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Go Back   Cheap Ass Gamer > Blogs > the_grimace's Blog > Underrated Video Game 13 - Killer Instinct [SNES]
the_grimace's Avatar

Underrated Video Game 13 - Killer Instinct [SNES]

By the_grimace 03-03-2009 10:03 AM
Updated by the_grimace 03-03-2009 11:49 AM
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Some of you may disagree with me on this one, and think it DOES suck, but nevertheless, I found this to be a very good fighting game for the SNES, and I think it deserves a little more respect. That said. I give to you:

Killer Instinct





A breakout arcade classic, Killer Instinct was the Rare/Nintendo entry into the competitive Fighter genre, back in the days of 16-bit consoling where Mortal Kombat and Street Fighter II were king. After several repetitive Street Fighter Alpha 2 Turbo-Mongoose-Editions and dozens of Mortal Kombats, each with even more vicious/bloody/ludicrous moves, Killer Instinct was a breath of fresh air with cool computer-generated graphics and a variety of fascinating characters.





Killer Instinct had a thin plot, as most fighting games did, about an evil company holding a fighting competition, or something, I can't really remember. More importantly, it's great characters were all so balanced and interesting that the combo-based fighting was all the more fun. Individuality was the key - everyone had their own particular character to complement their style, be it the flame-addled Cinder, the howling Sabrewulf, or the huge robotic Fulgore, each character was balanced and truly awesome, including lots of unique moves for combat. Complete with a nifty back-story, there have never been characters more deserving of action figures.

The 3D graphics were rendered on a much more powerful machine than the SNES, then were ported over to use all the power that the mighty SNES could muster. They were worth it - the excellent polygonal characters and backgrounds are awesome, fully rendered in 3D with moves, blood and fatalities. This was definitely a much better and more realistic look then any game before.





The fighting system, and actually gameplay, although effective and fun, was flawed. Combo breakers were sometimes useless, which doesn't help against 21 hit combos and often makes for an unfair fight. Some moves were also unbalanced and made awkward by the slightly unresponsive control, and the game's difficulty got quite insane, but none of these are unique problems to the fighting games of that era. All the other fighting games had these problems even worse. And though not the type of system we would expect today, was actually quite good back then. The fatalities were also a mixed bag, with some truly strange and unimpressive moves thrown into the mix.

Originally, Killer Instinct came with a bonus CD, Killer Cuts, featuring the music from the game - this remains a popular item today, as the music in Killer Instinct was some of the best tunes ever featured in a game! Defining the fighting arenas, it went to show how much a great soundtrack can make a game more memorable.





Overall, for it's time, Killer Instinct was awesome (even with its faults), and was probably one of the most advanced fighting games of it’s time. Though not perfect, it was definitely fun to play then and it remains fun to play now.

 Comments (Total Comments: 14)  

Klank's Avatar
I enjoyed Killer Instinct for the SNES quite a bit but it was still disappointing. I got it as a stop gap while wating for what was supposed to be an arcade perfect port for the Ultra 64 (N64) which sadly never came around. So this is the best home representation of KI1 we have.

Killer Cuts was awesome though. They also put out a gameboy version of KI1 that featured a super gameboy background as well as color scheme. Though with only 2 buttons the combos were really easy to pull off.

If they ever made an arcade perfect port for xbox live arcade that would be a day 1 buy for me.
joshnorm's Avatar
Rare needs to stop teasing the XBL community and give us some damn Killer Instint. Put a little polish on the game and give it to us....PLEASE.

I loved, loved, loved KI. It was really fun and mindless.
doctorfaustus's Avatar
I remember having a blast with this game when I was in my early teens. I was decent with Kilgore.
smoger's Avatar
I have to go the other way.. this was a way over hyped game. Maybe on it's own it was fun, and the graphics were good at the time, but compared to Street Fighter 2.. come on.

Also,.. for the sake of accuracy..the graphics were not polygonal. The point of them being prerendered is that the SNES couldn't have handled rendering them. As such, 3d models were rendered on a workstation, and then recorded as 2d animations which were then used in the actual game. This is the same process used in the Donkey Kong Country games
johnnypark's Avatar
I still have my original copy, I loved this game when it came out. It's one of the few fighters to never get a superior sequel somewhere down the line, or to be subject to multiple re-releases of some kind.
Blackout's Avatar
oh man..I loved this game! I used to play it hardcore. I don't know why people hate on it, but I thought it was great. I wish I could play it again.
Chronis's Avatar
I remember I got this game back when I was a kid. I don't remember playing it much, though. Actually, because of Jimbo Slice's CAG-terviews, I've been trying to remember my first fighting game and it might actually have been KI. But, for the most part, the only thing I remember was that the game was rediciously hard and I eventually got so mad at it, it was sent off to Funcoland. Still have Killer Cuts though.
VidPower's Avatar
ultra! Ultra! ULTRA!!!
Wingwright's Avatar
I remember spending the night at my friends house on his birthday and playing KI until 3am. What an awesome game. The soundtrack was a nice touch too!
basilofbkrst's Avatar
I played KI and Listened to Killer Cuts all the time. Wish I still had that CD. I chant ultra! Ultraa! ULTRAAA!!! When Im playing SFIV and pull mine off.
kilatofu's Avatar
I love this game! This is what really brought me into liking fighting games. It took concepts from other games such as Mortal Kombats fatality moves, Street Fighter esque special character moves and made it unique by adding there own combo system. KI had the best of both worlds. It was simple and fun. The sequel is a whole different story. I wish Microsoft will bring the arcade port to XBLA already!
soliddragon's Avatar
Still got my killer cuts cd! ULTRAAAAA-Combo!
UjnHunter's Avatar
underrated? i would have considered it overrated?
DarkKenpachi's Avatar
ok to be honest this game was not flawed in my opinion. you have to look at it more like tiers in street fighter. with cinder, fulgore, jago, and orchid being the best fighters in the game. I loved this game with a passion though and it was such a natural progression on fighting games.

the combo system was very intuitive and required only a little dedication to learn. In fact I could probably still pull off a 40+ combo with orchid right now. lol

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