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View Full Version : Tatsunoko vs. Capcom Confirmed for Wii


EXStrike
09-17-2008, 02:05 AM
http://wiieveryday.blogspot.com/2008/09/famitsu-20080919.html

http://img156.imagevenue.com/loc1162/th_25696_dvcwiia_122_1162lo.jpg (http://img156.imagevenue.com/img.php?loc=loc1162&image=25696_dvcwiia_122_1162lo.jpg)http://img128.imagevenue.com/loc800/th_26261_dvcwiib_122_800lo.jpg (http://img128.imagevenue.com/img.php?image=26261_dvcwiib_122_800lo.jpg)

:whee: :whee: :whee: :whee: :whee: :whee: :whee: :whee: :whee: :whee:

Dr Mario Kart
09-17-2008, 02:10 AM
Exclusive?

Wow though.

Ha! Everyone thought that it was Taito X-2 and therefore would be PS3/360

Nibi
09-17-2008, 02:11 AM
Finally some news about a home version. Did I see minigames in one of those scans?

Strell
09-17-2008, 02:25 AM
Someone inform me what "Tatsunoko" is.

Is this seen as the spiritual Marvel vs. Capcom ...erm, 3?

/google+wikis

Whoa. I get to play as Casshan? Hell yes.

CouRageouS
09-17-2008, 02:33 AM
Don't get too excited if you're not keen on importing. IIRC its one of those situations like Jump Superstars where the licensing would be a problem stateside.

coolsteel
09-17-2008, 05:22 AM
Just saw a video on youtube , I have no problems importing so i'll be getting this when it hit, looked like major fun

wii skiier
09-17-2008, 12:04 PM
I saw something about this in EGM and was curious. Even if I have no idea who most of the characters are, it would be fun to have something like this on the US Wii. Brawl is pretty much the closest thing available and I found that completely dull.

GuardianE
09-17-2008, 12:21 PM
I might get a lot of flack for this, but I don't understand why Capcom would make this game Wii exclusive. There hasn't been a successful pro-competitive fighter port to a Nintendo console in pretty much forever and, what's worse, this title is definitely niche. If they're smart, they'll release another controller specifically for fighting games.

EXStrike
09-17-2008, 02:05 PM
There's a Hori Wii Fighting Stick.

FloodsAreUponUS
09-17-2008, 02:09 PM
Why....the Wii?

There better be a ps3/360 version or I am not going to care at all.

62t
09-17-2008, 02:45 PM
Don't get too excited if you're not keen on importing. IIRC its one of those situations like Jump Superstars where the licensing would be a problem stateside.

Capcom USA is working on bringing it to US

http://www.kombo.com/article.php?artid=11630

The situtation is probably not as bad as JUS as Capcom only had to work with a handful of company while JUS would have to work with a more people to get the licenses.

ArthurDigbySellers
09-17-2008, 03:16 PM
Why....the Wii?

There better be a ps3/360 version or I am not going to care at all.

1) Because the Wii has the largest install base in Japan.
2) Because the arcade hardware is supposedly similar to Wii tech so it is easy to port
3) Because the game was made for a Japanese audience and see #1

Capcom just said that it is doing away with single platform releases. If this game does well for Wii, I would suspect we'll see a PS3 version.

Assuming that the game ever makes it stateside, which with all of the licensing issues may not be likely, then maybe you will see a 360 release as well.

It makes sense for Capcom to do this considering this is a Japan-only game at the moment.

rjung
09-17-2008, 05:15 PM
1) Because the Wii has the largest install base in Japan.
2) Because the arcade hardware is supposedly similar to Wii tech so it is easy to port
3) Because the game was made for a Japanese audience and see #1
Don't forget "4) Because Tatsunoko is a very family-friendly cartoon company in Japan, and that jives with the Wii market perfectly."

I'm not sure if people should hold out hopes for a PS3 version, though -- unless you want Capcom to take the 480p graphics and just blow them up. Maybe if they reskinned the game as "Marvel vs. Capcom" for a US release, though...

--R.J.

CouRageouS
09-17-2008, 09:36 PM
Capcom USA is working on bringing it to US

http://www.kombo.com/article.php?artid=11630

The situtation is probably not as bad as JUS as Capcom only had to work with a handful of company while JUS would have to work with a more people to get the licenses.
Interesting but its still one of those vague "maaaaybe" answers. The Tatsunoko characters wouldn't even be recognized or important stateside anyway. An easy solution would be to make it an all Capcom VS fighter on the same engine engine and just add more Capcom characters for losing the Tatsunoko side.

rjung
09-17-2008, 09:48 PM
An easy solution would be to make it an all Capcom VS fighter on the same engine engine and just add more Capcom characters for losing the Tatsunoko side.
I like the way you think! They've got a big enough stable of characters to fit every need (Darkstalkers would be especially convenient for the goofier ones, IMO), and they wouldn't need to worry about any licensing issues.

--R.J.

ArthurDigbySellers
09-18-2008, 11:02 AM
Interesting but its still one of those vague "maaaaybe" answers. The Tatsunoko characters wouldn't even be recognized or important stateside anyway. An easy solution would be to make it an all Capcom VS fighter on the same engine engine and just add more Capcom characters for losing the Tatsunoko side.

Yeah, not many people are going to know the cartoons over here (I only know of a couple of them), but the character designs are really cool. At least this should be relatively easy to import and play using the Homebrew Channel.

wii skiier
09-18-2008, 12:00 PM
At least this should be relatively easy to import and play using the Homebrew Channel.
How so? Doesn't that only allow you to run programs? Or does it also let you play import discs? I've never imported anything before, but something like this might be fun to try if it doesn't make it to the US.

ArthurDigbySellers
09-18-2008, 12:20 PM
How so? Doesn't that only allow you to run programs? Or does it also let you play import discs? I've never imported anything before, but something like this might be fun to try if it doesn't make it to the US.

You can use the Homebrew Channel and Gecko OS to run legitimate imports on your Wii.

wii skiier
09-18-2008, 12:27 PM
You can use the Homebrew Channel and Gecko OS to run legitimate imports on your Wii.
Interesting - thank you for the info!

ctrek3
09-18-2008, 07:53 PM
sweet! i love 2d capcom fighters. on question, i cannot remember for the life of me if the wii is region locked? i know the ps3 is not!

62t
09-18-2008, 08:03 PM
wii is region lock without using any hack

ctrek3
09-18-2008, 08:50 PM
wii is region lock without using any hack

:bomb: ~that's all i got

rocky435
09-25-2008, 01:13 AM
I'm going to probably buy this game day 1 since marvel vs. capcom 2 was awsome for the dreamcast.... Like strell said a couple of posts back, I bet it's the spiritual successor.

Also 1up's footage, the game looks amazing and sexy.. the gameplay makes want to travel to japan right now and play this game and street fighter 4... there's needs to cheap ass gamer flight's to japan... cheapy d needs to be informed of this...

Strell
11-03-2008, 08:09 AM
This game just jumped into 100% must-own territory. (http://news.dengeki.com/elem/000/000/117/117774/img.html)

Interstella 5555
11-03-2008, 08:19 AM
This game just jumped into 100% must-own territory. (http://news.dengeki.com/elem/000/000/117/117774/img.html)

That is Fuck awesome! This game is now officially on my must have list for 2008.

EXStrike
11-03-2008, 08:45 AM
<3 <3 <3 <3 <3

GuardianE
11-03-2008, 01:04 PM
wii is region lock without using any hack

Ugh. Is there any way to free up your Wii without manipulating the hardware/voiding the warranty? One of the reasons I want to keep a Wii is because of Tatsunoko vs. Capcom.

EXStrike
11-03-2008, 01:08 PM
Homebrew Channel and GeckOS

Current method requires Twilight Hack, however

snookie_wookums
11-03-2008, 01:26 PM
Dayum that'd be some sexy hotness, G-Force versus Street Fighter. I have a serious case of iwant-itis

Wolfkin
11-05-2008, 08:32 PM
anything with viewtiful joe is gold in my book.

Mrcapcom
11-12-2008, 02:41 PM
I want this so bad but oh well doesnt seem like it will ever come to USA :-(

dizzlle01
11-15-2008, 08:27 AM
anyone know what parts they using for the joystick?

Nirvanaguy777
11-16-2008, 12:00 PM
I really hope this makes it to the US, as well as Monster Hunter 3!

Zmonkay
11-18-2008, 03:11 PM
I would much prefer on PS3, but if I you can use GCN controllers, hopefully a competent converter will let me play with a pad that has a usable D-pad. No way in hell I'm not playing this, regardless.

rocky435
11-27-2008, 04:06 AM
I haven't any news of this yet. Has anyone here found out if the game has some basic online play. That would be fun.


http://www.gametrailers.com/player/40897.html

tons of trailers.

62t
11-27-2008, 04:11 AM
the box doesnt have the wifi logo so probably not online

rocky435
12-02-2008, 05:25 PM
So who's going to get this from playasia? Do they ship new games fast and quick?

62t
12-02-2008, 05:37 PM
final boss is

Yami of Okami.

Crappy cellphone quality vid: http://www.youtube.com/watch?v=bTy9zLESdUE&fmt=6

Crappy screenies:
http://img124.imageshack.us/img124/7940/689950bp6.jpg
http://img183.imageshack.us/img183/3006/up7800hz2.jpg

Three forms:
- Ball form
- Ball + Tentacles form
- Hand form

greyzieoriental
12-02-2008, 06:50 PM
wow this game looks amazing, hope they bring it to the states

rocky435
12-02-2008, 11:19 PM
Has anyone noticed this article?

http://blog.wired.com/games/2008/10/hands-on-tatsun.html

Chris Kohler from what he played basically says the game is only three buttons. But that can't be right because the hori stick has six buttons and i don't see capcom dumming it down that much. He also played it almost two months ago. So, maybe a beta or build that wasn't done.

http://www.play-asia.com/paOS-13-71-113-49-en-70-33u5.html

Any thoughts?

I'm going with it being three control schemes. simple, three buttons and the standard six button layout.

62t
12-02-2008, 11:28 PM
Has anyone noticed this article?

http://blog.wired.com/games/2008/10/hands-on-tatsun.html

Chris Kohler from what he played basically says the game is only three buttons. But that can't be right because the hori stick has six buttons and i don't see capcom dumming it down that much. He also played it almost two months ago. So, maybe a beta or build that wasn't done.

http://www.play-asia.com/paOS-13-71-113-49-en-70-33u5.html

Any thoughts?

I'm going with it being three control schemes. simple, three buttons and the standard six button layout.

Only 4 buttons. Low, Medium, High, and switch partner
http://www.kobayan.jp/location_test/images/tatsucap/tatsucap-01l.jpg

The hori stick is design so that it will work for games in the future as well as VC games. In MvC2 they cut it down from 6 buttons to 4 buttons, not shocking to see them cut one more

Zmonkay
12-03-2008, 12:27 PM
Is it confirmed to be able to use a GCN controller? If so, I gotta find me a good GCN > PS2 converter.

EXStrike
12-03-2008, 12:41 PM
I don't remember offhand if a GameCube controller is usable, but it definitely supports the Classic Controller.

62t
12-03-2008, 12:47 PM
Yeah Gamecube controller compatible

gr8asianman
12-03-2008, 01:00 PM
I was torn between importing this or not, but I think I'll end up just waiting to see if it will be permanently exclusive and if it will be Japan only.

Strell
12-03-2008, 04:04 PM
Only 4 buttons. Low, Medium, High, and switch partner
http://www.kobayan.jp/location_test/images/tatsucap/tatsucap-01l.jpg


Interesting.

Capcom had someone talking about how SFIV probably won't get ported because "how do we do it when the standard controller setup is the Wiimote/chuk combo?"

Which I must admit - the dood has a valid point. Virtual controller/Gamecube compatibility don't matter - if the game needs 6 buttons and the majority userbase doesn't have the a ability to do that, then you've got a problem. And frankly I could understand Capcom's reasoning for choosing to ignore porting at that point - they'd have to already rework the game as-is, and the fear of low sales due to controller option being poor is significant.

Nintendo - with their gobs of money - could (and probably should) step in and let them release a game+wireless controller combo as the standard package, and only charge $50 for it by subsidizing it. Then you could get a nice six button controller with a cool design to play a great fighting game. 'Course, this would be seen as "another peripheral," which I admit is a problem in and of itself.

Oh well. It's not like SFIV Wii would have a better online presence than the counterparts, *and* would have gimped graphics.

Also, this scored a 32/40 in the latest Famitsu. I dunno how well 2D fighters average in terms of scoring, so someone would have to tell me if this is good or bad. Averaged out, it's 8s across the board, which I guess is better than an average game score, but someone will have to tell me what the deal is.

Wolfkin
12-03-2008, 08:05 PM
Capcom had someone talking about how SFIV probably won't get ported because "how do we do it when the standard controller setup is the Wiimote/chuk combo?"i still remain on the other side of the fense. I say go ahead and make up some sucky motion controls for the Wii and then let me play with the classic/NGC controller. similar to the Brawl situation. (obviously Brawl is a bit simpler in terms of control input but I maintain the analogy applies)

snipegod
12-03-2008, 08:18 PM
i still remain on the other side of the fense. I say go ahead and make up some sucky motion controls for the Wii and then let me play with the classic/NGC controller. similar to the Brawl situation. (obviously Brawl is a bit simpler in terms of control input but I maintain the analogy applies)


Only 4 buttons. Low, Medium, High, and switch partner

Eh ... still.

62t
12-03-2008, 08:34 PM
btw the control is similar to JoJo's Bizarre Adventure, which uses 3 attack buttons and a partner (stand)

if you wonder what score other fighting game got from Famitsu, Guilty Gear XX Accent Core PS2 got 8/7/8/7

Zmonkay
12-03-2008, 10:08 PM
btw the control is similar to JoJo's Bizarre Adventure, which uses 3 attack buttons and a partner (stand)

if you wonder what score other fighting game got from Famitsu, Guilty Gear XX Accent Core PS2 got 8/7/8/7

2 fucking awesome games have been mentioned in this post, for those that haven't played either. That is all.

Chacrana
12-03-2008, 10:33 PM
I was torn between importing this or not, but I think I'll end up just waiting to see if it will be permanently exclusive and if it will be Japan only.

I seriously don't know how they could possibly release this here, given the licensing issues. I would be fuckin' shocked if they did.

coolsteel
12-03-2008, 10:55 PM
I seriously don't know how they could possibly release this here, given the licensing issues. I would be fuckin' shocked if they did.

Seems like the better fighters on the cube never got to this side of the pond anyway, I won't be waiting to see if some miracle happens for the Wii so import it is.

EXStrike
12-04-2008, 02:04 AM
Also, this scored a 32/40 in the latest Famitsu. I dunno how well 2D fighters average in terms of scoring, so someone would have to tell me if this is good or bad. Averaged out, it's 8s across the board, which I guess is better than an average game score, but someone will have to tell me what the deal is.

Most of the reviewers called it 'flat' with repeated Baroque combos over and over, but on the other hand, you can't really go with Famitsu reviews on a fighting game.

rocky435
12-04-2008, 05:35 PM
I'm still buying it. I mean SamSho series used four buttons.. So it's not the end of the world. I forgot that marvel vs. capcom 2 used four too.

I wonder how Famitsu came to their conclusion???? Were they judging it from MvC 2? Guilty Gear games? I wish i could read japanese :cry:

It seems from the Asian video game world, Famitsu is the only form of gaming media in terms of giving out scores which makes it have a bias.

I mean in America there's kotaku, 1up, IGN, Gamespot(fox news of gaming media:lol:), destoriucd, g4tv, GameTrailers,etc. I clearly understand our gaming media has it's bias being in the pockets of some companies.

Anyways it's sounds like a B game isn't bad. I'm happy. It shows that Capcom quality that i expect out their games.

http://www.1up.com/do/newsStory?cId=3171619

This also shows the game got a gold award from famitsu so it's not all bad.

This stage and fight looks pretty cool and the street fighter 3 third strike music is being used too. :applause:

http://www.youtube.com/watch?v=EaaCvvFEKLM&eurl=http://www.nintendowiifanboy.com/2008/12/03/tatsunoko-vs-capcom-lost-planets-mech-finds-trouble/

rocky435
12-09-2008, 09:03 PM
Yea!!! This week is finally here!!


http://www.youtube.com/watch?v=KHieD8iQJs8&eurl=http://www.nintendowiifanboy.com/2008/12/09/tatsunoko-vs-capcom-available-to-importers-early/

the intro looks amazing too. :drool:

anybody going to buy here on cag first week?

It's a tad sad that the game contains no online play. I can live but still....

Zmonkay
12-09-2008, 10:19 PM
I've got one on order, waiting for it to ship. Woulda killed for online play, but seeing as how my Wii is 50/50 for smoothness, not a big deal.

Anyone know a good GCN>PS2 (or hell, even an OG Xbox) adapter though? I cringe at the thought of playing with a Nintendo D-pad...

maigoyume
12-09-2008, 10:26 PM
Blast it all, no way can I afford to pick this up for a while :cry:

Strell
12-09-2008, 10:29 PM
This reminds me.

DMK - if you are in the thread - are you getting this? If so, I'm going to come over and play.

Dr Mario Kart
12-10-2008, 12:07 AM
nah. Too rich for my blood. Maybe if it ever goes on sale sometime in the distant future.

asianxcore
12-11-2008, 02:28 AM
Ordered my copy tonight. Probably will be here in a week or more. Slow shopping option :)

$8 off coupon via Play-Asia definitely helped the decision a little.

Mrcapcom
12-11-2008, 11:30 AM
Yea!!! This week is finally here!!


http://www.youtube.com/watch?v=KHieD8iQJs8&eurl=http://www.nintendowiifanboy.com/2008/12/09/tatsunoko-vs-capcom-available-to-importers-early/

the intro looks amazing too. :drool:

anybody going to buy here on cag first week?

It's a tad sad that the game contains no online play. I can live but still....

that trailer made me look up in the dictionary the definition of win and ... the game was there

wii skiier
12-11-2008, 12:13 PM
I started playing this and it is unbelievable. To be fair, I haven't played one of these since Marvel vs Capcom (and even that was only a little), so pretty much anything of this nature would probably be impressive to me. However, after only a short time playing this appears to be one of the best-looking Wii games I have ever played. The 3-D/2-D mixes well and is extremely crisp and clean. The animations stay smooth even with the fast pace and over-the-top moves and special moves.

I was playing with the remote/nunchuk combo and it honestly wasn't that bad. The standard Capcom moves came back from 15 years ago immediately - they're permanently burned into my muscle memory like the Konami, Sonic and Space Harrier codes. I may try to play with another control method, but I also want to get used to the remote/nunchuk since I always have them out and not deal with getting another controller (I am a lazy, not a fighting game purist).

One thing I am curious about is the number of characters - at least initially there are very few characters. From long ago, I remember these kinds of games having an insane number of characters so I'm wondering if I will unlock more or if there are only a few because of licensing issues.

Wolfkin
12-11-2008, 12:57 PM
MvC2 didn't have an impressive roster at start but it grew huge after you unlocked.

wii skiier
12-11-2008, 01:02 PM
MvC2 didn't have an impressive roster at start but it grew huge after you unlocked.
Yeah, I think I had a Darkstalkers game like that too. The only reason I questioned this one is because the character selection screen doesn't appear to have room for more characters. Maybe the boxes move up or get smaller or something if there are more characters.

fatez
12-11-2008, 03:15 PM
how would you be able to play this if you imported the game on a us console?

yukine
12-11-2008, 06:23 PM
Just got done playing about a good hours worth...

Yeah this game is awesome, very easy to pick up and play and bust combos out, perfect for my button mashing girlfriend.
I used the Remote + Nunchaku for a little bit, works pretty well. I prefer the Classic Controller though.

how would you be able to play this if you imported the game on a us console?

Home to the brew, unless you have a 3.2U Wii, in which case Freeloader will still work on it.

fatez
12-12-2008, 12:35 AM
coolness... getting mines on monday. i hope gecko works out for me. :D

asianxcore
12-12-2008, 12:42 AM
Regarding the number of characters, I don't see the oddity.

In terms of Capcom's Tag System Vs. games...

XVSF had 17 characters
MSHVSF had 17 characters
MVC1 had 15 characters (minus the "Secret" characters)

MVC2 was the first of the Vs. series to introduce a roster that was more than double of the Vs. games before it.

TvC has 22 characters (a couple which are exclusive to the Wii)

wii skiier
12-12-2008, 01:01 AM
Regarding the number of characters, I don't see the oddity.

...

TvC has 22 characters (a couple which are exclusive to the Wii)

There are only about 16 characters from the default menu, so it would appear there are definitely more characters. I haven't unlocked any more, I guess because I am pretty bad at the game.

Zmonkay
12-12-2008, 01:03 AM
ok, so TvC is a ton of fun. My only complaint is the characters look a little rough around the edges, but I'll blame that on the Wii. Still looks great in 16x9 480p though :)

Can't wait for my converter to show up. The Classic controller is not anywhere near consistent on the diagonals. It's like playing SFA3Max on PSP all over again...

Also, love that during the boss fight your health is partially refilled for both characters. Overall reminded me much more of the fight against Master Hand in SSB than a real fighting game boss, but that's cool, it was fun.

I wonder how many FMVs there are for the endings? I got to watch Ryu kick a bug from Lost Planet's ass great animation, very well done

I can't wait for some good translation FAQs (mebbe a translation iso patch eventually...), as I have NO clue what all the shit that came onscreen after I beat it said though. I think I got 800 pts or something, since I saw 800, and unlocked some BGM or something?

Is there any point to collecting the credit letters on the bike?

Sorry for the long post, back to playing :D

junghu
12-12-2008, 02:09 AM
Can I use Wii stick to play this game?

Mrcapcom
12-12-2008, 12:14 PM
Where does the mini games come in? do you just fight adn the mini games are optional?

wii skiier
12-12-2008, 12:21 PM
Where does the mini games come in? do you just fight adn the mini games are optional?
That seems to be the case, but I really have no idea what I'm doing half the time. The mini games are accessible directly from the main menu.

asianxcore
12-12-2008, 05:11 PM
Can I use Wii stick to play this game?

Yup

I'm jealous some of you guys have this already. Hopefully my PA order shows up last next week.

Getting it before X-Mas would be fantastic.

There are only about 16 characters from the default menu, so it would appear there are definitely more characters. I haven't unlocked any more, I guess because I am pretty bad at the game.

It's not an issue of being good or bad at the game, it's how the characters are unlocked. I've been reading that like MVC2 you purchase them from the game "shop".

http://www.gamefaqs.com/console/wii/code/953921.html

wii skiier
12-12-2008, 06:45 PM
It's not an issue of being good or bad at the game, it's how the characters are unlocked. I've been reading that like MVC2 you purchase them from the game "shop".

http://www.gamefaqs.com/console/wii/code/953921.html
Cool - thank you for the link. If I can't buy all of them myself, it's nice to see there's already a save file up.

CouRageouS
12-12-2008, 11:28 PM
Amazing. Its MvC but a the buttons made a bit more simple. Its cool that Tatsunoko made animated endings, they're short but sweet.

Anyone know the motion to do double supers? By that I mean when both characters do a super move together, not where one does a super and then your other character does it in succession.

Also you can get a PDF of the moves if you want to print them out or something. Kind of a pain to pause and look.
http://www.capcom.co.jp/tatsucap/info.html#8

Otherguy676
12-13-2008, 12:12 AM
still on the fence about this one because the 3 button sceme. Im going to the flea tomorrow and may try at as there is an importer who should have it. I can sleep on this for a few weeks as I wont have my Wii from the 20th-30th. would be nice to have between now and SFIV.

CouRageouS
12-13-2008, 12:21 AM
3 buttons isn't the big of a different. Instead of alternating the punch/kicks for combos, you just hit light twice, medium twice, then heavy. If you were any good at MvC, you'll adapt in a minute.

This is cool.
http://www.youtube.com/watch?v=WNRdRWBRdTA

maigoyume
12-13-2008, 12:43 AM
Hah nice.

I like the TATSUNICAL that pops up after that beefy combo :applause:

rocky435
12-13-2008, 01:28 AM
wow!!!

Has anyone unlocked viewtful joe??? I'm curious to how he plays.

So, it's kinda of like mvc2 where you unlock characters by beating the game and getting points, then buy them in the shop??


Do you start off with 18 or 19 characters at the start? Can you buy costumes too?

Z_meista
12-13-2008, 01:40 AM
awesome.

Mrcapcom
12-13-2008, 12:12 PM
Finally got me this and the game is so good and it reminds me of mvc2 in a good way. 3 button scheme is ok its so easy to do moves and stuff I only use wiimote I coudlnt do the nunchuck. Going to be playing this forawhile. Gfx is so so for a 42inch screen but you forget about all that from all the crazyness on the screen. Only down fall i see with the game is it not being in english lol
http://i25.photobucket.com/albums/c100/mrcapcom/1213081058a.jpg

62t
12-13-2008, 12:21 PM
A lot of you must be new to the import scene because some of us been importing the VS series since the Saturn days :P At least now you know all the endings will be translated on youtube in a few days.

CouRageouS
12-13-2008, 04:06 PM
No one can tell me how to do a Dual Hyper Combo yet? Its the only thing I haven't figured out how to do. The new Tag Aerial Rave is pretty sick, QCF+Tag in the middle of an aerial to switch partners and continue your combo.

Edit: Okay my friend told me. Dual Hyper Combos are during the beginning of any Hyper Combo, with 3 bars, just press tag. So simple. Here is a video that anyone who doesn't understand the game system should watch, it goes over basics and the new stuff. A must watch.

http://www.youtube.com/watch?v=1D4X9k36d6g

EXStrike
12-14-2008, 02:17 PM
Hah nice.

I like the TATSUNICAL that pops up after that beefy combo :applause:

One step below Tatsunical is Viewtiful :D

My copy shipped from Play-Asia shipped the other day, but won't have the chance to play it until next week.

Mrcapcom
12-15-2008, 12:01 AM
Who beat the last boss beause i gave up with all the changes

homeland
12-15-2008, 12:24 AM
should have this game tomorrow. can't wait. the graphics look damn good for a wii game!

has anyone tried playing with gc controller?

wii skiier
12-15-2008, 12:42 AM
Who beat the last boss beause i gave up with all the changes
Not me. My hands hurt so much by the third change I just gave up. I'll go back and do it some other time, probably not with the remote/nunchuk combo. That nunchuk sucks for rapid button pressing.

Mrcapcom
12-15-2008, 12:50 AM
yea i do wiimote only seems easier that way combos and stuff are so easy but in the same token don't seem broken
I got the suit from lost planet to try to beat the boss don't know if it made a difference lol hot game though

homeland
12-15-2008, 01:45 PM
just played for 15 minutes.. my god..great game!! need to watch that video to understand the buttons abit more but so much fun!! havent decided if i'm going to use gc controller or remote/nunchuck. For a wii game i was pretty impressed with the graphics too.

Chacrana
12-15-2008, 01:49 PM
I finally went ahead and placed my order for the game and the Hori Fighting Stick. This should make a good Christmas present for myself.

fatez
12-15-2008, 01:51 PM
where is the best place to get the hori fighting stick for a cheap price? :)

i should be getting the game today once fedex makes it here...

Chacrana
12-15-2008, 02:16 PM
The stick was like $50 from Play-Asia, which wasn't too bad. That I could use the $12 off coupon when I bought the stick and the game made it easier to justify.

suko_32
12-15-2008, 02:19 PM
The final Boss is actually pretty easy once you know how to beat him.

Zmonkay
12-15-2008, 02:23 PM
For those having trouble on the boss:

Play it like it's Master Hand (SSB). At least, how I play against Master Hand: Short, short 2-3 hit combo, or maybe just a couple heavy attacks or hard hitting specialls, then back the fuck up and block. Repeat. After each "transformation" a moderate chunk of each fighters health is restored, so if you play it safe, you should be fine. This technique doesn't really work well against the final form, especially the hand swipe>grab>laser beam of death attack (pretty sure you gotta doge that one, I think it's unblockable), but what I do is save all my super meters until the 3rd form, then unleash hell. Goes down quick, especially if you have a good chunk of red health to use up in a Baroque!

Patience is key people, good luck! (also, Ken the Eagle ROCKS this boss, as he can simply teleport behind it while it tries to attack and get in even more free hits)

homeland
12-16-2008, 10:04 PM
thanks for the tips on the final boss.. will try them out. Unfortunately I didnt see them before. Man that ball likes to corner fuck you hard!!

fatez
12-16-2008, 10:55 PM
does anyone know how to unlock viewtiful joe?

yukine
12-16-2008, 11:07 PM
does anyone know how to unlock viewtiful joe?
Scroll down Secret Characters:

http://www.gamefaqs.com/console/wii/code/953921.html

asianxcore
12-17-2008, 11:30 PM
Knew I should've have coughed up the extra $10 to get EMS shipping from Play-Asia.

This waiting thing stinks. It shipped on the 11th so I'm hopeful I'll have it on Saturday.

EXStrike
12-19-2008, 03:42 PM
w00t w00t w00t I has my copy

Time to go Twilight Hack the Wii

EXStrike
12-19-2008, 09:22 PM
Goddamn, this game is awesome. I unlocked Saki and Joe. Been mostly using Ryu alot. Roll is also freaking awesome.

This technique doesn't really work well against the final form, especially the hand swipe>grab>laser beam of death attack (pretty sure you gotta doge that one, I think it's unblockable), but what I do is save all my super meters until the 3rd form, then unleash hell.

I'm pretty sure you can Mega Crash out of it, like you can with the 2nd form's grab super.

M-PG71C
12-20-2008, 02:52 PM
I just bought the game today off of Play-Asia, put the bitch on UPS shipping. I do not have the patience to wait so there goes another $100. :D

Man it has been at least since Summer since I imported, and that time was Stafy 5. I just love importing crap Americans will never be able to play. Thank god for Geckos though, otherwise I can forget it.

Rig
12-20-2008, 03:30 PM
Damn, those videos look so nice. MvC2 is one of the few fighting games that I played and played and played to death (Rival Schools is another). Just watching those videos made me think I'd be keeping it in the console for a long time.

Dunno if I should hold off for a sale price, or go ahead and give in...

galvatron2k1
12-20-2008, 03:52 PM
Damn, those videos look so nice. MvC2 is one of the few fighting games that I played and played and played to death (Rival Schools is another). Just watching those videos made me think I'd be keeping it in the console for a long time.

Dunno if I should hold off for a sale price, or go ahead and give in...


Give in! I was going to buy it with the Vanilla Visa from Blockbuster but when I tried to use it, it failed because it does not work with International orders. :bomb: So, I'm going to have to buy it from a local retailer, probably NCSX for more. Hopefully I can get it before Christmas. I plan on calling NCSX to confirm their stock because right now, it is in waiting for restock status.

Edit: There has to be some LEGAL way I can use this thing internationally. Paypal didn't work either.

asianxcore
12-20-2008, 04:06 PM
Got my copy from Play-Asia yesterday.

GenDV138
12-21-2008, 06:56 PM
I'm about to order this from Play-Asia, anyone know if the japanese Wii Hori stick is compatible with U.S. Wiis? Just want to make sure before I place my order.

Edit: Looks like it should according to Play-Asia's guide.

CouRageouS
12-22-2008, 01:48 AM
Controllers are all the same, they're not region specific.

Masterkyo
12-22-2008, 01:56 AM
I 10000% sure this game never & ever release in US. I really want this game but i really really don't want spend $80 for it. Also, not sure i can play it on my US wii :(

rjung
12-22-2008, 07:53 PM
I'm still betting it will appear in the States, either as Marvel vs. Capcom 3 or some other reskinned title. Just change all the Tatsunoko characters to Capcom characters and call it "Super Capcom Bros. Brawl," fer crissakes.

--R.J.

asianxcore
12-23-2008, 02:36 AM
I need more time to play this game. Fuck work

This game is like crack

Jimbo Slice
12-23-2008, 02:58 AM
I'm still betting it will appear in the States, either as Marvel vs. Capcom 3 or some other reskinned title. Just change all the Tatsunoko characters to Capcom characters and call it "Super Capcom Bros. Brawl," fer crissakes.

--R.J.

It wouldn't be the same game, then.

Game is crack though. To whoever asked earlier, you can unlock 3rd colors for the Capcom characters but not the Tatsunoku ones.

MidnightScott
12-23-2008, 04:01 AM
I need more time to play this game. Fuck work

This game is like crack

How do you know what crack is like, experience? :bouncy:

I'm just playing, only 2 more days until I get to play it along with Let's Tap. Yay I will have 3 import Wii games now ^.^

xeno
12-23-2008, 04:10 AM
According to 1up the game should be out in the us on 5/15/09! link: http://www.1up.com/do/search?st=Tatsunoko+vs.+Capcom&submit.x=0&submit.y=0

EXStrike
12-23-2008, 09:19 AM
Uhh, I don't think so.

M-PG71C
12-23-2008, 12:45 PM
Doubtful, 1UP fucking blows for release dates. I remember for the longest time they had a date set-up for Ys Eternal Book 1 +2 and I don't see it for my PS2 (unless you count my import).

Anyway, mine should be here today, UPS stated it is out for delivery. :)

rocky435
12-23-2008, 04:23 PM
I'm sure that's just a placeholder for the U.S. They are assuming it's going to make it over here. I still like other CAG's here doubt it's going to make over here. At least not in the current form. They probably would even dub the intro into some horrible American synth/metal guitar intro and then lose a couple of characters due to someone not having licensing to it.

yukine
12-23-2008, 04:45 PM
I can't see it making it over here... I doubt Capcom wants to have to make various deals to get the license holders on board. Especially for an exclusive Wii fighting game.

Wolfkin
12-23-2008, 05:16 PM
I partially disagree. It's been my opinion from the various interviews that Capcom really wants to bring this over here. I think they want to make those deals. I'm not saying they'll be able to but I think they genuinely want to do that.

M-PG71C
12-23-2008, 05:33 PM
What Capcom wants and what make sense financially are two very different things. To obtain the licenses from the multiple companies involve, to localize the game for the American market, and then to assume two risks that could put Capcom losing quite a bit of money which are:

1) Third party games perform "okay" on the system, while that is changing for sure there is still a level of assumed risk with it.

2) Who the fuck in America knows who Tatsunoko are? I don't even know who they are, I just bought it because Capcom fighters kick ass (RE: I'm in a super minority). That and I am a hardcore importer, another small minority.

Marvel made sense. SNK made sense. This? Not so much.

If it does come, it would be changed dramatically. If by miracle it comes, it'll bomb. There's just no real market for it. This will be much like Jump Superstars and its sequel: there is too much work, money, and risk involved for it to be viable.

If you really want it, import it. If it does come here though in its original form, I'll be shocked and more than happy to purchase it again. :)

asianxcore
12-25-2008, 03:17 PM
Agree with everything M-PG71C mentioned.

Add in the fact that fighting games are a niche genre now (to the mainstream)

62t
12-25-2008, 03:46 PM
What Capcom wants and what make sense financially are two very different things. To obtain the licenses from the multiple companies involve, to localize the game for the American market, and then to assume two risks that could put Capcom losing quite a bit of money which are:

1) Third party games perform "okay" on the system, while that is changing for sure there is still a level of assumed risk with it.

2) Who the fuck in America knows who Tatsunoko are? I don't even know who they are, I just bought it because Capcom fighters kick ass (RE: I'm in a super minority). That and I am a hardcore importer, another small minority.

Marvel made sense. SNK made sense. This? Not so much.

If it does come, it would be changed dramatically. If by miracle it comes, it'll bomb. There's just no real market for it. This will be much like Jump Superstars and its sequel: there is too much work, money, and risk involved for it to be viable.

If you really want it, import it. If it does come here though in its original form, I'll be shocked and more than happy to purchase it again. :)

This is nothing like Jump because most of the series are unlicensed, and the one that are license might be expired or does not include the right to a video game. Even if Cacpom does have to pay it would be a lot cheaper than the DBZ or Naruto license. If Capcom is willing to release JoJo Bizarre Adventure on the DC, then there is a slight chance of this getting a US release.

CouRageouS
12-25-2008, 05:45 PM
The Viewtiful Joe ending is kinda Christmas-y for those who want to beat it real quick and see :lol:

GenDV138
12-27-2008, 06:39 PM
UPS delivered my game yesterday. Awesome so far! Got to the final form of the last boss but wasn't able to beat him. I'll have to try the suggestions from earlier posts next time. Playing with my Gamecube controller for now until the Hori fighting stick comes back in stock on Play-Asia.

Jimbo Slice
12-27-2008, 07:04 PM
UPS delivered my game yesterday. Awesome so far! Got to the final form of the last boss but wasn't able to beat him. I'll have to try the suggestions from earlier posts next time. Playing with my Gamecube controller for now until the Hori fighting stick comes back in stock on Play-Asia.

Who are you using? I can help you with just about anyone... even Golden Lightan! (Who was by far the hardest character to beat the boss with.... it was super frustrating!)

GenDV138
12-27-2008, 07:48 PM
Who are you using? I can help you with just about anyone... even Golden Lightan! (Who was by far the hardest character to beat the boss with.... it was super frustrating!)

I was using Ryu and Batsu, only tried the last form 2 or 3 times before I had to get to bed. Pretty much just went straight into arcade, I'm familiar with Ryu but still learning Batsu. I think I just need to conserve my health on the first two forms and familiarize myself with the last form's moves. Any help is appreciated though!

EXStrike
12-27-2008, 08:38 PM
The cheap and easy way to beat the final boss is to guard and continually use Hadoken with Ryu, Mega Crashing if you get caught, and Shinku Hadoken when he's open (like after a super). You can pretty much go through all of his forms with Ryu with that strategy. If you want to see another character's ending, whittle him down then just swap out or get Ryu killed and deal the finishing blow with the second character.

Jimbo Slice
12-27-2008, 08:58 PM
I was using Ryu and Batsu, only tried the last form 2 or 3 times before I had to get to bed. Pretty much just went straight into arcade, I'm familiar with Ryu but still learning Batsu. I think I just need to conserve my health on the first two forms and familiarize myself with the last form's moves. Any help is appreciated though!

Yea, and try to have at least 3 super bars going into the fight with the 3rd form. The 3rd forms 3 supers are all devastating, but easily avoidable. Just make sure you super jump from the grab! It does a ton of damage.

GenDV138
12-27-2008, 10:32 PM
Cool, thanks for the advice guys, will probably try again when I get home!

asianxcore
12-28-2008, 03:40 AM
Not looking forward to beating Yami with Gold Lightan.

Still have to beat the game with 2 more Capcom Characters (PTX/Viewtiful Joe) and then I actually have to BUY the costumes.

rocky435
12-29-2008, 06:03 AM
Man this wait is killing me! I ordered the game the 17th in December I'm hoping it comes tomorrow... You guys are having fun with it.

At least i didn't pay more then 65 dollars for this amazing piece of gaming history...

eliter1
12-31-2008, 02:07 AM
Went to a GS today and sitting on the shelf was a new Hori Arcade Stick which was covered in dust. Gonna try it out tomorrow!! Paid $40 + tax with in store credit

galvatron2k1
12-31-2008, 06:52 PM
Ordered from Play Asia on Dec. 21 and finally got mine today. I have been playing it ever since the mailman dropped it off. The game is great and very addicting. Luckily I have a Hori Wii Arcade Stick which makes it even more fun.

jman619
01-01-2009, 10:48 PM
I really want to play it,but I don't like the price. =/

asianxcore
01-03-2009, 06:31 AM
Got 80% of the stuff in the game unlocked. Not like any of it matters minus the Capcom Costumes.

It'll be nice when I get 100%, so I won't have to worry about anymore.

jling84
01-04-2009, 06:49 AM
When I play my Tatsunoko vs. Capcom with GeckOS, the screen is slightly above center. My friend's is also like this. I noticed that some things near the top get cut off; not a lot, but a tiny bit. Does anyone else have this problem? If so, is there a way to fix it? I'm using 3.4 firmware with the 1.7 Gecko. Thanks!

galvatron2k1
01-04-2009, 10:53 AM
When I play my Tatsunoko vs. Capcom with GeckOS, the screen is slightly above center. My friend's is also like this. I noticed that some things near the top get cut off; not a lot, but a tiny bit. Does anyone else have this problem? If so, is there a way to fix it? I'm using 3.4 firmware with the 1.7 Gecko. Thanks!

I would like to know this too. I'm also having the same issue (although it's barely noticeable). A friend of mine pointed it out when he asked why the "press start" icon was being chopped off at the top of the screen. I'm using firmware 3.3 with the 1.7 Gecko.

asianxcore
01-04-2009, 04:13 PM
When I play my Tatsunoko vs. Capcom with GeckOS, the screen is slightly above center. My friend's is also like this. I noticed that some things near the top get cut off; not a lot, but a tiny bit. Does anyone else have this problem? If so, is there a way to fix it? I'm using 3.4 firmware with the 1.7 Gecko. Thanks!

Go into the Options menu in the TvC main menu and from there you can change the screen position (Y or X Axis)

For anyone too lazy to find translation for the main menu, here you go:

Arcade Mode
Vs. Mode
 Survival
Time Attack
Training
Play Data
 Option
 Shop
Gallery
Original (Mini) Games

jling84
01-04-2009, 05:19 PM
Thanks asianxcore!

rocky435
01-07-2009, 04:09 AM
Finally got my game a couple of days ago!

It's amazing and very much plays like MvC 1 and 2.

Anyways, this is pretty neat someone in Brooklyn set up Tatsunko vs. Capcom in arcade cabinets with the wii running the game.


http://www.neogaf.com/forum/showpost.php?p=14262145&postcount=3886

yukine
01-07-2009, 04:53 AM
Man that is awesome, I'm damn jealous of the cabs.

Here is a video also: http://www.youtube.com/watch?v=dImk1hEK_cI
Is that Wombat on the far right!?

rocky435
01-07-2009, 07:20 AM
So the Hori stick is good for the value???

Is it easy to swap out the layer under the buttons to switch for artwork?

The Tatsunko vs. Capcom official stick is nice but 90 dollars on playasia is a tad too pricey. I'd like to get the hori because it seems like a good value for the money.

anubis20
01-10-2009, 01:03 AM
mine should be here on Monday yay!!!, anyone played it with the classic controller?

yukine
01-10-2009, 03:02 AM
Yes, I play with the classic controller. Works fine for me.

EXStrike
01-10-2009, 03:59 AM
The classic controller's d-pad is like, perfect.

anubis20
01-10-2009, 11:27 AM
thanks guys i was just waiting for some input, ordered it from amazon for 7.99 after a $10 GC they gave me for screwing up a past order

asianxcore
01-12-2009, 10:22 PM
Damn, I haven't played this game for a week.

Gotta get that last 20% worth of unlockables.

rocky435
01-13-2009, 03:33 AM
Alright I've got a couple of questions..

First is in the shop there is some type of character thing you can buy for a 1,000 points. I bought one and i can't figure out what it did.. It's not the other four characters because I've unlocked them already. So, what do they do exactly?

Second with the white paper and blue print there is something going in Japan on the 31st of Janurary I'm guessing this is some kind extend your warranty probably not that big..

Lastly, sometimes it would be nice if the game had online play even though that can't happen but it would be fantastic feature.... in Mavrel vs. Capcom 2 when it's put out on the ps 3/360 i'm betting that's going to happen.

anubis20
01-13-2009, 01:54 PM
man this game is awesome, just tried it yesterday, its too easy with the wiimote, my classic controller arrives today

jwargand
01-21-2009, 12:29 PM
I was thinking about getting this, but what is the best way to run on a US system? Any help would be great.
Thanks!

greyzieoriental
01-21-2009, 06:34 PM
pretty fun game, I wish there were more characters though(at least on the capcom side)
i like the 3 attack lay out, very jump in play friendly

rjung
01-22-2009, 10:10 PM
I was thinking about getting this, but what is the best way to run on a US system?
I don't do homebrew myself, but you can use these for references:

http://www.neogaf.com/forum/showpost.php?p=13922935&postcount=3169

http://www.neogaf.com/forum/showthread.php?t=291277

--R.J.

asianxcore
02-19-2009, 05:19 AM
pretty fun game, I wish there were more characters though(at least on the capcom side)


I get why people say that, but every time someone says that I just feel like re-posting this...

Regarding the number of characters, I don't see the oddity.

In terms of Capcom's Tag System Vs. games...

XVSF had 17 characters
MSHVSF had 17 characters
MVC1 had 15 characters (minus the "Secret" characters)

MVC2 was the first of the Vs. series to introduce a roster that was more than double of the Vs. games before it.

TvC has 22 characters (a couple which are exclusive to the Wii)

I really need to start playing this game again. Even though I've unlocked all the characters/colors, the OCD won't let me stop there. Gotta get everything

rocky435
03-11-2009, 09:45 PM
Wow! I'm surprised Capcom is still trying to get the game over here..

http://nintendo.joystiq.com/2009/03/11/capcom-dont-count-out-a-us-tatsunoko-vs-capcom/#comments

Part me still has a bad feeling that some charcter won't make it.. I'm still glad i imported the jap version still play it every so often... But this is good news none the less for people holding out on a U.S. release must be Street fighter 4's sales too that are driving them????