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View Full Version : Tatsunoko Vs Capcom to NA confirmed?!


cupcakex1
05-16-2009, 11:19 PM
http://imgur.com/0q8wu.jpg
Credit to neoanarch over @ NeoGAF


Just saw a thread on NeoGAF about Tatsunoko Vs Capcom being released in NA. The picture is from Nintendo Power from what I read.

Glad it's going to be released. I was going to pull the trigger sooner or later and import it. But now I could just wait for the English translation.

Hopefully it ain't no BS. :D


What do yall think? You think some characters will be left out? Maybe they'll add some online? I don't know but I'm excited for this to come out. :lol:

Cao Cao
05-16-2009, 11:43 PM
Allegedly the entire scan:
http://img.photobucket.com/albums/v36/tehgila/051609_201200.jpg

If the scan is authentic, then it seems that this could have been planned as an e3 reveal.

Zmonkay
05-16-2009, 11:55 PM
Already have the import, but will buy again to show support. The fans wanted it, and Capcom actually listened and brought it over. Also, will be nice to know what the hell is going on in the ending vids in English, hehe.

paddlefoot
05-16-2009, 11:59 PM
http://imgur.com/0q8wu.jpg
Credit to neoanarch over @ NeoGAF


Just saw a thread on NeoGAF about Tatsunoko Vs Capcom being released in NA. The picture is from Nintendo Power from what I read.

Glad it's going to be released. I was going to pull the trigger sooner or later and import it. But now I could just wait for the English translation.

Hopefully it ain't no BS. :D


What do yall think? You think some characters will be left out? Maybe they'll add some online? I don't know but I'm excited for this to come out. :lol:

I imported it. But really hope it is released in North America.

Wii owners need more conventional games. Not everyone wants (or can afford) all 3 home consoles and if I'm frustrated having to sift through all the shovelware and party/mini games, they must be very discouraged.

Irukandji
05-17-2009, 12:04 AM
I'd pick it up if it was released for 360 but that won't happen. I can't afford a Wii right now.

KingBroly
05-17-2009, 12:58 AM
Company by Company breakdown of characters, please

Scorch
05-17-2009, 01:05 AM
Company by Company breakdown of characters, please

Normally I wouldn't help people that don't even try to find information out for themselves, but..

http://en.wikipedia.org/wiki/Tatsunoko_vs_Capcom

SL4IN
05-17-2009, 01:13 AM
:shrugsshoulders: Guess I'll buy it.

KingBroly
05-17-2009, 01:16 AM
Normally I wouldn't help people that don't even try to find information out for themselves, but..

http://en.wikipedia.org/wiki/Tatsunoko_vs_Capcom

Um...North American companies. Clearly, this doesn't help.

EXStrike
05-17-2009, 01:26 AM
Why don't you go look yourself? The information is out there on the internet, just not available at one source. You can probably check Anime News Network or something like that.

But in other words

YES YES YES ALL OVER MY FACE

:whee: :whee: :whee: :whee: :whee: :whee: :whee:

Double dipping fo sho

Nintendonly
05-17-2009, 01:29 AM
Wait, KingBroly, somebody posted one. Lemme find it...

Nintendonly
05-17-2009, 01:30 AM
Posted by Eternal Rain @ GoNintendo:

"I was just checking something on Wikipedia, and apparently it turns out that the company who held the license to Gatchaman (aka “Battle of the Planets”) here in North America had the license expire back in 2007. Guess Capcom had no problems as far as Gatchaman characters are concerned.
Tekkaman apparently ended really early on so it’s possible the NA license with it probably expired a while back.
Yatterman never came out over here so there should have been no worries over it.
Hurricane Polymar only saw international release in Italy so NA is fine in that regard.
Golden Warrior Gold Lightan only aired in Japan, Hong Kong, and Bulgaria so there was no company holding the NA license.
Karas was localized here by Manga Entertainment rather recently so Capcom likely had to get a deal with them.
The Genie Family also only aired internationally in Italy so NA’s fine I guess.
And lastly, Gyakuten! Ippatsuman never got released outside of Japan so it’s fine, I guess.
Wonder who these “13 companies” were then…"

Nibi
05-17-2009, 01:34 AM
Hypewagon lust satisfied. Now there is nothing left to hope for.

ryosnk
05-17-2009, 01:43 AM
Thanks for the info op and the scan Cao Cao.

eastx
05-17-2009, 03:24 AM
I have the import version. I wonder if anything will be changed for the US release...

PhaperPlane
05-17-2009, 05:28 AM
Please God. Please let this be true. I haven't purchased a game for the Wii in over a year.

62t
05-17-2009, 06:15 AM
this was posted a few weeks ago

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/5134806/Regarding_Tatsunoko_VS_Capcoms_licensing_issues

blitz6speed
05-17-2009, 06:59 AM
Hope they include online.

detectiveconan16
05-17-2009, 07:59 AM
Interesting... But why the hell can't we get Jump Super/Ultimate Stars over here?! Viz basically licensed most of the more vital series in that game.
I imagine this is easier to license since it has less series... I await this game with open arms. Gold Lightan vs. Ryu? And in English? Eff yeah!

s2k
05-17-2009, 08:50 AM
Yes i already had this game since release and i cant wait till it comes here so maybe they will have tournaments for it close to release date.

EXStrike
05-17-2009, 10:57 AM
this was posted a few weeks ago

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/5134806/Regarding_Tatsunoko_VS_Capcoms_licensing_issues

But we have a scan this time.

Masterkyo
05-17-2009, 11:30 AM
I was thinking to buy import version. Now i waits for US version ") Likely see this game this winter or early 2010 :)

ProfWho
05-17-2009, 04:55 PM
There is a possibility that they could be adding online play

http://gonintendo.com/?p=82833

Cao Cao
05-17-2009, 04:58 PM
Someone at Shoryuken (http://forums.shoryuken.com/showpost.php?p=6723249&postcount=87) posted six pages of scans:

http://img.photobucket.com/albums/v334/rockexe/0001.jpg
http://img.photobucket.com/albums/v334/rockexe/0002.jpg
http://img.photobucket.com/albums/v334/rockexe/0003.jpg
http://img.photobucket.com/albums/v334/rockexe/0004.jpg
http://img.photobucket.com/albums/v334/rockexe/0005.jpg
http://img.photobucket.com/albums/v334/rockexe/0006.jpg

databuild
05-17-2009, 07:30 PM
Anyone have the latest issue of Nintendo Power?

'Cube Daddy
05-17-2009, 10:33 PM
...Sex on a stick. Very, very good news! :applause:

RelentlessRolento
05-17-2009, 10:57 PM
if all you were more up to par with the fighter thread...

wjhard63
05-18-2009, 12:08 AM
This is the best news of the year for the Wii so far! Day one for me - I hope it hits this fall rather than next year. I can't wait to use my Hori Stick with this game!

paddlefoot
05-18-2009, 11:42 AM
My goal is to play my Japanese copy before the NA version releases.

My pile of shame is enormous

KingCrow02
05-18-2009, 03:26 PM
Game has been officially confirmed as Tatsunoko VS Capcom: Ultimate All Stars by the Capcom Unity Blog (http://www.capcom-unity.com/kramez/blog/2009/05/18/capcom_e3_mystery_game_1_revealed_in_july_nintendo _power).
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62t
05-18-2009, 03:35 PM
But we have a scan this time.

This was a respond to the person asking about the licensing issues.

dan13l858
05-18-2009, 03:56 PM
I can't wait. I have the japanese version but don't want to go through all the steps to play it.

jman619
05-18-2009, 03:58 PM
I really want it as well. This game is making me keep my wii. ;)

Rig
05-18-2009, 04:08 PM
I just bought it from Play-Asia when it was on sale a couple weeks back.

I hope nothing major gets added to the NA version. That sounds bitter, but I don't want to see online and new chars and such for a game I could've waited on.

databuild
05-18-2009, 05:45 PM
Confirmed on Capcom's official blog

-Game will see North America release, exclusive to Wii
-More information will be released

http://www.gamespot.com/news/6209856.html?tag=latestheadlines;title;1

Wolfkin
05-19-2009, 01:04 PM
um.. Good.

PhaperPlane
05-19-2009, 04:39 PM
Awesome news! Now all we need is a EU release!

jwargand
05-19-2009, 05:07 PM
I was starting to lose hope on ever getting this, didn't want to import it...but this is awesome news, I'll definitely be picking it up

opportunity777
05-19-2009, 09:46 PM
1st day purchase for me.

EXStrike
05-20-2009, 12:30 AM
Awesome news! Now all we need is a EU release!

http://gamegrep.com/news/20622-tatsunoko_vs_capcom_also_bringing_its_heroes_to_eu rope/

opportunity777
05-20-2009, 02:11 AM
I just bought it from Play-Asia when it was on sale a couple weeks back.

I hope nothing major gets added to the NA version. That sounds bitter, but I don't want to see online and new chars and such for a game I could've waited on.

After I looked over the roster, Capcom may decide to add a couple of extra and more familiar characters into the game. In the US, nobody even knows half these characters. Or, maybe, Capcom won't care because most Wii owners will dismiss the title because it doesn't have a stupid over-hyped peripheral included inside or Mario.

Honestly, I'm not sure why Capcom chose to distribute this title only through the Wii. Unless, the arcade hardware is similar to the Wii architecture, which would allow a cheap seamless port (see Dreamcast and Naomi). The Wii does not have a solid stick and online play is a hassle and not robust. Also, this type of title is not well-suited for most US Wii gamers. With online multiplayer fighting games moving to the forefront of gaming, more than likely, TvC would probably do better on the other systems.

I will still buy this day one, but I would rather have it on 360 with LIVE support and use a TE stick. Anyways, I hope the title does well because I like seeing these games come stateside.

eastx
05-20-2009, 02:43 AM
They really should add Speed Racer. I know he's not a huge fighter, but he's the most recognizable Tatsunoko character for American audiences.

Opportunity, you can mod a TE stick to work with GameCube/Wii (http://forums.shoryuken.com/showthread.php?t=184787). It is a fair amount of trouble though.

'Cube Daddy
05-20-2009, 10:22 AM
Honestly, I'm not sure why Capcom chose to distribute this title only through the Wii. Unless, the arcade hardware is similar to the Wii architecture, which would allow a cheap seamless port (see Dreamcast and Naomi). The Wii does not have a solid stick and online play is a hassle and not robust. Also, this type of title is not well-suited for most US Wii gamers. With online multiplayer fighting games moving to the forefront of gaming, more than likely, TvC would probably do better on the other systems.


Sounds like somebody's got a case of the Mondays.

UjnHunter
05-20-2009, 11:45 AM
If this is indeed true, I really hope they add extra modes, new characters, and bonuses because everyone who REALLY wanted this game already has the Japanese version. I won't double dip unless this is the case. Or until it hits the bargain bin.

jlew
05-21-2009, 04:56 PM
Is the Hori fighting stick for the Wii worth getting? I have a couple Ps2 and Xbox fightsticks. Would a PS2/Xbox to Gamecube controller adapter work with the Wii?

Wolfkin
05-21-2009, 07:11 PM
Dude it may not be 'tournament worthy' but :wii: has the Hori fighting stick. I'm not trying to go rabid fanboy on your but
http://www.youtube.com/watch?v=RtV6-Ke1p5k

i mean wow what wouldn't be better with Live for online instead of friendcodes. Outside of Strikers and Mario Kart I can't think of any time I was completely satisfied with a :wii: online experience, but hey at least it's something. Half the reason online sucks on :wii: is because we rarely get anything worth playing online. Noone is going to improve the online tools unless we get online games.

rocky435
05-22-2009, 03:15 AM
The game is built off of a arcade board that has the same power as the wii.

That's why I don't get it when people keep telling capcom to put it on the 360/PS3, because sadly it's not going to happen. Basic online play is nice. Granted i clearly understand the need for voice chat/in game messaging but meh.

The game overall looks gorgeous on a hdtv in 480i. I don't get it to have it 1080i/p it looks good as it is. I mean if you go to japan and play in an arcade, it will look the same as the wii version. Hence it's a perfect/near perfect port.

I hope too there isn't much added to the NA verison. I'm sure the japanese will get a rerelase of the game with the NA features...:lol:

blitz6speed
05-22-2009, 05:50 AM
The game is built off of a arcade board that has the same power as the wii.

That's why I don't get it when people keep telling capcom to put it on the 360/PS3, because sadly it's not going to happen.

Why can it not happen? Are you trying to say that the PS3/360 cannot run a game designed for wii hardware?

And people want it on PS3/360 for more then just the graphics upgrade (the Wii version is jaggy as all heck, i have the game). There is an actual robust online system on the 360/PS3 that works and doesnt need friend codes or any other garbage. They also have a mic system running on both platforms. Ontop of that, both platforms have tons of available options when it comes to arcade sticks and fighting pads.

Seriously, grow up with the wii fanboy crap. I would purchase this game on PS3 and 360 if it were to come out. I have the japanese Wii version tho and its ok, but on a actual proper platform, the game would really shine.

eastx
05-22-2009, 06:48 AM
I fully agree with Blitz6. I'd much prefer it on the other consoles, and Capcom would undoubtedly sell more copies if they produced such versions, but the Wii version is still a great game.

rocky435
05-22-2009, 02:20 PM
I'm not being a fanboy.By any means, I own all three consoles since certain games are exclusive. I'm just stating the facts and the jamma board that it's built off of wasn't designed to be ported over to the system. People seem to miss this and therefore my logic is thinking that capcom won't do it.

I understand it would be better on the ps 3/360 but i think capcom wouldn't add 1080i/p graphics it would be like MvC 2 where it's just upscaled and be smoothed out which to me would be a bit of a letdown. Because honestly MvC 2 demo was nice but I have a feeling TvC would have the same fate graphics wise. I might be wrong.

Tatsunko vs. Capcom is a very neat game but has some damn obscure charcters even the capcom side has the lead character from the fourth omniusha game and Saki Omokane, even batsu from rival schools is sightly obscured since not many people i knew owned that game expect for me.
I mean even if it's still ported to the 360 or PS 3 it would still be obsecure to mainstream gamers and I believe possibly sell poorly.

This is off topic but I beileve that Capcom is possibly trying to make a MvC 3 by massing funds from MvC 2 and TvC to show the higher ups that it's possible to make a multi-million dollar plus VS. game again and maybe have marvel on board too. Which it already appears that way.

Overall I don't see Capcom taking the effort to port it over. Sales is a question,Relevancy,Capcom has other games to work on etc. I would laugh though seeing a wii game ported upward to the PS 3/360. It would be like having a 35mm film blown up on an IMAX screen. :lol:

eastx
05-22-2009, 02:45 PM
Did you laugh at Bionic Commando Rearmed? After all, that used to be an NES game. Or how about Super Street Fighter 2 HD? According to your logic, porting games to more powerful systems results in little to no benefit. You're ignoring the fact that they can add as many improvements as they want. If they improve nothing, it's the same great game on a console with better online features and display. If they take advantage of the hardware, an already good game ends up looking and sounding better.
If Tatsunoko took some kind of special advantage of the Wii hardware, you might have a point. But it doesn't; it's just a 3D arcade game developed on the weakest console hardware available. It can only go up, not down.

rocky435
05-22-2009, 03:11 PM
I didn't laugh at BC:Rearmed. I was impressed. But then again it took a lot of persuasion of the higher ups(Capcom Japan execs) to get the remake going.

My logic is more along the lines that Capcom won't go up with this game. It's about money and time. I think they will make other games that and that localizing to North American audiences for the wii is as far as it's going to go.

I'm all for it being on PS 3/360. I just don't see Capcom throwing more money into it. It's possible that the wii version could just be the testing the waters to see if it's even worth spending money and time porting over to the other two consoles. I clearly understand it's not hard to go up, but my question does Capcom feel the need to port it up???

But besides graphics and language barrier I thought the game played great and even before I had a hori arcade stick it preformed wonderfully. That's why to me graphics don't matter a whole since the game played well.

We all should be having a party since at least the game is coming over here. Capcom as a company as least for the most part localizes thier games ala the phoneix wright series and this game to satisfy American fans. Whereas, something like the mother series may never see American shores.

oemor
06-03-2009, 02:52 PM
SAN MATEO, CA — June 2, 2009 — Capcom®, a leading worldwide developer and publisher of video games, today announced that Tatsunoko vs. Capcom is coming to North America for the Wii™ home video game system. Capcom’s popular and critically acclaimed ‘VS’ fighting series is getting an all new next-generation introduction. Tatsunoko vs. Capcom pits Capcom’s iconic characters against Tatsunoko Productions anime superheroes. This clash of heroes face off in two-on-two battles for the ultimate 2D tag-team battle.

Originally released in Japanese arcades in the Fall of 2008, the original Tatsunoko vs. Capcom moved to the Wii console on December 11, 2008. This extraordinary fighter will blend these two rich universes by taking Capcom characters like Ryu from Street Fighter, Morrigan from Darkstalkers and the giant PTX-40A from Lost Planet and putting them against Tatsunoko fan-favorite characters from Gatchaman, Hurricane Polymar, Casshern and more. It’s a battler oyale that delivers match-ups that only exist in fans wildest dreams!

Unlike the more well-known six-button layout that the Street Fighter franchise pioneered, the VS line features a simplified four button system: “Weak”, “Medium”, “Strong” and “Assist” for the tag-team option of. The “Assist” feature adds another compelling element found Capcom’s other “VS” series: allowing players to switch their character on the fly or call for help from their tag-team partner, allowing for spectacular super moves (“Hyper Variable Combination”). Successful execution of the Assist feature can turn the tide of battle on a dime. Historically the VS series excels in integrating the tag-team options by including customized moves like Variable Assist, Snapback, and the previously mentioned Hyper Variable combination that lets both characters on one team perform their Hyper attack.

TvC enhances the above gameplay with new mechanics, including the Variable Aerial Rave that allows characters to be switched in the middle of an Aerial rave. More moves include the offensive Assault and defensive maneuver Mega Crash. Another new gameplay mechanic, titled Baroque, illuminates the character in a rainbow of colors, cancels the current attack and extends combos and damage.

Featuring a robust line-up of characters, the console version added four mini-games and optional control schemes

This “newer” version of TvC, currently dubbed Tatsunoko vs. Capcom, removes one character due to licensing issues, and adds five new ones, online gameplay, more mini-games and an enhanced story mode.

Features:

• 26 fan-favorite characters from the Tatsunoko and Capcom universes face-off in this stylish 2D fighter

• Tag-team battles and customized two-character fighting techniques produce a wild, dazzling spectacle

• Wi-Fi Online gameplay allows worldwide matches

• Four battle modes include Friend, Rival, Free and Ranked Battles

• Match-ups are not restricted to just “Friends”

• Earn Points and Titles (for Title Creation) for all to see

• All-new VS gameplay mechanics creates a new way for fans to return to the series

• More than 20 Mini-game provide additional multiplayer fun

• Enhanced control schemes offer a simplified control scheme option and allow use of the Classic Controller and Gamecube Controller

• Wii-exclusive

1 character removed & 5 new ones & online play. can't wait for this

LostRoad
06-03-2009, 04:49 PM
Hmm with online play I guess I will be picking up the NA version. But they really need to fix the looping combos in this game. Its fun for a bit, but oh so broken.

Nibi
06-28-2009, 01:49 AM
Available for pre-order on amazon (http://www.amazon.com/Tatsunoko-vs-Capcom-Nintendo-Wii/dp/B002EE5SAC/ref=sr_1_1?ie=UTF8&s=videogames&qid=1246164466&sr=8-1), gamestop (http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75003) and newegg (http://www.newegg.com/Product/Product.aspx?Item=N82E16878123037&Tpk=Tatsunoku%20Vs.%20capcom). They have a release date of 1/26/2010

jman619
06-28-2009, 01:55 AM
Available for pre-order on amazon (http://www.amazon.com/Tatsunoko-vs-Capcom-Nintendo-Wii/dp/B002EE5SAC/ref=sr_1_1?ie=UTF8&s=videogames&qid=1246164466&sr=8-1) and Gamestop (http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75003)

Amazon gives no date, and gamestop gives jan 2010. I hope to god it is way before then.... If not I think I'll import it. The trailer said coming soon. Soon to me sure isn't Jan 2010. I know gamestop is usually wrong with the release date, and I doubt one has been announced.

Nibi
06-28-2009, 01:58 AM
Amazon gives no date, and gamestop gives jan 2010. I hope to god it is way before then.... If not I think I'll import it. xD

The wait seems rough, but if they manage to include online play then it will be worth it.

EXStrike
09-09-2009, 01:31 AM
http://www.true-gaming.net/boards/showpost.php?p=560850&postcount=4

Japan getting UAS version, and FIRST NEW CHARACTER UNVEILED: TEKKAMAN BLADE!!

eastx
09-09-2009, 04:37 AM
Hurray for Tekkaman Blade! :)

sendme
09-09-2009, 06:25 AM
I'm not going to read 3 pages of this but was this only out for the Wii other then in the arcade? Also can this be played on an American Wii with out moding it? I might bite on this and make it my first import if so. Also one last thing does the Wii have an arcade stick that will work on the American Wii.

coolsteel
09-09-2009, 06:52 AM
http://www.true-gaming.net/boards/showpost.php?p=560850&postcount=4

Japan getting UAS version, and FIRST NEW CHARACTER UNVEILED: TEKKAMAN BLADE!!



No fucking way! I don't even have to think about buying it now!

Kreutz
09-09-2009, 10:57 AM
I'm not going to read 3 pages of this but was this only out for the Wii other then in the arcade?

Correct, only for the Wii and in arcades (do those exist anymore? :P)

Also can this be played on an American Wii with out moding it?

Not to my knowledge.

I might bite on this and make it my first import if so.

Just wait until next year for the local release.

Also one last thing does the Wii have an arcade stick that will work on the American Wii.

Hori makes one. link (http://www.amazon.com/Wii-Fighting-Stick-Nintendo/dp/B000SKLUXS/ref=sr_1_1?ie=UTF8&s=videogames&qid=1252504571&sr=8-1)

Fry's, when they have it in stock, carries it cheap.

Cao Cao
09-10-2009, 06:43 AM
As mumu over at Shoryuken (http://forums.shoryuken.com/showpost.php?p=7456555&postcount=1063) pointed out, the rest of the new characters have been leaked, in the source code on TvC's official Japanese site no less.

All 5 new characters*:

Tekkaman Blade (Confirmed, along with the addition of online play, in Famitsu)
Yatterman No. 2
Condor Joe
Zero (Mega Man X/Zero series)
Frank West (Dead Rising; He's covered wars, y'know)


*Four are still somewhat tentative, since the source code tags only show part of their names.

eastx
09-10-2009, 06:22 PM
The 2 Capcom characters are pretty rad. Not the ones I would have chosen, but cool nonetheless.

SuperPhillip
09-24-2009, 12:26 AM
Frank West gameplay:
http://www.youtube.com/watch?v=Nd4yUQwlIrg

Strell
09-24-2009, 01:20 AM
Frank West looks like ten thousand flavors of awesome.

OHMAHGAHD
OHMAHGAHD

EXStrike
09-24-2009, 02:48 AM
Frank West is all sorts of awesome.

Tekkaman Blade gameplay

http://www.youtube.com/watch?v=GbDxv-_O0_E

Chairman_LMAO
09-24-2009, 04:10 AM
Frank West = totally rad. He's covered wars.

I'm still pissed about the bullshit excuse they gave for not including Phoenix Wright.

coolsteel
09-24-2009, 08:02 AM
Blade looks awesome

foltzie
09-24-2009, 10:43 AM
Frank West gameplay:
http://www.youtube.com/watch?v=Nd4yUQwlIrg

An airplane spin? Brilliant.

EXStrike
10-13-2009, 06:02 PM
http://wii.ign.com/articles/103/1034545p1.html

Joe the Condor and Mega Man X's Zero confirmed

wjhard63
10-17-2009, 12:03 AM
Capcom still hasn't confirmed that this title will have online, have they? I googled it a few times in the past few months with no official confirmation, but posters under these character release articles on various gaming websites claim it as a given.

twztid13
10-17-2009, 12:32 AM
several gamespot articles says it will have online & those 4 new characters for sure (but online wasnt ready the other day during their latest hands-on w/ the game).

Nibi
10-17-2009, 12:40 AM
Joe the Condor is quite possibly my favorite Tatsunoko character.

dlg3rd
10-28-2009, 12:02 AM
Our favorite GS has the video up as well
//www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75003&affid=3000&WT.mc_id=102709nl (http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75003&affid=3000&WT.mc_id=102709nl)

http://www.gamestop.com/common/images/lbox/230640b.jpg

eastx
10-28-2009, 12:31 AM
Beautiful cover. Mega Man Volnut isn't really recognizable as himself, but it's still very well designed.