wubb
05-25-2006, 04:28 PM
Because you were clamoring for a review of a 2+ year old game, here it is -- a review of kill.switch!
Played on Normal difficulty (you choose between Normal and Hard)
The game is pretty short made up of a series of fairly short missions. But the big gimmick of the game, using cover to stay alive, works very well. Basically you can duck/take cover behind pretty much anything in the game and then you can either blind shoot from the cover (poor accuracy, but not much chance of being shot) or lean out to shoot (high accuracy, but you might get pegged.) So you bounce from cover to cover trying to get a good position to take out the enemies that are also (sort of) using cover themselves. I say sort of, because the enemy AI runs out into the open pretty readily if you just give them a few seconds to 'think.'
You can run and gun in certain situations, but there are definitely cases where you will be mowed down quickly if you don't hop behind a pillar.
My biggest beef (aside from the short length) is that you may only save between missions. I don't think any of them last more than 10 minutes, but it can be somewhat frustrating to die 3/4 in and be forced to restart from the beginning. However the saving grace here is that it plays almost like a semi-strategy game in that once you play through an area and know where the enemies come at you and good places to take cover, you can work through past ground fairly easily. Another annoyance is that in cramped areas the camera can get in your way. For the most part it's a decent camera, but it has its moments...
Oh and the graphics aren't too hot. I realize it's a pretty old game, but I don't think they were all that great when it dropped.
I give the developers props for weaving a bit of narrative between the missions. It doesn't make a ton of sense IMO, but it's an honest try.
Factoring in replays of failed missions it probably had 4-5 hours of gameplay for me, so it's extremely short. But I'd recommend it on the cheap as the gameplay is pretty fun.
Played on Normal difficulty (you choose between Normal and Hard)
The game is pretty short made up of a series of fairly short missions. But the big gimmick of the game, using cover to stay alive, works very well. Basically you can duck/take cover behind pretty much anything in the game and then you can either blind shoot from the cover (poor accuracy, but not much chance of being shot) or lean out to shoot (high accuracy, but you might get pegged.) So you bounce from cover to cover trying to get a good position to take out the enemies that are also (sort of) using cover themselves. I say sort of, because the enemy AI runs out into the open pretty readily if you just give them a few seconds to 'think.'
You can run and gun in certain situations, but there are definitely cases where you will be mowed down quickly if you don't hop behind a pillar.
My biggest beef (aside from the short length) is that you may only save between missions. I don't think any of them last more than 10 minutes, but it can be somewhat frustrating to die 3/4 in and be forced to restart from the beginning. However the saving grace here is that it plays almost like a semi-strategy game in that once you play through an area and know where the enemies come at you and good places to take cover, you can work through past ground fairly easily. Another annoyance is that in cramped areas the camera can get in your way. For the most part it's a decent camera, but it has its moments...
Oh and the graphics aren't too hot. I realize it's a pretty old game, but I don't think they were all that great when it dropped.
I give the developers props for weaving a bit of narrative between the missions. It doesn't make a ton of sense IMO, but it's an honest try.
Factoring in replays of failed missions it probably had 4-5 hours of gameplay for me, so it's extremely short. But I'd recommend it on the cheap as the gameplay is pretty fun.