So I'm just about at the 2 year mark from graduating, and with near two years of experience under my belt now working in game audio, I've FINALLY started to break some ground! I've recently accepted a contract position to work with a small game company in CA on their upcoming project. They are a quickly expanding team, and I had emailed them months ago about general audio interest, but just this April they got back to me and wanted to set up some interviews. Just goes to show you never know where a gig could come from.
So yea, it's still a contract job though, right? Yea, but that's just about the only downside. True I am ultimately looking for that full-time in house position, but this position is a huge step up in my career. Not to mention that there is promise for the contract to go on past the 6 months, as well as possibility for a full time offer. The really cool part though, is that I get to work from home. It's an off-site gig, so that was very relieving for me, not having to worry about a move yet and what not. But even being off-site, they have been really accomodating and it's been an extremely positive experience so far.
All and all though, I'm really excited about the new job, as it's exactly the jump I was looking for in my career. In fact, when it comes down to the nitty gritty details of the job, I am essentially serving as a "Lead Sound Designer", considering I am the only audio guy on the team. I am responsible for the entire audio pipeline, everything. Implementation too. It's a lot of work, but I'm super excited for it. For feeling so stuck where I was the last two years, working as an Assistant Sound guy, or doing small freelance jobs here and there, it feels absolutely great to move up some steps.
Looking really forward to what the future holds!