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The Big Interview in Chicago
By SNAKE EYES EX 08-16-2008 05:49 PM
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Next week I fly to Chicago to interview for a game designer position at a 'major independent game developer'. Needless to say, I'm very excited!
I've had a few interviews here and there ever since the game studio I owned went belly-up, but nothing has panned out. Generally what you find in game design interviews is a strange mish-mash of analytical question along with, what basically boils down to, a personality-compatibility test. Game development is a very team oriented exercise. There has to be eventual consensus on a mechanic, character, cutscene or what-have-you. People with egos or those who are stubborn don't make good designers. But every team is different; And some teams just don't fit right with certain people. Even more interesting is the non-standardized role of the designer. Some studios allow their design team to do very little 'high-level' concept design; Instead these designers end up doing monotonous story dialogue and quest design... |
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Greetings fellow CAG's
By SNAKE EYES EX 07-27-2008 01:58 PM
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So I thought it was time I posted something to my blog. I really don't blog on any site so I'm not sure I'll start blogging regularly, however once in a great while I'll probably post some thoughts about something.
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