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View Full Version : Rayman Raving Rabbids for the Wii announced with screenshot


megaseadramon
05-03-2006, 04:07 PM
http://revo.ds-x2.com/index.php?id=58

# Features:Combat the Ultra-Crazed Evil Rabbits – Take control of Rayman and his knack for attack to help save his world from the raving rabbids. They are mischievous, insane and completely out of control. There are several types of rabbids each with its own mischievous characteristics.

# Master and Ride Creatures – Tame and control various creatures such as sharks, eagles, rhinos, spiders and angelfish. Rayman can master each animal's unique capabilities to help in his battle against the devious rabbits.

# Dress to Impress – Customize and disguise Rayman. Go punk, pop, rock or hip hop to infiltrate the bunnies and foil their devious plans.

# Explore the Colorful Fantastic World of Rayman – Explore amazing free-roaming environments and beautiful epic landscapes that mix real and fantastical styles to create a visually stunning experience.

# With more than 16 million copies sold to date, Rayman is Ubisoft's best-selling and longest-running video game franchise. Created by Ubisoft's Game Designer Michel Ancel when he was only 19, the character with no arms and no legs has attracted gamers of all ages.


Not the best graphics but it could be really fun hunting down evil rabbits.

CoffeeEdge
05-03-2006, 04:13 PM
Something tells me that's a current-gen screenshot. The PS2 version, perhaps.

Robobandit
05-03-2006, 04:31 PM
Something tells me that's a current-gen screenshot. The PS2 version, perhaps.


edit: Apparently the shot has been pulled for some reason.. perhaps CoffeeEdge was right. Looking at King Kong for the ps2 (which looks quite impressive), I think saying it is a ps2 shot isn't out of the question. I guess wii (lol) won't see actual Wii media until E3. At least then it will be confirmed as Wii footage/screens instead of mistaken for it.

javeryh
05-03-2006, 04:32 PM
That's a pretty sweet pink afro.

Vegan
05-03-2006, 04:33 PM
It's seriously the best promo picture ever.

Robobandit
05-03-2006, 04:33 PM
That's a pretty sweet pink afro.

I'm thinking Disco Rayman.. looks like he's got bellbottoms on

rodeojones903
05-03-2006, 04:34 PM
Ahh look, the wii made the jock and the punk become friends!

FriskyTanuki
05-03-2006, 04:37 PM
It will be a launch title, too.

botticus
05-03-2006, 04:38 PM
:rofl: Greatest "random kid playing video games" picture ever.

DomLando
05-03-2006, 04:38 PM
Can't tell much from the shot. The only thing I don't like is that this game is multiplatform. So will it uses Wii to the fullest ablities or just for a gimmick.

Robobandit
05-03-2006, 04:40 PM
:rofl: Greatest "random kid playing video games" picture ever.
Yeah.. a lot of character in that shot.

Ubisoft PR ftw?

Well, Michael Ancel is directing it, and given the positive comments from him about the controller, I'm sure it will be used effectively.

sleepy180
05-03-2006, 08:25 PM
wow. those graphics looks pretty shitty


its my opinion. eat it.
bring on the flames like i know you will.

SpazX
05-03-2006, 08:50 PM
wow. those graphics looks pretty shitty


its my opinion. eat it.
bring on the flames like i know you will.

I think everything looks ok except that spider. The spider looks pretty shitty.

Mattte
05-03-2006, 08:53 PM
I was hoping for 2d...they probably will never go back to that :(. I've only liked the 1st Rayman and wasn't too fond of the 3d ones.

wow. those graphics looks pretty shitty


its my opinion. eat it.
bring on the flames like i know you will.

So you're just saying that to get people to respond?

Michaellvortega
05-03-2006, 08:57 PM
How is that a real screenshot if it's in a wide screen format? I thought Wii was 4:3 non high def? A hint of a holo-projector?

Strell
05-03-2006, 09:04 PM
Do people here still think bullshit like "AN OPINION CAN NEVER BE WRONG!" ?

Goddamn. Is there a worldwide perpetual Philosophy 101 class that everyone constantly graduates from the day before? And they are taught such dumbass claims, thereby making any stupid theory valid? Is this something that I am unaware of?

I see that shit everywhere.

Michaellvortega
05-03-2006, 09:12 PM
Do people here still think bullshit like "AN OPINION CAN NEVER BE WRONG!" ?

Goddamn. Is there a worldwide perpetual Philosophy 101 class that everyone constantly graduates from the day before? And they are taught such dumbass claims, thereby making any stupid theory valid? Is this something that I am unaware of?

I see that shit everywhere.

What? are you talking about the holo projector? I ment that as a joke.

Strell
05-03-2006, 09:12 PM
What? are you talking about the holo projector? I ment that as a joke.

No sir, not you.

Michaellvortega
05-03-2006, 09:15 PM
No sir, not you.

Oh LOL I was like "wow!"

mykevermin
05-03-2006, 09:18 PM
What's up with the fruitbat holding the controller?

Gauss
05-03-2006, 09:22 PM
That's a pretty sweet pink afro.
Yeah, agreed.

Foolman
05-03-2006, 09:31 PM
What's up with the fruitbat holding the controller?
You've never seen a fruitbat play a video game before?

botticus
05-03-2006, 09:51 PM
How is that a real screenshot if it's in a wide screen format? I thought Wii was 4:3 non high def? A hint of a holo-projector?
It supports 480p.

Sarang01
05-03-2006, 10:45 PM
480p at least and WS? Thank GOD! All next gen. games should be WS at least IMO and developers that don't do so accordingly should be shot.
Takes gun out and points it at Bioware.
Myke wtf you getting a Video iPod?! The screen is too fucking small. If you want video and it's about the cost of a Dish Pocket, why not get a GPX2 or PSP instead? Both make VASTLY superior Portable Media Players over the Video iPod.

Michaellvortega
05-03-2006, 11:29 PM
I doubt Wii will support WS, thats not the demographic they are going after, otherwise they would have thrown in HD support. 480p is not native widescreen. But this brings up a good question and also something to look forward to E3 to find out "Wii HD after all? why the widescreen pic?"

botticus
05-03-2006, 11:33 PM
I doubt Wii will support WS, thats not the demographic they are going after, otherwise they would have thrown in HD support. 480p is not native widescreen. But this brings up a good question and also something to look forward to E3 to find out "Wii HD after all? why the widescreen pic?"
If I knew more, I would argue better. But isn't it dependent on the developer to provide widescreen support in their game or not, the hardware notwithstanding?

jer7583
05-03-2006, 11:38 PM
I hope the Wii can do better texturing than that. The models aren't terrible, but the texturing is pretty ass.

I say it's a current gen shot, not Wii.

Ikohn4ever
05-03-2006, 11:41 PM
i think it looks pretty good, u never know till you see it live though

SpazX
05-03-2006, 11:42 PM
Well if it isn't current gen it might not be the final dev kit, might not even be an up to date screenshot, a million things, we won't know until we see games running on final hardware. Hopefully that will be in just a few days at E3.

Michaellvortega
05-04-2006, 12:08 AM
If I knew more, I would argue better. But isn't it dependent on the developer to provide widescreen support in their game or not, the hardware notwithstanding?

The developer would have to code to A: stretch the screen, B:Allow wide screen to be show by option,and or C:Letter box the screen if necessary. I would THINK most devs would not waste time and manpower on something that is not necessary or demanded of them.


I thought the Textures were pretty good, thats the style of the game. Plus the res of the pic is alot higher then what the final product will be in.

LinkinPrime
05-04-2006, 12:25 AM
Wow, Wii appeals to gothic kids too?

Robobandit
05-04-2006, 12:26 AM
Most of the games that support proscan in current gen are also widescreen. (a lot of hd tvs today are widescreen, and people would rather not play games in a little square on their 16:9 tvs, so gamers request that aspect ratio and some developers listen)

Nintendo isn't mandating 16:9 or 480p, but just about every game that has been announced so far for the Wii supports these features. (Even monkey ball, if I recall)

Michaellvortega
05-04-2006, 12:45 AM
Most of the games that support proscan in current gen are also widescreen. (a lot of hd tvs today are widescreen, and people would rather not play games in a little square on their 16:9 tvs, so gamers request that aspect ratio and some developers listen)

Nintendo isn't mandating 16:9 or 480p, but just about every game that has been announced so far for the Wii supports these features. (Even monkey ball, if I recall)

Links to back that up?

io
05-04-2006, 12:47 AM
What's up with the fruitbat holding the controller?

I don't know, but I think the great "secret" of the Wii has been revealed - apparently it reaches out with a 2x4 and smacks people between the eyes who stand there watching you play - as apparantly happened to the second kid.

Robobandit
05-04-2006, 01:20 AM
Links to back that up?

well, perhaps I spoke too soon with regards to most proscan games being widescreen also, but there is a fairly large number of games that support one or the other or even both.

http://www.hdtvarcade.com/hdtvforum/index.php?autocom=custom&page=ps2ab

that link has a list of ps2 games and what modes they support. A number of the bigger titles (Jak games, God of War, RE 4) support 16:9 and 480p.

The xbox has more than support both, as seen here:

http://www.hdtvarcade.com/hdtvforum/index.php?autocom=custom&page=xboxa


as for Wii games:

GN Wii: Obviously, Wii is not going to have the graphic horsepower of competing next generation consoles. Some developers have called it a "GameCube 1.5." Would you agree with that estimate and how are you maximizing on the graphic capabilities of the machine?
John Schappert: I don't think I would agree with the GameCube 1.5 estimate. I would say that I think the Wii should be evaluated by itself. I think it's a unique device and I think what makes it unique is the controller. As for graphics, we'll be showing Madden in 480p and 16:9 widescreen mode running at 60 frames per second. I think it looks great. I think it looks really good. It's also kind of hard for me to judge any of these machines before they're final. We get updates to all kinds of hardware quite often as the stuff is being revved and it's always getting better. I can tell you that we had a couple of guys from Tiburon come by and they hadn't gotten hands-on with the controller, aside from some demos. They thought Madden for Wii looked stunning and played great. So my answer is that it's a unique system and we're going to maximize our power for it. I think the games are going to look really good.

from http://revolution.ign.com/articles/703/703727p3.html

No link for Red Steel, but the shots in the Game Informer mag appear to be widescreen aspect ratio

For Monkeyball,

IGN Wii: Does the title run in progressive scan and 16x9 widescreen mode? Nagoshi: Yes, it does.





link: http://revolution.ign.com/articles/703/703834p1.html






Pretty much if Sega can do it with Monkey Ball, I expect it from most other developers as well. It was most common on the xbox out of all of the current gen systems, but it has been done on all of the consoles with some titles.

Michaellvortega
05-04-2006, 01:29 AM
well, perhaps I spoke too soon with regards to most proscan games being widescreen also, but there is a fairly large number of games that support one or the other or even both.

http://www.hdtvarcade.com/hdtvforum/index.php?autocom=custom&page=ps2ab

that link has a list of ps2 games and what modes they support. A number of the bigger titles (Jak games, God of War, RE 4) support 16:9 and 480p.

The xbox has more than support both, as seen here:

http://www.hdtvarcade.com/hdtvforum/index.php?autocom=custom&page=xboxa


as for Wii games:

GN Wii: Obviously, Wii is not going to have the graphic horsepower of competing next generation consoles. Some developers have called it a "GameCube 1.5." Would you agree with that estimate and how are you maximizing on the graphic capabilities of the machine?
John Schappert: I don't think I would agree with the GameCube 1.5 estimate. I would say that I think the Wii should be evaluated by itself. I think it's a unique device and I think what makes it unique is the controller. As for graphics, we'll be showing Madden in 480p and 16:9 widescreen mode running at 60 frames per second. I think it looks great. I think it looks really good. It's also kind of hard for me to judge any of these machines before they're final. We get updates to all kinds of hardware quite often as the stuff is being revved and it's always getting better. I can tell you that we had a couple of guys from Tiburon come by and they hadn't gotten hands-on with the controller, aside from some demos. They thought Madden for Wii looked stunning and played great. So my answer is that it's a unique system and we're going to maximize our power for it. I think the games are going to look really good.

from http://revolution.ign.com/articles/703/703727p3.html

No link for Red Steel, but the shots in the Game Informer mag appear to be widescreen aspect ratio

For Monkeyball,

IGN Wii: Does the title run in progressive scan and 16x9 widescreen mode? Nagoshi: Yes, it does.





link: http://revolution.ign.com/articles/703/703834p1.html






Pretty much if Sega can do it with Monkey Ball, I expect it from most other developers as well. It was most common on the xbox out of all of the current gen systems, but it has been done on all of the consoles with some titles.

Thanks

botticus
05-04-2006, 10:39 AM
Someone over on 4cr said Ubisoft stated it's a beta build on the GC... but I have no links to back that statement up.

Michaellvortega
05-04-2006, 06:23 PM
Someone over on 4cr said Ubisoft stated it's a beta build on the GC... but I have no links to back that statement up.

Whats 4cr?

botticus
05-04-2006, 06:25 PM
Whats 4cr?
http://www.4colorrebellion.com/

Sarang01
05-05-2006, 12:17 AM
well, perhaps I spoke too soon with regards to most proscan games being widescreen also, but there is a fairly large number of games that support one or the other or even both.

http://www.hdtvarcade.com/hdtvforum/index.php?autocom=custom&page=ps2ab

that link has a list of ps2 games and what modes they support. A number of the bigger titles (Jak games, God of War, RE 4) support 16:9 and 480p.

The xbox has more than support both, as seen here:

http://www.hdtvarcade.com/hdtvforum/index.php?autocom=custom&page=xboxa


as for Wii games:

GN Wii: Obviously, Wii is not going to have the graphic horsepower of competing next generation consoles. Some developers have called it a "GameCube 1.5." Would you agree with that estimate and how are you maximizing on the graphic capabilities of the machine?
John Schappert: I don't think I would agree with the GameCube 1.5 estimate. I would say that I think the Wii should be evaluated by itself. I think it's a unique device and I think what makes it unique is the controller. As for graphics, we'll be showing Madden in 480p and 16:9 widescreen mode running at 60 frames per second. I think it looks great. I think it looks really good. It's also kind of hard for me to judge any of these machines before they're final. We get updates to all kinds of hardware quite often as the stuff is being revved and it's always getting better. I can tell you that we had a couple of guys from Tiburon come by and they hadn't gotten hands-on with the controller, aside from some demos. They thought Madden for Wii looked stunning and played great. So my answer is that it's a unique system and we're going to maximize our power for it. I think the games are going to look really good.

from http://revolution.ign.com/articles/703/703727p3.html

No link for Red Steel, but the shots in the Game Informer mag appear to be widescreen aspect ratio

For Monkeyball,

IGN Wii: Does the title run in progressive scan and 16x9 widescreen mode? Nagoshi: Yes, it does.





link: http://revolution.ign.com/articles/703/703834p1.html






Pretty much if Sega can do it with Monkey Ball, I expect it from most other developers as well. It was most common on the xbox out of all of the current gen systems, but it has been done on all of the consoles with some titles.

Robo we're talking full on 720x480 not stretched 640x480 right? If that's the case I'd just as soon take it OAR even though I own a WS.

Robobandit
05-05-2006, 01:12 AM
Robo we're talking full on 720x480 not stretched 640x480 right? If that's the case I'd just as soon take it OAR even though I own a WS.

They didn't give a specific line count or resolution.. so I don't know if they are talking about stretched or not