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View Full Version : Backwards Compatibility, First Details ( GamePro)


nixts
10-13-2005, 07:49 PM
Although I'm not a fan of GamePro, they revealed the first details regarding the backwards compatibility of the Xbox Debug unit. Out of the box, only two titles they tested were compatible; Halo and Halo 2. According to their editors, they tried dozens of first and third party titles, but none of them work on the finished Debug unit. Microsoft reportedly advised them that patches will be available on their website at launch for other titles. After posting the article and several pictures, Microsoft reportedly asked them to remove the article this morning. Nevertheless, here it is:

After months and months of waiting, a little *****ing, and some humiliating spurts of crying, Microsoft finally came through and delivered our first and only Xbox 360 debug unit. Joy! Of course, with zero games to play, we thought it the perfect time to take an in-depth first hands-on with the new console, its multimedia support, backwards compatibly, and other dashboard functions--basically all that it's capable of. So let's get to it!

As we hastily cracked open the box, the first thing we noticed is just how slick the 360 actually is. It does have some weight to it (comparable to the first Xbox), though its smooth corners and sleek white casing make it seem lighter than it really is.

Our unit included the add-on 20GB hard drive that snaps onto the left side of the console (or the top, if standing up). Also included in the box was a memory card, two wired controllers, a massive AC adapter, an Ethernet cable, and a slew of AV connection cables, including component, RCA, and VGA, all with built-in optical audio out ports.

When the unit is turned on, the first thing that loads up on the dashboard is the Xbox Live screen. From here you can view your Xbox Live profiles, join Xbox Live (if you're not already a member), or recover a Gamertag from Xbox Live. By pressing to the right on the d-pad or the left analog stick, you can scroll to the next dashboard screen, the games menu. From here you can create a gamer profile, connect to Xbox Live Arcade, and watch game demos and trailers.

The third dashboard screen is the media menu. Here you can manage all your multimedia content including music, pictures, and video. It also gives you the option of connecting to a Windows Media Center enabled PC. And, though we could hardly believe it, the 360 accepts connection from virtually any USB media storage device to the console via the front USB ports. We tested an iPod, which was immediately recognized by the console and is fully compatible.

Once connected, you can hop right into the music, picture, or video menus and select your iPod (or other multimedia device) from the drive list, and easily navigate though files. Music can be played from this menu, which also allows for custom playlist creation on the 360. Simply load up songs or albums from your portable player to create playlists that can be played in game. The dashboard can also be accessed at anytime during a game by pressing the center button on the controller (the unit console can also be shut down directly from the controller by holding the center button down for a few seconds).

While it is be a little bulky, the hard drive unit doesn't look at all protrusive when attached to the console. In fact, with the HDD removed (it pops right off), the 360 itself looks a little bare. And, the concave-in design of the 360 makes it fit perfectly on top of the original Xbox (finally, something fits on top of the Xbox without sliding off the sides!).

DVD movies play right out of the box this time, though if you want the most out of this movie player, you'll have to buy the supplemental DVD remote. But, if you have a wireless controller, you can probably make do.

Lastly, and most importantly, came our backwards compatibility test. Our hopes were high as the 360 played the first game we threw at it: Halo 2. Hooray! All the speculation indeed turned out to be true and, performance wise, the game plays exactly the same, if not better than on the original Xbox, with no slowdown or hiccups. Interestingly, the textures seemed more crisp, perhaps due to the more advanced anti-aliasing. Of course, the console choked on every other first and third party game we threw at, with one exception, the original Halo. Go figure. Apparently, game publishers and developers will provide patches to enable backwards compatibility for download in the near future.

We are happy to say that our first experience with the Xbox 360 was definitely a good one. Apple iPod support and Halo 2 compatibility right out of the box...how can you not be happy with that? We'll definitely be back to report when we power this baby up for some real next-gen gameplay.

LinkinPrime
10-13-2005, 07:53 PM
Nice, thanks for snatching that up before GP took it away.

zewone
10-13-2005, 07:57 PM
All I need it to play is Halo 2. And then once Halo 3 comes out, I won't need it to do that.

Duo_Maxwell
10-13-2005, 07:59 PM
Hmmm... I figured the list would be slim, but I thought they may have more big time Live games on board seeing as how they are emphasing it so much with the 360. Wonder what they'll bring with the patches at launch.

Zoglog
10-13-2005, 10:07 PM
Cool, as much as I hate GamePro (just look at any of the 100's of idiotic letters from fans) it's good to get some info muhah

doubledown
10-13-2005, 10:27 PM
I don't really care about BC much, but they will have more....Halo2 seems to be one of the few games I'm keeping

Pratt75
10-14-2005, 10:34 AM
BC on every title would be great but it really is not a big deal to me since my current gen xbox still works and I'm not getting rid of it.

mcwilliams132
10-14-2005, 10:37 AM
MS will be releasing a list on xbox.com regarding which games are supported and will be kept up-to-date.

Mr Unoriginal
10-14-2005, 10:39 AM
For some reason, BC is a big deal to me. I know it's basically unfounded, but if I can play all my XBOX games on the 360 I would feel more justified buying it closer to launch. Now I will almost certainly wait.

PyroGamer
10-14-2005, 11:02 AM
Wow. Halo 2 and Halo are BC? That's a big fucking suprise.

MaxBiaggi2
10-14-2005, 11:09 AM
Halo 2 and Halo are BC? That's a big fucking suprise.

M$ should have done a better job with making the 360 architecture truly compatible with the original Xbox if they wanted to offer backwards compatibility. Having to program for individual old games to play on the new system is just whacked.

vherub
10-14-2005, 11:14 AM
hope remains for:

Ninja Gaiden
and those games that really are most deserving of BC, but probably will be left out:

Metal Slug- really anything from snk
Sonic, Megaman, Capcom and SF2 collections

Chris in Cali
10-14-2005, 12:42 PM
What about KOTOR, Jade Empire, GTA 3/GTA: VC/GTA: SA. Not to mention games that own besides that I thought had a chance Doom 3, Elder Scrolls III Morrowind, Otogi, Ninja Gaiden.

Then the games I wanted, but I knew the chances were slim; Shenmue II, Panzer Dragoon Orta, Serious Sam, Enclave, Max Payne, Max Payne 2, Deus Ex: Invisible War, Pirates: Legend of the Black Cat, Silent Hill 2, Simpson's Hit & Run, and a million other great third party games.

Then there's all the new games I thought had a chance because they were so close to the Xbox 360 launch; Far Cry: Instincts, Ninja Gaiden Black, The Warriors, X-Men Legends 2, Serious Sam 2, True Crime: Streets of New York.

spoo
10-14-2005, 02:11 PM
M$ should have done a better job with making the 360 architecture truly compatible with the original Xbox if they wanted to offer backwards compatibility. Having to program for individual old games to play on the new system is just whacked.

BC was added as an after thought. M$ was not going to add it but after the fans demanded it they added it right before E3.

Strell
10-14-2005, 02:17 PM
J Allard> But don't worry, there's not a game you can't play if you don't have the hard drive.

Right, except for any of the BC games since they'd all need patches.

MS shold have just said "we're going to support Halo and Halo 2 BC" and not said anything else. At least then no one would have a right to complain.

Msia
10-14-2005, 02:19 PM
J Allard> But don't worry, there's not a game you can't play if you don't have the hard drive.

Right, except for any of the BC games since they'd all need patches.

MS shold have just said "we're going to support Halo and Halo 2 BC" and not said anything else. At least then no one would have a right to complain.
Yeah its not like MMORPGS such as FF XI require a hdd or anything.

Zoglog
10-14-2005, 02:25 PM
Bah, i don't care about BC anyway, People put too high a price on it. Not like you'll get much money for selling yer old xbox anyway. After all you didnt shell out 400 dollars just to play yer old games. If you did it makes me cry (T_T)

spoo
10-14-2005, 02:28 PM
Bah, i don't care about BC anyway, People put too high a price on it. Not like you'll get much money for selling yer old xbox anyway. After all you didnt shell out 400 dollars just to play yer old games. If you did it makes me cry (T_T)

Why not? Many paid $250+ for PSP and memory cards to do play old games. ;)

Strell
10-14-2005, 02:29 PM
Yea, games not even made by or for a Sony system, for that matter.

Rig
10-14-2005, 02:34 PM
I will get all three next-gen systems eventually. I want BC for all games, because I don't want to have an Xbox and a 360 sitting around together. It's just a waste of space....that I don't have.

Zoglog
10-14-2005, 02:37 PM
Why not? Many paid $250+ for PSP and memory cards to do play old games. ;)

well there is a subtle difference there. I'm sure most of those rom owners didn't really BUY all of those games....

And it's a portable system. Neogeo on the go ;)

road3283
10-14-2005, 02:50 PM
I will get all three next-gen systems eventually. I want BC for all games, because I don't want to have an Xbox and a 360 sitting around together. It's just a waste of space....that I don't have.

At least, "the concave-in design of the 360 makes it fit perfectly on top of the original Xbox (finally, something fits on top of the Xbox without sliding off the sides!" ;)

Apparently, Microsoft was more concerned with it being piggy-back compatible rather than backwards compatible.

Strell
10-14-2005, 04:52 PM
At least, "the concave-in design of the 360 makes it fit perfectly on top of the original Xbox (finally, something fits on top of the Xbox without sliding off the sides!" ;)

Apparently, Microsoft was more concerned with it being piggy-back compatible rather than backwards compatible.

Maybe that's their BC plan. "Look! It fits on the old Xbox! FULLY. BACKWARDS. COMPATABLE!

...
...

WITH OUR XBOX ATTACHMENT!"

opportunity777
10-14-2005, 04:59 PM
Maybe that's their BC plan. "Look! It fits on the old Xbox! FULLY. BACKWARDS. COMPATABLE!

...
...

WITH OUR XBOX ATTACHMENT!"

The colors don't match though :-(