View Full Version : What's so wrong with CFE?
SilverPaw750
10-19-2005, 07:14 PM
I know there is a fighting games thread, but I'd like to hear the opinion of people who don't sift through dozens of pages there -
What is so wrong with Capcom Fighting Evolution?
I don't mind that they recycle sprites, that the graphics are bad, or that there aren't many characters...
And it's not like they're asking full price for it. It's $20, and I plan to get it free in the TRU sale (get two $30 games, and get it, I guess).
So what is so excrutiatingly terrible about it?
The VGM
10-19-2005, 07:15 PM
Nothing.
Purple Flames
10-19-2005, 07:40 PM
Well from my personal opinion this game was a really half-asses attempt by Capcom to appease their 2D fighter fans, and you can tell they weren't trying very hard in devlopment. Capcom basically just ripped characters from each of their big-name 2D fighters (and Red Earth) and stuck them in a game together. The characters play the same as they were in thier respective games, which is a huge problem.
You have a game where characters from different fighting games (and completely different fighting engines) are brought together in a single game and are kept they way they were. Capcom could have gone that extra mile and created a new engine just for the game, which could have had the potential to give the game a good sense of balance, but they go lazy and barely (if at all) tweaked the characters for the game so they could bring some fucked up sense of harmony to it.
To sum it up: The game might as well have been made in with the MUGEN engine.
Mortal Kombat Trilogy anyone?
SilverPaw750
10-19-2005, 11:42 PM
Mortal Kombat Trilogy anyone?
What's wrong with MKT? :-s
Apossum
10-20-2005, 12:03 AM
BAND from the fighter thread. ;-)
I played it a few times...while it's technically alright and fairly balanced, it feels so bland. it's kinda slow, the animation is kinda bad, the sprites are 10 years old, and there are no interesting gameplay elements thrown into it. it feels like it's running on a barebones Capcom engine.
there's just no reason to play it when you could be playing CvS2, SF:Anniversary and MvC2 around.
ZForce
10-20-2005, 12:08 AM
There's nothing fundamentally wrong with the game really, but it's horribly generic and not that much fun, and it basically feels extremely half assed.
Roufuss
10-20-2005, 12:08 AM
BAND from the fighter thread. ;-)
I played it a few times...while it's technically alright and fairly balanced, it feels so bland. it's kinda slow, the animation is kinda bad, the sprites are 10 years old, and there are no interesting gameplay elements thrown into it. it feels like it's running on a barebones Capcom engine.
there's just no reason to play it when you could be playing CvS2, SF:Anniversary and MvC2 around.
Bingo.
And seriously, Capcom had hyped it up before hand as their last 2D game, this game was going to be a farewell to the fans, all that good stuff. Then the game comes out, and while the roster is decent, it could have been at least twice the size, which is my main complaint with it. Of course then you have people who are really disappointed, since they thought Capcom would go all out - hell, just look at MvC 2.
I mean, I'll be playing, and I'll be Karin and Guy, and I'll think to myself "I might as well just playing SFA 3". Nothing really seems to mesh well in the game at all.
Plus, the Red Earth characters, while interesting ideas, were just a stupid idea to put in. No one wants to see Ryu fight a giant dinosaur, plus they stick out like a sore thumb in the character roster.
SilverPaw750
10-20-2005, 12:10 AM
Bingo.
And seriously, Capcom had hyped it up before hand as their last 2D game, this game was going to be a farewell to the fans, all that good stuff. Then the game comes out, and while the roster is decent, it could have been at least twice the size, which is my main complaint with it.
I mean, I'll be playing, and I'll be Karin and Guy, and I'll think to myself "I might as well just playing SFA 3". Nothing really seems to mesh well in the game at all.
Woah - are they really out of the 2D fighting game buisness? To think - the last character they created was Ingrid. INGRID! :cry:
there's just no reason to play it when you could be playing CvS2, SF:Anniversary and MvC2 around.
Good point. I'll get CvS2 instead.
But I still plan to pick this up when it's ~$10 ;)
Roufuss
10-20-2005, 12:12 AM
Woah - are they really out of the 2D fighting game buisness? To think - the last character they created was Ingrid. INGRID! :cry:
Pretty much, at this point. The guy who created Street Fighter left, Capcom sold the rights to SF to Capcom USA (note that Japan still has no release date at all for SFA 3 for PSP)... it seems like they really have no interest in creating a 2d fighter ever again .
Ingrid is not such a bad character, though, and she was created long before CFE.
SilverPaw750
10-20-2005, 12:20 AM
Pretty much, at this point. The guy who created Street Fighter left, Capcom sold the rights to SF to Capcom USA (note that Japan still has no release date at all for SFA 3 for PSP)... it seems like they really have no interest in creating a 2d fighter ever again .
Ingrid is not such a bad character, though, and she was created long before CFE.
I know Ingrid was originally made for CFA, but I thought her 2D sprites were made for CFE?
Why the hell would Capcom abandon the genre they dominate in?
From here on out, I'm rambling - please answer as many of my questions as you can :)
-I remember hearing about someone associated with the SF:Comic mentioning that "Capcom hadn't forgotten about its fans" when someone asked about the possibility of SF4 at a convention in...august or september. That makes me wonder - would Capcom USA be up to making a SF4?
-What is there left for 2D fighting fans to play? SNK fighting games have never been very fun to me - all the KOF games just feel old, like they would have been revolutionary in say...1995. Battle Colleseum may change that though.
-Are there any new Guilty Gear games announced (not counting portables)? That's my one last place to go for fresh 2D fighting.
-What in the hell happened to Capcom vs Sammy...it was announced a long time ago (being developed by Sammy), and then it was never heard from again. Unless they're making every frame of every Capcom character into the GG Hi-Res art style, it really shouldn't take that long to release one bit of info about the game.
-Any other notable 2D fighters coming out?
Roufuss
10-20-2005, 12:30 AM
I know Ingrid was originally made for CFA, but I thought her 2D sprites were made for CFE?
Why the hell would Capcom abandon the genre they dominate in?
From here on out, I'm rambling - please answer as many of my questions as you can :)
-I remember hearing about someone associated with the SF:Comic mentioning that "Capcom hadn't forgotten about its fans" when someone asked about the possibility of SF4 at a convention in...august or september. That makes me wonder - would Capcom USA be up to making a SF4?
-What is there left for 2D fighting fans to play? SNK fighting games have never been very fun to me - all the KOF games just feel old, like they would have been revolutionary in say...1995. Battle Colleseum may change that though.
-Are there any new Guilty Gear games announced (not counting portables)? That's my one last place to go for fresh 2D fighting.
-What in the hell happened to Capcom vs Sammy...it was announced a long time ago (being developed by Sammy), and then it was never heard from again. Unless they're making every frame of every Capcom character into the GG Hi-Res art style, it really shouldn't take that long to release one bit of info about the game.
-Any other notable 2D fighters coming out?
Ingrid is a weird story... I think that whoever created her, or maybe Capcom (I kind of forget the story), thought that she was the best new idea in CFA, and it would be a shame to let it go to waste. So, she ended up in CFE as a hidden character, and will show up again in SFA 3 Double Upper for PSP.
Capcom abandoned the genre probably because they felt they could do all that they could do in it, possibly. I mean, the obvious answer is sales, but Capcom puts out alot of stuff that dosen't sell that well, so it's not that.
I don't know if Capcom USA is up for making a new SF... it has alot to live up to.
Capcom Vs Sammy has had no news since it's announcement... speculation is that it was quietly canned. Sad to, because I remember reading the creator of Guilty Gear said he loved the Darkstalkers universe, and wanted to use some of them.
No new Guilty Gear games announced, to my knowledge.
Mafia
10-20-2005, 12:54 AM
I'll answer a couple, althgouh it's mostly tentative news and basic announcments that I've read.
Capcom did announce a Street Fighter IV a couple months ago. They also tentatively said it was going to be on the Atomiswave hardware, which doesn't fit as it's a 5 button system compared to SF's standard 6. I've also heard nothing since, so take that for what it's worth.
Sammy is developing yet another upgrade for XX, this one being GGXX Slash. I think it's just more balance issues, moves, maybe a new character.
I think it would be news to the world to actually see a screen shot of Sammy vs. Capcom, although at this point I don't think it will ever get onto a screen anywhere. SNK is about the only other company that even bothers with 2D fighters anymore, so fans are mostly out of luck at this point.
SilverPaw750
10-20-2005, 12:59 AM
Capcom did announce a Street Fighter IV a couple months ago. They also tentatively said it was going to be on the Atomiswave hardware, which doesn't fit as it's a 5 button system compared to SF's standard 6. I've also heard nothing since, so take that for what it's worth.
Is there a link of any sort to that announcement? :bouncy:
Mafia
10-20-2005, 01:33 AM
I found some stuff scattered on insertcredit.com and Madman's Cafe, but a search turned up 1up.com's quick summary of the show and SF4 was a no-show. http://www.1up.com/do/newsStory?cId=3143354
Maybe it'll happen and maybe it won't, but for the time being it won't.