View Full Version : Inverted or Normal Poll
Frythan
10-13-2008, 01:23 AM
The purpose of this thread is to find out what ratio of people play shooters (3rd and 1st person) with inverted controls.
It seems to me, if I remember correctly that games used to be by default inverted, and I made a conscious effort to play that way. Now every game is by default not inverted, and I was wondering who plays how.
Also just out of curiosity, does anyone use southpaw controls?
Inverted: 11
Normal: 12
both: 5 (different for 3rd/first, or no preference)
Also it seems to be a common thing that everyone likes inverted for flight games (which makes sense, since you control the flaps on the wings).
While I used to play inverted, I converted many years ago to normal.
distgfx
10-13-2008, 01:56 AM
I do both, I started out as inverted but some games didn't give me that option so I was forced to learn normal. I go both ways.
Allnatural
10-13-2008, 02:12 AM
If by inverted you mean down is up and up is down, then inverted all the way.
Frythan
10-13-2008, 02:14 AM
yea that annoys me when they dont offer inverted, but both, that just seems like it would trip me up.
Frythan
10-13-2008, 02:15 AM
If by inverted you mean down is up and up is down, then inverted all the way.
yes that is inverted
distgfx
10-13-2008, 02:16 AM
How about a game where you control multiple vehicles and you have set to inverted and some to not.
- Warhawk -
It gets very disorienting for me.
Frythan
10-13-2008, 02:18 AM
How about a game where you control multiple vehicles and you have set to inverted and some to not.
- Warhawk -
It gets very disorienting for me.
Yes it does, but for some reason when I am in vehicles, I have more tolerance for normal/inverted, oddly enough it just doesnt matter as much to me.
Kaijufan
10-13-2008, 02:47 AM
Normal for character control, inverted for planes/starfighters.
Moxio
10-13-2008, 02:49 AM
Normal.
Dr Mario Kart
10-13-2008, 02:57 AM
Up is up and down is down, dammit. The only thing that should play like a flight sim is a flight sim.
Magus8472
10-13-2008, 02:58 AM
Inverted, though some games refer to it as "Normal" in a confusing turn.
Fuzi0n
10-13-2008, 03:06 AM
Up is up and down is down, dammit. The only thing that should play like a flight sim is a flight sim.
Ditto.
godhatesjustyou
10-13-2008, 03:27 AM
Normal for character control, inverted for planes/starfighters.
This.
Layziebones
10-13-2008, 03:29 AM
Normal for character control, inverted for planes/starfighters.
^
Inverted, unless me and my friends are switching out every other game. Then, I play normal, since all of them think inverted is weird.
Treehouse Gamer
10-13-2008, 07:11 AM
Inverted. I used to play a lot of Wing Commander and Chuck Yeager, and I've never gone back. It just makes more sense from a 3-Dimensional standpoint; when I point the stick down, the camera's pitch should change as if at the end of a stick.
Up being up should only make sense if your were panning a camera.
However, with keyboard and mouse, since the camera isn't on a stick I actually use normal controls on first person shooters. On any third person titles (including RTS titles), I still use inverted.
Pretty sure I almost always play at whatever the default is (non-inverted?).
Flight/airplanes are always inverted.
greyzieoriental
10-13-2008, 08:02 AM
normal for character, inverted for planes
Halo05
10-13-2008, 08:11 AM
Inverted for everything. I can't play games that don't offer the option.
DrFoo
10-13-2008, 08:34 AM
Normal for character control, inverted for planes/starfighters.
Yes.
blueshinra
10-13-2008, 10:17 AM
Inverted, as it feels more natural. I can't get used to Normal.
GuardianE
10-13-2008, 10:42 AM
I play non-inverted for FPS and ThirdPS and inverted for flight sims.
fieldkillah
10-13-2008, 10:55 AM
Inverted
willardhaven
10-13-2008, 10:58 AM
It depends.
In a third person game you are controlling what I believe is a "camera" following the person, so if you move the camera up, your angle will aim down. If you move the "camera" left, your angle will look toward the right.
In a first-person game, right should look right and left should look left.
So: third-person = inverted
first-person = regular
ananag112
10-13-2008, 11:23 AM
I can go both ways. I used to prefer normal for games where you control the player and inverted for planes, but I really don't care anymore.
SL4IN
10-13-2008, 11:26 AM
It would be easier to add a poll OP.
Inverted = lame. When I move up, I want to look up, and same for down. Normal for me.
lordxixor101
10-13-2008, 11:29 AM
I'm glad so many people use inverted. I do as well for first and 3rd person games.
For whatever reason, I just can't get use to "normal". I understand the logic (up is up, etc), it just doesn't work. I remember getting Halo 2, and not finding the inverted controls until I played for 2 hours, and I just couldn't get into it until I flipped the controls to inverted.
NTolerance
10-13-2008, 11:49 AM
The mouse/stick is my head. I move my head forward to look down. I move my head backward to look up.
Blame this game:
http://i33.tinypic.com/icuwxx.jpg
dmaul1114
10-13-2008, 12:10 PM
While I used to play inverted, I converted many years ago to normal.
Same here. I used inverterd years ago probably from getting used to inverted aiming in Star Fox before I got into FPS games, but I've sense switched to normal aiming.
Gourd
10-13-2008, 12:44 PM
Inverted for me.
For some reason, I visualize the stick as the 'head' of the character when it's a person. So pushing "back" on the stick is like someone was tilting my head back with a finger. That would force me to look up. Vice versa for looking down; imaginary finger pushing the top of my head "forward", forcing me to tilt my head down.
Frythan
10-13-2008, 01:07 PM
when I point the stick down, the camera's pitch should change as if at the end of a stick.
Up being up should only make sense if your were panning a camera.
However, with keyboard and mouse, since the camera isn't on a stick I actually use normal controls on first person shooters. On any third person titles (including RTS titles), I still use inverted.[/quote]
I agree, that is how I think of it too, and although I didnt think of it, on the computer I dont do inverted either.
Frythan
10-13-2008, 01:19 PM
It would be easier to add a poll OP.
how?
SpazX
10-13-2008, 01:54 PM
Always inverted with sticks (in any situation, first or third person, anytime you're controlling the camera). I don't think I play inverted with a mouse (it's been a while). With a mouse I think I'm used to thinking of the crosshair as a cursor, so it makes sense to move it in the direction that you want the crosshair to be. I don't have that illusion with joysticks on a controller.
shinryuu
10-13-2008, 02:35 PM
Always inverted with sticks (in any situation, first or third person, anytime you're controlling the camera). I don't think I play inverted with a mouse (it's been a while). With a mouse I think I'm used to thinking of the crosshair as a cursor, so it makes sense to move it in the direction that you want the crosshair to be. I don't have that illusion with joysticks on a controller.
I'm the exact opposite. Inverted when I'm playing on the PC with a keyboard/mouse. Normal with I'm playing on the consoles with the analog sticks. Heh.