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Monsta Mack
05-16-2005, 11:31 PM
lol like we need something with three times the storage of a dvd... christ.

Killzone looked awesome btw, hope it plays alot better then killzone 1.

Now waiting the x360 conference

Scorch
05-16-2005, 11:32 PM
The webcast has stopped for the moment. It was giving off live shots in the auditorium and whatnot before it went down, though

What's this about $60?

MadChedar0
05-16-2005, 11:32 PM
Yep, the Killzone demo looked awesome

Monsta Mack
05-16-2005, 11:39 PM
he is going to rant about how the Xbox 360 is shitty and now he is going to develop for the PS3. He is such a graphics whore that if he did anything different I would be suprised

That would suck for me, I enjoy DOA and I'm looking forward to the next Ninja Gaiden.

Ozzkev55
05-16-2005, 11:40 PM
Link Please For The Live Feed?

jam3582
05-16-2005, 11:42 PM
lol like we need something with three times the storage of a dvd... christ.

Killzone looked awesome btw, hope it plays alot better then killzone 1.

Now waiting the x360 conference

yea for those huge freakin texture maps that I kno is gonna be needed for 1080p . Damn I just bought and HDTV that goes up to 1080i I that looks great I could only imagine that in progressive scan oooooo the chills.

jam3582
05-16-2005, 11:43 PM
Im hoping that kill zone was real time

Apossum
05-16-2005, 11:46 PM
he is going to rant about how the Xbox 360 is shitty and now he is going to develop for the PS3. He is such a graphics whore that if he did anything different I would be suprised


Wherever he goes, I go.

Apossum = proud Team Ninja whore

FriskyTanuki
05-16-2005, 11:59 PM
Link Please For The Live Feed?
The Sony conference was done a few hours ago, check Gamespot's E3 videos for the video.

Grave_Addiction
05-17-2005, 12:05 AM
http://www.gamespot.com/live/streamer_new2.html?title=Gamespot+Live+Presents&ppath=&path=2stream_sonypress_e305.asx&push=0&pid=0&ksubmoid=&urdate=0

That should be the Gamespot link.

SpottedNigel
05-17-2005, 12:11 AM
Damn...Sony sure has a way of showing off new hardware/products in the most boring and annoying way possible...

cant wait for Regilution 2 :)

DarkSayian
05-17-2005, 12:18 AM
anybody hear about the capablity for the psp to be a controller for the ps3 plus a wireless link up to it?

epobirs
05-17-2005, 12:20 AM
One thing really got my attention. The 'redundant SPE' on the Cell chip, meaning only 7 out of 8 are usable. In the semiconductor world this most often indicates a defect rate so high that at least one function unit on a chip expected to fail testing.

Sony went through a lot of pain with chip deliveries in the early days of the PS2 and doesn't want to do that again. Giving up an SPE to insure reliable supplies at the intended cost is a worthy compromise to reach that goal. Some power is lost but the product ships.

The lack of price announcement so far leaves me wondering still but it appears after the Xbox experience Microsoft is determined to have a platform that can scale down in price quickly and reliably while Sony is focused on promoting power over price and hoping that wins the day long enough for cost reduction to make the machine more widely accessable.

Zmonkay
05-17-2005, 12:22 AM
anyone else NOT liking the new controller, I mean, I know the Dual Shock is tiny (hugs old school Xbox controller), but the new one looks to have the same functionality, but is like a friggin boomerang. It reminds me of the old sidewinder PC gamepads, and I HATED those things.

jam3582
05-17-2005, 12:29 AM
wow why does sony need to have such boring commentators they need that dude from nintendo u kno the weirdo who takes names and stuff him yea it would make the goddman press conference more exciting.

Zmonkay
05-17-2005, 12:34 AM
wow why does sony need to have such boring commentators they need that dude from nintendo u kno the weirdo who takes names and stuff him yea it would make the goddman press conference more exciting.

regie?

SpottedNigel
05-17-2005, 12:34 AM
One thing really got my attention. The 'redundant SPE' on the Cell chip, meaning only 7 out of 8 are usable. In the semiconductor world this most often indicates a defect rate so high that at least one function unit on a chip expected to fail testing.

Sony went through a lot of pain with chip deliveries in the early days of the PS2 and doesn't want to do that again. Giving up an SPE to insure reliable supplies at the intended cost is a worthy compromise to reach that goal. Some power is lost but the product ships.

The lack of price announcement so far leaves me wondering still but it appears after the Xbox experience Microsoft is determined to have a platform that can scale down in price quickly and reliably while Sony is focused on promoting power over price and hoping that wins the day long enough for cost reduction to make the machine more widely accessable.

Thanks for pointing that out...surprising from Sony.

And Jam, his name is Reggie, and im waking up at 7 a.m. tommorow to hear him speak :)

I did like the new duckie demo though...

FriskyTanuki
05-17-2005, 12:35 AM
wow why does sony need to have such boring commentators they need that dude from nintendo u kno the weirdo who takes names and stuff him yea it would make the goddman press conference more exciting.
It's always like that, they present numbers like it's no one's business.

punqsux
05-17-2005, 12:35 AM
anyone else NOT liking the new controller, I mean, I know the Dual Shock is tiny (hugs old school Xbox controller), but the new one looks to have the same functionality, but is like a friggin boomerang. It reminds me of the old sidewinder PC gamepads, and I HATED those things.

i dont know how you can dislike it, youve never played a game with it.

if the shape of the controller bothers you THAT much, please buy a MS or Nintendo console so i dont have to listen to you (or anyone) complin about it.

epobirs
05-17-2005, 12:38 AM
There seems to be some spots where the conflicts of interest kept them from getting the story straight. Features that Nvidia attributed tot heir contribution were later said by the British guy to be Cell functions. It possible for Cell to do that in software but a highly questionable use of it when the dedicated functions are in the GPU.

SpottedNigel
05-17-2005, 12:42 AM
i dont know how you can dislike it, youve never played a game with it.

if the shape of the controller bothers you THAT much, please buy a MS or Nintendo console so i dont have to listen to you (or anyone) complin about it.

Punq, There have been many 3rd party controllers for both PS2 and PC that look to be the same design....and they each suck quite a bit...im hoping there's just something im missing in the pictures

howlinmad
05-17-2005, 12:45 AM
the ps3's look too round for their own good...but if it runs awesome like it should, no complaints here :D


Great, the first console that will be able to roll off your entertainment center.

FriskyTanuki
05-17-2005, 12:48 AM
Great, the first console that will be able to roll off your entertainment center.
You should read more than a few posts, as it's been mentioned that the bottom of the PS3 is flat. It has a base like the PS2 does, except the top is curved.

mario23air
05-17-2005, 12:49 AM
I will start off by saying that I love my Xbox. The PS3 is going to kill the Xbox360, that thing is a beast. 1080P! MGS4! Devil May Cry 4! and more all at launch! All I can say is holy fuck!

howlinmad
05-17-2005, 12:53 AM
You should read more than a few posts, as it's been mentioned that the bottom of the PS3 is flat. It has a base like the PS2 does, except the top is curved.

You should lighten up and not be so defensive against an obvious joke.

FriskyTanuki
05-17-2005, 12:57 AM
You should lighten up and not be so defensive against an obvious joke.
It's a joke that's been made a few times before in this thread, but whatever.

jam3582
05-17-2005, 01:02 AM
yeah reggie

SpottedNigel
05-17-2005, 01:04 AM
Heavenly Sword = God of War 2?

epobirs
05-17-2005, 01:10 AM
Odd that Warhawk was treated as something other than a sequel/franchise.

FriskyTanuki
05-17-2005, 01:13 AM
New Pics!

Mobile Suit Gundam: Gundam World (http://media.ps3.ign.com/media/748/748465/imgs_1.html)
DMC4 (http://media.ps3.ign.com/media/748/748464/imgs_1.html)
Formula One (http://media.ps3.ign.com/media/748/748480/imgs_1.html)
Akira Kurosawa's NioH (http://media.ps3.ign.com/media/711/711566/imgs_1.html)
Fifth Phantom Saga (http://media.ps3.ign.com/media/748/748485/imgs_1.html)
Heavenly Sword (http://media.ps3.ign.com/media/700/700186/imgs_1.html)
I-8 (http://media.ps3.ign.com/media/748/748483/imgs_1.html)
MotorStorm (http://media.ps3.ign.com/media/748/748488/imgs_1.html)
Vision Gran Turismo (http://media.ps3.ign.com/media/713/713809/imgs_1.html)
The Getaway 3 (http://media.ps3.ign.com/media/748/748448/imgs_1.html)
Killing Day (http://media.ps3.ign.com/media/748/748469/imgs_1.html)
EYEdentify Voice Recognition Game (http://media.ps3.ign.com/media/748/748484/imgs_1.html)
Tekken Next (http://media.ps3.ign.com/media/748/748466/imgs_1.html)
WarHawk PS3 (http://media.ps3.ign.com/media/748/748468/imgs_1.html)
EA Sports Fight Night Round 3 (http://media.ps3.ign.com/media/748/748455/imgs_1.html)

Plenty of good looking stuff.

epobirs
05-17-2005, 01:14 AM
Hmm, no PS1/PS2 memory card slots visible in the view they showed. Perhaps via a USB plug-in?

SpottedNigel
05-17-2005, 01:15 AM
Warhawk and Heavenly Sword are the ones that wowed me. Killzone....when i see someone actually PLAYING it i'll make a decision...

epobirs
05-17-2005, 01:19 AM
The 1080P capability is nice but the price and availability of such screens is troubling. In all likelihood this will be used only a little more often than the current Xbox's 1080i capability. The real action will be at 720P and 1080i where a reasonable base of people can be expected to have the equipment.

RAMSTORIA
05-17-2005, 01:28 AM
those gran turismo shots are amazing.... these new systems will cost me a fortune, itll be a crime not to play the games on HDTV

Alpha2
05-17-2005, 01:31 AM
Has anyone concidered yet that the new controller design might have something to do with that 9 million dollar court rulling that almost lead to pulling PS2s off the shelves a couple of months ago? Plus with the new blue tooth design it means it might have needed a large internal redesign especially if it charges the way they're claiming (which frankly is the only thing I dont like. I WANT a cord for recharging atleast and a battery meter on the controller if I'm being forced to go cordless.) This design will take getting used to but I dont see them abandoning it if they've spent even half they time they spent on the original controller designs so I hope this means they;re comfortable. I dont care about the positioning of the Analogs personally as I have human size hands and they've never been much of a problem in the past.

The "spiderman font" as people keep calling it was actually just one of those new all purpose fonts that pop up every so often and get used randomly in all sorts of projects, Spiderman was just the more noticable one. As a matter of fact I had that font for my computer before the first movie even came out.

PSP as a controller will likely only be used in special instances not as a standard as it's missing two shoulder buttons and a whole analog. It'll probably just be an option for multiplayer games where a friend might control an assistant character or something that isn't completly necessary just something that adds fun.

I'm impressed, which is something I wasnt while hearing about the XB2 and that pleases me, as does the fact that my faith in Backwards Compatability was well founded.

I expect it to launch for 300-350 atleast. I'll be shocked if it costs less.

modium
05-17-2005, 01:34 AM
Thanks for the links, Frisky. You guys are making it pretty easy for everyone else so far, and I commend you all for that :)

Looking pretty good thus far. I only wonder how the other new consoles will stack up. GT looks amazing, MotorStorm looks really interesting thus far, however, only in the 'tried-and-true gameplay given a gorgeous new coat of paint' way. I'm trying to be optomistic about the Kurosawa game, because it's an interesting premise and it's not directly based on one of his films, so it wouldn't be as bad with all the liberties they take. Just no goddamn robot samurais.

If you hadn't told me, I never would have guessed that was a new Warhawk game. But, as it seemingly always goes, we'll see.

CaseyRyback
05-17-2005, 01:40 AM
Has anyone concidered yet that the new controller design might have something to do with that 9 million dollar court rulling that almost lead to pulling PS2s off the shelves a couple of months ago? Plus with the new blue tooth design it means it might have needed a large internal redesign especially if it charges the way they're claiming (which frankly is the only thing I dont like. I WANT a cord for recharging atleast and a battery meter on the controller if I'm being forced to go cordless.) This design will take getting used to but I dont see them abandoning it if they've spent even half they time they spent on the original controller designs so I hope this means they;re comfortable. I dont care about the positioning of the Analogs personally as I have human size hands and they've never been much of a problem in the past.

The "spiderman font" as people keep calling it was actually just one of those new all purpose fonts that pop up every so often and get used randomly in all sorts of projects, Spiderman was just the more noticable one. As a matter of fact I had that font for my computer before the first movie even came out.

PSP as a controller will likely only be used in special instances not as a standard as it's missing two shoulder buttons and a whole analog. It'll probably just be an option for multiplayer games where a friend might control an assistant character or something that isn't completly necessary just something that adds fun.

I'm impressed, which is something I wasnt while hearing about the XB2 and that pleases me, as does the fact that my faith in Backwards Compatability was well founded.

I expect it to launch for 300-350 atleast. I'll be shocked if it costs less.

it took almost 300 replies for someone to point that out

TheUnsane1
05-17-2005, 01:47 AM
The games look good so far. Am I the only one who thinks the console looks like a VCR at the moment tho?

zewone
05-17-2005, 01:51 AM
it took almost 300 replies for someone to point that out
Point what out?

Any word of any of those pictures being actual screenshots and not CG renders?

CaseyRyback
05-17-2005, 01:52 AM
Point what out?

Any word of any of those pictures being actual screenshots and not CG renders?

that they probably changed the design solely because of the 93 million dollar lawsuit and the cease and desist order they were given from Immersion

Saucy Jack
05-17-2005, 01:52 AM
I've been sick all day, so I just barely caught up with all that's happened.

I am not a PS2 fan because it didn't have the power of the Xbox. However, with the PS3 having similar, possibly greater power, things look interesting. However, I'm definitely going to have to wait before making an educated purchasing decision. Launch time is a ways off, and new technology (Bluray) could mean huge prices and/or technical problems.

Sure, my opinion is a bit vague, but I'm on medication right now, and there is too much information that we still need, and a long time till launch.

Ledhed
05-17-2005, 01:52 AM
Point what out?

The lawsuit that Sony was involved in a few months ago regarding the Dual Shock and why that may be the reason for the new controller look.

zewone
05-17-2005, 01:53 AM
Oh yeah, that was a good point.

FriskyTanuki
05-17-2005, 01:55 AM
Ducks everywhere! I love the LOD. :D

Apossum
05-17-2005, 01:57 AM
simply put--
if it is roughly the same size of a PS2 controller, it won't feel that much different than what we are used to. it just looks like a ps2 controller but with tusks instead of nubby teeth

Alpha2
05-17-2005, 01:59 AM
If you look very closely at the IGN pics you can see a lot of the tiny imperfections that make it obvious they arnt renders. In I-8 you can see the floting character casts a somewhat blocky shadow, in the GT4 shots you can see the cliping in someof the low poly-count characters that they use for secondary pit crew and by standers. The Killzone pics have a lot of fuzzy pixels that would have been perfect looking had it been rendered.

jam3582
05-17-2005, 02:05 AM
in the video u can see the actual size of the system

zewone
05-17-2005, 02:06 AM
Whoa, I-8 is the most impressive to me. It seems to be in an actual gameplay situation instead of some glamour shots. Looks nice.

Sk
05-17-2005, 02:16 AM
I'm mildly confused by Sony's statement on the Cell processor. They made it out to be vastly better than than the 360's even though they both are based off of the same basic processor, clearly the cell is more powerful due to it's design. (Both the Cell and the 360's processors are based off of the Power PC processor/G5 processor seen in macs.) I wonder if they took into account that the 360 has 3 of these processor vs. Sony's one. Sony went on about how much more powerful one cell processor is verses the 360's yet they didn't state if its more powerful than all 3 or just 1. Ideally wouldn't the 360 have the greater processing power? Everything else about the systems are about equal if you look at their specs on IGN.

I plan on buying both consoles, (most likely all 3 like I did this gen) but this whole show that sony pulled off seemed like the same bs that they did with the PS2 and its emotion engine.

dpatel
05-17-2005, 02:20 AM
just got home and finished reading most of the thread. I am now getting excited over the next gen. XBOX 360 looked great but, IMO, it seemed like their games were stuff that current pcs could handle.

I'm really not liking the system design though. I was hoping for something ultra-sexy after seeing the PSP. Ah well, its not that important to me.

About the controller. 1)It isn't final (although probably close to it) 2) none of us have felt it. I also find it strange that they decided to allow 7 wireless controllers. Why not 8 like PS2/PS1 or 6 just to make it even. I rarely use more than 4 so its not really a big deal, but the odd number bugs me a bit. I'm glad they finally got rid of multi-taps though. I really hated sony for not providing 4 ports in the PS2 when the Dreamcast and N64 both had 4. Sony has totally redeemed itself in my eyes. They fixed everything that was wrong with PS2. Here's to hoping for good hardware this time around.

Best news of the night, Hideo writing script for MGS4.

Sk
05-17-2005, 02:22 AM
Most likely the 7th controller is going to be a mouse or keyboard. That seems more logical, than an added 7th player. It just wouldn't be symmetrical on screen.

Zoglog
05-17-2005, 02:28 AM
why do you people always assume multiplayer games have to have split screens.....

FriskyTanuki
05-17-2005, 02:29 AM
why do you people always assume multiplayer games have to have split screens.....
Because they want to see a screen divided 7 ways. :razz:

Zoglog
05-17-2005, 02:30 AM
that they probably changed the design solely because of the 93 million dollar lawsuit and the cease and desist order they were given from Immersion

you do realize the lawsuit was not for the controller itself but for the force feedback mechanism within... It has nothing to do with affecting how the controller turned out -_-...... that's all Sony's creative team there for yah. It's a shame if they force you to play killzone on that controller. They really need to switch the left analog and dpad position.

The only benifit i've seen in keeping in that position would be #1 ape escape, and #2 any virtual on type contorl games.

CaseyRyback
05-17-2005, 02:37 AM
you do realize the lawsuit was not for the controller itself but for the force feedback mechanism within... It has nothing to do with affecting how the controller turned out -_-...... that's all Sony's creative team there for yah. It's a shame if they force you to play killzone on that controller. They really need to switch the left analog and dpad position.

The only benifit i've seen in keeping in that position would be #1 ape escape, and #2 any virtual on type contorl games.



I know the lawsuit was about the force feedback but they also had to add wireless support along with a battery, which probably made the old style controller too small to fit anything (the force feedback barely fits inside). I do still think the lawsuit probably still factored into the changing of the controller, considering they probably do not want to have any further problems with Immersion.

Spoon_si
05-17-2005, 02:47 AM
"They also ran the computer generated Spider-Man model from the actual Spider-Man 2 movie in real-time on PS3. Amazing."

http://ps3.ign.com/articles/614/614678p1.html

Are they effing serious? Sony is NOT fucking around this generation.

I don't know about that, sony makes high mark claims before, which they didn't live up to, Remember, them claiming "real time toy story on PS2" Hah! Ha! have yet to see that...

The PS3 is sure impressive but, sony has fuck me up the ass too many times...
Having 3 PS2 broken down on me and shitload of dead pixel on my PSP w/ my Right shoulder button sticking... I'm sure PS3 will follow suit...

I'll wait atleast a month until I hear some good remarks... before dropping the dough for sony this time...

Sk
05-17-2005, 02:48 AM
why do you people always assume multiplayer games have to have split screens.....

Thats because most multiplayer games have split screens. (exceptions being fighting games.)

road3283
05-17-2005, 02:49 AM
Did Sony mention anything about the online side of things? Are they going to try and improve it at all or provide a Live type service?

FriskyTanuki
05-17-2005, 02:56 AM
For whoever that was talking about the air vents, they're right on top when it's standing up.

Very good showing, they showed off the technical aspects and had plenty of games to show off as well. I can't wait to see what else they have in store as we approach the coming months and the launch of the Xbox 360. I don't remember seeing the controller anywhere in the conference so that would seem to tell me it's not a final design like it has been mentioned. Now I'm waiting for the Revolution showing and much more games and info to come out this week.

thingsfallnapart
05-17-2005, 03:02 AM
that is the ugliest system ive ever seen in my life!. The Controller looks god awful uncomfertable. Think The Duke on xbox was bad? just wait...

I dont care for the idea of a front loading game system either. Especially with the used industry being so huge, how on earth can you imagine the games being taking care of when theres immature teenagers and children pulling the discs out and getting them all finger printy/ dirty?

Alpha2
05-17-2005, 03:03 AM
I doubt they'll go as far as Live, it's still not a well proven buisness model. Anything that = extra fees is usually unwelcome.

The force feedback lawsuit would have forced them to get rid of the dual motor design, inorder to create a vibration motor that worked the same with all the previous games and still have the new functions would have meant a redesign of the circuitboard inside and no longer using "dual motors" it was probably a silly idea to keep calling it a "dual shock" so they changed it. That's how I see it.

The "Toy story" comment was more that they could do toystory-like graphics which, while they have had horrible anti-aliasing issues, still isn't too incredibly far from the truth. They were talking about characters with facial feature that can change and look highly detailed in an open environment. If anything Squeenix proved the system was capable of that several times in a single year. Now can they controll a Movie level Spiderman CG? I sure they can, can they do it in a game environment with 30 NPCs and 5 city blocks of buildings while calculating collision and AI? Probably not but that's not what they said, all they said was they could run a spiderman model with no problem.

onikage
05-17-2005, 03:14 AM
The controller design isn't so bad, but I definitely prefer the look of the PS2 model. I really don't care how it looks as long as it feels right while playing and is comfortable.

The FFVII demo looked great, hopefully it's the beginning of a remake on the PS3. That would probably be my first pre-order since the PS1 days(at the cheapest possible price of course).

If the PS3 really is more powerful than the 360 then maybe Team Ninja will decide against making future games for the XBOX. That would make me happy while also saving me money. :D

thingsfallnapart
05-17-2005, 03:19 AM
The controller design isn't so bad, but I definitely prefer the look of the PS2 model. I really don't care how it looks as long as it feels right while playing and is comfortable.

The FFVII demo looked great, hopefully it's the beginning of a remake on the PS3. That would probably be my first pre-order since the PS1 days(at the cheapest possible price of course).

the point im making is it LOOKS uncomfy. someone earlier said it looks like a microsoft sidewinder controller, and those things were TERRIBLE.


The feel of it, of course, is still out in the open. But i dont care for what ive seen so far.

goosedude
05-17-2005, 03:30 AM
Alas...could not join CheapyD this year in L.A. so I am living off the articles on the web.

Some PS3 Musings.....
Maybe its just me....but is anyone else kinda disappointed in the design???

1) Its looks like the almost the same form factor as the PS2....just curved??!! Can't tell from pics but is it the size of the Slim PSTwo?? That would be impressive.

2) That controller is ugly. Sorry. If Anyone remember the Logitech PS2 controllers from a Couple years ago??? NEXT! (Sony should have settled that lawsuit)

3) Slot Loading.......eeek this worries me.....with the problems with Sony's 1st year models of each of their consoles.....I can sense alot of scratched Discs or stuck ones coming.

4) Is that thing on the left a flip top/down lid for the memory card/sd/memory stick slots/HDD Slots??

5) KILLZONE Pics look impressive......they'd better get the gameplay down b/c the 1st one SUCKED.

6) They better have a reason to integrate the HDD like the XBOX 360.....i.e. an online service with one username and friends list......seriously....or it could be a dodo like the PS2 one (though I love it.....and HD LOADER).

7) They show 3 different colors......but will Sony ever actually offer them??? I don't see them doing that.

8) TEKKEN 6...better be online. WARHAWK....I almost fainted. I absolutely loved that game....really sold the PS1 to me as the beginning of the next gen when I bought that game. Despite the cheesy FMV....oooh the memories.

Anyhoo....can't wait to see what Nintendo has tomorrow morning. One thing I will say....Sony's announcements while impressive I don't see as many people holding off for PS3 only this time around as with PS2 vs Dreamcast.

Me....I'll buy everything.....2x

jngx80
05-17-2005, 03:56 AM
From the available pics, I can't really judge how round the top will be. Hopefully it won't be too noticeable. The overall shape of the ps3 reminds me of a scanner or a printer.

The controllers look horrible, completely UGLY and I'm not quite sure how they would stick to that "tusk" design. Take a look at the ps2 controller, the two handles slant downward and your hand conforms neatly around them. Now if the ps3 contoller has the long handles and they also slant, it'll still be comfortable but imagine placing the controller down on the ground. It would be very awkward looking. And if they don't slant, which looks to be the case from the pics, then it's going to be quite uncomfortable.

I also don't like how the triangle button and circle button seem to be on the edge of the controller and the shoulder buttons seem to be really far up.

Gamewise - I don't like where Capcom's going with Dante's design with the long bangs and he looks a lot skinnier.

It's been confirmed that the PS3 will be backwards compatible so I'm probably going to stick with it since I've already got so many ps2 games. I hope that sony will continue to have exclusives from Capcom, Square, just to name a few plus I'm sure sony won't fail in the first party games either. And I can't wait to see games in HD and hopefully aliasing problems are a thing of the past.

goosedude
05-17-2005, 04:00 AM
yes the 1080p resolution is very impressive...that is one thing that I saw in the specs that they have on the XBOX 360. While not an issue for me (I am waiting patiently till june-august thats when the 1st 1080p sets really get into mainstream stores)....the average gamer may not be able to afford full 1080p resolution until well into the PS3 lifecycle (smallest 1080P screen I've seen is 50"....and its expensive). Though it is ...so sick.

gokou36
05-17-2005, 04:06 AM
Damn am I the only one who didn't like Warhawk for the psx?

You guys that think the ps3 looks ugly or too big...remember that you can fit a hard drive in it, and if they didn't curve the system, it would look almost identical to the ps2, as you can see from the bottom.

Games that look really amazing to me are Heavenly Sword, Gundam, NioH, Killing Day, Eyedentify, and Fight Night(even tho I hate EA).

My main concern about the ps3 are the loading times. How fast will the Blu Ray, DVD, and CD discs run at? I could stand Blu Ray running at 2x, but it'll suck for CD/DVD to run at 2x, since most games will be coming out on DVD at first(at least I think). And also if the backwards compatibility games will be capped at 2x as well.

Apossum
05-17-2005, 04:44 AM
why on earth would the cds and dvds run at 2x?

goosedude
05-17-2005, 04:51 AM
I remember why I love WARHAWK so much.....of the 1st gen PS1 games...it was pretty groundbreaking IMO. Singletrac (now Incognito) was ON FIRE with TWISTED METAL & WARHAWK.

I remember the exact level where you blow up this warship and all the planes and I said "what am I supposed to do now"

WHen i figured ou you had to fly into the Warship and blow it up from the inside.....was a moment of gaming bliss.

spoo
05-17-2005, 06:10 AM
I'm mildly confused by Sony's statement on the Cell processor. They made it out to be vastly better than than the 360's even though they both are based off of the same basic processor, clearly the cell is more powerful due to it's design. (Both the Cell and the 360's processors are based off of the Power PC processor/G5 processor seen in macs.) I wonder if they took into account that the 360 has 3 of these processor vs. Sony's one. Sony went on about how much more powerful one cell processor is verses the 360's yet they didn't state if its more powerful than all 3 or just 1. Ideally wouldn't the 360 have the greater processing power? Everything else about the systems are about equal if you look at their specs on IGN.

I plan on buying both consoles, (most likely all 3 like I did this gen) but this whole show that sony pulled off seemed like the same bs that they did with the PS2 and its emotion engine.


Yea, when Sony showed the graph it compared the PS3 cell processor to one 3.2 Ghz Xbox 360 processor. I told this to my brother (Sony Fanboy) and he said “remember the hype with the real time toy story graphics? Sony is just blowing smoke up our asses once again.”

evophile
05-17-2005, 06:31 AM
3) Slot Loading.......eeek this worries me.....with the problems with Sony's 1st year models of each of their consoles.....I can sense alot of scratched Discs or stuck ones coming.


I have (had) a Sony Mini Disc Settop player that was a Slot Loader. And oh boy did it suck! It worked perfectly for about a year, then the eject system in it got all busted. If i put anything in it now, I will never get it back....except for the random times it turns on by itself and spit a disc out. Then once its out it keeps trying to spit more discs out even though its empty. I had to unplug it b/c it kept turning on by itself.

I think the slot loader is Sony also trying to deter mods/bootlegs. Definatley no spring trick, flip-top or ghost clips this time. Of course modchip creators are pretty resourceful so we'll see.

I hate the controller look. Dual Shock 2 was the best since the old Genesis 6 button. If it's the lawsuit they didn't have to make it that different. Hell XBOX360s new controller looks more like it. But it may play well, so who knows.

goosedude
05-17-2005, 09:42 AM
I have to say after viewing the Sony Press Conference.....though the controller of the PS3 is underwhelming. The Technical Demos are outstanding (wow to MOTOR STORM). We'll have to see what Microsoft shows off in their tech demos....

It looks the same size as the original PS2 model.

Intriguing ideas:
the Dual HD Outputs for Panoramic Display over 2 HD Displays (32:9)
The HD IP Camera and promising of Video Chat while playing
PSP Access to your media/Remote Controller/Display via broadband??

Questions:
Will PLAYSTATION NETWORK be as advanced as XBOX Live?
Whats with the 2 Internal Gigabit ports mentioned??

punqsux
05-17-2005, 10:52 AM
that is the ugliest system ive ever seen in my life!. The Controller looks god awful uncomfertable. Think The Duke on xbox was bad? just wait...

I dont care for the idea of a front loading game system either. Especially with the used industry being so huge, how on earth can you imagine the games being taking care of when theres immature teenagers and children pulling the discs out and getting them all finger printy/ dirty?

dude stop looking for reasons to bitch.

1) youve never played a game with the controller, please tell me how you know its uncomfortable. the gc controller looked awful to me, but when i was playing a game with it, it worked perfectly.

2)what the hell is your second paragraph even about?! both ps2 and xbox are front loading systems, used market? are you drunk or something?

cdeener
05-17-2005, 10:58 AM
Hopefully, we will be able to have multiple colors of the system unlike with Xbox 360 which will only be that suck ass grayish white color.

I didn't see the conference but did they state whether or not PS3 will be backwards compatible?

punqsux
05-17-2005, 11:03 AM
i have a question, it might have already been covered.

will there be controller ports?

i ask this because i would be very dissapointed if i couldnt play with my ddr mats or my taiko drum on the ps3, that would strongly want me to wait until it get really cheap, since those games are important to me and i wouldnt want to have 2 systems around just for those. (though i would)

basketkase543
05-17-2005, 11:14 AM
Seriously, what's with the Spider-Man font?

i noticed the spiderman font, maybe it has something to do with their spiderman fascination

EDIT: There i go again

Yeah, i noticed the Spider-man font when i first saw the system. Kinda odd.

Wombat
05-17-2005, 11:21 AM
{QUOTE=Ozzkev55]i noticed the spiderman font, maybe it has something to do with their spiderman fascination

EDIT: There i go again

Yeah, i noticed the Spider-man font when i first saw the system. Kinda odd.[/QUOTE]


It's really not that odd, its Sony's new font that they used for Spiderman the Movie made by Sony Pictures, the want you to think sony whenever you see that font, not Spiderman. Not saying it works just telling you why.

basketkase543
05-17-2005, 11:26 AM
Any word yet on whether PS3 is still using Blu-ray or is now using dvds?

EDIT: Oops, heh-heh. I found this at Gamespot:

Sony also confirmed the PlayStation 3 will use Blu-ray discs as its media format. The discs can hold up to six times as much data as current-generation DVDs. It will also support CR-ROM, CD-RW, DVD, DVD-ROM, DVD-R, DVD+R formats. Sony also confirmed that the machine will be backward compatible all the way to the original PlayStation. It will also have slots for Memory Stick Duo, an SD slot, and a compact flash memory slot. It will also sport a slot for a detachable 2.5-inch HDD, somewhat similar to the Xbox 360's. Sony did not mention if the drive would be standard.

jam3582
05-17-2005, 11:30 AM
um why are people complaining about the look of the ps3 , I mean how much different is it than a ps2 . And if i recall the ps2 was also labeled as an ugly machine also .

Grave_Addiction
05-17-2005, 11:34 AM
i have a question, it might have already been covered.

will there be controller ports?

i ask this because i would be very dissapointed if i couldnt play with my ddr mats or my taiko drum on the ps3, that would strongly want me to wait until it get really cheap, since those games are important to me and i wouldnt want to have 2 systems around just for those. (though i would)

I bet they will have some sort of PS2-to-USB port add ons in the future. If Sony doesn't do it, I bet some third party will.

epobirs
05-17-2005, 11:37 AM
i have a question, it might have already been covered.

will there be controller ports?

i ask this because i would be very dissapointed if i couldnt play with my ddr mats or my taiko drum on the ps3, that would strongly want me to wait until it get really cheap, since those games are important to me and i wouldnt want to have 2 systems around just for those. (though i would)

Neither legacy controller nor memory ports are in evidence from the photos of the rear panel or under the pop-up door in front. But on the controller front that shouldn't be a problem. There are already several USB adapters for PS2 controllers on the market. Sony needs to produce an official version with support in the firmware. This would hopefully also provide at least one legacy memory slot as well.

Sk
05-17-2005, 12:02 PM
Yea, when Sony showed the graph it compared the PS3 cell processor to one 3.2 Ghz Xbox 360 processor. I told this to my brother (Sony Fanboy) and he said “remember the hype with the real time toy story graphics? Sony is just blowing smoke up our asses once again.”
Thats kind of a let down. So if a developer knew how to get the most out of the 360s three processor they could make equally if not more impressive games. The GPUs on both systems have only a 50 MHz difference between them. So aside from the differences in ram their both about equal. I guess the quality of the games will depend on which system is easier to develop for.

HeadRusch
05-17-2005, 12:02 PM
i love the fact that microsoft and ps3 are REALLY stressing out all these HD features when more than 99 percent of people dont have an HD set, including me and just about everybody on these threads...so i dont see why so many ppl are excited about all these HD features when it doesnt mean squat to almost everybody everybody

Everyone I know owns a HD set, including my parents. I've had a 65" HD set since 2001. If you can afford a $300 or $400 PS3 or XBX360, you can afford an $800 widescreen HD-ready TV to display em properly.

Alpha2
05-17-2005, 12:21 PM
I wonder if the multiprocessor deal will work against XB2 vs PS3 the way it did for Saturn vs the PS. It was obvious then as it was in the PS2 that extra processors dont necessarily make a better system.

I feel like the controller ports would have to be under the front lid somewhere as using the old controllers are especially necessary for BWC to be useful. If I have a steering wheel or peripheral controllers like the namco guns it's not like I'm going to no longer need them with the boomerang.

Also I could honestly care less about the shape of the system as long as it plays good games. It's not the system I have to hold while I'm playing them.

Everyone I know owns a HD set, including my parents. I've had a 65" HD set since 2001. If you can afford a $300 or $400 PS3 or XBX360, you can afford an $800 widescreen HD-ready TV to display em properly.

Ummm NO.

js1
05-17-2005, 12:33 PM
Everyone I know owns a HD set, including my parents. I've had a 65" HD set since 2001. If you can afford a $300 or $400 PS3 or XBX360, you can afford an $800 widescreen HD-ready TV to display em properly.

I agree, you can get decent hd crt sets starting at 400 bucks....

HeadRusch
05-17-2005, 12:37 PM
yes the 1080p resolution is very impressive...that is one thing that I saw in the specs that they have on the XBOX 360. While not an issue for me (I am waiting patiently till june-august thats when the 1st 1080p sets really get into mainstream stores)....the average gamer may not be able to afford full 1080p resolution until well into the PS3 lifecycle (smallest 1080P screen I've seen is 50"....and its expensive). Though it is ...so sick.

Well remember something..1080i is sharp enough that combing and stairstepping doesn't really become a problem. I've watched many a movie at 1080i and never noticed any of the issues that plague 480i playback. There wont be a rush to upgrade from 720p or 1080i to 1080p.....heck the biggest problem will be getting people to any kind of HD set, although thats becoming easier as time goes by.

Snake2715
05-17-2005, 12:52 PM
7...who the fuck thought up seven...try splitting my screen into sevenths. I hate uneven numbers as it is damnit

My guess is that its for 6 players and an eye cam or something.

Not actually 7 player games.

basketkase543
05-17-2005, 12:56 PM
Also I could honestly care less about the shape of the system as long as it plays good games. It's not the system I have to hold while I'm playing them.

If you could care less, than that would mean that it holds some sort of importance for you. If you couldn't care less though, than that would put it on the bottom of your priorities.

alongx
05-17-2005, 01:07 PM
My guess is that its for 6 players and an eye cam or something.

Not actually 7 player games.

The camera is USB. So it would be 7 Bluetooth controllers.

Also I could honestly care less about the shape of the system as long as it plays good games. It's not the system I have to hold while I'm playing them.


I'd get it despite the design, though I wish the PS3 was sleeker looking. I much prefer the look of the Revolution or the Xbox 360.

I was hoping the PS3 wouldn't look this good - it would have been nice to see Sony come in last this time around, just because they've been so far ahead for the last two generations. However, I doubt this'll happen. Though I won't be an early adopter, I am completely sold on the PS3, providing the games announced in the next 12 months look as good as the tech demos yesterday did.

cthcky33
05-17-2005, 01:30 PM
the system looks pretty cool, though it kinda looks like the top could flip open to reveal a george foreman grill...

fieldkillah
05-17-2005, 01:36 PM
the system looks pretty cool, though it kinda looks like the top could flip open to reveal a george foreman grill...
check about a little more than halfway down the page
http://forums.xbox-scene.com/index.php?showtopic=398275

epobirs
05-17-2005, 03:50 PM
I wonder if the multiprocessor deal will work against XB2 vs PS3 the way it did for Saturn vs the PS. It was obvious then as it was in the PS2 that extra processors dont necessarily make a better system.

I feel like the controller ports would have to be under the front lid somewhere as using the old controllers are especially necessary for BWC to be useful. If I have a steering wheel or peripheral controllers like the namco guns it's not like I'm going to no longer need them with the boomerang.

Also I could honestly care less about the shape of the system as long as it plays good games. It's not the system I have to hold while I'm playing them.



Ummm NO.

The Saturn became a multi-processor system late in its development cycle and Sega's engineers had little realworld idea of how to implement such a thing. It was a horrible mess of a system and didn't provide a true 3D pipeline like the PS1 did. That was also twelve years ago. It's different story for the new machines. Microsoft has long experience in SMP OS and application design. For instance, one of the test apps that really shows off the power of the new dual core x86 CPUs, especially AMD's, is the Windows Media Encoder.

http://www.extremetech.com/article2/0,1558,1813754,00.asp

IBM has been dealing in multicore designs for quite a while now and has a vested interested in providing good dev tools for Cell.

MaxBiaggi2
05-17-2005, 04:39 PM
I plan on buying both consoles, (most likely all 3 like I did this gen) but this whole show that sony pulled off seemed like the same bs that they did with the PS2 and its emotion engine.

Ah, but we're not talking about Emotion Engine anymore. Now we're talking about the "Reality Synthesizer," which is 35 times more powerful that the system that Saddam Houssein hoarded to launch his nuclear missles. :D

Alpha2
05-17-2005, 06:04 PM
If you could care less, than that would mean that it holds some sort of importance for you. If you couldn't care less though, than that would put it on the bottom of your priorities.

An obvious typo, you understood what I meant though.

evilmax17
05-17-2005, 10:32 PM
IGN has a listing up for Beatmania for ps2 (broken link right now). WOOOOOOO!

Jrunt20x
05-17-2005, 10:36 PM
News: Metal Gear Solid 4, MGA2, and MGS3: Substinence all officially announced.

"First up, Konami announced that Hideo Kojima, creator of the Metal Gear Solid series, would become head of a new internal developer at the publisher. Inventively called Kojima Productions, the studio currently has three projects on its plate--MGS4 and two other Metal Gear Solid titles.

According to Kojima, who was on-hand at the event, the concept behind MGS4 will be "nowhere to hide." Stealth options will be greatly reduced, with more reliance on camouflage a la MGS3: Snake Eater and more use of the infamous cardboard box. Set in a future world after the events of Metal Gear Solid 2: Sons of Liberty, the game will see the return of all the major characters from the series, including Solid Snake, Meryl, Otacon and Revolver Ocelot.

MGS4 will also sport an online battle mode, the details of which Kojima did not go into. "That's all I can say until next year," he said,"[except] the graphics and sound will rival anything Hollywood does." Gamers will have to take him at his word, since no footage of the game was shown at Konami's event.

Kojima Productions' second title is Metal Gear Acid 2, the sequel to the PSP card-battling game featuring series hero Solid Snake. Footage of the game revealed a much more visually stylish game than its predecessor. It sported cel-shaded, anime-style graphics and will also feature Ocelot.

Last is Metal Gear Solid 3: Subsistence, a play on the eat-or-die gameplay elements and culinary subtitle of Metal Gear Solid 3: Snake Eater. Like Metal Gear Solid 2: Substance, Metal Gear Solid 3: Subsistence features the original Snake Eater with a bunch of new content.

However, unlike Substance, this content will likely appeal to many who have already played Snake Eater. Foremost, it will feature online multiplayer action, with Kojima saying his team was aiming for a maximum of eight players. The online portion will sport two modes: "Snake vs. Enemies," where multiple players hunt down one opponent and "Team Battle" with multiple players fighting cooperatively.

By Tor Thorsen, GameSpot POSTED: 05/17/05 04:21 PM"

http://www.gamespot.com/ps3/adventure/metalgearsolid4/news_6125243.html

anomynous
05-17-2005, 11:17 PM
for those who haven't seen yet, here's the PS3's controller:

http://img259.echo.cx/img259/3927/bananaps37uk.jpg

Alpha2
05-18-2005, 12:23 AM
I dont think there's anyone who hasn't by now, and if they haven't they just arn't trying.

Zoglog
05-18-2005, 01:00 AM
http://media.ps3.ign.com/media/714/714044/vids_1.html

MSG4 Trailer here, halarious but doesn't show much =/

Jrunt20x
05-18-2005, 01:13 AM
http://media.ps3.ign.com/media/714/714044/vids_1.html

MSG4 Trailer here, halarious but doesn't show much =/

OMFG, that was AMAZINGLY awesome! LOL!! :rofl:

Zoglog
05-18-2005, 01:14 AM
wasn't it hehe? It hits the MGS fanboy in me so hard ;) but I try to contain it lol. But I really do admire kojima's games even though he goes a little kooky sometimes ;)

alongx
05-18-2005, 02:18 AM
But I really do admire kojima's games even though he goes a little kooky sometimes ;)

I think you would have been more accurate if you replace 'kooky' with 'batshit fucking crazy'

Monsta Mack
05-18-2005, 05:33 AM
Don't know if this has been posted before, probably already has.

I was scrolling down through IGN...

http://ps3.ign.com/articles/615/615745p1.html

" Sony apparently told the newspaper that PlayStation 3s would sell in Japan for "less than 50,000 yen each." That translates to about $465 US dollars. "

Im shocked that they got this thing under $600, that's pretty cheap for the current specs right now, but obviously the PS3 isn't going to fly off shelves at that price, I bet it gets rounded to $500 US.

clockworkvictim
05-18-2005, 09:21 AM
Don't know if this has been posted before, probably already has.

I was scrolling down through IGN...

http://ps3.ign.com/articles/615/615745p1.html

" Sony apparently told the newspaper that PlayStation 3s would sell in Japan for "less than 50,000 yen each." That translates to about $465 US dollars. "

Im shocked that they got this thing under $600, that's pretty cheap for the current specs right now, but obviously the PS3 isn't going to fly off shelves at that price, I bet it gets rounded to $500 US.

ANd there goes any chance of me buying this one until a price drop...

gambitmachete
05-18-2005, 09:55 AM
ANd there goes any chance of me buying this one until a price drop...

Same here (if it's true.) In fact, I don't know ANYONE who would pay that much for it, and pretty much all of my friends have PS2s and were really looking forward to PS3.

Alpha2
05-18-2005, 12:00 PM
Actually chances are better that the price will end up about 450 by the time September rolls around. Between the super expensive Cell chip and the wireless controller and 2 generation BWC I'm not totally suprised at the price tag, of course I'm sure some stores will offer a nice fat trade in offer on your old PS2s seeing how you wont be needing them anymore.

HeadRusch
05-18-2005, 12:13 PM
I thought companies learned their lesson with the $400+ Sega Saturn.

Combine that with the new standard of $60.00 game titles, goodbye $49.99 (which was already a ripoff for all but a handfull of truly exemplary titles).

I guess Sony and MS are banking on the desire of hardcore gamers to really pony up the cash to get into the Next-Gen club.

At $450 bucks, that bitch had better come with a game.....and not just a non-interactive demo disc.

Alpha2
05-18-2005, 12:23 PM
The problem with the Saturn was it was low tier compared to it's opposition in the PS selling for 100 bucks less also Combined with Sega's superflawed strategy of releasing it earlier than planned and alienating several store chains who intrun refuse to stock the system altogether, it was garuanteed to lose out regardless of a 400 dollar price tag...

Ultimately I want to wait and see what type of price point ACTUALLY ends up on the tag rather than instatnly start complaining about a rough japanese price estimate and dollar conversion. It's still more than a year away.

HeadRusch
05-18-2005, 12:35 PM
True, but there is no denying that the $400 pricetag turned off an awful lot of gamers. The Sega Genesis crowd was chomping at the bit for the next big thing from Sega, but Sony came along and ate their lunch.

Alpha2
05-18-2005, 12:54 PM
400 bucks hurt but peoplw will still pay it, 300 hurt and sthey still do it and even 250 hurts like hell but you have to pay for new stuff and the newer it is the more exspensive. (and you have to admit the PS3 so far is looking a lot better than the Saturn!)

But, actually I wouldn't be suprised if that leaked price was just a ploy to get MS to reveal their pricing so they can trump them with a better price later on.

HeadRusch
05-18-2005, 01:27 PM
Oh, if I have the money Ill buy it.....Or perhaps "stupid". Well either way.......same ends :)

Then I'll stupidly (I mean 'enthusiastically') pay $60 bucks a pop for some games for the thing.

Thankfully I'm not a huge gamer anymore...by that I mean I buy all the systems, and then buy like 2 - 3 games a year, ones that really catch my eye. Then I tend to play them for awhile, move on to something else, then come back to them. Hell I just finished Vice City 2 months ago (!). I still have some races left in Burnout 3.....Halo 2 I'm not even past the first level.

So the price hit wont hurt me as much as itw ould someone who buys every single title...

But its also alot to ask parents around xmas time. If kids beg for XBOX 360, bet your ass parents wont be coughing up $400 more for a PS3 a few months later....and you know Sony is worried about that. Initial system shipments are always high.....the early adopters, but thats not what keeps a system afloat...its the month-to-month and year-to-year sales that make a company money, not shipping the initial 2 million units or whatever.

I think this is probably what Nintendo is hoping for. Nintendo is going to introduce their new system at a much more reasonable price-point, and release a bunch of kid-friendly games for it....flashier and prettier than GameCube stuff, but at a much lower pricepoint, and parents are going to buy them.

You wont be playing Need For Speed 5 on it, and you wont be playing Gran Turismo on it, but how much "reality" do you need for a Mario Kart game before it becomes "something else", something inaccessable to its target audience.

Crap...I need a gamecube now just to play those Star Wars games.

MorPhiend
05-18-2005, 02:21 PM
If you look very closely at the IGN pics you can see a lot of the tiny imperfections that make it obvious they arnt renders. In I-8 you can see the floting character casts a somewhat blocky shadow, in the GT4 shots you can see the cliping in someof the low poly-count characters that they use for secondary pit crew and by standers. The Killzone pics have a lot of fuzzy pixels that would have been perfect looking had it been rendered.

http://egm.1up.com/do/newsStory?cId=3140675




PS3 Videos Possibly Pre-rendered
Controversy erupts over Sony press conference.
by Garnett Lee (http://egm.1up.com/do/my1Up?publicUserId=5324853), 05/18/2005 19 of 24 users recommended this story.
The past 24 hours have been an emotional roller coaster ride for game fans anxiously waiting the PS3. At its press conference (http://www.1up.com/do/newsStory?cId=3140590) Sony thrilled the crowd with videos that definitely said "next generation". To an audience eagerly hoping to be blown away it was like a nuclear bomb went off and they ate it up. It was a powerful shot across the bow of the other contenders in the escalating console wars, but was it real?

Before sunrise today a spark of doubt was smoldering. It caught fire by the end of the day. In the midst of the storm brewing this morning a poster identifying himself as Epic's Mark Rein posted to the Voodooextreme forums talking about the videos seen at the conference. While he did preface his comments saying that everything he saw looked perfectly achievable, he clearly said that he had seen the three or four times during rehearsals and only Sony first-party, Epic and EA demos were running in real-time on the PS3.

Of course that meant that the darling of the presentation, Killzone 2, was CG. It also meant that the hardware might not be light-years beyond the competition. After all, that left the Unreal tech demo as the best looking game running real time; more or less the same as the very Gears of War Microsoft used to show off the Xbox 360. That kicked off a cascade of people reviewing what they'd seen with a more critical eye. The consensus coming out is that the scenes are in fact pre-rendered material. Some of the signs that point to that are the extreme particle effects and tightly choreographed shots. On the other hand, our own John Davidson has it direct from Sony contacts that "just about all of it" was "real". As our friend Fox used to be prone to saying, "the truth is out there." What we're wondering is how much it really matters at this point. Hardware is still a long way off and developers will be making the usual enormous strides in quality over the final few months -- Sony, Microsoft and when the time comes Nintendo. For now the one thing certain is they served their purpose. Sony has put the contenders on notice; it isn't coming to this generation resting on its laurels.

HeadRusch
05-18-2005, 02:29 PM
So long as it comes close to the pre-renders, nobody will be disappointed.

Well thats not true, there's plenty of people out there who will find a way to criticize every effort.

What I dont understand is how people can look at Killzone 2, and then watch the Ghost Recon 2 or Project Gotham 3 videos, and claim one system looks better than the other..!?!?
That just amazes me.....people are so internally biased its laughable....

Monsta Mack
05-18-2005, 02:41 PM
So long as it comes close to the pre-renders, nobody will be disappointed.

Well thats not true, there's plenty of people out there who will find a way to criticize every effort.

What I dont understand is how people can look at Killzone 2, and then watch the Ghost Recon 2 or Project Gotham 3 videos, and claim one system looks better than the other..!?!?
That just amazes me.....people are so internally biased its laughable....

True, GR2 and PGR3 look very viewtiful, and Killzone 2 and the others were apparently renders anyways. I guess we're just gonna have to wait till March or later to see who is the real powerhouse, but it looks like the 360 isn't going to be as bad as everyone predicted

Well time to start passing on titles and putting my cash towards the 360, MS needs to hurry up with the pricepoint.

Alpha2
05-18-2005, 03:22 PM
"Apparenly" dosent say whether they are or not. I'd want concrete proof either way rather than the suggestion that they arnt. As I said I believe they could be in game models used for dramatic cinemas with some enhancement and not actually gameplay, which is still damn impressive.

The system is still a year away, if this shows what the hardware is capable of even without having the hardware on hand than I'm still happy.

Admiral Ackbar
05-18-2005, 03:26 PM
Actually, the presentation was done with puppets. really, really good puppets.

evilmax17
05-18-2005, 05:11 PM
Trapt
http://media.ps2.ign.com/media/748/748656/imgs_1.html

Is this the US version of Kagero: Deception 3?

If so, woooooot!

Noodle Pirate!
05-18-2005, 05:52 PM
Somebody please tell me that Ken Kutaragi is a midget and that he has infant sized hands because my god its fricken xbox size!!!!

Ozzkev55
05-18-2005, 06:09 PM
Somebody please tell me that Ken Kutaragi is a midget and that he has infant sized hands because my god its fricken xbox size!!!!
He's asian, so it should be scaled

EDIT:Apparently hes a tall asian

Tromack
05-18-2005, 06:17 PM
"Apparenly" dosent say whether they are or not. I'd want concrete proof either way rather than the suggestion that they arnt. As I said I believe they could be in game models used for dramatic cinemas with some enhancement and not actually gameplay, which is still damn impressive.

The system is still a year away, if this shows what the hardware is capable of even without having the hardware on hand than I'm still happy.

Ign's article about it is pretty good. They mention how they were at the developer's a couple of months ago and asked about Killzone 2. They were told that it was in development, NOT for PS3, and that they hadn't even gotten a PS3 dev kit yet. Obviously, it has been moved to PS3, but my guess is that they had made some of the cinemas and decided to pass it off as gameplay. Odds are when they produced those cinemas they didn't even have any idea as to the power of the PS3, beyond rough estimates. Perhaps the PS3 has that kind of power, but I wouldn't expect to see things that look that good for quite some time.

Alpha2
05-18-2005, 08:17 PM
You can see my edited response in the nintendo thread, I'll go and read the IGN article if I can find it, just understand I'm only trying to be optimistic because this E3 is generally turning out shitty.

evilmax17
05-18-2005, 08:47 PM
Watching Frogger on e3 live at Gamespot. I feel bad for this woman 'showcasing' it, and it must be akward for Gamespot even covering it.

Does anybody care about Frogger anymore?

jam3582
05-18-2005, 09:28 PM
Trapt
http://media.ps2.ign.com/media/748/748656/imgs_1.html

Is this the US version of Kagero: Deception 3?

If so, woooooot!

hell yeah woooooot is correct :bouncy:

epobirs
05-18-2005, 10:01 PM
Watching Frogger on e3 live at Gamespot. I feel bad for this woman 'showcasing' it, and it must be akward for Gamespot even covering it.

Does anybody care about Frogger anymore?

Did huge business on the PS1 and has been generally profitable ever since. Very dependable kids' franchise, so it isn't going away any time soon.

Samurai X
05-18-2005, 10:08 PM
When you expect so much out of something , the final results will never be good enough, i was expecting way more for 6 years in the making , i am so disappointed by all 3 systems, specially with all of them using the same remote control designs, theres nothing better than change, i think we didn't need new consoles yet , there will be a hard time distingishing the revolution from satellite receivers all around the world, i hope there is more inside that meets the eye, as of right now there is not much that we know about them and there might still be a change of heart for which im praying for, On the other hand There is nothing closer than the revolution and the NES design (picture below), maybe this new generation is named revolution , to remind us all of the revolution made by the NES and that the revolution of Nintendo is back as of this new generation , that nintendo will take over the industry once again , this is samurai x with a cag's point of view !


http://media.cube.ign.com/articles/615/615030/img_2795079.html

MorPhiend
05-18-2005, 10:28 PM
Actually, the presentation was done with puppets. really, really good puppets.

Don't believe him!

IT'S A TRAP!!!

FriskyTanuki
05-19-2005, 12:01 AM
Budokai Tenkaichi is so fucking amazing. Seriously, if you have any interest in DBZ, you'll love this game. It blows away the previous Budokais and it's just so fun to play.

Indiana
05-19-2005, 01:04 PM
Just curious. Are TVs that support 1080p available today?

It looks like Xbox 360 will support 720p.
PS3 will support 1080p.

So I need to buy a tv that supports 1080p and 720p.

Indiana
05-19-2005, 01:07 PM
I don't want to pay $60 per game...but don't you guys remember the days of 16bit and 8bit.

Games for SNES and Genesis cost $59.99 and $69.99.

Backlash
05-19-2005, 01:23 PM
I don't want to pay $60 per game...but don't you guys remember the days of 16bit and 8bit.

Games for SNES and Genesis cost $59.99 and $69.99.

Yep, and in those days I looked forward to a game for weeks or months, and then played it for months once I finally got it. I didn't have hundreds of games or any kind of "backlog."

I think I was happier back then than I am now getting games for $10 and under, oddly enough. Too much saturation today? Ah, well, no use crying about the good old days, it will never be that way again.

HeadRusch
05-19-2005, 01:25 PM
1080p is a mystery right now because you get into Upconversion versus accepting a native 1080p signal (like 1080i GT4 isn't really 1080i, its just upcovnerted 480).

There are TV's that will take a 1080i signal and upconvert it to 1080p, but they are few and far between. That will change over time, but we're talking the here-and-now.

The cheapest one is a 37" Westinghouse LCD that upconverts to 1080p. However, wether it will take a Videogame signal and upconvert it (like most TV's will upconvert 720p to 1080i, or downconvet 1080i to 720p) it may not be able to do that with a game signal.

(as most CRT based TV"s can't take a 720p Xbox game and upconvert it to 1080i)....I said most.....not all. Some CRT sets can do this, but most cannot.

So its a grey-area right now. Thing is, 1080i versus 1080p you really shouldn't notice much difference because of the already high-resolution of a 1080i screen. You wont see the combing or artifacting you get with a 480 line interlaced signal.

If sony is saying its machine is capable of OUTPUTTING a 1080p signal, well, then its going to have to be able to paint a 1920x1080 screen 30 to 60 times a second.....and most high end computers can't even do that.

Which gets into another arguement....is a 1080p display displaying at 30 or 60Hrz.....
1080i at 60hz versus 1080p at 30hz...or 1080p at 60hz...!?

I'm shooting for a new lcd based display just for my next-gen systems......I'm shooting for 720p, but if a 1080 LCD becomes affordable with decent performance, I guess I'll consider that too.

radjago
05-19-2005, 01:38 PM
Here's something interesting I came across.

Blu-ray will be using a data layer only 0.1mm from the surface. That's compared to the 0.6mm of today's DVDs. That means scratches could be more deadly to your Blu-ray discs. You might want to be more wary of buying pre-owned PS3 games.

HeadRusch
05-19-2005, 01:42 PM
I dont remember any SNES game costing $60 bucks. I remember them costing $30 to $40, not sure where you shopped...(Big City perhaps?).

Backlash is 100% correct..we're all oversaturated now......you'd wait months for a game to come out and play it for days, because the game itself was of a repetitive nature. I mean, did it EVER get old beating the crap out of waves of thugs in Final Fight or Streets of Rage? How many times did you replay Battletoads or a game like Actraiser....? Loads. Super Contra? or Contra.....or heck even Castlevania? Or Punch out? We just kept playing.

But today, with games being so story-driven or cinematic, you can blow through a game in one day and then you're left to wonder "Why isn't there more"?? The more cinematic the game is, the more we are impressed the first time through..and the less we are impressed after that.

Our expectations have changed alot as well.

We've all got dozens of the same "type" of game...the racing game, the 3rd person action game, the first person shooters. They're all good, but with Halo we want "more"...we want eighty maps not 8.......

We have all grown up to be people who want more choices, delivered faster, and then its "on to the next thing". ADD is something we've brought on ourselves :D

Apossum
05-19-2005, 02:52 PM
How many times did you replay Battletoads

If by replay you mean get up to biker level then die, then yes I did that all the time. but I never could beat the bike track

gsr
05-19-2005, 02:59 PM
There were assloads of games that costed $60 for the SNES..Hell some of them were even $70.

Super Street Fighter 2 comes to mind..I remember buying it at worst buy. The MSRP was 64.99 because it was a 32 mb cart or whatever and worst buy had it on sale for 59.99

as far as blu ray scratches go, the ps3 will likely be using the cd caddy system, so you never come directly in contact with the disc.

Backlash
05-19-2005, 03:01 PM
I think some of the RPGs were $60, and Starfox was definitely $70 (the F/X chip, remember?)

HeadRusch
05-19-2005, 03:03 PM
I never bought Super Street Fighter 2, I remember plunking down $50.00 for Street Fighter 2 however when that came out, at that point I shouted to my ceiling "WE HAVE NOW REACHED THE AGE WHERE THE ARCADE WILL LITERALLY COME HOME IN NEARLY PERFECT TRANSLATION!"

hahaha..how naive I was....so 80's in my thinking :)

Then polygon games came along and shut me up good.

RPG's I never bought...I thought for the most part the average SNES or Genesis game was $39.99 or $49.99 brand new.....

Weren't games for the "next gen" systems supposed to be cheaper because they were going to abandon expensive cartridges and move instead to cheap CD's?

PsyClerk
05-19-2005, 03:03 PM
as far as blu ray scratches go, the ps3 will likely be using the cd caddy system, so you never come directly in contact with the disc.

Well, you would come into contact with the disc when you pulled it from the case, unless you have telekinetic powers. But scratches from regular use aren't worrisome. It's the ones you're likely to see on used games that would be troubling.

But maybe Blu-ray has better error correction to compensate.

gsr
05-19-2005, 03:05 PM
Well, you would come into contact with the disc when you pulled it from the case, unless you have telekinetic powers. But scratches from regular use aren't worrisome. It's the ones you're likely to see on used games that would be troubling.

But maybe Blu-ray has better error correction to compensate.

yeah, well..let's see how they ship them.

epobirs
05-19-2005, 03:29 PM
I think some of the RPGs were $60, and Starfox was definitely $70 (the F/X chip, remember?)

Plenty of games got into the $80 range. Koei's war games were particularly expensive. The US audience was seen as being very small since this genre was mor elikely to be played on PCs, so they charged high to make money on very small production runs. Some of those titles only had 10K or 20K units. This was a tiny run for cartridges since the cost of the initial mask was quite high and had to be spread across the whole run.

epobirs
05-19-2005, 03:34 PM
I never bought Super Street Fighter 2, I remember plunking down $50.00 for Street Fighter 2 however when that came out, at that point I shouted to my ceiling "WE HAVE NOW REACHED THE AGE WHERE THE ARCADE WILL LITERALLY COME HOME IN NEARLY PERFECT TRANSLATION!"

hahaha..how naive I was....so 80's in my thinking :)

Then polygon games came along and shut me up good.

RPG's I never bought...I thought for the most part the average SNES or Genesis game was $39.99 or $49.99 brand new.....

Weren't games for the "next gen" systems supposed to be cheaper because they were going to abandon expensive cartridges and move instead to cheap CD's?

That was before the average number of personnel on a game project increased by several times. The ability to display greater detail means someone has to actually create all of those details. Where one artist might had created a whole menagerie of monsters in a month ten years ago, it can now take a week to produce one really nice monster with full animation, behaviors, etc. The tools are improving all the time but creating original work that really uses the full capability of these new machines will still require massive amounts of skilled human labor.

epobirs
05-19-2005, 03:43 PM
Well, you would come into contact with the disc when you pulled it from the case, unless you have telekinetic powers. But scratches from regular use aren't worrisome. It's the ones you're likely to see on used games that would be troubling.

But maybe Blu-ray has better error correction to compensate.

No, this would be similar to the UMD style of caddy, or even a 3.5" diskette. It would come encased from the factory. It wouldn't be like the early CD-ROM systems where you had to have your own stock of caddies if you didn't want to hassle with changing out the discs.

PsyClerk
05-19-2005, 04:01 PM
AH that makes sense. Didn't understand the term 'caddy' in this context until the UMD example.

Ozzkev55
05-19-2005, 05:49 PM
I posted this in the Killzone thread as well but i recently stumbled upon, in the Gamespot Forums, a message, to qoute

Credit goes out to Kratos_ on this one

I'm not sure how he/she found it by there is a VERY small pop-up in the footage (Basically it's like the pop-ups that happen intermittently on Halo 2, except on smaller scale)
http://img178.echo.cx/img178/2489/killzonerealtime3hu.jpg
If it was prerendered it should not have popped up like that

Though i believe it was confirmed to be not prerendered, but neither ingame.

Backlash
05-19-2005, 07:37 PM
I don't understand what those arrows are pointing at. I see that there is a small difference in the two frames, but I would expect a difference from one frame to the next.

Ozzkev55
05-19-2005, 07:41 PM
I don't understand what those arrows are pointing at. I see that there is a small difference in the two frames, but I would expect a difference from one frame to the next.
...but not from a pre-rendering

Alpha2
05-19-2005, 10:44 PM
The type of pop he's refering to is similar to when a character or his shadow shadow dissapears under the ground due to a polygon shift at a distance. Later in the video after the landing, under the bridge some of the enemy dont have ground shadows either, but it's questionable whether the shadow just seems to dissapear in this pic because of the artifacting in the video compression, the missing shadow I refer to might also just be a trick of light.

I think the whole KZ2 question needs to just go away for now untill we see something new on it then we can either curse Sony to hell or dance around the spot where you plan to place your future PS3.

Ozzkev55
05-19-2005, 10:45 PM
100 GIG BLU RAYS...YOU HEARD IT HERE FIRST..
http://www.gamespot.com/news/2005/05/19/news_6125979.html
...Dahizam

cletus
05-20-2005, 01:11 AM
Weren't games for the "next gen" systems supposed to be cheaper because they were going to abandon expensive cartridges and move instead to cheap CD's?

I think the cheapness of cd's (vs cartridges) was offset by the higher production costs of next-gen games.

Of course, it might have just been part of the prelaunch hype surrounding the original PS and Saturn and etc.

Now that I think about it, companies charge the same price for the blue-bottomed games (cd) as the silver-bottomed games (dvd) even though cds are cheaper to print. I guess it was just something concocted by the advertising department to appeal to more people.

Spruce
05-20-2005, 02:12 AM
2)what the hell is your second paragraph even about?! both ps2 and xbox are front loading systems, used market? are you drunk or something?

If I interpreted his garbled message correctly I don't think he meant front loading like the current gen. where a tray slides out. Picture cd players in cars where you just slide the disc in and the system takes it from you. His fear being that when the disc ejects it only comes out half way and a ton of people grab cds by placing their fingers on the bottom not realizing that should be avoided.

epobirs however has already mentioned the caddy system so I won't point that out. However with Xbox 360 (and Revolution?) using standard DVDs I'm still waiting on this stuff to become commonplace:

TDK Develops Super Disc Coating (http://dvd.ign.com/articles/570/570782p1.html?fromint=1)

EDIT: damned double negatives...

epobirs
05-20-2005, 06:14 AM
The type of pop he's refering to is similar to when a character or his shadow shadow dissapears under the ground due to a polygon shift at a distance. Later in the video after the landing, under the bridge some of the enemy dont have ground shadows either, but it's questionable whether the shadow just seems to dissapear in this pic because of the artifacting in the video compression, the missing shadow I refer to might also just be a trick of light.

I think the whole KZ2 question needs to just go away for now untill we see something new on it then we can either curse Sony to hell or dance around the spot where you plan to place your future PS3.

The explanation offered in interviews is that it was recorded video but of a system rendering to the specifications of the PS3. So while it may have taken hours to produce a minute of that material, the quality and flaws both are intended to reflect the realtime performance of the final product.

This, of course, supposes a best case scenario in which there is no obstacle preventing the full benchmark performance from being applied in a realworld application. The final result will probably be a bit less stunning but fairly close. It is within reason. I'm more concerned about the manufacturability of the platform. Sony has already ceded one of the Cell's SPEs for the sake of yields but it remains for the Bvidia chip to be reliably produced and not demand so much power as to demand either a very expensive cooling solution or a noisy one. Such issues have been plaguing Nvidia since their first DX9 class products.

Alpha2
05-20-2005, 02:11 PM
This is one of the reasons I expected the estimated 450 price tag thats going around right now. The level of the hardware they have in this thing probably will take a lot of precaution to keep it from literally melting down in your entertainment center.

I'd rather see sony have a low manufacture rate on these than try to push 2 million of them out the door and have the GPU explode when you put a disk in.

goosedude
05-20-2005, 03:13 PM
I love it when Hardcore gamer opinions actually matter:

"Well, that didn't take long. Only a few days after unveiling its next-generation console's jaw-dropping graphical abilities (gamers: "Hooray!") and its oddly boomeranglike controller (gamers: "Huh?"), Sony appears to be having second thoughts on the design of the heir to the highly popular (and decently ergonomic) Dual Shock II. Engadget reports that, during a backstage visit with the PS3, Sony reps hedged their bets by downplaying the curvy, new gamepad as a "conceptual design." Sony executives will now symbolically throw the failed boomerang controllers out of their office windows, then helplessly watch as they fly right back in again."

HeadRusch
05-20-2005, 04:24 PM
You know they make that thing a little bit wider, with a couple of really powerful FF motors inside and you've got the makings of a a great cyber-sex toy for your lady..and her best girlfriend :)

Apossum
05-20-2005, 04:42 PM
I dunno guys, the PS3 raises more questions than excitement for me:

1. What do you fit in 50 gigs? 10000 hour rpgs? How much does a blank 50 gig disc cost? Is this overkill in an attempt to make a more powerful system?

2. First gen peripherals for new formats are always extremely expensive...then to add a cracked out game console to it...it's seems impossible to release this system and it's software at a competitive price. Somethings gotta give and I imagine the system specs are being a bit overplayed right now.

3. Does anyone besides .00001 % of audio/videophiles really care to switch to HD standard media? Even a vhs tape played on 480p would look crystal clear to the average human eye.

4. Will non-exclusive 3rd party people give a crap about blu-ray? What would stop them from just ignoring it completely and putting a game on a DVD like they will for the other 2 systems. I'd hate to see the power of the system only shine in a few exclusives and 1st party games.

that's all.

HeadRusch
05-20-2005, 10:17 PM
I dunno guys, the PS3 raises more questions than excitement for me:

1. What do you fit in 50 gigs? 10000 hour rpgs? How much does a blank 50 gig disc cost? Is this overkill in an attempt to make a more powerful system?


I'm going to agree with you on this one here, you bring up a very good point.
High Definition gaming isn't the same as a High Definition Movie, its doesn't require all that bandwidth or storage space. The only advantage BluRay will be in a PS3 is as a HD Blue Ray movie player, not as any kind of gaming benefit. Its bad enough we wait 4 years for a game you can complete in 6 hours, I doubt we'll see developers releasing FPS's with 100 unique levels anytime soon, just because there's space for it. I mean in our age of dual-layer DVD',s how many Sony PS2 games have ever had to come on 1 (meaning the info took up more than 4.3 gigs)


2. First gen peripherals for new formats are always extremely expensive...then to add a cracked out game console to it...it's seems impossible to release this system and it's software at a competitive price. Somethings gotta give and I imagine the system specs are being a bit overplayed right now.


Not if you consider that hardware manufacturers always lose money on the hardware, and make it up on the licensing fees and accessorys and components. $30 bucks for a spare joypad? $60+ games? Thats all licensing fees helping to offset the cost.


3. Does anyone besides .00001 % of audio/videophiles really care to switch to HD standard media? Even a vhs tape played on 480p would look crystal clear to the average human eye.


Ok here, you're clearly on the pipe my friend. VHS tape looks like crap even on analog TV's. VHS has like 240 lines of horizontal resolution, there is no progressive VHS signal.

I, personally, being somewhat into the home-theatre hobby, know that HD-DVD is going to go over like a lead balloon. Its going to be like Laserdisc. 80% of people wont bother with it, because even on a 40 or 50" Set (the biggest most people would even consider owning) you can only tell the difference between a good DVD and a true High Def source if you're accustomed to seeing it. If you show a DVD to the average person on a good TV, and then show them a HD signal, they wont necessarily be able to tell the difference. "That one is a bit sharper I think" is about as big as the "ooomph" factor usually is.

Where HD will really pay off is for people with 100" projectors...because at 100 inches diagonal or larger, even DVD starts to look a little soft. Like Cable or VHS does when you take it any larger than 27 inches.


4. Will non-exclusive 3rd party people give a crap about blu-ray? What would stop them from just ignoring it completely and putting a game on a DVD like they will for the other 2 systems. I'd hate to see the power of the system only shine in a few exclusives and 1st party games.
that's all.

I think you're right on this here too though.....why go through the hoops of putting out your game on a propritary media that wont ever use the features.

Apossum
05-20-2005, 11:06 PM
Ok here, you're clearly on the pipe my friend. VHS tape looks like crap even on analog TV's. VHS has like 240 lines of horizontal resolution, there is no progressive VHS signal.

True that, but you got my point :) No one's eyes are gonna bleed if they watch a movie on non-HD standard media versus Blu-Ray of HD-DVD

epobirs
05-20-2005, 11:26 PM
I dunno guys, the PS3 raises more questions than excitement for me:

1. What do you fit in 50 gigs? 10000 hour rpgs? How much does a blank 50 gig disc cost? Is this overkill in an attempt to make a more powerful system?

2. First gen peripherals for new formats are always extremely expensive...then to add a cracked out game console to it...it's seems impossible to release this system and it's software at a competitive price. Somethings gotta give and I imagine the system specs are being a bit overplayed right now.

3. Does anyone besides .00001 % of audio/videophiles really care to switch to HD standard media? Even a vhs tape played on 480p would look crystal clear to the average human eye.

4. Will non-exclusive 3rd party people give a crap about blu-ray? What would stop them from just ignoring it completely and putting a game on a DVD like they will for the other 2 systems. I'd hate to see the power of the system only shine in a few exclusives and 1st party games.

that's all.

1. Depends on the codec and the volume of FMV you wish to use, plus DVD-ish extras like development doucumentaries. If you're rendering your FMV to 1080i as the master source. In MPEG-2 that can eat up the gigs fairly well. More advanced codecs like H.264 or VC-1 can give you a lot more mileage but still allow a bestselling game like FFX to easily overrun a DVD if using that quality level.

Just like current DVD use, the game comes even close to filling the disc will be rare but unlike old ROM carts, after the first megabyte it's all free. The cost of the disc doesn't go up no matter how much or little you fill.

2. Too many unknown variables there. The closest we have to a price on any of it is speculation. It's Sony's problem to make this product accessable to a large audience. Notably, they don't seem to be in any hurry to cut the PStwo price, which makes life easier for Microsoft as they try to sell the manufacturing runs of Xbox without taking a bigger cost hit.

3. I don't consider myself an AV snob at all but neither am I blind. After becoming accustomed to DVD watching stuff on VHS is annoying. Like watching a brand new TV series with high production investment on a 35 year old screen. I've seen enough good HDTV demos to know the difference can be pretty striking after you stop accepting what you've trained to tolerate.

This problem is everywhere. People designing HD cameras are told their product sucks because the result doesn't look like film, even though that output is actually far closer to human vision. People are trained by a lifetime of viewing to expect the distortions of film and at first reject reproduction that is closer to reality. So the engineers end up putting filter routines in their encoder to create film-like artifacts. THere are even software package out there that let let you specify what kind of film you wish to duplicate in appearance.

Pushing DVD in the Japanese PS2 was extremely helpful to getting that machine into the #1 slot and wiping Sega from the hardware business. And when you consider the 6+ GB of GT4, that storage did prove pretty handy compared to switching out CDs. Sony really wants to complete the equation that drives HDTV farthr into the mainstream and gives Sony continued supremacy in console in the process. It is up to them to make the value proposition work in consumer's eyes.

4. It isn't up to them. Console manuafacturers control the production of software, which is the point where the royalties are collected. If you have a PS3 game, it is going to appear on the disc format Sony specifies or not at all. Sony knows that cost issues can drive away publishers. The PS1 got started primarily on better pricing and service to publishers and retailers. Initially the cost per disc for Blu-ray discs will be a bit higher than DVD and HD-DVD but not enough to make consumers notice. We're talking nickels and dimes. It matter to a publisher ordering millions of units but no more than the cost of having a second DVD in a package because they had a lot of 1080i FMV to show off.

By the time the PS3 launches in the US the HD content playback issue should be a lot clearer. We're talking close to a year. A lot will happen in that battle between now and the end of this year. The worst that might happen is Sony experiences manufacturing delays to deal with any changes in the final chosen format. (Microsoft rubs hands together and laughs maniacally.) They're going to be very intent on not having the first million PS3s become white elephants with an unsupported drive mechanism. A class action suit resulting from that would be ugly and even a replacement program to avoid that would be expensive. I wouldn't worry about it until the product is nearing release and the format wars are still unresolved.

Alpha2
05-20-2005, 11:37 PM
Putting your game on Blu Ray shouldnt technically take any bigger hurdle than putting it on DVD aside from the price of the materials and it's not as if Sega themselves have to have their own factory to produce the stuff. Manufacturing of games and labels and such are supposed to be handled by the same sources other publishers are using for the same system to maintain packaging cohesion. a 50 gig game will likely feature more video footage but then again it's not like games always took up all 700mb of a CD, not every game is 9gb either. But if they really do come up with more complex AI or physics for games the coding would likely take up more space too.

The problem with all this HDTV nonsense is that Networks are pushing the wide screen HD standard to take over from the regular TV standard. And I think all media companies are scrambling to not be the last to get on the band wagon and profit from the fear that soon you'll have to have a new tv to get the benefit of and take advantage of what the networks are showing.

HeadRusch
05-20-2005, 11:39 PM
True that, but you got my point :) No one's eyes are gonna bleed if they watch a movie on non-HD standard media versus Blu-Ray of HD-DVD

Yep

HeadRusch
05-20-2005, 11:41 PM
Actually something to remember here, and its a common misconception:
The Forced Change to DIGITAL broadcasting does not equal a change to Widescreen HD broadcasting.

Just because all the stations have to go digital by 200X, doesn't mean they have to start broadcasting in widescreen and shoot their stuff in HD resolution...although that will be the normal progression over time.

People with 4:3 TV's are just going to have to get used to letterboxing, something they are already doing if they buy or rent DVD's as many, if not most, are widescreen only...only the big blockbusters will usually ship with a 4:3 version available.

Alpha2
05-20-2005, 11:47 PM
It dosent matter that they dont have to, they're DOING it now. I think in the last couple of years I've seen like 5 or 6 shows (probably more) switch to widescreen already. yeah we get used to the letter boxing but it's only a matter of time before the HiDef tv owners start raggin on their friends for not having a TV that can play the picture without letter boxing.

epobirs
05-21-2005, 06:36 AM
Putting your game on Blu Ray shouldnt technically take any bigger hurdle than putting it on DVD aside from the price of the materials and it's not as if Sega themselves have to have their own factory to produce the stuff. Manufacturing of games and labels and such are supposed to be handled by the same sources other publishers are using for the same system to maintain packaging cohesion. a 50 gig game will likely feature more video footage but then again it's not like games always took up all 700mb of a CD, not every game is 9gb either. But if they really do come up with more complex AI or physics for games the coding would likely take up more space too.

The problem with all this HDTV nonsense is that Networks are pushing the wide screen HD standard to take over from the regular TV standard. And I think all media companies are scrambling to not be the last to get on the band wagon and profit from the fear that soon you'll have to have a new tv to get the benefit of and take advantage of what the networks are showing.

Code volume would have to increase by a couple orders of magnitude it became more than a trivial use of disc space compared to graphic and audio data. I cannot imagine any plausible circumstance for that happening unless text adventures make a comeback at a fantastic level of complexity.

epobirs
05-21-2005, 06:42 AM
It dosent matter that they dont have to, they're DOING it now. I think in the last couple of years I've seen like 5 or 6 shows (probably more) switch to widescreen already. yeah we get used to the letter boxing but it's only a matter of time before the HiDef tv owners start raggin on their friends for not having a TV that can play the picture without letter boxing.

The TV on DVD market is a huge driver for that aside from the looming HD future. Once it became apparent that this would be so lucrative the number of shows in widescreen multiplied rapidly. The first season of Buffy the Vampire Slayer was on a much lower budget to start and that meant shooting 4:3 as it makes for cheaper sets and other savings. It was a mid-season replacement which is why that first season is short, 13 epeisodes IIRC.

The show got a DVD release in Europe years before the US season sets were released and they did very well. (My first time in Amsterdam I was amazed how many shows were on disc but OTOH that was the sole way to see them there.) After that the budget got a big boost to accommodate that growing market.

epobirs
05-21-2005, 06:54 AM
Actually something to remember here, and its a common misconception:
The Forced Change to DIGITAL broadcasting does not equal a change to Widescreen HD broadcasting.

Just because all the stations have to go digital by 200X, doesn't mean they have to start broadcasting in widescreen and shoot their stuff in HD resolution...although that will be the normal progression over time.

People with 4:3 TV's are just going to have to get used to letterboxing, something they are already doing if they buy or rent DVD's as many, if not most, are widescreen only...only the big blockbusters will usually ship with a 4:3 version available.

Widescreen production is optional but for anything other than traditional three-camera sitcoms you'd have to be insane to not shoot widescreen with the eventual DVD release in mind.

If you aren't shooting on film then shooting on HD Cams is becoming critical to the work's longterm value and in many cases has crosed the line in becoming more cost effective than film while offering higher quality than D1 image capture. A lot of effects heavy shows find it especially important. For instance, on Star Trek: The Next Generation, the filmed scenes were converted to D1 and the digital effects like phaser shots added. A lot of those effect can look pretty bad when the time comes to sell those shows for HD broadcast and disc. Newer shows like Enterprise render CGI and insert digital effects at 1080 line resoultion. Those shows will hold up a lot better over time, especially when viewed on a big screen.

gsr
05-21-2005, 12:37 PM
the digital transition is dead if the consumer doesn't have any incentive to upgrade.

The incentive is HDTV..and HDTV spec mandates 16:9..

Scrubking
05-23-2005, 08:25 PM
What ever happened to that Phantasy Star collection that was supposed to come out??

Alpha2
05-23-2005, 08:33 PM
I was under the assumption that the last game that made up the collection we were supposed to get hadn't been completed in japan yet.

WhipSmartBanky
05-23-2005, 09:40 PM
When does the George Foreman PS3 come out?

http://www.grandviper.com/ps3grill.jpg

evilmax17
05-23-2005, 09:41 PM
http://ps3grill.com/

WhipSmartBanky
05-23-2005, 09:46 PM
:rofl:

kingtz
05-26-2005, 05:26 PM
Help me put this into perspective:

NES/Genesis: 8 bit
Super NES: 16bit
Playstation: 32bit
N64: 64bit
PS2/gamecube/xbox: 128bit
PS3/x360/revolution: ???

Mistik
05-26-2005, 06:35 PM
Help me put this into perspective:

NES/Genesis: 8 bit
Super NES: 16bit
Playstation: 32bit
N64: 64bit
PS2/gamecube/xbox: 128bit
PS3/x360/revolution: ???

Actually PS2 is th eonly current gen system that is 128 bit. Gamecube is 64 bit and Xbox is 32 bit. Not that this kind of stuff matters anymore. We're at the point where there are so many chips and whatnot inside these things that bits have become meaningless in terms of power or comparison.

fatmanforlife99
06-12-2005, 04:50 PM
256 bits is next hahahaha

whoknows
06-29-2005, 05:06 PM
http://ps3grill.com/

Too bad there really wont be a grill on the PS3, gaming, movies, and grilled food in one miracle device :sad: