View Full Version : New Clone Wars News...
Admiral Ackbar
09-29-2004, 04:15 PM
Super-sized Clone Wars Due (http://www.scifi.com/scifiwire/art-main.html?2004-09/29/09.00.tv)
Personally I didn't like the Clone Wars shorts. All style no substance. Though the new shorts will have quadruple the length. So maybe they might actually be more interesting to watch.
x0thedeadzone0x
09-29-2004, 04:41 PM
The Clone wars shorts were pretty good to me IMO. So that's cool.
iamarhinoceros
09-29-2004, 04:51 PM
are the original shorts available on the web ?
hiccupleftovers
09-29-2004, 04:56 PM
Wow, thanks for the news Akbar. That's awesome. I loved the original shorts. Does anyone know if they will be releasing them on dvd?
Doylerulez
09-29-2004, 04:56 PM
I like the shorts better than the last 2 movies. You take out Anikin bitching and bam, good stuff. Hopefully the longer time will add some more story.
Now if they can somehow do a short about Jek Porkins, I'd be set.
Doylerulez
09-29-2004, 05:02 PM
Wow, thanks for the news Akbar. That's awesome. I loved the original shorts. Does anyone know if they will be releasing them on dvd?
The first and second series of Star Wars: Clone Wars animated shorts will hit DVD in the first quarter of 2005. The upcoming longer ones would be considered the 3rd installment as far as I can tell.
hiccupleftovers
09-29-2004, 05:06 PM
Wow, thanks for the news Akbar. That's awesome. I loved the original shorts. Does anyone know if they will be releasing them on dvd?
The first and second series of Star Wars: Clone Wars animated shorts will hit DVD in the first quarter of 2005. The upcoming longer ones would be considered the 3rd installment as far as I can tell.
From my understanding, Genndy (Sp) Tartovsky (sp) was commisioned by Lucas the first time to create about 24 episodes or so that they split up/ serialized into two series. That's why my undrestanding is that the first two will be on one dvd.
Stryffe2004
09-29-2004, 05:07 PM
I thought they were great. In this instance, all style and no substance worked. The shorts did not get bogged down with unecessary story development.
SevereTireDamage
09-29-2004, 05:13 PM
I thought they were great. In this instance, all style and no substance worked. The shorts did not get bogged down with unecessary story development.
I agree. They were limited by the time constraints, but still managed to do an amazing job in storytelling. The best elements of Samurai Jack, namely great action, artistic minimal use of dialogue, effective pacing and wonderful directional overall.
True, some of the shorts felt extraneous, but as others have mentioned, these shorts to me were far more entertaining than either of the last 2 movies. Ah yes, with these new episodes of Clone Wars, Episode III is going to look even worse, seeing the franchise put in the hands of capable storytellers.
hiccupleftovers
09-29-2004, 05:16 PM
I thought they were great. In this instance, all style and no substance worked. The shorts did not get bogged down with unecessary story development.
I agree. They were limited by the time constraints, but still managed to do an amazing job in storytelling. The best elements of Samurai Jack, namely great action, artistic minimal use of dialogue, effective pacing and wonderful directional overall.
True, some of the shorts felt extraneous, but as others have mentioned, these shorts to me were far more entertaining than either of the last 2 movies. Ah yes, with these new episodes of Clone Wars, Episode III is going to look even worse, seeing the franchise put in the hands of capable storytellers.
I don't think it will make them seem worse to most people since if they have played KOTOR, than they already know what can be made of the franchise and that that it is an amazing story and game. Besides Episode III can't look worse since it has got to be better than the first two since the only place for the movies to go are up.
FriskyTanuki
09-29-2004, 06:44 PM
Sweet! I loved the shorts, that why I DLed them. Hopefully 4 times the length = 4 times the greatness.
Sartori
09-29-2004, 06:47 PM
I thought they were great. In this instance, all style and no substance worked. The shorts did not get bogged down with unecessary story development.
I agree. They were limited by the time constraints, but still managed to do an amazing job in storytelling. The best elements of Samurai Jack, namely great action, artistic minimal use of dialogue, effective pacing and wonderful directional overall.
True, some of the shorts felt extraneous, but as others have mentioned, these shorts to me were far more entertaining than either of the last 2 movies. Ah yes, with these new episodes of Clone Wars, Episode III is going to look even worse, seeing the franchise put in the hands of capable storytellers.
I don't think it will make them seem worse to most people since if they have played KOTOR, than they already know what can be made of the franchise and that that it is an amazing story and game. Besides Episode III can't look worse since it has got to be better than the first two since the only place for the movies to go are up.
Psh. STar Wars: Rebellion is the best Star Wars game around by a landslide!
On topic though, CLone Wars were pretty decent - they surprised me. I expected them to flat out suck, but I did enjoy them. I'll be waiting for Season III.
Zenithian Legend
09-29-2004, 06:54 PM
speaking of shorts, does anyone remember the classic summer camp-based tv show "Salute your shorts" ???
bmulligan
09-29-2004, 06:54 PM
... The shorts did not get bogged down with unecessary story development.
Neither did the movies...
hiccupleftovers
09-29-2004, 06:55 PM
I thought they were great. In this instance, all style and no substance worked. The shorts did not get bogged down with unecessary story development.
I agree. They were limited by the time constraints, but still managed to do an amazing job in storytelling. The best elements of Samurai Jack, namely great action, artistic minimal use of dialogue, effective pacing and wonderful directional overall.
True, some of the shorts felt extraneous, but as others have mentioned, these shorts to me were far more entertaining than either of the last 2 movies. Ah yes, with these new episodes of Clone Wars, Episode III is going to look even worse, seeing the franchise put in the hands of capable storytellers.
I don't think it will make them seem worse to most people since if they have played KOTOR, than they already know what can be made of the franchise and that that it is an amazing story and game. Besides Episode III can't look worse since it has got to be better than the first two since the only place for the movies to go are up.
Psh. STar Wars: Rebellion is the best Star Wars game around by a landslide!
On topic though, CLone Wars were pretty decent - they surprised me. I expected them to flat out suck, but I did enjoy them. I'll be waiting for Season III.
You are kidding right?? The best, by far, Star Wars game is Kotor followed by the Jedi Knight series and Galactic Battlegrounds and then every other star wars game.
FriskyTanuki
09-29-2004, 07:08 PM
speaking of shorts, does anyone remember the classic summer camp-based tv show "Salute your shorts" ???
Hell yeah, that show was sweet!
Sartori
09-29-2004, 07:09 PM
I thought they were great. In this instance, all style and no substance worked. The shorts did not get bogged down with unecessary story development.
I agree. They were limited by the time constraints, but still managed to do an amazing job in storytelling. The best elements of Samurai Jack, namely great action, artistic minimal use of dialogue, effective pacing and wonderful directional overall.
True, some of the shorts felt extraneous, but as others have mentioned, these shorts to me were far more entertaining than either of the last 2 movies. Ah yes, with these new episodes of Clone Wars, Episode III is going to look even worse, seeing the franchise put in the hands of capable storytellers.
I don't think it will make them seem worse to most people since if they have played KOTOR, than they already know what can be made of the franchise and that that it is an amazing story and game. Besides Episode III can't look worse since it has got to be better than the first two since the only place for the movies to go are up.
Psh. STar Wars: Rebellion is the best Star Wars game around by a landslide!
On topic though, CLone Wars were pretty decent - they surprised me. I expected them to flat out suck, but I did enjoy them. I'll be waiting for Season III.
You are kidding right?? The best, by far, Star Wars game is Kotor followed by the Jedi Knight series and Galactic Battlegrounds and then every other star wars game.
KotOR is a Star Wars game by convenience only.
hiccupleftovers
09-29-2004, 07:12 PM
I thought they were great. In this instance, all style and no substance worked. The shorts did not get bogged down with unecessary story development.
I agree. They were limited by the time constraints, but still managed to do an amazing job in storytelling. The best elements of Samurai Jack, namely great action, artistic minimal use of dialogue, effective pacing and wonderful directional overall.
True, some of the shorts felt extraneous, but as others have mentioned, these shorts to me were far more entertaining than either of the last 2 movies. Ah yes, with these new episodes of Clone Wars, Episode III is going to look even worse, seeing the franchise put in the hands of capable storytellers.
I don't think it will make them seem worse to most people since if they have played KOTOR, than they already know what can be made of the franchise and that that it is an amazing story and game. Besides Episode III can't look worse since it has got to be better than the first two since the only place for the movies to go are up.
Psh. STar Wars: Rebellion is the best Star Wars game around by a landslide!
On topic though, CLone Wars were pretty decent - they surprised me. I expected them to flat out suck, but I did enjoy them. I'll be waiting for Season III.
You are kidding right?? The best, by far, Star Wars game is Kotor followed by the Jedi Knight series and Galactic Battlegrounds and then every other star wars game.
KotOR is a Star Wars game by convenience only.
What ye mean by this convenience? KOTOR is just an awesome game with an awesome plot, graphics, sounds, the works..
Sartori
09-29-2004, 07:16 PM
By the way - have you played Rebellion?
hiccupleftovers
09-29-2004, 07:25 PM
By the way - have you played Rebellion?
Yes, as a matter of fact i have. I have nearly played every Star Wars game. But it still aludes me as to why you dislike KOTOR so much. It is the pinnacle (at the moment) of how a Star Wars game should be. Have you read the books? Obviously Zahn's and Anderson's, even Stackpoles's, work is better than most of it. There work is let alone the best. I don't know if you've ever read the books, but are you going to tell me now that Hamby's work is better than the afforementioned author's?
Sartori
09-29-2004, 07:27 PM
By the way - have you played Rebellion?
Yes, as a matter of fact i have. I have nearly played every Star Wars game. But it still aludes me as to why you dislike KOTOR so much. It is the pinnacle (at the moment) of how a Star Wars game should be. Have you read the books? Obviously Zahn's and Anderson's, even Stackpoles's, work is better than most of it. There work is let alone the best. I don't know if you've ever read the books, but are you going to tell me now that Hamby's work is better than the afforementioned author's?
Yes, I have read (many of) the books. Zahn's stuff is the pinnacle of Star Wars fiction.
However - I never stated that I "dislike KotOR" to any degree. I just disagreed that it was the best Star Wars title. KotOR, in my opinion, would easily come behind Rebellion, Jedi Knight, and perhaps a couple others.
hiccupleftovers
09-29-2004, 07:31 PM
Why do you then believe that it would come after rebellion and the others?
(Off-topic)-what do you think of Hamby's work on the franchise?
KingDox
09-29-2004, 07:32 PM
I never got around to seeing the shorts, I don't have cable and it's been a hassel to watch them from the star wars web site. I'm sure I could have gotten them off P2P but even then I'm too lazy.
Admiral Ackbar
09-29-2004, 07:36 PM
Err... Are we forgetting a little lucas arts title called.... TIE FIGHTER. Not to mention X-Wing was aces too.
hiccupleftovers
09-29-2004, 07:38 PM
yes Tie Fighter is definently up there in my book.
SneakyPenguin
09-29-2004, 07:41 PM
The Clone wars shorts were pretty good to me IMO. So that's cool.
Damn straight they were good :wink:. This is fucking spectacular news to me, who loved the originals. I cannot wait.
Sartori
09-29-2004, 07:49 PM
Why do you then believe that it would come after rebellion and the others?
(Off-topic)-what do you think of Hamby's work on the franchise?
Hamby's name doesn't immediately come to mind, so I can't say I hold their work in high regard? The two names that come to mind regarding Star Wars fiction are: Kevin J. Anderson and Timothy Zahn.
Concerning Rebellion - well, to put it simply, I find it to be a much more enjoyable experience than KotOR? Likewise, the same is to be said of Jedi Knight/etc. Jedi Knight might not quite hold up in today's age of fancy, but I still remember the first time I tried that demo. Classic. Not to mention the gigantic mod community.
KotOR was buggy, and in the end it felt like an offshoot of the inifinity engine, which I'm not a fan of. KotOR was fairly average in every respect (as relative to Western RPGs), with the exception of the soundtrack and wonderful graphics. Jeremy Soule does a wonderful job of bringing that game to life.
Keep in mind: I don't like western style RPG titles. I'm inclined to believe that the removal of the Star Wars franchise (replaced with generic or original IP) would remove what charm the title has.
I enjoyed KotOR, but there are titles that make better use of the license out there.
basketkase543
09-29-2004, 07:50 PM
I loved the shorts! Mace Windu's episodes were especially great.
KingDox
09-29-2004, 08:00 PM
Err... Are we forgetting a little lucas arts title called.... TIE FIGHTER. Not to mention X-Wing was aces too.
Yeah, X-wing was way beyond what consoles coud do back in the day. God I loved that game. I was just a kid at the time so I couldn't afford Tie Fighter. To this day I love space combat games, it's a shame that there is no space combat game like freelancer for xbox and XBL.
hiccupleftovers
09-29-2004, 08:02 PM
Why do you then believe that it would come after rebellion and the others?
(Off-topic)-what do you think of Hamby's work on the franchise?
Hamby's name doesn't immediately come to mind, so I can't say I hold their work in high regard? The two names that come to mind regarding Star Wars fiction are: Kevin J. Anderson and Timothy Zahn.
Concerning Rebellion - well, to put it simply, I find it to be a much more enjoyable experience than KotOR? Likewise, the same is to be said of Jedi Knight/etc. Jedi Knight might not quite hold up in today's age of fancy, but I still remember the first time I tried that demo. Classic. Not to mention the gigantic mod community.
KotOR was buggy, and in the end it felt like an offshoot of the inifinity engine, which I'm not a fan of. KotOR was fairly average in every respect (as relative to Western RPGs), with the exception of the soundtrack and wonderful graphics. Jeremy Soule does a wonderful job of bringing that game to life.
Keep in mind: I don't like western style RPG titles. I'm inclined to believe that the removal of the Star Wars franchise (replaced with generic or original IP) would remove what charm the title has.
I enjoyed KotOR, but there are titles that make better use of the license out there.
I guess you hold a point there, but I believe you should be more open minded aobut western RPGS. The reason it may seem buggy to you is that you might not have a strong enough computer to handle it. I had to upgrade mine. Also, I believe that the removal of some of the orignal Star Wars truly expanded upon a recipe that was slightly in decline due to its linearity. KOTOR, IMO, is a boost in the arm to the franchise and allows many to see what can be done with the series. Sinec you do not like KOTOR, did you at least play through the entire game to see its story at least. Likewise, as you say the first time i played Jedi Knight I was amazed, but KOTOR has shown me that there is much more that one could do with the series. The game to me basically felt as though I were playing throuhg a real movie.
On the topic of Hamby's work, it doesn't surprise me that you are unable to remember her. I myself would like to forget her work. She is the one that wrote Children of the Jedi and Planet of Twilight. They both made Luke seem as though he were a woman (no offense to you woman out there). They were very tedious. I actually was so disgusted iwth them that I used one as kindling for my fire.
Admiral Ackbar
09-29-2004, 08:05 PM
Err... Are we forgetting a little lucas arts title called.... TIE FIGHTER. Not to mention X-Wing was aces too.
Yeah, X-wing was way beyond what consoles coud do back in the day. God I loved that game. I was just a kid at the time so I couldn't afford Tie Fighter. To this day I love space combat games, it's a shame that there is no space combat game like freelancer for xbox and XBL.
The problem is that there hasn't been any advances in missiontypes.
I mena, hoow many times are you going to inspect a cargo container?
Sartori
09-29-2004, 08:18 PM
Why do you then believe that it would come after rebellion and the others?
(Off-topic)-what do you think of Hamby's work on the franchise?
Hamby's name doesn't immediately come to mind, so I can't say I hold their work in high regard? The two names that come to mind regarding Star Wars fiction are: Kevin J. Anderson and Timothy Zahn.
Concerning Rebellion - well, to put it simply, I find it to be a much more enjoyable experience than KotOR? Likewise, the same is to be said of Jedi Knight/etc. Jedi Knight might not quite hold up in today's age of fancy, but I still remember the first time I tried that demo. Classic. Not to mention the gigantic mod community.
KotOR was buggy, and in the end it felt like an offshoot of the inifinity engine, which I'm not a fan of. KotOR was fairly average in every respect (as relative to Western RPGs), with the exception of the soundtrack and wonderful graphics. Jeremy Soule does a wonderful job of bringing that game to life.
Keep in mind: I don't like western style RPG titles. I'm inclined to believe that the removal of the Star Wars franchise (replaced with generic or original IP) would remove what charm the title has.
I enjoyed KotOR, but there are titles that make better use of the license out there.
I guess you hold a point there, but I believe you should be more open minded aobut western RPGS. The reason it may seem buggy to you is that you might not have a strong enough computer to handle it. I had to upgrade mine.
On the contrary, my computer is quite capable. I experience minimal issues on the PC version, while the X Box version was a nightmare. It is also well-documented that KotOR is buggy.
Concerning Western RPGs ... it's personal preference. Much in the same fashion that I despise racers and sports titles. Western RPGs simply don't hold my attention (BG/IWD/KotOR/etc) as Japanese titles do. An exeption is Daggerfall.
Also, I believe that the removal of some of the orignal Star Wars truly expanded upon a recipe that was slightly in decline due to its linearity. KOTOR, IMO, is a boost in the arm to the franchise and allows many to see what can be done with the series. Sinec you do not like KOTOR, did you at least play through the entire game to see its story at least. Likewise, as you say the first time i played Jedi Knight I was amazed, but KOTOR has shown me that there is much more that one could do with the series. The game to me basically felt as though I were playing throuhg a real movie.
I liked KotOR. It's a solid game - it's just not my favorite Star Wars title (for the 50th time). Yes, I finished it. You talk as if KotOR is the first STar Wars title to take the story in non-linear directions. Explain to me how, in detail, games like Shadows of the Empire, Jedi Knight, and so forth were in any way "limited" by the time-placement?
I do understand your desire for games focusing on expanded universe, as I yearn for them as well (specifically post-imperial rule times, such as Thrawn).
I was also interested in events prior to the original trilogy - until the prequels came out. After all - I've been yearning for a title specifically revolving around Boba Fett for years. The lackluster and unimpressive Jango Fett is around no more than 5 minutes and lands a star role in a mediocre title.
On the topic of Hamby's work, it doesn't surprise me that you are unable to remember her. I myself would like to forget her work. She is the one that wrote Children of the Jedi and Planet of Twilight. They both made Luke seem as though he were a woman (no offense to you woman out there). They were very tedious. I actually was so disgusted iwth them that I used one as kindling for my fire.
As it happens, I own Planet of Twilight, but I never did get around to reading it. I've been told by my girlfriend that Children of the Jedi is garbage, so it coincides with what you say here.
hiccupleftovers
09-29-2004, 08:29 PM
Why do you then believe that it would come after rebellion and the others?
(Off-topic)-what do you think of Hamby's work on the franchise?
Hamby's name doesn't immediately come to mind, so I can't say I hold their work in high regard? The two names that come to mind regarding Star Wars fiction are: Kevin J. Anderson and Timothy Zahn.
Concerning Rebellion - well, to put it simply, I find it to be a much more enjoyable experience than KotOR? Likewise, the same is to be said of Jedi Knight/etc. Jedi Knight might not quite hold up in today's age of fancy, but I still remember the first time I tried that demo. Classic. Not to mention the gigantic mod community.
KotOR was buggy, and in the end it felt like an offshoot of the inifinity engine, which I'm not a fan of. KotOR was fairly average in every respect (as relative to Western RPGs), with the exception of the soundtrack and wonderful graphics. Jeremy Soule does a wonderful job of bringing that game to life.
Keep in mind: I don't like western style RPG titles. I'm inclined to believe that the removal of the Star Wars franchise (replaced with generic or original IP) would remove what charm the title has.
I enjoyed KotOR, but there are titles that make better use of the license out there.
I guess you hold a point there, but I believe you should be more open minded aobut western RPGS. The reason it may seem buggy to you is that you might not have a strong enough computer to handle it. I had to upgrade mine.
On the contrary, my computer is quite capable. I experience minimal issues on the PC version, while the X Box version was a nightmare. It is also well-documented that KotOR is buggy.
Concerning Western RPGs ... it's personal preference. Much in the same fashion that I despise racers and sports titles. Western RPGs simply don't hold my attention (BG/IWD/KotOR/etc) as Japanese titles do. An exeption is Daggerfall.
Also, I believe that the removal of some of the orignal Star Wars truly expanded upon a recipe that was slightly in decline due to its linearity. KOTOR, IMO, is a boost in the arm to the franchise and allows many to see what can be done with the series. Sinec you do not like KOTOR, did you at least play through the entire game to see its story at least. Likewise, as you say the first time i played Jedi Knight I was amazed, but KOTOR has shown me that there is much more that one could do with the series. The game to me basically felt as though I were playing throuhg a real movie.
I liked KotOR. It's a solid game - it's just not my favorite Star Wars title (for the 50th time). Yes, I finished it. You talk as if KotOR is the first STar Wars title to take the story in non-linear directions. Explain to me how, in detail, games like Shadows of the Empire, Jedi Knight, and so forth were in any way "limited" by the time-placement?
None of their are "limited" by their time-placement, but they felt as though they had been done before. they were all enjoyable in their own right, but KOTOR as i have said earlier is one of the only games that made me feel as though I were playing a movie and that I had multiple directions to go. It is the first game that mad e me feel that my actions impacted the game and the story itself. when I compare it to other RPGs, I just get a sense that it is different. To me the prequel period (not the lackluster movies) have been vastly untapped. I see much pontential and Bioware is one of the first companies to see it and run with it. I too would love to see a game based solely on the Zahn books. I find that Zahn is amazing with the characters he creates and the stopries he develops. Some of the other titles are amazing as well but they don't hold me like the original Heir to the Empire Trilogy did.
Sartori
09-29-2004, 08:36 PM
Why do you then believe that it would come after rebellion and the others?
(Off-topic)-what do you think of Hamby's work on the franchise?
Hamby's name doesn't immediately come to mind, so I can't say I hold their work in high regard? The two names that come to mind regarding Star Wars fiction are: Kevin J. Anderson and Timothy Zahn.
Concerning Rebellion - well, to put it simply, I find it to be a much more enjoyable experience than KotOR? Likewise, the same is to be said of Jedi Knight/etc. Jedi Knight might not quite hold up in today's age of fancy, but I still remember the first time I tried that demo. Classic. Not to mention the gigantic mod community.
KotOR was buggy, and in the end it felt like an offshoot of the inifinity engine, which I'm not a fan of. KotOR was fairly average in every respect (as relative to Western RPGs), with the exception of the soundtrack and wonderful graphics. Jeremy Soule does a wonderful job of bringing that game to life.
Keep in mind: I don't like western style RPG titles. I'm inclined to believe that the removal of the Star Wars franchise (replaced with generic or original IP) would remove what charm the title has.
I enjoyed KotOR, but there are titles that make better use of the license out there.
I guess you hold a point there, but I believe you should be more open minded aobut western RPGS. The reason it may seem buggy to you is that you might not have a strong enough computer to handle it. I had to upgrade mine.
On the contrary, my computer is quite capable. I experience minimal issues on the PC version, while the X Box version was a nightmare. It is also well-documented that KotOR is buggy.
Concerning Western RPGs ... it's personal preference. Much in the same fashion that I despise racers and sports titles. Western RPGs simply don't hold my attention (BG/IWD/KotOR/etc) as Japanese titles do. An exeption is Daggerfall.
Also, I believe that the removal of some of the orignal Star Wars truly expanded upon a recipe that was slightly in decline due to its linearity. KOTOR, IMO, is a boost in the arm to the franchise and allows many to see what can be done with the series. Sinec you do not like KOTOR, did you at least play through the entire game to see its story at least. Likewise, as you say the first time i played Jedi Knight I was amazed, but KOTOR has shown me that there is much more that one could do with the series. The game to me basically felt as though I were playing throuhg a real movie.
I liked KotOR. It's a solid game - it's just not my favorite Star Wars title (for the 50th time). Yes, I finished it. You talk as if KotOR is the first STar Wars title to take the story in non-linear directions. Explain to me how, in detail, games like Shadows of the Empire, Jedi Knight, and so forth were in any way "limited" by the time-placement?
None of their are "limited" by their time-placement, but they felt as though they had been done before. they were all enjoyable in their own right, but KOTOR as i have said earlier is one of the only games that made me feel as though I were playing a movie and that I had multiple directions to go. It is the first game that mad e me feel that my actions impacted the game and the story itself. when I compare it to other RPGs, I just get a sense that it is different. To me the prequel period (not the lackluster movies) have been vastly untapped. I see much pontential and Bioware is one of the first companies to see it and run with it. I too would love to see a game based solely on the Zahn books. I find that Zahn is amazing with the characters he creates and the stopries he develops. Some of the other titles are amazing as well but they don't hold me like the original Heir to the Empire Trilogy did.
See, this is the difference between you and I. You see KotOR as a blessing to Star Wars - I see it as a convenient coincidence. KotOR is nothing more than a natural evolution of the infinity-engine designed games with a Star Wars skin.
It has been many years since I played Baldur's Gate, but I do not recall it being too de-evolved as far as "decisions" and "results" are concerned in comparison to KotOR? Maybe it's been longer than I thought?
Still - don't get me wrong. I'm interested in KotOR 2 (not for X Box), but due to the fact that KotOR 2 is (by nature) a "rehash", my interest level is lowered. I'd still consider picking it up on retail because I'm a huge Star Wars fan and despite my comment referring to KotOr as simply having Star Wars "dressing", it still makes all the difference in the world.