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Go Back   Cheap Ass Gamer > Blogs > the_grimace's Blog > The Way I Play Games has Changed so much as I’ve Gotten Older.
the_grimace's Avatar

The Way I Play Games has Changed so much as I’ve Gotten Older.

By the_grimace 03-06-2013 11:48 AM
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When I first started gaming, from the ages of 5 and up until I was about 13, I was actually quite the completionist when it came to gaming. I had to do every possible thing in the game. Get every pickup, unlock every character, get every item. You probably get the point. I couldn’t put the game down till I had 100% completed my play-through. Every side-quest, every item, everything you could possibly do... I just had to do it. This play style may have stemmed from the fact that I was only able to purchase a few new games each year, so I would squeeze every ounce of gameplay I could out a single title. Needless to say, it wasn’t uncommon I spent several months just playing one game to perfection, literally having played it so much I could write a detailed guide from memory. This was how my game playing habits were originally.

Then I entered a new phase from the ages of 13-18. During this phase, I got much more interested in challenging myself. I started playing a lot more competitive multiplayer games, and worked hard to do well in them. Likewise, I enjoyed challenging myself with my single player games by tackling difficult achievements or extremely hard difficulty modes. In fact, during this time I almost always would start a game by playing it on “hard” instead of “normal”. If the game gave me the option to start with the “hardest” difficulty from the get-go (most games make you play through once to unlock the next highest difficulty though), I would just do that. Yes, I would die... a lot, but I prided myself in slowly working my way through seemingly broke and impossible campaigns. It wasn’t uncommon for me to keep playing through the same game multiple times till I had beat it on every difficulty level.

When I went to college, I entered a brief, yet distinctive, new phase of gaming style. This was from ages 18-22. Since I had less time for games due to college courses and work, I found myself with much more limited gaming time. Whereas I used to probably game an average of 4-5 hours a day, I now only had time to game about 1 hour a day. This was a phase where beating a single game took my dreadfully long to complete, but at the same time, almost felt more rewarding that way.

There was something really special about taking 2 weeks to beat your normal 10 hour FPS game over a dozen or so small gaming sessions, instead of plowing through it in a single weekend over a couple 5 hour sessions. Games felt more fulfilling to me, felt like they played better, and felt like they just had a lot more value. Most importantly, the games I played during my college years became a living part of that time frame itself. I remember I played Persona 4 in this phase, and it took me nearly an entire year to beat the game and I had been playing it about 5 times a week. Playing that game became as much as a real experience as going to school and hanging out with my friends was, and it was a very positive part of this time frame. In general, games just felt better when you played them in short 30-60 minute spurts.

As far as my approach to challenging myself and being a completionist during this phase, I still was concerned about it, with a slight change. I still strived to 100% complete games and challenge myself with harder difficulties, but I began to rationalize what challenges were worth my time. For those quests or challenges that were extremely tedious or required me to go very far out of the way to get them, I just started saying “screw it” to them, and only completing as many challenges as I could that seemed reasonable to me while playing through the game normally. I still wanted to complete as many challenges as possible, but with short 30-60 minute gaming sessions, it wasn’t much fun spending my only gaming time for the night trying to do some tedious side-quest for an achievement, or going out of my way to backtrack and get some collectibles. I definitely found myself only completing about half of what I would normally do in games during this phase.

And now, the current phase of gaming I am in is unlike any before it, and has experienced the most drastic change from my past phases. Starting once I got my first internship out of college at 23, the phase of gaming I like to call “Quick play” has begun, and it has only continued as I’ve gotten older and more busy with work and family. It is so different it almost makes me laugh about it sometimes. Now I play games solely to beat them and move on the to next game in my collection as soon as possible. I also could not care less about playing through on hard difficulty levels. I usually will play through on the normal setting, and as of late, sometimes I’ve even been just playing on easy! I have no will anymore to play through a game multiple times like I used to. (seriously, I would play through 60 hour RPGs like 3-4 times). I beat the game, experience the story and gameplay, and then right on to the next game.

I guess you could say I’ve become a lot less patient with games. Even if just completed a game I enjoyed, I can’t even begin to fathom playing through it again, even though that would be exactly what I did years ago. Just seems like a big waste of time now. I don’t care about trophies or achievements anymore. Don’t care about challenges or unlockables. Don’t care about getting every ounce of value I can out of the game. Most in-game collectibles I don’t even look for unless they are right smack dab in front of me. I just play however I feel like it, usually just trying to complete main objectives unless some side quest has tickled my fancy enough to pursue that.

I also find myself getting much more easily frustrated with games anymore if I am stuck in a section or on a puzzle. Coming from a guy that used to play on the “Extremely Hard” difficulty and like it, this is obviously a big change for me. But seriously, I get stuck somewhere and right to a walkthrough I go. Hell, most times if a solution is convoluted or requires some deep thinking to solve, I still go to a guide anyway even though I could totally have figured out the solution on my own.

But there you have it, the new way I play games currently. I’m not even sure exactly why my new style is just to play through a game once and never touch it again, as it’s almost exactly the opposite of how I played games my whole life. There are definitely some reasonable explanations, bigger backlog, way less free time. I think most importantly, I just don’t feel I need to get every single ounce of value out of my game by completing it 100%, or prove something to myself by completing a game on the hardest difficulty. Now I just game to experience an entertaining story and play a fun game. Once it’s done, I’m happy and satisfied, and ready to move on to the next. I still secretly miss the days where I played games 3 or 4 times through, and focused on unlocking everything the game had to offer, but I just don’t have the time for that it seems, nor the patience. Still, I do continue to hope that someday in the future I will come back and play some of the games I enjoyed and give them their proper second or third play-through. Though, at the rate new games are released and my backlog grows, who knows when that day will be.

So there you have it, my gaming habits over the year. As you can see, they have definitely changed pretty drastically, especially this current phase I am in. I wonder how my gaming habits will continue to change as I get older, start a family, and so on and so forth. I cannot ever seeing games NOT being part of my life, but I am certain my relationship with them will change. How exactly? Only time will tell.

Turning it over to CAG now, what are your gaming habits? How do you play games? Has your gaming habit changed over the years, and if so, how did it change and why? Looking forward to reading all your comments and thoughts, and thanks for reading my blog! Till next time!

 Comments (Total Comments: 9)  

Great blog. I started and ended much the same way you did.

As a kid without my own source of money, getting a new game was a rare thing, so whenever I got one I'd play it to death.

Now I've got a backlog and less time to play, so I usually limit myself to playing the main story unless I'm really into the game or unless it's an RPG, for which I'm still OCD about opening every chest and doing every sidequest.

I also usually go with the easy difficulty, because although I do enjoy a reasonable challenge, I don't feel like I've got enough free time to replay the same section 10 times trying to beat it.

I'm a short-burst gamer too. Even if I've got 3 hours to play a game, I'll usually play three games for 1 hour instead of 1 game for 3 hours. This is mostly because I have a short attention span but also, like you said, because it helps to feel like I'm getting more value. I could never believe people who anticipate a release in development for three years and then blow through it on a single Saturday. Seems like such a waste to me.
tylerh1701's Avatar
I'm sure your situation is very similar to a lot of gamers here. The trifecta of having money to buy whatever I want, the sheer number of options of what to buy, and the lack of time due to grown-up things like work and family all play a part in my gaming tastes and habits. I don't even bother with 40+ hour games anymore, I much prefer the more brief and enjoyable journeys through downloadable games on PSN and XBL.
Troopa's Avatar
I've been gaming since I was 2. I'm 28 now. My tastes have changed drastically as well, similar to yours. Sometimes it sounded like I was the one who wrote your post!
soliddragon's Avatar
Yeah being a parent now, I find my alone gaming-time to be much shorter (obviously) than what it used to be. So every now and again I get an hour or maybe two to myself, and that's how i play.

I feel as the 'impatient gamer' part of myself now, is attributed to having shorter available play time, but also due to the fact that I'm 'experienced' in playing games, and CANNOT stand when a game holds your hand/ tutorial's you for hours before you can really get into the meat of the game. (Assassin's Creed 3 and a lot of DS/3DS games I'm looking at you.)

One other thing I don't have time for, is games that don't let you pause a cutscene. I can't tell you how many times I 've got to run out of the living room or wherever I'm playing to attend to 'family matters' or crazy kids, and NOTHING urks me more than not being able to just pause the damn game NO matter what cutscene or WHEREVER I am in it.
I just finished Ni No Kuni and that game was just lovely, especially in that it allowed pausing all through out, a NEEDED feature in all games, in my eyes.
lilytrabbit's Avatar
I have found myself getting tired of games that take too long to beat. A few years ago my motto was anything that took longer than 8 hours to beat was just too long. Now I am lucky if anything can keep my attention that long. What irks me is that I will start playing a game and then a week or more longer I finally get back to it and usually have forgotten where I was and what I was doing. Any game where the story really doesn't matter it's not so much a problem.

I always find it funny how people will say that mobile games are not viable and will never replace or replicate a true console experience, but that really what I play now. I used to pull out the PSP or DS and play that in the bed, nope now I use my phone and play games as I am going to sleep. How many phone games have I beat recently? Probably as many as I have on my consoles.
Nice post...I agree with some of the others that this is reflective of my current situation. I am working on my second graduate degree and have 30+ games in the xbox backlog and 18 or so WP7 games. I recently beat a playthrough of the witcher 2 and got all the achievements I could and I am satisfied with my 850GS. I only play an hour a two a night usually and the grinding has gone away. By the end of the Witcher 2 I was getting a bit annoyed with playing it for so many days. Working through deadspace 3 now. I still try to get as many achievements as I can in the one playthrough that I do. Games I really like, I can see doing another...but not as often. I went back and finished Mass Effect 2 insanity after beating ME3 on insanity but it was two years before I finally completed ME2.

Again really enjoyed the post. Makes me feel better to know I am not alone with my struggles. lol
I've just recently as of December started to change the way I play games. I started to keep track of my backlog on HowLongToBeat.com, solely to be able to see which game will be the shortest to complete. It was then that I realized that I have 183 games in my backlog that I've never even beaten. This drove me to the goal of beating 25 games a year to try to chip away at that. So how do I play now? I burn through a game, sometimes 2-3 in a weekend, for the sole sake of completing it. I've found that I'm enjoying the games equally if not more than before, yet I'm getting a much wider variety. My first mission has been to complete all of the games I started yet never finished. 20 down, 163 to go...
Just read this and I know I'm late but... AMEN TO THAT!!!!

I remember having that time to play. The first game I ever unlocked every achievement for was Oblivion. Not very challenging at all but very time consuming. I went on to play harder games with the intent of beating the game on its hardest difficulty but it was short lived. I'm so behind on games its ridiculous. I just beat Bayonetta 2 days ago and let me tell you... It was so rich in story and the gameplay was so fun I really wanted to play it again but around level 11 or 12 I got stuck. I put it down for a day or so thinking I was just tired but I just couldnt hack it. Finally I just gave up put it on very easy, beat it, missed God knows how many important story details and put in Ninja Gaiden 2 :-D.

...I feel your pain
lowlowgoodprice's Avatar
i hear ya man things change as we grow older... but its probably most games dont have that tender love and care it used to... theyre usually rushed out to market to make the most money possible... (loooking at you sc2 hots D but who can blame them? everyones doing it so no one can really afford to take 10 years anymore (again damn you sc2 / d3 should be so much better) and so you feel it when you play what used to be so amazing so breath taking is just plain vanilla.. what you shared probably echoes with many of us geeeeks as we get older these time sink achievements dont seem worthwhile...
my inner ocd makes me want to explore/grab everything possible. i like to play on normal setting that way youll most likely experience what the creaters meant for you to take in challenge wise and story flow the game will be more fluid. (so you arent sitting on teh bosses face on teh boss fight and still beat it)
im guilty of easily giving up when i get stuck and look up for any walkthrough guide rather than being at one part for whole day/week so i never had that problem of giving up because i couldnt get past somewhere. games just seem to be so repetitive (agreed with assiassincreed) then theres stuff like bioshock infinite havent picked it up but i cant wait to play it when i do. bioshock 2 was let down but it wasnt done by the same folks as bioshock1 ? but infinite is teh same as bioshock1 ?..

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