View Full Version : Too Human - Gen. Discussion & Info
MillerTime2523
04-19-2006, 12:27 AM
http://img368.imageshack.us/img368/7577/bannerdefault49mq1.jpg (http://www.xbox.com/en-US/games/splash/t/toohuman/)
Features
In "Too Human," players are treated to a nonstop barrage of action powered by the seamless integration of melee and firearms combat, plus deep role-playing game (RPG) elements fueled by breathtaking visuals enabled by the powerful Xbox 360. Battles unfold in awesome scale as players engage with vast numbers of enemies. Gamers also can take it to the next level by playing the entire game individually or cooperatively via Xbox LIVE. "Too Human" is produced by Silicon Knights, which brings a wealth of knowledge, story-based design and gameplay expertise to the next generation of video gaming.
Features
Thrilling action-RPG gameplay. Unlike some games that may force players to choose between two genres, "Too Human" combines all the creative economy features and social experiences of a typical RPG, such as collecting loot and leveling up, while maintaining the excitement of an action game. With a wide array of weapons, armors, cybernetic implants and skills, players have an unprecedented level of customization with their characters.
Explosive melee and firearms combat. It will take more than brawn and raw strength to supplant the machine hordes. Using a sophisticated blend of seamless melee and high-tech weapons combat, players have the power to vanquish foes near and far. Witness the fluid grace of heroes and enemies in battle as enacted by the acclaimed motion-capture group Full Action Stunt Team (FAST). Feel each punishing blow through advanced visual effects made possible through the power of Xbox 360.
The birth of an icon. Fight as Baldur, a powerful cybernetic god battling his way through enemy armies to become one of gaming's renowned iconic heroes. From weaponry and armor to combat techniques and combos, players can fully customize Baldur to become the best possible hero.
Advanced cinematic presentation. Characters and environments come to life with amazing visual fidelity. Experience the full excitement of combat through a dynamically driven presentation system that portrays the combat with cinematic quality. Survive pulse-pounding battles against hordes of on-screen enemies set against the vast landscape of the "Too Human" world. A sweeping orchestral score sets the mood for heartbreak, anger and blood lust as each tune encapsulates the gamer within the immersive gaming environment.
New level of accessibility through intuitive combat. Perform Baldur's elaborate and complex combat maneuvers, and chain together rapid-fire attacks and combos with ease. Through the use of an intuitive combat system, "Too Human" delivers gameplay that is easy to learn and rewarding to master. Shared experience. Conquer the world of "Too Human" alone or with friends in advanced, online two-player co-op gameplay through the Xbox LIVE service. Online co-op play requires Xbox LIVE Gold Membership.
Modern take on classical Norse mythology. In a world ruined by centuries of war, "Too Human" chronicles the epic story of Baldur, favored son of Odin and one of a group of humanity's protector, the Aesir. As Baldur, you must destroy the ancient war machines that threaten the world, but to do so you must balance your sense of duty and honor against your lust for revenge — perhaps even sacrificing your humanity in the process.
Achievements: http://www.xbox360achievements.org/game/too-human/achievements/
**Update** New screens.. thanks linkin
New Shots:
http://img384.imageshack.us/img384/8861/toohuman200707191006009wv9.th.jpg (http://img384.imageshack.us/img384/8861/toohuman200707191006009wv9.jpg)
http://img384.imageshack.us/img384/8907/toohuman200707191006024gy0.th.jpg (http://img384.imageshack.us/img384/8907/toohuman200707191006024gy0.jpg)
http://img410.imageshack.us/img410/9934/toohuman200707050956332fg9.th.jpg (http://img410.imageshack.us/img410/9934/toohuman200707050956332fg9.jpg)
I really want this game to be good, the concept sounds like a lot of fun.
Too Human is at this point looking to be a 2008 release... E3 2007 Trailer below
http://youtube.com/watch?v=hACsCnWg3NM
*******************************
Picked up the May EGM today, and found the cover story to be of Silicon Knights' Too Human. Read through it, and the game seems pretty promsing. The only drawback to the game would appear to be the control scheme. The left stick moves your character, while the right stick is used for melee attacks. The left trigger fires your left weapon, and the right trigger shoots your right weapon.
The game looks pretty good. I would imagine it to live up to the hype, but you never know.
Discuss.
Kaijufan
04-19-2006, 12:37 AM
The only other Silicon Knights game I've played is Enternal Darkness, which I really enjoyed. I have high hopes for Too Human, and after playing ED I feel like they may be able to live up to the hype.
DomLando
04-19-2006, 12:38 AM
I think a little early for this thread. The game does look rather good though. A lot of strong words in the article. I doubt it will live up to what they say about it.
SteveMcQ
04-19-2006, 12:41 AM
Hmmm...this might be an issue I pick up to read about the game. So how do you aim? Auto-aim? Only aiming on the X-axis? Yuck.
MillerTime2523
04-19-2006, 01:14 AM
Hmmm...this might be an issue I pick up to read about the game. So how do you aim? Auto-aim? Only aiming on the X-axis? Yuck.
From The Article:
You generally have autoaim working, but if you use the right stick while shooting, you can manually target, and if you use the bumpers, you can do eight way robotron-style control.
Zoglog
04-19-2006, 01:16 PM
The guy is full of crap for some of the time touting how revolutionary his control scheme is when in reality the crappy Jet Li game used something quite identical already. One comment I did like was his disdain for the damn platforming elements like the grinders in God of War. going to remain cautiously optimistic on this one.
basketkase543
04-19-2006, 01:29 PM
The guy is full of crap for some of the time touting how revolutionary his control scheme is when in reality the crappy Jet Li game used something quite identical already. One comment I did like was his disdain for the damn platforming elements like the grinders in God of War. going to remain cautiously optimistic on this one.
Yeah, those grinders were brutal.
nevposey
04-19-2006, 03:27 PM
I still have to read the article...hopefully tonight. My friend at 1up mentioned that the game plays alot like God of War. I hope thats the case.
ryanbph
04-19-2006, 03:29 PM
looks good, but it is to early to be talking about it, as very little info is out.
PittsburghAfterDark
04-19-2006, 03:37 PM
Given it's Silicon Knigts this game will be delayed until 2008 and the final installment of the trilogy should be out in time for the Xbox 720 sometime in 2015.
psychobrawler
05-02-2006, 08:26 AM
Some absolutely awesome new screen shots posted at teamxbox. Enjoy...
http://screenshots.teamxbox.com/gallery/1276/Too-Human/p1/
ryanbph
05-02-2006, 02:07 PM
good looking screenshots, but they have been showing great screenshots for awhile now
graf1k
05-02-2006, 10:35 PM
I like the sound of the controls. I don't mind autoaim when it's used in a game like this. Reminds me of Devil May Cry and the idea of using the right stick for all the melee sounds good to me, as complex button combos have never been something I'm a big fan of.
The screens look simply amazing. I'm getting to be as excited for Too Human as I am for Gears of War and MGS4.
Mr. Anderson
05-13-2006, 08:13 PM
Bleh: http://www.gamevideos.com/video/id/3751
anomynous
05-13-2006, 09:41 PM
Bleh: http://www.gamevideos.com/video/id/3751
from that video, I think it looks good, but that's just me. They also have another 6 months to finish it up & polish
Mr. Anderson
05-13-2006, 09:45 PM
from that video, I think it looks good, but that's just me. They also have another 6 months to finish it up & polish
Really? I thought it looked bland, ugly, and boring. I guess we'll see how it turns out.
rabbitt
05-13-2006, 10:15 PM
I watched Morgan Webb on G4 play the demo during their e3 show. I thought the game looked terribly boring and just plain ugly. I'm not sure 6 months is enough to start from scratch :D
graf1k
05-13-2006, 10:53 PM
The footage I saw looked pretty great, but had some serious frame rate issues. Then again, the last 6 months is when that kind of stuff gets hammered out usually. The gameplay did look a little repetative though.
ksuwild25
05-14-2006, 01:41 AM
My interest in this game has been pretty up and down. Wasn't interested in it at first since I haven't liked any of Silicon Knights previous games, MGS remake and Eternal Darkness. Then EGM's info and screen shots got me hyped up for it and then my interest went back down after watching Webb play it cuz it also looked boring, dull and slow to me. Would much rather have Ninja Gaiden 2, but I'm still hoping this turns out good.
Zoglog
05-14-2006, 05:03 AM
If anything I lost faith in EGM's reporting. That preview is pure bullshit. Trust me, it doesn't just look boring, after playing it... IT IS BORING and awkward and runs at a crappy framerate. Many people argue it's an early build, but so is gears of wars and that sure as hell runs a whole lot better.
If anything this is a lesson to developers to stfu before throwing grandiose coments out there and bragging about how you worked with kojima.
arthurRWD
05-14-2006, 10:40 PM
Yea what was great was how the developer was throwing around names like God of War and MGS as material for comparison. It looked like crap, and had absolutely none of the energy the other two games mentioned have.
jrutz
05-15-2006, 08:30 AM
This title was universally panned at E3 by all the big webtsites - 1UP, Gamespot and IGN. On the 1UP podcast they called out the guy who wrote the EGM cover story and he apologized, he said it looked like a completely different game from when he previewed it.
Too bad. Silicon Knights was betting the farm on this one and it looks like either it will be released and poorly received or delayed indefinitely (like Eternal Darkness, but we all know how that turned out).
Jeremy
graf1k
05-15-2006, 12:16 PM
I also heard on a later 1Up podcast that Dyack said that Microsoft kind of forced them to come up with a demo for E3 and that there was specific things they wanted to change for the final version involving the camera, and obviously the frame rate was the big thing. Maybe it's the fanboy in me (although I can't really say I'm a Silicon Knights fan) but I want to believe them and give Too Human the benefit of the doubt.
doubledown
05-15-2006, 12:20 PM
I watched the Trailer on the Marketplace and thought it looked boring and just not that good. I know the game is not finalized, but the trailer even seem to have slowdown. Looked like a basic hack-n-slash.
LinkinPrime
08-09-2006, 07:18 PM
Too Human is looking damn good!!
http://www.gfdata.de/archiv08-2006-gamefront/2019.html (56K :shame: )
Zoglog
03-28-2007, 02:47 PM
Ok, First off for some of you that don't know This game got the crazy preview from Shane on EGM that got people Pumped. Then they showed a really horrible Demo at E3 Months later. It played like crap etc. etc.
Then EGM live did a podcast recently with Denis Dyack
http://zdmedia.vo.llnwd.net/o1/Podcasts/EGM/031207.mp3
Despite the guy being retarded at times there are many promises made. If you want to just hear about the game you can skip the first 40 minutes really, since the beginning is just arguing about the E3 preview in the EGM.
And finally some new details will come out this month
http://blogs.ign.com/Matt-IGN/2007/03/22/50045/
http://wiimedia.ign.com/wii/image/article/740/740530/matt-blog-20070322111108251-000.jpg
Stryffe2004
03-28-2007, 03:00 PM
The blog from Matt C. makes the game sound very promising. I remain cautiously optimistic.
Snake2715
03-28-2007, 03:10 PM
I would say cautiously optomistic also. Dennis is a loud mouth plain and simple but so far he has had a decent following. (both the remake and ED where great).
The thing is the remake wasnt their game really and ED was ported from N64 and looked like it... although it was refreshing.
Anyway. I will look forward to it.
Zoglog
03-28-2007, 03:56 PM
I mean, Eternal darkness was a very good game and so was legacy of Kain so i'm not writing it off. We all know that Shitty E3 showings can lead to good games. Halo is one example of that.
I think that Initial EGM article is what caused all the ruckus because so much was promised.
amicus
04-14-2007, 12:33 PM
in this week's ign weekly, they have some footage and some interviews. which i assume is new.
Logain8955
04-14-2007, 02:49 PM
All I know is that this game better fucking rock hard.
I've been waiting for this since I originally read about it in Next Generation, previewing the PS1 build.
thrustbucket
04-14-2007, 04:21 PM
I can see a lot of promise in that video. But it also reminds me of why, in many cases, it's a good idea not to show your product early.
Zoglog
04-14-2007, 07:26 PM
checked out the ign preview. The graphics do look better than they did at E3, however there is still one problem that I noticed during the show that still remains.
The weapon attacks on enemies seem to have NO IMPACT at all. It's not visceral like games of god of war and Devil May cry.....
The 4 player co-op and RPG elements sound fun though. But the impact and the animations seem too stiff.
deathweasel
04-15-2007, 01:05 PM
Too Human is looking damn good!!
http://www.gfdata.de/archiv08-2006-gamefront/2019.html (56K :shame: )
My, that is looking quite nice. There's your impact, Zoglog.
R1V3R5
04-16-2007, 01:54 AM
Looks good! I almost forgot about the game but have been impressed with their past software so I'm going to give the whole team the benefit of the doubt.
Zoglog
04-16-2007, 06:01 AM
My, that is looking quite nice. There's your impact, Zoglog.
that is nothing, it just shows a badguy falling. Watch the game in motion. It looks like nothing is happening to the enemy every time he slices through it, until it dies.
permablue
04-17-2007, 11:27 PM
I'm starting to get excited... however, I don't like the idea of not being in control of the camera in a third person-esque title. Still, the Diablo-like loot system seems like its going to be a blast, hopefully more of my friends will pick up 360s by release.
ejgarc
04-19-2007, 12:07 PM
I was looking forward to this game when I first got my 360, but now I really wonder if this game is going to be any good. The developers have a solid rep and MS has invested a lot of money (rumored at $80-$100 million) so this could still end up being a great game.
Surferflames
04-19-2007, 12:12 PM
Still looking forward to this, as I have since before the horrible e3 showing. The one thing I am concerned about is the "phantasy star online" style co-op stuff they are doing. As much as I love that you can take your offline char online and do missions with people, they had better do the save system right so people can't hack their savegames.
I like that they have Roleplaying elements and classes. For a while I thought it was just going to be a +str + agi type system rather than full customization.
CyberTrick
04-19-2007, 01:22 PM
checked out the ign preview...
Please anyone interested in this game check out IGN: http://media.xbox360.ign.com/media/748/748783/vids_1.html
and their latest 3 videos in high rez. The game is finally starting to live up to what the developers have been aluding to. It has definitely improved over last years E3 debacle. It's starting to look promising, but I will reserve my opinion untill I get my own hands on it.
Also, I'm wondering how it will fair against Mass Effect. They seem to share some ideas and how they are being presented. It will be interesting to compare the two.
Zoglog
04-19-2007, 01:56 PM
Also, I'm wondering how it will fair against Mass Effect. They seem to share some ideas and how they are being presented. It will be interesting to compare the two.
I think the two games are different enough. I'm just hoping both are good. My previous concerns still are there though.
ganonslayer
07-08-2007, 05:49 PM
Can anyone confirm when this bad boy comes out. Im reading August 6th at Walmart, Eb, and a few other places. I hope they arent all wrong. I think there has been far too little press on this high profile title to come out without a bang.
Surferflames
07-08-2007, 08:30 PM
"When Dennis says it's ready."
Game's been in the works since the 90s, so until it comes from the horses mouth I don't expect much in terms of accuracy from the retailers.
coolz481
07-09-2007, 12:20 AM
The most recent Official Xbox Magazine had a small item in their rumors section that Too Human would not be out until 2008.
Zoglog
07-11-2007, 05:11 AM
With the new trailer up on marketplace I wanted to like this game.
First off it looks fantastic. Unfortunately what they showed after that was rather lackluster. The Sound effects are STILL horrible. In fact the video sound was off sync. There just isnt enough impact in the sounds like the gun firing or the sword sparks on the ground. The Action direction in that trailer was just horrid compared to the scenes you see in RE4, DMC, heavenly sword, MGS..... etc.... Bad use of slow mo.
As for the game portion, they didn't show any new footage on that so who knows but all the previous lack of impact in the game certainly translates into this latest trailer. I really want to like this game, the premise and the ideas behind the game design sound interesting.. but damn
velvet396
07-11-2007, 12:02 PM
Forget where I was reading it but they seemed pretty confident that Too Human is a "sometime 2008" title. Which pretty much nullifies any competition vs Mass Effect.
Which stinks because I was really looking forward to supporting Silicon Knights in 07.
Zoglog
07-11-2007, 05:44 PM
Forget where I was reading it but they seemed pretty confident that Too Human is a "sometime 2008" title. Which pretty much nullifies any competition vs Mass Effect.
Which stinks because I was really looking forward to supporting Silicon Knights in 07.
did you watch the trailer? lols.... gawd
Weedy649
07-12-2007, 06:39 PM
Yeah, i just watched the trailer and it looked interesting. I was debating about getting it or not in august but looks like they made the decision for me.
Now slated as a 2008 release along with Halo Wars Fable 2 and Alan Wake according to IGN.
LinkinPrime
07-12-2007, 06:43 PM
The new trailer was pretty neat, saw it for the first time last night. Loved the concept of it but the graphics seriously need to improve, not sure if it was just a low quality video that was made to show up as HD, but the colors were really saturated and it made it look old and sorta blurry. The game has a lot of promise but it seems like they are still no where with this. I have a feeling we might not see it at all, or it will end up as a rushed POS. I really do hope that whatever needs to be done to get this game done right is done ASAP.
triforcer
07-12-2007, 08:35 PM
is it me or did they take the video off the marketplace yesterday? i saw it the night before but i was downloading other stuff so i didn't bother to queue it, but when i tried to get it again i couldn't find it.
Zoglog
07-12-2007, 08:43 PM
It's amusing how Dennis fucked up again. He was whining before about how his first E3 debut garnered crappy impressions. But he said it was a mistake and it gets better.
come E3 this year they release a crappy trailer on marketplace with De-synced sound....
I was hyped about this game at first, now it just looks like a pile of crap. I hope it turns out well, but things aren't lookin good.
velvet396
07-12-2007, 09:24 PM
Perhaps its just not the type of game that works well as a demo/trailer. I'm assuming they're trying not to give away too much of the story, otherwise that should be the focus of the trailers if the gameplay isn't done yet.
The game looks like it could be gorgeous when it's done, it looks great by my standards already. I think the issue linkinprime noted was in the compression of the video, I saw a lot of banding and other compression-related video problems in the background colors. Given the obvious sound-sync error, I wouldn't be surprised. I thought it ended rather stupidly and abrupt. If you hadn't heard of the game previously you'd have no clue what the fuck just happened or what it meant.
The main character's facial expressions didn't seem to react much - he looked static and stale. Not in a creepy way but in a "is it a robot?" way. I could go on but since 2008 is so far away I'll reserve further judgement until I see/try gameplay.
LinkinPrime
07-19-2007, 03:23 PM
New Shots:
http://img384.imageshack.us/img384/8861/toohuman200707191006009wv9.th.jpg (http://img384.imageshack.us/img384/8861/toohuman200707191006009wv9.jpg)
http://img384.imageshack.us/img384/8907/toohuman200707191006024gy0.th.jpg (http://img384.imageshack.us/img384/8907/toohuman200707191006024gy0.jpg)
http://img410.imageshack.us/img410/9934/toohuman200707050956332fg9.th.jpg (http://img410.imageshack.us/img410/9934/toohuman200707050956332fg9.jpg)
I really want this game to be good, the concept sounds like a lot of fun.
ryanbph
07-19-2007, 03:40 PM
I thought the trailer was decent...kept me interested in the title
I can not wait for this game.
Zoglog
07-19-2007, 05:01 PM
the game looks ok in screenshots, but ass in motion. Guns still sound like pea shooters and swords sound like wooden sticks. Fighting badguys is like attacking wooden dummies.
Dyack spent so much time bragging about how he worked with Kojima that apparently he forgot to learn from kojima.
RelentlessRolento
07-19-2007, 05:09 PM
the game looks ok in screenshots, but ass in motion. Guns still sound like pea shooters and swords sound like wooden sticks. Fighting badguys is like attacking wooden dummies.
Everything about the game is great, but the sound and animation need an overhaul. Fire the sound and animation guys and bring in new people... the atmosphere of the game is working, but man, I feel like it's a little kid with puppets when it's in motion.
MemphisGun
07-28-2007, 02:03 AM
Looks cool. too early to say.
MillerTime2523
07-30-2007, 02:49 PM
OP updated!
bobthecat23
07-30-2007, 05:32 PM
wow this game probably wont come out now with the lawsuit
lordwow
08-12-2007, 02:46 AM
The E3 Trailer LOOKED good, but it wasn't gameplay. I'll probably wait for the reviews on this one.
SoulReaver
08-13-2007, 02:31 PM
Saw the trailer, thought it looked sucky. Nothing really impressive to me and the lack of any actual gameplay is worrying me.
MemphisGun
08-13-2007, 05:12 PM
Theyve been talking about this for ages, is it really coming out?
iRandom
02-24-2008, 11:43 PM
To be honest with you, at first I thought this is another one of those set on a futuristic era with neon lights and shitty weapons, but as I kept on watching the newly release footage of the game, I began to like it.
In the interview http://www.gamespot.com/video/928546/6186635/too-human-gdc-2008-demo
they said that the game will have only ONE loading scene....ONE! are in insane? That sounds almost too good to be true(maybe thats why they name the game too human ;) )
Anyway, they instead, replaced the loading scenes with interactive(meaning you can walk, look away, etc...) cinematics or whatever you call it.
Also the game is freeroaming which is I think is always good(look at Mass Effect)
and its not so much as a shooting game, but rather a RPG masquerading as both shooting and adventure....pretty slick imo
Anyway heres some more gameplay vids for your eyes to ponder
http://www.gamespot.com/video/928546/6186603/too-human-gameplay-movie-3
http://www.gamespot.com/video/928546/6186308/too-human-guns-swords-and-bears--gdc-trailer-
http://www.gamespot.com/video/928546/6186306/too-human-not-too-late--gdc-trailer-
http://www.gamespot.com/video/928546/6150870/too-human-gameplay-movie-1
What say you?
doc_zaius
02-24-2008, 11:50 PM
I'm really looking forward to this coming out. I have no idea what to expect but I've been hearing about it forever and I like hearing Dennis Dyack talk about the game and his ideas.
Tha Xecutioner
02-24-2008, 11:53 PM
What say you?I say we already have a thread going here (http://www.cheapassgamer.com/forums/showthread.php?t=91432).
iRandom
02-24-2008, 11:54 PM
Ohh then please forgive me.
Admins, if you woudnlt mind locking this thread please
heavyd853
02-25-2008, 01:35 AM
The last post in that thread was from august 07...
thrustbucket
02-25-2008, 01:59 AM
After seeing all the latest media for this game, my interest level has shot way up.
This game was intended (I Believe) to come out before even gears, but hit a number of snags not worth mentioning. It was also meant to be just as big of a flagship game for Microsoft as Gears.
I think this could very well end up being an awesome game. Especially if it's as long as they are claiming and have the two sequels coming out relatively quickly (this generation). I'm probably more excited for this game than GTA4.
chubbyninja1319
02-25-2008, 01:08 PM
Actually, this was one of the first games that really got my attention for the 360 way back when. I'm cautiously optimistic for this one now. There's just so much bad press. I'm looking forward to the demo that Dyack promised.
Maklershed
02-25-2008, 01:25 PM
I was curious before but I saw video of the gameplay on X-Play last week and now I'm really pumped. The action looks insane and fun and apparently there is an insane amount of customization options based on what character you choose and how you want to level up. Plus it just looks great. Which is always a plus.
LinkinPrime
06-06-2008, 06:12 PM
Preorder program announced...get 4 exclusive set of armor. Stores TBD
http://www.youtube.com/watch?v=W06ajgH0SPg&eurl=http://www.xbox360fanboy.com/http://img212.imageshack.us/img212/3954/toohumanarmorpreo2pc6.th.jpg (http://img212.imageshack.us/img212/3954/toohumanarmorpreo2pc6.jpg) http://img212.imageshack.us/img212/2500/toohumanarmorpreo5wh5.th.jpg (http://img212.imageshack.us/img212/2500/toohumanarmorpreo5wh5.jpg) http://img212.imageshack.us/img212/79/toohumanarmorpreo4ai7.th.jpg (http://img212.imageshack.us/img212/79/toohumanarmorpreo4ai7.jpg) http://img212.imageshack.us/img212/5397/toohumanarmorpreo3cf4.th.jpg (http://img212.imageshack.us/img212/5397/toohumanarmorpreo3cf4.jpg) http://img212.imageshack.us/img212/7618/toohumanarmorpreo1kj7.th.jpg (http://img212.imageshack.us/img212/7618/toohumanarmorpreo1kj7.jpg)
Just hope Amazon is involved since I already pre-ordered there.
Maklershed
06-06-2008, 07:32 PM
:whee:
SmokyPreacher
06-06-2008, 07:36 PM
Maybe someone on here can help me out. I watched this badass video like maybe a year and half ago I think I watched it on google video. It was of gameplay of a next gen game and it was like multiplayer. I think they explained it as Psi-Ops but taken to another level. Player were literately flying around and could move/throw objects with their minds around at opponents and still had a bunch of UTesk weapons. It looked badass but I completly forgot the name of the game and when and where I found it.
Maklershed
06-06-2008, 07:39 PM
Maybe someone on here can help me out. I watched this badass video like maybe a year and half ago I think I watched it on google video. It was of gameplay of a next gen game and it was like multiplayer. I think they explained it as Psi-Ops but taken to another level. Player were literately flying around and could move/throw objects with their minds around at opponents and still had a bunch of UTesk weapons. It looked badass but I completly forgot the name of the game and when and where I found it.
Star Wars: The Force Unleashed ?
SmokyPreacher
06-06-2008, 07:54 PM
Star Wars: The Force Unleashed ?
No definitely wasn't that. I watched the vid like maybe a year ago and if I remember correctly the graphics had a kind of maybe Gears look to it but wasn't it either.
lunatic_pandora
06-07-2008, 03:20 PM
Whooooooooo!
foxdvd
06-08-2008, 01:19 AM
you know what...this game does look good.
For what it's worth, it's five sets of armor with the pre-order; one for each class. And yes, stores still TBD.
Binturong
06-10-2008, 12:09 AM
I thought this game looked kind of crappy at first, but now it's one of my most anticipated games. Really excited for the co-op
eastx
07-09-2008, 05:29 AM
Articles about the co-op:
Kotaku (http://kotaku.com/5021544/too-human-online-co+op-hands-on-does-double-the-baldur-mean-double-the-fun)
MTV (http://multiplayerblog.mtv.com/2008/07/02/too-human-co-op-preview/)
Penny Arcade (http://www.penny-arcade.com/2008/7/4/)
It's a drag that the co-op has no story scenes, but it sounds like a relaxing, social experience. You have unlimited respawns, so you can basically just zone out and grind while voice chatting. Not too shabby. I've decided to pick the game up.
Articles about the co-op:
Kotaku (http://kotaku.com/5021544/too-human-online-co+op-hands-on-does-double-the-baldur-mean-double-the-fun)
MTV (http://multiplayerblog.mtv.com/2008/07/02/too-human-co-op-preview/)
Penny Arcade (http://www.penny-arcade.com/2008/7/4/)
It's a drag that the co-op has no story scenes, but it sounds like a relaxing, social experience. You have unlimited respawns, so you can basically just zone out and grind while voice chatting. Not too shabby. I've decided to pick the game up.
Those previews are actually fairly positive, minus the camera issue. I really just get the impression that much of the heat is coming from people who are expecting Devil May Cry, rather than Diablo.
Mrcapcom
07-09-2008, 02:57 PM
Those previews are actually fairly positive, minus the camera issue. I really just get the impression that much of the heat is coming from people who are expecting Devil May Cry, rather than Diablo.
I'm expecting Diablo with a hint of Devil May Cry but even still if it doesn't have that then I'm not going to think the game sucks. If its a real nice dungeon crawler with good gfx ill bite regardless. I loved the baulders gate series and that one that was on the psp and MUA games etc if its anything like that you have my vote.
SoulReaver
07-09-2008, 03:08 PM
I dunno, I love Diablo and all but there is something about the watching it that doesn't seem to click for me. I think its the animations, which are kind of sloppy. However, I think this game could be really fun, as long as I can get some of my friends to buy it too.
jkanownik
07-09-2008, 03:10 PM
It's a drag that the co-op has no story scenes, but it sounds like a relaxing, social experience. You have unlimited respawns, so you can basically just zone out and grind while voice chatting. Not too shabby. I've decided to pick the game up.
That's sounds exactly like KUF:CoD.
They need to get their ass in gear on getting the demo out there. The only way I'd pay more than $20 for this game is if my wife likes playing it and the latest impressions have me concerned that she's not going to like it.
I dunno, I love Diablo and all but there is something about the watching it that doesn't seem to click for me. I think its the animations, which are kind of sloppy. However, I think this game could be really fun, as long as I can get some of my friends to buy it too.
Honestly, I think they could have saved themselves lots of bad press if they had just replaced the supposedly-intentional "slide" with something like the Diablo III Barbarian's leaping smash. But aside from that, the animation doesn't bother me, and I'm an animation whore above all else.
heavyd853
07-10-2008, 06:25 PM
Yeah the animation has improved alot since their videos from last year...or whenever they showed an early build. I'm actually pretty excited for this game now, it reminds me of some sort of bastard child of god of war and baldurs gate:dark alliance.
In case anyone missed it: demo, 2 am (not sure what timezone) on Monday the 14th.
JohnnyFoxDarko
07-12-2008, 12:55 PM
So, is this 2, or up to 4 player co-op?
homeland
07-12-2008, 01:03 PM
JohnnyFoxDarko its just 2 player co-op
JohnnyFoxDarko
07-12-2008, 01:08 PM
JohnnyFoxDarko its just 2 player co-op
Dang. Weird, because I just a saw a video online stating it was 4 player co-op. It's at 1:33.
http://youtube.com/watch?v=lEMeiYScKdU
Noedskou
07-12-2008, 01:17 PM
This game needs to be good. My world will crash and burn if not. Haven't played a great rpg since.. ... i can't even remember!
evyrew
07-12-2008, 03:06 PM
Dang. Weird, because I just a saw a video online stating it was 4 player co-op.
It used to be 4 player co-op... but they cut it down to 2 for some reason. They said, 'its too hectic' or something like that with 4 people.
CdnArmy33
07-12-2008, 04:10 PM
I'm desperate for a diablo clone. Unless this gets 5's or 6's I'll pick it up.
Reck_Havoc
07-12-2008, 04:17 PM
These are the same developers who made the masterpiece Eternal Darkness.. so I have pretty high hopes for this game.
JohnnyFoxDarko
07-12-2008, 04:27 PM
It used to be 4 player co-op... but they cut it down to 2 for some reason. They said, 'its too hectic' or something like that with 4 people.
Hmm. I think it would have been pretty epic with about 3. Oh well.
Calamityuponthee
07-14-2008, 06:17 AM
Demo up.
Noedskou
07-14-2008, 06:42 AM
Sitting in Cyprus so can first play the demo at 24.00 or something tonight. Dang.
MisterHand
07-14-2008, 10:38 AM
I can't wait to try the demo, but the latest previews have turned me off a bit for this game (all mention that it's quite short).
Maynard
07-14-2008, 10:56 AM
man o man, I really want to like this game. Really I do, but it just seems uninspiring and the right stick to control your melee just seems lame. I didn't enjoy the combat at all and with games like God of War around today....well I guess its just sorta poopy. Definitely a rental just to go through it, but as far as a day 1 purchase? Epic fail. Too bad though, I really love Silcon Knights. The animation is so choppy looking though and when your floating through the air fighting, ugh it just seems so cheesy and yuck.
Scorch
07-14-2008, 11:14 AM
Any more impressions? I'm downloading it now (13% in five minutes on a 1.1GB file.. I love XBox Live), but from everything I've heard so far, it's not good..
Chacrana
07-14-2008, 12:03 PM
Aaahahhahaha
I said Denis Dyack was a cunt, and it looks like I was right. This game is terrible.
Maklershed
07-14-2008, 12:29 PM
Too Human = $
deliveryboy15
07-14-2008, 01:06 PM
After playing the demo I don't know how I feel. I've been waiting for this game for a couple of years and the only words that come to mind are solid and average, not spectacular or awful, it's very middle of the road. The game takes some chances with the combat which takes some getting use to, but it's not as innovative as I thought is could be (or as bad as others have described around the web). The RPG elements are strong. However, the limitation of only one class and lack of coop make this not the best demo (unlike Crackdown's demo) making it difficult to discern how I feel. If this game is financially successful for MS to greenlight part two I would image that it would be better now that the groundwork has been laid. Regardless I would recommend the demo because it's still pretty fun.
thrustbucket
07-14-2008, 01:08 PM
They had better already be half way through part two, or it's a failure out the gate.
JohnnyFoxDarko
07-14-2008, 01:25 PM
It's good.
Barely.
Graphics are average.
Yeah, the controls were pretty wonky at first, but when you have dudes up in the air doing DMC-esque combos, it's pretty sweet.
GLOCKGLOCK
07-14-2008, 02:33 PM
I think the videos of this game look pretty good, I'll have to download it today and give it a try.
Sofa King Kool
07-14-2008, 03:06 PM
This is one of those games that I knew would be awful from the moment it was announced. I never bought into the hype for this because I always thought it was going to flop.
Judging by everyone's responses to the demo, it looks like I made the right call...
deadite76
07-14-2008, 04:16 PM
The demo felt very average to me as well. Control, gameplay and graphics were all just okay. Maybe I need to give it another chance.
CouRageouS
07-14-2008, 05:52 PM
I knew nothing about this game before other than it being highly anticipated and just played through the demo. Average is right. If I was on hype train for this, I'd probably be really disappointed. Part of me was hoping to be blown away.
Its like take the dullness of KUF and put it in the future world of Mass Effect, minus the fun of Mass Effect. It seems like its okay enough to warrant a rental though.
Strider Turbulence
07-14-2008, 06:14 PM
This is one of those games that I knew would be awful from the moment it was announced. I never bought into the hype for this because I always thought it was going to flop.
Judging by everyone's responses to the demo, it looks like I made the right call...
You've been waiting 9 years to say this. huh? :lol:
CdnArmy33
07-14-2008, 06:47 PM
Just tried the demo as well. Average is putting it about right. I just didn't find it that interesting. Very bland environments, enemies uninspiring, Didn't care about the loot. Also i didn't find i was really fighting, just pushing the right stick around hoping something was there.
Snif, I really wanted a diablo clone, this aint it. I'll pick it up when its been discounted. I really wanted to like it, but I would be lying to myself.
ananag112
07-14-2008, 07:01 PM
I was really looking forward to this game, but I doubt I will buy it now. The graphics are nice, but the combat is so boring. The camera takes some getting used to as well.
sleepy180
07-14-2008, 07:05 PM
All i can say is Wow to the demo.
day 1 purchase for me. Just finished the demo. I was on the fence at first thinking i'll rent it first and see, but now this is definitaly a day 1 purchase. The combat is great, the equipment and gunning is awesome. The cinimatics are great. It looks like there will be a nice deep story in the game although from the demo I was a little confused as to what was happening. A hack and slash RPG is just what i've been waiting for.
Will go preorder it tomorrow.
The only Cons i see so far are:
1. Menu's seem a little laggy
2. Your constantly getting new weapons/ammo but you can't concentrate on what exactly your getting since it displays to fast. So you constantly have to go through each armor slot and weapon slot to see whats new. They should have had like a little symbol that tells you which slot has new things in it or a section where it shows all your new things in contrast to your equipped stuff so you dont have to go to each slot individually.
3. The melee combat seems to take some time to get used too. Maybe its just me but i am constantly trying to use the right stick to adjust the camera.
4. Camera can get pretty funky at times.
Otherwise great game and demo. Dunegeon crawler / RPGish / hack n slash / with a decent story = WIN imo.
eastx
07-14-2008, 07:07 PM
Don't forget this game is going to have a really good story... I'm sure that doesn't come across in the demo.
Poor2More
07-14-2008, 07:25 PM
I put a solid 1.5 Hours into this demo and was unimpressed at first, but I dug deeper, ignored the camera, practice the controls....and I am now buying it on day 1
+Loot System
+Gun Combat
+Story seems strong
+Co-Op
-Melee combat mapped to the muther fucken RS?
-Wonky camera
strdr4
07-14-2008, 07:25 PM
The demo wasn't bad. Combat is reminiscent of Jedi Outcast (using the stick to aim attacks). There's definitely potential for depth with all the customization. I love Diablo, but I probably won't get it due to the combat.
Draekon
07-14-2008, 07:55 PM
Absolutely hate using the right stick only for melee. Also thought that the skill tree was rather weak and I'm not a fan for cameras I can't control outside of repositioning.
Outside of that I didn't find it bad, but considering how big melee was apart of it... I don't know if I'd buy it for anything more than $20.
Bretters
07-14-2008, 08:01 PM
I loved it... not understanding all the hate. :p
menikmati
07-14-2008, 08:38 PM
Wasn't feeling it after playing the demo for around half an hour. I wasn't interested in the story at all either. Looks like a pass for me.
Autumn Star
07-14-2008, 09:01 PM
I was really disappointed in this game.
The controls are lacking, the camera blows, and the animation is choppy. You got my hopes up Silicon Knights, and you let me down.
I didn't try this demo, but I think they tried to hype this game, but interest was never there. Looked floppy from the start.
Bretts31344
07-14-2008, 09:48 PM
I tried giving the demo a chance. The game has horrible controls, the camera is awful, and the graphics are a disappointment. I was indifferent before I started the demo, but I will definitely pass on this game. I guess I really just don't like most hack and slash games.
wwfward
07-14-2008, 09:55 PM
I played the demo for a bit and it has its pros and cons. What it does well, it does really well and what it does not so well, lets just say it needs some major tweaking.
First the pros:
The story piqued my interest. I am a big fan of sci fi in any medium and the way they combined ancient mythology with futuristic elements (both characters and environments) is cool and unique. The settings were gorgeously done for the type of game it is; it looks LOTR was a big influence on the game.
Now the cons:
The animation looked stiff and the characters looked and moved like action figures rather than people. The combat controls is also another negative. It seemed like a de-evolution back to the days before God of War revolutionized the action genre. While GoW was smooth and visceral, Too Human was the exact opposite. The camera was also annoying because I had to keep pressing LB and RB all the time. I should be concentrating on the game but the camera kept distracting me.
The reason I keep comparing GoW to TH is because they both deal with mythology as the inspiration and putting a new spin on it. Silicon Knights should have known that.
Summary: The saving grace for the game looks to be the story and the atmosphere but the actual gameplay is sorely lacking. If they do manage to make a TH 2, they have to go back to the drawing board for the animation/combat/camera.
Verdict: Will wait to buy this game at $20-30.
Blackout
07-14-2008, 10:34 PM
This demo is taking me forever to download. How long did it take you guys?
Poor2More
07-14-2008, 10:45 PM
This demo is taking me forever to download. How long did it take you guys?
Maybe 20 mins, the demo took me an 1 hr and 22 mins to beat, pretty lengthy demo
menikmati
07-14-2008, 10:48 PM
Demo took me half an hour, but I did turbo through it and skipped all the cutscenes except the first one.
Blackout
07-14-2008, 10:53 PM
Maybe 20 mins, the demo took me an 1 hr and 22 mins to beat, pretty lengthy demo
Weird. I've been downloading for over half an hour and I'm at 35%.
sleepy180
07-14-2008, 10:57 PM
Took me like over an hour to download. Xbox live is being spammed right now by people downloading demo's trailers and everything. Dont worry it will keep chugging along.
Btw i cant wait for this game. Demo was fantastic. After playing ninja gaiden 2 there is no camera that can ever phase me again. I really hope they are at least halfway done with #2 and it will be released spring 09 at least.
Surferflames
07-15-2008, 01:19 AM
Once I got a hang of the controls it was actually pretty cool. Definitely a learning curve involved though. I don't understand one thing though. The art direction on the armor is great, but the character models(faces and such) are terrible. You can definitely tell they had to build a new engine after much of the core work was done. I really wish they had a co-op demo. I think that is what will really make this game fun.
anomynous
07-15-2008, 01:34 AM
Played it for myself
seems to me like $20-$30 is a good price for the game
ninja dog
07-15-2008, 02:25 AM
total piece of shit, as expected.
10 years dev time *bow*
eastx
07-15-2008, 02:29 AM
total piece of shit, as expected.
10 years dev time *bow*
Yeah, that's just trolling. CAG doesn't need your kind.
The reason I keep comparing GoW to TH is because they both deal with mythology as the inspiration and putting a new spin on it. Silicon Knights should have known that.
That's kind of flawed logic. The mythological elements are just the trappings: Too Human and God of War are drastically different genres of game, so comparing the two based on elements of the story or setting is like comparing Dead or Alive to Izuna, because they both have ninja.
eastx
07-15-2008, 02:40 AM
That's kind of flawed logic. The mythological elements are just the trappings: Too Human and God of War are drastically different genres of game, so comparing the two based on elements of the story or setting is like comparing Dead or Alive to Izuna, because they both have ninja.
Very true... I think it was a mistake to have Too Human look so much like an action game when it isn't.
Odin is not pleased at the wonkiness of the combat controls
ninja dog
07-15-2008, 02:45 AM
Yeah, that's just trolling. CAG doesn't need your kind.
Yeah, I just played the demo and tore through the first groups of enemies by holding the right analog stick forward and not much else. There's neon everywhere and typical bald head military game dialogue but with some nordic terminology thrown in every few lines. They animated limbs with hardly any animation in the character's body. The juggle attacks have the same animations in air. The controls are beyond fucked up and different for the sake of being different (i.e. they provide no additional functionality that a normal action game/rpg control scheme couldn't have accomplished.) On top of that, the main character's mug is based off of Denis fucking Dyack himself.
Is that a complete enough explanation or is it still trolling because you <3 Too Human too much?
Against.
Lions
07-15-2008, 03:17 AM
I didn't like it. Major pass for me. :( Sucks too, was looknig forward to it. Will probably rent it for the online play, it might help it some. Some single player blows IMHO.
Calamityuponthee
07-15-2008, 03:30 AM
Story looks bland, but could be interesting later on. Combat controls are beyond lame.. seriously, right stick for melee? Add the camera too, it's really bad.
The graphics were a mixed bag. Armor and environments looked really good. The faces looked tacked on.
Loot system and customization look promising.. I'm torn.
I'll definitely rent it. Seems like a perfect game priced at 40$. For such a long development period they could have done a lot more though.
eastx
07-15-2008, 04:08 AM
Is that a complete enough explanation or is it still trolling because you <3 Too Human too much?
Trolling is just saying something quick and negative with no explanation or evidence that you actually tried the product. I don't mind if people dislike this game (or any game) as long as they give it a chance and have valid reasons for disliking it. Thank you for clarifying your position. Sorry I hated on you.
JohnnyFoxDarko
07-15-2008, 10:06 AM
One more thing. The rumble in this game (if there is) isn't satisfying. I'm assuming it's just because it's a demo, but every time I pointed the stick at someone, and I got contact with the enemy, I really wish I would've gotten some sort of big impact on my controller instead of not feeling anything. That really bothered me.
But it might just be me.
MisterHand
07-15-2008, 10:20 AM
I actually got bored during the demo. Those ridiculous flashbacks should come in between dungeons -- not in the middle of them. I also thing that using the right stick for melee combat (instead of for fluid camera control) was an interesting experiment -- but a failed one. I think this game is gold now, so what you see in the demo is what you're gonna get. :(
Bring on Fable 2 and Fallout 3!
DJSteel
07-15-2008, 10:35 AM
i played the demo.. I think the combat is almost too easy.. but I'll try it out more later...
kill3r7
07-15-2008, 10:48 AM
Beat the demo twice (it took me a while to get use to the controls).
Pros:
+ Story seems interesting
+ The game is somewhat fun
+ Controls can lead to some nice combos
Cons:
- Combat lacks fluidity
- the camera takes some time getting use to
- the enemies aren't aggressive enough
Personally, I'll rent the game just for the story, although bigger bosses and tougher enemies could make the game more enjoyable. Not quite what I expected.
ninja dog
07-15-2008, 12:05 PM
Trolling is just saying something quick and negative with no explanation or evidence that you actually tried the product. I don't mind if people dislike this game (or any game) as long as they give it a chance and have valid reasons for disliking it. Thank you for clarifying your position. Sorry I hated on you.
No problem and I appreciate the explanation. :)
Mrcapcom
07-15-2008, 12:25 PM
Beat the demo twice (it took me a while to get use to the controls).
Pros:
+ Story seems interesting
+ The game is somewhat fun
+ Controls can lead to some nice combos
Cons:
- Combat lacks fluidity
- the camera takes some time getting use to
- the enemies aren't aggressive enough
Personally, I'll rent the game just for the story, although bigger bosses and tougher enemies could make the game more enjoyable. Not quite what I expected.
yea I wanna like this game and im still 75% still buying it but the stick was kinda weird I always feel like im not doing enough or something. If anything maybe they can make it so u can remap the buttons? probally not =( I dunno I still wanna buy everything kill3r7 said is what I feel like too. Ill play the demo again when I get home
sleepy180
07-15-2008, 07:54 PM
For those of you who actually liked the demo like me, theres a way to play the commando and berserker class in the demo. I have tried this and it just worked for me.
I have a CONFIRMED way to unlock the berserker and commando for all those of us who were only able to play the Champion. Follow these steps:
1- Shut down the Xbox360 (if it isnt already)
2- Unplug your internet cable
3- Start up the 360 and go to the date setting
4- Change the year to 2009
5- Play demo with Berserker or Commando
You can also just logout of live i heard instead of unplugging everything.
sendme
07-15-2008, 08:11 PM
I liked the demo. I didn't have the sound up so I didnt hear much of it. I just wanted to see if I would like the game play and from the demo I didn't think it was bad. I may download it again and try the trick to get the berserker and commando.
SoulReaver
07-15-2008, 09:02 PM
Anyone try this? How are the other two classes? For those of you who actually liked the demo like me, theres a way to play the commando and berserker class in the demo. I have tried this and it just worked for me.
I have a CONFIRMED way to unlock the berserker and commando for all those of us who were only able to play the Champion. Follow these steps:
1- Shut down the Xbox360 (if it isnt already)
2- Unplug your internet cable
3- Start up the 360 and go to the date setting
4- Change the year to 2009
5- Play demo with Berserker or Commando
You can also just logout of live i heard instead of unplugging everything.
Mechafenris
07-15-2008, 11:48 PM
I liked the demo. Camera's a bit tricky early on, but after a few battles, I got the hang of it... the cutscenes weren't too terribly bad, although revealing information about how you're where you are while you're there can be problematic.. (thankfully you can skip them... heh.)
Combat's a bit on the simple side, but I like that... it's worth the trouble, given the amount of enemies you encounter at any given section... the graphics are stunning... the music's cool... and a Valkyrie comes to take you to Valhalla! what more can you wish for? ;)
It really only took me one or two battles to get used to the stick (and aiming) method... I enjoy being able to wallop baddies with my different melee weapons as well, for close-quarter combat as the waves pour in. It's Diablo-esque... and I can see where there'll be some great item grabs as you progress through the game (I've already found some neat weapons, as I'm sure others who've played have, and I'm jonesing for more... heh.)
:applause: Hooray for Vikings! (and boobies!)
coolsteel
07-16-2008, 12:39 AM
I actually got bored during the demo. Those ridiculous flashbacks should come in between dungeons -- not in the middle of them. I also thing that using the right stick for melee combat (instead of for fluid camera control) was an interesting experiment -- but a failed one. I think this game is gold now, so what you see in the demo is what you're gonna get. :(
Bring on Fable 2 and Fallout 3!
About summed up my feelings on it, I had to stifle a yawn while playing. Backgrounds and armor seemed to have had a lot of work put into them, facial expressions and animation on the other hand look horrid. But no big deal if the gameplay was up to snuff but it wasn't, way too easy, all I was doing was facing the stick int he general direction of the enemy, they go flying, rinse and repeat. I will be really surprised if they manage to get all three games released in the trilogy at this rate.
Ruined
07-16-2008, 12:58 AM
I thought the demo was excellent. Really fun combat, something different for a change than the typical third person action! Will definitely be picking this one up.
Played it for a few minutes tonight. Thought it was pretty damn fun.
ncibob
07-16-2008, 10:05 AM
Once you get used to the controls, it really is pretty fun. I thought the hardest thing to get used to is using the LB along with the right stick to look around. I think once you get into this game and the controls come to you without having to think about them this could be real good.
sendme
07-16-2008, 11:33 AM
I wonder when places will start offering the other armor for this game if you pre order like it said on live.
I played for about a half an hour last night. The graphics didn't wow me but for the type of game it is they seemed pretty good. I didn't really like the right stick combat. I think what bothered me most about it was that its not a full 360 attack radius. I thought it would be more like Ape Escape where if I pushed in that direction I could attack in that direction. The way its setup (combos etc) it seemed it would work better with buttons. I thought the guns felt pretty good though. The enemies didn't seem all that exciting to fight. The hallways seemed fairly boring. I think I'll pass.
Suraph
07-17-2008, 03:04 AM
I was expecting to not enjoy this, but it did grab me as a good bit of mindless fun. Popped it into my Gamefly queue as soon as the demo was done :D
Going to try that trick for giving the other classes a go tomorrow sometime.
Nelo Ice
07-17-2008, 04:57 AM
beat the demo earlier as a berserker and i actually found it be pretty fun :)
tried every class but the commando so far and playin as a berserker was the best
Noedskou
07-17-2008, 07:30 AM
It was decent as far as i'm concerned though i will be giving it another try later today. I think it's a game i'll pick up when it drops a bit in price.
SoulReaver
07-17-2008, 02:00 PM
I wonder when places will start offering the other armor for this game if you pre order like it said on live. I know Amazon is right now and I'm pretty sure gamestop is too.
Cons:
- Character models and cutscenes are pretty fugly.
- Melee combat is a bit unsatisfying. Just holding toward the monsters you want to kill leaves me cold.
Pros:
- Just the right amount of puzzles/exploration; enough to make you want to do it to find goodies, but not enough to get annoying.
- The bits of story/lore: some of the "norse-tech" ideas from the demo were quite clever.
- Items, items, items: this might be the definitive Diablo clone on consoles.
Other:
- The camera seems like it *should* be problematic, but it was smooth for me the whole way through the demo. No complaints on that point.
- As much as I'm not in love with attacking with the right stick, I'm not sure that the old "Tap A, A, A for a combo" method would be any better. You just clicked the cursor on a target to attack in Diablo, too, and that worked out fine.
- I can see this improving substantially in multiplayer.
In short, I'm probably still going to buy it. It's a tough call, since I know it'll drop in price pretty quickly, but I also know I'll play it if I get it now, so ... what the hell, right?
R1V3R5
07-17-2008, 11:14 PM
It isn't nearly as bad as everyone has made it out to be. However, it's not as nearly as good as Dennis Dyak has made it out to be either. For a game that has been in development for almost ten years you'd think it would be a lot better.
SNAKE EYES EX
07-18-2008, 06:21 AM
I was very disappointed by the demo. I hate the graphics, audio and gameplay. I don't think I'll be buying Too Human.
PhoenixT
07-18-2008, 08:47 AM
the gameplay took me a while to get into, its definatly not bad but it feels like a more generic DMC to me. I like the RPG elements and some of the norse type stuff I agree was clever. I also like how they threw in some flashbacks here and there to flesh out the story.. I"m still torn on this overall I wanna give the demo another run or two. One thing I really really hate is the death animation. The Valkaryies look cool and all but after once or twice I'd love to skip this part.
ighosty
07-18-2008, 09:11 AM
Like many other I was looking for a diablo like experience and this is not it. Was excited for the game, but now I am not interested at all.
Rodimus
07-18-2008, 12:00 PM
Some of the characters faces look weird, especially the girls. I thought the game played fine and like trq said I can see this getting better when playing with friends. I was all smiles when I got my big ol' hammer. :D
Bezerker
07-19-2008, 02:08 AM
I hope they fix the timing & faces as far as talking goes. Those cutscenes were pretty bad.
I just finished the demo. The swordfighting was a bit sketchy at times, but it doesn't seem like a completely terrible game. I'll probably give it a rent, I wouldn't recommend it to anyone til it drops to $20 (though $20 still seems like a stretch when you can rent it for a month and a half for $9.25 @ Blockbuster )
UnderHero5
07-19-2008, 02:12 AM
I actually liked the demo a lot, and it will probably be the next game I buy.
I'm very much waiting for its release date, now.
It's definitely not the best game ever, but it seems like it will be very addictive, and a lot of fun... that's all I ask for in a game.
DarkRider23
07-19-2008, 02:15 AM
I was really looking forward to this game, but the demo just made me hate the game.
The camera was worse than Ninja Gaiden 2's. I thought camera angles couldn't get worse after playing Ninja Gaiden 2, but boy was I wrong.
Whichever monkey thought of making the sword control with just the right analog stick should be fired. I would have to say that this is one of the worst control schemes I have ever found myself trying to get accustomed too.
The guns seemed way overpowered. The first big battle in the demo I only used my guns and nothing else. It made the game too easy. The enemies never touched me because I went in circles while shooting them...
I don't think I'll be renting or buying this game. I could live with the crappy camera, but the sword controls just piss me off truthfully. I tried to like them, but it just wasn't possible.
The only thing that I seemed to like was the setting that Too Human was in. A futuristic setting, but yet a bit medieval-esque at the same time. If I didn't know any better I would have said this game was made in 8 months.
Calamityuponthee
07-19-2008, 02:34 AM
Diablo experience? It lacks many of the key things Diablo (especially 2) thrived on. PvP, 8 players per game, and an additive battle system. Not sure why people were expecting that out of this game, especially since it's only 2 players.
The item system looks diverse and addictive in it's own right. But without a ton of DLC or a lot of random dungeons that contain difficult bosses the items are useless after a certain point.
wwfward
07-19-2008, 12:23 PM
Played the demo and finished it. I liked the collecting aspects and made the game more fun. Combat controls are still a problem though. If Microsoft ever releases a Wii like motion controller, it would help this game out a lot.
thrustbucket
07-19-2008, 02:34 PM
Played the demo and finished it. I liked the collecting aspects and made the game more fun. Combat controls are still a problem though. If Microsoft ever releases a Wii like motion controller, it would help this game out a lot.
How?
Mechafenris
07-19-2008, 03:00 PM
Diablo experience? It lacks many of the key things Diablo (especially 2) thrived on. PvP, 8 players per game, and an additive battle system. Not sure why people were expecting that out of this game, especially since it's only 2 players.
The item system looks diverse and addictive in it's own right. But without a ton of DLC or a lot of random dungeons that contain difficult bosses the items are useless after a certain point.
The thing that sold Diablo for me (both of them) was not multiplayer, ironically enough. It was the Nethack-inspired item grabs. What monster was going to drop some seriously awesome armor? Just around the corner... Hell, I don't remember how many times I went on item runs in Diablo 2.... it was getting silly after a while (I'll admit), but for the sheer fun of finding new items, it couldn't be beat. It now looks like Too Human might have some of that as well...
I wasn't expecting Diablo 2, but then again, if it were diablo 2, I'd have been disappointed.
The Viking theme isn't lost on me either, considering my disappointment with Sega's Viking (it wasn't bad, but I was hoping for more). :)
Calamityuponthee
07-19-2008, 03:39 PM
The thing that sold Diablo for me (both of them) was not multiplayer, ironically enough. It was the Nethack-inspired item grabs. What monster was going to drop some seriously awesome armor? Just around the corner... Hell, I don't remember how many times I went on item runs in Diablo 2.... it was getting silly after a while (I'll admit), but for the sheer fun of finding new items, it couldn't be beat. It now looks like Too Human might have some of that as well...
I wasn't expecting Diablo 2, but then again, if it were diablo 2, I'd have been disappointed.
The Viking theme isn't lost on me either, considering my disappointment with Sega's Viking (it wasn't bad, but I was hoping for more). :)
Yeah but the reason finding items on D2 was so fun (for me atleast) was making a PvP character and decking it out in the best gear.
Not to say finding items won't be fun in Too Human, I just want some use out of them since there won't be PvP. I hope there's insanely hard optional dungeons so I can put some of them to use.
wwfward
07-19-2008, 04:42 PM
The right stick sword control felt clunky and the motion control sword slash motion would at least alleviate the clunkiness of the sword swings.
There's potential in the game/series and maybe the sequel can fix the issues.
Dyson
07-19-2008, 05:14 PM
The story is nowhere near as engaging as they hyped it up to be, it seems almost an after-thought. The animations are poor, and nothing really feels fluid. Air combat especially feels weird after DMC4.
The loot was really good though, and after getting used to the mediocre-to-bad camera the action on the ground was pretty fun. I dont see why they needed the right stick for combat, that seemed like a desperate grab for casuals but this is not a casual game. You can see the loot was the focus, and that's not something that would appeal to anything but hardcore players. This game would feel better with a "Mash X, and control camera with Right Stick" function.
I will rent Too Human and play through once, but the game really isn't that great. It's an average game that got overhyped by its long development cycle and now is flooded in negative PR. Too bad, it had some good thoughts at first but they were dropped (4 player coop) or not implemented well enough.
I actually liked the demo a lot, and it will probably be the next game I buy.
I'm very much waiting for its release date, now.
It's definitely not the best game ever, but it seems like it will be very addictive, and a lot of fun... that's all I ask for in a game.
I feel this way too. I really enjoyed the demo.
XXXplosive1
07-19-2008, 08:25 PM
I liked the demo, the controls took some getting used to but 30 minutes in I was used to it. I think this is a game that will really shine in multiplayer and it maked me wish they would have delayed it for a month or two if that ment 4 player co-op instead of the 2 player co-op that it's shipping with.
Chacrana
07-19-2008, 08:33 PM
All I remember about this demo now is the "it's a good day to die" quote... well, that and that it sucked.
Such a disappointment.
Monsta Mack
07-20-2008, 03:43 AM
Seemed pretty "meh" but then I read on local co-op play with the wifey. Just went from a "meh" to a "hrm" if I could grab it for $30 or less.
SoulReaver
07-20-2008, 05:33 PM
Did the little trick to play as berserker and commando. Basic attack/control-wise, berserker is very similar to w/e the default one is. Commando is a bit different, as you have an assault rifle that is much stronger than the dual pistols. The alt-fire for it is a grenade.
Overall, I think the games alright. I gave it 2 tries and I got into it more on the 2nd try when I figured out how to attack smoothly. At first, I was just clicking the right stick in the different directions I wanted to attack. Now I realize that just makes your guy juggle them up in the air and he won't always slide to the next enemy. Instead, if you keep the right stick pushed in whatever direction it was originally pushed in and then just rotate it to the next enemy, it works much more fluidly.
Dyson
07-20-2008, 08:18 PM
Seemed pretty "meh" but then I read on local co-op play with the wifey. Just went from a "meh" to a "hrm" if I could grab it for $30 or less.
Too Human wont have local coop, only 2 player online.
SoulReaver
07-20-2008, 08:50 PM
Too Human wont have local coop, only 2 player online.
Wow that blows.
Monsta Mack
07-20-2008, 11:25 PM
Too Human wont have local coop, only 2 player online.
eh? Fuck that then. There needs to be more local co-op games on the market.
Tha Xecutioner
07-21-2008, 10:19 PM
Really digging this demo. I like using the Berserker class twice as much as the Champion, at least until I come up to a troll (I think that is the correct name of the big robot you fight twice).
The button layout takes some getting used to and the skills/equipment section is a bit technical, but I've enjoyed every minute of it so far.
paz9x
07-21-2008, 10:59 PM
no local is garbage, i really dislike that.
that goes from a near full price purchase to, whenever its cheap.
sleepy180
07-22-2008, 01:49 AM
Heres an awseome video showing gameplay and detailing the different classes. I urge anyone who hasn't tried the demo, or who tried the demo and didn't like it to watch this video. It really shows what you can really do with the melee and ranged combat ingame. When playing, I didn't even realize you could get so complicated in the air combat. Watch it, it might change your mind for the people complaining about not being able to do any combo's or hating on the gameplay.
http://www.g4tv.com/xplay/previews/21568/World_Premiere_Too_Human_Weapons.html
btw, i'm going commando first. pewpew
Tha Xecutioner
07-22-2008, 04:55 AM
When using a Berserker class against the troll, I start off by doing aerial attacks but then notice that the A button shows when I knock it back somewhat and get behind him. When I hit A, my character hops up on the thing's back but doesn't do anything (and no button on the screen or text shows up). Is there some sort of finisher I can do when I climb up on the troll's back? If so, how is it done?
VipFREAK
07-22-2008, 05:08 AM
Seems pretty generic... kinda get that wannabe Halo 3 feel or Mass Effects or something. Pass.
Amos333
07-22-2008, 05:14 AM
When using a Berserker class against the troll, I start off by doing aerial attacks but then notice that the A button shows when I knock it back somewhat and get behind him. When I hit A, my character hops up on the thing's back but doesn't do anything (and no button on the screen or text shows up). Is there some sort of finisher I can do when I climb up on the troll's back? If so, how is it done?
Yeah this sets up a finishing move to quickly take out the troll. After you get on its back you should lean to one side as the troll tries to knock you off, when this happens push both control sticks in the opposite direction. You'll do this a couple times. Then the troll stands up straight, your character gains his balance and raises his weapon above his head. When he does this push the right stick down to finish him off.
Kapwanil
07-22-2008, 05:50 AM
eh? Fuck that then. There needs to be more local co-op games on the market.
It makes me wonder if they could have made local co-op work simply by fooling around more with the camera options. If they could structure it such that you get one or two fixed, zoomed-out angles on an entire room so both players can see what's going on while not resorting to split-screen...
Eh, I'm dreaming of possibilities that won't exist in the first game. ;)
Mrcapcom
07-23-2008, 04:53 PM
Heres an awseome video showing gameplay and detailing the different classes. I urge anyone who hasn't tried the demo, or who tried the demo and didn't like it to watch this video. It really shows what you can really do with the melee and ranged combat ingame. When playing, I didn't even realize you could get so complicated in the air combat. Watch it, it might change your mind for the people complaining about not being able to do any combo's or hating on the gameplay.
http://www.g4tv.com/xplay/previews/21568/World_Premiere_Too_Human_Weapons.html
btw, i'm going commando first. pewpew
Last night I said let me give Too Human another chance. I really want to like this game and I love dungeon games. So I fired it up and man second time around the game was completely different I kinda go the feel of the analog stick and I see why they did it. I was Champion and the baddies dropped a hammer (which is probally 1 of my fav weapons) I figured out how to combo better and im liking the game. I can see how it might be too simple for some people but I had alot of fun.
After watching that video im most definitely going to pick this up when it comes out. Wish they did alot more to the game but once you get the hang of it its really fun
CdnArmy33
07-24-2008, 09:07 PM
Just wanted to say I also didn't like the demo at first. It definitely plays a lot better the second time. I think I had the camera in too far the first time round. I'm still not sure about this one but if you tried it once and didn't like it try it again for a second round. It might grow on you. Of course the cut scenes still look like crap ;)
Played the demo a couple times and really enjoy the game. Hell I'll probably spend a ton of time playing with all the gear.
dmaul1114
07-25-2008, 02:11 AM
Demo was kind of a mixed bag for me. Story seems like it could be ok in the full game, graphics are nice and I like the diablo-esque action rpg style gaming. But the camera sucked (was a bit better when switched to back but still a pain) and I wasn't much a fan of the controls. Would rather mash a button to attack and just have full control of camera with right stick. But I think I could adjust to that if the rest of the game is solid.
No local co-op is a big blow as well. If it gets good reviews I would probably pick it up, but not for more than $30-40.
Chase
07-25-2008, 07:05 AM
My first impression of the Too Human demo is that the characters lack soul. There is just something missing in their eyes. One would figure a game titled "Too Human" would feature characters with more humanity. The cut scenes have a noticeable shake and appear to lack polish.
I prefer an on-screen HUD but toggled its activity. It is an eyesore. The general, skill, and inventory menu share the same troubling quality and feel very dated; the icons and graphics look uninspired. I assume frequent use of that interface would prove tiring. Monster's Den on Kongregate has better menu systems.
Combat can be fun, and controls prove responsive. However, the camera can become unmanageable, and the free-look mode does not work. Maybe I did it wrong, but having to fire while accessing free-look mode is a bit bothersome.
Overall, the demo feels very unpolished.
mtdrummer
07-25-2008, 08:29 AM
I thought the demo was boring, just saying, and i didnt even play the whole demo just got to the 3 doors part.
A Happy Panda
07-25-2008, 06:49 PM
I might just buy the game for the loot. The combat is not great, but not terrible either. But pretty much after every battle during the demo that I picked something up, to the equipment screen I went.
I wish Sony and Snowblind Studios would just make Champions of Norrath 3 already, or Diablo 3 was out.
Crazyglitcher
07-26-2008, 02:23 AM
Would have kept some people on the "4 player coop" train by lowering it to 3 instead of 2. Demo was alright. Controls take getting used to. Might buy it. Don't know why I'm typing like this lmao.
dastly75
07-26-2008, 03:02 AM
Enjoyed the demo. Thought the equipment mods to the character was great. I will be at the least, renting it.
Bretters
07-26-2008, 04:30 AM
I wish Sony and Snowblind Studios would just make Champions of Norrath 3 already
This
CaptDS9E
07-26-2008, 10:24 AM
For people who did not like the camera. If you press the D-pad you can change how far the camera is away from your character. I moved it out one which made a big difference for me.
As for the controls. First time I played i was a little put off. Then i read the advance controls in the menu, played again and really got it. Once you know how to do everything you will be moving all over the place, doing air moves, unleashing power attacks, etc.
FrankySox
07-26-2008, 05:28 PM
For people who did not like the camera. If you press the D-pad you can change how far the camera is away from your character. I moved it out one which made a big difference for me.
As for the controls. First time I played i was a little put off. Then i read the advance controls in the menu, played again and really got it. Once you know how to do everything you will be moving all over the place, doing air moves, unleashing power attacks, etc.
Thanks for the camera tip, it helps out ALOT, I enjoyed it a lot more. I'm now seriously considering picking this game up the week it comes out. I love games like this but before the camera was just too close. I think the ISO camera is the best!
ryanbph
07-26-2008, 05:48 PM
For people who did not like the camera. If you press the D-pad you can change how far the camera is away from your character. I moved it out one which made a big difference for me.
As for the controls. First time I played i was a little put off. Then i read the advance controls in the menu, played again and really got it. Once you know how to do everything you will be moving all over the place, doing air moves, unleashing power attacks, etc.
will have to give that a try
Poor2More
07-26-2008, 05:50 PM
I just came from Gamestop and they have Too Human on 360 to be released on 8/5/08, I ask the guy who works their and he said they just got a letter from Corporate to place release dates on Hot upcoming games on the wall and trade in values.....but the computer still says 8/19/08...
dmaul1114
07-26-2008, 06:45 PM
Just played through the demo a second time. Liked it much more than I did the first time. I'll probably definitely pick this up at some point unless it gets absolutely terrible reviews--but from the demo it seems like it should be solid.
Still won't be a day 1 purchase as I won't have the couple games I'm playing now/have waiting on the shelf done by then and I still don't see it as a $60 purchase.
Aleryn
07-26-2008, 07:06 PM
Too many damn cutscenes for a dungeonhack. I went into this expecting a Diablo or Kingdom Under Fire Circle of Doom. And if thats what they're trying to go for, THEY NEED A CUTSCENES OFF OPTION, DAMMIT.
Ugh, if I wanna story I'll go read a book or play a JRPG. To each their own, but GAWD did that demo turn me away from a game I was really anticipating. Oh well, only thing I ever really liked of Silicon Knights any way was Legacy of Kain: Blood Omen. Hope you guys that like it have fun.
Still will prolly give it ONE more shot though, the demo. And check vids when it comes out... been more than a few games I've hated the demo of and ended up loving the retail release. *crosses fingers
dmaul1114
07-26-2008, 07:15 PM
You can just hit B to skip the cutscenes.
I'm just hoping the story is good, one of the reasons I don't generally like dungeon hacks is lack of story to keep me going forward after I get bored of leveling and finding new gear.
FriskyTanuki
07-28-2008, 02:21 AM
http://www.joystiq.com/2008/07/27/too-human-demo-classes-unlock-over-time-internal-clock-shift-ma/
If you didn't feel like going through the hassle of unlocking the classes in the demo, they're starting to unlock as the game's release nears. The Beserker's unlocked now, so you can try out its dual sword wielding abilities now.
PhoenixT
07-28-2008, 08:45 AM
This is a demo that gets better with more than one playthrough. Anyone on here who didn't like it here before because of camera and control issues read a few tips here and try again the game gets better as you get more use to how it plays. Its not as easy to pick up and get use to as most games I've run into anyway. Not without it feeling sort of clunky at first.
Limet
07-28-2008, 07:38 PM
well if you want to play more characters just do this.
turn off the xbox 360
Unplug the internet cable or wireless device.
turn it back on and go to your system settings
Date and time and change the year to 2009.
Play the demo and now more classes have been unlocked.
and if you want to try you can do that switching characters to try to get the bio-engineer
shrike4242
07-28-2008, 08:54 PM
Guess I should DL the demo again, now that they're unlocking more classes as time goes on.
Nelo Ice
07-28-2008, 09:02 PM
all u have to do is log off live and change the date to 2009 u dont have to unplug anything
Chase
07-31-2008, 06:06 AM
I played through the demo again, and still found various menus to be very bothersome. My opinion on the Too Human demo is still the same. I'll pick it up when it drops to around 30 dollars.
dastly75
08-02-2008, 04:18 PM
Some impressions I tend to agree with: http://xboxoz360.wordpress.com/2008/07/30/addicted-to-too-human-camera-and-combat/
Matt Young
08-03-2008, 07:21 PM
I really didn't expect to enjoy the game much, but I liked it a lot. The only major flaw was the camera. I'll probably pick it up along with the bulk of the August/September/October releases I want at the October Toys R Us buy 2 get 1 feee sale.
seanr1221
08-07-2008, 03:57 PM
I used the 40% extra trade in credit for madden deal and put the money on this.
Anyone know what the free armor is like?
GuruuShah
08-13-2008, 12:01 PM
I love this game and already pre-ordered it but dont you feel something at the back of your mind that there is a chance that when you buy the game and then you come home and check gameranking and it gets a shitty score? lol the score doesnt matter to me but if everyone says its broken its broken
Wolve11
08-16-2008, 05:13 PM
Gameinformer just came in and it gave it a 6.75.
Hopefully I'll get to disagree with them on this game.
FrankySox
08-16-2008, 05:39 PM
Gameinformer just came in and it gave it a 6.75.
Hopefully I'll get to disagree with them on this game.
Wow, I LOVE this game. I'll need to read some reviews about length and to see if most people's gripe is about the camera. I didn't mind the camera since you have the ability to zoom it out but a 6.75 seems a little harsh for this game.
Chase
08-16-2008, 06:15 PM
I used the 40% extra trade in credit for madden deal and put the money on this.
Anyone know what the free armor is like?
It's armor made out of horse; specifically, Mr. Ed.
dmaul1114
08-18-2008, 04:53 PM
C- review from 1up.
http://www.1up.com/do/reviewPage?cId=3169393
Odds of buying falling fast given I was thoroughly on the fence after playing the demo twice. Will wait for more reviews before deciding, but it's definitely at best a pick up at $20-30 game now (pretty much already was after the demo anyway).
FrankySox
08-18-2008, 06:19 PM
C- review from 1up.
http://www.1up.com/do/reviewPage?cId=3169393
Odds of buying falling fast given I was thoroughly on the fence after playing the demo twice. Will wait for more reviews before deciding, but it's definitely at best a pick up at $20-30 game now (pretty much already was after the demo anyway).
Yeah I'm with you there, I was going to pick this up at TRU but now I don't know. I'll wait for IGN and Gamespot, but I was a little worried about the problem with the loot expressed in the 1Up review. I'm a review whore as well and the demo didn't really provide me with enough play time to make a decision. I really liked the demo A LOT, but being a small snippet of the game I could see things growing old such as the skill tree and excessive loot. Looks like I'll just be picking up on some games I've missed and wait for Mercenaries.
CdnArmy33
08-18-2008, 07:11 PM
Yeah I'm with you there, I was going to pick this up at TRU but now I don't know. I'll wait for IGN and Gamespot, but I was a little worried about the problem with the loot expressed in the 1Up review. I'm a review whore as well and the demo didn't really provide me with enough play time to make a decision. I really liked the demo A LOT, but being a small snippet of the game I could see things growing old such as the skill tree and excessive loot. Looks like I'll just be picking up on some games I've missed and wait for Mercenaries.
Same thoughts here. I don't usually play that close attention to review scores but when I'm on the fence as with this game, the scores it gets is enough for me to decide.
The loot comment worried me as well. When i play a loot collecting game I want a chance to find really good stuff, but it has to be rare. What I hate is games that let you find... say +1 sword, then next time you find... +2 sword..... then!!! +3 sword. Ugh. Plus what is the point in saving money if the store stuff is quickly obsolete? I WANT to save for a long time to buy that awesome ring, shield, helmet, whatever. Plus its so expensive I have to choose :)
This plus all the other problems, stiff cut scenes, uninspiring monsters, etc will make this a wait till its cheap buy.
RudyPants
08-18-2008, 07:22 PM
That 1up review wasn't very descriptive, so I'll withhold judgment until I play the final version of the game. I'm hoping that I can find this on the cheap and go through it with a friend at least.
It's too bad that four player co-op was cut — that would have probably bolstered this game considerably.
Wolve11
08-18-2008, 07:38 PM
I'll judge this game for myself before reading over the reviews.
Rodimus
08-18-2008, 08:20 PM
I'll wait for a few more reviews but it's not looking good for Too Human. I'll Gamefly this.
dmaul1114
08-18-2008, 08:25 PM
Same thoughts here. I don't usually play that close attention to review scores but when I'm on the fence as with this game, the scores it gets is enough for me to decide.
Same here. I generally don't pay much attention to reviews or other's opinions on games in general.
Just when it's something I'm very much on the fence about, especially a game like this where I was still on the fence after playing a demo.
ananag112
08-18-2008, 10:45 PM
Gamespot review (5.5):
http://www.gamespot.com/xbox360/action/toohuman/review.html
IGN review (7.8)
http://xbox360.ign.com/articles/899/899826p1.html
EGM's James "Milkman" Mielke wrote this about Too Human on NeoGaf forums:
As for the game itself, I reviewed it as well for EGM, and arrived at the same score as GianCarlo, independent of GianCarlo (we don't discuss our scores with each other until the text is handed in, to avoid hive-mind stuff). As a freak for loot whoring type games (Diablo II, Phantasy Star Online, Final Fantasy XI, Monster Hunter) I found Too Human unsatisfying on all levels. I can appreciate the spin on Norse myth, but once past that, there's so little else to keep me coming back to Too Human.
If you fell for the pre-order trap dangling special armor sets in front of you, I weep for your money. On some levels -- make that many levels -- I think Kingdom Under Fire: Circle of Doom did a better job appeasing loot whores than Too Human. I've nothing against Silicon Knights, but if you're looking for a cheap copy of the game, I'd wait about two days, then go visit your nearest EB or Gamestop.
Here are the Pros and Cons of the game according to him:
Pros: Nice attempt at reinventing Norse mythology. Decent variety of accessory and armor looks.
Cons: Poor controls, poor camera angles (camera makes you do all the work, so not fun). Wants to be Halo-level epic, the visuals seem like they were pulled from unused Halo levels, then pulled back so as to be less recognizable. Wants to be Contra-meets-DMC, but go juggle some shit in DMC4 with Dante or Nero and them shoot your enemies in the air. The go try it in Too Human. One's awesome. The other isn't. Ray Barnholt of 1UP/EGM said it best when he said "if only the game were the first level repeated til the game's finish, then it would have been almost fine." While I didn't like the first level any more than the others, this says a lot.
dmaul1114
08-18-2008, 11:04 PM
So we have a C-, 5.5, and 7.8. Given I was so-so on the demo, I'm definitely passing on this.
Life is too short to play mediocre games.
pete5883
08-19-2008, 09:27 AM
Gamepro liked it. 4/5.
A Happy Panda
08-19-2008, 09:55 AM
Gamepro liked it. 4/5.
Gamepro likes everything...
Man Mielke's review really made me not want this anymore. KUF: Circle of Doom has better loot? WOW. That game sucks so bad even the loot couldn't save it for me, and he's saying its better than Too Human's loot? Lose.
KingBroly
08-19-2008, 09:58 AM
Gamespy: 2.5/5
evyrew
08-19-2008, 10:24 AM
It's getting pretty beat up in the reviews. As far as journalist integrity goes, I wonder how many reviewers had their write-up started before they got the final build of the game.
Dezuria
08-19-2008, 11:11 AM
Wasn't this made by Silicon Knights? They really didn't have a great track record to begin with.
Mrcapcom
08-19-2008, 11:15 AM
So nobody actually played it yet huh
sendme
08-19-2008, 11:22 AM
Wasn't this made by Silicon Knights? They really didn't have a great track record to begin with.
Eternal Darkness is about the only good game that I know of from them. Other then this if it is good. I remember reading that they were having issues with the unreal engine with this game so I guess we will find out today how good it is.
pilferk
08-19-2008, 12:44 PM
Today or tomorrow?
Stupid dates always confuse me. SOMETIMES release date means "The store will have it that day". Sometimes it means "The game will ship to the store that day, and arrive the next".
Anyone know which it is with this one??
I asked at the local Gamestop last week...they said the 20th.
On another note: I don't much care about the reviews. I played the demo through with 4 of the different character types and it was a blast. Be even more fun with my wife playing "sidekick"......
As long as the story doesn't COMPLETELY suck, I'll be OK with it. And I suspect it'll be a decent way to kill time until Fable 2 and Fallout 3 hit.
Renegade Moose
08-19-2008, 12:53 PM
Today or tomorrow?
Stupid dates always confuse me. SOMETIMES release date means "The store will have it that day". Sometimes it means "The game will ship to the store that day, and arrive the next".
Anyone know which it is with this one??
I asked at the local Gamestop last week...they said the 20th.
On another note: I don't much care about the reviews. I played the demo through with 4 of the different character types and it was a blast. Be even more fun with my wife playing "sidekick"......
As long as the story doesn't COMPLETELY suck, I'll be OK with it. And I suspect it'll be a decent way to kill time until Fable 2 and Fallout 3 hit.
I haven't received a phone call to pick up my preorder so I'm starting to believe it is tomorrow... hopefully I'm wrong.
sendme
08-19-2008, 01:20 PM
It is tomorrow. The shipdate is today. However some places will sell it today. I went to pick mine up and they told me they will have it around 5-6pm. This shipdate and release date is getting out of hand. In the past it was what ever day it said was the day you could pick it up. Now it is just all chance. You go to pick it up and chances are it could be that day but chances are it could be the next. Tuesday has allways been new release day so now this shipday is just bullshit. Most of it is just because some place payed a shit load just to have it one day early.
Techsticles
08-19-2008, 02:39 PM
If anyone is able to get a copy today, can you post on here where you got it?
Callandor
08-19-2008, 03:15 PM
In related news, Dyack has been banned from Neogaf. (http://www.neogaf.com/forum/member.php?u=8555) :rofl:
Oh well. Still picking this up tomorrow. Anyone up for some coop this weekend? :D
sendme
08-19-2008, 04:21 PM
This has coop? didn't even know that. I plan on picking it up around 6 tonight.
FriskyTanuki
08-19-2008, 04:46 PM
Today or tomorrow?
Stupid dates always confuse me. SOMETIMES release date means "The store will have it that day". Sometimes it means "The game will ship to the store that day, and arrive the next".
Anyone know which it is with this one??
I asked at the local Gamestop last week...they said the 20th.
On another note: I don't much care about the reviews. I played the demo through with 4 of the different character types and it was a blast. Be even more fun with my wife playing "sidekick"......
As long as the story doesn't COMPLETELY suck, I'll be OK with it. And I suspect it'll be a decent way to kill time until Fable 2 and Fallout 3 hit.
The ads I've seen posted in the deals forum mention that it's not available until tomorrow.
FrankySox
08-19-2008, 04:48 PM
Oh well. Still picking this up tomorrow. Anyone up for some coop this weekend? :D
No
pete5883
08-19-2008, 10:44 PM
Gamepro likes everything...
Man Mielke's review really made me not want this anymore. KUF: Circle of Doom has better loot? WOW. That game sucks so bad even the loot couldn't save it for me, and he's saying its better than Too Human's loot? Lose.
Mielke liked KUF: CoD though. So it's not supposed to be much of an insult.
sendme
08-19-2008, 10:53 PM
I had mine preordered at a gamecrazy and that is where I got mine. I played some of it. It isn't bad but starts to get to be a little to much on screen at times. Half the achievements seem to be a secret. I actually think the demo was better then the game. However the game still is fun just the controles don't seem to be all that great. Also last I checked armor codes are not working and that chances are because the game does not come out till tomorrow.
Callandor
08-19-2008, 11:07 PM
No
I'm sorry, let me rephrase the question, based on your prior post:
Is anyone who is actually planning on picking the game up interested in coop this weekend?
There, that's better.
sendme
08-19-2008, 11:21 PM
I would be however I will be working over the weekend. Monday-Wednesday are better for me because that as of now is my weekend.