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View Full Version : FFXII Will have Long FMV and Fustrating Save System


Zoglog
02-02-2006, 05:50 PM
http://www.joystiq.com/2006/02/02/new-ffxii-info-prepare-for-long-gaming-sessions/

GamersReports has picked up some info via a Japanese fan site for Final Fantasy XII that may aggravate some gamers. According to the site (translated for GR by Franker), players will have "no way to skip [the opening FMV] or any others in the game" - the opening FMV, by the way, is "a Xenosaga-length 17 minutes long" (for those who enjoy number crunching, that's 150% longer than most Adult Swim shows). So, let's hope that screw never screw up a major boss fight, unless we really want to hear his obnoxious, plot-revealing speech a half dozen times.

Speaking of saves, to exacerbate things just a little more, FFXII will also skimp on save points ("no more than two or three save points for per dungeon like in FFX") while still allowing the option to continue similar to Kingdom Hearts. The reason cited is "to add to the difficulty" of the game. However, any addition to the difficulty this sparse save philosophy will bring is merely artificial and headache-inducing - what about the RPG fans out there who do not have hours at a time to spare? A lot of gamers out there are burdened by other responsibilities (kids, a steady job, preparing for the impending monkey rebellion) and we cannot think of any reason why Square Enix would skimp on saves or disallow skipping cut scenes. Thoughts?

lame lame lame

talk about bad game design......

Msia
02-02-2006, 05:54 PM
http://www.cheapassgamer.com/forums/showthread.php?t=83647

Kain Vincent
02-03-2006, 11:28 PM
If fans complain enough, perhaps SE will fix it for the American release.

VanillaGorilla
02-05-2006, 01:15 AM
I'm surprised people still care about the FF games. There are SOOOOOOOOOO many better PS2 RPG's out now, and coming out in the next couple months. Why people still fawn over a series that has gone downhill since FFVIII is beyond me.

Apossum
02-05-2006, 02:39 AM
http://www.joystiq.com/2006/02/02/new-ffxii-info-prepare-for-long-gaming-sessions/



lame lame lame

talk about bad game design......



ah, so you've played it and know what it will be like.

gmoney1234567890
02-05-2006, 02:58 AM
ok, people keep saying it is similar to the save points in Kingdom Hearts. I've never played Kingdom Hearts so what does that mean?