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Games influence on our perception of reality |
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Do games have an influence on how we perceive reality? Can they change the way we observe and react to a situation? This is something that I have thought about from time to time for quite a while. It was just last week, though, when I finally noticed a prime example that has been right in front of me for quite some time.
I was taking my nice, and somewhat leisurely, walk from the far parking lot of my university up the hill towards the science building. I was walking up in that oft-abhorred ten minute break between classes. As I was making my way towards my destination, I was surrounded by professors hustling and bustling off towards their classes--some were moving from one to another, others had just arrived and were merely starting their day. It was at this point when I noticed that I had seen everything that was going on around me before. This was not a sudden bout with severe deja vu, but rather a realization. I watched these people run this same routine every Monday, Wednesday, and Friday. I, likewise, watch another group of professors go through their routines every Tuesday and Thursday. I thought it was quite funny how these people do the same thing week after week. They wear the same jacket; they wear the same hat--certain ones always carry a briefcase, too. They also all have their own quirky ways of walking and interacting with those that pass by. The Physical Science professor is always smiling and shouting out greetings to those that he passes as he skips his way towards his class. The Religion History professor has his nervous waddle down the hill as he tries to find the awkward balance of eye contact to ground staring that he is comfortable with. Their personalities really shine through in something as simple as walking to their class. I'm sure that by this point you're all wondering: "What the hell does any of this have to do with video games?" Well, I'm to that point now, and congratulations for sticking it out this long. This whole scene--once I became aware that it was happening--immediately reminded me of countless hours spent playing The Legend of Zelda: Majora's Mask. For those that don't know--and shame on you, by the way--this Zelda game runs on a constant clock throughout its repeating three day period. The NPCs in the main town actually have daily routines that they will carry out whether you are there to see it or not. They will leave the house at the same time, head to the same destination, and walk in the same goofy--yet personality revealing--way every day. The reason this event stuck out to me so much had nothing to do with it being special--in fact, it was anything but; it was really just a slice of life. It was made special to me, though, by my association with a video game that I have spent countless hours on and hold in very high regard. It also really cemented--in my mind, at least--that video games can and do change our perception of reality. When you spend a lot of time thoughtfully interacting with something, it only makes sense that it can have a long lasting effect on who you are. It may not have an enormous effect, but it does sink in somewhere. This can certainly be true for other forms of media as well, but due to the large time investment and interactive nature of video games, I think their effect is more potent. I look forward to the next time I am meandering through a boring and uneventful day, only to find myself perceiving my reality in a way that wouldn't be possible without video games. |
Comments (Total Comments: 12) |
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- 02-03-2013, 10:36 PM
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I have no idea wtf your talking about.
That was some seriously drug addled shit lol. Sometimes though, when I have to make a real life decision about something, for a few seconds my brain will be like, "well I could just pick this and if it doesn't work out, I can just reload my save and pick the other option. Then I realize my life isn't a video game and I can't do that. |
- 02-03-2013, 10:50 PM
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I think the point must have flown so far over your head that you couldn't see it with binoculars, but thank you for reading, none-the-less. . . lol
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- 02-03-2013, 11:03 PM
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I think its so way below me I couldn't pick it up with a seismograph.
But lets agree to disagree. |
- 02-03-2013, 11:06 PM
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I'm not trying to be a dick, but please go belittle someone else with your head-ache inducing grammar and butter knife sharp wit. You did miss the point; there was no reason to come back in and be nasty about it.
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- 02-03-2013, 11:15 PM
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just wait until you're paying rent. Shit goes bonkers.
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- 02-03-2013, 11:53 PM
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Interesting. I think I see what you're getting at. Video game worlds are mimesi of our own world so the similarities are understandable. In Zelda games a lot of the towns folk are archetypes who live very simple and pleasant lives (this is the type of stuff we're taught when we're younger then come to realize the contrary later on). I think this is one of the reasons why we enjoy RPGs and games like Zelda so much, you know the simplicity of "Link's world" - good and evil, self-sufficiency, altruism, etc. Stuff like that is really effective at captivating the player. Its also great that you can turn a boring day into something worth observing
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- 02-04-2013, 12:11 AM
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Thank you! I definitely agree. It's fun to think about, at the very least.
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- 02-04-2013, 10:01 AM
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I would agree with you, and I mean, video games have been developed by real life influences for years. Going even deeper into this topic, I wrote a blog how video games skewed my perspective of love and relationships.
http://www.cheapassgamer.com/forums/blog.php?b=25001 |
- 02-04-2013, 11:49 AM
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Isn't there a saying something like, "art mimics life and life mimic art"? I think its more specifically people create art then that art can shape the perceptions of others. It's not just games. Everything shapes our perception of reality. Often its subtle. Books, movies, etc all have the potential to shape it. If you want to blow your mind, check out a book called The Holographic Universe by Michael Talbot. Everyone who I've suggested this to has said it has changed their view on reality! How about this book for your theory?
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- 02-04-2013, 02:51 PM
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I like the look of that and I think I will be grabbing a copy; thank you! I definitely agree with your point that many--potentially all--things have the ability to shape our perception. I feel that games have higher potential there due to the time spent with them and the fact that you interact with them, but I certainly agree that other things do it as well. Thanks for the recommendation!
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- 02-04-2013, 04:38 PM
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MGS2 was the first video game I played that really made me take notice or what you're talking about. After playing it I honestly couldn't get into another game for quite some time, just because nothing could come close. MGS2 was one of the only games I played -- at that point -- that had "something to say" and could make the gamer think about their own reality.
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- 02-04-2013, 07:21 PM
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I definitely agree on MGS2. It really dives into what exactly is real. How much of the reality that you think you know is actually real? The whole last quarter or so of that game is a giant mind screw. I understand it now that I'm older and have played it so many times, but it was mind blowing the first time through; that is for sure!
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