Sporadic
01-26-2009, 09:14 PM
Updates to Saint's Row 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Saint's Row 2
- General performance increase around 20%. Note that this will vary depending on the both computer specifications and game settings
- 3rd Party controller scrolling issue has been fixed
- Corrected various crashes reported across all versions
- Corrected a crash in "Drive-By" Diversion for Danish version
- Corrected a crash in "Streaking" Diversion for Spanish version
- Removed original frame cap of 32 FPS
- New variable frame cap has been implemented. This will smooth out spikes in overall framerate
- Players may notice a small hitch when crossing into new chunks in the world. The amount of time for this has been reduced for recommended spec machines, but may still be noticeable, particularly while driving at high speeds
Wow, they weren't fucking around with this patch. Medium went from being a slideshow to playable (slowdown only with car chases/etc).
Custom setting wise, I went from
Fullscreen V-Sync
AA - 2X
AF - 2X
View Distance - Far
to
Fullscreen V-Sync
Ambient Occlusion - All
AA - 4X
AF - 2X
Shadow Maps - All
View Distance - Far
Dynamic Lighting - Simple
with no noticable performance hit. It's not perfect (motion blur causes a big drop) but it looks and runs much better.
Saint's Row 2
- General performance increase around 20%. Note that this will vary depending on the both computer specifications and game settings
- 3rd Party controller scrolling issue has been fixed
- Corrected various crashes reported across all versions
- Corrected a crash in "Drive-By" Diversion for Danish version
- Corrected a crash in "Streaking" Diversion for Spanish version
- Removed original frame cap of 32 FPS
- New variable frame cap has been implemented. This will smooth out spikes in overall framerate
- Players may notice a small hitch when crossing into new chunks in the world. The amount of time for this has been reduced for recommended spec machines, but may still be noticeable, particularly while driving at high speeds
Wow, they weren't fucking around with this patch. Medium went from being a slideshow to playable (slowdown only with car chases/etc).
Custom setting wise, I went from
Fullscreen V-Sync
AA - 2X
AF - 2X
View Distance - Far
to
Fullscreen V-Sync
Ambient Occlusion - All
AA - 4X
AF - 2X
Shadow Maps - All
View Distance - Far
Dynamic Lighting - Simple
with no noticable performance hit. It's not perfect (motion blur causes a big drop) but it looks and runs much better.