.cesa.or.jp/english/

dallow
09-19-2007, 03:56 PM
Which is sometime tonight for us.

DarkNessBear
09-19-2007, 04:00 PM
Kaz opens tomorrow at 10:30 in Japan.

http://tgs.cesa.or.jp/english/
Ooo, so... 10:30am in Japan? So that would make it 6:30pm PST?

That would be fantastic! Oh shit I have school tonight... hmmm...

Whos covering it? I hope we get a live feed. Or a downloadable video of it.

InuFaye
09-19-2007, 04:00 PM
9:30 for us

lanzarlaluna
09-19-2007, 04:04 PM
Which is sometime tonight for us.Tokyo is GMT +9; Texas is GMT -5 right now. That makes Tokyo 14 hours ahead of Texas right now.

dallow
09-19-2007, 04:23 PM
Sweeet. 8:30pm.

Gonna be clicking F5!

NamelessMC
09-19-2007, 05:08 PM
I agree with everything Steve said. 360 Controller > PS3 controller.

I don't even use official Sony controllers. I use Logitech's controllers. The worst things about Sony's controller: Direction pad and analog sticks.

I don't care how biased or blind loyal you are, the direction pad is garbage for any game that uses it heavily. Especially fighting games. I beat the piss out of anyone who tries to use analog sticks against me in any 2d or 3d fighting games I'm good at, most of my friends and my Pro friend uses direction pad unless he's using his X-arcade, but he doesn't like using X-arcade for a quick session. That's what the D-pad is supposed to be good for. The PS D-Pad is garbage for that because it's basically like 4 sepaate buttons, connected together, with a really nasty grip on them. You would think grip would be good on a controller, but not for that atrocious D-pad.

The 360's d-pad and the Wii's d-pad feel like REAL d-pads. It's quite bold, but I'll say it. Even the NES controller had a better d-pad than the PS1-PS3. I have no idea why they keep trying to be cool by retrofitting the 10 year old design, but it really needs to be tossed out the window.

cochesecochese
09-19-2007, 05:33 PM
I agree with everything Steve said. 360 Controller > PS3 controller.

I don't even use official Sony controllers. I use Logitech's controllers. The worst things about Sony's controller: Direction pad and analog sticks.

I don't care how biased or blind loyal you are, the direction pad is garbage for any game that uses it heavily. Especially fighting games. I beat the piss out of anyone who tries to use analog sticks against me in any 2d or 3d fighting games I'm good at, most of my friends and my Pro friend uses direction pad unless he's using his X-arcade, but he doesn't like using X-arcade for a quick session. That's what the D-pad is supposed to be good for. The PS D-Pad is garbage for that because it's basically like 4 sepaate buttons, connected together, with a really nasty grip on them. You would think grip would be good on a controller, but not for that atrocious D-pad.

The 360's d-pad and the Wii's d-pad feel like REAL d-pads. It's quite bold, but I'll say it. Even the NES controller had a better d-pad than the PS1-PS3. I have no idea why they keep trying to be cool by retrofitting the 10 year old design, but it really needs to be tossed out the window.

Nintendo holds the patent to the plus sign d-pad (no joke) so that's why every other company uses something different.

dallow
09-19-2007, 05:35 PM
Dude!

360 D-pad is good?
Haha, I think you're the only person I've seen that likes it.

The PS D-Pad has been just fine for me since PSX.

NamPaehc
09-19-2007, 05:37 PM
You guys on both sides of this- SHUT UP.

Everyone's opinion can be for one controller or the other, or even more then one. There is no reason to debate something like this because there really can't be a winner in the end is there?

Atari paddle for the win. :razz:

mykevermin
09-19-2007, 05:43 PM
Woahwoahwoah. Let's not be rash.

If you think the 360 controller is better than the PS3 controller, that's perfectly fine. Both have their positive and negative aspects.

But let's not get into some damnfool statements that suggest the 360's d-pad is in any way good, let alone better than the PS-style d-pad. We can talk like grownups, but let's not say anything we'll regret later when sober.

The Mana Knight
09-19-2007, 05:53 PM
I agree with everything Steve said. 360 Controller > PS3 controller.

I don't even use official Sony controllers. I use Logitech's controllers. The worst things about Sony's controller: Direction pad and analog sticks.

I don't care how biased or blind loyal you are, the direction pad is garbage for any game that uses it heavily. Especially fighting games. I beat the piss out of anyone who tries to use analog sticks against me in any 2d or 3d fighting games I'm good at, most of my friends and my Pro friend uses direction pad unless he's using his X-arcade, but he doesn't like using X-arcade for a quick session. That's what the D-pad is supposed to be good for. The PS D-Pad is garbage for that because it's basically like 4 sepaate buttons, connected together, with a really nasty grip on them. You would think grip would be good on a controller, but not for that atrocious D-pad.

The 360's d-pad and the Wii's d-pad feel like REAL d-pads. It's quite bold, but I'll say it. Even the NES controller had a better d-pad than the PS1-PS3. I have no idea why they keep trying to be cool by retrofitting the 10 year old design, but it really needs to be tossed out the window.WTF are you smoking?? The 360 D-pad is by far the worst D-pad ever. I have one of those Logitech controllers (but on PS2) and it's very uncomfortable. Sony makes the best controllers, period.

Although Steve and I also don't agree on football, since I'm a Colts hater (Bears lover).

SteveMcQ
09-19-2007, 05:54 PM
If only I could photoshop, I'd Frankenstein the perfect controller.

Sony makes the best controllers, period.Except for the triggers. Which are trash.;)

And Bears? GTFO. You need to move an hour or two more north then it'll be understandable. But seriously, your Bears and your PS3 controller can get the fuck out. Heh.

Cyb3-rr
09-19-2007, 05:55 PM
I started to doubt my dislike of the PS3 controller until I started playing Heavenly Sword.

Holy hand cramps!

Oh, and as a rebuttal to Mana Knights eloquent remark: Microsoft makes the best controllers, period.

Oktoberfest
09-19-2007, 05:57 PM
Anyone know if any site is gonna show the Sony conference live?

DarkNessBear
09-19-2007, 06:57 PM
Anyone know if any site is gonna show the Sony conference live?

I would also like to know.

Thomas96
09-19-2007, 07:23 PM
maybe gamespot, they have a set up for the live show on their site.

whoknows
09-19-2007, 07:25 PM
I like video game controllers. They're useful when playing video games.

Thomas96
09-19-2007, 07:31 PM
I don't see how anyone could complain about the PS3 controller. The PS3 controller is perfect just the way it is. Switching the dpad and analog stick doesn't help or hurt the analog pad, it only serves to make the dpad less usable. Doesn't make sense to make something on a controller less usable; the dpad is just as important today, as it was in the past. The beest thing Sony could do is perhaps add some grooves on the top of the analog stick mushroom; that way your fingers don't slip off.

dpatel
09-19-2007, 07:36 PM
Like what?

Details on Flow add-on. (http://tgs.gamespot.com/story.html?sid=6179043&pid=935675&tag=top_stories%3btitle%3b2)

I would've preferred the shape of the controller to be more 'fatter' (best way I could think of to describe it). Basically like the Wavebird or 360 controller. Both of those fill my hands nicely. Also would've preferred better triggers, and a speaker in the controller (like the Wiimotes, but better quality).

FriskyTanuki
09-19-2007, 08:22 PM
I like video game controllers. They're useful when playing video games.
Liar!!! You take that back!

SteveMcQ
09-19-2007, 08:34 PM
I don't see how anyone could complain about the PS3 controller. The PS3 controller is perfect just the way it is. Switching the dpad and analog stick doesn't help or hurt the analog pad, it only serves to make the dpad less usable. Doesn't make sense to make something on a controller less usable; the dpad is just as important today, as it was in the past. The beest thing Sony could do is perhaps add some grooves on the top of the analog stick mushroom; that way your fingers don't slip off.So by that logic are you saying that the way it's currently now, the analog stick is less usable? I don't get it. The analog stick gets the most frequent use on the left hand side of the pad with our thumb. Why should it not be at the optimal spot that the thumb lays on?

And I don't care what anyone says, the triggers are pure crap. The DC got it right and that was how many years ago?

Anyway, most of this is a matter of preference, but it's fact that the triggers suck mightily.:booty:

(I'm gonna add on my problems with the 360 controller as well for fairness' sake:

1) The D-Pad is atrocious. Completely and utter fail.
2) There should not be a headset jack (a proprietary one at that) for a wireless controller.
3) Not enough range in the triggers.
4) It doesn't have a cool name like SIXAXIS.)

dallow
09-19-2007, 08:43 PM
Live Blog here:

http://www.eurogamer.net/article.php?article_id=83570

Little more than an hour away folks!
Strap on your seatbelts.

http://i154.photobucket.com/albums/s276/kurowasan/berieve.jpg

FriskyTanuki
09-19-2007, 08:49 PM
So by that logic are you saying that the way it's currently now, the analog stick is less usable? I don't get it. The analog stick gets the most frequent use on the left hand side of the pad with our thumb. Why should it not be at the optimal spot that the thumb lays on?

And I don't care what anyone says, the triggers are pure crap. The DC got it right and that was how many years ago?

Anyway, most of this is a matter of preference, but it's fact that the triggers suck mightily.:booty:

(I'm gonna add on my problems with the 360 controller as well for fairness' sake:

1) The D-Pad is atrocious. Completely and utter fail.
2) There should not be a headset jack (a proprietary one at that) for a wireless controller.
3) Not enough range in the triggers.
4) It doesn't have a cool name like SIXAXIS.)
Oh god no, the position of the triggers (causing pain when it's used a lot) on the DC controller is almost as bad as the Controller S, which is so shitty it ruins any good it could've done. The DC conroller as a whole is not very friendly to your hand, with the shitty bumps on the analog stick, too.

You should just make a thread to complain about the Sixaxis so we can actually talk about TGS here. I've had no problems with the Sixaxis so I don't see the need for a revision, it'll just cause even more bitching than doing nothing would cause. They're damned if they do and they're damned if they don't.

imascrub
09-19-2007, 08:56 PM
So by that logic are you saying that the way it's currently now, the analog stick is less usable? I don't get it. The analog stick gets the most frequent use on the left hand side of the pad with our thumb. Why should it not be at the optimal spot that the thumb lays on?

by that he means moving the analog stick won't disable the usability of the analog stick as there will always be people on both sides of this argument, but moving the d-pad will. As somebody pointed out earlier try playing a fighting game if the d-pad were shrunk and moved down.



personally i think that moving the analog stick to the d-pad position on the ps controller is a stupid idea. Have any of you tried to move your thumb in the d-pad position as if an analog stick were there? Not only would your thumb be moving in diagonals to move up/down/left/right, the joystick has a large degree of movement that would probably cause cramps if it were there.

imho the ps controller is overall a good trade off between form, function, and aesthetics (except for the 6a's trigger buttons. For god's sake do something about that sony.)

Ugamer_X
09-19-2007, 08:57 PM
Live Blog here:

http://www.eurogamer.net/article.php?article_id=83570

Little more than an hour away folks!
Strap on your seatbelts.


Pretty sure we're still 2+ hours away.

Apossum
09-19-2007, 09:26 PM
I thought it was 8:30 central (about 9 according to Sony time.)

FriskyTanuki
09-19-2007, 09:48 PM
1up's liveblogging (http://www.1up.com/do/blogEntry?bId=8392807&publicUserId=4561231) the event.

ighosty
09-19-2007, 09:50 PM
I thought it was 8:30 central (about 9 according to Sony time.)
9:30 eastern

IGN is also livebloggen it

http://ps3.ign.com/articles/821/821212p1.html

SteveMcQ
09-19-2007, 09:53 PM
Ok, moving on from the controller debate: Can't wait to see what TGS has in store.

dchen5
09-19-2007, 10:26 PM
1ups anticipating a ff7 remake...

ighosty
09-19-2007, 10:33 PM
those in the east, it has started

lanzarlaluna
09-19-2007, 10:34 PM
I have three live blogs going at once; I am a nerd.

Oktoberfest
09-19-2007, 10:34 PM
Gamespot live blogging...

http://tgs.gamespot.com/story.html?sid=6178841&tag=latestnews%3btitle%3b1

still no video anywhere? meh

ighosty
09-19-2007, 10:36 PM
Gamespot live blogging...

http://tgs.gamespot.com/story.html?sid=6178841&tag=latestnews%3btitle%3b1

still no video anywhere? meh

embargo, for a few days probably

FriskyTanuki
09-19-2007, 10:37 PM
1ups anticipating a ff7 remake...
For those not following the 1up feed:

6:21: Woah. THIS JUST IN: So apparently we just heard from Jeremy that they're probably going to announce the FF7 remake here. He says "Final Fantasy 7" (no details) is listed at the Square Enix theater.
This should be an interesting show.

those in the east, it has started
Why does it get to start for them, but not us on the west coast? :-(

aerozero
09-19-2007, 10:42 PM
I need a PsTwo price drop Sony...

Thomas96
09-19-2007, 10:55 PM
its started...

Apossum
09-19-2007, 10:58 PM
sweet, afrika :lol:

Oktoberfest
09-19-2007, 11:04 PM
Dualshock 3 official!

ighosty
09-19-2007, 11:05 PM
price drop possible Further cost reduction. This will be done by shrink of semi conducter and cost of components.Important that we bring down the cost of hardware. We will be doig this for the PS3 system as well.

imascrub
09-19-2007, 11:06 PM
dun dun dunnn....rumble + sixaxis feature in one controller
November for Japan, Spring 2008 for America/EU

Why such the long wait for us? :(
They using the japanese as guinea pigs?

lanzarlaluna
09-19-2007, 11:07 PM
Looks like I'll import a controller in November...

ighosty
09-19-2007, 11:10 PM
Home delayed till spring

GizmoGC
09-19-2007, 11:17 PM
So will Sony be offering replacements for the current non-rumble controllers?

Dr Mario Kart
09-19-2007, 11:19 PM
So will Sony be offering replacements for the current non-rumble controllers?

...Are....Are you serious?

Thomas96
09-19-2007, 11:20 PM
Im ready for some big news now... quite stalling!

FriskyTanuki
09-19-2007, 11:24 PM
Nice. Warhawk will work with Dual Shock 3, along with most of the fall's lineup.

Echochrome? :-s I wonder how it uses rumble? :-k

lanzarlaluna
09-19-2007, 11:24 PM
So will Sony be offering replacements for the current non-rumble controllers?It will probably be similar to the plan MS used to replace the fat xbox controllers with the Controller S.

dchen5
09-19-2007, 11:25 PM
wow lame no dualshock in the us until spring.

gokou36
09-19-2007, 11:28 PM
More dumbass decisions by Sony, good fucking job idiots.

imascrub
09-19-2007, 11:33 PM
man how much will that new controller be, given that the current sixaxis is already like $40? Price drop on current controllers, DS3 for $40?

SteveMcQ
09-19-2007, 11:33 PM
Spring for Rumble? Damn. They had better not be more than the current SIXAXIS controllers.

lanzarlaluna
09-19-2007, 11:38 PM
Spring for Rumble? Damn. They had better not be more than the current SIXAXIS controllers.I would predict a drop on the sixaxis, and introduce the DS3 at the current price. If it's any more than that, fuck that shit.

NamPaehc
09-20-2007, 12:10 AM
The remote play stuff sounds cool.

RelentlessRolento
09-20-2007, 12:17 AM
I think PSP owners that don't have a PS3 now will be happy with the ability to download PS1 titles from a PC to the PSP.

Thomas96
09-20-2007, 12:28 AM
I think PSP owners that don't have a PS3 now will be happy with the ability to download PS1 titles from a PC to the PSP.


that's a feature that's longggg overdue. That was supposed to be available Nov. 06.

InuFaye
09-20-2007, 12:44 AM
Im gonna import a DS3 from Japan. They should work on US consoles right?

FriskyTanuki
09-20-2007, 12:44 AM
that's a feature that's longggg overdue. That was supposed to be available Nov. 06.
So it's bad news now? WTF Sony?

RelentlessRolento
09-20-2007, 12:55 AM
I just hope that remote play for games will be working with alot of titles out now... It would be great to be in school break and pop out my PSP, turn on my PS3 and play some Tekken DR Online between classes then turn the PS3 off.

mykevermin
09-20-2007, 01:29 AM
I think PSP owners that don't have a PS3 now will be happy with the ability to download PS1 titles from a PC to the PSP.

Not when they see the selection. :lol:

Halo05
09-20-2007, 01:37 AM
Not when they see the selection. :lol:

They'll have to go buy Japanese store money to play anything interesting.

Apossum
09-20-2007, 01:38 AM
so...

--rumble
--home delayed
--promises
--??

mykevermin
09-20-2007, 01:52 AM
no price drop.
no 40GB confirmation.
no FFVII confirmation.

Just DualShock 3 and a few other uninspiring notes. It's no "WiiFit" in the grand scale of things, but pretty fucking mundane overall.

aerozero
09-20-2007, 01:54 AM
So no PS2 price drop either?

I'll probably head out and buy a PsTwo this Friday then.

Zoglog
09-20-2007, 02:13 AM
lol.............

Spring? wtf is with that kind of delay when JP gets it in NV. looks like an import.

Furashu
09-20-2007, 03:05 AM
no price drop.
no 40GB confirmation.
no FFVII confirmation.

Just DualShock 3 and a few other uninspiring notes. It's no "WiiFit" in the grand scale of things, but pretty fucking mundane overall.

but isnt this just the first day? this is the first year i really followed TGS stuff...


WOW HOW LAME, SPRING RELEASE OF DS3... why not November?
what the heck is sony thinking, ok put the new DS3 with the 40gb PS3 and thats gonna get a lot of attention.

RelentlessRolento
09-20-2007, 03:08 AM
the PSP store is live already in Japan only though... would be nice to get some Japanese PS1 titles for US money... please sony?

http://www.jp.playstation.com/store/

RelentlessRolento
09-20-2007, 03:11 AM
also, it's nice to see the Dual Shock 3 is alot stronger and built more rigid than the PS3 SixAxis... which feels like a baby toy made of nothing.

NamPaehc
09-20-2007, 03:13 AM
the PSP store is live already in Japan only though... would be nice to get some Japanese PS1 titles for US money... please sony?

http://www.jp.playstation.com/store/

Yes Kaz said in his speech that it was going to be activated "today". I figured that was for Japan.

As for the US, go tell them on their blog and maybe they will listen...

DarkNessBear
09-20-2007, 03:44 AM
Hey does anyone remeber the good old days when the Conferences / Keynotes would reveal new information?

Man, they didn't even show one game.

I guess it "wasnt" about that. But when is it "about" that! =(

RelentlessRolento
09-20-2007, 03:52 AM
Hey does anyone remeber the good old days when the Conferences / Keynotes would reveal new information?

Man, they didn't even show one game.

I guess it "wasnt" about that. But when is it "about" that! =(


just wait for the 3rd parties... most good will probably be from them.

shaunLEGEND
09-20-2007, 04:03 AM
I think we get it in spring so that retailers can clear out inventory during this holiday season. I seriously expect a lot of retailers bundling extra sixaxis controllers with systems if Sony doesn't do it themselves.

Also as much as I'd like to import. I'll just wait...shoot I waited this long already.

One thing I hope, is that somehow these controllers fix the disconnect issue, I'm tired of using a usb cable.

DarkNessBear
09-20-2007, 04:44 AM
Hey remeber that Wii Underwater game? Endless Ocean or something. Well it looks like PS3 is getting one... only that the PS3 version absolutely destroys the Wii version.

Waggle? Or graphics like this:

http://www.gametrailers.com/player/25153.html

:drool:

The Wii is so gay.

NamPaehc
09-20-2007, 04:59 AM
MGOnline TGS trailer. (http://www.gametrailers.com/player/25133.html)

Dr Mario Kart
09-20-2007, 05:04 AM
You should be more respectful. Not only are Wii games funding your high end HD games, but in this case also provides for high end multiplatform versions of the same game.

NamPaehc
09-20-2007, 05:11 AM
You should be more respectful. Not only are Wii games funding your high end HD games, but in this case also provides for high end multiplatform versions of the same game.

Yeah! Nintendo invited the cross d-pad you know! :razz:

NamPaehc
09-20-2007, 05:24 AM
A new Vib Ribbon MIGHT come out! (http://www.gamasutra.com/php-bin/news_index.php?story=15552)

NanaOn-Sha head Masaya Matsuura (Parappa the Rapper) has revealed to Gamasutra a high likelihood that he will make a new version of the critically lauded rhythm game Vib Ribbon, released for PlayStation in 1999 in Japan. In the game, players could use their own music CDs to procedurally create the game's levels.

Said Matsuura, "Many of my friends from the states have been asking me 'When are you going to make Vib Ribbon again?'" adding that the title would be "for new hardware, or downloadable. I really think I have to do that. It’s been many years since then, so I have to."

Asked whether the original game would come out as a downloadable PSOne game through the PlayStation Network, or if he owned the IP, Matsuura replied, "No, and no. [The IP is] unfortunately owned by Sony. But currently Sony is a little open with treatment of IPs, so if I get a lot of money, I can buy it from Sony."

Matsuura indicated that he was open as to which platform the game would hit. Most recently, NanaOn-Sha completed a downloadable iPod game and musical visualizer, Musika, downloadable from the iTunes store. A full interview with Matsuura will run on Gamasutra at a later date.

I'd get a PSCard to download the 1st game off the PSN if it really did come out in Japan.

RelentlessRolento
09-20-2007, 07:16 AM
I hope vibb ribbon happens.

ighosty
09-20-2007, 10:42 AM
rumble compatiblilty list

http://ps3.ign.com/articles/821/821358p1.html

Nephlabobo
09-20-2007, 11:06 AM
Coming from a Sony supporter, (me), it was a terrible, terrible conference.

Rumble is coming - but we all knew that.

Now you can use your PSP as a remote to turn on your PS3.

The End.

WHAT?!

NO new games. *Nowhere* near as exciting or interesting as E3 was.

E3 really convinced me that Sony had gotten on top of things.

Now, I just have to shake my head and resign myself to the fact that Sony are *determined* to be #3 in this gen.

Rubbish, rubbish conference.

Cyb3-rr
09-20-2007, 11:43 AM
Spring? Are they fucking kidding?

It seems they are doing everything they can to lower peoples expectations.

ighosty
09-20-2007, 12:02 PM
the conference was a let down, but I can see some real annocements coming out a little later. Since he did hint at a ps3 price drop, I would be surprised to see that before christmas.

XxFuRy2Xx
09-20-2007, 12:35 PM
Damn, now I'm gonna have to wait until spring to get my sweet, sweet rumble. It would have been nice if Sony could have just gotten it's crap together with immersion BEFORE launching the PS3, therefore eliminating the sixaxis crap.

Thomas96
09-20-2007, 12:38 PM
Yeah! Nintendo invited the cross d-pad you know! :razz:



On behalf of Sony [and partners] you're welcome for that DVD disc the Wii is using.



-------------------

Game looks beautiful though, looks like a nice game, underwater afrika.

dallow
09-20-2007, 12:44 PM
Coming from a Sony supporter, (me), it was a terrible, terrible conference.

Rumble is coming - but we all knew that.

Now you can use your PSP as a remote to turn on your PS3.

The End.

WHAT?!

NO new games. *Nowhere* near as exciting or interesting as E3 was.

E3 really convinced me that Sony had gotten on top of things.

Now, I just have to shake my head and resign myself to the fact that Sony are *determined* to be #3 in this gen.

Rubbish, rubbish conference.Chill out Mr. South Korea.
The TGS show (which is 4 days long by the way) has just barely begun!

The Mana Knight
09-20-2007, 12:54 PM
I'm not sure if anyone remembers, but I'm thinking many of you would probably be happier if Sony just went back to the dual analog controller, but put rumble and motion controls in it. I use to have it, and I can say it's larger than the Dual Shock controller and it had concave triggers (probably more comfortable for most).

http://www.axess.com/twilight/console/detail/psx_a.jpg

I should have kept mine since it's a collector's item now. :-(

dallow
09-20-2007, 01:08 PM
Yup, I have that controller.

It was bigger than the dual shock controller that came out a little later.

Cyb3-rr
09-20-2007, 01:16 PM
Why are the analog sticks on the old controller concave, yet not on the new controllers? Is there a specific department in Sony that designs the controllers? I'd like to send them a friendly email.

lanzarlaluna
09-20-2007, 01:26 PM
I hope sites like PlayAsia and YesAsia will let us import the DS3 in November. There will probably be an insane shortage, since the rest of the world will be doing the same...

imascrub
09-20-2007, 01:26 PM
got to take in the fact that when you extend the stick all the way to the edge towards the middle, keeping your thumb in the dip would be hard unless you released your grip a little on the left side (or I guess rolled your controller to the left with the right hand). I think the reason they changed it to rounded and added the slightly grippy material (cuz it looks like the sticks above are cold hard plastic) is so the sticks could "roll" off your thumb in any position it's in. The indent also makes it harder to rotate the stick 360 degrees continuously fast and furiously

Thomas96
09-20-2007, 01:27 PM
Why are the analog sticks on the old controller concave, yet not on the new controllers? Is there a specific department in Sony that designs the controllers? I'd like to send them a friendly email.


I 've never seen that controller before. I like the concave analog nubs.

NamPaehc
09-20-2007, 01:27 PM
TGS is just getting kicked off, I'm sure we'll see some more stuff from Sony soon.

NamPaehc
09-20-2007, 01:37 PM
FFXIII impressions: (http://www.joystiq.com/2007/09/20/tgs07-final-fantasy-xiii-trailer-impressions/)


After adamantly insisting that you do not videotape or record the screening in any way or else, the Square Enix private theater showcased numerous titles from the ever-expanding Final Fantasy universe. The first trailer on display was the lead game in the Fabula Nova Crystallis series, Final Fantasy XIII. In English, a narrator explains a corruption that seems to plaguing the land. "Those tainted by the outside were exiled," he explains.

Earlier trailers highlighted Lightning, but the trailer at TGS showed off a number of new characters, environments and creatures. A gunman that seems to have specific mastery over water shoots a crystal, creating a massive water summon. Paths of ice form in the sky, as he rides along on a motorcycle. Certainly, a spectacle to behold. Then a massive African-inspired scene provides a stark contrast to the futuristic environments we've seen of the game so far. Fantastic Mammoth-like beasts walk across a river in a scene that could've been ripped out of a Afrika gone slightly astray. Debuting in this new trailer was a brand new female character that stands, staring at a frozen planet orbiting in the sky. The trailer ends with a proud proclamation "PS3 Only," to silence any doubters.

Once again, we were stunned by the visuals of the trailer, which went beyond the quality of most Hollywood productions. The new dry landscape showcased provides reassurance that the game will not remain stagnant in its visual look. However, in spite of the incredible excitement generated by the trailer, we were surprised that a different game in the Square Enix theater stole the show.
DS3 talk, and a little on why there is no price cut from Harrison. (http://tgs.gamespot.com/story.html?sid=6179318&tag=latestnews%3btitle%3b0)

...One thing that might disappoint those waiting to get a PS3--there has still been no news of a price cut. Harrison explained, "There are different consumers who buy at different price points and that's just the way the business model we have works."

>>>P.S. Look at the image they used with the article Mana... :) Sure it is old though. http://image.com.com/gamespot/images/2007/261/phillyphil392_thumb.jpg

mykevermin
09-20-2007, 01:45 PM
I'm really curious what "we were surprised that a different game in the Square Enix theater stole the show" refers to.

imascrub
09-20-2007, 01:51 PM
do they restrict specific information getting leaked from the theater also? They prohibit filming of any kind, so maybe they prohibited any information leak on this certain game also.

Famitsu's apparently reported something about "a third party title that will save the PS3"...perhaps this is it

Nephlabobo
09-20-2007, 01:54 PM
Chill out Mr. South Korea.
The TGS show (which is 4 days long by the way) has just barely begun!

Um, no.

I wanted Sony to blow people away.

They failed, miserably. Between Konami's suck-assedness, and Sony's suck-assedness, this show has been rubbish.

I'll think anything I bloody well please.

NamPaehc
09-20-2007, 01:56 PM
do they restrict specific information getting leaked from the theater also? They prohibit filming of any kind, so maybe they prohibited any information leak on this certain game also.

Famitsu's apparently reported something about "a third party title that will save the PS3"...perhaps this is it

I think so yes. At least in private showings.

dallow
09-20-2007, 01:59 PM
Um, no.

I wanted Sony to blow people away.

They failed, miserably. Between Konami's suck-assedness, and Sony's suck-assedness, this show has been rubbish.

I'll think anything I bloody well please.Haha!

mykevermin
09-20-2007, 02:01 PM
There was a very specific filming embargo mentioned in a blog post describing the FFXIII trailer, so my best guess is that there was a complete and total embargo on even discussing what game blew away FFXIII. We can guess, and blogs can hint about it, but we may not know anytime soon.

NamPaehc
09-20-2007, 02:17 PM
Sony has some interesting stuff cooking but don't really tell you what it is! Check out this "flOwer" video... (http://media.ps3.ign.com/media/867/867593/vids_1.html)


>>>IGN has this "One of a three-game deal with Sony Computer Entertainment with thatgamecompany, the indie game creators behind flOw and Cloud."

CoffeeEdge
09-20-2007, 02:28 PM
On behalf of Sony [and partners] you're welcome for that DVD disc the Wii is using.
BZZT, wrong. Sony wasn't really involved in the development of what became DVD.

Back in the early '90s, when the then next-generation disc formats were in development, Philips and Sony were backing a format called "MultiMedia Compact Disc," or MMCD. Toshiba had created what was called the "SuperDensity Disc," which had far more supporters than MMCD did, but lack of support wasn't enough to get Sony and Philips to abandon MMCD. Louis Gerstner, who was president of IBM at the time, came in and tried to get the two camps to unite and agree on a single format, to avoid a repeat of the stupid VHS-vs-Beta format war of the 1980s.

Under this union, Philips and Sony completely scrapped their MMCD format, and became backers of Toshiba's already-finalized SuperDensity Disc, which was renamed to DVD (which was claimed to stand for several things, including "Digital Video Disc" and "Digital Versatile Disc"). The only input Sony and Philips had on the final specification of the format was changing the modulation technique from EFM to EFMPlus (which is the reason why DVDs are 4.7 gigs per layer, instead of 5).



---------------------------------


Anyways. So, do you PlayStation diehards ENJOY being lied to and ripped off? Just wondering.

imascrub
09-20-2007, 02:41 PM
okie dokie mr. wiki
You left out the part where it says that EFMPlus is much better protected from scratches and fingerprints though.


Anyway who cares? I just want to find out what the hell SE is prohibiting their mega theater viewers from leaking.

NamPaehc
09-20-2007, 02:51 PM
LOL come on guys! I just left a dumb comment after Dr. Mario Kart's dumb comment as a "joke"...

pochaccoheaven
09-20-2007, 03:23 PM
from this news, we can know confirm that sony is the biggest laughing stock of the show. i should not have to explain. but sony before released stated that rumble was "last gen" and even tried to cover up the story.

Corvin
09-20-2007, 04:05 PM
So why is everyone think a FFVII remake will "save" Sony? Seriously?

To reach the sales of 360 and Wii, PS3 needs 5 million in sales. That is assuming neither the Wii or 360 sold another console and that would just put them on par with their two competitors.

FFVII sold just about 10 million according to VGChartz (http://vgchartz.com/games/game.php?id=756).

10 million people aren't going to double-dip on it, plain and simple. I'd say 2 million would even be pushing it. Even if you discount the 5 million existing PS3 owners and assume all 2 million of those sales come from new PS3 sales the PS3 would still remain in a distant 3rd place.

Look at it this way: PS1 sold 100 million. FFVII - 10 million, or roughly 10% of the PS1 market. 10% of the PS3 market would be 500,000 copies. Adding in new owners and I can see that number possibly double. That would be a grand total of 1 million in sales. A far stretch from the 5 million to even put them close to the 360 or Wii.

FFVII is hardly a savior. Would it push some more units into homes? Sure, but be realistic people. 5 million people aren't going to rush out and drop 600 bones on a console for 1 game, let alone a remake.

The only savior for Sony won't be a game (nope, not MGS either) but price. The new sku at $400 will help, but it still won't sell like they need it to. It will sell about the same as the 360, and they will still be playing catch up. Sony built their brand on regular consumers. Regular consumers who won't spend over $300 on a game console. Hell the PS2 didn't even sell like gangbusters until they dropped lower than that.

To put it into perspective the Wii sells almost a half million every month which is an outrageous amount. For Sony to turnaround and quadruple their sales every month overnight isn't quite realistic.

Long story short, FFVII is hardly the savior fanboys on message boards everywhere claim it to be when logic and reasoning are applied.

dallow
09-20-2007, 04:12 PM
So why is everyone think a FFVII remake will "save" Sony? Seriously?

To reach the sales of 360 and Wii, PS3 needs 5 million in sales. That is assuming neither the Wii or 360 sold another console and that would just put them on par with their two competitors.

FFVII sold just about 10 million according to VGChartz (http://vgchartz.com/games/game.php?id=756).

10 million people aren't going to double-dip on it, plain and simple. I'd say 2 million would even be pushing it. Even if you discount the 5 million existing PS3 owners and assume all 2 million of those sales come from new PS3 sales the PS3 would still remain in a distant 3rd place.

Look at it this way: PS1 sold 100 million. FFVII - 10 million, or roughly 10% of the PS1 market. 10% of the PS3 market would be 500,000 copies. Adding in new owners and I can see that number possibly double. That would be a grand total of 1 million in sales. A far stretch from the 5 million to even put them close to the 360 or Wii.

FFVII is hardly a savior. Would it push some more units into homes? Sure, but be realistic people. 5 million people aren't going to rush out and drop 600 bones on a console for 1 game, let alone a remake.

The only savior for Sony won't be a game (nope, not MGS either) but price. The new sku at $400 will help, but it still won't sell like they need it to. It will sell about the same as the 360, and they will still be playing catch up. Sony built their brand on regular consumers. Regular consumers who won't spend over $300 on a game console. Hell the PS2 didn't even sell like gangbusters until they dropped lower than that.

To put it into perspective the Wii sells almost a half million every month which is an outrageous amount. For Sony to turnaround and quadruple their sales every month overnight isn't quite realistic.

Long story short, FFVII is hardly the savior fanboys on message boards everywhere claim it to be when logic and reasoning are applied.You wrote way too much shit man.

Only like 1 or 2 people say it'll (LOL) "save" Sony.
The rest would like to see it, some wouldn't, and then there's you.
Chill.

CoffeeEdge
09-20-2007, 04:19 PM
You left out the part where it says that EFMPlus is much better protected from scratches and fingerprints though.
You left out the part about how I never made any sort of judgement on whether EMFPlus is better or worse in any way than EMF, other than stating that it reduced the size of the disc a mere 300 megs, which is fact.

The bottom line is that Thomas96 has no idea what he's talking about.

pochaccoheaven
09-20-2007, 04:31 PM
...
To put it into perspective the Wii sells almost a half million every month which is an outrageous amount. For Sony to turnaround and quadruple their sales every month overnight isn't quite realistic.
...


the funny aspect of it is that nintendo is not only selling huge amount of units per month, but they are also making a profit. sony and microsoft aren't even making a profit on console sales.

NamPaehc
09-20-2007, 05:23 PM
FFVersus XIII Trailer impressions: (http://www.joystiq.com/2007/09/20/tgs07-final-fantasy-versus-xiii-trailer-impressions/)

Know of the old adage: save the best for last? Square Enix did just that with its incredible Final Fantasy Versus XIII presentation. In spite of being comprised of completely non-interactive and most likely pre-rendered footage, the Versus trailer absolutely stunned the audience due to its incredible sense of style. The trailer begins, telling viewers that "this is a fantasy based in reality." What could that mean?

The footage begins with a car driving by, segueing to a familiar scene of the mysterious male protagonist deflecting bullets from an opposing military force. Quickly, the trailer flashes to a girl in a school outfit that seems to be awaiting someone. Latin text is interspersed throughout, fitting to the beat of both the visuals and music. Already, there's a strong sense of style and intrigue.

A meticulously designed cathedral is the next scene in the trailer, and we see a mysterious hooded individual eerily similar to a character in Advent Children. All the while, snippets of the lead killing the opposing soldiers in a surprisingly gory way. We were shocked to see blood spurt out of the villains -- could this be the first M-rated Final Fantasy game?

Other scenes show a friend to our mysterious unnamed lead character traveling through a desert highway, only to find the highway covered in what looks to be a newly created river. Here, we get to see the duality of fantasy and reality at play: there's a clear sense of emotion conveyed through the facial animation system, and the characters do feel quite human, in spite of the clearly fantastic events that surround them. At the end of the trailer, we finally see the male and female characters meet, glad at first. But then, as red and blue auras surround them both, a sad look of despair creeps in. We'd have to guess that these two, friends at first, are destined to be mortal enemies. A familiar, but nonetheless intriguing concept.

With its stylish character designs, fantastic environmental art, a strong sense of dramatic direction, and incredibly visceral action makes Versus a game rich with potential. To evoke such a powerful response from the audience from a completely non-playable presentation means that Square Enix can have a winner on its hands: let's hope that, unlike Dirge of Cerberus, the game can deliver on such an ambitious promise.

Apossum
09-20-2007, 06:18 PM
A good FF trailer? no wai! When will square finally show some gameplay footage of these games?

Blackout
09-20-2007, 06:43 PM
God. I hope we don't hear that price argument (which I sort of agree with, but won't for long) like we did with the PSP, long after there were good games to play.

Why would people think FF7 is going to sell assloads of systems? I want new and exciting games. I think a remade FF7 would sort of ruin the appeal of the game for me. It would be kind of cool but PS3 needs to focus on new titles and great sequals imo.

Gay. Home delayed. That sucks.

Thomas96
09-20-2007, 10:27 PM
BZZT, wrong. Sony wasn't really involved in the development of what became DVD.

Back in the early '90s, when the then next-generation disc formats were in development, Philips and Sony were backing a format called "MultiMedia Compact Disc," or MMCD. Toshiba had created what was called the "SuperDensity Disc," which had far more supporters than MMCD did, but lack of support wasn't enough to get Sony and Philips to abandon MMCD. Louis Gerstner, who was president of IBM at the time, came in and tried to get the two camps to unite and agree on a single format, to avoid a repeat of the stupid VHS-vs-Beta format war of the 1980s.

Under this union, Philips and Sony completely scrapped their MMCD format, and became backers of Toshiba's already-finalized SuperDensity Disc, which was renamed to DVD (which was claimed to stand for several things, including "Digital Video Disc" and "Digital Versatile Disc"). The only input Sony and Philips had on the final specification of the format was changing the modulation technique from EFM to EFMPlus (which is the reason why DVDs are 4.7 gigs per layer, instead of 5).



Anyways. So, do you PlayStation diehards ENJOY being lied to and ripped off? Just wondering.


you're still welcome, enjoy that disc...

mykevermin
09-20-2007, 10:43 PM
So why is everyone think a FFVII remake will "save" Sony? Seriously?

To reach the sales of 360 and Wii, PS3 needs 5 million in sales. That is assuming neither the Wii or 360 sold another console and that would just put them on par with their two competitors.

FFVII sold just about 10 million according to VGChartz (http://vgchartz.com/games/game.php?id=756).

10 million people aren't going to double-dip on it, plain and simple. I'd say 2 million would even be pushing it. Even if you discount the 5 million existing PS3 owners and assume all 2 million of those sales come from new PS3 sales the PS3 would still remain in a distant 3rd place.

Look at it this way: PS1 sold 100 million. FFVII - 10 million, or roughly 10% of the PS1 market. 10% of the PS3 market would be 500,000 copies. Adding in new owners and I can see that number possibly double. That would be a grand total of 1 million in sales. A far stretch from the 5 million to even put them close to the 360 or Wii.

FFVII is hardly a savior. Would it push some more units into homes? Sure, but be realistic people. 5 million people aren't going to rush out and drop 600 bones on a console for 1 game, let alone a remake.

The only savior for Sony won't be a game (nope, not MGS either) but price. The new sku at $400 will help, but it still won't sell like they need it to. It will sell about the same as the 360, and they will still be playing catch up. Sony built their brand on regular consumers. Regular consumers who won't spend over $300 on a game console. Hell the PS2 didn't even sell like gangbusters until they dropped lower than that.

To put it into perspective the Wii sells almost a half million every month which is an outrageous amount. For Sony to turnaround and quadruple their sales every month overnight isn't quite realistic.

Long story short, FFVII is hardly the savior fanboys on message boards everywhere claim it to be when logic and reasoning are applied.

Logic and reasoning? Please. Would that be the same logic and reasoning that starts by using math from the game industry 10 years (and several millions gamers and several billion dollars) ago? The same logic that assumed *only* people who played FFVII the first go-round would buy the remake?

The only thing of genuine substance you said was that a FFVII remake would not sell enough consoles to put it in a league with the 360/Wii. I would agree with that.

What it would do is help a console whose two biggest problems are cost and image. The cost can be impacted by...well, reducing the cost, simply enough. But many gamers have taken a retroactive justification for disliking the PS3, claiming that it has "no games." With Heavenly Sword, NG Sigma, LocoRoco, fl0w, Tekken Online, and the games coming this fall (R&C, Eye of Judgment, Uncharted, etc.), those kinds of claims are becoming weaker and weaker. Having FFVII on the PS3 would substantially bolster the image of the PS3 by providing yet further evidence that the PS3 has games that are good and exclusive.

You can say it doesn't matter, but it does. Does Gears of War matter? Does Lost Planet matter? Does Crackdown matter? Individually, no. (only Halo stands alone as that sort of top tier dammit-I-gotta-buy-that-system-for-one-game game). The 360 has a solid library of titles, and as the PS3 library grows larger and gets more exclusives, it will matter. Just not individually, save for a few anomalies; the overall library gets people to buy games, not one or two exclusives.

I think the only people who want to crap all over FFVII are those who (1) are arguing wit themselves, thinking that people are damnfool enough to believe that a single game, remake or not, would cause people to buy a $500 console en masse, and (2) those who simply get *pissed* that the PS3 would actually have games worth playing on it, and they can not entertain the idea that such a thing could come to pass.

Corvin
09-21-2007, 01:21 AM
Logic and reasoning? Please. Would that be the same logic and reasoning that starts by using math from the game industry 10 years (and several millions gamers and several billion dollars) ago? The same logic that assumed *only* people who played FFVII the first go-round would buy the remake?

:lol: Alright. We were discussing FFVII so I figured sales figures would be relevant. More recent data is preferred? FFXII sold 5 million on the 117 million install base of the PS2. Less than 5%. Which makes it look worse. You are also assuming people that never played the original FFVII are going to come out in droves to see what they missed? I'm sure some will, but not enough to make an impact which is why I didn't address it.


I think the only people who want to crap all over FFVII are those who (1) are arguing wit themselves, thinking that people are damnfool enough to believe that a single game, remake or not, would cause people to buy a $500 console en masse, and (2) those who simply get *pissed* that the PS3 would actually have games worth playing on it, and they can not entertain the idea that such a thing could come to pass.

I've got a PS3 and I'd love to see all kinds of great games. I was just responding to the stance that FFVII could be some savior of the PS3, which it isn't. Will it help the library look better? Sure, but I still think not enough to make a difference. It takes many games and a reasonable price point for the system. It seems we are actually arguing on the same side of the coin. :lol:

It also appears this is all moot since it appears FFXIII was the big reveal.

DarkNessBear
09-21-2007, 02:31 AM
Hahahahahaha. Sorry, this is racist. But I hate Japanese people.

http://www.gamevideos.com/video/id/14924

My god! Do they only have; 1 male voice actor, 1 female voice actor and one older man voice actor in all of Japan?!

SERIOUSLY, every fucking game character has the same voice!!! Sounds like Snake, Meryl and Bass. Hahaha...

Atleast try to make your voice more diverse...

Thomas96
09-21-2007, 02:55 AM
You left out the part about how I never made any sort of judgement on whether EMFPlus is better or worse in any way than EMF, other than stating that it reduced the size of the disc a mere 300 megs, which is fact.

The bottom line is that Thomas96 has no idea what he's talking about.


Sony had some part in the development of the DVD that we're using ... the 4.7gb disc. can you give them at leat 3mb worth of credit.

Vanigan
09-21-2007, 03:48 AM
You're kidding right DarknessBear? You do realize that without understanding the language, you couldn't possibly pick up on the things that help differentiate voices speaking within that language beyond basic tone and pitch.

dallow
09-21-2007, 03:54 AM
Just chill out and take a look at some TGS booth babes.
http://www.play-again.be/modules/news/article.php?storyid=133

I'll say this about the symmetric sticks.
It feels really good with Skate.

imascrub
09-21-2007, 05:54 AM
hmm wonder if SE will be saving the rest of their showings for the public. Don't think we've seen Star Ocean 4 yet.

Gourd
09-21-2007, 09:25 PM
you couldn't possibly pick up on the things that help differentiate voices speaking within that language beyond basic tone and pitch.

That, right there, is the reason I have /never/ preferred Japanese voice overs to English ones.

The female japanese voices, invariably, all sound the same.

The 'normal guy' voices sound the same.

The 'Burly Hairy Barbarian Ainu guy' voices all sound the same.

Anyway, back on topic, I'd love to see some Star Ocean info.

Action RPGs FTW.

imascrub
09-23-2007, 01:18 AM
ooh I just saw the new DMC4 showfloor trailer and it looks pretty sweet

link cuz i don't know how to embed with bbcode
http://www.gametrailers.com/player/25417.html