I enjoyed the first Lost Planet on the Xbox 360 a few years back in the console's early lifespan so I recently purchased Lost Planet 2. Yeah, yeah, I know it got piss-poor reviews and such, but for $10 at GameFly it seemed like it'd be a fun game for the money.
For a few hours I enjoyed blasting away, despite the abysmal A.I. of your teammates (there were instances where there was a large enemy attacking and one of the A.I. partners would just be blindly staring at a wall. Great play testing, Capcom!)
However, at one point the game gets to an action packed, difficult sequence that involves a train and lots of cheap enemies. After playing through this part numerous times I got to the end boss. I almost destroyed it when I died. And once that happened, I got sent back to the beginning of the
ing level! Yep, no reasonable checkpoints - if you get to the end of a long, hard level and die, it's back to the beginning for you. Such horrendous game design.
As much I hate not finishing games that I've started, I really don't want to put more energy into such a sloppily programmed game. This is especially with so many other better titles on the market.
This got me thinking... have you ever played a good portion of a game and just stop because something about it bugged the
out of you?