Co-op makes everything better.....
By Midguy 06-22-2010 04:36 PM
....so why deprive us of it so often? I thought about this as I realized that the copy of Transformers: War for Cybertron that is on its way to me does not have local co-op. Online, but not local. I know that there are probably less people playing games locally nowadays with the intrawebs and whatnot, but how hard could it be to add in local co-op to that game?
I have a friend who I have been playing co-op games with for a long time. We make an event of it. Whenever I come visit, we try to find a good co-op game for us to play through. What baffles us is games that seem like they should have co-op, but don't. Why is there no story mode co-op in Bad Company 2 (or most 1st person shooters)? Why is it that in Ghostbusters, a game in the same vein as Gears of War in which you ALWAYS have at least one other person with you in the story mode, there is no co-op. I'm sure if that game had co-op, it would have sold a lot better. Look at Army of Two. That game sold well. I've played both of them co-op and I'm pretty sure that's the way most people who bought that game played it. I'm also pretty sure most of those people will say that they enjoyed it, but would never consider playing it alone. People bought that game for the co-op.
Maybe I'm just seriously overestimating the amount of people who enjoy local co-op and underestimating the effort it takes to put it in a game. I enjoy online play just as much as the next guy, but it just seems like something gets lost in the experience when you're partner isn't sitting there next to you.
|Comments (Total Comments: 4)|
|paz9x - 06-22-2010, 05:25 PM|
|sokmaster - 06-22-2010, 05:58 PM|
|surak - 06-22-2010, 06:08 PM|
|Pyloric - 06-22-2010, 07:47 PM|
|Recent Blog Entries by Midguy|