View Full Version : Soul Calibur III General Info Thread
RelentlessRolento
05-15-2005, 09:18 PM
Stop what you are doing and go to http://www.soularchive.jp/
check out all the 'making of videos'.... especially the character creation.... insane!
new info
total character customization!---
--choose character sex, job (as in Ninja, preist... etc), and weapon... amazing!
--upgradable and customizable movesets
--color affects mood/personality
--amazing amount of variations of color and clothing as well as skin tone and faces
--main characters have customization also
new additions as well as bring backs!---
--just like soulblade, cutscenes can be manipulated by the player and will altersituations
--breakable grounds and arenas
--time of day changes in all stages as time goes by
--more alive stages
more info as I find out more! awsome!
-------------------
http://namco-ch.net/ps2_soulcalibur3/stage/img/clock_main_img.jpg (http://namco-ch.net/ps2_soulcalibur3/index.php)
I know this game is way off from release, but there is no denying of the information that will be available at this years E3. The first main info is here: http://ps2.ign.com/articles/613/613751p1.html?fromint=1
from what is known:
-#: 3 new characters
http://namco-ch.net/ps2_soulcalibur3/character/img/Zasalamel_s.jpghttp://namco-ch.net/ps2_soulcalibur3/character/img/Tira_s.jpghttp://namco-ch.net/ps2_soulcalibur3/character/img/Setsuka_s.jpg
(for full character list so far go to: http://namco-ch.net/ps2_soulcalibur3/character/index.php)
-#: Total character customization, (including appearance and move-set)
-#: Unique fights, such as fighting the large (and I mean LARGE) Greek statue seen in Sophitia's stage
-#: Total Pre-match customization (think of customization for a FPS multiplayer game... but for a fighting game instead)
-#: Final Fantasy type of overworld exploring and story branching for each individual character, but all with one individual ending for each character
-#: More homage to SC1 than SC2
-#: Only on PS2
-#: No online due to the fact that Namco decided on more game and less online (good choice in my opinion, but I can't say that for everyone)
-#: Flashier Characters (more colorful, in otherwords... like the new look Asteroth has), much like the Tekken series.
-#: November Release (unless changed with an announcement at E3)
Mr. Anderson
05-16-2005, 01:36 AM
I can't believe it's going to be PS2 exclusive. It's just a bad desicion all around.
Apossum
05-16-2005, 01:28 PM
I'll pick it up, since I'm a fighting game whore...but DOA online has me pretty spoiled. The quest mode and customization sounds kind of interesting...
Michael Bolton
05-16-2005, 07:24 PM
I can't believe it's going to be PS2 exclusive. It's just a bad desicion all around.
Why is it a bad decision because the GCN version sold better because of link? The soul series started on PS1 with Soul Blade now its home.
RelentlessRolento
05-16-2005, 09:17 PM
I'll pick it up, since I'm a fighting game whore...but DOA online has me pretty spoiled. The quest mode and customization sounds kind of interesting...
yeah, i certainly think alot of people have been overspoiled and don't realize how good Offline games are.
RelentlessRolento
06-03-2005, 04:52 PM
A slightly bit more info has come out. Topic has been updated. Looks sweet and will definatly tide me over till Tekken 6
Nirvanaguy777
06-03-2005, 04:55 PM
Yea this games totally ps2 exclusive.....hey did you hear resident evil 4 is comming to ps2, nintendo better get some new box art.
Archaic
06-04-2005, 01:23 AM
yeah, i certainly think alot of people have been overspoiled and don't realize how good Offline games are.
I know I'm not spoiled, because I'd take a game WITHOUT a cool, popular feature over a game WITH a cool, popular feature anyday.
whoknows
06-04-2005, 05:23 AM
They best put Dante in it or I be very sad :sad:
RelentlessRolento
06-04-2005, 12:57 PM
I know I'm not spoiled, because I'd take a game WITHOUT a cool, popular feature over a game WITH a cool, popular feature anyday.
agreed.
adamones
06-04-2005, 02:14 PM
Anyone have a full character lineup? Like is Nightmare going ot be in this game?
Dr Mario Kart
06-04-2005, 02:38 PM
Some people who played it at E3 posted about the changes from SC2 -> SC3 here
http://www.soulcalibur.com/forums/showthread.php?s=&threadid=25896
Also there is a SC2 Tournament in Austin at The Back Room, 2 pm. June 12th.
I've been playing SC2 for about an hour everyday. I hope to make the jump to hardcore when SC3 comes out.
Mr. Anderson
06-04-2005, 03:19 PM
Some people who played it at E3 posted about the changes from SC2 -> SC3 here
http://www.soulcalibur.com/forums/showthread.php?s=&threadid=25896
Also there is a SC2 Tournament in Austin at The Back Room, 2 pm. June 12th.
I've been playing SC2 for about an hour everyday. I hope to make the jump to hardcore when SC3 comes out.
No shit? You gonna be in it?
CapAmerica
06-04-2005, 03:30 PM
I really hope this is just a temp exclusive I really hate 3D fighting games on the PS2.
I don't understand the reason for Namco to be doing this. Had the PS2 version of Soul Calibur II sold far better then the GameCube and Xbox combined then I could see the reason. But when the Cube version out sold the PS2 and the Xbox wasn't that far behind the PS2 version it just doesn't make any sences. Soul Calibur III should be Multi-platform.
Hey Nirvanaguy Did you hear, Resident Evil 4 looks like shit on the PS2 comparied to the GameCube version which will have been out for a year by the time it comes out on the PS2. And they have cut out alot of models. The game it self is a big downgrade. Capcom really had should have put all that effort into a new game insted of a seriously downgraded port.
Mistik
06-04-2005, 03:41 PM
They best put Dante in it or I be very sad :sad:
Hmm...I don't think a Capcom character would end up in a Namco game, but it's entirely possible I suppose.
Tromack
06-04-2005, 03:46 PM
I can't believe it's going to be PS2 exclusive. It's just a bad desicion all around.
Second'd. It doesn't even make sense from a business stand point. SC II far and away sold the best on the GameCube.
asianxcore
06-04-2005, 04:41 PM
thanks for the info. I am definitely disappointed that it won't be coming to the Gamecube.
Dr Mario Kart
06-04-2005, 05:05 PM
No shit? You gonna be in it?
Yea, I'll be there. I dont have any chance of winning though. It was advertised properly so the pros in town will come and get their free money. I expect I should be able to get reasonably far if I get a good draw though.
Regardless of the sales numbers, for whatever reason, its only played competitively on the PS2, with Xbox a distant 2nd and GC a distant distant 3rd. Also, most of the people who play competitively use an arcade stick, so the controller isnt an issue. This is because normally these games come out in the arcade before console release and that is how and where they got good.
sblymnlcrymnl
06-04-2005, 06:01 PM
If it stays exclusive I won't be paying more than $15 for it.
Rei no Otaku
06-04-2005, 07:18 PM
The only reason the GC version outsold the PS2 was because of Link. Many fanboys, who don't even like fighting games, bought for that reason. This time around there's no Link, so it actually makes sense to concentrate on one version, and have it be the best it can be.
Game looks fantastic, can't wait for this. This series has always been one of my favorites, and I'll be there on launch for this one.
RelentlessRolento
06-05-2005, 07:35 PM
The only reason the GC version outsold the PS2 was because of Link. Many fanboys, who don't even like fighting games, bought for that reason. This time around there's no Link, so it actually makes sense to concentrate on one version, and have it be the best it can be.
Game looks fantastic, can't wait for this. This series has always been one of my favorites, and I'll be there on launch for this one.
yes, most of my friends who never even play fighting games only picked up the game (for gamecube) to play as link... almost everyone I knew got it on GC for Link while I think I was the only guy who got it on PS2 (thus learning to dominate with heihachi and nightmare).
Also, it's not a matter of sales always when making a game for a system. It's sometimes decided on how easy it is to program a certain game for a certain system. Also, namco has alot of good code used with their older fighting games that appeared on the PS2 already, and they would waste alot more time just writing up 100% new code compared to just 50-70% new code. Really, they would be dumb to not do it on PS2.
also, i don't even have to check the news to answer this one, yes nightmare will be in the game... possibly as the final boss in the game (his siluete is on the title for this game... not to mention the soul blade seems to be bleeding).
greyzieoriental
06-05-2005, 08:01 PM
hopefully this is a temporary exclusive, SC is one of my favortie fighting series and the reason i bought the cube version is becuz i actually like the buttons better, i also got it on the xbox first, after playing on the cube i bought it for the cube, and i dont use link at all, played the ps2 version and the load times are unbearable to me.
RelentlessRolento
06-05-2005, 08:21 PM
hopefully this is a temporary exclusive, SC is one of my favortie fighting series and the reason i bought the cube version is becuz i actually like the buttons better, i also got it on the xbox first, after playing on the cube i bought it for the cube, and i dont use link at all, played the ps2 version and the load times are unbearable to me.
geeze... the load times weren't that bad! only a second or two...
i applaud you for getting it on GC not for Link.
also... i doubt you'll be lucky that they port it over. two reasons:
1. Namco has yet to port over any of their fighters unless it was already a multiplatform release.
2. For Namco, this is probably the last fighter you will see from them on the PS2 since Tekken 6 for the PS3 is already in development and partially consists of the same team who do Soul Calibur
sblymnlcrymnl
06-05-2005, 09:09 PM
hopefully this is a temporary exclusive, SC is one of my favortie fighting series and the reason i bought the cube version is becuz i actually like the buttons better, i also got it on the xbox first, after playing on the cube i bought it for the cube, and i dont use link at all, played the ps2 version and the load times are unbearable to me.
I though the cube controller was perfect for SC, easiest one to hit every possible combination without mapping them to shoulder buttons. Of course the PS2 controller was (a distant) second best, with the xbox's button feel relegating it to last place as usual.
Dr Mario Kart
06-05-2005, 09:19 PM
If you use the 3rd costumes, the load times can get crazy long. I learned the game on the cube, and later on I played it on the PS2 for the first time, I seriously thought it was frozen for a moment. Id say a good 4-5 seconds.
RelentlessRolento
06-05-2005, 09:22 PM
I though the cube controller was perfect for SC, easiest one to hit every possible combination without mapping them to shoulder buttons. Of course the PS2 controller was (a distant) second best, with the xbox's button feel relegating it to last place as usual.
I tend to disagree, but oddly enough when it comes to SC, the choices for the best controller to play on are all very mixed. No one controller seems to be the best. I personally have a harder time playing on the GC controller, partially due to how the face buttons are mapped out slightly different than both the PS2 and Xbox controllers. I do say this though: for fighting games in general (and don't say smash brothers is a fighter, it's a platformer/beat-'em-up), the GC controller is by far the worst.
RelentlessRolento
06-05-2005, 09:24 PM
If you use the 3rd costumes, the load times can get crazy long. I learned the game on the cube, and later on I played it on the PS2 for the first time, I seriously thought it was frozen for a moment. Id say a good 4-5 seconds.
(double post... sorry!)
actually, the load times kick ass on the PS2... though not as fast as both the Xbox or GC, it's not like "Stuntman" load times...
Battousai1002
06-05-2005, 09:57 PM
I though the cube controller was perfect for SC, easiest one to hit every possible combination without mapping them to shoulder buttons. Of course the PS2 controller was (a distant) second best, with the xbox's button feel relegating it to last place as usual.
I actually bought the cube version along with ps2-cube controller adapters because I couldn't stand to play with the cube controller. I play with 2 fingers above the 4 buttons and I found it much more difficult to do all combinations with the cube controller. I also prefer using the d-pad over the joystick, and I hate the cube d-pad.
whoknows
06-05-2005, 10:27 PM
Hmm...I don't think a Capcom character would end up in a Namco game, but it's entirely possible I suppose.
Apparently, Capcom used the Soul Calibur engine for a boss fight in DMC3, and made some sort of deal for Namco to use Dante in SC3.
Namco has been hinting about it.
RelentlessRolento
06-05-2005, 11:19 PM
Apparently, Capcom used the Soul Calibur engine for a boss fight in DMC3, and made some sort of deal for Namco to use Dante in SC3.
Namco has been hinting about it.
link?
... also, namco and capcom have been hitting it off pretty good, thus the result of the making of Namco X Capcom or the PS2
Dr Mario Kart
06-05-2005, 11:31 PM
While the whole Capcom owing Namco for DMC3 is true, they've already stated that there will be no Dante or special characters like that. Unless they are keeping it under tight wraps or lying about it in the meantime. The folks at SoulCalibur.com dont even talk about it anymore.
whoknows
06-06-2005, 12:04 AM
link?
... also, namco and capcom have been hitting it off pretty good, thus the result of the making of Namco X Capcom or the PS2
just a quick google search and I found http://playstation2.joystiq.com/entry/1234000337030927/
I'll look for a more up to date article later.
RelentlessRolento
06-06-2005, 05:54 PM
just a quick google search and I found http://playstation2.joystiq.com/entry/1234000337030927/
I'll look for a more up to date article later.
:lol: that's enough for me to conferm he's in game. He's already got a pretty wide veriety of sword moves, so he should fit pretty well in the game. The only 2 things I hope for when they place him in the game:
1. Let it be the older dante... the younger is cooler, but older seems to fit better in the sol cal world
2. His projectiles (ie: Ebony & Ivory, or for those who don't know, his guns) better not be cheap like a certain green clothed pointy eared nintendo character.
Dr Mario Kart
06-06-2005, 06:02 PM
However, we also have the following from an interview with the Producer
http://www.soularchive.jp/wat01e.htm
"That’s correct. We’ve decided not to have any guest characters, and it’s only going to come out on PlayStation 2. The guest characters and the 3 different consoles were great and I’m glad that we did it, but it was also pretty tough. "
Even though he's not a console specific guest in the same sense as SC2 because its PS2 Exclusive, Dante would be considered a Guest.
And Also, Spawn has projectiles too. :P
RelentlessRolento
06-06-2005, 06:20 PM
well, guest or no guest, it still would be pretty fun to play him in SC
whoknows
06-06-2005, 10:30 PM
However, we also have the following from an interview with the Producer
http://www.soularchive.jp/wat01e.htm
"That’s correct. We’ve decided not to have any guest characters, and it’s only going to come out on PlayStation 2. The guest characters and the 3 different consoles were great and I’m glad that we did it, but it was also pretty tough. "
Even though he's not a console specific guest in the same sense as SC2 because its PS2 Exclusive, Dante would be considered a Guest.
And Also, Spawn has projectiles too. :P
I wish there was a date on that (maybe I missed it). All I know is that that interview was before E3...would there happen to be a date for it?
Zero_Kirby
06-13-2005, 12:26 AM
This series has always been one of my favorites. and i put 10 bucks down already. cool changes
RelentlessRolento
06-13-2005, 01:48 AM
This series has always been one of my favorites. and i put 10 bucks down already. cool changes
that reminds me... I still need to put down some cash for this game so I won't forget to get it.
greyzieoriental
06-13-2005, 04:10 AM
in EGM the rumors say that there could be an updated version on next gen consoles i think its the xbox 360 issue or the zelda issue, i read it recently, sounds like i'll get to play it without getting a ps2 after all
RelentlessRolento
06-13-2005, 05:51 PM
if you love the series enough, I see no reason why to pass on the PS2 version, so as to improve your skills.
RelentlessRolento
06-20-2005, 09:29 PM
wow.... crazy... after reading all the stuff from http://www.soularchive.jp/ and watching the videos... damn. this game is amazing.
TheUnsane1
06-21-2005, 12:01 AM
Looks like a winner so far. Online would still go a long way to keep me hooked on the game tho.
RelentlessRolento
06-21-2005, 05:44 AM
Looks like a winner so far. Online would still go a long way to keep me hooked on the game tho.
still... the damn customization is almost too good. I like how namco is approaching this... hope this is implimented in Tekken 6!
karsh
06-21-2005, 09:27 AM
Wow...Can't go to the site to check the videos right now (It's blocked here at work), but that sounds amazing! This is looking like one I'll be getting on release day.
Michael Bolton
06-21-2005, 06:40 PM
new custom info sounds amazing.
camoor
06-21-2005, 10:29 PM
Damn, I hate buying games on release day but this is going to finally force my hand. Just like every other Soul Cal... :lol:
FriskyTanuki
06-21-2005, 10:34 PM
If this game is anywhere near as great as SC2 is, I may have to pick it up on release or close to it.
AlbinoNinja
06-21-2005, 11:37 PM
must... not... get... excited... will... break... heart... again...
-Never4ever-
06-22-2005, 12:31 AM
(and don't say smash brothers is a fighter, it's a platformer/beat-'em-up)
it is in fact a fighting game, regardless of your genralization. Just becasue several facades of its core gameplay vary from your sterotypical fighter, does not mean it is NOT a fighter, that stigma is absurd.
Anywho, back on-topic, SCIII looks quite dissapointing to me (so far). Big whoop for custamation, at best it's a midly coll side attraction, at worst it'll break the fighting engine, depending on how Namco plays it all out. Besides custimation and some lame looking newbies, there's nothing on new modes, no info on how they play to up replay value (especially without online play). Buying your character a new hat didn't work for VF4:evo and it sure as hell won't help SCIII. Hopefully I'm wrong, after all I thought Tekken 5 was going to blow and was pleasently suprised.
karsh
06-22-2005, 09:57 AM
it is in fact a fighting game, regardless of your genralization. Just becasue several facades of its core gameplay vary from your sterotypical fighter, does not mean it is NOT a fighter, that stigma is absurd.
Anywho, back on-topic, SCIII looks quite dissapointing to me (so far). Big whoop for custamation, at best it's a midly coll side attraction, at worst it'll break the fighting engine, depending on how Namco plays it all out. Besides custimation and some lame looking newbies, there's nothing on new modes, no info on how they play to up replay value (especially without online play). Buying your character a new hat didn't work for VF4:evo and it sure as hell won't help SCIII. Hopefully I'm wrong, after all I thought Tekken 5 was going to blow and was pleasently suprised.
I think Zalmasel, or however you spell it, could be awesome. He's got one of the most unique weapons when it comes to Soul Calibur games. As for online, big whoop for that. I personally dislike online play in fighters. It's not the same when you're not in the same room as the people you're playing. They can claim all they want that it gives a more arcade-y feeling, but I think it just drives home the distance between the players. And it looks like this is a lot more than Evo ever dreamed of being customization-wise.
MadFlava
06-22-2005, 02:24 PM
Man, this game really looks amazing. Having played every game in the title to death (even the original Soul Edge) this one might blow away the other versions. The create a fighter feature looks amazing, and hopefully Tekken, DOA, and Virtual Fighter will also follow suit by adding this feature. I already know the first characters I'm going to create. First I'll try to make medieval version of Batman and then a Joan of Arc "female knight" character. I am a bit disappointed that there won't be an xbox version of the game because I see myself created so many characters that a hard drive would come in handy.
RelentlessRolento
06-22-2005, 05:23 PM
I'm sure that even if the customization part dosn't interest people the weapon mast mode (or whatever it will be called) is going to get alot of people enjoying the game... since ever character plays out different paths as well as cutscenes controlled by the player. It seems Namco learned alot from SoulCal2 and backtracked to Soul Blade, using alot of stuff that made the orginal so good.
Moxio
06-22-2005, 05:25 PM
Looks cool, but I'm STILL pretty pissed it's PS2-only.
SkyGheNe
06-22-2005, 06:08 PM
SC2 was the only fighter I played competetively in the north east. Some good matches. If they took this online - I'd be really happy but I have a slim ps2. Let's see how that works out (and if I can get a connection going). For some reason, I feel as if online would be easier on my xbox.
RelentlessRolento
06-22-2005, 06:39 PM
SC2 was the only fighter I played competetively in the north east. Some good matches. If they took this online - I'd be really happy but I have a slim ps2. Let's see how that works out (and if I can get a connection going). For some reason, I feel as if online would be easier on my xbox.
probably due to the fact that Xbox the strongest point in M$ market for the machine is the online community.
I think alot of people are genna be real happy to see the collaberation between capcom and namco on this title :)
more and more sources keep pointing towoards DMC and SoulCal luv! (check PSM if you want printed news on this)
MadFlava
06-23-2005, 11:00 PM
probably due to the fact that Xbox the strongest point in M$ market for the machine is the online community.
I think alot of people are genna be real happy to see the collaberation between capcom and namco on this title :)
more and more sources keep pointing towoards DMC and SoulCal luv! (check PSM if you want printed news on this)
Wait a minute, is the rumor is that Dante may appear in Sould Cal 3. Man that would be awesome, though my only request is that he not have his guns, only his sword.
RelentlessRolento
06-23-2005, 11:09 PM
very very high chances for dante to be in the game.
whoknows
06-23-2005, 11:19 PM
very very high chances for dante to be in the game.
If he was I would buy this game on launch day, if not...well, I'm going to wait till its dirt cheap like Soul Calibur 2 is now.
Edit: and what issue of PSM did you see the hints of Dante in? I want to go check it out :)
RelentlessRolento
06-24-2005, 04:43 PM
If he was I would buy this game on launch day, if not...well, I'm going to wait till its dirt cheap like Soul Calibur 2 is now.
Edit: and what issue of PSM did you see the hints of Dante in? I want to go check it out :)
I don't know the issue or cover story, but I think it had a huge article on all the next Metal Gears comming out... had a large space dedicated to MGS3:S...
the SoulCal3 story is near the front in the news section.
evanft
06-24-2005, 08:03 PM
I REALLY hope the single-player is as deep's as VF4:Evo's.
One of the main reason's I never picked up SC2 was because every review said the single-player was worse than SC1, and far behind VF4:Evo.
GreenMonkey
06-24-2005, 08:17 PM
No online = no sale, just like Tekken 5
:(
I don't have anyone to play fighting games with anymore. I need online play to get real competition. Playing the computer is BORING.
whoknows
06-25-2005, 12:38 AM
I don't know the issue or cover story, but I think it had a huge article on all the next Metal Gears comming out... had a large space dedicated to MGS3:S...
the SoulCal3 story is near the front in the news section.
I was out today and checked 2 places for PSM and neither had it :shock:
What exactly did they say about the matter?
RelentlessRolento
07-25-2005, 08:03 PM
well... bumps ahoy..! jsut want people to be informed about this game.