PDA

View Full Version : Madden 2005 Glitch


dafoomie
09-04-2004, 02:05 AM
http://news.com.com/'Madden+NFL'+called+for+unnecessary+roughness/2100-1043_3-5347305.html?tag=nefd.top

"The new "formation shift" feature allows a player to move offensive players at the scrimmage line, potentially confusing the defensive line. It apparently works too well, tapping into the older "fatigue" feature meant to recreate a team's gradual decline on the field. Keep punching "formation shift" commands during a game, and the opposing defense will get so fatigued that it all but falls over."

"If this (formation shift) is used several times before the ball is snapped, the entire defense will be exhausted, therefore hindering their ability to compete," according to the petition. "A person can very easily do this to their opponent without their opponent even realizing that they are being 'glitched'...This glitch may have very well ruined this year's version of the game."

"EA patched the servers used to host online games for the Microsoft Xbox and Sony PlayStation 2 consoles. The patch requires owners to turn off the "fatigue" setting during online play, a solution that spoils the realism of the game, some customers have complained. "Playing with the fatigue off takes away some of the strategy and realism of online games," one player wrote in a posting to EA's online discussion forum for "Madden." "The running game almost becomes useless...Where's the fun in that?"


So the "fix" is to disable fatigue completely in online play? I hope thats only temporary...

Ledhed
09-04-2004, 02:22 AM
This reminds me of how SOE dealt with supposed cheaters (http://www.warbucket.com/ibforums/index.php?act=ST&f=23&t=17655) recently in SW Galaxies. Does anyone else see it as unfit for a company to punish its customers for finding and informing them of glitches and mistakes that their quality-assurance and testing groups somehow overlooked?

Granted, when these problems are discovered and abused by the less sportsman-like of the community, the companies understand that it is their place to right what is wrong. The companies should not be blamed for the exploitation of glitches, but do owe us the courtesy of solving the problem without creating another one. After all, it was the companies that allowed their product to go to market without the proper testing that could have prevented the problem to begin with. Perhaps those who are so handy with finding these exploitable flaws (often the same ones who will use it for their own dishonest gain as opposed to simply reporting the problem and hoping for a fix) should seek employment by these companies whose own testing departments seem to be so lacking as of late.

Zenithian Legend
09-04-2004, 02:30 AM
awesome time to kick some roommate ass

Duo_Maxwell
09-04-2004, 02:35 AM
The real solution would be for people to cowboy up and not use glitches to cheat their opponents, of course this is asking too much of the online gaming community.

Scorch
09-04-2004, 02:38 AM
Ah.. hmm.. interesting..

A glitchy Madden.. hmm..

I bet it was purposely left in there so they could release it into the market, then recall it, not release fixed versions, that way the original version would sell and become rare, thus beating ESPN NFL 2K5 in the sales department.

I need to get out more on Friday nights.

Ledhed
09-04-2004, 02:39 AM
The real solution would be for people to cowboy up and not use glitches to cheat their opponents, of course this is asking too much of the online gaming community.

Let the truth be heard by all the 12-year-olds who live to ruin my Splinter Cell-ing.

dafoomie
09-04-2004, 02:45 AM
The real solution would be for people to cowboy up

Please, no more cowboy up, I hear that enough from Kevin Millar...

You know people are going to cheat if theres an easy way, especially if the other guy may not realize it. I don't really need a solution since I own 2k5, but if I paid more than double for Madden, I would be seriously pissed off. If I'm paying more I want at least a quality product. I'd be surprised if they couldn't eventually patch it through XBL, and not in this lame halfassed way.

Duo_Maxwell
09-04-2004, 02:49 AM
Ah.. hmm.. interesting..

A glitchy Madden.. hmm..

I bet it was purposely left in there so they could release it into the market, then recall it, not release fixed versions, that way the original version would sell and become rare, thus beating ESPN NFL 2K5 in the sales department.

I need to get out more on Friday nights.

Umm, I don't know abou tthe entire history, but they did release fixed versions to repair last year's glitch involving importing draft classes.

KingDox
09-04-2004, 03:28 AM
Ah.. hmm.. interesting..

A glitchy Madden.. hmm..

I bet it was purposely left in there so they could release it into the market, then recall it, not release fixed versions, that way the original version would sell and become rare, thus beating ESPN NFL 2K5 in the sales department.

I need to get out more on Friday nights.

Umm, I don't know abou tthe entire history, but they did release fixed versions to repair last year's glitch involving importing draft classes.

yeah if they gave people new disks last year they should do the same thing. If you drop 50 bucks on a game they should give you a quality item. Are they going to fix the glitch in later copies of the game ?

RedvsBlue
09-04-2004, 09:49 AM
Hate to say it but that's what you get for $49.99. Hey, the arguement seemed to work when someone posted a glitch for ESPN.

hutno
09-04-2004, 09:56 AM
They should really fix this before the madden challenge otherwise the tournamet won't be very interesting

starman9000
09-04-2004, 10:15 AM
This reminds me of how SOE dealt with supposed cheaters (http://www.warbucket.com/ibforums/index.php?act=ST&f=23&t=17655) recently in SW Galaxies. Does anyone else see it as unfit for a company to punish its customers for finding and informing them of glitches and mistakes that their quality-assurance and testing groups somehow overlooked?


No. How is it punishment?

sblymnlcrymnl
09-04-2004, 04:45 PM
The real solution would be for people to cowboy up and not use glitches to cheat their opponents, of course this is asking too much of the online gaming community.

Let the truth be heard by all the 12-year-olds who live to ruin my Splinter Cell-ing.

This is the reason I don't play games online. Ever.

Ledhed
09-04-2004, 04:56 PM
This reminds me of how SOE dealt with supposed cheaters (http://www.warbucket.com/ibforums/index.php?act=ST&f=23&t=17655) recently in SW Galaxies. Does anyone else see it as unfit for a company to punish its customers for finding and informing them of glitches and mistakes that their quality-assurance and testing groups somehow overlooked?


No. How is it punishment?

Well, as far as SOE and SW Galaxies, they basically cancelled your account whether or not they had solid evidence that you had been cheating. And as far as Madden, asking players to alter their style of play to avoid a glitch that they are responsible for is punishment in my eyes. Don't get me wrong, the people who exploit said glitches are just as bad. But it is the company's reponsibility to fix a problem that is keeping their customer from using their product in the way that they want.

starman9000
09-04-2004, 04:58 PM
Well, as far as SOE and SW Galaxies, they basically cancelled your account whether or not they had solid evidence that you had been cheating. And as far as Madden, asking players to alter their style of play to avoid a glitch that they are responsible for is punishment in my eyes. Don't get me wrong, the people who exploit said glitches are just as bad. But it is the company's reponsibility to fix a problem that is keeping their customer from using their product in the way that they want.

I didnt know that about Galaxies, that would suck. I can see what you mean about how lame it is to tell people to shut off a function as a fix.

Anyway, Pork Soda is tastey.

sblymnlcrymnl
09-04-2004, 05:00 PM
This reminds me of how SOE dealt with supposed cheaters (http://www.warbucket.com/ibforums/index.php?act=ST&f=23&t=17655) recently in SW Galaxies. Does anyone else see it as unfit for a company to punish its customers for finding and informing them of glitches and mistakes that their quality-assurance and testing groups somehow overlooked?


No. How is it punishment?

Well, as far as SOE and SW Galaxies, they basically cancelled your account whether or not they had solid evidence that you had been cheating. And as far as Madden, asking players to alter their style of play to avoid a glitch that they are responsible for is punishment in my eyes. Don't get me wrong, the people who exploit said glitches are just as bad. But it is the company's reponsibility to fix a problem that is keeping their customer from using their product in the way that they want.

http://www.penny-arcade.com/images/2004/20040825l.jpg

Ledhed
09-04-2004, 05:01 PM
Anyway, Pork Soda is tastey.

Ain't quite nothing like sittin' round the house, swiggin' down them cans of swine.

-Les Claypool

yellowaznboy
09-04-2004, 05:19 PM
This reminds me of how SOE dealt with supposed cheaters (http://www.warbucket.com/ibforums/index.php?act=ST&f=23&t=17655) recently in SW Galaxies. Does anyone else see it as unfit for a company to punish its customers for finding and informing them of glitches and mistakes that their quality-assurance and testing groups somehow overlooked?


No. How is it punishment?

Well, as far as SOE and SW Galaxies, they basically cancelled your account whether or not they had solid evidence that you had been cheating. And as far as Madden, asking players to alter their style of play to avoid a glitch that they are responsible for is punishment in my eyes. Don't get me wrong, the people who exploit said glitches are just as bad. But it is the company's reponsibility to fix a problem that is keeping their customer from using their product in the way that they want.

Well, they did an investigation on this problem and reactivated the accounts of players who unknowingly accepted goods/credits from dupers.

I think they did the right thing. All too often, online games are ruined because the economy is fucked by dupers with no regard for their actions. In this case, Sony stated that they removed 50 billion credits (50,000,000,000) that had been duped and distributed. :shock:

Ledhed
09-04-2004, 05:32 PM
Well, they did an investigation on this problem and reactivated the accounts of players who unknowingly accepted goods/credits from dupers.

I think they did the right thing. All too often, online games are ruined because the economy is shaq-fued by dupers with no regard for their actions. In this case, Sony stated that they removed 50 billion credits (50,000,000,000) that had been duped and distributed. :shock:

Interesting, I never heard any follow-up to that whole situation. Good to hear that they reinstated innocent accounts. It's a shame some players have to make other players miserable to have a good time. If online gaming didn't allow for complete anonymity, I think the online community as a whole would be a little more careful of whose toes they step on.

bignick
09-04-2004, 05:53 PM
ESPN 2K% had glitches too. Even worse ones that you have no control over. Like when you challenge a call, you win, yet it doent reverse the call on the field.

Ledhed
09-04-2004, 05:54 PM
ESPN 2K% had glitches too. Even worse ones that you have no control over. Like when you challenge a call, you win, yet it doent reverse the call on the field.

Have they been addressed and fixed yet?

bignick
09-04-2004, 05:58 PM
ESPN 2K% had glitches too. Even worse ones that you have no control over. Like when you challenge a call, you win, yet it doent reverse the call on the field.

Have they been addressed and fixed yet?

not sure, it happened to me and manimal a couple of weeks ago, and I havent played that many more games.

dafoomie
09-04-2004, 06:29 PM
ESPN 2K% had glitches too. Even worse ones that you have no control over. Like when you challenge a call, you win, yet it doent reverse the call on the field.

Never happened to me before, I'll have to try that out.

At least its not a bug that you can really take advantage of though. Like if you could challenge anything and win, that would suck.

magilacudy
09-04-2004, 06:48 PM
There's also some glitches in the halftime/ postgame reports where Boomer would say the losing team was winning, or say the wrong score. Nothing that makes the game unplayable, but still annoying.

I think Scrubking said something about how console games are being released full of bugs like PC games. I'm starting to agree with him, if not only for sports games.

roland13x
09-04-2004, 07:03 PM
Well, as far as SOE and SW Galaxies, they basically cancelled your account whether or not they had solid evidence that you had been cheating. And as far as Madden, asking players to alter their style of play to avoid a glitch that they are responsible for is punishment in my eyes. Don't get me wrong, the people who exploit said glitches are just as bad. But it is the company's reponsibility to fix a problem that is keeping their customer from using their product in the way that they want.

Seems like Sony is doing people a favor by cancelling their accounts for this horrid game. Just my 2 cents....[/b]

int80h
09-04-2004, 07:05 PM
Tecmo Bowl had a cheat named "Bo Jackson".

roland13x
09-04-2004, 07:07 PM
Oh, and console games have always been buggy...there's really not much difference between them and PC, other than the lack of hardware compatibility issues. Games will always be buggy, that's a fact. It's how the devs/publishers react to the consumers is what really counts.

And the ESPN "glitches" really don't detract from the game, and (so far) you are unable to use them unfairly against an opponent. No biggie in my book.

evilpenguin9000
09-05-2004, 12:09 AM
Tecmo Bowl had a cheat named "Bo Jackson".

Yeah, that cheat was a bitch. Also the nose tackle dive was a pain in the ass. It basically made it so you only had four plays at any given time. Less if you picked the wrong plays to start.