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Ninja Gaiden 2 is not my favorite Ninja Gaiden game. Unless we're talking NES here. |
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So yeah, that Ninja Gaiden 2 is a real pretty game. But like a lot of real pretty things, it doesn't always last past the honeymoon. (or one night stand, depending)
Obliterating enemies in such extremely brutal ways simply does not get old. From the first chapter to the last, being afforded the opportunity to use these is always exciting. The fact that each weapon has multiple unique animations makes this feature extra awesome. The fact that almost all of those weapons (Tonfa, *Yawn*) are both unique and useful in their own way is a huge positive for the game too. Like so many games, though, Ninja Gaiden 2 makes up for these extremely high quality elements with a story that's so far beyond being bad to being completely unnessecary. Honestly, use the story scenes as a breather before the next relentless chapter begins. But that's okay, because this is after all an action game, and you're playing it for the thrill of combat and the feeling that you're a badass who TOTALLY just flipped out and killed all 5 of those ninjas who tried to ambush you without taking a scratch. Until those 5 ninjas turn into 10 demons who throw fireballs/dudes with rocket launchers/flying bird demons who you cannot even see throwing these things at you until it's too late. The stun animations and your lack of counters to these attacks other than dodging them just adds to the frustration. Ninja Gaiden on xbox was a difficult, but fair game. Ninja Gaiden 2 steps far over into being purely cheap. Now, I know we're all about being cheap on this site, but this game will have you screaming in frustration (at least on the path of the warrior or higher) in some of the later stages. Many players probably won't have the patience for later areas of the game where you're being relentlessly bombarded by projectiles from off screen enemies. As a bit of a contrast to that, the bosses in the game are all rediculously easy and poorly designed. Upon obtaining the scythe weapon most bosses' strategy turns into finding the times when it's okay to walk up to them and mash Y to reduce half their health. The final, fatal touch that Team Ninja has given Ninja Gaiden 2 which may forever condemn it to average territory is the overall glitchiness that the game suffers from. In many cases, the game slows to a crawl in later chapters, even when relatively little is happening on stage. Characters and enemy corpses float above the ground or are stuck in objects, and a recent update made to the game makes it impossible to finish due to a cinematic freezing the game in the last chapter. As of this writing, this update has not been fixed and the only way to properly finish the game, and the method used for this review, was to clear the Xbox 360 of all updates and then finish the last chapter. Ninja Gaiden 2 is a game that could easily have been one of Team Ninja's best, but lazy design decisions, an awful story, technical problems, and a general sense of being rushed really hurt the game. Rent it or buy it cheap for the incredible combat, but don't expect too much depth past one play through, if you've got the patience to make it that far. |
Comments (Total Comments: 5) |
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- 08-06-2008, 01:43 PM
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I disagree, I don't think the game is cheap at all. I'm currently making my way through it on Path of the Mentor and while it's hard, it's in no way cheap.
I'm still waiting for that new update myself so I can continue on mentor. |
- 08-06-2008, 02:11 PM
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I still really, really enjoyed the game and I'm most definitely going to hang onto it, but 2 months after the original release, yeah, I'm back to thinking that I liked the original game better... mostly for the same reasons you cited.
And there's just something about the first game's environments... |
- 08-06-2008, 06:30 PM
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My experience with the game was - If they shoot things at you, they're frustrating, but if they don't the enemies are easy. It felt like the UTs were way stronger, and more fun to use, but ultimately every battle turns into dismember+obliterate two enemies, charge the UT, use it on a group, rinse and repeat for any leftover dudes. It doesn't help that UTs and Obliteration Techs make you invincible for the time they're being used.
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- 08-06-2008, 11:50 PM
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I agree. I was expecting a lot from TeamNinja this time because Ninja Gaiden (Xbox) was amazing! I don't see how TeamNinja messed up NG2. The camera was worse, has glitches, unoriginal and bland enemies/bosses and levels. The difficulty is cheap in my opinion (I played some of NG1 on Hard, beat Sigma on Hard and played about half on Very Hard until my data corrupted). It's a good game but it doesn't have the same quality as Ninja Gaiden 1 even if TN tried to improve things.
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- 08-08-2008, 02:08 PM
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Screw TecmoWell Jer, you have obviously not played the game on any difficulty but Accolyte. And as for the cheap thing, it may seem that way for someone who has put only 45-50 minutes into the game, But I have beaten the game on Mentor, and I am nearly finished with Master Ninja difficulty and although this game is THE most challenging single player game I have ever played, it is in no way unfair. I am ranked in the top 40 on the leaderboards in Devil May Cry 4, and I am trying to break into the top 100 on this leader board. (Even with the BS essence farmers.) I love everything this game TRIED to do. I think the improvements are great, but they did so little to make the game play smooth. The fighting, action, and animation are all great, but it seems like they never even troubleshot this damned game. Feezing, Glitching, No sounds during certain animations, etc....Now, I will not be able to upload my MN score all because of a required patch that is for something I do not even have, Mission Mode. I will not be getting mission mode either, it should have came with the game. The only reason Tecmo has not pulled the patch that ruins the game, is simply because it is a patch for something that they are selling. Screw those A-holes.
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