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Go Back   Cheap Ass Gamer > Blogs > continuegaming's Blog > nintendo could have
continuegaming's Avatar

nintendo could have

By continuegaming 06-08-2011 02:52 PM
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...blown me away by announcing integration for WoW, Diablo 3, or maybe a new Blizzard MMO, (maybe Star Wars TOR). they have touch input with the new WiiU, why not use this in place of keyboard?

...made me feel comfortable if they showed off a modern console with a controller without a big touch screen. (i.e. to play Call of Duty shooters) and explain to 3rd party devs that it has a similar architecture to Xbox 360 (since much of the middleware and devs teams are familiar with the current offerings)

instead, they show off another peripheral that is a "solution in search of a problem". the only compelling gameplay mechanic i heard from the press conference came from EA Sports when they talked about selecting plays from a playbook (touchscreen) when playing football. when they rolled out developers everyone said how excited they were, yet could not provide a single description of how this technology made sense within the context of a video game.

i'd be fine with no third party exclusives, just build a nintendo console:
  • with horsepower to run modern games in HD like (Skyrim, Modern Warfare)
  • with a similar architecture (to PS or 360) to allow 3rd parties to develop for it
  • with all the usual suspects from nintendo's strong ip (zelda, mario, DK, pokemon)

i'm not trying to harp too much on nintendo, in this situation i think there biggest strengths are also their biggest weaknesses. (lemme explain)

everyone praised nintendo so much for innovation with the wii, i think it went a little to their heads. they made so much money off the Wii (console) that i think they continue to focus too much of their attention on doing something wildly "innovative" rather than to capitalize on what they already have (freaking fantastic ip and super development teams).

they coulda crushed it if they told me the new wii will be
  • backwards compatible to Wii/Gamecube
  • upscales (i.e. like the Dolphin emulator) all your old Wii/GameCube games.
  • it has a "standard" controller (similar to 360 or ps3)
  • it will have a similar architecture to the 360
  • it's "cheap" $200
  • it's got a hard drive
  • it's got online
  • launch titles Mario 2d, new Mario 3d, Zelda, Smash Brothers, StarFox,

 Comments (Total Comments: 14)  

The Wiiu is BC with Wii games...

and it will be compatible with the Classic Controller/Pro and who knows they may come out with something else too.

The Wiiu will have a similar architecture to the 360(if the specs are to go by, it will be slightly better).

They haven't announced an official price, but said they were aiming for 20,000 yen, which translates to about $250.

It does online.

Am I missing something, or did you work something wrong? Because almost everything you have listed under "they coulda crushed if" list is pretty much confirmed.
phantasyx's Avatar
I smell a Gamecube but its looking more like a N64.
continuegaming's Avatar
Sky, i'm pretty up to speed on the system specs.
(my earlier post)

maybe my point wasn't clear,
...nintendo is focusing the marketing on the innovation of the controller. none of the tech demos, descriptions, etc. of the controller were impressive. (hence "my solution in search of a problem") quip.

nintendo should have
  • focussed on the strengths of their current and future AAA first party ip.
  • bringing their strong games/ip into HD
  • explained that the console will have your other AAA 3rd party titles (Darksiders 2 and Ninja Gaiden are not what i consider AAA 3rd party games, Battlefield 3, Skyrim, and the like are)


i'm not arguing the console won't be as powerful as the 360 or not, i'm concerned whether developers can use middleware toolkits (i.e. Unreal engine, Cryengine, etc.) to develop games for the system considering the footage they showed of these games on their press conference was from the PS3 and Xbox 360 counterparts

that's not a good sign. (i will concede that the ps3 is "more powerful" than xbox 360, it's just it took developers years to finally figure out how to design and tap into the power and make non-shitty multiplatform games)

hearing this from developers:
Quote:
"Ninja Gaiden 3 for PS3 and 360 is the base of the Wii U version," Yasuda said during an E3 meeting. "Of course, we understood that we would need to implement a particular gameplay experience with Wii U, so we are studying what we can do with that console. We're thinking of different modes and different combat action -- something different."
...screams gimmick to me.
GOTA's Avatar
Nintendo gave me no reason to buy the Wii U. If it's not going to be more powerful than the 360 or PS3 and I already own one of those systems and the games are going to be same then why would I buy a Wii U?

They seem to think there is a large market of Wii owners who feel left out because they missed the big 3rd party games and are just waiting for Nintendo to help them. Don't they realize that those people bought other systems if they wanted to play those games? Nintendo needed to show great Nintendo exclusives and didn't do it. They better hurry up and get some Mario and Zelda titles or they're toast.
continuegaming's Avatar
ok, i am king of nintendo for one day, here's how we are going to launch a new console:

1) Create a controller that is intuitive and accurate to "hardcore" gamers who play shooters (CoD), rpgs (Mass Effect), etc (not a cheap piece of plastic that is the classic controller) allow this controller to be used seamlessly for all gamecube and Wii titles (which will be upscaled to HD on the new hardware)

2) make the console architecture "easily portable" for current 360 and Ps3 games to give 3rd parties the chance to port their existing games and backcatalog to this console as Downloadable games. as well as develop multi-plat games with minimal overhead.

3) partner with Activision/Blizzard to allow access to battle.net through this new console and have access to all Blizzard games. (if this involves providing a wireless keyboard/mouse control option, so be it.)

4) partner up with Valve to allow Steam on this console, let them manage the online community. You might even attempt to design the console to make it easy for Valve to port over and sell "older" titles to the console.

5) Develop your first party portfolio launch titles:
  • (FPS) do a Retro Studios Metroid Prime 3d game
  • (Racing) new F-Zero
  • (Fighting) new Smash Brothers
  • (RPG) new Eathbound, new Mario RPG,
  • (SRPG) new Fire emblem,Advance Wars, Pikmin
  • (platformer) Mario 2d and 3d varieties

6) Profit!

disclaimer : I don't play any MMO, nor do i play Cod, it's just nintendo should attempt to appeal to the mainstream gamer in order to buy into their console offerings. also nintendo has an aversion to partnerships, these partnerships will never happen... but one can dream can't we?
au7oma7ic's Avatar
um...they did list half of those points you asked. maybe not at the conference, but reggis touched on some during post interviews.

-It is compatible with wii
-It does use standard controller, TONS of them, many options, such as wii mote....and why would you want something standard anyways?
-It does have online, not sure what, but reggie already said yes.
-And launch titles?! The damn thing was just announced, how would they? Also, you know those games are coming...and he did announce smash bros for wii U and 3ds
continuegaming's Avatar
um..it's the FOCUS of the message is on the controller. that's the problem.

Quote:
-It is compatible with wii
im not just asking for "compatible" with the wii im asking for upscaling the current Wii/Gamecube titles to HD

Quote:
-It does use standard controller, TONS of them, many options, such as wii mote
the wii mote/ classic controller is not standard i cannot imaging playing any 360 game on that piece of junk. TONS is the opposite of "standard".

Quote:
....and why would you want something standard anyways?
...to play, the entire catalog of HD quality 3rd party games that are currently on XBox 360 and PS3 comfortably including new releases slated for those systems. (i.e. Bioshock infinite)

Quote:
-It does have online, not sure what, but reggie already said yes.
the fact that you are not sure is the point, what online capabilities are there going to be. the current Wii offering is lacking. we need competitive multiplayer and an online community to keep up with the joneses.

Quote:
-And launch titles?! The damn thing was just announced, how would they?
because that is what get people excited, instead they announce a new technological gimmick without showing why anyone would want this thing, show me a new 3D Metroid Prime where i can use the Wii baby monitor as my visor mode, get me excited about how this thing is used.

Quote:
Also, you know those games are coming...and he did announce smash bros for wii U and 3ds
you can always hold off announcing the thing until you've got something to show, the technology alone is not impressive. look at the poor lineup for the 3ds, that's the problem too much on the "innovative" technology, too little emphasis on how this innovative technology will improve the nintendo franchises we know and love.
4nik8tor's Avatar
controllers are already $40-$60 how much is this er gonna cost?
sendme's Avatar
The thing I don't like is all they did was show the controller and not system. Also I forgot where I read it but they might have used game play videos from other sources. Now for the hands on it had to be from the wiiu. If what they showed is only the controller I think they should have shown the system too. If this is the system it seems like they are trying to hard to make it a tablet.
In resonse to how could they have launch games you say:
Quote:
because that is what get people excited, instead they announce a new technological gimmick without showing why anyone would want this thing, show me a new 3D Metroid Prime where i can use the Wii baby monitor as my visor mode, get me excited about how this thing is used.
Then you say in response to the fact they indeed HAVE announced games:
Quote:
you can always hold off announcing the thing until you've got something to show, the technology alone is not impressive. look at the poor lineup for the 3ds, that's the problem too much on the "innovative" technology, too little emphasis on how this innovative technology will improve the nintendo franchises we know and love.
So do you want them to announce launch games or not because the WiiU wont have anything to show of these games because the system itself is still in development.


You say you want a standard controller to:
Quote:
play, the entire catalog of HD quality 3rd party games that are currently on XBox 360 and PS3 comfortably including new releases slated for those systems. (i.e. Bioshock infinite)
What is so uncomfortable about ps3 and 360 controllers? Why not just play them on the previously mentioned consoles? Chances are only big titles coming out this year and next year will appear on the console, which means " HD quality 3rd party games" that have come out before this holiday will most likely not be ported over anyway.


Also, Star Wars The Old Republic is BioWare not Blizzard, which doesn't matter because a successful console mmo does not exist and with Nintendos shoddy past with online, i doubt they will be the first to have one. and they will never partner with battle.net. It took them 2 console cycles just to get proper online in the Wii U and Nintendo has always used proprietary media i.e. the GameCube and Wii discs.
continuegaming's Avatar
pig.
im not sure if you are only half reading he posts, but there seems to be a disconnect.

my original post was to tell Nintendo to they should have done to get people excited over the new console and it should have a standard controller like 360 or ps3. i wasnt making a statement that these are uncomfortable, just that it is a controller for the wiiu looks uncomfortable.

my quotes you took about launch games are not at odds with each other. "dont show the tech if you aint got the games to back it up" is the general idea.

...and i am aware that TOR is a EA/Bioware game... it's an MMO is the point.

and did you read the disclaimer at the bottom?
continuegaming's Avatar

stream to 3DS instead of wii baby monitor

another idea that would have blown me away (and killed 2 birds with one stone) is to have the console seamlessly integrate with the 3DS. (i'll elaborate... FYI i think i read somewhere the idea of streaming to the 3DS, not necessarily my idea)

imagine you own a 3DS and you also are an avid player of sports games (i'll use College Football as an example). You can play NCAA football, including franchise mode and build up your team (on your console and/or your 3DS). Then a friend challenges you to a game at his place, you just bring your 3DS to his house, "couple" your 3DS to his WiiU and you can play your personalized team verses theirs on their console and use your 3ds as a controller and the touchscreen for play/player selection. (i.e. instead of streaming to the WiiU controller stream to the 3DS).

Maybe Nintendo is already thinking about this and they are keeping it in their back pocket, but that would be more exciting then having yet another "dumb/slave" peripheral cluttering up everyones living room. In additon, the 3ds features (besides the smaller screen) outshine the wiiU controller (3d screen, 3 cameras, memory card, more horsepower). it also allows things like AR games to be a reality.

Other "social" type games (Animal crossing, Pokemon, etc.) could also benefit from this tech.

EDIT: ask and ye shall receive... looks like the Big N is "looking into" exactly this: 3 cheers!
au7oma7ic's Avatar
so after re-reading my arguement it was pretty piss-poor wording, my bad, it was wicked late. Anyways, I respect your opinion, I just don't get why the doubt towards nintendo. They have never failed, with the exception of the virtual boy.

If you want your standard controller, and I very well will, than the wii u is a great console to go hand-in-hand with your sony or microsoft. I think the wii U has great potential, and it comes down to the developers and their creativity.

As for the 3ds...yea, it was horrible at launch, but, you can't tell me the system is a failure. The lineup will be incredible soon enough, just as the DS's library was. I'd rather have nintendo take their time to give us great experiences a few months down the road as opposed to having 3 first party games at launch that didn't deliver.


Also, continuegaming, your idea of 3ds to wii u has been touched upon at the presser briefly but you said that could have blown you away?! how, it seems like a step backwards because the wii u controller is almost the same thing, minus the 2 screens. Either way...

most "hardcore" gamers can keep hating on the wii u. I find the potential limitless, and I applaud nintendo for having the balls to attempt to re-define gaming. I don't expect games announced because I understand concepts such as "work in development" or "early stages" for the system as a whole. I also understand that development teams are hard at work on other consoles (other consoles which still have a few years of shelf life, so these teams need to do projects on the old and hte new).
continuegaming's Avatar
i dont disagree that the wiiu has potential, but instead of them getting anyone excited about the system, they showed "experiences" and tech demos, nothing concrete nothing to get excited about.

nintendo underwhelmed with the 3ds until it's a success, the gamecube, gameboy micro and n64 were not commercial successes either (although i personally think they are all good devices) the wii had so much potential, and although it succeeds commercially it is lagging behind technically (it all depends on one's view of "success")


Quote:
it seems like a step backwards because the wii u controller is almost the same thing
the wii u controller is a slave, not portable, only 1 per console, not stateful, no cpu, no memory, it's a screen with controller buttons on it. also no 3d, and no rear facing camera (allows AR games)... i did put this in the post... you not reading again?

Quote:
I don't expect games announced because I understand concepts such as "work in development" or "early stages" for the system as a whole. I also understand that development teams are hard at work on other consoles (other consoles which still have a few years of shelf life, so these teams need to do projects on the old and hte new).
having blind faith in a company only makes one a fanboy, and i dont like the implication that i dont understand what "work in development" or "early stages" means.

the messaging behind the wii was always "yeah we will cater to the hardcore in the future..." and it that never happened. microsoft and sony might have jumped aboard the motion control bandwagon, but they also delivered games and dlc that appealed to the "non-wii fit crowd".

contrary to your opinion i love nintendo, i praise them for their innovation and they have loyal fans and IP. but im not afraid to fault them for what i believe is a bad direction. (i.e. the Wii vitality sensor).

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