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Hostility Towards Direct Download Only -- Justifiable, But there are Positives |
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There is a lively debate raging regarding the new PSP Go details that have been leaked today (but not yet confirmed by Sony) from the June episode of Qore, Sony's Monthly subscription based news letter on Playstation Network (PSN) -- specially, the lack of UMD direct and thus complete reliance on the systems internal 16 GB storage (which can be expanded w/ additional memory cards).
![]() Criticism: Main Critisim -- Lack of Physical Ownership - I, too, am someone who much rather prefers to physically own objects rather than in some virtual nebulous space. It provides a sense of comfort and satisfaction that I can see, touch, and manipulate what I own. So I was definitely resistant to the idea of direct download only but am starting to come around to the idea. Leaving People Without Broadband in the Cold - Obviously, this model of Direct Download doesn't work for those without broadband connection; although PSP games will definitely be smaller than their home console brethren. So it's sensible that Sony would continue to sell the PSP-3000 alongside the PSP Go to give broadband a chance to further spread across the United States. Inability to Sell Used Games - This is probably the closet reason why people don't want to do-away with physical media. Well, you can't sell songs from iTunes or games for the Zune HD so there's no way around this point unfortunately. And it gets into the whole argument regarding the "gamer ethics" of buying/selling used games at the determent of the industry (assuming you only buy used games). Positive Points: Ability to Redownload Games - One clear benefit of direct download is the ability to re-download a game if you should lose your system or have it stolen. There's been several posts these past couple of money from CAGers who have had such unfortunate situations happen to them, and everything is gone. If they want to play their games again, they need to repurchases them. If they wanted to sell those games eventually, then that's money lost. Direct Download, however, negates that situation in your freedom to redownload a game no matter the reason. Speaking only for the PSN, you can download a game UNLIMTED times to 5 PSP's. And if its a PS1 game, its 5 PSP's + 5 PS3s. Sonys DRM this gen is hands down the best by a mile. (Thanks to Blitz6Speed for clarification) I believe this concept was specifically created as space saving feature for those with small (ex. 20 GB) hard drives. Don't play a PSN game for a while? Delete it and re-download it again when you want to play it again. I am personally afraid of losing my DS when traveling because I sometimes carry games that, combined, cost more than the system itself (because I often carry some more recent titles that still have high value). If I should lose my system or have it stolen, I only need to redownload the game to "restart" my collection. Sure, I lose all my save data but better than spending all that money on rebuying said software. Potential Tiered Pricing Structure -- This is strictly hypothetical. What if, say, the Direct Download game was $5-10 cheaper than the physical version? With Patapon 2 being released at $20, and that's a full title with great reviews, I can see a tiered pricing structure entering the market. Now will that strain relationships with retailers? Most likely, but it would mean that Sony would have to give Brick-and-Mortar shops a greater slice of the sales pie to make up for lost game sales due to direct downloads should they being to reach a critical mass. But Sony would ultimately win because it's hard to argue saving $10 over 10 games is $100, and at $20 a game that's 5 new games you could own (assuming you don't sell your physical copies). Initial Hostility Can Lead to General Acceptance Given Proper Time and Marketing: Case in point -- money. People used to store money at home, then banks came around where their holdings are stored remotely. Part of it was for safety reasons obviously, but I'm sure people were initially resistant to the idea until the system had established itself and there were laws governing it. Then comes the stock market where all money is virtual. No one's actually lost money in the stock market right now so long as they don't actually cash out their holdings. And people seem to be perfectly fine investing their hard earned money into 401Ks managed by some person who they never know, nor have any real clue how things are run. Just stick your head in the sand and hope you come out on top. And one doesn't even need to bring up the success of iTunes and other digital downloads, which have surpassed CD sales long ago and by a significant margin. You can Copy UMDs to your Computer via a Peripheral - Sony does plan to release a peripheral for the PSP that allows you to copy your UMDs to the PSP Go. But then again, you already have a older PSP that can play UMDs so that shouldn't really be an issue. There is no stratification of the user base per-say IMO. Conclusion: Thank you for listening to my diatribe, but I think this is a debate the gaming community needs to have. Whether we like it or not the way we interact with the world is becoming increasingly virtual. It's up to gamers to decide if this is acceptable or fight it tooth-and-nail. |
Comments (Total Comments: 15) |
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- 05-30-2009, 11:37 PM
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Good points. From what i've heard, the Go! may very well be priced lower than the PSP-3000. This is GOOD considering Sony is basically testing DD for their handheld. I'm not a fan of DD, but i think they are going about this little test the right way. Lower price, slightly better specs, smaller, lighter, more batter life...hell, i'm already considering getting one, and as i said, i hate the idea of DD.
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- 05-31-2009, 12:06 AM
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You pose some very interesting ideas. However I would like to point out that money is indeed lost whether you sell a bum stock or not. Its kinda complicated, but If the whole market falls money in the whole system that used to exists doesn't anymore. Quite literally money has been destroyed. But this isn't an isolated incident, other people continue to buy and trade, and while GDP of a country stays the same the amount of money in the system decreases. This THEORETICALLY causes deflation or an increase in the value of money. but in fact the companies that dont fair as well cost rises, and money is printed to fight deflation which causes inflation. Its this kind of push pull that not only means you loose capital in stock but your cash is worth less. whether its in the market or not. Thats why a dip in the market is so cyclical and hard to come out of.
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- 05-31-2009, 12:12 AM
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I agree with everything except Patapon 2 now that I rethink about that. It was $19.99 in the UK, and the first one was $19.99 on UMD - there was no direct savings to the consumers there. Will there be more direct savings in the future for PSP go owners? Hopefully, but if you look at PSN right now there are quite a few games that are more expensive to download rather then buy used . Not that PSP Go owners would have that option to go cheaper anyways :P
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- 05-31-2009, 12:24 AM
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@Cash_Bash -- I'm ashamed to admit it, but my Econ 101 class of 10 years ago didn't provide me with the know-how to properly respond. It makes sense to me on a basic level but I'm sure there are arguments that go way over my head.
@Monsta Mack -- I've also seen scenarios where DD games are more expensive than their physical counter-parts. And it's absolutely bound to happen when a game has been out for several months and stores begin discounting them to make room for new merchandise. 'Course, once all the copies are sold out then DD is the only game-in-town (save for eBay or Gamestop and their ilk). Sony may have to take that into consideration when pricing games that come out on UMD then in order to remain competitive, and not irk the PSP Go users who feel like they're not getting the best deal. PSN exclusive games wouldn't have this issue, obviously. |
- 05-31-2009, 12:26 AM
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I think you missed one point the design of this unit out right sucks. I mean the one complaint everyone has had with the PSP is the lack of another analog pad. Sony has known of this complaint for years now that they had a chance to correct said issue they still leave it out? Also look where it is located. Just from that view point I feel sorry for anyone with short fingers. Its uncomfortable enough as it is to play with the analog pad but this just looks to create another issue as a whole.
As for the digital distribution aspect of getting the games I doubt that its going to be an issue. The only problem I see is how long is it going to take to download a game say like Tekken or even a game like FF. Those games arent small it takes time to even download the update patches for the PS3 now. I think this unit is going to sell just for the gamer factor of having all the new gear. But in the over all look of the device it has a long road ahead of them. But at the end of the day it is going to be the games that are available for the system that is going to make a difference. If they keep pumping the same quality crap that has been shoved down our throats lately then PSP is doomed. |
- 05-31-2009, 12:36 AM
Updated 05-31-2009 at 12:48 AM by anonymouswhoami |
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If the ability to transfer my large collection of UMDs to the PSP Go's memory turns out to be possible. I will certainly pick up a PSP Go. I do like the smaller form for the PSP Go, which would be much easier to carry around than the brick I have know (PSP 1000). As for digital distribution, I initially shared many of the OP's concerns, but if done right (i.e. Steam) and prices reflect the lowered cost of distribution, I think most individuals will come around.
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- 05-31-2009, 12:53 AM
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anything with change usually gets negative feedback on the internet. I see this as something as a hard short term change for most, but very healthy long term.
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- 05-31-2009, 01:41 AM
Updated 05-31-2009 at 02:02 AM by h3llbring3r |
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As long digital distribution and physical media coexist as options for the consumer there is no problem- Then the consumer can choose their level of ownership. Once physical media as a choice is totally supplanted for any platform then we cease to own our media, we just lease it at the whims of its real owner.
. . .and regarding the laws governing it, look at the DMCA and the state of "fair use" in today's market. We need to actively fight for the option of physical media as hard as and in every way that we can. I certainly wont be buying a PSP go and it's not just because it is unattractive nor bad ergonomics; It is because it is the incremental dispossession and elimination of the consumer's basic right: To own what they have purchased, outright and without constraints on their personal use. Regarding the Zune/ipod songs argument: IDK about you but over 90% of the songs on my MP3 player were ripped from a physical CD I own, and of the rest I can still burn to CD should I choose to do so. |
- 05-31-2009, 02:38 AM
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PSN downloads are slower than an old lady and the PSP online has always sucked. I don't know how it's gonna work out.
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- 05-31-2009, 10:49 AM
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@ h3llbring3r: I agree regarding Zune/Ipod, but the Apple music store is now one of the largest distribution companies for music, I recall hearing that it was rivaling Wal-Mart's retail stranglehold over music sales in terms of dollars. Never mind, it's surpassed Wal-Mart. So clearly there are a ton of people who are not concerned with physical ownership. The only difference is that way more of the general population are music consumers than game consumers, so it's more of an uphill battle for software who's platform doesn't have widespread appeal (iPhone), or on a pre-existing platform (Steam via your OS).
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- 05-31-2009, 02:15 PM
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What happens if I purchase a game, and don't like it, how would I return it?
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- 05-31-2009, 07:36 PM
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Well thats why Sony like direct download. You can't return it or sell it and it has limited downloads. I think they need to take a page from Steam. Once you buy a game its yours and you can download however many times you want, they'd have to attach the game to an account though but I think its a better choice then only 5 downloads. It seems like a lot but still any limited number is crap compared to unlimited.
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- 06-01-2009, 10:39 AM
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"Leaving People Without Broadband in the Cold "
It's about time they moved on. The year is 2009. Not 1998. |
- 06-01-2009, 05:10 PM
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If they can just release UMD games on PSN for 20 bucks or less then for me its all good.
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- 06-01-2009, 07:23 PM
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@Riyonuk please tell me what retailer you go to that allows you to return an open game. thanks!
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