Syndicate and X-Com: Why Must you be FPS's???
By sthenic 09-12-2011 08:34 PM
I might make myself seem a little dated here, but I have some pretty good memories of playing Syndicate and X-COM on my old 486 as a kid. I just don't get why developers want to abandon the type of game these games were and make them into a FPS.
It seems like an easy way to boost sales without taking time and effort to rehash a classic IP.
I would love them to make these games in a similar genre of the originals. Am I the only one who feels this way?
|Comments (Total Comments: 12)|
|hoho-jijo - 09-12-2011, 09:09 PM|
|MidnightMarauder74 - 09-12-2011, 09:19 PM|
|raarar - 09-12-2011, 10:33 PM|
- 09-12-2011, 11:06 PM
Updated 09-12-2011 at 11:23 PM by themaster20000
|Halo05 - 09-13-2011, 12:43 AM|
|The Crotch - 09-13-2011, 02:38 AM|
|tankass - 09-13-2011, 10:50 AM|
|ninjalunchbox79 - 09-13-2011, 02:33 PM|
|sthenic - 09-13-2011, 07:27 PM|
|L0sther0 - 09-14-2011, 01:27 PM|
|sthenic - 09-14-2011, 05:52 PM|
|L0sther0 - 09-14-2011, 08:42 PM|
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