View Full Version : N64 game case project - live!
Backlash
05-07-2005, 07:51 PM
UPDATE
This thread is mostly dead (though the information below in this post is still very valuable). All discussion and cover creation has moved over to www.thecoverproject.net (http://www.thecoverproject.net/), a site set up just for these cover projects. Check the forums there.
Cases
We are using the generic game cases from MediaShelving.com. They can be bought cheaply, but only in bulk (100 at a time). So, unless you have a ton of caseless N64/SNES/Genesis games, you will probably want to have one person buy them and then split the cost.
They can be found here (http://www.mediashelving.com/Merchant2/merchant.mvc?Screen=PROD&Store_Code=W&Product_Code=USCG&Category_Code=VHS). Make sure to get the ones with Full Sleeve (to put the cover in, of course).
Existing covers
These must be printed on legal size (8.5x14) paper (in color of course!). Regular white paper should work fine, not sure about glossy or other stock yet.
Snackbar Games (http://www.snackbar-games.com/gbacovers.php) is the official hosting site for N64 game covers (as well as GBA, SNES, etc). (Click the N64 tab.)
4tygames is maintaining a full list of covers (http://4tygames.googlepages.com/newn64list.htm) we have as well as what games are remaining. The list notes whether we have any cover at all, as well as differentiating between PAL and NTSC versions.
How can I help?
We need scans!
You can create a scan for any N64 game that we don't yet have. Scan the back, the front, and the top at 300 dpi or better resolution. Ideally, you would then crop and resize your scans to the correct dimensions and then upload it. If your Photoshop (or Gimp, etc) skills are lacking, then you can just upload the raw scans to our ftp site (graciously hosted by nate1749) and others can fix them up.
Right now we actually have quite a few raw scans waiting, and we also need help turning raw scans into finished covers. See the details in the next section (especially slash's guide).
Upload finished covers here:
http://www.snackbar-games.com/uploadcovers.php
Make sure to choose N64 for the format.
Upload/Find raw scans here:
http://ukbeats.com/n64/raw - this is a sort of photo album / ftp type thing
login: n64covers
pass: n64covers
You don't need a login to view any images, only to upload. You must login (link in upper right) to upload new images.
How do I turn my scans into covers?
We are keeping the horizontal orientation of the original boxes to a) keep the original art as perfectly as possible and b) make it much easier to complete this project. The spines will still look normal when the games are all lined up on your shelf.
Slash has created an excellent guide for converting raw scans to finished covers. It's based on Paint Shop Pro, but I use Photoshop and had no trouble using this guide. Download Slash's conversion guide here (www.ukbeats.com/N64_guide.zip). (13 Mb)
The final dimensions are (in pixels at 300 DPI):
Front, Back:
1536 wide, 2100 tall
Spine:
294 wide, 2100 tall
Total:
3366 wide, 2100 tall
Red N64 Spine Logo:
294 wide, 384 tall
boxart spine image without logo:
294 wide, 1716 tall
The official spine logo (so that the red bar from the front and back will wrap all the way around):
http://img160.echo.cx/my.php?image=n64spinelogo9lu.jpg
Also, we have decided to use a vertical N64 logo (as noted above, created by slash000) instead of the normal one from the original box tops/spines. Thus, the scan for the top needs to be cropped to remove the original N64 logo. slash000 has also provided these handy tips for getting the correct ratio after cropping and resizing:
If you crop the top and bottom of the scanned spine box-art just a tad, then when you resize it to the pixel dimensions of the case covers they come out at the right proportion. Check this out:
The original spine art:
http://img173.echo.cx/img173/724/spine18fa.jpg
The original idea was to crop the spine art like this:
http://img173.echo.cx/img173/7441/spine23ir.jpg
The result was that when resized for the case spine's dimensions, it squeezed it inwards a little bit.
However, if you crop the spine art just a little bit more inward to the art, you can resize it to fit the spines and the result is the spine art is the right ratio. Crop like this:
http://img173.echo.cx/img173/8636/spine30fg.jpg
And you get good-looking spines.
Backlash
05-07-2005, 07:53 PM
Reserved for future use.
ViolentLee
05-09-2005, 03:41 PM
A plastic baggie works pretty darn well and cheaply.
Backlash
05-09-2005, 07:39 PM
But it looks crappy. Hopefully this N64 project will get off the ground and we will be able to create inserts for the generic cases using scans of the original boxart!
ViolentLee
05-09-2005, 08:05 PM
You didn't say anything about looking good. ;)
megaseadramon
05-10-2005, 10:36 PM
honestly you dont really need them,mine sit in the open and they all work fine
find a mom and pop rental store because when i bought a few complete N64 games in the past, they put the game and manual in a clear case that is square. I believe i have 2 left if u want them.
The case in that link is what i have.
CoffeeEdge
05-11-2005, 11:11 AM
Aside from the excellent universal cases from MediaShelving (I have a bunch, and keep my really special stuff in 'em), I actually store most of my N64 (and SNES, etc) carts in these little plasic storage bins, about 9 inches wide, 6 inches tall, and about 16 inches deep, kinda like a shoebox made out of clear plastic. They have lids, so that keeps the games clean and free from dust and whatknot. I get 'em at the Dollar Store. Very useful, especially if you're looking to store a lot of carts on the cheap.
Backlash
05-11-2005, 12:12 PM
Thanks for the replies. I am probably going to use the cases from MediaShelving.com, with the hope that the N64/SNES art project gets rolling.
slash000
05-11-2005, 05:28 PM
Just so you guys have some idea of what we're doing, we're making covers for boxes like this (here are 2 that I have done so far):
http://img81.echo.cx/img81/1476/photo11fi.jpg
http://img81.echo.cx/img81/4537/photo26vq.jpg
http://img110.echo.cx/img110/1673/gold76bl.jpg
http://img214.echo.cx/img214/2185/gold55fx.jpg
http://img110.echo.cx/img110/1584/gold69cx.jpg
http://img214.echo.cx/img214/8622/gold10vw.jpg
http://img87.echo.cx/img87/9144/sizeds0my.jpg
We're getting an N64 cover project going for the MediaShelving cases (not pictured). But first we need the actual cases.. which.. we'll need to split the cost for a 100 pack of (they only sell 100-packs).
100 for $40, divided by 4 = 25 cases for $10.
Pretty reasonable, if someone wants to order them, I and some other people are willing to 'buy' 25 cases from them.
Once we have the cases, we can measure them out, and start doing covers. Which won't be any more difficult than GBA cover project. (we'll be doing original, horizontal-based cover art as opposed to vertically-oriented art pictured above)
Backlash
05-11-2005, 06:16 PM
How did you get the cover in there behind the little plastic pieces that hold the game?
slash000
05-11-2005, 08:20 PM
How did you get the cover in there behind the little plastic pieces that hold the game?
Well, these aren't the same as the MediaShelving boxes, they're a different kind linked to in the GBA/DS thread.
There isn't actually a holder for them on these, like DVD cases, but the Mediashelving ones look like they do.. I think..
Anyway, for these, what I did is a used a lot of glue stick to keep them on, then I laminated them onto the cases to protect the printed covers and to kind of seal them in.
I think Mediashelving has a type of case with clear cover-holders. Not 100% sure.
addicted2games
05-11-2005, 08:25 PM
I got all mine in the original boxes. Keeps em nice and clean.
slash000
05-11-2005, 09:55 PM
I got all mine in the original boxes. Keeps em nice and clean.
Then perhaps, when this project is started, you could submit scans of your boxes..?
dcfox
05-11-2005, 10:05 PM
Have you guys ordered the mediashelving cases yet?
FrankTheFrowner
05-11-2005, 10:25 PM
I'm interested in about 10 of the cases.
Backlash
05-11-2005, 10:39 PM
Have you guys ordered the mediashelving cases yet?
I did - I made a post about it in the GBA DS project thread. Maybe we should abandon that one as far as this project is concerned to keep all the posts in one place.
Link to my post (http://www.cheapassgamer.com/forums/showthread.php?p=967006#post967006)
Backlash
05-13-2005, 12:03 PM
I officially completed the order today (when you order online they actually just send you a quote since shipping varies so much, then you have to call them to verify). It should be here by Wed next week.
The total was actually $56 for 100 cases, since they charged $14 shipping. Still, $0.56 a case isn't bad.
Wlogan31
05-13-2005, 12:10 PM
Then perhaps, when this project is started, you could submit scans of your boxes..?
I still have a ton of N64 boxes (around 25) and if I can get access to a scanner (shouldn't be a problem), I'd be more than happy to assist in this project...
urzishra14
05-13-2005, 08:10 PM
when you get the boxes.. start scouring Amazon they have a bunch of box art.
EDIT: to the post directly above mine.. you can get a cheap scanner that should have the proper resolution for around 30 bucks at wal mart.
slash000
05-17-2005, 01:34 PM
Well Snowcone say's he'll host the images. All we have to do now is wait for the cases to come, make some measurements, and agree on a template.
Backlash
05-17-2005, 03:51 PM
Excellent - thanks! The cases should be here tomorrow or Thursday.
Backlash
05-19-2005, 10:42 PM
The cases arrived today and they are sweet. It holds my N64 and SNES games almost perfectly (the N64 fits perfectly but the SNES has just a bit of extra room). It also says Genesis on it ( I have no Genesis games to test in it) and - you guys will love this - it says Electronic Arts. All these words are just in slightly raised plastic so you can't really see them unless you look closely.
There is a clear plastic sleeve all around the outside, so it should be really easy to just slide the printouts right in - no need to shave any plastic or anything like that.
I'll get exact measurements asap so the project can begin! Those of you who want cases, PM and we'll work out payment and shipping details.
EDIT:
I tried to measure the case/sleeve. The sleeve is exactly 7 1/16 inches tall, but it isn't quite as high as the actual case - the case is another 3/32 inches taller. I think I'd rather the covers just fit inside the sleeve, but I'm not quite sure.
The spine is exactly 1 inch across. The whole width of the sleeve was kinda hard to measure, b/c the glue that holds it down on the edges is the real limitation. However, it seems to be about 11 1/8 inches total. It might be easiest to just call it 11 inches (I just slid a regular sheet of 11 x 8.5 paper in there and it fit pretty well lengthwise). So the front and back would each be 5 inches across and the spine would be 1 inch.
Maybe slash or someone else with experience from the GBA project could comment on this?
dcfox
05-19-2005, 10:47 PM
The cases arrived today and they are sweet. It holds my N64 and SNES games almost perfectly (the N64 fits perfectly but the SNES has just a bit of extra room). It also says Genesis on it ( I have no Genesis games to test in it) and - you guys will love this - it says Electronic Arts. All these words are just in slightly raised plastic so you can't really see them unless you look closely.
There is a clear plastic sleeve all around the outside, so it should be really easy to just slide the printouts right in - no need to shave any plastic or anything like that.
I'll get exact measurements asap so the project can begin! Those of you who want cases, PM and we'll work out payment and shipping details.
So the cases are EA :lol:
Anyways, I think I might grab some cases once the ball starts rolling on this project. I have 40+ N64 games and 20+ Genesis games so I might have to get an entire order for myself. How was it ordering from mediashelving? Good service, quick ship?
Backlash
05-19-2005, 10:57 PM
Ordering from Media Shelving was pretty painless. You place the order online (or I guess you could phone), and then they get back to you with the exact price, b/c shipping varies so much, You then call (or I think you can email) to confirm or cancel your order.
I confirmed my order Friday and got the cases Today. She said it would be 3 business days, so it was pretty close.
You might as well order another case of 100; I'm sure people will want the extras.
Wet Ninja
05-20-2005, 01:10 PM
So the cases are EA :lol:
I think that EA is printed on the case to indicate that it will accomodate the EA-style Genesis cartridges, which were different from the standard Genesis cartridges. They mention the ability of the case to hold EA cartridges on the case's description (http://www.mediashelving.com/mediacases2.htm).
Backlash
05-20-2005, 01:50 PM
I think that EA is printed on the case to indicate that it will accomodate the EA-style Genesis cartridges, which were different from the standard Genesis cartridges. They mention the ability of the case to hold EA cartridges on the case's description (http://www.mediashelving.com/mediacases2.htm).
That makes sense. The case does have little markings for Super Nintendo, CDs, N64, etc to tell you how to position the game (just in case you're a total idiot, I guess).
WildWop
05-20-2005, 03:25 PM
Can I exchange scans for cases? That would rock...
slash000
05-21-2005, 02:43 AM
I'd like to make some measurements and templates for this project once I get the cases in myself.
Although, the measurements BackLash listed there are pretty close to the ones I already made.
So, if you want BackLash, you can try printing one of the covers I have posted. Although... I really want to make exact measurements and prints when I have the actual cases for myself.
Anyway, this project's about to take off.
Backlash
05-21-2005, 01:58 PM
YEah, I'll probabky take a shot at printing out one of yours and maybe try to adjust it until it fits. I would have done it yesterday while I was at work (and have access to nice printers - no printer at home), but CAG was down all afternoon :(
FrankTheFrowner
05-21-2005, 05:51 PM
Backlash, YGPM.
The Super Nintendo games will fit perfectly in the cases if you have them in a plastic dust sleeve.
punqsux
05-21-2005, 06:50 PM
i made this a sticky, lets hope this thread takes off like the gba one has!
Backlash
05-21-2005, 09:41 PM
Thanks punq!
Good call about the SNES cartridges jkam - I tried one with the plastic cover and it fit much better.
chargeup45
05-22-2005, 02:58 PM
I would be willing to chip in for some of the cases. Unfortunately, I never kept any of my N64 cases, so I cant help out in that respect. But if there's anything else that I could do, I'd be up for it. The good news is that the number of N64 cases that would be made is probably much less than the scans for GBA cases. This sounds like a great idea.
Backlash
05-23-2005, 03:12 PM
Anyone with cases and no scanner, here's a deal for a $5 scanner (after rebate, of course).
http://www.slickdeals.net/#p6106
slash000
05-26-2005, 02:47 PM
The anticipation of waiting for these cases to come is killing me.
I really hope they get here today..
kdunn77
05-27-2005, 02:02 AM
Any chance of a SNES CAse Project?
I have boxes for:
GoldenEye 007
Perfect Dark
Super Mario 64
Star Wars: Rogue Squadron
Pokemon Snap
Star Fox 64
and
The Expansion Pak ;)
Let me know if we need scans of any of these. Also, which "panels" are being scanned for this project?
SIde note: I have boxes for Legend of Zelda:LTTP and Megaman X3 if there is a SNES project started.
Backlash
05-27-2005, 01:31 PM
I see no reason why a Super Nintendo project couldn't happen alongside this project, especially since they use the same cases. Once the official measurements and an initial template is created by slash, we can probably just create another thread and collect scans of the Super Nintendo boxes as well.
Of course, there were lots more good SNES games than N64 games, so it will probably be harder to get your collection totally boxed, but we could give it a go. I would guess that most people (other than hardcore collectors) have many of the same N64 games as compared to SNES games.
slash000
05-28-2005, 10:38 PM
Hey guys, I finally got my cases in from BackLash. Unfortunately, I've been moving apartments the past couple of days, so getting ahold of an internet connection has been difficult. Should be able to get the ball rolling soon. The covers I posted above are very close, but not exactly the right size for these mediashelving cases.
Anyway, soon as I get some kind of internet access at this new apartment I'll be around here more often, because all we gotta do is decide on the case and we can start sending them in. SnowCone said he'll host them, but I need to ask him about how/where to upload the covers.
ryan838
05-29-2005, 12:05 AM
I looked through all of my old stuff today and unfortunately I was able to find only one n64 box and it was for Allstar Baseball. Luckily I held onto all of my manuals except I couldn't find my turok one. I'll scan mine and put it up on my website. If anyone needs me to host images I can cuz I got 2gb of storage and 50gb of bandwidth.
WildWop
05-29-2005, 12:49 PM
Here's the list of what I've got
- Blitz 2000
- Diddy Kong Racing
- Mario Kart 64
- Mario Party
- Mystical Ninja
- Mystical Ninja: Goemon's Great Adventure
- Rayman 3
- Rogue Squadron
- Star Wars Shadows of the Empire
- Super Mario 64
- Wayne Greztky 3D hockey
- WCW/NWO Revenge
I've got a bunch of SNES as well, but I have to dig them out of the closet.
slash000
05-30-2005, 04:57 PM
OK guys,
I created a prototype cover according to the dimensions of the MediaShelving cases.
I'll upload it a little later today, and we can critique and change it if necessary.
Mattte
05-30-2005, 05:17 PM
About the SNES box scans, you guys should talk to modcase (name on here) about getting some. He has quite a few "rare" boxed games up in his tradelist, maybe he'd be willing to help out.
slash000
05-30-2005, 10:00 PM
Let's try to handle N64 games first...
I'll be uploading the prototype I made a little later tonight. I'm a little busy today, but I just want to print out and insert the prototype first, so I can post pics. I"ll also post the image file.
slash000
05-31-2005, 01:17 AM
Hey guys,
I finally got a chance to create the first prototype cover for this project.
We decided to go with a cover design that doesn't require people who submit covers to do much extra work when creating the cover-- which means, the back and front of the covers are oriented sideways.
Everyone pretty much agreed they wanted the original box art, and it would make submitting covers much much easier. The only change you have to make is to add a small spine n64 logo. anyway, here's the first prototype:
http://img257.echo.cx/img257/3170/goldencover1b0bc.th.jpg (http://img257.echo.cx/my.php?image=goldencover1b0bc.jpg)
This will print at the proper size of the mediashelving cases -- I hope. I haven't had a chance to print it myself like I wanted, because it's 11:00 pm and I left my legal size paper in another city.
What do you guys think? Comments/suggestions? Print it out if you like, esp. if you want to see how it fits into a Mediashelving case.
1 issue I wanted to ask about was this:
When sizing the spine, I was left with 2 options. One, to include all of the spine art, thus giving 2 n64 logos. Or to cut out the boxart's n64 logo in favor of the red wrap-around one. The problem with cutting it off is it kind of stretches the boxart spine a little.. sort of, squeezes it in a bit. With the original n64 logo in, as well as the red one, it fits normally. Let me post an example:
http://img257.echo.cx/img257/9202/goldencover1c9ee.th.jpg (http://img257.echo.cx/my.php?image=goldencover1c9ee.jpg)
You can see that the spine art is the proper ratio, but it gives 2 n64 logos. Kind of redundant. I'm thinking we should stick with the first image I posted...
Unless we come up with a better idea. I mean, it stretches it just a little bit. Hardly noticeable.
If everyone likes the top image, and think we should go with that, then I can post the resolution and sizes of the front/back and spine, as well as some useful images such as the red n64 spine logo and some icon images (like 1-Player etc).
nate1749
05-31-2005, 03:05 AM
Check out the site below for a similar project involving neo geo carts. They of course use PDF's and take everything to kinko's to be printed on "Glossy Tabloid, Heavy Stock". This is probably the way to go once everything gets standardized. I'm going to order 100 from mediashelving now and see if I can help when I receive them. I've also got webspace. My host also allows for an ftp if you guys want to store them there too. I've got 1.5gigs of space (easily enough to hold hundreds of scans) and 50gb of traffic a month.
FYI - There are about ~265 n64 US titles
http://classic-shock.1emulation.com/printingtut.html
This is the KOF series, pretty impressive. There wouldn't be anything like this for the n64 project (unless someone did some totally custom work), but interesting to see what's out there.
http://www.netreach.net/~scop/bigryokof.jpg
Also, I agree - I like the first photo (only 1 logo, not redundant - plus it doesn't interrupt with the original art as much).
Nate
slash000
05-31-2005, 03:42 AM
Those cased Neogeo games look awesome. I imagine our N64 collections will look similarly awesome when we're done. :)
Anyway, as for webspace, SnowCone from SnackBar Games said he's more than happy to host all of our images -- he's the same guy, of course, who got the GBA case project rolling. He's able to create an upload page where we select our image file, enter our name, and the type of cover, and it uploads it to his servers for him to create a thumbnail and post in an online collection. I messaged him about doing something similar for this project.
But only 265 n64 games? That's great! We've done over 600 (only 584 are posted) GBA covers, doing 265 won't be too bad. All depends on how many people still have their boxes, though... and anyone else (like me) who are able to photo-shop some good custom covers for boxes we don't have on hand for scanning.
Tomorrow I'll print the first pic I posted and take some photos of it inserted in the case. Hopefully it'll look proper in the insert. I think it will.
Backlash
05-31-2005, 11:23 AM
So is the ratio for the MediaShelving cases the same as the original box? That is, did you just have to scale your scan or did you have to do any cropping to get the ratio correct?
I can help do some of the Photoshop work (as far as scaling, cropping, etc - nothing like new custom art) when people start uploading their scans. When will SnowCone be ready to accept scans? Can we have two sections on his site - raw scans and ready-to-print art (for people who can't/don't do their own image editing)?
Mookyjooky
05-31-2005, 12:05 PM
I dont mind doing some photoshop work...some of you might remember my Dreamcast DVD Covers.
I'm happy to make this into a Photoshop Action for easier use.
nate1749
05-31-2005, 01:43 PM
I was off a little, it's actually (according to digitpress.com rarity guide) 297 USA titles released. Here's the list...
http://ukbeats.com/n64list.htm
Nate
slash000
05-31-2005, 02:51 PM
So is the ratio for the MediaShelving cases the same as the original box? That is, did you just have to scale your scan or did you have to do any cropping to get the ratio correct?
Yes, the ratio is just a tiny bit different. The mediashelving cases are a tiny bit wider than the boxes. But barely.
I can help do some of the Photoshop work (as far as scaling, cropping, etc - nothing like new custom art) when people start uploading their scans.
Hopefully a lot of those people will be able to do a lot of that themselves, like the GBA project (people resized and fitted their covers with the spine logo and uploaded them). However, a place to upload raw scans is a good idea.
When will SnowCone be ready to accept scans? Can we have two sections on his site - raw scans and ready-to-print art (for people who can't/don't do their own image editing)?
Right now we have a temporary upload site:
http://www.snackbar-games.com/uploadcovers.php
Same as the GBA upload site, except now there's a dropdown option for "N64".
I'm going to try printing out my cover and seeing if it fits properly and take a few photos for everyone to see.
evilmax17
05-31-2005, 02:57 PM
Check out the site below for a similar project involving neo geo carts. They of course use PDF's and take everything to kinko's to be printed on "Glossy Tabloid, Heavy Stock".
Anyone try this stuff on the GBA covers? I've heard that just plain paper is fine, but would this be super snazzy or overkill?
Backlash
05-31-2005, 03:33 PM
Thanks slash - I can't wait to get the official measurements and instructions out there so we can start making these cases!
Maybe we can use SnowCone's site for just the finished products, and use nate1749 and/or ryan838's web space for the raw scans that need to be edited (if there are any).
nate1749
05-31-2005, 03:57 PM
Anyone try this stuff on the GBA covers? I've heard that just plain paper is fine, but would this be super snazzy or overkill?
I'm sure plain paper will suffice just fine, but if you did a side-by-side comparision you'd instantly notice a difference. I also assume that over an extended period of time the professional paper would hold up much better than plain paper. I plan on initially using plain paper for all of this, then once we have everything figured out going and giving it a shot at Kinko's. It's an additional cost that some will be interested in, others won't.
Nate
slash000
06-01-2005, 02:43 AM
OK everyone!
I finished tweaking the cover image size down to the pixel, and I believe it is as perfectly sized as it needs to be. I printed one out according to my final pixel by pixel size, and I think it's a perfect, snug fit. I would post a photo, but I do not have my digital camera on hand.
So, I have 3 important pieces of information to share:
1) Here is the first official, properly sized N64 case cover:
Goldeneye N64 Case Cover (http://www.snackbar-games.com/uploads/slash000.n64_goldeneye.jpg)
Feel free to print it out, cut it, and insert it into your case as you like! Remember it'll only fit on legal-size paper!
2) The final dimensions! They are (in pixels at 300 DPI):
Front, Back:
1536 wide, 2100 tall
Spine:
294 wide, 2100 tall
Total:
3366 wide, 2100 tall
Red N64 Spine Logo: (http://img160.echo.cx/img160/750/n64spinelogo9lu.jpg)
294 wide, 384 tall
boxart spine image without logo:
294 wide, 1716 tall
3) The official spine logo:
http://img160.echo.cx/img160/750/n64spinelogo9lu.th.jpg (http://img160.echo.cx/my.php?image=n64spinelogo9lu.jpg)
That's it! Start scanning, sizing, and uploading your N64 case covers here:
http://www.snackbar-games.com/uploadcovers.php
As for raw scans, I think using Nate's/Ryan's space for that is an excellent idea. How about it, Nate or Ryan? Otherwise, we'd have to have a Request thread like SnackBar's, or use this one, and people would have to email us raw scans individually like they do for the GBA project...
Lastly, I am still in mid-process of moving to a new apartment, and will be out of an internet connection again. I'll try to scan the covers I have and size+upload them when I get the opportunity. But everyone else, have at it!
:)
dcfox
06-01-2005, 03:26 AM
Looks great Slash. I'll definitely try and see if I can get my hands on more boxes so we can get this thing rolling.
slash000
06-01-2005, 04:04 AM
Just finished these cases for the project:
1080 Snowboarding Cover (http://www.snackbar-games.com/uploads/slash000.n64_1080snowboarding.jpg)
FZero X (http://www.snackbar-games.com/uploads/slash000.n64_fzerox.jpg)
Star Wars Episode 1 Racer (http://www.snackbar-games.com/uploads/slash000.n64_starwarsepisode1racer.jpg)
:)
slash000
06-01-2005, 04:44 AM
Hey --
Important update:
I've been creating these case covers for the project, and I've noticed something very useful.
If you crop the top and bottom of the scanned spine box-art just a tad, then when you resize it to the pixel dimensions of the case covers they come out at the right proportion. Check this out:
The original spine art:
http://img173.echo.cx/img173/724/spine18fa.jpg
The original idea was to crop the spine art like this:
http://img173.echo.cx/img173/7441/spine23ir.jpg
The result was that when resized for the case spine's dimensions, it squeezed it inwards a little bit.
However, if you crop the spine art just a little bit more inward to the art, you can resize it to fit the spines and the result is the spine art is the right ratio. Crop like this:
http://img173.echo.cx/img173/8636/spine30fg.jpg
And you get good-looking spines. Check out the covers I've posted links to in my posts above to see what I mean. They are all slightly cropped for proper-looking spine art.
nate1749
06-01-2005, 09:39 AM
OK so I had posted an ftp site to upload files to, but then I found out a gallery option for my host & I think this is a better way to go. There's no limits of any kind on what pictures are uploaded and the user below can only add pictures (not delete). I made 2 albums, a Raw Scans and then a Finished album. I already uploaded the 4 finished ones in there.
This seems like an easy way to do this. That way if someone just uploads an image to the raw scan directory anyone can download it, fix it, and upload it to the finished.
http://ukbeats.com/n64
login: n64covers
pass: n64covers
You don't need a login to view any images, only to upload. My host seems fast enough too as I was downloading at 500k a second.
Nate
Backlash
06-01-2005, 12:04 PM
Awesome! Thanks for all the work slash and the space nate. I edited the OP with a ton of info, mostly a copy of your last few posts, slash. Let me know if anything is missing or if there's a better way. (I'm thinking maybe a wishlist of games we don't have yet may be nice later, though with so few right now that list would be massive).
nate1749
06-01-2005, 01:02 PM
Awesome! Thanks for all the work slash and the space nate. I edited the OP with a ton of info, mostly a copy of your last few posts, slash. Let me know if anything is missing or if there's a better way. (I'm thinking maybe a wishlist of games we don't have yet may be nice later, though with so few right now that list would be massive).
Sorry, but can you change the OP with the new info (see bottom of page 3)? I was hoping that I edited my post before anyone saw it, but unfortunately I was wrong.
I was thinking same thing about the list.
FYI - the ftp site still works, I just think the album is a much better solution.
Nate
slash000
06-01-2005, 02:04 PM
Just one quick FYI:
The URLs to the cases I posted might be temporary URLs, because the upload page at SnowCone's site puts uploaded files into a temporary directory on his webserver until he gets a chance to make thumbnails out of them and post them in the official online collection on the project page.
I PM'd him to ask him what he'll do once we've uploaded the covers to that directory, but for now the URLs to those few covers will work (until he moves the image files).
Anyway, that's just a heads up in case those links suddenly stop working ;).
========
Also, on the OP, the image of the N64 spine logo should be a link to the full-size version.
You should either fix the link (like my post) or just post this image, the properly-sized one:
http://img160.echo.cx/img160/750/n64spinelogo9lu.jpg
Backlash
06-01-2005, 02:23 PM
Duly noted about the links. I figured he would have to add some sort of N64 section or something eventually.
I tried to fix the logo image (I didn't realize I had accidentally just posted the thumbnail - doh!). It's just a link rght now - how do you get that automatic thumbnail with the image size and all that? I used [ img ] tags with the url of the fullsize jpg and it just gave me the text link.
slash000
06-02-2005, 10:47 AM
Just did StarFox64.
I'll upload when I get the chance -- I'm on a Pocket Pc right now.
slash000
06-02-2005, 06:58 PM
OK, on a PC for the time being.
Just uploaded 2 covers:
StarFox 64 (http://www.snackbar-games.com/uploads/slash000.n64_starfox64.jpg)
and I also pieced together this one:
The Legend of Zelda: Ocarina of Time (http://www.snackbar-games.com/uploads/slash000.n64_thelegendofzeldaocarinaoftime.jpg)
I'm hoping I'll be able to get internet access soon.. I still need to call the cable company..
Backlash
06-02-2005, 08:29 PM
Cool I'll update the OP when I get a chance. Thanks!
slash000
06-03-2005, 01:27 AM
Just finished doing these covers:
Banjo Kazooie
Diddy Kong Racing
Turok 2 Seeds of Evil
I'll upload them tomorrow when I get a chance. :)
nate1749
06-03-2005, 03:45 AM
i've got n64 games, but no boxes!! I'll have to buy more games off ebay w/boxes to scan some in. I'll put together a list tomorrow to supplement the OP (especially since that post may get really really long).
Nate
Backlash
06-03-2005, 05:29 PM
Just printed out my first two - they look great. Slash, when you're putting them in the cases, did you crease the covers where the spine part is?
evilmax17
06-03-2005, 05:32 PM
I've just started my N64 collection a few weeks ago, so I need to amass a few games before I order any cases. How are you guys adhering the printouts to the cases? Do you have an official glue+laminate method yet?
Backlash
06-03-2005, 05:38 PM
These cases have clear cover sleeves, so we can just slip the paper into the sleeve.
slash000
06-03-2005, 09:24 PM
Just printed out my first two - they look great. Slash, when you're putting them in the cases, did you crease the covers where the spine part is?
Crease the covers? What do you mean? I just slide the paper covers into place the same way I do with DVD covers or the GBA covers. Then I fold it closed. I'd like to take some pictures but I can only use the 'net when I can get the chance. The spine-art should go a tiny bit to the right and left of the center of the corners of the cases. Personally, I'm a bit of a perfectionist about lining up the spines, so I makes sure they're perfectly centered when I slip them into the sleeve.
I've just started my N64 collection a few weeks ago, so I need to amass a few games before I order any cases. How are you guys adhering the printouts to the cases? Do you have an official glue+laminate method yet?
Like BackLash said, we don't need to do that -- the covers come with clear sleeves to slide the printed covers into. :)
And now I have a couple of more covers to share:
Banjo Kazooie (http://www.snackbar-games.com/uploads/slash000.n64_banjokazooie.jpg)
Diddy Kong Racing (http://www.snackbar-games.com/uploads/slash000.n64_diddykongracing.jpg)
Ready 2 Rumble Boxing (http://www.snackbar-games.com/uploads/slash000.n64_ready2rumbleboxing.jpg)
Turok 2 Seeds of Evil (http://www.snackbar-games.com/uploads/slash000.n64_turok2seedsofevil.jpg)
nate1749
06-04-2005, 11:50 AM
I just slide the paper covers into place the same way I do with DVD covers or the GBA covers. Then I fold it closed.
I had the same question so thanks for answering it. I wasn't sure if you were pre-folding them before you inserted them in the cover or what, didn't even think of just putting them in there and closing it (which makes much more sense).
Nate
kdunn77
06-04-2005, 12:15 PM
Upload raw scans here:
http://ukbeats.com/n64 - this is a sort of photo album thing
login: n64covers
pass: n64covers
You don't need a login to view any images, only to upload. You must login (link in upper right) to upload new images.
I'm having problems uploading raw scans to the above link.
I've scanned Perfect Dark, Super Mario 64, Star Wars Rogue Squadron, and Pokemon Snap.
I'll be away until Sunday afternoon, hopefully I can get it to work then.
nate1749
06-04-2005, 12:34 PM
Strange, what's the problem? You have to allow pop-ups (not because of actual pop-ups, but the upload form comes up as a pop-up).
I'll try to keep this excel spreadsheet updated (saved as a html so anyone can view it) of what we have/need to get.
http://www.ukbeats.com/n64list.htm
Backlash
06-04-2005, 01:40 PM
I'm having problems uploading raw scans to the above link.
I've scanned Perfect Dark, Super Mario 64, Star Wars Rogue Squadron, and Pokemon Snap.
I'll be away until Sunday afternoon, hopefully I can get it to work then.
You have to login first (the link is in the upper right corner). Once you login, click the name of the album to go to the album, and then you should see a link to upload pics.
slash000
06-04-2005, 04:18 PM
Just finished:
Mortal Kombat 4
Bomberman 64
I'll upload them a little later today.
slash000
06-04-2005, 06:32 PM
Just uploaded the covers:
Bomberman 64 (http://www.snackbar-games.com/uploads/slash000.n64_bomberman64.jpg)
Mortal Kombat 4 (http://www.snackbar-games.com/uploads/slash000.n64_mortalkombat4.jpg)
Also, I took a few photos of some of my printed covers, so everyone can see how it looks:
http://img103.echo.cx/img103/2724/spines0fm.jpg
http://img103.echo.cx/img103/1981/covers28rq.jpg
http://img103.echo.cx/img103/4713/insidec2fh.jpg
I think it looks great. I just finished scanning and uploading all the boxes I have; I'll start covering the raw scans if there are any. I should have a decent internet connection in a day or two.
Oh, btw, it's hard to tell by the pic, but the manuals do fit in the cases. They bend a fraction of a degree, but they do not crease or fold when you fit them into the closed cases.
FrankTheFrowner
06-04-2005, 06:39 PM
These must be printed on legal size (11x17) paper
Legal is actually 8.5x14; 11x17 is a sheet that is two pages of 8.5x11 side-by-side.
onetrackmind
06-04-2005, 06:46 PM
anyone have like 7 of the cases i could buy off them?
evilmax17
06-04-2005, 06:50 PM
Slash, the finished cases look awesome!
Is anyone going to be selling finished cases + games? I'd be interested!
chargeup45
06-04-2005, 10:18 PM
Legal is actually 8.5x14; 11x17 is a sheet that is two pages of 8.5x11 side-by-side.
Are most printers equipped to print legal paper? I imagine its more about messing with the settings.
nate1749
06-05-2005, 05:31 AM
Are most printers equipped to print legal paper? I imagine its more about messing with the settings.
The only setting you have to change is the paper size, which is found under Page Setup. I've never heard of a printer not being able to handle legal paper (8.5 x 14). However, if you have to buy a whole ream of it, you may be better of going to kinko's and having them print your dozen (or whatever) labels on nicer paper.
chargeup45
06-05-2005, 01:11 PM
Now that you mention it, it might be a good idea. This stuff is gonna be a beast to my ink supply, coupled with the GBA cover project. I can't believe I only found that project a couple of weeks ago. What are the prices like at Kinkos for this stuff?
Backlash
06-05-2005, 04:54 PM
Legal is actually 8.5x14; 11x17 is a sheet that is two pages of 8.5x11 side-by-side.
Oops sorry about that. I'll fix the OP.
slash000
06-05-2005, 05:26 PM
AussieBen from The Snackbar thread (http://www.snackbar-games.com/forums/viewtopic.php?p=105426#105426) uploaded these covers:
Paper Mario (http://www.snackbar-games.com/uploads/Aussie%20Ben.n64_papermario.jpg)
TetriSphere (http://www.snackbar-games.com/uploads/Aussie%20Ben.n64_tetrisphere_au.jpg)
Jet Force Gemini (http://www.snackbar-games.com/uploads/Aussie%20Ben.n64_tetrisphere_au.jpg)
He did a great job. He contributed a ton of covers to the GBA project, and he has a lot of boxes, so he'll be a great asset for this project.
Also, Snowcone's out for a week. He said he's going to use the GBA project page as a template for other similar casing projects, but I guess he'll get to that after a week at least.
Now that you mention it, it might be a good idea. This stuff is gonna be a beast to my ink supply, coupled with the GBA cover project. I can't believe I only found that project a couple of weeks ago. What are the prices like at Kinkos for this stuff?
A lot of people have used Kinko's, so I can't imagine it costs too much.
slash000
06-06-2005, 08:12 PM
I created a Mario 64 cover from the raw scan someone uploaded, however my current internet connection (that I'll be using all summer) won't let me upload.. anything... for some reason. Which means I'll be uploading these large cover files from my university campus. Which I'll do tomorrow, or later tonight (the Mario64 one, that is).
nate1749
06-06-2005, 09:32 PM
is that mario one high enough quality? It seemed a bit small...
slash000
06-07-2005, 01:52 AM
is that mario one high enough quality? It seemed a bit small...
Well, after you click the thumbnail, you click the image after that, and it brings you to the highest resolution image. So yes, actually, the hi-res images are good enough for the cover. Heh, I asked myself the same question when I first saw the images, until I clicked on them. It's very resolute.
nate1749
06-07-2005, 02:41 AM
ahhh, I was missing the extra click - yeah you're right, this is resolute =)
Backlash
06-07-2005, 11:04 AM
I created a Mario 64 cover from the raw scan someone uploaded, however my current internet connection (that I'll be using all summer) won't let me upload.. anything... for some reason. Which means I'll be uploading these large cover files from my university campus. Which I'll do tomorrow, or later tonight (the Mario64 one, that is).
Thanks! Sucks about your internet connection, but at least you have a workaround. Were you able to clean up the pen line (or whatever that was) on the Super Mario 64 cover?
slash000
06-08-2005, 03:01 AM
Thanks! Sucks about your internet connection, but at least you have a workaround. Were you able to clean up the pen line (or whatever that was) on the Super Mario 64 cover?
Yeah, I try to edit out any defects in the covers that I put together, so I managed to get rid of what appear to be hairs on the Mario 64 scans.
Someone also posted scans of Pokemon Stadium, but the back is pretty heavily scratched so I put that one off. I guess I can try photoshopping out the huge gash in the box but it'll take a good amount of work.
As for my internet connection is.. well.. it's a weird situation, so I'll upload the covers I put together whenever I'm on my college campus. So it'll be fine, I just won't be able to upload as soon as I finish them.
Keep the covers and/or raw scans coming! We've got a lot to go!
nate1749
06-08-2005, 11:51 AM
I wouldn't waste your time fixing them if the scan is bad or if the box is in poor condition. Eventually someone will scan in a good one. Plus you're already doing a bunch for this project, I don't want anyone to get burned out and quit! I just put a post over at digitpress.com so hopefully we'll get some more help.
http://www.digitpress.com/forum/viewtopic.php?t=62758
Nate
Backlash
06-08-2005, 12:54 PM
Yeah I feel a bit useless right now, since I don't have any boxes to scan. Hopefully some ppl will start submitting new scans.
ryan838
06-08-2005, 02:43 PM
I uploaded some raw scans of the 2 boxes I still had left. I wish my mom didn't make me throw them out when I was younger. The conkers box is in sort of bad shape but maybe someone can touch it up. Also if someone has an extra 9 cases to sell please send me a pm.
Backlash
06-08-2005, 03:35 PM
Cool thanks. The Conkers box shouldn't be too too tough to touch up, since the messed up parts are on solid-colored sections (black and red) rather than some sort of background graphic or lettering.
slash000
06-08-2005, 08:31 PM
Some new covers have been submitted.
These were submitted by Aussie Ben from Snackbar Forums:
Superman 64 PAL version (http://www.snackbar-games.com/uploads/Aussie%20Ben.n64_superman64_eu.jpg)
Banjo-Tooie (http://www.snackbar-games.com/uploads/Aussie%20Ben.n64_banjotooie_au.jpg)
I created these from the raw scans:
Super Mario 64 (http://www.snackbar-games.com/uploads/slash000.n64_supermario64.jpg)
All Star Baseball 2000 (http://www.snackbar-games.com/uploads/slash000.n64_allstarbaseball2000.jpg)
Conker's Bad Fur Day (http://www.snackbar-games.com/uploads/slash000.n64_conkersbadfurday.jpg)
Pokemon Stadium 2 (http://www.snackbar-games.com/uploads/slash000.n64_pokemonstadium2.jpg)
I managed to fix the creases in Pokemon Stadium 2. The others only needed minor touch-ups. I will create a red-spine version of Superman when I get back to my PC. Then everyone'll have the option of the red spine to match the other games, or the blackspine to match the original box art.
Backlash
06-08-2005, 08:49 PM
Awesome! You're a workhorse slash. Updated the OP - over 20 games now!
nate1749
06-09-2005, 12:43 PM
Is there a box art difference between PAL covers and the US NTSC covers? Is the only thing that's different the color of the spine (which slash can change anyways)?
Nate
Backlash
06-09-2005, 12:52 PM
Check out the covers and you'll see. For example, the Banjo Tooie cover doesn't have the red bar on the front at all, and has a different rating on it (whatever they use in Australia - it's rated G8+). Also, it has some disclaimers about being intended only for Australia and how it won't work in Japanese or North American N64s. Not a huge deal, and I'm using that one right now, but it would be nice to get the US version eventually.
Edited for typos.
nate1749
06-09-2005, 04:06 PM
Ahhh, ok thanks - I concur =)
We'll work on getting a complete set first, then go back and try to make it a complete NTSC set.
slash000
06-09-2005, 04:44 PM
Well, yeah, there's a few differences between PAL and NTSC covers. You mentioned a few, but also there's the fact that the Nintendo logo is circular rather than oval.
But the Banjo Tooie red bar actually does extend all the way around, it's just covered up by Banjo and the red bird for the most part. As for the black bars, for whatever reason it's like that on a very few games, but I can easily photoshop it red to match the others. We should leave both red and black versions for options' sake.
I'll upload the red-bar superman later today.
nate1749
06-09-2005, 06:55 PM
Can we lose the names on the scans? I just printed out 1080 Snowboarding and I see PHOTO: AARON SEDWAY on there twice (once on spine and once on back cover). As much as I appreciate Aaron and anyone else who helps out, I don't think this is the best way to be recognized for credit. These obviously aren't official cases, but I still want to keep it as original as possible, and even though it's small - a bunch of guys names on the sides of all my n64 cases isn't helping them look any better. Do they do this with the GBA project?
Maybe I'm just being too picky about this though, let me know. Thanks.
As a side note, I just bought some games w/boxes off eBay, so Dr. Mario & Army Men Air Combat should be scanned within a week.
Nate
evilmax17
06-09-2005, 07:04 PM
Booooooo Aaron Sedway.
No they didn't do that with the GBA project.
EDIT:
Yayyyyyyy Aaron Sedway.
dcfox
06-09-2005, 07:07 PM
Can we lose the names on the scans? I just printed out 1080 Snowboarding and I see PHOTO: AARON SEDWAY on there twice (once on spine and once on back cover). As much as I appreciate Aaron and anyone else who helps out, I don't think this is the best way to be recognized for credit. These obviously aren't official cases, but I still want to keep it as original as possible, and even though it's small - a bunch of guys names on the sides of all my n64 cases isn't helping them look any better. Do they do this with the GBA project?
Maybe I'm just being too picky about this though, let me know. Thanks.
As a side note, I just bought some games w/boxes off eBay, so Dr. Mario & Army Men Air Combat should be scanned within a week.
Nate
:rofl: Aaron sedway was the person who took the photo on the 1080 case. It's not the person who made the scan. It's on the original case.
slash000
06-09-2005, 07:30 PM
Aaron Sedway is an 'extreme sports' photographer. He does a lot of magazine covers, as well:
http://www.exposurevault.com/services_portfolio/ads/pages/snowboarder%20cover4.htm
http://www.snowboardermag.com/images/gallery//518332.jpg
As for credit for creating the covers, it worked like this on the GBA Cover Project: when a person uploads a cover, they input their name as well as the game title and type when they upload. It appends this information to the filename on the Snackbar server. SnowCone then takes this information and creates a thumbnail for the game, and adds it to the official online collection. He fixes the filename, but he puts the name of the person who created the cover on the online collection next to the thumbnail.
Until SnowCone creates something similiar like that for the N64 project, the way we're crediting covers is by keeping the name scheme in the filename of the covers. Which is acceptable to me for now, until SnowCone gets back and creates an N64 page (he's out of town till monday.)
crimsongeneses
06-09-2005, 08:22 PM
I have 22 covers I can contribute to the project, some have already been submitted and 1 or 2 are probably too damaged to be used but either way I think you guys are looking for any covers you can get. The only problem is I'm not too great with photoshop and... either way the directions are a bit confusing but if you still want me to scan them and upload them to the raw scans photo gallery for someone else to perfect I can do that. I'm not actually going to be creating cases for myself so I'm not interested in purchasing any... so this one goes out to you guys and all your naked games!
But anyways, should I just upload what I come up with to the photo gallery or what?
slash000
06-09-2005, 08:29 PM
Yeah, just upload your scanned covers (at least 300 dpi) to the raw scan image gallery linked to on the front page. Remember to log in (at the top right of the page). If they're creased or scratched, upload them anyway. Sometimes we can edit out the flaws.
In other news, I finally got a chance to upload this:
Superman 64 with red spine (http://www.snackbar-games.com/uploads/slash000.n64_superman64red_eu.jpg)
=================================
crimsongeneses
06-09-2005, 08:30 PM
I see that the gallery is empty, will you just remove the photos from the gallery when you're done using them?
nate1749
06-09-2005, 08:33 PM
Wow, don't I feel dumb about the aaron sedway thing then. I've just never seen that before, especially since it's on the back cover too I wouldn't have guessed it. It just happened to be the 1st cover I printed out so I was like what the heck.
By the way, these look awesome when printed on the color laser printer I have access to. Right now I'm just using plain legal, but I ordered some professional legal paper (25% cotton) and when I printed my friend's catalogs on 25% cotton paper they looked crisper so I'll see if the same is true for these covers.
crim - sorry about the confusing instructions, where did we lose you? We want to make this as simple as possible as to not scare anyone away. To answer your question though, yes, just scan them in and upload them to the raw scans photo album. I apologize if the photo album is confusing, I thought it would actually be simpler than an ftp since you don't need any additional software and it's very user friendly (at least I think so). Thanks for your help!
Nate
slash000
06-09-2005, 08:34 PM
I see that the gallery is empty, will you just remove the photos from the gallery when you're done using them?
Yeah, I (or whoever) will remove the raw scans once a final cover has been completed. The final covers are linked in the original post, but are also in the online album.
I guess, later tonight, I can write some very detailed and specific instructions on creating the covers from raw scans. I'll try to get around to that later today.
crimsongeneses
06-09-2005, 08:36 PM
Basically I just kind of gave up when it came to cropping the spine and rotating logos and such... I think it would just be much easier and come out better if I just scanned 'em and let you guys handle the rest.
Also, on Pokemon Stadium (a cover I have I can scan) the case is awkwardly shaped because it includes the transfer pak, should I just skip that game or scan it like the others and let you guys figure out what you want to do?
slash000
06-09-2005, 08:39 PM
Basically I just kind of gave up when it came to cropping the spine and rotating logos and such... I think it would just be much easier and come out better if I just scanned 'em and let you guys handle the rest.
Also, on Pokemon Stadium (a cover I have I can scan) the case is awkwardly shaped because it includes the transfer pak, should I just skip that game or scan it like the others and let you guys figure out what you want to do?
Scan in and upload everything you have, even if it's oddly shaped (including Pokemon Stadium). Usually there's a way to photoshop the oddly-shaped boxart scans into the right dimensions.
crimsongeneses
06-09-2005, 08:46 PM
Alright, I'll get a move on and upload yall some covers. Let me know if my methods don't work for you guys.
Edit: The official count is in: I have 17 covers that aren't listed nearly doubling the current list. Let's hope others get in on this action too.
crimsongeneses
06-09-2005, 09:36 PM
Minor problem... The resolution you guys requested for the width of the front and back seems to be about 70 pixels (or so) larger than what my covers are scanning at. I don't know if that number is a typo or not but I'm not doing anything wrong over here... I'm going to keep scanning until someone tells me to do otherwise...
Edit: (Sorry I keep posting so much, I just don't want to screw anything up too badly) I've put 4 covers onto the raw upload site but I'm not sure if they fit the specifications because of the whole resolution problem... I'm going to cut it off there until someone tells me if that will do. Unfortunately they were scanned at the highest resolution my scanner has so if anything the pics might just have to be stretched. Anyways, tell me what to do *wink*
slash000
06-09-2005, 11:08 PM
Don't worry, keep doing what you're doing. The original boxes are not the exact same ratio as the mediashelving cases, but they're very close. The scans don't have to be the exact size of the covers if they're being uploaded as raw scans. The purpose of the raw scan section is to give 300 DPI cover scans to people (such as myself) the images we need to create properly-sized covers out of them.
Just upload what you can, it doesn't have to be sized or cropped properly, it just needs to be 300 dpi. You're doing a good job so far.
slash000
06-09-2005, 11:14 PM
Update:
Jedimonkey from SnackBar has added these covers to the collection:
Quest 64 (http://www.snackbar-games.com/uploads/Jedimonkey.n64_quest64.jpg)
ClayFighter 63 1/3 (http://www.snackbar-games.com/uploads/Jedimonkey.n64_clayfighter63.jpg)
They look good.
I'm working on the raw scans right now, btw.
ryan838
06-09-2005, 11:33 PM
Slash you did a great job editing the raw scans I uploaded. Thanks.
slash000
06-10-2005, 12:07 AM
Slash you did a great job editing the raw scans I uploaded. Thanks.
No problem :). They were all pretty good quality, thanks for the contributions.
Also, I just created covers for:
Smash Bros
Perfect Dark
I'll upload them tomorrow.
FrankTheFrowner
06-10-2005, 12:25 AM
One of my buddies gave me a bunch of empty N64 boxes today, so I'll try and upload scans tomorrow.
crimsongeneses
06-10-2005, 06:00 PM
Raw scans uploaded so far:
Perfect Dark
Smash Bros
Kirby 64
007 The World is Not Enough
Mario Party 1
Mario Party 2
Mario Party 3
Rayman 2
I'll upload the rest when I get some more time.
slash000
06-10-2005, 06:37 PM
Just uploaded:
Perfect Dark (http://www.snackbar-games.com/uploads/slash000.n64_perfectdark.jpg)
Super Smash Bros (http://www.snackbar-games.com/uploads/slash000.n64_supersmashbros.jpg)
I'll be gettin' to more of those today, so keep the raw scans comin'! I haven't written detailed instructions on this yet, though.. I want to make them clear, so it'll be a while before I have time. Plus I only use Paint Shop Pro, so Photoshop users might not be able to 'translate' my instructions. Meh we'll see.
crimsongeneses
06-13-2005, 01:51 AM
Sorry I haven't had time to upload more today, I've been working, hanging out with friends, and buying games for my collection (by now you've probably seen the thread) and I only have enough time to post this message before I head off to Xbox Live where I'm meeting a friend for Halo 2 action. I'll probably be busy over the next few days as well but I'll do what I can.
slash000
06-13-2005, 02:44 AM
I've been a bit busy myself trying to build my computer desk (from scratch, that is, from sheets of lumber). My upload not working puts a damper on my progress in converting the raw scans to covers too, but my classes start tomorrow so I can upload them from campus on the lightning-speed connection.
Backlash
06-13-2005, 03:17 PM
Find this today: http://n64.icequake.net/mirror/slaanesh79/Box_Art/Box_Art.htm
(while looking at cover pics on Wikipedia here (http://en.wikipedia.org/wiki/Category:Video_game_covers))
Not nearly as good as scans (for starters, it's only the fronts), but might be useful if we have to make some custom cases for games that we can't get scans for (yes I just murdered the English language). You can also see the diff between PAL and NTSC (and Japanese) for many of the games.
nate1749
06-13-2005, 05:00 PM
good find, definitely could be useful for customs or something...
I just received the professional legal paper (25% cotton) today, so I'm going to see how much crisper the color is. I'm also suppose to receive my 100 cases from mediashelving today or tomorrow.
Once we get some more covers I can sell printed finished copies to interested parties - I'm not in this to make money, I think $2 or $3 a case + shipping is fair.
I'm also always buying n64 games so I get duplicates so perhaps I'll throw some games w/custom cases on eBay (someone had mentioned about complete custom case + game).
For you guys w/ink jets, is the paper soggy after you print these? When I would use an inkjet to print a color picture on regular paper it would sometimes be pretty wet. What dpi are you printing them at too. I know they're scanned in at 300dpi, but from my experience I've noticed a difference when I print at a higher resolution even if the picture is of a lower dpi. Just curious since I'm using a color laser for now.
Nate
Backlash
06-13-2005, 05:25 PM
Inkjet is probably not a good choice for these - with that much color you really need a laser. I did notice that some of mine printouts looked a bit blurry where the letters are small (on the backs in the red stripe where all the warning/options/etc are). Not sure if it's my printer, the type of paper (regular crappy copier paper), or something else. It's not really bothering me for now though.
slash000
06-13-2005, 07:14 PM
Personally, I'm using a really good, really new inkjet printer on regular printer paper. The teeny-tiny text on the red bar gets a little blurred, but everything else is great. I'm perfectly happy with it, but a laserjet or something might produce better results on the tiny text; maybe kinkos.
As for wetness of the printed page, well, most modern inkjets have fast-drying ink. I use one, and print on Normal (instead of Photo, for example) quality, and it dries in a couple of minutes.
Also, a good tip for cutting is to use a ruler to line up the edge of the cover, and an exacto knife to run it along the ruler to cut the cover straight and accurately. That's a tip we got for the GBA cover project, and it works well.
Hope to get some more covers done soon, :)
slash000
06-14-2005, 02:52 AM
Just created the cover for 007: The World is Not Enough.
I'll upload it tomorrow. Keep the scans coming!
nate1749
06-14-2005, 12:07 PM
Just checked mine and even the tiniest font is perfectly legible. Although it should be for as much as the printer I'm using costs.
http://www.amazon.com/exec/obidos/tg/detail/-/B00073HQ5M/qid=1118760751/sr=8-11/ref=sr_8_xs_ap_i11_xgl60/002-2385938-5183240?v=glance&s=home-garden&n=507846
I'll have to try the exacto knife thing - currently I have an actual paper cutter, but it's a cheap one ($30) and I notice at the end it's not perfectly straight - it never seems to stay even, what a piece of junk. Hopefully the few n64 games I bought should be here soon.
Nate
slash000
06-14-2005, 12:14 PM
Well, that's cool, I guess laserjets are pretty ideal for tiny text. Although it shouldn't discourage anyone with an inkjet, as they still get good results.
Anyway, just uploaded:
007 The World is Not Enough (http://www.snackbar-games.com/uploads/slash000.n64_theworldisnotenough.jpg)
Backlash
06-14-2005, 12:14 PM
I'm using one of those paper-cutters with the rolling blade (as opposed to the sword-arm thing). I tried the one at Kinkos but the blade was dull and it ruined the paper, so now I use the one at my wife's office.
slash000
06-14-2005, 12:27 PM
lol. Yeah, I've had mixed results with the sword-arm paper cutters. Since legal paper is so long, it has a tendency to sort of shift while I'm cutting it. Other times, the arm is not uniformly sharp or it doesn't cut as cleanly as I like. I've found that sort of putting pressure on the the blade inward toward the base of the cutter helps it cut cleaner, though, for anyone still using that type of cutter. Still, I prefer holding a ruler to the paper and using an exacto knife, since it's a clean cut that follows the exact line that I hold the ruler to.
onetrackmind
06-14-2005, 12:31 PM
i'm gonna print off some of these covers on the 35,000 dollar printer i just got at work.
nate1749
06-14-2005, 01:49 PM
Slash - once we get all the games you have I can print them out on professional legal paper and mail them to you if you'd like - free of charge.
Yeah I'm using the sword arm cutter - it's junk.
Nate
nate1749
06-14-2005, 11:01 PM
Recieved 2 N64 box games today and scanned those in (Dr. Mario & Army Men Air Combat). Still waiting on the cases from mediashelving, paid for them a week ago now.
I reviewed the 25% cotton paper versus regular, and to my surprise the regular paper had better quality. It's not noticable at all unless you look very very closly and only at certain things, but on the cover of goldeneye, his face looks kinda smudged on the professional paper, but more detail can be seen on the regular paper.
I'm not understanding why this is since when I recently printed catalogs for a friend cotton paper worked better. I'm going to try regular paper again on the same image to see what it looks like. We just switched from authentic HP cartridges to OfficeMax brand so that may be the case.
As for being able to read small letters, I noticed on the world is not enough enough game, under the Made In Japan, it's completly not legible. Guess 300dpi isn't good enough for that small, oh well - it will suffice I think.
slash000
06-15-2005, 01:57 AM
As for being able to read small letters, I noticed on the world is not enough enough game, under the Made In Japan, it's completly not legible. Guess 300dpi isn't good enough for that small, oh well - it will suffice I think.
Actually, the text under Made in Japan is legible at 300 dpi. If you look at the text on your computer screen at 'full size', as in, 1 pixel of your screen resolution per 1 pixel of the image, it's easily read. The problem is that, the text is so small, that when printed out on the covers, it's too tiny to read. Especially since it's white and surrounded by red.
I'll post the piece of that cover tomorrow when I'm on campus at 1:1 so you can see. Anyway, it's no big in my book.
slash000
06-15-2005, 12:16 PM
What I was saying earlier about the tiny text on the World Is not Enough cover is that although tiny, it is legible at 300 DPI when looking at the source image:
http://img127.echo.cx/img127/7803/example17ye.jpg
(this was cropped directly from the cover that was uploaded, and rotated of course)
Although small, it's readable. When printed, however, it's tiny; and when the color red is printed around the white, it tends to blur a bit. Might not be the case with laserjet, I'm not sure.
Anyway:
Just completed and uploaded:
Star Wars Rogue Squadron (http://www.snackbar-games.com/uploads/slash000.n64_starwarsroguesquadron.jpg)
nate1749
06-15-2005, 02:10 PM
Yeah I looked at it last night and saw it was readable on the computer. It was that cotton paper I was using that was making it look worse. Looks much better on regular paper - on the laserjet w/regular paper I can make it out just as much (maybe a little worse) as I can on the monitor, with the professional paper it was really blurry though. These look great regardless =)
Nate
PR Mega X
06-16-2005, 08:58 PM
Does anyone still have extra cases they're willing to part with? I've got a measly 8 games (sadly, boxes for none), and although covers haven't been made for all of them yet, I'd still like to get about 8 cases, if anyone has extra. Thanks!
slash000
06-17-2005, 01:13 AM
I did something cool with regards to this. I'll show you guys a little later.
Anyway, I think Backlash missed it, but I created:
Star Wars Rogue Squadron (http://www.snackbar-games.com/uploads/slash000.n64_starwarsroguesquadron.jpg)
I'm going to see if I can create an incentive for more submissions to this project at the Snackbar forum..
Backlash
06-17-2005, 11:24 AM
Oops, sorry about that. Updated the OP. It does seem like the scans are drying up a bit...
nate1749
06-17-2005, 11:39 AM
I think that's also because there are still some sitting in the raw scans directory. If we go awhile w/o a bunch of scans I'll spend a few hundred dollars and buy a huge lot of games off ebay (actually bidding on a 70 boxed games lot right now).
Right before I knew about this project there was a guy selling a huge lot of just boxes on eBay, since then I've only seen small box lots (a dozen).
Nate
onetrackmind
06-17-2005, 11:44 AM
backlash we should start up a super nes one.
side note: the only box i ahve is for one for WWF No Mercy that i can scan.
Backlash
06-17-2005, 11:51 AM
I'd love to also get my SNES games boxed up. Just yesterday I was trying to figure out if I could make a half-decent cover using only box graphics I found on the web (which obviously weren't 300 dpi). I'd guess that the number of scans available for SNES is even less than for N64.
Backlash
06-17-2005, 11:54 AM
I think that's also because there are still some sitting in the raw scans directory.
Well we definitely need other ppl with image-editing skills so poor slash doesn't have to do all of the scans. I actually have some rudimentary Photoshop skills, so I could do some if I can talk to slash about how he is transforming the scans into finished covers (i.e. where he's cropping them, how he's recoloring the red parts, etc).
onetrackmind
06-17-2005, 12:03 PM
well i could help out with the photoshop end of it... i work with photoshop everyday its my job. I have a couple snes boxes... super mario cart, castlevania 4, zombies ate my neighbors. There in bad shape so id have to touch them up.
Purkeynator
06-17-2005, 01:26 PM
Just scanned and submitted about 15 games with raw scans. Hope that helps!
nate1749
06-17-2005, 02:01 PM
Wow, that's awesome! One of the guys at digitpress upped some stuff too, I think out of irony Purkeynator also upped the same ones, but oh well - then they can just choose whatever is easiest/best to work with.
Nate
slash000
06-17-2005, 05:00 PM
Awesome, guys! Thanks for the uploads!
Anyway, I'm between cities right now, so I don't have much time to create the covers from the raw files. It doesn't take too long, so I guess I could write up a 'guide' or something about how to create them from the raw scans. It'll take me a little while to get to that. I'm upgrading a friend's business network this weekend, so I'll have a little less free time.
As for a SNES cover project, well, that's up to whoever wants to tackle that. It's gonna be mighty tough to find scans for those, as it's hard enough to find N64 covers. I have quite a few boxes from SNES laying around, though. But personally, I can't split my efforts 3 ways, as it is split between the GBA project and this one right now.
Anyway, I'll have some more free time in an hour or so, I think. Have to wait for the business to close before I can go there to rework their network.
nate1749
06-17-2005, 05:50 PM
I concur with slash on the snes project. I would start a seperate thread for snes, but I want to stay focused on n64. I really think we can have a complete set of n64 by the end of summer.
Nate
Backlash
06-17-2005, 05:59 PM
I'll third that. Once we get our N64 collections cased, we can turn our attention to SNES. Slash, if you can write up those conversion guidelines, we can help you churn through the raw scans.
slash000
06-17-2005, 06:48 PM
OK, sure thing. I'll start right now.
Just uploaded:
Mario Party (http://www.snackbar-games.com/uploads/slash000.n64_marioparty.jpg)
Mario Party 2 (http://www.snackbar-games.com/uploads/slash000.n64_marioparty2.jpg)
Kirby 64 The Crystal Shards (http://www.snackbar-games.com/uploads/slash000.n64_kirby64thecrystalshards.jpg)
I haven't added them to the photo album, though, because this connection is having trouble working with it for some reason. So someone else could put those in the album, if they like.
OK, I'll write out some detailed instructions.
edit; I almost finished writing and illustrating the instructions, but then I had to leave to come here and work on this business network. I'll finish later tonight.
slash000
06-18-2005, 01:14 AM
OK...
So, I only have Paint Shop Pro, and it's all I know how to use...
So the guide I created is specifically for Paint Shop Pro. However, someone skilled in PhotoShop could easily take the directions and adapt them to work in PhotoShop, as it has all the same abilities (and more), but located/called different things.
Could someone take this guide and adapt it for Photoshop and/or Gimp?
Otherwise, if you have Paint Shop Pro, then here's a fairly specific guide on creating covers for this project:
http://rapidshare.de/files/2456150/N64_guide.zip.html
You click that link, scroll to the very bottom, and click the Free button. On the following page, you have to wait almost a minute before it lets you download the file. There is a counter at the bottom, then the link to download appears after the ~1 minute timer runs out.
Maybe someone has a better hosting solution for a guide that's 13 megs....?
Anyway, that's it. I could make a more brief one, if anyone wants it.
nate1749
06-18-2005, 03:39 AM
I put it on my website, you can get it here instead w/o all the hoops =)
www.ukbeats.com/N64_guide.zip (http://www.ukbeats.com/N64_guide.zip)
Also I updated the list of all the covers we have. Even if they aren't final (we just have raw scans) I still marked them as Yes we have it (because it will get done eventually). That way we don't have people uploading the same things twice.
www.ukbeats.com/n64list.htm (http://www.ukbeats.com/n64list.htm)
We've got 85% (255) more NTSC covers to go!
Nate
slash000
06-18-2005, 04:32 AM
You forgot to cross out 007: The World is Not Enough, as we have that cover ;)
Otherwise, good job with the list, it's nice. And thanks for moving the paintshop guide.
nate1749
06-18-2005, 12:27 PM
fixed =)
Backlash
06-19-2005, 03:03 PM
Thanks slash - that is a very detailed guide. I have a question about the cropping though.
Why do you specify that "Maintain aspect ratio" should be unchecked? If we crop each box slightly differently (due to the scans having different edge problems and the spine art being different), won't the images get stretched a bit in one direction or the other if the aspect ratio is forced to 2100 x 1536? Wouldn't it be better to keep the aspect ratio and just change the smaller size, and then crop out any extra?
Maybe I'm thinking about it wrong though. Any further advice would be great.
Edit: Well, for the very first I am attempting (Donkey Kong 64) I see the scan is actually smaller than the desired final size. I guess that's why you just let it stretch when resizing it?
Backlash
06-19-2005, 04:21 PM
Well, I uploaded my first attempt (DK64) to the ukbeats gallery. It came out ok, but has two issues:
1) The letters in the red bar are anti-aliased for a more orangey-red color, and they still have some of that color in them. I couldn't get the tolerance exactly where I wanted it for the red fill to fix that without causing other issues. In retrospect, maybe I should have just set it much higher. This could probably still be fixed.
2) There's some extra gray fro mthe original scan between the back cover and the spine that I didn't notice until I had put everything together.
slash000
06-19-2005, 04:32 PM
Why do you specify that "Maintain aspect ratio" should be unchecked? If we crop each box slightly differently (due to the scans having different edge problems and the spine art being different), won't the images get stretched a bit in one direction or the other if the aspect ratio is forced to 2100 x 1536? Wouldn't it be better to keep the aspect ratio and just change the smaller size, and then crop out any extra?
Well, there's a couple of reasons for unchecking Maintain Aspect Ratio. The primary reason is that the front/back of the Mediashelving cases are just barely a bit wider than the normal boxes, in terms of aspect ratio. So to keep the original box art and still make it fit, it has to stretch just a little. It's a negligible amount. Otherwise, it would require cropping the cases to exactly 1536x2100, which is really difficult; or, cropping an approximately equal ratio and leaving out the extra, which results in probably more work than the resulting benefit, especially when letting it stretch a tiny bit is virtually unnoticeable. This was the same situation with the GBA cover project; the cover had to be stretched just a tiny bit in order to fit the cases perfectly. It just saves time/effort/confusion.
Edit: Well, for the very first I am attempting (Donkey Kong 64) I see the scan is actually smaller than the desired final size. I guess that's why you just let it stretch when resizing it?
Some of the scans are a tad smaller than the desired size, which resizing fixes. As long as the scans are made at 300 DPI at least, they should still come out perfectly clear as case covers. When all of the main boxart is cropped, resizing it to exactly the required box size makes piecing it all together extremely convenient.
Anyway, if there's anything confusing about the guide that I need to clear up, I will. It'd still be nice to have a PhotoShop and/or a Gimp guide, too, but that can wait, I guess. I might download GIMP to see how well it stacks up against PaintShop (Gimp is a freeware open-source image editor that has a lot of the same features as PhotoShop/PaintShop).
slash000
06-19-2005, 04:39 PM
Well, I uploaded my first attempt (DK64) to the ukbeats gallery. It came out ok, but has two issues:
1) The letters in the red bar are anti-aliased for a more orangey-red color, and they still have some of that color in them. I couldn't get the tolerance exactly where I wanted it for the red fill to fix that without causing other issues. In retrospect, maybe I should have just set it much higher. This could probably still be fixed.
It's too much trouble to aim for every tiny bit of off-color around the text. The little tiny bits of orangish color won't be noticeable at all when it's printed out. So I'd say it's fine.
2) There's some extra gray fro mthe original scan between the back cover and the spine that I didn't notice until I had put everything together.
I can see it now, but I'd say that it's also a minor, negligible thing. The grey on the back cover will be at the edge, and between that and being cut probably won't be noticeable. The spine's greyish area will fall right about where the corner of the case bends, so I don't think that's a big deal either. Either way, these grey areas are kind of camoflauged.
Overall, I'd say you did a really good job. You can fix the grey areas if you like, but personally I'd say you did great and you should start on your next one.
slash000
06-19-2005, 04:42 PM
Actually I noticed one problem that everyone makes when they first create a cover --
You forgot to tell the new image for the whole cover to be 300 DPI when you created it, so the cover you uploaded is set at 72 DPI, which means it will print really large. I'll fix that real quick. But just remember that for the big image that you piece everything together on, to make sure to tell it 3366x2100 at 300 DPI.
edit: I can't figure out how to delete the previous DK64 cover.. if that's even possible. So.. there's a 300 DPI one and an identical 72 DPI one in the completed covers album...
nate1749
06-19-2005, 09:56 PM
I deleted the wrong dpi one. I have the album set up so only I can delete out of the "final" directory. I thought that was best so no one would intentionally or accidentally (somehow) go in there and delete all the final ones. I also reorder them to be in alphabetical order (which is becoming a bit of a pain since we're getting a lot of them, but oh well).
Great job on the Donkey Kong cover BTW, a much needed one =)
Nate
SuperNES
06-20-2005, 12:34 AM
Hey all, i saw a link here from Digitpress and thought i'd help out the cause. i just uploaded raw scans of:
hey you pikachu
south park: chefs luv shack
Armorines project swarm
unfortunately those are my only boxed games. also do you have any cases left? i'd like to buy a few.
slash000
06-20-2005, 01:27 AM
Hey all, i saw a link here from Digitpress and thought i'd help out the cause. i just uploaded raw scans of:
hey you pikachu
south park: chefs luv shack
Armorines project swarm
unfortunately those are my only boxed games. also do you have any cases left? i'd like to buy a few.
Thanks a ton for the raw scans! Anything helps!
As for cases, maybe you and PRMega can work something out? He was asking for some cases earlier, too. If the two of you, and/or maybe one other person split them, it could come to a reasonable cost.
nate1749
06-20-2005, 01:58 AM
I will send people cases (at cost + shipping) once I get a little more organized with things here. Eariler I had said $2-3 a case, I just didn't want to get a ton of requests. I'll even print the things out on legal paper (w/ laserjet) for you at no extra cost (you can cut them though) - so long as you don't want like a ton of them. Just give me until next weekend, msg me on digitpress now w/how many cases + what you need printed and I'll tell you when they're sent (probably next saturday). You may want to wait until those 3 boxes you made get made into cases though. You can just paypal me or whatever.... same nick on digitpress for me as here.
Also, updated the list of what we need at www.ukbeats.com/n64list.htm (http://www.ukbeats.com/n64list.htm)
Nate
nate1749
06-21-2005, 01:14 PM
Wow, currently 117 images in the raw scans directory. I believe 2 of them are duplicates (I would say choose the better scan) and 1 (perfect dark) we already have.
Minus those 9 images and we've got 108 images, which means 36 boxes pending!!
I've only done basic stuff in psp and photoshop, but I'll try to read the guide over tonight since this seems to be a bottleneck right now in things. I again updated the list (link in my post above) of what we have & are missing. I put in the Notes column if we have a PAL cover. Once NTSC gets near complete, I'll add the actual tracking for PAL covers, but I think right now we should stay focused on these 297 (245 to go!).
Nate
Backlash
06-21-2005, 01:26 PM
I can maybe do some more conversions this weekend, but right now I am slammed at work. Where are all the GBA ppl? Don't they have N64 games? :)
slash000
06-21-2005, 06:02 PM
I can maybe do some more conversions this weekend, but right now I am slammed at work. Where are all the GBA ppl? Don't they have N64 games? :)
I did about half or so of the GBA covers myself :). (see the "Original Design By" author under each one ;)).
Anyway, I finally got my computer desk built, so I can comfortably make these covers now, which should expedite things for me. Ironically, my motherboard died about an hour after I had everything up and running on the new desk, lol. Good thing I had a spare motherboard+processor in the closet! So I'm back in business.
Oh yeah, something else I wanted to mention was that if we ever run out on the boxes people have to scan (which will happen eventually), there's always an alternative (http://img294.echo.cx/img294/5383/n64c18ga.jpg), heh.
nate1749
06-22-2005, 12:04 AM
Oh yeah, something else I wanted to mention was that if we ever run out on the boxes people have to scan (which will happen eventually), there's always an alternative (http://img294.echo.cx/img294/5383/n64c18ga.jpg), heh.
Ok I'm clueless, what's the alternative? All I see is n64 boxes that we don't have final or raw scans for??? Are those just the spines or something from logo art?
Nate
slash000
06-22-2005, 12:10 AM
Ok I'm clueless, what's the alternative? All I see is n64 boxes that we don't have final or raw scans for??? Are those just the spines or something from logo art?
Well, after we get as many 300 DPI scans as possible, anything we're missing we can put together from various places on the web. But we can worry about that later after as many people as possible have covers to scan and upload into the raw or completed albums.
I'm still not sure what SnowCone's plan is for an N64 section on his site... He's been busy lately, but, I d'no. Maybe he's waiting for more completed covers before he creates an official section for them.
I'm gonna create some covers from the raw files after I submit an assignment I have for class tonight. Man, that raw scan album was the best idea ever.
nate1749
06-22-2005, 02:02 AM
Yeah it seems to be working out pretty well. The ftp would be too cluttered and unorganized, seeing the thumbnails is really nice & since no one has to actually update any html I think it's great that you actually see your stuff online instantly.
I really think we will get all the covers for n64 though. The specs for this project were really only set on 6/1 and I bet we'll be over 20% complete by the end of June. If it comes down to it I'll just buy what we need off eBay, but there is more than a few guys with almost complete (or complete) n64 sets on digitpress.com.
Some of the people just don't want to help out right now because it's too early, why upload covers when someone else could do the same one. Of course that mindset makes it so nothing gets scanned in, but we'll see.
Nate
WinnieThePujols
06-22-2005, 02:18 AM
Wow...this project is freakin' awesome! I love the look of those. But $40 just for cases...a bit steep! I'm going to have to sell some doubles of games I have to make that work.
But wow, this is definitely something I'm interested in checking out. I hate how N64 games look when you have them stacked on a shelf...how the hell are you supposed to know what game it is?!
slash000
06-22-2005, 02:19 AM
Indeed, I think it's pretty possible we'll get all the N64 (USA) covers, or at least 95% of them, since there aren't too too many. Good point about people who don't quite want to help yet, since all the 'common covers' are getting submitted right now; hopefully they'll start chipping in after we get most of the initial flow of raw scans converted.
Anyway, I just completed these two covers:
The Legend of Zelda: Majora's Mask
Mario Tennis
I will upload them tomorrow.
I hate how N64 games look when you have them stacked on a shelf...how the hell are you supposed to know what game it is?!
Exactly! That's the primary reason I wanted to work on this cover project :)
Secondary reasons being, of course, for game preservation and to get cover art for games that I lost the boxes to, or bought used and didn't ever have the boxes for.
Submit raw scans if you have any!
nate1749
06-22-2005, 02:24 AM
But $40 just for cases...a bit steep!
It's 50 something + shipping makes it about ~$65 for 100 cases. That's 100 though (so about 65 cents a piece) - how many do you need? You can buy 100 and sell your extras on here or if you only need a few buy them off someone who has bought 100 pack.
Nate
Backlash
06-22-2005, 11:48 AM
It's 50 something + shipping makes it about ~$65 for 100 cases. That's 100 though (so about 65 cents a piece) - how many do you need? You can buy 100 and sell your extras on here or if you only need a few buy them off someone who has bought 100 pack.
Nate
The 100 pack only cost me $55 after shipping, so $.55 each. I believe the company ships from CA, so it depends on how far you are from them.
slash000
06-22-2005, 08:46 PM
I just created 2 versions of Mario Kart 64. One has a red spine like the other N64 games, and one has a gold spine because it's a player's choice game.
I'll upload it when I upload Majora's Mask and Mario Tennis a little later.
slash000
06-22-2005, 09:28 PM
Just uploaded the following:
The Legend of Zelda: Majora's Mask (http://www.snackbar-games.com/uploads/slash000.n64_thelegendofzeldamajorasmask.jpg)
Mario Kart 64, gold spine (http://www.snackbar-games.com/uploads/slash000.n64_mariokart64gold.jpg)
Mario Kart 64, red spine (http://www.snackbar-games.com/uploads/slash000.n64_mariokart64red.jpg)
Mario Tennis (http://www.snackbar-games.com/uploads/slash000.n64_mariotennis.jpg)
I'll put 'em in the album and delete the raw files for these, too.
slash000
06-23-2005, 05:48 PM
Just completed:
Yoshi's Story.
will upload a bit later, with possibly another.
edited for bump:
Just uploaded the following:
The Legend of Zelda: Majora's Mask (http://www.snackbar-games.com/uploads/slash000.n64_thelegendofzeldamajorasmask.jpg)
Mario Kart 64, gold spine (http://www.snackbar-games.com/uploads/slash000.n64_mariokart64gold.jpg)
Mario Kart 64, red spine (http://www.snackbar-games.com/uploads/slash000.n64_mariokart64red.jpg)
Mario Tennis (http://www.snackbar-games.com/uploads/slash000.n64_mariotennis.jpg)
I'll put 'em in the album and delete the raw files for these, too.
Backlash
06-23-2005, 05:52 PM
Since we're keeping everything in the album right now (hopefully SnowCone will make a searchable db or something later) and Nate has that great list, I guess I'm just gonna change the OP to link to Nate's list and the Final Version album on his ukbeats site. Or is it worth trying to keep the OP updated with the direct links to snackbar-games?
nate1749
06-23-2005, 06:26 PM
::shrug:: it's up to you since you're the one who has to update the OP. I'm not going anywhere, nor is my host (paid for it on a yearly basis) . Currently I'm only using about 2% of my bandwidth and space so that's not an issue at all.
I just like how it's updated instantly and anyone can update it (not bottlenecked by one person). The only reason I put the final album there was as a backup to snackbar and so I'd have an easy place to access them for myself.
I've also been manually sorting the final ones in alphabetical order, but I just found a preference that does it automatically. So if you upload to the final album you have to go to the correct page (rather than the 1st one) that it was sorted to if you'd like to view it.
Also, I forgot to mention (this isn't important), but I made a subdomain (little more "official" than a directory) so http://n64.ukbeats.com (http://n64.ukbeats.com/) or http://ukbeats.com/n64 whatever you want to put in the OP doesn't matter to me, they both go to the same place.
Nate
edit: it doesn't sort them alpha upon uploading, I just have to login and click "sort." So when you upload they will be at the beginning of the album until I sort it.
slash000
06-23-2005, 06:38 PM
You should probably go ahead and link to the final vsn album and the list. Not sure what Snowcone's up to right now. But it's up to you to keep updating the list on the OP. It's a nice little thing to have, but if we do manage to get 200+ covers that list is gonna get long, heheh.
I'll pm snowcone.
nate1749
06-23-2005, 07:12 PM
S(hopefully SnowCone will make a searchable db or something later)
The final photo album is sorted alphabetically, but you can also do searches on both albums (unfortunately not just on one - at least not that I can figure out).
When you're at http://n64.ukbeats.com in the top right you will see a Search box, enter something in there and you'll get results. Currently it just uses the captions and any specific keywords that I add. I haven't added keywords for all of them (but I have some), but let's say you search James Bond, you'll receive these two results:
007: The World Is Not Enough
GoldenEye 007
Even though neither has james or bond in the caption - I just manually added those keywords (you see the keywords that were added, if any, in the results)
You do not need to be signed in to do searches.
I'm liking this free open source gallery thing more and more =)
Nate
Hi, im new here, and hopefully im not going to fuck up my first post.
anyway, i found this thread through a PA forum link, and was planning on obtaining some of these cases soon (i have a few bare n64/snes games lying around, and lord know how many gb(a) games scattered round the house). i was wondering though, all the links on the first post to snackbar end in a 404. any reason why this is happenng?
also, small request to you scanners out there - if any of you happen to have the box to Goemons Great Adventure, i would kill for one of you to get that scanned and converted soon.
slash000
06-23-2005, 09:31 PM
Hi, im new here, and hopefully im not going to fuck up my first post.
anyway, i found this thread through a PA forum link, and was planning on obtaining some of these cases soon (i have a few bare n64/snes games lying around, and lord know how many gb(a) games scattered round the house). i was wondering though, all the links on the first post to snackbar end in a 404. any reason why this is happenng?
also, small request to you scanners out there - if any of you happen to have the box to Goemons Great Adventure, i would kill for one of you to get that scanned and converted soon.
Hey Zapf, you probably found this place through one of my links, heh.
Anyway, the Snackbar links are broken because SnowCone has finally gotten a chance to create something similar to the GBA project for this... Said he'd code something for it tomorrow.
What you should do is go to this online gallery, and look around the Final Covers album:
http://n64.ukbeats.com/
That's where all the covers are currently stored, as well as raw scans submitted by people on the internet for us to convert into covers.
Submit some box scans if you have any!
edit: speaking of snackbar, since the links are disfunctional right now, BackLash you should probably take them off the OP.
slash000
06-23-2005, 10:08 PM
I just completed:
Mario Party 3 (http://www.snackbar-games.com/uploads/slash000.n64_marioparty3.jpg)
and earlier:
Yoshi's Story.
I forgot to save Yoshi's Story onto my memory card, so I can't upload it right now. I am uploading Mario Party 3, however.
And I"ll delete the raw files for those 2 covers while I"m at it. I'll upload Yoshi tomorrow.
(I'm still uploading covers to snackbar, because hopefully snowcone's getting them and preparing them for whatever section he's making at his site)
Backlash
06-24-2005, 11:38 AM
Ok I finally updated the OP. Thanks guys.
Also, I printed that DK 64 cover. It looks fine, I think. It's amazing how you can obsess about defects when you're zoomed in 800% that you don't even notice when it's printed. :)
EDIT: Anothre example: I just noticed Mario has a big blackhead on his nose for Mario Party 3 :lol:
Backlash
06-24-2005, 11:43 AM
Wow I just checked the raw gallery - tons of scans in there right now. We have our work cut out for us! Someone actually uploaded Gauntlet Legends! I thought I'd have to wait quite awhile for that one (I'm one of the few people who own and like that game). I think all I'm waiting for now is The New Tetris and South Park Rally.
On another note, since we're noting the PAL games separately on the list, we might also want to note the Player's Choice games (e.g. Mario Kart 64). Slash made the back cover red for that but of course the front is still not the original. It doesn't really bother me -- it still looks great on my shelf -- but given a choice I'd rather have the original.
nate1749
06-24-2005, 01:46 PM
Agreed on the player's choice thing. I'll put that in the notes, but we'll still keep it as Yes we have it - once we get all the covers done then we can go back and nit pick specific ones.
Nate
Backlash
06-24-2005, 09:43 PM
Yargh! I did most of Gauntlet Legends, but I just could not get the red bar on the back cover to fill in without messing up the letters (the anti-aliasing starts filling in and eating away at the letters). I put the mostly done cover in the raw scans album if someone wants to finish it up. I did spend a lot of time taking out the scan/box defects, at least.