View Full Version : WII vs SNK Playmore!
Masterkyo
05-16-2006, 11:09 PM
Sorry! i'm too excited after reading the news. I can't wait to play all SNK games on wii and hope we can see the light of Samurai Shodown anthology on will and more more SNK goddess!!!
- SNK Playmore USA president Ben Herman mentioned the company's future plans:
Developers are looking into how to use the Wii controller in Metal Slug Anthology
Metal Slug 6 will not be included in Metal Slug Anthology, however the game will likely appear in a Nintendo platform, because 2D games are not suitable for PS3 or Xbox 360
Sony has rejected a number of their 2D projects for PS2, because they do not correspond to the graphic standard
Metal Slug for GBA is a port of the first title in the series, coming out in September 2006
SNK Playmore does not plan to release future titles for Xbox
Wii will receive the most software support from SNK Playmore
The PS2 shooter Twinkle Star Sprites will not be published in US because there's no market for the genre
Reality's Fringe
05-16-2006, 11:10 PM
I want a POW remake. I DEMAND IT.
botticus
05-16-2006, 11:12 PM
I thought they were gonna fight :-(
elwood731
05-16-2006, 11:41 PM
I thought they were gonna fight :-(
Well, now you know where the additional Super Smash Bros. Brawl characters are going to come from.
Apossum
05-16-2006, 11:56 PM
Well, now you know where the additional Super Smash Bros. Brawl characters are going to come from.
okay, that's not even funny. I'm gonna have a heartattack now.
I nominate Vanessa, Mai, Luise, Nagase... etc. etc. could go on forever.
Vinny
05-17-2006, 12:00 AM
okay, that's not even funny. I'm gonna have a heartattack now.
I nominate Vanessa, Mai, Luise, Nagase... etc. etc. could go on forever.
If they can fit Snake in there... then I think anything's possible. But Mai might be a little to risque, even with skintight jumpsuit Samus.
Apossum
05-17-2006, 12:10 AM
bouncy samus vs. bouncy mai
gigan54
05-17-2006, 12:25 AM
b. jenet. smash bros needs a pirate
Midnite
05-17-2006, 03:11 PM
The old school controller that Nintendo showed for the Wii will be perfect for SNK ports. I would have no use for my DC, Xbox, and PS2 if SNK brings over KoF 98, Last Blade 1 & 2, Garou: The Mark of the Wolves, Twinkle Star Sprite, League Bowling, and NeoGeo Battle Coliseum.
dyreschlock
05-17-2006, 03:13 PM
they should put the NeoGeo on the virtual console.
Justin42
05-17-2006, 04:15 PM
If Wii becomes SNK's default console that would be a pretty big coup. Not that SNK has a HUGE following, but it's loyal and this'll definitely get people ready to buy a Wii.
I'm about 80% at getting one at launch and if this is all true, I'm leaning even more towards launch. (and wait for the PS3 and Xbox360 to have some price drops. Pretty weird, I'm by no means a Nintendo fanboy [I have never owned an NES or SNES, and just picked up an N64 last year for $15], but this is just like last gen-- I got a GC at launch and waited out PS2/Xboxes for prices to drop)
And the GBA still lives!! Yay! Port of another metal slug. I want samurai showdown ds or gba or wii or whatever. last blade would be awesome too.
megashock5
05-17-2006, 04:33 PM
they should put the NeoGeo on the virtual console.
Yes, yes, yes! I hope so badly that they do this. I used to drool over that system at the local game store when I was in college. Certainly could never have afforded it. I would jump at the chance to play those games for a reasonable price.
Vegan
05-17-2006, 04:46 PM
The PS2 shooter Twinkle Star Sprites will not be published in US because there's no market for the genre
Maybe they should try changing the name from Twinkle Star Sprites. Just a thought.
Masterkyo
05-17-2006, 04:59 PM
WII = NEO GEO. Just me, i loves most of the SNK games but never have chance to play it cuz neo-geo & games is way too expensives back then. Thanks to wii now i have my hand on SNK game.
Can't wait to get Metal Slug Anothology :)
Foolman
05-17-2006, 09:19 PM
PS3 and 360 aren't suitible for 2D? Well, if a lot of developers think this, then maybe Atlus will move their 2D RPGs over to the Wii instead of the PS3. That would force a lot of hardcore RPG fans to get a Wii.
Reality's Fringe
05-17-2006, 09:20 PM
Wait, why can't Mega-Cell-Awesomeo processor and 3 Pentium cores handle 2D graphics? Or is it that they just don't want 2D anymore?
Roufuss
05-17-2006, 09:34 PM
Wait, why can't Mega-Cell-Awesomeo processor and 3 Pentium cores handle 2D graphics? Or is it that they just don't want 2D anymore?
Maybe Sony and Microsoft just don't want games that look like they are from 1994 retailing for $40 - $50 next to their 2005 / 2006 stuff.
SNK would have gone alot further last gen if they priced their stuff at bargain prices in the US, like $20. They had the right idea near the end of the Xbox throwing games out for cheap like KoF 94.
I love SNK, but in this day and age, their games aren't worth full price, unless they are going to give me 5 or 6 games in one package (like Metal Slug).
Reality's Fringe
05-17-2006, 09:37 PM
Maybe Sony and Microsoft just don't want games that look like they are from 1994 retailing for $40 - $50 next to their 2005 / 2006 stuff.
SNK would have gone alot further last gen if they priced their stuff at bargain prices in the US, like $20. They had the right idea near the end of the Xbox throwing games out for cheap like KoF 94.
I love SNK, but in this day and age, their games aren't worth full price, unless they are going to give me 5 or 6 games in one package (like Metal Slug).
I mean for new IP. I guess if they rereleased, I don't know, KOF 99 or something at $50 then I agree. I'm talking about if they went from the ground up (say, like how Paper Mario or something was for the GC).
Roufuss
05-17-2006, 09:40 PM
I mean for new IP. I guess if they rereleased, I don't know, KOF 99 or something at $50 then I agree. I'm talking about if they went from the ground up (say, like how Paper Mario or something was for the GC).
Too bad SNK would never rebuild it's 2-D from the ground up... I've given up hope at this point for them to ever do something like that.
I was excited when they went to Atomiswave, but the games only looked marginally better... I want something on par with Guilty Gear XX.
Reality's Fringe
05-17-2006, 09:43 PM
Too bad SNK would never rebuild it's 2-D from the ground up... I've given up hope at this point for them to ever do something like that.
I was excited when they went to Atomiswave, but the games only looked marginally better... I want something on par with Guilty Gear XX.
:lol: I was actually just talking about that earlier. If SNK redrew their sprites, or used whatever Sammy uses they'd be back on the scene big time.
..I just don't really like fighters. That's why I want a new IP.
Foolman
05-17-2006, 09:55 PM
Wait, why can't Mega-Cell-Awesomeo processor and 3 Pentium cores handle 2D graphics? Or is it that they just don't want 2D anymore?
Supposedly Sony turns down a lot of games that use 2D graphics because they don't match Sony's required graphical output. I'd imagine it'd be worse now that the PS3 can support such awesome looking graphics. Sony has that "it's not good enough for us" attitude right now.
http://360.advancedmn.com/article.php?artid=7430&pg=2&comments=&preview=
AMN: Now, you mentioned that you couldn't bring it to Xbox 360 or PS3 because those are high-definition platforms (with Metal Slug 6 being a 2-D game). Now, you also had a somewhat similar problem with Sony on the PS2, where some games had to be cancelled because Sony of America would not permit it due to some stuff about not meeting their graphical standards, gameplay details aside.
GuilewasNK
05-17-2006, 10:11 PM
Supposedly Sony turns down a lot of games that use 2D graphics because they don't match Sony's required graphical output. I'd imagine it'd be worse now that the PS3 can support such awesome looking graphics. Sony has that "it's not good enough for us" attitude right now.
http://360.advancedmn.com/article.php?artid=7430&pg=2&comments=&preview=
I love how Sony enforces a graphic standard but not a gameplay standard. :roll:
Well, Wii is now the first next-gen system I will buy. The 360 and PS3 would be next (in that order). The 360 would have been first on my list if they didn't completely half-ass their backwards compatibility.
kristianator
05-17-2006, 10:25 PM
nothing will build the current fighting game community to its once legendary status
not unless street fighter 4 comes out and is reduced to 2 button gameplay, has jigglypuff and link in it, and has like 18293102 extra features on the console version
Roufuss
05-17-2006, 10:26 PM
How does Sony enforce a graphic standard, and then let things like Taito Legends and Capcom Classics Collection and all the Namco collections come out?
Oh yea, they bundle a good number of games together, and charge a fair price for them. Not $40 for two outdated looking fighting games.
I just don't get the "supposed" graphical standard enforcement when I've got shitloads of 2-D games to play on my PS2... hell, I just bought Atelier Iris 2 a few weeks ago. This was after I played a fun game called Alien Hominid.
I think it's more or less the easy way for these companies to point fingers and pass blame. If SNK put out its games at $20, Sony probably would have slid them through.
SNK reminds me alot of Working Designs... they both put out (or did put out) some decent games, but they sure as hell whine alot. Ben Herman is always whining about something, it seems.
Kapwanil
05-17-2006, 10:37 PM
Oh yea, they bundle a good number of games together, and charge a fair price for them. Not $40 for two outdated looking fighting games.
Agreed. I've been thrilled with all of the SNK releases as of late since they are entirely reasonable. What gets me, though, is that they have an AMAZING back catalogue of quality games and yet there are no collections whatsoever. And considering they don't want to support shooters I'm a bit surprised.
What shocks me too is the thought that Microsoft doesn't want 2D content as well. I would think that if SNK offered up a port of Twinkle Star Sprites on Live Arcade for 400 or 800 points it could start going. It's quirky yet the gameplay seems well-suited towards pick-up-and-play and I've-GOT-to-play-my-friends-on-this. Then again, maybe it's just me.
To be fair, I've been itching to play Magician Lord for ages and yet...nothing.
GuilewasNK
05-17-2006, 10:49 PM
Agreed. I've been thrilled with all of the SNK releases as of late since they are entirely reasonable. What gets me, though, is that they have an AMAZING back catalogue of quality games and yet there are no collections whatsoever. And considering they don't want to support shooters I'm a bit surprised.
What shocks me too is the thought that Microsoft doesn't want 2D content as well. I would think that if SNK offered up a port of Twinkle Star Sprites on Live Arcade for 400 or 800 points it could start going. It's quirky yet the gameplay seems well-suited towards pick-up-and-play and I've-GOT-to-play-my-friends-on-this. Then again, maybe it's just me.
To be fair, I've been itching to play Magician Lord for ages and yet...nothing.
The only reason I can see for MS not wanting 2D content is that they will be providing some via the Marketplace. Other than that, it baffles me because 2D gave them an edge with hardcore gamers (fighting fans) IMO.
Roufuss
05-27-2006, 04:50 AM
Bumping an old thread, but a recent announcement proves my point that SNK are nothing more than whiny crybabies, and the only reason Sony dosen't approve their stuff is probably because SNK wants to charge $40 or $50 for it.
Ben Herman says Twinkle Star Sprites won't come out over here... shmup market is dead, Sony won't approve it, blah blah blah. Then how in the hell did Raiden 3 get approved for the US market, by a very very small publisher no less?
Oh yea, its budget priced! I'm fairly certain that if SNK were to budget price their games, throw them out on the ps2, fans would buy them and Sony would definately approve them.
Instead, SNK wants to go on the Wii, blast Sony (and now MS, in a way) about how they hate 2D, probably because Nintendo will let SNK get away with $40 or $50 price tags.
I guarantee Sony would have approved Metal Slug 1 - 5 and X in one package, they just didn't approve of Metal Slug 3 by itself with a $50 price tag. Now we can look forward to $40 - $50 Neo Geo Battle Colisseum and new KoF's on the Wii, because Nintendo will let SNK get away with their insane prices for dated games.
I'm fairly certain, at this point, that if Raiden 3 can get brought out over here at budget prices, so can Twinkle Star Sprites. I wish I had the interview where Ben Herman said that "once the next gen comes out, we're going to release our ps2 games that are in Japan over in the US for budget pricing". Guess that idea went out the window because they found someone who will let them charge a premium, again.
I love fighting games as much as the next person, but there are times where I don't even feel SNK's dated games don't warrant a $40 dollar purchase... hell, even $30 is pushing it, unless they bundled all their games in a series in one package (ala Metal Slug Anthology).
Instead, SNK wants to go on the Wii, blast Sony (and now MS, in a way) about how they hate 2D, probably because Nintendo will let SNK get away with $40 or $50 price tags.
And why the hell is a good 2D game any less of a game than a good 3D game?! God, this reminds me of the episode of X-Play where they reviewed Neo-Wave, whined about the graphics the entire time, then gave it 2 because it's 2D (funny pun there, Adam!), despite it arguably being one of the greatest fighters yet. They do put a lot of work and effort into these, believe it or not, and it is really an insult to be forced to sell it at a "budget price". And don't come back with the "if they were really working hard, they'd have teh supar dupar graphix!!". I'm sorry they'd rather take the time to fix and tweak the gameplay than to upgrade and redraw every sprite frame-by-frame (which most developers detest doing nowadays, compared to the much easier/cheaper process of 3D modeling). I'd gladly pay full price for a quality game, regardless of graphical quality or how "out-dated" it is. Wii is the land of opportunity for small developers! Also, something I cooked up in about 5 minutes, showcasing Wii's superiority to the PS3's offerings...
http://notanedmtrustme.ytmnd.com/
elwood731
05-27-2006, 06:36 AM
And why the hell is a good 2D game any less of a game than a good 3D game?! God, this reminds me of the episode of X-Play where they reviewed Neo-Wave, whined about the graphics the entire time, then gave it 2 because it's 2D (funny pun there, Adam!), despite it arguably being one of the greatest fighters yet. They do put a lot of work and effort into these, believe it or not, and it is really an insult to be forced to sell it at a "budget price". And don't come back with the "if they were really working hard, they'd have teh supar dupar graphix!!".
I think the real issue is that people don't want to pay $50 for a 5+ year old fighting game. If SNK were releasing new titles every year and charging $40-50 for them then I doubt a lot of people would complain, but it seems like most of their titles are for older arcade games at a real premium price. For a lot of people, that does seem like a bit of a rip-off.
GuilewasNK
05-27-2006, 10:33 AM
I think the real issue is that people don't want to pay $50 for a 5+ year old fighting game. If SNK were releasing new titles every year and charging $40-50 for them then I doubt a lot of people would complain, but it seems like most of their titles are for older arcade games at a real premium price. For a lot of people, that does seem like a bit of a rip-off.
Yeah, but Sony doesn't need to dictate the price. If the game doesn't come out, Sony makes no money. If it comes out at a price the think is too high, they will still make some money despite that. Plus, price cuts happen to even the best of games. If the latest 2D fighter comes out at $50 it will probably drop to $29.99 within 4-6 months. When Sony tries to force the hand of SNK, all they do is cut into SNK's profits because some people WILL pay $50 for a game they like even if it is a "niche" genre. Then there is less of a chance they will release anything. Besides, I am pretty sure that Guilty Gear Isuke retailed for $50. I don't care how pretty the coat of paint is on that game, or how new it is, it's still 2D and it dropped in price not to long after it's release. I am to the point the I wish SNK would also release their games on the PC where they can do what THEY want. Of course the prevalence of ROMS will hurt them, but it's still worth a try.
guido_anchovy_9
05-27-2006, 01:31 PM
I, too, wouldn't mind paying about $40 for an SNKP fighter that's probably 1 year old [maybe 2 at the most (not 5+)] that has different gameplay each time. Charging, stock, team assist, strikers, edit characters, 2001's ratio, etc. I don't pay $30+ for graphics, but how long it'll last me. With all the characters that games like the KoF series has, the number of teams you can create is awesome. My friends and I are big on graphics but KoF '98 Dream Match lasted us longer than Soul Calibur 1 at the time.
As for the SNKP and Sony mess, I personally feel that Sony pretty much knows that the craze for SNKP games in NA isn't as big as in other regions (where SNKP can and does get away with their prices). Didn't KoF:MI get down to $10 less than a year after it came out here?