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Go Back   Cheap Ass Gamer > Blogs > Player's Pulse > Player's Pulse: Mortal Kombat Concerns & Scott Pilgrim vs The World: The Game Review
MIGGO's Avatar

Player's Pulse: Mortal Kombat Concerns & Scott Pilgrim vs The World: The Game Review

By MIGGO 08-12-2010 01:17 AM
Updated by MIGGO 08-13-2010 12:15 AM
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Midway kinda screwed themselves with Mortal Kombat: Armageddon.

The developers ended up writing pages upon pages of needless back-stories and origins to shoehorn every existing character into the game with a legit reason for being there. While Mortal Kombat geeks probably get off over the fictional history of the tournament fighters, the additional storylines of sixty-three MK characters the left the series resembling a corpse that's been fished out of the Hudson River (quite bloated).


"Legendary!"

Ed Boon, co-creator of the MK series, knows this and explained to IGN how he plans on changing everything that fans know with the new game, Mortal Kombat (2011):
“So we’re kind of doing a Back to the Future type of thing, where Raiden is about to be killed by Shao Kahn, and just before he delivers the last blow, he sends a mental message to his earlier self, so the camera rewinds back to Mortal Kombat 1. The Raiden from back then gets a message and he doesn’t know what’s going on, but he knows something bad’s going to happen, and the game spans Mortal Kombat 1, 2 and 3, retelling the story with an enlightened Raiden, and he’s changing the course of things, so everything you’ve seen happen before – Liu Kang winning, the guys turning into cybernetic ninjas, are changed around, so you might see a character become cybernetic who wasn’t before, and so you see a different version [of events].”
As much as I love the goofy world of Mortal Kombat, I don't have the time necessary to take a Kombatolgy course at my local college to learn about every minutiae of color-swapped ninjas. As much as I appreciate the new re-boot, the anal geek who lives inside of me still questioned the method behind it. I mean, if Raiden had the ability to warn his past self all along, wouldn’t he have done this earlier to save Liu Kang’s life (MK: Deadly Alliance) or to stop the Shang Tsung and Quan Chi from unleashing the Dragon King (MK: Deception)?

This is Pre-Crisis Superman type shit happening here, folks!

Mortal Kombat (2011) is being handled by Ed Boon's team at Netherrealm Studios, it seems that the long-running fighting series will make a return back to the over-the-top levels of gore. "How gory??", you ask?:


"Looks like Scorpion gave Sub-Zero a...splitting headache."

After seeing the above clip of Scorpion's fatality, it seems that everyone at Netherrealm Studios is sending a clear-cut message to gamers who were disenchanted after the disappointing Mortal Kombat vs DC Universe — “we’re back”.

As excited as I am over this newest entry, I'm also a bit concerned of the level of violence shown (possibly due to the fact that I've recently become an old). How much is too much to you? There's something about the high definition and super-detailed fatality that bugs me, and I'm not too sure why.


The Joker's fatality from MK vs DC was censored due to the level of violence it showed, so how is this any less worse than that? Can Mortal Kombat (2011) actually get by the ESRB without them forcing Netherrealm Studios to tone their vision down?



Scott Pilgrim is a character who has always resided on the outskirts of my personal geekery radar. Aside from hearing a few friends go nuts over the release of Scott Pilgrim Vol. 6, I have never done any research into this graphic novel. That being said, I picked up Scott Pilgrim vs. the World: The Game mostly due to the incredible, stylized pixel art style and retro look that I saw on several gaming sites. I don't want to venture into hyperbole territory, but after playing it, I mean this next line with all sincerity:

I've been waiting for this title for all my life (oh lord).


"Bash in the head of the hipster to win Ramona's love!"

Quite frankly, Ubisoft Montreal made an unofficial sequel to the classic NES brawler, River City Ransom, and pasted on a thick Scott Pilgrim coat of paint. The fighting style, the humorous enemies who drop coins when they're defeated, and the numerous shops that sell items that boost your health/stats/XP are all taken straight from the 1989 cult classic. In fact, one of the secret shops is found the exact same way as you'd find it in River City Ransom.


"Video Game References! Fanservice!!"

I'll admit that fighting through the first couple of levels were a bit frustrating due to my character being so weak, but the game becomes a blast once you start to level up your character. After an hour of level-grinding with my roommate, we both gained enough XP to easily cut through the waves of goons, robots, and ninjas thrown our way. Along your path of chaos, make sure to pay close attention to your surroundings for secret doorways and references to games from an earlier era.

The only major setback that might cause you to keep from purchasing this game is the lack of online co-op. For whatever reasons, the gameplay is limited to 4-player couch co-op only, which can be pretty damning especially in this day and age. It's a real shame to see that this feature was left out as I found the brawling in Scott Pilgrim to be more rewarding than Castle Crashers, which was a game I loved playing online with.

If that's something that's a dealbreaker to you, you have been notified. Feel free to post your inane rants and bitching over at GameFAQs.


"I see what you did there."

Scott Pilgrim vs The World: The Game is a love letter to gamers who grew up in the early-Nintendo era, and used to pump in quarter-after-quarter into games like Double Dragon or Teenage Mutant Ninja Turtles. A 4-player action/brawler/RPG with upgradable stats, multiple characters, unlockable moves, unique visual style, a killer soundtrack from the chiptune band, Anamanaguchi, and ten dollar price tag — Scott Pilgrim vs. The World: The Game has the potential to be the downloadable title of the year.

Scott Pilgrim vs The World: The Game - $9.99


- Additional Reading: Mortal Kombat Useless Facts
- For bite-sized blog entries + video game related things, visit Player's Pulse

 Comments (Total Comments: 19)  

Wingwright's Avatar
That Mortal Kombat GIF looks ridiculously awesome. Never thought I would actually want to play anew MK game, but I do...
Blackout's Avatar
I have faith in Ed Boon. It's about time MK was put back on the map. The more blood and gore, the better! Mortal Kombat used to be the most violent game ever, then a bunch of other games came along. I think MK is fixin' to get its title back.

I just downloaded Scott Pilgrim so I hope I enjoy it.

Nice post!
The original Joker fatality was censored due to DC wanting a Teen rating for the game. In the US, that meant censoring it.

I don't see a problem with this getting past ESRB ratings.
MIGGO's Avatar
I will admit that I like Johnny Cage's "AGG AGG AAG AGG AGG!" screams right before that buzzsaw hits.

Perhaps, I'm just being too sensitive about this all. The whole world's marching to hell anyways, it. Let's see more games with brutal violence and vaginal whips!
Jimbo Slice's Avatar
Not a bad blog, but you wrong on your Mortal Kombat useless facts...

Rain was included as a playable character in Mortal Kombat Trilogy. In Ultimate Mortal Kombat 3 he was just featured in the game's Attract (what an arcade game runs when no one is playing) mode video as an easter egg.
kburns10's Avatar
Great blog! I especially appreciate the Kung Lao video! I haven't seen his whole fatality all the way through until now.
hostyl1's Avatar
Wait, Mortal Kombat has a story?!?!
MIGGO's Avatar
@Blackout - I really dug Scott Pilgrim vs the World: The Game despite its long ass title. One of my favorite references in the game is how the bosses start to blink nuclear orange right before they die, just like the old Konami beat-em-up's. I loved that.

@Jimbo Slice
- You are right. May the Elder Gods smile upon you and be gracious onto you.

@advanced - Really? I remember reading that the ESRB had real issues due to the realistic violence involving a bullet being driven into someone's head. You're probably right, but I'm curious as to how this one will rate. Even Mortal Kombat: Armageddon had its gory, blood-soaked balls removed with that horrid create-your-own-fatality business.

I guess we'll see how far Boon's team can push the level of violence.
MSUHitman's Avatar
Why is lamenting the fact there's no online co-op in Scott Pilgrim an inane rant? I have no physical friends within a 25-minute drive of me and they're all married and I see them maybe once every 2-4 months. My only friends I socialize with are on XBL so this game becomes worthless to me until it's sold for $5 or less.

IMO no way it's downloadable game of the year without online co-op.
I'm always skeptical whenever a new MK is announced. MK is perhaps the most successful mediocre fighting game franchise ever after all. That said, ever since...ohhh.....MK2 I've though that the fatalities should be more than 13 femurs, 2 ribcages, a skull and lots of blood when somebody explodes.

This time around they are actually modelling internal organs and actual skeletons so fatalities should be more grisly and graphic than ever and let's face it...when it comes to the level of violence portrayed in a MK game it's a shit or get off the pot kind of thing. Also they are doing the pseudo 3D thing which is great. If they can actually put in a coherent fighting engine and spend some time balancing the the characters, it could be the best MK yet. Sounds like they're not wasting development man hours putting in gimmicky mini games and quest modes as well, which is another plus.

If I want an adventure, I'll play an adventure game.
MIGGO's Avatar
@MSUHitman - Actually, I pointed it out for that specific reason. If online co-op is something that you need to have in a game, then you'd probably wouldn't like Scott Pilgrim. I've been playing it solo and with two friends and enjoyed it both ways. It's not crucial to me, but I would have liked for it to have been included.

The GameFAQs comment is mostly due to the fact that the subhuman Morlocks of the gaming community usually use something like that to damn the game into eternity on those boards. I read one person last night shitting all over the game because he could "probably beat this game in an hour, not worth $10". Funny enough, this was on the 360 board, which means the fool hasn't even played the blasted game.

@iceveiled - You hit everything right on the money. I started this post as "Player's Pulse: Fixing Broken Franchises (Mortal Kombat)" and had taken notes over things I wanted to write about. Two things that I bolded:

No More Minigames!
No Konquest!!


The original draft of this post was too long and ranty, so I cut a majority of it out for the Scott Pilgrim talk.

Mortal Kombat's mediocrity is its reason for success. If the series went into the complexity of Virtua Fighter or Tekken in order to appeal directly to the hardcore fighter fans, it wouldn't work. It's an entry level fighter that has recognizable characters and simple movesets that allows anyone to pick it up and enjoy.

The Street Fighter series is an oddity as it somehow manages to straddle the line between casual and hardcore. I'd love to see the MK franchise move in that direction, but knows that it's much safer to keep things simple. They killed the 3D aspect and switching fighting styles on the fly, let's hope that they bring back the down+high punch uppercuts and revert back to back+back+low punch for Scorpion's spear.
sendme's Avatar
I just hope now that this is a DLC that shang tsung can change form again.
soliddragon's Avatar
"I just hope now that this is a DLC that shang tsung can change form again." -sendme

Dear lord, it seems the era of DLC has taken a firm grip on us. Why can't they just have it IN the game to begin with.
batman1939's Avatar
I was never a Mortal Kombat fan but the video and gameplay I saw at e3 look great. I don't think it's going to be a problem for the ESRB with the violence. If they had nudity, then America would get pissed off and it would be the top story on the news.
MIGGO's Avatar
@soliddragon - Boon has already confirmed downloadable characters. In fact, the character select screen already showcases a DLC slot:


"Bottom right - DLC"

Aggravating? Completely...but this is the world we live in.

Also, here's another Fatality .gif for you people:


"NOM NOM NOM"

sendme's Avatar
Isn't this game all DLC? I thought I saw something around e3 saying that it would be available on xbox live and PSN. It looks like it is a bit much for it to be DLC. I almost hope it is that way if shang tsung is in it he can change for again. If it is on a disc then chances are he wont be able to unless it is done like trilogy and you pick who you will want to change into.
MIGGO's Avatar
@sendme - I believe that this is a full-fledged console release.
soliddragon's Avatar
OMG sendme, i just remembered that crap (shang tsungs loading whenever he'd change), back in the PS1 days. Nowadays tho, with installable content, shouldnt be an issue.
Full Metal XL's Avatar
Love the fatalities but just never really cared for the gameplay of MK...something about the way the fighting felt always turned me off. I only wish the MK series had the kind of fighting feel like Virtua Fighter or Tekken...hell, I'd settle for DOA...but kept the bloody over the top action and fatalities. It would probably be something crazy awesome...

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