View Full Version : Army of Two: The 40th Day
NTolerance
03-11-2009, 02:32 PM
http://www.shacknews.com/onearticle.x/57530
Sounds strange to get excited about an EA sequel, but I really liked Army of Two, so I'm glad to see that this is happening. The aircraft carrier mission was epic, co-op (especially splitscreen) was excellent, and weapon customization was just icing on the cake. Free DLC was a nice surprise as well.
Now that the engine is built I hope to see lots of little tweaks and polish with the sequel.
ninjalunchbox79
03-11-2009, 02:38 PM
I really need to get to this game quick , lol , its in my backlog at the moment :roll:
NTolerance
03-12-2009, 03:20 PM
Official word has come out today with the actual title:
Army of Two: The 40th Day
http://www.shacknews.com/laryn.x?story=57625
Can't seem to find any details yet, but I'm glad to see that it's official.
FloodsAreUponUS
03-12-2009, 03:21 PM
Do not Fist Bump.
Gears of War 2 gave me enough Bromancing for like 5 years.
VipFREAK
03-12-2009, 03:27 PM
So predictable... don't learn, just keep pumping out crap.
BillyBob29
03-12-2009, 03:31 PM
Hopefully this one is longer. A friend and I played through the entire first game in an afternoon. The game was fun but nowhere near being worth anything close to full retail.
NTolerance
03-12-2009, 03:35 PM
Hopefully this one is longer. A friend and I played through the entire first game in an afternoon. The game was fun but nowhere near being worth anything close to full retail.
Did you get the free DLC levels?
Oh, BTW the aggro system was fun and innovative.
dallow
03-12-2009, 04:13 PM
Better co-experience than Gears 1 or 2.
But do not play this game alone, it's only fun co-op.
So predictable... don't learn, just keep pumping out crap.First one sold well. About a million overall.
Definitely liked the first one but only because I had someone to play co-op. My kamikazee style of play doesn't bode well with the AI
NTolerance
03-16-2009, 02:04 PM
Some bullshots have been posted:
http://www.shacknews.com/onearticle.x/57667
7thton
03-16-2009, 02:28 PM
I'm playing this game right now and there is NO ONE else playing it! I have only found one player who, luckily, was willing to play through most of the game with me. Aside from that one dude, I have never been able to find anyone else playing this game online. It's retarded. I'm going to have to play that last 2 levels solo, looks like. That being said, it's a fun game. The co-op is cool and works really well with the aggro and all that. Looking forward to the sequel.
NTolerance
03-17-2009, 01:31 AM
I'm playing this game right now and there is NO ONE else playing it! I have only found one player who, luckily, was willing to play through most of the game with me. Aside from that one dude, I have never been able to find anyone else playing this game online. It's retarded. I'm going to have to play that last 2 levels solo, looks like. That being said, it's a fun game. The co-op is cool and works really well with the aggro and all that. Looking forward to the sequel.
I don't have enough contiguous free time to schedule anything myself, but you might want to try posting in the AoT threads in the 360/PS3 subforums depending on the version you have. A fellow CAG might be able to set something up.
Does anyone remember the ammo bags from the first game? I could never tell which ones were which (primary, secondary, special). I hope the ability to swap ammo with your parter is added.
I was also thinking that an in-game storefront for the weapon upgrades would be more immersive. In the first game you just get dumped to a menu in between levels. Hell, just get the RE4 merchant to set up shop. :)
I'd also like to see experience-based weapon and ability upgrades rather than the strict monetary system. This would reward you for using certain weapons rather than just sticking with what you're comfortable with.
Finally, they should rip horde mode off from Gears 2.
Kaijufan
03-17-2009, 03:24 AM
I was expecting a much better pun in the title.
7thton
03-17-2009, 10:39 AM
I don't have enough contiguous free time to schedule anything myself, but you might want to try posting in the AoT threads in the 360/PS3 subforums depending on the version you have. A fellow CAG might be able to set something up.
Does anyone remember the ammo bags from the first game? I could never tell which ones were which (primary, secondary, special). I hope the ability to swap ammo with your parter is added.
I was also thinking that an in-game storefront for the weapon upgrades would be more immersive. In the first game you just get dumped to a menu in between levels. Hell, just get the RE4 merchant to set up shop. :)
I'd also like to see experience-based weapon and ability upgrades rather than the strict monetary system. This would reward you for using certain weapons rather than just sticking with what you're comfortable with.
Finally, they should rip horde mode off from Gears 2.
You can enter the store from the main menu though, before you begin your game.
NTolerance
03-17-2009, 10:42 AM
I was expecting a much better pun in the title.
There's one in the shacknews comments:
Army of Two Two ? Army of TuTu - Revenge of the Sugar Plumb Fairy
NTolerance
03-17-2009, 10:42 AM
You can enter the store from the main menu though, before you begin your game.
Right, but what I mean is a store or merchant that's physicaly rendered in actual gameplay.
batman2million
03-17-2009, 11:54 AM
This game is only good co-op and with a friend, not any random person online. It required you to really use team work.
Maklershed
03-17-2009, 01:27 PM
I loved the first one and I'm looking forward to this (assuming it has all the same elements).
NTolerance
05-01-2009, 02:37 PM
First trailer is out:
http://www.shacknews.com/onearticle.x/58444
Nothing too revealing unfortunately, standard trailer stuff where gameplay is non-existent. I did catch a glimpse at what appears to be a flamethrower.
I was just thinking that an interesting co-op mechanic would be one where someone paints a target with a designator and the other fires the projectile, or maybe one person plants some C4 and the other detonates it. Hopefully they'll come up with some other enjoyabe co-op elements.
I also remember that the dual analog aiming in the original was especially precise compared to other shooters. Did anyone else notice this?
Oh, and while we're on this topic:
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BRO FIST
SEND THIS FIST TO 5 BROS OR YOU AREN'T A BRO.
Xavin
05-06-2009, 11:26 PM
I dunno, I'm a little worried, but I'm hoping it will be cool.