Updating its gameplay system from the previous titles, War for Zeon Independence adds an updated map system and military system to a rewritten script, several new characters, an updated spying system and Mobile Suits from MSV. The battles are fought in full 3D, unlike previous titles in the series. Unfortunately, this incarnation of the Game omits the Zeta era conflicts, which was seen in Blood of Zeon. Where as the previous game had the AEUG, Two Factions of Titans (Jamitov, Scirocco), Axis Zeon, Neo Zeon, Delaz Fleet as well as Kycillia and Garma's Zeon Forces, This game only has the Principality of Zeon and the Earth Federation. However, after completion of the game with each team, an option to use them in IF mode is unlocked. Each completion of the game increases your "IF" Level and more points to use in IF Mode. IF Mode allows the player to create their own team; Choosing such options as a leader (or creating their own leader), Their home base, which officers to start with, which technology group their faction is in and what units the player starts with. This also comes with a variety of Scenarioes to play through, with preset IF modes.
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