View Full Version : BANGAI-O DS - dear god yes
Sleepkyng
02-27-2008, 05:08 AM
http://www.gametrailers.com/player/usermovies/109067.html
hadn't heard anything about this
i fucking loved bangai-o for the DC.
yukine
02-27-2008, 05:16 AM
Yeah I think it was announced a little while ago, I've only played a little bit of the DC version so I'd be interested in picking this up when it comes out.
That movie makes it appear this game will be very easy since you can use weapons that can kill everyone on your screen every second. Can we get some "real" game play movies please.
insertcleverthing
02-27-2008, 01:38 PM
That movie makes it appear this game will be very easy since you can use weapons that can kill everyone on your screen every second. Can we get some "real" game play movies please.
Something tells me you've never played Bangai-O before...
yayece
02-27-2008, 02:22 PM
That movie makes it appear this game will be very easy since you can use weapons that can kill everyone on your screen every second. Can we get some "real" game play movies please.
Something tells me you've never played Bangai-O before...
LOL, seconded. The Dreamcast version was pure awesome, and a ton of fun.
Something tells me you've never played Bangai-O before...
So Bangai-O is one of the easiest game ever? Every shot you fire kills everyone on screen?
Sleepkyng
02-27-2008, 03:50 PM
So Bangai-O is one of the easiest game ever? Every shot you fire kills everyone on screen?
ahhhh, the yung'uns...
insertcleverthing
02-27-2008, 04:04 PM
So Bangai-O is one of the easiest game ever? Every shot you fire kills everyone on screen?
OK, I'll stop being snarky.
In Bangai-O you control a robot that is piloted by two people. One person fires heat seeking missiles while the other fires lasers that bounce off walls. The hook of the gameplay is that you can release a special move that depending on how "in danger you are of dying" gets exponentially more ridiculous. So if there are like ten bullets within an inch of your character and you release the special attack, 400 heat-seeking missiles or lasers (depending on who you are) will stream out of your robot like a glorious fire works display of death. It isn't that easy unless you get the timing and dodging down perfect, like most schmups. Additionally, this special move is powered by how much you destroy on screen (most enemies take multiple shots to kill). So this means you can string together specials as long as you are destroying lots of things with each attack and living dangerously. Otherwise, you will have to build up a special attack by shooting things with your gun normally.
So, no it’s not necessarily easy. Personally, it took me weeks to beat the last level of the DC game - that end boss was crazy hard. Also, the game is known and praised for its quirkiness. There are bosses who will speak in pictograms or taunt you while they sit apathetically receiving damage. You also collect “space fruit” for some unknown reason.
It's seriously one of the best games ever and I hope the DS version does it justice. The only thing I'm concerned about is eye strain since everything was already so tiny in the first place...
OK, I'll stop being snarky.
In Bangai-O you control a robot that is piloted by two people. One person fires heat seeking missiles while the other fires lasers that bounce off walls. The hook of the gameplay is that you can release a special move that depending on how "in danger you are of dying" gets exponentially more ridiculous. So if there are like ten bullets within an inch of your character and you release the special attack, 400 heat-seeking missiles or lasers (depending on who you are) will stream out of your robot like a glorious fire works display of death. It isn't that easy unless you get the timing and dodging down perfect, like most schmups. Additionally, this special move is powered by how much you destroy on screen (most enemies take multiple shots to kill). So this means you can string together specials as long as you are destroying lots of things with each attack and living dangerously. Otherwise, you will have to build up a special attack by shooting things with your gun normally.
So, no it’s not necessarily easy. Personally, it took me weeks to beat the last level of the DC game - that end boss was crazy hard. Also, the game is known and praised for its quirkiness. There are bosses who will speak in pictograms or taunt you while they sit apathetically receiving damage. You also collect “space fruit” for some unknown reason.
It's seriously one of the best games ever and I hope the DS version does it justice. The only thing I'm concerned about is eye strain since everything was already so tiny in the first place...
That sounds like the wiki article I read months ago but that above movie doesn't look anything like your game description. I hate it when companies release a so called game play trailers that doesn't honestly represent the real game play.
Edit>Just watched someone play the entire 1st level of DC version on Youtube. Not that special
Sleepkyng
02-27-2008, 04:29 PM
that end boss was crazy hard. Also, the game is known and praised for its quirkiness. There are bosses who will speak in pictograms or taunt you while they sit apathetically receiving damage. You also collect “space fruit” for some unknown reason.
It's seriously one of the best games ever and I hope the DS version does it justice. The only thing I'm concerned about is eye strain since everything was already so tiny in the first place...
end boss...
http://fr.youtube.com/watch?v=si8s5FV4-kc
craziness.
yeah, i hope they make good use of the dual screens.
i'm not too worried - it is treasure, after all.
insertcleverthing
02-27-2008, 05:06 PM
Edit>Just watched someone play the entire 1st level of DC version on Youtube. Not that special
Then GTFO?
jousley
02-27-2008, 05:12 PM
Then GTFO?
I second that!
Sleepkyng
02-27-2008, 05:36 PM
I second that!
thirded.
carro
02-27-2008, 09:56 PM
im interested in this game
i missed my chance to play it on the dreamcast :(
when i first heard that they are making one for the ds i was wondering if they will bring it to NA and good news :)
KingDox
02-27-2008, 10:25 PM
end boss...
http://fr.youtube.com/watch?v=si8s5FV4-kc
craziness.
yeah, i hope they make good use of the dual screens.
i'm not too worried - it is treasure, after all.
Yeah really like the other guys said GTFO. If you didn't play the DC version you don't know what you are missing. A good review of the original is over at IGN:
http://dreamcast.ign.com/articles/164/164860p1.html
That video was crazy. I could swear that last level took me for ever to beat. And I almost never used the laser girl. I beat almost all the game using the missle guy.
I wish the game worked with the dreamcast VGA box. It's such a bitch to have to change cables on my DC to just play one game.
My first wish was this game makes it to XBLA, but I'll take the DS version.
Back when this came out on the DC, everyone was OMG they only made 30K of this game. Buy it now! And I did since like shumps, boy was I glad I did.
joshingit
02-27-2008, 11:27 PM
This will be a day one purchase for me.
Can't wait.
FurryCurry
02-28-2008, 02:44 AM
That sounds like the wiki article I read months ago but that above movie doesn't look anything like your game description. I hate it when companies release a so called game play trailers that doesn't honestly represent the real game play.
Edit>Just watched someone play the entire 1st level of DC version on Youtube. Not that special
That's because they changed the gameplay in Spirits. Instead of counter attacking based on how many enemy projectiles are flying at you, it's based on how many fruit you picked up to charge your super meter (This is how it was on the N64). Plus, the quadrupling of weapons (I know of at least six: Flame Thrower, Bullet Reflecting Bat, Bullet Absorbing Shield, Bullet Canceling Sword, Lasers, Homing Missiles.) has change the basic gameplay as well. You'll really have to play the game before going to judge it. Videos don't do the game justice.
I can't believe this is coming out so soon and with even more levels for us Americans. I hope Europe gets its shootin' on too!
EDIT: I really can't wait to get this game since my DC copy was bad and looked like what happens when you pull a 16bit cartridge game out of the slot while you are in the middle of playing. Yeah. It was/is that fucked up.
Sleepkyng
02-28-2008, 04:25 AM
yeah that video is nuts.
i'm glad they're stressin' the fruit - every schmup needs more fruit.
Nixon's Revenge
02-28-2008, 05:47 PM
Awesome, I'm excited for this.
LancerEvoX
03-08-2008, 11:41 AM
I posted this on gameFAQs section so I'll stick it on here also.
http://www.d3publisher.us/PressDetails.asp?ID=74
From D3's Press Release:
"Bangai-O Spirits provides gamers with addictive shooter gameplay, punishing supermoves and a sensory overload of fireworks onscreen, with strategic and tactical elements and TREASURE's quirky design style. The game also offers co-op, competitive multiplayer for 1-4 players via local wireless, a powerful level editor tool which allows players to edit in-game levels or create new ones from scratch, and the revolutionary new ability to transfer data among DS systems through sound data transfer technology known as Sound Load.
Never before utilized for DS systems, the Sound Load technology in Bangai-O Spirits allows players to transfer level data among DS handheld systems via the use of sound and the DS microphone. This technology works by taking the level data and turning it into a sound file which is output through the host DS speaker. This data is then interpreted through the microphone of the recipient DS, and the level transfer is complete!
It is also possible to upload and circulate sound files of level data from Bangai-O Spirits online via the Internet, or to save files to a recording device like a PC or jump drive for transport and distribution, allowing gamers to catalog, share and compare levels online easily with gamers all over the world! Widening the range of play and interaction even further, gamers can also deliver high score and gameplay footage as transferable sound files by using Sound Load. More details about this unique feature will be forthcoming soon."
Judge Groovyman
03-08-2008, 03:45 PM
I wish the game worked with the dreamcast VGA box. It's such a bitch to have to change cables on my DC to just play one game.
I also wish it worked. I did get it working once using the 'plug the box in just after the dc starts up' trick, but it was not full screen - at least I didn't have to switch cables and move to another room.
Have you heard of that trick?
That dreamcast was the most fun I've had with a console start to finish ever. I'm hoping the wii beats it someday.
Halo05
03-08-2008, 08:45 PM
:whee:Bangai-O:whee:
:whee::whee::whee::whee::whee:
FurryCurry
03-10-2008, 07:39 PM
ass load of new videos. Well just four but they are really good.
http://www.dsfanboy.com/2008/03/10/a-scatter-bomb-of-bangai-o-spirits-videos/1#c10935757
Master Shake
03-10-2008, 07:51 PM
Never played this before. Looks good.
Nixon's Revenge
05-08-2008, 08:11 PM
Necro-posting:
When is this coming out? I thought it was May but I'm hearing August.
MotzCTG
05-09-2008, 01:09 PM
I just pre-ordered this down at my GS, can't wait for this to come over in August.
MotzCTG
05-09-2008, 01:10 PM
Necro-posting:
When is this coming out? I thought it was May but I'm hearing August.
http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=70959
August 13 in stores.
RollingSkull
05-15-2008, 09:13 PM
I actually have played the Japanese version of this. Hate to be a downer, but I'm not impressed. The game is based around the ability to make your own levels and transmit them, and it does very little to make you think you aren't playing just a 100+ collections of one-off levels tossed together haphazardly. The weapon selection is nice, but most of the levels are are based off of silly gimmicks (Blow up a block to start a chain reaction that will block your path if you don't keep up, SURPRISE YOU SPAWN IN THE MIDDLE OF FOUR BIG GUNS.). I don't see a lot of the Treasure quality here. To me, this is closer to the helicopter level of Gunstar Heroes Advance and Wario World than it is actual Treasure classics.
Basically, there's a lot more silliness than I expected and a lot less balls-to-the-wall shooting action than I expected.
Gourd
05-20-2008, 12:08 PM
Want. So badly.
Gourd
05-20-2008, 12:10 PM
Basically, there's a lot more silliness than I expected and a lot less balls-to-the-wall shooting action than I expected.
I'm going to guess that you didn't play the original Bangai O?
Silliness and /avoiding/ balls to the wall typical shoot Em Up action is the point.
I can understand why you didn't enjoy it, however. It isn't for most people, admittedly.
DesertEagleXIX
05-20-2008, 12:16 PM
No Gourd, he pretty much nailed it.
I'm a huge fan of Bangai-O; Probably one of my favorite games of all time.
The DS version, just doesn't cut it; They turned the sweeping levels into simple puzzles; it's a lot less reflex based than before. It feels like a completely different game, and not in a good way.
Gourd
05-20-2008, 12:21 PM
Ugh. Guess I will cancel my preorder then. Thanks for the heads up Desert.
Backlash
05-25-2008, 11:54 PM
When I first read the thread title, I thought it was talking about Boonga-Boonga at first :D I admit, I am not familiar with Bangai-O, and I was like "ha ha, someone really wants to ram a stylus up his boss's ass!"
In case anyone isn't familiar with Boonga-Boonga (for shame!): http://www.destructoid.com/japan-game-watch-boonga-boonga
bluesyncopate
05-26-2008, 01:48 PM
If you've never played this game before, don't put too much stock in those YouTube videos (great as they are). Those players make it look easy. The timing and strategy required to pull off those "full screen" attacks constantly is much more difficult than it looks.
Great game, a classic. Hoping the new one does the series justice. I'm interested in the new power up mechanic, too.
Sleepkyng
05-26-2008, 05:08 PM
I actually have played the Japanese version of this. Hate to be a downer, but I'm not impressed. The game is based around the ability to make your own levels and transmit them, and it does very little to make you think you aren't playing just a 100+ collections of one-off levels tossed together haphazardly. The weapon selection is nice, but most of the levels are are based off of silly gimmicks (Blow up a block to start a chain reaction that will block your path if you don't keep up, SURPRISE YOU SPAWN IN THE MIDDLE OF FOUR BIG GUNS.). I don't see a lot of the Treasure quality here. To me, this is closer to the helicopter level of Gunstar Heroes Advance and Wario World than it is actual Treasure classics.
Basically, there's a lot more silliness than I expected and a lot less balls-to-the-wall shooting action than I expected.
:cry::cry::cry::cry::cry:
insertcleverthing
05-28-2008, 03:50 AM
My soul has officially died a little.
ihavenolife123
05-28-2008, 05:41 AM
My soul has officially died a little.
Maybe because you live in the Valley 2.0
jk
insertcleverthing
05-28-2008, 03:23 PM
You from McAllen or something?
xmrblondex
05-28-2008, 03:30 PM
http://www.actionbutton.net/?p=335
I liked this essay about the game
ihavenolife123
05-29-2008, 05:37 AM
You from McAllen or something?
Parents live in Mcallen, I study undergraduate in Baylor. Its good to know that us mexicans dont run around all over Texas. Gives me heart a little more...variety.
Let me tell you, Going further north makes everything seem a lot more...nicer, cleaner, and higher quality. Social standards are totally different.
However, i know where home is. (As long as i dont come back too often)
insideacube
05-31-2008, 09:11 PM
its gonna be flat out awesome if they pull this off right and definitely another awesome game for the DS
ihavenolife123
06-02-2008, 09:56 AM
http://www.actionbutton.net/?p=335
I liked this essay about the game
I dont know what to make of the reviewer. He totally praised this game, yet totally dissed Contra 4. I like contra 4. Plus hes a Treasure fanboy. Ugh.
I guess i need to wait for more reviews.
RollingSkull
06-02-2008, 07:14 PM
I dont know what to make of the reviewer. He totally praised this game, yet totally dissed Contra 4. I like contra 4. Plus hes a Treasure fanboy. Ugh.
I guess i need to wait for more reviews.
I know what to make of the reviewer. 15 pounds of full of himself in a 5 pound bag. I have a whole new respect for Yahtzee after reading the meandering walls of text these dopes put out.
Let me put it this way... the yammering buffoon actually says this with a straight face and pretends to claim superiority over from those he is dismissing with it.
Likewise, when From Software released Metal Wolf Chaos for the Xbox — a game in which the hotshot president of the United States sets off on a continent-spanning giant robot battle against a coup-staging vice president — the internet’s children didn’t go “Fuck yeah! Satire!” — they went “Fuck yeah! Awesome!”
Bottom line: Ignore these dunderheads. Wait for more reviews from more sober sources. I panned the game as a cheesy exercise but get other opinions; this might be up your alley.
fatbeer
06-04-2008, 04:59 AM
I actually have played the Japanese version of this. Hate to be a downer, but I'm not impressed. The game is based around the ability to make your own levels and transmit them, and it does very little to make you think you aren't playing just a 100+ collections of one-off levels tossed together haphazardly. The weapon selection is nice, but most of the levels are are based off of silly gimmicks (Blow up a block to start a chain reaction that will block your path if you don't keep up, SURPRISE YOU SPAWN IN THE MIDDLE OF FOUR BIG GUNS.). I don't see a lot of the Treasure quality here. To me, this is closer to the helicopter level of Gunstar Heroes Advance and Wario World than it is actual Treasure classics.
Basically, there's a lot more silliness than I expected and a lot less balls-to-the-wall shooting action than I expected.
QFT.
When I found out this game is made by Treasure(a company well known for making excellent game) I give it a shot. I was surprised to find it full of puzzles instead of adventure/story mode destroying enemies with some crazy weapons. Most of this game involves shooting blocks to start chain reactions or bouncing beams in zig-zags. I was expecting an adventure mode. Most of these puzzles aren't strategic at all. They are very linear with a fix strategy on how to beat them.
I wish I knew how to read Japanese. I have no idea what the hell they are talking about or what the objectives are. I used a lot of trial and error
Sleepkyng
06-04-2008, 07:51 AM
but see that's the beauty of bangai-o, at least in the first one and in principle.
i'm gonna hafta get it or wait for someone who played the first one to submit a review.
ihavenolife123
06-04-2008, 05:41 PM
i guess its time to play the waiting game (read: Persona 3 Fes (read: masturbate))
darkslime
06-04-2008, 06:43 PM
i guess its time to play the waiting game (read: Persona 3 Fes (read: masturbate)) You jack off to Persona 3. That's a bit creepy. ^_^
ihavenolife123
06-05-2008, 12:49 PM
You jack off to Persona 3. That's a bit creepy. ^_^
you obv havent seen the outfits that game lets you put on your NPCs.
dcswirl
06-06-2008, 02:12 AM
I may have to bust out my Dreamcast version now with all this talk about this game!