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View Full Version : Bioshock 2 - General Discussion & Info (Multiplayer Developer Interview)


Ecofreak
04-18-2009, 08:00 PM
http://image.com.com/gamespot/images/2009/106/reviews/945380_04172009_embed004.jpg

Update: June 7th

http://www.gametrailers.com/player/51237.html
http://www.gametrailers.com/video/e3-09-bioshock-2/51237

New Fact Sheet

2K has released a new fact sheet detailing one of the most highly-anticipated games in the industry…of course, we’re talking about BioShock 2. In addition, a few new images from the game’s multiplayer mode have been released as well. The fact sheet basically breaks down the single player campaign, which is described as the “Evolution of the Genetically Enhanced Shooter”, while the multiplayer info consists of details about the game’s story while informing us that players will earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing them to develop a unique character that caters to their playing style. Not too unique, but cool nonetheless…

OK, you can check out the full press release here (http://epicbattleaxe.com/new-bioshock-3-details-imagesnew-bioshock-3-details-images/) and the newly uploaded images here (http://epicbattleaxe.com/image-galleries/bioshock-2/).

Enjoy!

BioShock 2 Product Overview:

Step back into the unforgettable world of Rapture in BioShock 2, the next installment in the franchise that has won more than 50 Game of the Year Awards and has sold more than 2.5 million units worldwide. Developed by 2K Marin, 2K Australia and Digital Extremes, BioShock 2 provides players with the perfect blend of explosive first person shooter combat, compelling storytelling and intense multiplayer to form one of 2009’s most highly anticipated titles.

Storyline:

Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. You are the very first Big Daddy as you travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival.

Multiplayer in BioShock 2 provides a rich prequel experience that expands the award winning BioShock gameplay. Set during the fall of Rapture, players assume the role of a Plasmid test subject in the underwater city that was first explored in the original BioShock. Players will need to use all the elements of the game’s toolset to survive as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.

Singleplayer Features:

* Evolution of the Genetically Enhanced Shooter: Innovative advances bring new depth and dimension to each encounter. New elements, such as the ability to dual-wield weapons and Plasmids, allow players to create exciting combinations of punishment
* Return to Rapture: Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created
* You Are the Big Daddy: Take control of BioShock’s signature and iconic symbol with the original prototype Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies
* Continuation of the Award-Winning Narrative: New and unique storytelling devices serve as the vehicle for the continuation of one of gaming’s most acclaimed storylines

Multiplayer Features:

* Genetically Enhanced Multiplayer – Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
* Experience Rapture’s Civil War– Players will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart.
* See Rapture Before the Fall – Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
* FPS Veterans Add Their Touch to the Multiplayer Experience – Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal and Unreal Tournament franchise.

ChernobylCow
04-18-2009, 08:21 PM
Maybe they will feature swimming in Bioshock 2. That would be innovative.

Ecofreak
04-18-2009, 08:27 PM
Maybe they will feature swimming in Bioshock 2. That would be innovative.

Not sure if you're being sarcastic, but there are underwater sequences.

From the Gamespot article posted in the OP

The underwater segments are being incorporated into the game to offer a breather from the tension and generally hazardous interior action. The short walk we saw as part of our demo let our boy gain access to another part of the city that would be otherwise inaccessible if he had simply stuck to the interior. The walks will be hazard free and will give players the chance to check out the exterior of the city (which looks incredibly cool) as well as the surrounding ocean life. One of the more-interesting and subtle details you'll see throughout the game is the impact that Rapture and ADAM are having on the larger sea environment. As it turns out, it's not a very pretty impact. Coral and plants are shaped oddly and mesh weirdly with the city. It's beautiful but also a little creepy.

ChernobylCow
04-19-2009, 09:39 PM
Yeah I was being sarcastic. I remember beating Bioshock when it was brand new on PC and looking back and remembering no swimming/underwater sequences (unlike Half-Life 1/2 which frightened me with their underwater antics!). Now that I think about it you are swimming right at the beginning of the game...but uh, that don't count.

Xeph820
04-19-2009, 11:49 PM
Haven't played bioshock yet.
I might get it when bioshock 2 comes out so it'll be cheaper.
Heard its really scary though, I dont like playing scary games by myself lol!

The interview video is very nice tho =)

Breakpoint
04-20-2009, 11:09 AM
Thanks for creating this thread, I know this game will be a lot better than the first since they will have experience now on the PS3

mykevermin
04-20-2009, 11:29 AM
I like that the music is more contemporary than the music from the first title, that, combined with the atmosphere of Rapture, really shows how stagnant the city is, yet places you several years in the future.

Tho' it sounded like a generic hybrid of 'sleepwalk.' that's gotta be public domain by now, no?

Totally, totally stoked for this game.

DarkKenpachi
04-20-2009, 04:15 PM
looks great so far. I will probably end up getting this on 360 though to keep up with the whole be able to play a game franchise on one console theme I have going

tinman_licks
04-22-2009, 04:59 AM
You play as the original Big Daddy and fight against Big Sisters. Sounds pretty lame to me though.

Found the artwork for Big Sisters here.

http://www.xboxist.com/xbox-360/news/bioshock-2-gets-simultaneous-multiplatform-release-010079.php

Teh Nitwit
04-22-2009, 11:28 AM
Bioshock doesn't need a sequel. Rapture was a ruin.

I'm gonna have to be skeptical about this until convinced otherwise.

I'd prefer if they came up with another idea for a new game.

Ecofreak
04-22-2009, 06:10 PM
You play as the original Big Daddy and fight against Big Sisters. Sounds pretty lame to me though.

Found the artwork for Big Sisters here.

http://www.xboxist.com/xbox-360/news/bioshock-2-gets-simultaneous-multiplatform-release-010079.php

There's only 1 Big Sister, not multiples. The ranks of the Little Sisters have grown again, however.

Bioshock doesn't need a sequel. Rapture was a ruin.

I'm gonna have to be skeptical about this until convinced otherwise.

I'd prefer if they came up with another idea for a new game.

I was questioning the need for a sequel, but changed my mind after reading the Gamespot article linked in the OP. Read it if you get the chance -- may change your mind.

Ecofreak
04-23-2009, 09:00 PM
Updated OP w/ a new developer interview.

Interesting point -- you can find the ADAM slugs while traversing the waters between zones and take them for your own. Interesting...

Ecofreak
05-14-2009, 07:46 PM
New developer video -- it's basically the trailer we've all seen but fully expanded with some developer commentary. A great watch!

http://www.gametrailers.com/player/49252.html

Ecofreak
05-14-2009, 08:02 PM
I'm such an idiot for watching the first 30 minutes and the ending on YouTube ~6 months before the BioShock port for PS3 was announced so now I'm avoiding that 9 minute gameplay since I don't want to spoil what's left for my virgin journey in Rapture until the first game gets to $15.

How much do we know about multiplayer and how it'll play? Straight up deathmatch with plasmids or more unique?

I forgot to include new information on the multiplayer section. Sounds good to me -- not tacked on but given actual thought and effort.

From the "be careful what you wish for" file, we've got the first details on the BioShock 2 multiplayer you all wanted so very much after the first game. You'll play as a Plasmid test subject working for Sinclair Solutions during the fall of Rapture as you battle other players in re-worked game locales like Kashmir Restaurant and Mercury Suites.

Victory over your opponents will yield experience that you can spend on new Plasmids, weapons and tonics. If you can take it, you can read all about the mode right here. (http://ir.take2games.com/releaseDetail.cfm?ReleaseID=382773) The mode's being developed by Digital Extremes, which you likely remember for its work on Dark Sector. (http://www.joystiq.com/tag/dark-sector)

... Hey, why do you all look so depressed? What? Us? No, we're not crying. Why would you *sniff* think that?

Ecofreak
06-07-2009, 09:07 PM
New Fact Sheet from E3 posted in the OP, although not much new information.

Ecofreak
06-08-2009, 06:25 PM
New E3 Multiplayer Developer interview.

Shrapnellistic
09-04-2009, 06:25 AM
Multiplayer Trailer (http://www.youtube.com/watch?v=mdknWjyIwXw)

Pretty much what I expected, but goddamn I bet the singleplayer will see the return of research photos (wasn't fun first time around).

Darknyss
09-04-2009, 09:15 AM
Pretty much what I expected, but goddamn I bet the singleplayer will see the return of research photos (wasn't fun first time around).
I didn't mind the research photos. At least there was a significant boost to your character for doing them.

Now, collecting all those audio diaries... that's another story!

Ecofreak
09-04-2009, 12:15 PM
Pretty much what I expected, but goddamn I bet the singleplayer will see the return of research photos (wasn't fun first time around).

I'm ambivalent about the MP, honestly.

Shrapnellistic
09-07-2009, 06:03 AM
Anyone else would've preferred an arena filled with 12 prototype Big Daddies or is it just me?

http://img41.imageshack.us/img41/759/bioshock2multiplayer001.jpghttp://img179.imageshack.us/img179/9376/bioshock2multiplayer002.jpg

Imagine an 'Oddball' (Halo series) spin-off with Little Sisters. :lol:

smiggity
09-09-2009, 01:14 PM
Oh wow. Allen Goode is working on this MP project? He is garbage and an outright liar. Down with Bioshock 2!!!!!!

TC
09-09-2009, 01:47 PM
I'm ambivalent about the MP, honestly.

Yeah I hear ya. They could have left it out and I still would have paid $60 for a good new single player experience. Guess it doesn't really matter though. As long as the single player is good I'll be happy. The multiplayer was never a factor in my purchasing decision for this game.

Shrapnellistic
09-21-2009, 08:07 PM
Worldwide Release Date: 9 Feb. '10

Chaingun v. golfclub... one more reason why multiplayer should of used prototype Big Daddies.

http://www.oxmonline.com/files/u17834/BioShock2_PressStill_June15_013_copy_copy.jpg
Source (http://www.oxmonline.com/article/features/mag/bioshock-2-0?page=0%2C2)

blissskr
09-21-2009, 08:18 PM
From watching the multiplayer trailer I think it looks like crap, hoping that Im proved wrong but it just looked kind of stupid to me and really unbalanced and frantic. That being said Im still buying this game day one for single player and I actually just received my promo Rapture record in the mail today which is cool. Im also hoping for a collectors edition release of some sort.

johnnypark
09-23-2009, 01:12 AM
Just finished the original Bioshock and I have to say it's sequel looks like crap. The 1st game concludes itself so nicely, there isn't really room for a sequel to me. That, and the guy who created, wrote, and directed the 1st game isn't involved in any way. I'll wait for the reviews but it seems cheap to me that they're trying to turn a successful game into a franchise.

camoor
09-23-2009, 11:58 AM
Just finished the original Bioshock and I have to say it's sequel looks like crap. The 1st game concludes itself so nicely, there isn't really room for a sequel to me. That, and the guy who created, wrote, and directed the 1st game isn't involved in any way. I'll wait for the reviews but it seems cheap to me that they're trying to turn a successful game into a franchise.

I think it's a neat idea that could work. It tips the balance from hunted to hunter. They really need to blow up Rapture in this one though.

That way in the third one, some crazy rich guy or gal with a new philosophy could setup a paradise-gone-wrong somewhere else - such as the sky (I'm thinking mountains), the snow (Antartica) or the sand (some random desert)