View Full Version : There seems to be a lot of DS systems for sale lately...
javeryh
03-08-2005, 01:55 PM
Even EB is stocking used DS stuff now. Could the PSP be causing all of this or is it a lack of games on Nintendo's part or is the system not really that fun? Hmmmm.....
evilmax17
03-08-2005, 01:58 PM
I think it's a combination of the first two.
I think it's the lack of games that is putting DS back on the shelf. Good for us that didn't buy early though. We will either have a fast price drop, or be able to find a used one very cheaply! :D
shipwreck
03-08-2005, 01:59 PM
Even EB is stocking used DS stuff now. Could the PSP be causing all of this or is it a lack of games on Nintendo's part or is the system not really that fun? Hmmmm.....
I think you've already answered your question, but I'll be interested to see the replies. I see used DS's in a lot of stores already. I know one local store sells them for $100 used.
evilmax17
03-08-2005, 02:01 PM
It's funny though, because new DS games are being announced every day (stuff that i hadn't heard of at all previously). Once E3 rolls around, I would bet that alot of people who sold their DSes are going to buy it again.
ItsTrueItsTrue92
03-08-2005, 02:05 PM
Sure, new stuff is being announced. However, a lot of it is gimmicky crap. People just want fun, no gimmicks. A two screen handheld is worthless, plenty of games use it just for maps and other minor things. How many people have four eyes?
I personally thinks that the DS sucks.
MaxBiaggi3
03-08-2005, 02:05 PM
I see used DS's in a lot of stores already.
1up.com has a couple of blogs up that talk about DS meaning "doomed system" and how the lack of software and marketing support from Nintendo really could mean the system's end. However, what I'm really worred about is how this could mean lower than expected sales for Defender's line of new $250 DS systems. :D
shipwreck
03-08-2005, 02:06 PM
It's funny though, because new DS games are being announced every day (stuff that i hadn't heard of at all previously). Once E3 rolls around, I would bet that alot of people who sold their DSes are going to buy it again.
Maybe, but I think the price is going to have to drop to get a lot more people interested in the DS. The one game on the horizon that I see helping is Animal Crossing. That's the one game that makes the DS at $100 used sound somewhat attractive to me.
doubledown
03-08-2005, 02:08 PM
Yeah, I think it was overhyped.....I looked at it at Best Buy, touched it....was not impressed. The lack of software can never help. I'm sure it will still sell....but with the next GameBoy supposed to come out....this seems to be almost an afterthought
Chris in Cali
03-08-2005, 02:12 PM
I've always thought the the whole dual-screens thing was a retarded idea. It's just goes against common sense, and logic. I really do like the idea of a touch screen though. So far I'm pretty agravated with Nintendo for not putting out more games in the US, it's been four months already. The least the could do is release Puppy Times in April, like Japan. Bring over jam with the band, just throw some American music on there.
punqsux
03-08-2005, 02:13 PM
theres 2 types of people that bought the DS
1) the person who knew what they were getting. the person that saw the touch screen as an innovation, not the basis for all games on the ds. the person who knew the graphics would not compete with the psp's and it just didnt matter.
2) the person that wanted something to tide them over until the psp got here, most of these people hate the ds now, because most of the really good titles of this year are yet to come, and they will have missed them all but continue to insist the ds sucks because they bought the ds and mario last november, and thats it.
if youre in the second group, you make poor decisions on what you buy. bottom line.
shipwreck
03-08-2005, 02:15 PM
I've always thought the the whole dual-screens thing was a retarded idea. It's just goes against common sense, and logic. I really do like the idea of a touch screen though. So far I'm pretty agravated with Nintendo for not putting out more games in the US, it's been four months already. The least the could do is release Puppy Times in April, like Japan. Bring over jam with the band, just throw some American music on there.
I think a lot of people are even turned off by the touch-screen though. I know it gives me an uneasy feeling thinking about the beating it's going to take with Warioware Touched. Touch-screen immediately signals fragile in my mind.
punqsux
03-08-2005, 02:17 PM
Bring over jam with the band, just throw some American music on there.
now THAT is a retarded idea :wink:
eldad9
03-08-2005, 02:17 PM
I personally thinks that the DS sucks.
I love it when Gartner analysts post on this site. Their views are so well researched and thoroughly explained.
Chris in Cali
03-08-2005, 02:20 PM
I've always thought the the whole dual-screens thing was a retarded idea. It's just goes against common sense, and logic. I really do like the idea of a touch screen though. So far I'm pretty agravated with Nintendo for not putting out more games in the US, it's been four months already. The least the could do is release Puppy Times in April, like Japan. Bring over jam with the band, just throw some American music on there.
I think a lot of people are even turned off by the touch-screen though. I know it gives me an uneasy feeling thinking about the beating it's going to take with Warioware Touched. Touch-screen immediately signals fragile in my mind.
Yeah, I am afraid of damaging my touch-screen, but so far it's in perfect condition. I've beat FtM on hard too! My girlfriend's touch-screen is murderlized though, it's a shaq-fuing wreck.
Chris in Cali
03-08-2005, 02:24 PM
theres 2 types of people that bought the DS
2) the person that wanted something to tide them over until the psp got here, most of these people hate the ds now, because most of the really good titles of this year are yet to come, and they will have missed them all but continue to insist the ds sucks because they bought the ds and mario last november, and thats it.
if youre in the second group, you make poor decisions on what you buy. bottom line.
You have to admit that the DS, for right now at least, does kinda suck.
slidecage
03-08-2005, 02:24 PM
lack of games is hurting mine. I got mine at Best buy for like 125 using a price match last week of jan and only played it for 10 mins on MR DRILLER . I was thinking about returning it but i will keep it. Its got the 2 year warrent on it so i can return it up to 2 years for a refund if the system breaks.
PSP will flop if the prices keep at them 299 for system and 50 per game. I dont know many who will pay 50 bucks for PSP games.\
I mean you will have PS2 going against PSP for people cash
shipwreck
03-08-2005, 02:25 PM
I've always thought the the whole dual-screens thing was a retarded idea. It's just goes against common sense, and logic. I really do like the idea of a touch screen though. So far I'm pretty agravated with Nintendo for not putting out more games in the US, it's been four months already. The least the could do is release Puppy Times in April, like Japan. Bring over jam with the band, just throw some American music on there.
I think a lot of people are even turned off by the touch-screen though. I know it gives me an uneasy feeling thinking about the beating it's going to take with Warioware Touched. Touch-screen immediately signals fragile in my mind.
Yeah, I am afraid of damaging my touch-screen, but so far it's in perfect condition. I've beat FtM on hard too! My girlfriend's touch-screen is murderlized though, it's a shaq-fuing wreck.
I can't imagine your touch-screen will be in perfect condition if you play Warioware though. I'd just play that one on your girlfriend's DS if I were you.
maxflight
03-08-2005, 02:26 PM
I've always thought the the whole dual-screens thing was a retarded idea. It's just goes against common sense, and logic. I really do like the idea of a touch screen though. So far I'm pretty agravated with Nintendo for not putting out more games in the US, it's been four months already. The least the could do is release Puppy Times in April, like Japan. Bring over jam with the band, just throw some American music on there.
I think a lot of people are even turned off by the touch-screen though. I know it gives me an uneasy feeling thinking about the beating it's going to take with Warioware Touched. Touch-screen immediately signals fragile in my mind.
Yeah, I am afraid of damaging my touch-screen, but so far it's in perfect condition. I've beat FtM on hard too! My girlfriend's touch-screen is murderlized though, it's a shaq-fuing wreck.
you definitely want to put a screen protector there (of course, before it was murderlized hehe) I'm currently using the one bestbuy sells (pelican)
bone_matrix
03-08-2005, 02:28 PM
You don't need to press through the touch screen for it to recognize any input. Its like an analog stick (just listen). If you press on the screen it will recognize any inpute, but you don't need to press that hard. When moving around in a game with an analog stick, you don't try and keep pressing the stick forward as hard as you can until the stick breaks. You press it enough until you achieve what you want. Only people who don't know how to take care of their things will have troubles. (Thats the best analogy I could think of right now.)
evilmax17
03-08-2005, 02:30 PM
On Screens:
If you guys are using the official Nintendo stylus (and aren't stabbing the thing like you're trying to murder it), you should be fine. That's what the screen was designed for, to be a touchscreen. It's not like you're using a ballpoint pen on a TV screen. Don't worry about it (thinking that Wario would mess up your screen thats 4 months old is assinine).
The reason that the DSs at the stores are messed up is because A) they use these big metal syluses and B) they have people who are trying to break + scratch it. Kids and asshats alike.
Pure Apathy
03-08-2005, 02:31 PM
I ended up taking mine back. I had bought Mario, Asphault Urban GT, and Mr. Driller for it. It wasn't that great to me.
punqsux
03-08-2005, 02:36 PM
theres 2 types of people that bought the DS
2) the person that wanted something to tide them over until the psp got here, most of these people hate the ds now, because most of the really good titles of this year are yet to come, and they will have missed them all but continue to insist the ds sucks because they bought the ds and mario last november, and thats it.
if youre in the second group, you make poor decisions on what you buy. bottom line.
You have to admit that the DS, for right now at least, does kinda suck.i wont admit it because i dont believe it. ive only had my ds a couple weeks (get it off someone getting a psp...go fig ^^) but ive been having alot of fun playing through mario again, and the mini games are great...im about half way through it, and on my list of games to get are feel the magic, mr driller, and wario ware (and ridge racer when its cheap enough) by the time i get around to getting those 4 games i want, im guessing there will be even more games ill want. on top of that, while the ds always intrested me, what sold me on the ds was animal crossing, as long as animal crossing still comes out, it'll be money well spent to me, and everything else is just gravy
punqsux
03-08-2005, 02:39 PM
lack of games is hurting mine. I got mine at Best buy for like 125 using a price match last week of jan and only played it for 10 mins on MR DRILLER . I was thinking about returning it but i will keep it. Its got the 2 year warrent on it so i can return it up to 2 years for a refund if the system breaks.
PSP will flop if the prices keep at them 299 for system and 50 per game. I dont know many who will pay 50 bucks for PSP games.\
I mean you will have PS2 going against PSP for people cash
the system is $250, not 299, and thats the stupid americans dont know the meaning of value pack. when they cut the crap out, itll prolly drop to 200
games are $40 AFAIK
shipwreck
03-08-2005, 02:45 PM
On Screens:
If you guys are using the official Nintendo stylus (and aren't stabbing the thing like you're trying to murder it), you should be fine. That's what the screen was designed for, to be a touchscreen. It's not like you're using a ballpoint pen on a TV screen. Don't worry about it (thinking that Wario would mess up your screen thats 4 months old is assinine).
The reason that the DSs at the stores are messed up is because A) they use these big metal syluses and B) they have people who are trying to break + scratch it. Kids and asshats alike.
In a game as frantic as WarioWare, I don't think it's assinine to think that there might be moments where you are a little harsh with the stylus.
Snake2715
03-08-2005, 02:47 PM
Sure, new stuff is being announced. However, a lot of it is gimmicky crap. People just want fun, no gimmicks. A two screen handheld is worthless, plenty of games use it just for maps and other minor things. How many people have four eyes?
I dont normally comment anymore when people express their opinion but the four eyes bit is the stupidest thing I have heard all week.
shipwreck
03-08-2005, 02:50 PM
Sure, new stuff is being announced. However, a lot of it is gimmicky crap. People just want fun, no gimmicks. A two screen handheld is worthless, plenty of games use it just for maps and other minor things. How many people have four eyes?
I dont normally comment anymore when people express their opinion but the four eyes bit is the stupidest thing I have heard all week.
Exactly, if you haven't learned to have one eye on each screen by now then you obviously haven't taken advantage of GBA/GCN connectivity. Thanks to Nintendo I can now move each of my eyes independently. Heck, I'm typing this and reading a book at the same time.
Chris in Cali
03-08-2005, 02:54 PM
I've beaten Warioware, and have almost all the gold crowns, and no scratches. FtM's last boss battle is way harder on the touch screen than anything in Wario.
evilmax17
03-08-2005, 02:54 PM
Sure, new stuff is being announced. However, a lot of it is gimmicky crap. People just want fun, no gimmicks. A two screen handheld is worthless, plenty of games use it just for maps and other minor things. How many people have four eyes?
I dont normally comment anymore when people express their opinion but the four eyes bit is the stupidest thing I have heard all week.
Exactly, if you haven't learned to have one eye on each screen by now then you obviously haven't taken advantage of GBA/GCN connectivity. Thanks to Nintendo I can now move each of my eyes independently. Heck, I'm typing this and reading a book at the same time.
You don't look at both screens at the same time. Has there been a game yet that you have to do something on each seperate screen? You don't need 4 eyes to play a DS. You don't need to focus on both screens, just one.
Chris in Cali
03-08-2005, 03:01 PM
Sure, new stuff is being announced. However, a lot of it is gimmicky crap. People just want fun, no gimmicks. A two screen handheld is worthless, plenty of games use it just for maps and other minor things. How many people have four eyes?
I dont normally comment anymore when people express their opinion but the four eyes bit is the stupidest thing I have heard all week.
Exactly, if you haven't learned to have one eye on each screen by now then you obviously haven't taken advantage of GBA/GCN connectivity. Thanks to Nintendo I can now move each of my eyes independently. Heck, I'm typing this and reading a book at the same time.
You don't look at both screens at the same time. Has there been a game yet that you have to do something on each seperate screen? You don't need 4 eyes to play a DS. You don't need to focus on both screens, just one.
....and is that supposed to be an arguement for having two screens.
javeryh
03-08-2005, 03:03 PM
Sure, new stuff is being announced. However, a lot of it is gimmicky crap. People just want fun, no gimmicks. A two screen handheld is worthless, plenty of games use it just for maps and other minor things. How many people have four eyes?
I dont normally comment anymore when people express their opinion but the four eyes bit is the stupidest thing I have heard all week.
Exactly, if you haven't learned to have one eye on each screen by now then you obviously haven't taken advantage of GBA/GCN connectivity. Thanks to Nintendo I can now move each of my eyes independently. Heck, I'm typing this and reading a book at the same time.
You don't look at both screens at the same time. Has there been a game yet that you have to do something on each seperate screen? You don't need 4 eyes to play a DS. You don't need to focus on both screens, just one.
....and is that supposed to be an arguement for having two screens.
ooohh - I think I might have to agree on this one....
shipwreck
03-08-2005, 03:05 PM
Sure, new stuff is being announced. However, a lot of it is gimmicky crap. People just want fun, no gimmicks. A two screen handheld is worthless, plenty of games use it just for maps and other minor things. How many people have four eyes?
I dont normally comment anymore when people express their opinion but the four eyes bit is the stupidest thing I have heard all week.
Exactly, if you haven't learned to have one eye on each screen by now then you obviously haven't taken advantage of GBA/GCN connectivity. Thanks to Nintendo I can now move each of my eyes independently. Heck, I'm typing this and reading a book at the same time.
You don't look at both screens at the same time. Has there been a game yet that you have to do something on each seperate screen? You don't need 4 eyes to play a DS. You don't need to focus on both screens, just one.
....and is that supposed to be an arguement for having two screens.
ooohh - I think I might have to agree on this one....
I'm focusing both my eyes on my PC monitor now to see the response to this one. :shock:
shipwreck
03-08-2005, 03:08 PM
I've beaten Warioware, and have almost all the gold crowns, and no scratches. FtM's last boss battle is way harder on the touch screen than anything in Wario.
I must say, I'm glad to hear that. WarioWare Touched would be one of the games I would be interested in on the DS. You've eased some of my worries in that area then.
evilmax17
03-08-2005, 03:11 PM
....and is that supposed to be an arguement for having two screens.
Well, I look at it as a feature that enhances the experience, but doesn't rely on it. First off, there's the touch screen. If you didn't have 2 screens, and only had 1 screen that was touch enabled, you couldn't have games like Metroid. If you had one big screen that wasn't touch enabled, you'd have a PSP.
Your eyes only need to be focused on one screen at a time, that doesn't mean you can't glance at the other screen every now and then (whenever you want). This is great for games with maps, such as castlevania. It's a pain in the ass to pause, look at the map, then try and remember the map layout as you unpause and navigate. This way, you can glance at the map whenever you need to, without interupting play. The same can be said with RPGs and character stats, or any other time that you would normally need to pause and interupt play. This cuts that down. Is it ABSOLUTELY NECESSARY? Not in this example, but it makes everything a hell of alot easier and more convenient.
The probelm that alot of people have when thinking about the DS is that they think that both screens need 100% of the attention, 100% of the time. Think of it this way. When you're playing a game console, are you pressing all of the buttons an equal amount? Not usually, but does that make the lesser-pressed buttons pointless? No way. Would you want a dual-shock 2 with no R buttons?
I think the DS has done enough already to warrent its design, as well as its existance. As more time goes on, more different things will utilize the DS's capabilities in different ways. If you aren't happy now, give it time. They'll find different ways that will make you happy.
maxflight
03-08-2005, 03:15 PM
....and is that supposed to be an arguement for having two screens.
Well, I look at it as a feature that enhances the experience, but doesn't rely on it. First off, there's the touch screen. If you didn't have 2 screens, and only had 1 screen that was touch enabled, you couldn't have games like Metroid. If you had one big screen that wasn't touch enabled, you'd have a PSP.
Your eyes only need to be focused on one screen at a time, that doesn't mean you can't glance at the other screen every now and then (whenever you want). This is great for games with maps, such as castlevania. It's a pain in the ass to pause, look at the map, then try and remember the map layout as you unpause and navigate. This way, you can glance at the map whenever you need to, without interupting play. The same can be said with RPGs and character stats, or any other time that you would normally need to pause and interupt play. This cuts that down. Is it ABSOLUTELY NECESSARY? Not in this example, but it makes everything a hell of alot easier and more convenient.
The probelm that alot of people have when thinking about the DS is that they think that both screens need 100% of the attention, 100% of the time. Think of it this way. When you're playing a game console, are you pressing all of the buttons an equal amount? Not usually, but does that make the lesser-pressed buttons pointless? No way. Would you want a dual-shock 2 with no R buttons?
I think the DS has done enough already to warrent its design, as well as its existance. As more time goes on, more different things will utilize the DS's capabilities in different ways. If you aren't happy now, give it time. They'll find different ways that will make you happy.
well put.
ItsTrueItsTrue92
03-08-2005, 03:29 PM
Sure, new stuff is being announced. However, a lot of it is gimmicky crap. People just want fun, no gimmicks. A two screen handheld is worthless, plenty of games use it just for maps and other minor things. How many people have four eyes?
I dont normally comment anymore when people express their opinion but the four eyes bit is the stupidest thing I have heard all week.
It was a joke. Thank you, I'll be here all week.
Doesn't anyone else research things before they buy them? It seems a lot of people just bought the DS and then said ah it sucks.
I didn't really want a DS at all but then I saw Spider-Man 2 in action and I really dug it and it caught my intrest. So I read up about the system and looked at the future titles that would be coming out. Games like Castlevania, The New Super Mario Bros., and Viewtiful Joe are what caught my intrest.
Therefore I figured a purchase was worth it for me. I don't like that the games are only trickaling in but I can deal.
Now all the 2 screen banter is just insane. Are 2 screens needed? Maybe not but it can work. Take a look at the Pac Pix video in the other thread. It makes use of 2 screens in a creative way bouncing play from one screen to the other. Check out the Metroid Hunters demo where it uses both screens in conjunction to form one big video image.
If you can honestly watch that Pac Pix video (regardless if you give a shit about the game itself) and honestly tell me that it is something you have seen before I would call you a liar. I think that is where the DS's potential lies. Maybe it isn't for everyone but again you should know what you are buying. The potential is there though for this system and it is still very early and who knows what will come out next?
Online play is coming for the DS. I think a lot of people are going to dig Animal Crossing, Mario Kart, and Metroid online.
If you wanted a PSP then you should have bought a PSP. Sell your DS no harm no foul. BUT PLEASE STOP COMPLAINING!!!!
Purkeynator
03-08-2005, 03:41 PM
I don't have a DS yet but plan to get one for one simple game. Final Fantasy 3. It's never seen an American release and for me this is the killer ap.
Zoglog
03-08-2005, 06:16 PM
Personally for me it's both. It's getting real hard to sell the DS.
eldad9
03-08-2005, 06:29 PM
I bet there were a lot of N64 systems for sale a month or three after launch, when people were done playing with the launch titles.
GizmoGC
03-08-2005, 10:04 PM
Here's how I see it.
DS Launched in November, 4 months before PSP came out (and at the time, a release date was only rumored, not concrete). Now there are 3 types of people who picked up a DS
#1 To play DS games
#2 To play DS games as well as GBA (GBA looks AWESOME)
#3 Something to hold them over till PSP.
Now, why so we see so many used DS's? Well, it has been four months. Some people lose intrest, some people need cash. Some think the DS is crap (Everyone is entitled to their own opinion), some people can't 'wait' till the 'good' games come out (Mario Kart, Animal Corssing, Pac-Pix, Sonic, Castlevania, FF3...).
But WHY are we seeing so many used DS'? Its simple. PSP. Well duh. But again, why are we seeing SO many, more so then what some would call 'normal'? Again, PSP, and mainly its price. No handheld in the past 10 years besides the Nomad (which had the abaility to play 800+ games right away) cost more then $200 (exception N-Gage, but its also a phone).The PSP being $250 causes alot of people to go "I want the PSP! But I can't afford $250! I do have my DS and Mario...and nothing good has come out, might as well trade it in!". And thats exactly whatis happening. If the PSP was $150, I don't think we would see as many DS' getting traded in as we do now. Most people need to get rid of their DS to fiance there PSP. But here's the kicker. Alot of those people in the next few months will be hurting when there is a flood of AAA software (Mentioned above) and will once again, rebuy there DS.
Sorry if I rambled a bit, but I honestly think we are seeing so many used DS systems is because they need something to fiance the price of the PSP and the games (Which are $40 at the cheapest).
Spoon_si
03-08-2005, 11:42 PM
I personally thinks that the DS sucks.
I personally think you never even played the damn thing....
Spoon_si
03-08-2005, 11:51 PM
If the PSP was $150, I don't think we would see as many DS' getting traded in as we do now. Most people need to get rid of their DS to fiance there PSP.
I Agree,
DS had a weak launch lineup, even after 4 months, it's sad. but Give it some time, and people will run back to the DS.
PSP launch lineup is better, but not GREAT IMO, there is no really must have games that interest me. (I'll be gettin 1 anyway & just rent games)
The only system had the best launch lineup was the Dreamcast IMO.
GizmoGC
03-09-2005, 12:04 AM
Dreamcast only really had Sonic and Blue Stinger (well, atleast what I bought, heh)
pumbaa
03-09-2005, 02:58 AM
Dreamcast only really had Sonic and Blue Stinger (well, atleast what I bought, heh)
Ummm... just so you know. DC had possibly the best launch of any recent console. you had PowerStone, Sonic Adventure, Soul Calibur, and a variety of other games.
Back on topic... here is the deal. If you bought the DS expecting a portable N64... go return it and save money for the PSP. Nintendo obviously never meant for the DS to compete with the PSP. The current games released for it PROVE this. DS is a different system... its a quirky system... to some its "retarded", and thats fine.
Nintendo never thought it was going to be a success along the lines of the GBA... in fact their sale estimates were SHATTERED, its been more successful than they've thought. They never intended for it to be "the next GameBoy".
Its not meant for the normal consumer... its meant for an audience that wants something different and unique. If you want standard gaming on a portable, look towards the PSP and the next Game Boy... case closed.
GizmoGC
03-09-2005, 05:20 AM
Dreamcast only really had Sonic and Blue Stinger (well, atleast what I bought, heh)
Ummm... just so you know. DC had possibly the best launch of any recent console. you had PowerStone, Sonic Adventure, Soul Calibur, and a variety of other games.
Back on topic... here is the deal. If you bought the DS expecting a portable N64... go return it and save money for the PSP. Nintendo obviously never meant for the DS to compete with the PSP. The current games released for it PROVE this. DS is a different system... its a quirky system... to some its "retarded", and thats fine.
Nintendo never thought it was going to be a success along the lines of the GBA... in fact their sale estimates were SHATTERED, its been more successful than they've thought. They never intended for it to be "the next GameBoy".
Its not meant for the normal consumer... its meant for an audience that wants something different and unique. If you want standard gaming on a portable, look towards the PSP and the next Game Boy... case closed.
I agree with you 100%
Also, my DC Launch comment was what I purchased at DC Launch, not that the rest of the games sucked (which isn't true, I own a shitload of DC titles and the ones you mentioned are great)
Maynard
03-09-2005, 03:45 PM
Listen if you guys want a DS just look at ur new EGM they have a picture of a guy who was selling his "N64" that said "Powered by the DS chip" with copies of Mario 64, Rayman, and one more game. When i first read it i nearly pissed my pants laughing, because it couldn't be closer to the truth, with the exception of the cheapass stylus.
IMO no one is going to rebuy a DS after selling it. I've convinced numerous people to sell there's for a PSP and i promise E3 isn't going to do anything amazing for DS. If anything, the Revolution will be the focus, why would you think DS is going to be big?
Snake2715
03-09-2005, 03:47 PM
Listen if you guys want a DS just look at ur new EGM they have a picture of a guy who was selling his "N64" that said "Powered by the DS chip" with copies of Mario 64, Rayman, and one more game. When i first read it i nearly pissed my pants laughing, because it couldn't be closer to the truth, with the exception of the cheapass stylus.
IMO no one is going to rebuy a DS after selling it. I've convinced numerous people to sell there's for a PSP and i promise E3 isn't going to do anything amazing for DS. If anything, the Revolution will be the focus, why would you think DS is going to be big?
maynard I know your pro PSP but how can a EB games employee make such big promises?
GizmoGC
03-09-2005, 06:29 PM
Listen if you guys want a DS just look at ur new EGM they have a picture of a guy who was selling his "N64" that said "Powered by the DS chip" with copies of Mario 64, Rayman, and one more game. When i first read it i nearly pissed my pants laughing, because it couldn't be closer to the truth, with the exception of the cheapass stylus.
IMO no one is going to rebuy a DS after selling it. I've convinced numerous people to sell there's for a PSP and i promise E3 isn't going to do anything amazing for DS. If anything, the Revolution will be the focus, why would you think DS is going to be big?
Couldn't I do the same thing with a PS2 as they did with a N64? Lets see, I plop in a handful of EA sport games, Tony Hawk, Ape Escape, Wipeout etc. Besides 3-4 games on the PSP luanch, all are either ports or rehashed of PS1/PS2 games. Last I checked, FTM, Zoo Kepper, Sprung, Ping Pals (shudder), Yoshis Touch and Go are all pretty unique to the system itself.
GizmoGC
03-09-2005, 06:33 PM
IMO no one is going to rebuy a DS after selling it. I've convinced numerous people to sell there's for a PSP and i promise E3 isn't going to do anything amazing for DS. If anything, the Revolution will be the focus, why would you think DS is going to be big?
Just another little comment.... You must be an insider right? Because you seem to know DS will suck at this years E3, which is in 3 months. I guess you forgot about Animal Crossing, Mario Kart, Castlevania, Metroid, Pac-Pix, Mario DS, etc. But again, DS will 'suck' at this E3 while PSP will 'rock'. Am I correct?
Also, please do know I am buying a PSP and several games at launch so I a not 'dissing' the PSP, just stating some actual facts rather then speculation.
Snake2715
03-09-2005, 07:01 PM
Heres a LONG & INTERESTING read with links
This was written in late November but much of the info are quotes etc....
Although I don't want to start another fanboy system war, I feel there are many things that need to be said.
Certain people in the press would have you believe that the PSP is the best thing since “sliced bread.” And yet at the same time, they conveniently ignore the PSP’s MANY shortcomings.
So without further delay here's my PSP reality check, dedicated to all of those who do not yet know the truth:
1. "When will the Disc Read Errors Begin?"
We all know the truth about Sony's consoles. If you don't, you have been living in a cave. DRE's or "Disc Read Errors" have become synonymous with Sony's poorly built machines. Some people even think they design their systems like this ON PURPOSE. And I am one of them. It's an idea called "Planned Obscelescence" and it's something automobile manufacturers have been doing for years.
Here's a quote from a controversial interview given by Shinji Mikami. Mikami worked with Sony for almost a decade before he finally had the courage to speak out:
Quote:
"Shinji Mikami, producer of Resident Evil and Devil May Cry, strongly criticized Sony and Square in a recent radio interview in Japan. Mikami accused Sony of purposely designing their consoles to break easily so that gamers will have to buy a replacement. He also said that Sony's high sales figures are helped by the fact that many gamers, himself included, have had to buy a second PlayStation and PlayStation 2."
From there, Mikami went on to accuse Sony of doing the same thing with their line of PCs, Walkmans, and cell phones. He asked why no one has complained about this and said that it was almost like cheating and committing a crime. The radio DJ tried to interrupt Mikami and shift the conversation to another topic, but when Mikami was asked if he thought Sony's customers are foolish, he replied, "Yes."
Ouch!
He isn't the only one who sees the truth here. Sony has already been SUED SUCCESSFULLY, several times, over issues relating to their shoddy products.
Here's a link to a Law Firm that has challenged Sony over their defective products. In July of 2002, the law firm of Sheller, Ludwig & Badey filled a “Class Action Lawsuit” against Sony over defects in the Playstation 2 video game console. Essentially a "Class Action Lawsuit" means that you have a LARGE CLASS/GROUP of people to represent.
Sheller, Ludwig & Badey is a legal practice that specializes in consumer defense. They have gone after many corporate giants in the past on such varied topics such as Consumer Fraud and Defective Products.
http://www.sheller.com/Practice.asp?PracticeID=109
Here’s a quote from the site:
Quote:
"The Complaint alleges that Sony Computer Entertainment America, Inc., marketed and promoted the PlayStation 2 unit-which was designed to function both as a game system and a DVD movie player-as a reliable and adequate DVD player when, in fact, the DVD player component suffers from a number of defects that prevents it from playing a wide-variety of DVD movies. The class action also contends that Sony concealed the DVD playback defects from purchasers and required those who reported the problem to pay $120 to have their defective units repaired or replaced. The Complaint also charges that in spite of receiving these complaints, Sony has failed to warn new or existing purchasers about the defective DVD component."
$120 to fix something that SHOULD work correctly in the first place?! You’ve go to be kidding me.
Here's a link to the Department of Consumer Affairs, the United States' main consumer advocacy group. They too have dealt with Sony's shoddy products.
http://www.consumeraffairs.com/news03/playstation.html
The United States Department of Consumer Affairs is the most powerful group of its kind. Here’s some interesting quotes from this article:
Quote:
"My son bought a Sony Playstation 2 in September. By Christmas, it stopped working with a Disc Error, cannot read disc."
Gee, that one sounds familiar. Here’s another:
Quote:
“Consumers have been complaining for more than a year that Sony's Playstation 2 video game machine stops reading DVDs and certain types of games, often when the unit is just a few months old."
Why does this not surprise me?
Finally, here is a link to a “Buyer Beware” horror story. It’s one of literally hundreds that I have collected. I
Part One:
http://www.winternet.com/~mr_n64/updates/jan01/011601.html
Part Two:
http://www.winternet.com/~mr_n64/updates/jan01/011601.html
Here’s an interesting quote from this gentleman’s unfortunate experiences:
Quote:
“I paid $16.80 to ship it insured to Sony's service center to be repaired under warranty service. My PS2 returned about a week later, scratched and completely non-functional. The drive door was stuck and would not move.”
So not only did he have a defective PS2, but when he sent the machine in for repairs, it came back NOT WORKING AT ALL!
In the end, it's not a question of "IF" the PSP will see DRE's or Disc Read Errors, but rather a question of WHEN it will happen because, in my opinion, it almost certainly will, probably just after your warranty expires.
2. "90 Minute Battery Life/Overheating?"
Quote:
Gamespot brings us word that two industry watchers, PJ McNealy and Piper Jaffray & Co, are predicting a delay for the launch of the PSP. They cite numerous reasons including Sony's propensity for missing hardware launch dates. They take it further, however, and point out the more serious problems that they are having with the PSP including battery life (90 minutes) and heat.
http://www.gamespot.com/news/2004/10/04/news_6109524.html
Just in case you don't know, PJ McNealy (from American Technology Research) and Piper Jaffray & Co are two of the most respected and well known Analyst Firms of their type. Their reputation rides on the truth of their information. However, these two industry analysts aren't the only ones who have raised serious concerns about the PSP battery life and how it WILL effect games.
Now, people have tried to counter this article by saying "That's old news." However, this piece was written only a few weeks ago. The 90 Minute Battery life was discovered by several writers observing the event (TGS). Here’s a link to a new article that raises some of the same concerns.
http://www.gamesindustry.biz/content_page.php?aid=5251
Here's some interesting comments made by Sony’s own Ken Kutaragi. His comments in this piece are quite telling to say the least.
Quote:
“A puzzle game will last longer, but Ridge Racer will probably be shorter than that," he told the site, referring to the battery life statistics released by SCE last week - which claimed four to six hours of battery while playing games.
"The figures quoted by SCE rely on playing with headphones, without using the wireless multiplayer capabilities of the device, and with screen brightness set in a specific range - leading to widespread speculation that using the full power of the system will bring the battery life down closer to the originally rumored two hour level."
Kutaragi's comments seem to confirm that games which use the features of the console more intensively will drain the battery life faster, and are backed up by the firm's efforts to restrict developers from using features such as data streaming from disc (as used in a large number of PS2 titles) due to their "high power consumption."
"The implication is clear, however, and Kutaragi's comments will undoubtedly be taken as a tacit admission that there is a problem with the PSP's battery life - and that the firm may be hoping to fix this in a later revision of the hardware."
Later Versions? Two Hour Battery life? It seems like we keep hearing the same thing over and over again. There is a term in the legal practice called “A Preponderance of Evidence.” This means that if the evidence is overwhelming then it must be true.
Well, are the overheating and the battery life complaints legitimate? I’ll let you, the readers decide.
3. "Battery Life Problems Limit Gameplay" or "The Real Reason Metal Gear Acid is Turn-Based."
Another interesting quote from the Kutaragi Article states that: "Developers will find ways to optimize their games to use the battery life more efficiently."
What does that mean? To be honest, the statement seems a bit "fishy." Well the story below may reveal why I feel this way.
It all starts with the story of Metal Gear AC!D.
At first the series creator, Hideo Kojima stated that, "The current architecture of the PSP is not suitable for a proper Metal Gear title." What does he mean by this? Well, this statement is VERY telling and it reveals a controversy that most people are unaware of. Essentially when he says "Architecture" he means the systems design and it's problems with battery life.You see a PROPER Metal Gear title requires TONS of data streaming. Data streaming requires constant disc access. Disc access DRAINS battery life BIG TIME, remember this quote?
Quote:
"Kutaragi's comments seem to confirm that games which use the features of the console more intensively will drain the battery life faster, and are backed up by the firm's efforts to restrict developers from using features such as data streaming from disc (as used in a large number of PS2 titles) due to their high power consumption."
Another quote from a different article:
http://playstation3.weblogsinc.com/entry/5067531420796275/
"Looks like Sony is trying to make certain games built for the PSP don’t tax the somewhat-limited potential of the battery system designed for the portable unit."
"Draft guidelines sent to developers, which will eventually evolve into the technical requirements checklist (TRC) for the system, are alleged to include a demand that games should not exceed a certain level of power consumption."
Seeing there was a problem, Sony decided to ask it's 3rd party developers to design their games in a way "best suited for the PSP," meaning to me, “make your games use as little battery life as possible.”
Later on however, once Sony's public relations department got a hold of him, Hideo Kojima changed his tune and offered this LAME excuse as to why his new Metal Gear Title was turn based:
(Speaking to Computer and Video Games)
computerandvideogames.com
"EXCLUSIVE: KOJIMA - CLASSIC METAL GEAR 'NOT SUITABLE' FOR PSP' "
Quote:
"When asked about the strategic direction of his first PSP game, Metal Gear Acid, Kojima admitted "Metal Gear Solid the series is about stealth-action, and it requires very delicate, very fine button controls, button input. If you make a little mistake with the button input, you might be spotted by the enemy."
Quote:
"A handheld system is just not suitable for that kind of fine input, and when I discussed it with the team, we reached the conclusion of coming up with a game that has the Metal Gear Solid look, the feel, the flavor, but something that's not action-based because of the buttons and controls. That's why we've come up with something with more strategic elements."
Gee, that's funny, they made an EXCELLENT Metal Gear game for the 8-Bit GameBoy Color. Something sounds fishy here.
Here's more:
Quote:
"This news will likely cause disappointment amongst Snake fans clamoring for a true version of Metal Gear for PSP, and also raises concerns over the complexity of titles we can expect from PSP in the future, despite the obvious power of the hardware."
After reading this, you have to ask yourself, as good as MGA might turn out to be, what would fans want MORE? A "traditional" Metal Gear Game or this "turn-based" garbage?
What would SELL more? A "traditional" Metal Gear Game or this "turn based title"?
I think the answer is obvious to us all.
So there you have it, the REAL story behind the "Turn Based" Metal Gear game. It makes me wonder, what other games might be affected by these battery life issues?
Could it be that the "Final Fantasy" franchise might be the next game to feel the pinch of the PSP’s poor design?
Recently, a new Final Fantasy game for the PSP was announced. Final Fantasy VII: CORE CRISIS is being billed as an "Action RPG." The key word here is "action," meaning no drawn out cut scenes and none of the other "bells and whistles" that modern day Final Fantasy fans have come to expect from the franchise.
Although it’s too early to tell if FF: Core Crisis is another victim of the PSP’s shortcomings, you have to ask yourself the same questions that we stated earlier concerning Metal Gear AC!D. What do fans want more? A traditional Final Fantasy game with all the cut scenes and beautiful FMV, or an "action title?"
We all know that the GCN’s own Final Fantasy: Crystal Chronicles sold fairly well, but no where nearly as well as Final Fantasy X-2, a more traditional entry for the series.
4. "Price: It Still Matters"
As it stands now the PSP is estimated to cost around $199 US. However, what about accessories and games? We all know that the average gamer will buy at least ONE game and the needed "Memory Stick."
Well, the "Value Pack Bundle" that includes Earphones, Carry Case and the Memory Stick will cost an estimated $249 US.
However, you still need at least one game, bringing your PSP launch day budget closer to $300. Either way, you'll also probably need a Screen Cover (if you buy the basic system) and an extra PSP Battery Pack, in case you plan on traveling, adding even more cost to your initial investment. The PSP Battery Pack will cost an estimated $44 (4800 Yen = around $45 and it is NOT included in the "Value Pack Bundle.")
When IGN.COM reported the price list for the PSP and it’s accessories, they deliberately left all of the prices for the system accessories in YEN, probably because they didn’t want the public to know that Sony was going to sell a battery for almost $50! They even went so far as to LIE about the battery saying that “the battery's user-removable, and cheap."
http://psp.ign.com/articles/560/560947p1.html
Wow, $50(!) for a battery pack? That’s not "cheap." That's like saying "Bend Over Consumer!!!"
Meanwhile, you can buy a Gameboy SP for $79 and a Nintendo DS for $149. Now, if you buy a game with your DS you still are below the $200 range, and as many have already predicted, the DS will see a price drop just around the time the PSP launches in the States. If Nintendo is really smart, they may even include a pack-in game, other than the MPH demo, that is. In my opinion, this would really give the consumers the VALUE they deserve.
5. "The Truth about PSP , Mp3s, and Movies"
Many people still erroneously believe that the PSP will up seat the iPod as the new MP3 player of choice. (What a laugh)!
However, the reality is this. You need to store MP3's on a Memory Stick (sold separately). The Memory Stick that is planned for release with the system is nowhere near large enough to hold a decent amount of songs. And of course, it’s only compatible with the PSP. So if you already have a memory stick, you won’t be able to use it with your PSP.
Also, since the memory stick doubles as a “memory card,” gamers will have to store their music on the same device they store their game saves on, so anyone planning to use their PSP as an MP3 player will probably have to invest EVEN MORE MONEY on an extra memory stick if they want to hold a decent amount of songs. Again, a mere 128 megs is not a lot of space when it comes to MP3’s.
There have even been rumors that state that the audio quality of MP3’s on the PSP is "inferior" to those found on other MP3 players. Only time will tell if that’s true, but just considering that the average memory stick has only a tiny fraction of the storage space offered by a real MP3 player, audiophiles will probably have to make certain "sacrifices" if they want to store a decent amount of music - "Sacrifices" that could include cutting the bit rate on your mp3’s, which we all know reduces their quality.
But what about movies you say? Well as we all know, watching a movie on the PSP cuts its battery life to around two hours. What if your movie is longer than two hours? Well, tough luck. What if you want to play games AND watch a movie? Well again, tough luck. And would any sane person hold a handheld at arms length for two hours just to watch a film on a tiny screen? I wouldn’t even think about it.
6. "Analysts Predict DOOM for PSP"
That's right I said PSP and NOT Nintendo DS. It doesn't matter what some fanboy thinks, here are the opinions of the people who matter. The one's whose decisions affect vast financial empires. They know the truth, and they aren't afraid to tell it.
Quote:
"ANALYSTS DECLARE 'NO REASON' TO BUY SONY PSP
New Nintendo console analysts' choice
By TAIGA URANAKA
Staff writer
The PlayStation Portable is the talk of the town after basking in the limelight at a recent game show. But despite all the hoopla, Sony Computer Entertainment Co.'s soon-to-debut portable game console is unlikely to loosen Nintendo Co.'s grip on the global market, according to game industry analysts. They say there is no compelling reason for gamers to buy the PSP. Its rival, the Nintendo DS, they say, offers eye-opening novelty.
Nintendo's new handheld console, which features a dual touch-sensitive screen, will go on sale in the US on Nov. 21 at $149.99 and on Dec. 2 in Japan for 15,000 yen. Sony has not announced the price or release date for the PSP. Analysts expect it to cost between 25,000 yen and 30,000 yen, putting it at disadvantage against the Nintendo DS.
Analysts say that while the PSP has razor-sharp screen resolution and stylish design, it is no match for the Nintendo DS in terms of uniqueness. It fails as an attractive game console, they say.
"With a dual touch-sensitive screen, voice recognition and wireless communication, the Nintendo DS has a load of new features," said Eiji Maeda, game analyst at Daiwa Institute of Research Ltd.
Nintendo says such features will allow users to experience new kinds of games and, more importantly, play intuitively, meaning they can forget about using a complicated control pad and use a stylus pen and their voice instead.
"Our intention was that anyone, regardless of age, gender or game experience, should be able to stand on the same starting line and enjoy playing games," Nintendo President Satoru Iwata told a media preview in Tokyo earlier this week. "The single-minded pursuit by the game industry for ever-more complicated and time-consuming games will only serve to alienate potential users," he said.
The Computer Entertainment Suppliers' Association estimates that the combined domestic market for video-game consoles and software came to 446.2 billion yen in 2003. The market for hardware fell 17 percent year-on-year, while for software, it declined by 8.2 percent during the same period.
During the media preview, Nintendo unveiled some of its new game titles, including one in which players can raise virtual puppies. The dogs respond to voice commands and can be "tickled" by brushing the screen with the tip of a stylus pen. In another game, a player can snuff virtual candles by blowing on the console screen, the sound of which is picked up by the console's built-in microphone.
Daiwa's Maeda said that while PSP's game lineup also includes popular titles, many are already available on the PlayStation 2.
"Popular titles do not necessarily make killer titles, by which I mean games that users can only play with that particular console," he said.
And Nintendo has still other advantages.
Takashi Oka of UFJ Tsubasa Securities Co. said the Nintendo DS' backward compatibility allows users to play games created for the Game Boy Advance, which has 500 game titles in Japan.
"It is reassuring for users to know that they can also play existing games," he said.
Even worse for PSP, industry watchers suspect that Sony might have to delay its launch, which the firm has said would happen by the year's end in Japan, because game software makers cannot meet the deadline.
"I think it would be better for Sony to delay the PSP's launch to avoid direct competition with the Nintendo DS, even if it means missing the holiday shopping season here," Masaru Onishi of JP Morgan Securities Asia said. "Instead of releasing (the console) with a weak game title lineup, it should wait until next year to get fully prepared."
(The Japan Times: Oct. 9, 2004)
7. "Square-Enix and their strong support for the Nintendo DS"
As we already know, the PSP will receive one Final Fantasy game, and the Final Fantasy Movie entitled “Advent Children.” But who is really getting the "lion’s share" of support when it comes to the biggest RPG company in the world?
Well, a recent poll held in Japan hints that Square-Enix may finally be returning to its roots. This poll asked gamers which classic Square-Enix title gamers would like to see released on the DS. Among the choices were:
Final Fantasy 3 (Already Confirmed)
Final Fantasy 4
Final Fantasy 5
Final Fantasy 6
The Sa-Ga Series
Front Mission
Chrono Trigger
Legend/Secret of Mana (Seiken Densetsu) (Already Confirmed)
Hanjuku Heroes
Add these games to the already confirmed titles listed below:
EGG Monster Heroes
Final Fantasy Crystal Chronicles
Dragon Quest Monsters
"A New Secret of Mana"
"A New Story of Slime Morimori Dragon Quest"
And don’t forget that Square-Enix also plans to bring Final Fantasy 1+2 and a new Kingdom Hearts game to the GBA. After reading this impressive list of titles, it’s not hard to see which company Square-Enix thinks will rule the handheld kingdom. You may ask yourself, "Why does this matter?" Well, like them or not, Square-Enix titles MOVE SYSTEMS--especially overseas. Their support will be vital.
And who knows, maybe the rumors about them being "unhappy with Sony" are true?
8. That HORRIBLE Analog Disc: The Achilles heel of the PSP?
Well to be perfectly honest, the PSP’s miserable battery life is its true "Achilles heel" but if I had to pick one other flaw that truly stood out in my mind, it would be the PSP’s "Analog Disc." You know how some Nintendo DS haters are fond of pointing out that the DS has no analog stick? Well, neither does the PSP! It’s has what is instead called the “Analog Disc.”
This little monstrosity is located just below the D-Pad on the face of the PSP. The way it works is that the disc "slides" over the surface of the machine itself, rather than tilting in one direction or another. To me, this is a terrible way to design an "input device." Yet the REAL problem is the cramped way in which gamers must hold the machine while using the PSP’s analog disc. You won’t believe how bad it is until you try it for yourself. Essentially, you have to contort your thumb in such a way that even the smallest amount of game play is bound to cause severe hand cramping.
It almost seems to me that this "Analog Disc" is nothing more than a poorly designed after-thought.
9. Fighting on Two Fronts: The Power of GBA and Nintendo DS Combined
From a historical standpoint, fighting a war on two fronts has ALWAYS been a bad idea. Forget for a moment that Sony is already battling Nintendo and Microsoft for console supremacy, for when the PSP enters the market it will be fighting against not one, but TWO separate, Million-Selling handheld game systems. Of course I’m talking about the Nintendo DS and the GBA/SP. Nintendo’s tried and true handheld dynamo has yet to disappoint fans with it’s massively robust game library and it’s incredibly cheap price. And to think, some of the GBA’s BEST GAMES are still on the way. Games like "Zelda the Minnish Cap," "Final Fantasy 1+2," "Kingdom Hearts" and many, many more. Over 25 Million gamers already own the GBA. The GameBoy brand currently ranks as the most popular game system in the history of mankind. Some estimates even state that Nintendo sells several GBA units EVERY MINUTE, with no signs of slowing down.
With a recent price drop and a strong library of games, the GBA is bound to have one AMAZING Holiday season, even with the Nintendo DS looming on the horizon.
But what about the Nintendo DS you say? Well, recently it was reported that Nintendo DS pre-orders have topped TWO MILLION in Japan alone. That’s one amazing number. As for the rest of the World, Nintendo expects to sell over 4 Million Nintendo DS systems by March 05 alone!
This will give the Nintendo DS a serious head start in the console war by the time the PSP launches, just like the head start Sony had with the PS2 in the console war. And if the rumors are true and the PSP is delayed until next fall, this will only widen the lead for the Nintendo DS. Either way, it will be an uphill battle for Sony, while it tries desperately to compete with these two powerhouse systems.
A quote from an article concerning PSP Delays:
"Sony's PSP is at "high risk" of a substantial delay--into next year for Japan, and perhaps all the way to November 2005 for the US market. That's the word from two separate memos sent on consecutive business days from noted industry analysts."
http://www.gamespot.com/news/2004/10/04/news_6109524.html
10. Sizing up the Competition: A History Lesson of Other Losers in the Handheld Wars
You may or may not know that Nintendo has already defeated nine, count them NINE, serious competitors when it comes to defending it’s handheld kingdom. Now many in the press will tell you that, “Sony is the first REAL competition this company has ever faced.” Well, those people are lying. When Sega released the Game Gear, they held the top spot in the console war of the time (of course later, SNES would win the day). When NEC released their "PC Engine/Turbo Grafx Express" system, it boasted the unique ability to play CONSOLE games on a handheld platform. Sound familiar? The Sega Nomad, another failed portable, also boasted this "impressive" ability, and yet it too failed.
Miserably.
Finally when Bandai decided to release their own handheld, they turned to former Nintendo's Great and Genius designer Gunpei Yokoi to help them design their clever little handheld. And in the end, even the brilliance of Yokoi-san, the father of the Gameboy, could not up seat the power of the GameBoy brand.
What did all these handhelds have in common, I mean other than getting their asses kicked by Nintendo?
Well, first, they all had better and sometimes bigger screens. They all had more "bells and whistles" including the ability to watch TV shows and other useless, non-gaming applications.
Many of them had poor battery life, especially the TG Express, Atari Lynx, the Sega Nomad and Game Gear Systems. (Again, sound familiar)?
And in the end, they were all destroyed. Something tells me the PSP is next on the hit list.
11. " 'PSP: The Portable You Play at Home?' or 'PSP: Don’t Leave Home WITH It.' PSP Design Issues”
Now, this part is just my opinion and I want to make that clear before I begin. However, many of you might agree with the points I am going to bring up. First, every time I see the PSP I can’t help but think how cheap and flimsy it looks. Like the entire machine is constructed from light weight plastics. This machine hardly looks durable and since we all know about Sony’s reputation for making shoddy products, it makes me wonder, will anyone WANT to leave home with their PSP?
I mean, that’s the purpose of a portable gaming device, gaming on the go. Yet, every time I look at the PSP, I cant help but think how easily it could break. How the "open face" design of the machine will leave it susceptible to serious damage. How putting this already large system in a carry case would only increase it’s size and decrease it’s portability.
I also wonder why the put the D-Pad and the Buttons so close to the screen. There will be many a thumb print griming up that 16x9 screen. And something tells me, replacing that screen WON’T be cheap.
(In contrast, replacing a GBA screen costs around $2 and you can do it yourself).
And then there are the nagging battery life issues. What is a gamer supposed to do? Carry an extra $50 battery pack around, just in case they want to play games after they watch a movie? The whole concept seems ridiculous to me. A portable is about rough and ready, PORTABLE gaming. Not sitting at home while your handheld is plugged into a wall. There is NO WAY the PSP could ever survive the brutal world of the average portable gamer.
PSP, don’t leave home WITH it.
12. In Conclusion
Well, I wanted to write so much more in this article, but unfortunately, I am in excruciating pain while I wait to pass my THIRD kidney stone. Let me tell you, they are NO fun. And the painkillers they gave me are making me see things!
But seriously for a moment, the reason I wrote this article is not because I’m some fanboy who just wants to see Sony fail. I’m no hypocrite; I have purchased Sony products in the past. However, this is one product where I truly feel consumers are being handed a RAW DEAL.
Consumers are getting a poorly designed machine that is being rushed to market. The only reason it even exists is to further Sony’s plans of “World Domination.” Sony could care less about the average gamer or their needs. Look at the way the PS2 has only two controller ports, while EVERY OTHER modern system has FOUR. This is just a small example of how they love to stack the cards in favor of their corporate machine.
And you the consumer pay the price.
Since the mainstream press is either too afraid, or too corrupt to tell the truth, I felt the responsibility fell upon my shoulders. Sony is leading the gaming world down a path of mediocrity. I for one will not follow this goose-stepping march into oblivion. I will not pay close to $300 to play a bunch of PSone Greatest Hits titles from a series of dead franchises (like Twisted Metal, etc).
I want the system that brings me new experiences and new ideas. I want a breath of fresh air. In my opinion, Nintendo DS is not only the BETTER system for the gamer, it’s better for the industry as well. It’s unique design and features will challenge even the most creative of game designers.
And in the end, we the consumer end up benefiting from this REVOLUTION the most.
Thanks for reading friends. Remember, YOU the consumer are the REAL power in this industry.
omegaweapon7
03-09-2005, 07:08 PM
sure, they will announce games by E3, but what about these months until then? PS2 is having a second chrismas, and psp's hitting BIG.
and then there is xbox2 in E3, and possibly nindento's gameboy revolution, no one is going to care about DS. Im lucky i sold my early for 140 ^_^
cthcky33
03-09-2005, 07:08 PM
that post is way too long
omegaweapon7
03-09-2005, 07:19 PM
I stop reading after part1, "when will the dre begin?"
Pure garbage article.
javeryh
03-09-2005, 07:28 PM
that post is way too long
GizmoGC
03-09-2005, 07:29 PM
I agree with pretty much the entire 500 paragraph post.
However, I still laugh when I hear how much the DS is 'doomed' considering how many systems have been sold, and how many games are in development. This isnt the Virtual Boy when less then 500,000 systems were sold, and when they 'canceled' it, only a dozen games were in development. This is the NEXT big thing. No other handheld can do what the DS does.
GizmoGC
03-09-2005, 07:30 PM
I stop reading after part1, "when will the dre begin?"
Pure garbage article.
Uhh, Sony IS famous for DRE's. I'm sure 'yours is fine, and so is all your friends'. Well, I managed two different videogame stores, and i had alteast 6 people a week with the SAME exact problem. Weird, eh?