Originally Posted by dirtyvu
the article has so many contradictions...
all the "faults" listed for Halo 4 (customization of weapons, kill streaks, etc.) are also in Call of Duty. so that's a copout. even the author realized it and put a quick paragraph to counter it, at the end, by saying, well, since they have always been in COD, it's okay for COD. *roll eyes*
not to mention it glossed over and tried to diminish the fact that Microsoft sign an exclusive contract with a rival upstart gaming league. which means MLG had no option but to drop it.
That's what I was thinking too, the whole time I was reading it. It wouldn't make much sense for MLG to drop Halo 4 because it's too CoD-like and then go for CoD instead.
I'm a casual-intermediate player, so I don't have much interest in the pro scene and don't really follow it much. I just thought it was an interesting point because it seems like MLG has helped Halo multiplayer's longevity in the past. I recognize the differences in Halo 4 and can see where the pros would be upset, but I'm happy with the multiplayer in Halo 4. I liked Reach and Halo 3 as well, though, so it doesn't take much to please me.