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Ikohn4ever
07-08-2006, 05:05 AM
A MASSIVE list of rumors!

Our friends at Spanish Wii site Revogamers let us know that they posted a massive collection of rumors concerning the Wii. Please keep in mind, the following are pure rumor, there has been no confirmation of ANY of these postings.

Just before last E3, one of our contacts talked about the possibility to see Panzer Dragoon in our Wiis next year, could it be one of Sega’s unannounced tittles?

This time we bring you a rumor which we hope will never become truth. It seems that Hideo Kojima’s Project has been temporarily cancelled, and probably ported to PS3. Control innovations would still remain in that platform. According to our sources, it would perfectly adapt to the PS3 controller and its new functions, that’s why Sony is trying to pay for the exclusivity. So right now, this project is in the air.

Aside from the new Pokémon that has been announced (Pokémon Stadium style), it seems that the development of a brand new title has begun, codename: Pokémon RPG. Nothing else is known about this, although with that name…

And now we go with Resident Evil (although the information received seems a little bit weird). It seems that Capcom is really committed with the Wii version: the game will use an improved version of RE4’s engine, greatly pushing the graphical quality.
The control scheme will be the same used in RE4, but using the capacities of the wiimote. What lead us to confusion is the following… it’s said that they already have Chris Redfield finished model and part of Raccon City stage after being destroyed… ??. In addition it seems that Capcom could be developing another brand new Survival Horror IP, only for Wii.

Entering NDS topic, we rescue a past rumor from the tenth edition, where we mentioned a possible second part for Super Mario 64 DS (a sequel, but with another name). But this time we add another incoming Mario title: New Super Mario Bros sequel, also for DS.

A new project from Nintendo could be in development but in this you’ll need a Nintendo DS in order to play, since Wii will send data to the DS like some sort of PDA of the main character of the game. In the DS it will be possible to solve puzzles or receive information, which later will interact with the game at the television. Possibly it is a first person adventure, stressing again the more adult nature of the new Nintendo IPs.

Now we jump to Super Smash Bros Brawl. Almost by fact, Sonic will be within the cast of characters, and of course will have exclusive actions and objects, for example, become Supersonic, or an emerald to use against his opponents.

The new Miyamoto’s concept with Mario Galaxy can be deeper as first thought. At E3, they showed only one planetary system with several destinations to explore in form of small planets, but the latest rumors would aim at a complex set of several systems that we have to find out. And in them we will find some really big planets, for instance, one that is supposedly very similar to the Earth in features and size.

Let’s speak about a fantasy one: Eragon, a game based on the film scheduled for Christmas - based as well on books by Christopher Paolini, (confirmed at this moment for all platforms except Wii and PS3). Vivendi would want to bring it, but it seems that Nintendo is not convinced yet. Same problem face both companies with Scarface, but in this case the Great N seems much more negative about the style of the game (perhaps if both titles took more advantage of Wii’s gaming freedom…).

The Legend Of Zelda: Twilight Princess, which tries to become the game of the year (and of the History), also wants to bring more rumors than anyone. At this moment loads of side-quests would be being added. Even it has been said that we will be able to hunt insects with a virtual net (you already know how). It seems that our friend Tingle will return to give the funny (?) side of this chapter. But as we already know, the drama and maturity will reign in the argument. So it is that Link could suffer extremely while the twilight princess gains an importance we’ve never seen before. According to what we’ve been told, several endings are being handed, and one of them will be chosen very soon. In addition, the staff behind the game will have to do their best if they want the game to arrive in time (We hope!).

Long time ago we said that Nintendo wanted to take up the Star Fox saga again in Wii with the quality that it deserves. Rumors have it that some Rare old workers would have joined to the project.

Without a doubt, Shigeru Miyamoto’s new IP has been the most mysterious project of Mario’s company for years. Let’s take two possible rumored notes: codename “Pulse”, slight commentary “a game that changes in a daily basis”.

Square is worried with the amount of available Lites at Final Fantasy III release date. Without a doubt this is one of the hits of the year, and if it gets the awaited success, the FFVII remake thing could become a fact for the dual screened. It would be the first time to try to seriously bring the 3D main series to the portable market, in its full power. Even it has been said that for FFIII, Square started playing around with N64’s primitive FFVII engine.

This one seems obvious: they told us that Superman will be more multiplatform than ever, and also will try to take advantage of the movies-mania in Wii.

MISC:

The peripheral party for Wii begins. If everything is fulfilled, we’ll have headphones, cameras, hard disks… even a specifically designed wireless keyboard, with that common Apple style, and a blue-lighted button specially set to WiiConnect24, which warns about new contents. Besides, WiiConnect24 could also be used to maintain some kind of emission in the TV when the console is in StandBy mode. When you change to the Wii channel, it is not a black screen. On the other hand, the company’s microphone-mania could lead to its inclusion in the final controller (although it seems very complicated to us). Who knows if it will be for the launching, or the supposed WiiTalk service, hypothetically scheduled for 2007. They still have to decide.

Now let’s return to speak about the Virtual Console. Some rumors say that they are already testing with SegaSaturn games, but the process to execute them in Wii is very difficult, reason why a possible compatibility with a few selected titles is being thought, and not the whole catalogue. Another old rumor that sounds even stronger this time is SNK with Neo-geo games. In addition it seems that Nintendo is in conversations with MAME parents to make it compatible with Wii so some arcade ROMS could be downloaded legally… a big success would be, without a doubt.

About the launch date. Many (MANY) dates are considered today (so this could be wrong). We make our bet and say what has arrived to our ears (be careful, RUMORS). Probably October , 16th - 21st in Japan and before the end/early Nov in Europe/USA, always considering that the console would be in the street at least two weeks before PS3. Wii colors for Europe: black and white.

Nintendo would like to offer a software system to create compatible games for the Virtual Console, with packages of editable maps, characters, actions…. No more information has arrived about.

It may seem as a small curiosity, but we should notify the supposed effort that they will make to redesign NoE’s main site. It’s planned before the Wii’s launch, willing to reach the level of the American and Japanese versions.


http://gonintendo.com/?p=3570



I dunno, some of them seem pretty probable, while others seem more of stretch, I guess we will have to wait a little longer to find out

dastly75
07-08-2006, 05:33 AM
yum

Ecofreak
07-08-2006, 07:22 AM
It`s always fun to dream and speculate.

And about the Zelda ending, why just have one ending when several would greatly increase the replay value?

Dr Mario Kart
07-08-2006, 07:24 AM
If Kojima's game idea could be ported to the PS3 with full functionality retained, then he didnt do a good job.

My understanding is that he isnt working on anything at all, but wants to after he clears the current stuff he's doing.

botticus
07-08-2006, 08:47 AM
If Kojima's game idea could be ported to the PS3 with full functionality retained, then he didnt do a good job.

My reaction exactly.

jer7583
07-09-2006, 01:15 PM
It`s always fun to dream and speculate.

And about the Zelda ending, why just have one ending when several would greatly increase the replay value?

Multiple endings means multiple ways to achieve them, which means tons more development time. If they used a few different endings, you'd need at least one trigger (pun unintentional) for each of those endings along the course of the story. Now it would kind of suck if just doing one thing or missing one thing caused you to not get an ending you wanted, right? so to really make the multiple ending thing worthwhile, you'd have to bury several triggers in the game for each ending and allow them to be combined to produce varying endings.

Something like that has to be instituted from day one, and on TP, it never was. Multiple endings would feel tacked on and out of place in a zelda game. Just my two cents.

MarioColbert
07-10-2006, 01:30 PM
jer7583 speaks the truth.

As much fun as it is to "dream and speculate," I thought this was a rather weak list of rumors. Every single one of them came out of knowing stuff already, and to be perfectly frank, the above list would make some of the least exciting news ever.

When I read a rumor, I would love for it to be something powerful, like "OMFG! Jhonnen Vasquez will be the lead designer of an Invader Zim game that is rumored to combine action, adventure, puzzles, and rpg elements along with full multiplayer support." Tack on "exclusively for the Wii," and you have a tasty rumor.

Above? Bleh.

I'll say one thing: there are a few emulators out there for Sega EVERYTHING, short of perhaps Dreamcast. If Nintendo really wanted to, I'm rather certain they would have no problem acquiring the code for ANY of them. And being that some kid pulled it off (in a glorious manner that plays Sega CDs from your CD ROM) in his BEDROOM, I really doubt that Nintendo (read: a company that built a separate studio to produce Super Smash Bros. Brawl) would have any problems pulling that off. ESPECIALLY if that ensures that every 20+ man will buy Wii just to play "Ecco the Dolphin" again.

schuerm26
07-10-2006, 01:34 PM
A MASSIVE list of rumors!


This time we bring you a rumor which we hope will never become truth. It seems that Hideo Kojima’s Project has been temporarily cancelled, and probably ported to PS3. Control innovations would still remain in that platform. According to our sources, it would perfectly adapt to the PS3 controller and its new functions, that’s why Sony is trying to pay for the exclusivity. So right now, this project is in the air.



Didn't i just read a quote from Sony about GTA saying Exclusivity didn't matter anymore? Why then would they be paying out money for this to be exclusive.

Strell
07-10-2006, 01:54 PM
First off, I'm sick of rumors.

Kojima changing systems might not sound like a big deal, but it's big enough to cause me worry. If all it takes is for Wii -> PS3 porting is the fact that Sony 1/100th'd the Wiimote, that is a great concern. Seems like other companies might follow suit but staying true to "classic" controller methods, but implementing one new motion feature that can be relegated to the lowest common denominator of shaking the stupid controller.

That could be potentially disasterous.

Sonic in SSBB seems like a sure thing, as much as I find the idea revolting. It would have been cool 10 years ago. Hardly anyone cares at this point.

Saturn emulation seems nice *IF* Nintendo finds a way to emulate actual CDs AND lets me buy them. I can see the look on collector faces when PDS shows up in stores, brand new for $30. But that's incredibly out there so to speak.

Everything else I don't really care about.

Roufuss
07-10-2006, 01:58 PM
FF7 remade for the DS?

:rofl:

Puffa469
07-10-2006, 02:27 PM
mmmmmmm... Panzer Dragoon tittles. lol

foltzie
07-10-2006, 03:30 PM
I dont normally care about rumors, but if Kojima isnt planning on bringing anything to the Wii I dont see why Nintendo should humor him by including Snake in SSBB.

Roufuss
07-10-2006, 03:32 PM
I dont normally care about rumors, but if Kojima isnt planning on bringing anything to the Wii I dont see why Nintendo should humor him by including Snake in SSBB.

Snake in SSBB = alot more sales from diehard MGS fans.

It's not just for Kojima.

jer7583
07-10-2006, 03:45 PM
FF7 remade for the DS?

:rofl:

It's not impossible. video compression has come a long way since 1997, and you're using a much smaller display. And even if they only included half the cinemas (most story centric ones) and did the rest of the cinemas in-game. Some might aruge the game would be better off without so many of the cinemas and more in-game scenes.

If xenogears could be done on DS, there's no reason that FFVII couldn't. I will be on a personal crusade to have FFIII sell through the roof just incase this is true. I'd love to see FFVII for DS with new touch screen minigames and full screen battles on top, with menus on bottom.

Strell
07-10-2006, 03:46 PM
It's not that FF7 can't be put on the DS, it's that it will be emulated on the PSP already.

Which creates a "why bother?" attempt, especially when Sony will probably lock it down with blood rituals.

SMMM
07-10-2006, 04:47 PM
It's not that FF7 can't be put on the DS, it's that it will be emulated on the PSP already.

Which creates a "why bother?" attempt, especially when Sony will probably lock it down with blood rituals.

It will sell no matter what. That is a fact.

Strell
07-10-2006, 05:40 PM
It will sell no matter what. That is a fact.

That was my point - it would, which is why Sony won't let it happen.

jer7583
07-11-2006, 01:00 AM
That was my point - it would, which is why Sony won't let it happen.

Last I heard there were around 2-3 million more DS's than PSPs in japanese gamers' hands, which makes me think that square would be smart to consider FFVII DS.

Strell
07-11-2006, 01:12 AM
Last I heard there were around 2-3 million more DS's than PSPs in japanese gamers' hands, which makes me think that square would be smart to consider FFVII DS.

I'm saying SONY will not let them. They control some of the shares of Square.

Now, it could very well be that Square overrides Sony. I'm just saying right now, there's no indications otherwise.

David85
07-11-2006, 02:20 AM
First off, I'm sick of rumors.
Sonic in SSBB seems like a sure thing, as much as I find the idea revolting. It would have been cool 10 years ago. Hardly anyone cares at this point.


I know several people that would be interested in Sonic and Mario in the same game. They might not buy the thing but people would talkand the more talk the more sales.

elwood731
07-11-2006, 06:53 AM
I know several people that would be interested in Sonic and Mario in the same game. They might not buy the thing but people would talkand the more talk the more sales.
For as much as fans crowed about the sale of Rare, I think getting Sonic in the game would be a big deal. Turned out people only cared about Rare for nostalgia reasons, and the same with Sonic in a Nintendo game. Nintendo launches a flagship title with Mario, Donkey Kong, Sonic, Bonk, Pac-Man, and maybe even Crash, and that'll mean a lot to a lot of older game fans. Nintendo would have managed to create a lineup of all the classic gaming characters under one title, including one of Sony's old mascots (maybe they should get Polygon Head?). I think there's a lot of people who are casual gaming fans now, but who grew up playing that would love to see something like this happen. If nothing else, it's a PR parade for Nintendo.

epobirs
07-11-2006, 01:29 PM
Why would personnel formerly of Rare be of interest for Star Fox? The only game Rare did in that series wasn't originally a Star Fox game and had little relation to the gameplay of the 'real' Star fox games.

The company that created Star Fox and the unreleased SNES sequel, as well as creating the FX chip that made the game possible, was Argonaut. Star Fox was a spiritual descendent of Argonaut's Star Glider series.

Creating new software to run on the Virtual Console is just dumb. Why hassle with the limited old platforms? They could just specify a maximum size for native Wii games to be sold online, much like Xbox Live Arcade.

Squeezing FFVII onto the DS would be unrewarding. It would either have to lose a great deal or use a far larger ROM than could be sold at DS pricing. The PSP may have lesser number but still ofers more than enough of an installed base to make for a very lucrative port with far less hassle and no loss of content but instead much improved FMV sequences. A DS version would have to wait a few years until ROM costs are down to a level that makes it viable. There are plenty of other properties that could better benefit from a improved remake on the DS without trying to squeeze an elephant into a VW Bug , like Chrono Trigger.

Wasn't Pokemon RPG announced a long time ago as a GameCube project?

Midnite
07-11-2006, 02:14 PM
As much as I would like to see FFVII done on the DS, I doubt it will happen.

1 - the game is being re-released in Japan for the PSone http://www.play-asia.com/paOS-13-71-5s-77-3-49-en-15-final%2Bfantasy%2Bvii-70-1crl.html

2 - the game is going to be available for download on the PSone emulator for the PSP

3 - Sony isn't going to let there cash cow get away that easy

daroga
07-11-2006, 03:28 PM
As much as I would like to see FFVII done on the DS, I doubt it will happen.

1 - the game is being re-released in Japan for the PSone http://www.play-asia.com/paOS-13-71-5s-77-3-49-en-15-final%2Bfantasy%2Bvii-70-1crl.html

2 - the game is going to be available for download on the PSone emulator for the PSP

3 - Sony isn't going to let there cash cow get away that easy
It's not their cash cow, it's square's. SE could release their older games on any system they want. Will they? I dunno. But with video compression being so much better than it was in 97, fitting that whole game onto a DS cart (or maybe a DS cart + and expansion cart in the GBA slot) is hardly unthinkable and rather doable, especially with the low-res of the DS screen.